From Bulbapedia, the community-driven Pokémon encyclopedia.
| Generation VII
| Raises the likelihood of meeting wild Pokémon by illuminating the surroundings.
Illuminate (Japanese: はっこう Luminescence) is an Ability introduced in Generation III.
Illuminate has no effect during battle.
Outside of battle
If a Pokémon with Illuminate is in the first place in the party (even if fainted), the wild Pokémon encounter rate increases by 100%. From Pokémon Emerald onwards, it shares this trait with Arena Trap.
Pokémon with Illuminate
In other games
Prior to Pokémon Super Mystery Dungeon, a Pokémon with Illuminate "blinks" after a turn in which it was damaged. The "blink" summons a hostile Pokémon somewhere on the floor.
In Pokémon Super Mystery Dungeon, the Pokémon obtains the Decoy status after using an illuminating move. The Decoy status makes enemies preferentially attack the Pokémon instead of other allies.
The table below lists the moves affected by Illuminate, as well as the Pokémon that can have Illuminate and learn those moves.
|| If damaged, a wild Pokémon appears on the dungeon floor.
|| Causes a wild Pokémon to appear on a dungeon floor if the Pokémon is attacked.
|| こうげきされると フロアの どこかに ポケモンが あらわれる
|| When the Pokémon is attacked, an enemy Pokémon appears somewhere on the current floor.*|
When this Pokémon is attacked, an enemy appears somewhere on the floor.*
|| If the Pokémon uses an illuminating move such as Confuse Ray or Light Screen, it will be a decoy!
In the anime
In the manga
In the Pokémon Adventures manga
In the Be the Best! Pokémon B+W manga
- Every Pokémon with this Ability can learn the move Flash and Confuse Ray.
- Out of the three abilities that are exclusively used outside of battle, Illuminate is the only one that shares its external effect with other abilities.
In other languages