Appendix:Red and Blue walkthrough/Section 1

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
This is the Bulbapedia walkthrough for Pokémon Red and Blue.
These pages follow the original Game Boy iteration, not FireRed and LeafGreen. The guide for those games can be found here.


Introduction

Name selection

After a brief cutscene, press the A Button or Start on the title screen to reach the main menu. Option may be used to change settings like Text Speed. Select New Game and press the A Button. The resident researcher of the Kanto region, Professor Oak, appears and introduces new Trainers to the Pokémon world. Next, the player is prompted to select their character's name from a list of preset options, which differs between versions.

Default Names
Game Pokémon Red Pokémon Blue
Player Red, Ash, Jack Blue, Gary, John
Rival Blue, Gary, John Red, