Burn (skill)
| Burn | やけどさせる | ||
| Burn | |||
Skill
| |||
Burn (Japanese: やけどさせる Burn) is a skill in Pokémon Shuffle.
Activation
Certain types are immune to burn. Immunities are indicated by X's in the chart below:
| Status condition effectiveness | ||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Condition | Defender's type | |||||||||||||||||
| Normal | Fighting | Flying | Poison | Ground | Rock | Bug | Ghost | Steel | Fire | Water | Grass | Electric | Psychic | Ice | Dragon | Dark | Fairy | |
| Burned | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||||||
If a Pokémon is immune to burn, or already has any status condition, then this skill will not activate.
Effect

When activated, this skill inflicts burn for 2 moves.
A burned Pokémon will take ×1.5 Fire -type damage.
- The triggering hit does not benefit from this ×1.5 damage, but subsequent hits in its combo will benefit.
Other damage multipliers, such as those based on match size, combo count, type matchups, and other skill effects such as Pyre, are applied as usual. See Pokémon Shuffle → Damage for more details.
Note that a foe's current status condition will tick down its duration after a move is made, but before the second hit onwards of the move's resulting combo. This can result in the status effect being active for the first match of the combo, but being inactive for the subsequent matches in the same combo.
Skill level growth
Increasing skill level will increase the activation rate.
| Skill Level | Skill Points | Activation rate (Match of X) |
Effect | |||
|---|---|---|---|---|---|---|
| Total | To next | 3 | 4 | 5 | ||
| 1 | — | 5 | 5% | 55% | 80% | Inflict burn for 2 turns. |
| 2 | 5 | 25 | 10% | 60% | 85% | |
| 3 | 30 | 40 | 15% | 65% | 90% | |
| 4 | 70 | 50 | 20% | 70% | 95% | |
| 5 | 120 | — | 25% | 75% | 100% | |
Pokémon with this skill
| Icon | Pokémon | Type | Max Attack Power |
Swap? |
PSB drops |
|---|---|---|---|---|---|
| Moltres | Fire | 140 | ✔ | N/A | |
| Charizard | Fire | 135 | ✘ | N/A | |
| Darmanitan | Fire | 105 | ✘ | N/A | |
| Hitmonchan | Fighting | 105 | ✔ | Great Challenge (Week 21) | |
| Charmeleon | Fire | 100 | ✘ | Main stage 413 | |
| Pikachu Charizard Costume |
Electric | 100 | ✘ | N/A | |
| Fennekin | Fire | 100 | ✘ | N/A | |
| Numel | Ground | 100 | ✘ | N/A |
Version history
| Version | Release date | Changes |
|---|---|---|
| 1.3.0 (3DS) 1.6.0 (Mobile) |
March 23, 2016 (3DS) April 26, 2016 (Mobile) |
Increases the activation rate of Burn:
|
| 1.3.10 (3DS) 1.6.4 (Mobile) |
May 17, 2016 | Adds the skill gauge, allowing all skills to be leveled up to increase their activation rate or damage dealt (but not both). |
Trivia
- Numel having Burn may be a reference to Fire being its other type in the core series.
- Hitmonchan being able to swap its skill to Paralyze, Freeze, or Burn may be a reference to the core series moves Thunder Punch, Ice Punch, and Fire Punch. Each of these moves inflicts the corresponding status condition, and Hitmonchan is able to learn all three moves through level-up.
In other languages
| Language | Title | |
|---|---|---|
| French | Incandescence | |
| German | Ankokeln | |
| Italian | Bruciatura | |
| Korean | 화상입히기 Hwasang Ipigi | |
| Spanish | Abrasivo | |