Duskull (Japanese: ヨマワル Yomawaru) is a Ghost-type Pokémon introduced in Generation III.
It evolves into Dusclops starting at level 37, which evolves into Dusknoir when traded while holding a Reaper Cloth.
(Specifics may differ in past games. Refer to Game data→Evolution data for these details.)
Biology
Duskull is a Pokémon which appears to be a stylized personification of the Grim Reaper. Its body resembles a black robe with two bone-shaped patterns on its back. It has a mask that resembles a skull and a single eye that floats between its eye sockets.
Duskull can become invisible, sneaking up on their prey and going through walls. Duskull is primarily a nocturnal Pokémon and has been shown to live in thick forests. Once Duskull chooses a target, it will doggedly pursue the intended victim until the break of dawn. It has been described as enjoying the crying of children, and it is said that this Pokémon will spirit away disobedient children. This is often told to children to make them behave. Duskulls's diet consists of the vital energy of children. All victims of Duskull tend to suffer an intense chill after being drained of their life force.
Evolution
Duskull evolves into Dusclops, which evolves into Dusknoir.
(For specifics on this Pokémon's Evolution in the games, refer to Game data→Evolution data.)
Game data
NPC appearances
Pokédex entries
This Pokémon was unavailable prior to Generation III.
|
Generation III
|
|
Hoenn #148
|
|
Kanto #—
|
Ruby
|
Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
|
Sapphire
|
Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.
|
Emerald
|
A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal Pokémon that roams about under the cloak of darkness.
|
FireRed
|
Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
|
LeafGreen
|
|
|
Generation IV
|
|
Sinnoh Pt : #189
|
|
Johto #—
|
Diamond
|
It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
|
Pearl
|
Platinum
|
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
|
HeartGold
|
If it finds bad children who won't listen to their parents, it will spirit them away--or so it's said.
|
SoulSilver
|
|
|
Generation V
|
|
|
Unova #—
|
Black
|
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
|
White
|
Black 2
|
It loves the crying of children. It startles bad kids by passing through walls and making them cry.
|
White 2
|
|
|
Generation VI
|
|
Kalos #—
|
|
Hoenn #153
|
X
|
It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.
|
Y
|
If it finds bad children who won't listen to their parents, it will spirit them away--or so it's said.
|
Omega Ruby
|
Duskull can pass through any wall no matter how thick it may be. Once this Pokémon chooses a target, it will doggedly pursue the intended victim until the break of dawn.
|
Alpha Sapphire
|
Duskull wanders lost among the deep darkness of midnight. There is an oft-told admonishment given to misbehaving children that this Pokémon will spirit away bad children who earn scoldings from their mothers.
|
|
|
|
Generation VIII
|
|
Galar #135
|
|
Sinnoh #—
|
|
Hisui #158
|
Sword
|
If it finds bad children who won't listen to their parents, it will spirit them away—or so it's said.
|
Shield
|
Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.
|
Brilliant Diamond
|
It doggedly pursues its prey wherever the prey goes. However, the chase is abandoned at sunrise.
|
Shining Pearl
|
Legends: Arceus
|
I've heard that the children of Hisui all begin to behave once they've been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children.
|
|
|
Generation IX
|
|
Paldea #—
|
|
Kitakami #139
|
|
Blueberry #—
|
Scarlet
|
In the dead of night, these Pokémon wander through towns in search of children, whose vital energy is a Duskull's favorite food.
|
Violet
|
Duskull's victims suffer an intense chill as the Pokémon siphons their life-force away, glaring at them with its bright red eye all the while.
|
|
|
Game locations
This Pokémon was unavailable prior to Generation III.
|
|
|
|
|
|
|
|
In side games
This Pokémon was unavailable prior to Generation III.
|
|
|
|
|
|
|
|
In events
Held items
Stats
Base stats
Stat
|
Range
|
At Lv. 50
|
At Lv. 100
|
20
|
|
80 - 127
|
150 - 244
|
40
|
|
40 - 101
|
76 - 196
|
90
|
|
85 - 156
|
166 - 306
|
30
|
|
31 - 90
|
58 - 174
|
90
|
|
85 - 156
|
166 - 306
|
25
|
|
27 - 84
|
49 - 163
|
Total: 295
|
Other Pokémon with this total
|
- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
|
Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
|
|
|
|
|
|
|
|
Learnset
|
|
- Bold indicates a move that gets STAB when used by Duskull
- Italic indicates a move that gets STAB only when used by an Evolution of Duskull
- Click on the generation numbers at the top to see level-up moves from other generations
|
|
|
- Bold indicates a move that gets STAB when used by Duskull
- Italic indicates a move that gets STAB only when used by an Evolution or an alternate form of Duskull
- Click on the generation numbers at the top to see TM moves from other generations
|
|
|
- Moves marked with an asterisk (*) must be chain bred onto Duskull
- Bold indicates a move that gets STAB when used by Duskull
- Italic indicates a move that gets STAB only when used by an Evolution of Duskull
- Click on the generation numbers at the top to see Egg moves from other generations
|
TCG-only moves
Side game data
|
|
|
|
|
|
Pokémon Ranger: Guardian Signs
Group:
|
|
Poké Assist: (present)
|
![Ghost Assist.png](https://archives.bulbagarden.net/media/upload/0/0b/Ghost_Assist.png)
|
Field move: (present)
|
![Psy Power 1 field move.png](https://archives.bulbagarden.net/media/upload/a/a0/Psy_Power_1_field_move.png) (Psy Power ×1)
|
Poké Assist: (past)
|
![Ghost Assist.png](https://archives.bulbagarden.net/media/upload/0/0b/Ghost_Assist.png)
|
Field move: (past)
|
![Psy Power 1 field move.png](https://archives.bulbagarden.net/media/upload/a/a0/Psy_Power_1_field_move.png) (Psy Power ×1)
|
Browser entry R-148/N-196
|
It spits out orbs imbued with loathsome emotions that make Pokémon Paused.
|
|
|
|
Pokémon Rumble Rush
|
Walking Speed: 1.67 seconds
|
Base HP: 36
|
|
Base Attack: 67
|
Base Defense: 57
|
Base Speed: 50
|
|
|
|
|
|
|
|
|
Evolution data
Duskull evolves into Dusclops starting at level 37, which evolves into Dusknoir when traded while holding a Reaper Cloth. In Pokémon Legends: Arceus, Dusclops evolves into Dusknoir when exposed to a Reaper Cloth.
