Nap Time (skill)

Nap Time ねむけをさそう
Induce Sleep
Skill
Leaves the foe asleep.

Nap Time (Japanese: ねむけをさそう Induce Sleep) is a skill in Pokémon Shuffle.

Activation

Certain types are immune to sleep. Immunities are indicated by X's in the chart below:

Status condition effectiveness
Condition Defender's type
Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark Fairy
Asleep

If a Pokémon is immune to sleep, or already has any status condition, then this skill will not activate.

Effect

Marshtomp is asleep

When activated, this skill inflicts sleep for 2 moves.

A sleeping Pokémon cannot use any disruptions, its disruption countdown is paused, and it will take ×1.2 damage.

  • The triggering hit does not benefit from this ×1.2 damage, but subsequent hits in its combo will benefit.

Other damage multipliers, such as those based on match size, combo count, type matchups, and other skill effects such as Typeless Combo, are applied as usual. See Pokémon Shuffle → Damage for more details.

Note that a foe's current status condition will tick down its duration after a move is made, but before the second hit onwards of the move's resulting combo. This can result in the status effect being active for the first match of the combo, but being inactive for the subsequent matches in the same combo.

Skill level growth

Increasing skill level will increase the activation rate.

Skill Level Skill Points Activation rate
(Match of X)
Effect
Total To next 3 4 5
1 5 30% 60% 90% Inflict sleep for 2 turns.
2 5 15 35% 65% 95%
3 20 20 40% 70% 100%
4 40 60 45% 75%
5 100 50% 80%

Pokémon with this skill

Icon Pokémon Type Max
Attack
Power
Swapped? PSB drops
Smeargle Normal 120 N/A
Komala Normal 120 N/A
Sawsbuck
Autumn Form
Grass 105 N/A
Pikachu
Celebration: Children's Day
Electric 100 N/A
Venonat Bug 100 N/A

Trivia

  • Komala having Nap Time may be a reference to how the species stays asleep from birth to death.

In other languages

Language Title
French Marchand de Sable
Spanish Soporífero
This article is missing names in other languages.
Please feel free to edit this article to add the missing names and complete it.

Cheer CheerSuper Cheer
Mega Evolution Mega Boost (+, ++)
Damage General OpportunistHeavy HitterHyper PunchDragon TalonNosediveSuper BoltUnity PowerTry HardBeast PowerPsyburst
Risk-Taker
Size of match Three Force
Power of 4 (+) • 4 UpSuper ArrowSuper TackleSuper VoiceFull PowerDemolish
Power of 5 (+) • Extinction
Shape of match Cross Attack (+) • L-BoostT-Boost
Combo PyrePummelDancing DragonsPixie PowerSinister PowerIce DanceGround ForcesBig WaveConductionMetal ComboPhantom Combo (Shadow Dance) • Leaf ComboRock ComboBug ComboSky BlastPoison PactPsychic ComboDouble NormalTypeless Combo
Paralysis ComboSleep ComboRelentless
SwatBrute Force
Streak Hitting Streak (+) • Damage Streak (Non Stop+) • Toxic StressUp, Up, UpHammering Streak
Flat Crowd Control (+) • Crowd Power
Flash Mob
Counterattack (+)
Percentage Vitality DrainHyper DrainPoisonous MistDownpourAbsorbBig Eater
Finisher Last-Ditch EffortSwarmSteely ResolveHyper Bolt
Final Effort
Status condition General Burn (+) • Spookify (+) • Freeze (+) • Nap Time (Sleep Charm) • Poison
Paralysis LightningQuakeParalyzeShock AttackDragon ShriekParalyze+
Disruption Delay AstonishChillFlapWhirlpoolConstrictFascinateSand Sport
DauntCrushing StepShadow ShockPower Hug
Disruption counter Prank
Mind ZapPossessionCalm Down
Disruption removal Breakable Rocks Rock Break (+, ++) • Rock Shot (Alpha)
Unbreakable Blocks Block Smash (+, ++) • Block OffBlock ShotDestruction
Black Clouds Cloud Clear (+, ++) • Cloud Shot
Barriers Barrier Bash (+, ++) • Barrier BreakBarrier Shot (Omega)
Non-support Pokémon Eject (+, ++) • Dragon SweepEliminateShot Out
Self Quirky (+, ++) • BlindsideHide and Seek
All Stabilize (+, ++)
Replacement Swap (+, ++) • TransformRockify (+) • Blockify