Paralysis Combo (skill)
| Paralysis Combo | まひコンボ | ||
| Paralysis Combo | |||
Skill
| |||
Paralysis Combo (Japanese: まひコンボ Paralysis Combo) is a skill in Pokémon Shuffle.
Activation

This skill activates only when the foe is paralyzed.
Note that certain types are immune to paralysis. Immunities are indicated by X's in the chart below:
| Status condition effectiveness | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Condition | Defender's type | |||||||||||||||||
| Normal | Fighting | Flying | Poison | Ground | Rock | Bug | Ghost | Steel | Fire | Water | Grass | Electric | Psychic | Ice | Dragon | Dark | Fairy | |
| Paralyzed | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||||||
This skill will also activate if the foe is inflicted with Disruption Delay due to the skills Astonish, Chill, Constrict, Crushing Step, Daunt, Fascinate, Flap, Power Hug, Sand Sport, Shadow Shock, or Whirlpool.
- However, it will not activate if the Disruption Delay is inflicted by the item of the same name.
- Unlike other status conditions, Disruption Delay works on any Pokémon. There are no immunities.
Effect
When activated, this skill multiplies damage for the entire combo, if the enemy is paralyzed.
- However, if this skill is activated on the last turn that paralysis is active, then damage is only boosted for the first match, as the enemy will no longer be paralyzed from the second match of the combo onwards.
- In the case of effects that inflict Disruption Delay for only one move (Astonish, Chill, Crushing Step, Daunt, Flap, Whirlpool), only the initial match of the combo deals extra damage, as the Disruption Delay status is removed after the first match.
Other damage multipliers, such as those based on match size, combo count, or type matchups, are applied as usual. See Pokémon Shuffle → Damage for more details.
Skill level growth
Increasing skill level will increase the activation rate.
| Skill Level | Skill Points | Activation rate (Match of X) |
Damage | |||
|---|---|---|---|---|---|---|
| Total | To next | 3 | 4 | 5 | ||
| 1 | — | 2 | 40% | 60% | 100% | 1.5× damage during combo if foe is paralyzed. |
| 2 | 2 | 7 | 60% | 80% | ||
| 3 | 9 | 21 | 65% | 85% | ||
| 4 | 30 | 40 | 70% | 90% | ||
| 5 | 70 | — | 80% | 100% | ||
Pokémon with this skill
| Icon | Pokémon | Type | Max Attack Power |
||
|---|---|---|---|---|---|
| Tornadus Incarnate Forme |
Flying | 130 | ✔ | A Great Chance a Day (Weeks 2, 10, and 18) | |
| Elgyem | Psychic | 120 | ✔ | Main stage 677 | |
| Ninjask | Bug | 120 | ✘ | N/A | |
| Ampharos | Electric | 110 | ✔ | Main stage 545 | |
| Eelektrik | Electric | 105 | ✘ | N/A | |
| Carracosta | Water | 105 | ✘ | Great Challenge (Week 22) | |
| Amoonguss | Grass | 105 | ✘ | Great Challenge (Week 2) | |
| Pikachu Kimono Girl |
Electric | 100 | ✘ | N/A | |
| Wurmple | Bug | 100 | ✘ | N/A | |
| Shroomish | Grass | 90 | ✘ | N/A | |
| Steenee | Grass | 90 | ✘ | N/A |
Version history
| Version | Release date | Changes |
|---|---|---|
| 1.5.0 (3DS) | January 9, 2018 | Changes the description of Paralysis Combo:
|
In other languages
| Language | Title | |
|---|---|---|
| French | Para-Combo | |
| German | Paralyse-Serie | |
| Spanish | Combo Parálisis | |
| This article is missing names in other languages. Please feel free to edit this article to add the missing names and complete it. |