Sprites
This Pokémon was unavailable prior to Generation III.
|
|
|
|
|
|
|
|
In the anime
Main series
Major appearances
Duskull debuted in Camp Pikachu as a friend of a Wynaut aiding the Pichu Brothers. It scared the Pichu Brothers, and later Meowth and Wobbuffet.
In Fear Factor Phony, two Duskull were living at the abandoned mining colony. They could not stand the partying Psychic-type Pokémon in the nearby town, so they created a Haunter-like illusion to scare them away.
In PK15, a Duskull was living in a spooky house.
Minor appearances
Duskull made its main series debut in Get the Show on the Road!. While May was on her way to Professor Birch, Duskull popped up in front of her and scared her.
In a flashback in Disaster of Disguise, Timmy Grimm found a Duskull alone in a bush. That Duskull is his Dusclops in the present day.
A Duskull appeared in a flashback in A Six Pack Attack!.
In Who's Flying Now?, a Duskull was featured in the Fortree City Feather Festival.
A Duskull appeared in the opening sequence of Lucario and the Mystery of Mew.
A Duskull appeared in Dawn Of A New Era!.
A Duskull appeared in Pokémon Mystery Dungeon: Explorers of Time & Darkness.
In Dawn's Early Night!, a Coordinator's Duskull competed in the Double Performance portion of the Hearthome Contest with a Psyduck.
In Ghoul Daze!, a Duskull, Banette, and Shuppet scared off Meowth.
In Another One Gabites the Dust!, a Coordinator's Duskull competed in the Performance Stage of the Chocovine Contest.
In A Haunted House for Everyone!, a Mismagius created an illusion of a Duskull.
A Trainer's Duskull appeared in Lighting the Way Home!.
Pokémon: Twilight Wings
In Buddy, a Trainer's Duskull passed by Hop's Wooloo in Postwick.
In the manga
Ash & Pikachu
Much like his anime counterpart, Timmy Grimm owned a Dusclops since it was a Duskull. It appeared in a flashback in A Mysterious Masked Man Appears!.
Pocket Monsters DP
A Duskull appeared in PMDP51.
Pokémon Adventures
In Creepin Past Cacnea, a wild Duskull battled alongside a Cacnea, a Wingull, a Volbeat, and a Beautifly against Norman, but were quickly defeated by his Pokémon.
A Duskull appeared in Dreadful Dealing with Dusclops, attacking Wally inside the Sky Pillar.
A Team Aqua Grunt's Duskull appeared in No Armaldo Is an Island.
Duskull is one of the Pokémon Fantina uses in her Gym battle against Platinum. However, she was easily defeated by the Normal-type Lax and his Ghost-type Lick. She first appeared in Problematic Probopass and Mad Magnezone III.
Pokémon + Nobunaga's Ambition ~ Ranse's Color Picture Scroll ~
A Duskull appeared in PNA3, under the ownership of Kanbei.
In the TCG
- Main article: Duskull (TCG)
Trivia
Origin
Duskull may be based on the Grim Reaper or the bogeyman. The Japanese equivalent of the bogeyman is called the Namahage. Its shape is similar to a Hitodama, the Japanese representation of a human soul. Duskull could also take an inspiration from animated skeletons due to its skull mask and bone markings on its back.
Name origin
Duskull may be a combination of dusk and skull.
Yomawaru may be a combination of 妖魔 yōma (ghost), 悪 waru (bad thing), and 夜回り yomawari (night watch). It is also similar to 山童 Yamawaro, a hairy, one-eyed spirit that appeared in The Illustrated Night Parade of a Hundred Demons.
In other languages
Language
|
Title
|
Meaning
|
Japanese
|
ヨマワル Yomawaru
|
From 妖魔 yōma, 悪 waru, 夜回り yomawari, or 山童 yamawaro
|
French
|
Skelénox
|
From squelette or skeleton and nox
|
Spanish
|
Duskull
|
Same as English name
|
German
|
Zwirrlicht
|
From Zwielicht and Irrlicht
|
Italian
|
Duskull
|
Same as English name
|
Korean
|
해골몽 Haegolmong
|
From 해골 (骸骨) haegol and 몽 (夢) mong or monster
|
Mandarin Chinese
|
夜巡靈 / 夜巡灵 Yèxúnlíng* 夜骷顱 / 夜骷颅 Yèkūlú*
|
From 夜巡 yèxún and 靈 / 灵 líng From 夜 yè, 骷髏 / 骷髅 kūlóu, and 顱 / 颅 lú
|
Cantonese Chinese
|
夜巡靈 Yehchèuhnlìhng* 夜骷顱 Yehfūlòuh*
|
From 夜巡 yehchèuhn and 靈 lìhng From 夜 yeh, 骷髏 fūlòuh, and 顱 lòuh
|
|
|
More languages
|
Hindi
|
घूमरा Ghoomara
|
From घूम ghoom and मरा mara
|
Russian
|
Даскалл Daskall
|
Transcription of English name
|
Thai
|
โยมาวารุ Yomawaru
|
Transcription of Japanese name
|
|
|
External links