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Hold Hands (Japanese: てをつなぐ Holding Hands) is a non-damaging Normal-type event-exclusive move introduced in Generation VI.
Hold Hands has no known effect in battle. When a Pokémon uses this move in a Double Battle or Triple Battle, it and its target ally will perform a brief animation together.
It will fail if used in a Single Battle or Horde Encounter (even if used by one of the five opposing Pokémon). It will hit the target even if it has used Protect, Detect, or Spiky Shield, but will fail if the target is protected by Crafty Shield or in the semi-invulnerable turn of a move like Fly or Dig.
If powered up by a Normalium Z into Z-Hold Hands, the user's Attack, Defense, Special Attack, Special Defense, and Speed are raised by one stage each.
Hold Hands can be used as a part of a Contest Spectacular combination, causing certain moves (Circle Throw, Seismic Toss, Sky Drop, Smack Down, Storm Throw and Vital Throw) to give an extra three appeal points if any of them is used in the next turn.
| The user and an ally hold hands. This makes them very happy.
In the manga
In the Pokémon Adventures manga
In other generations
In other languages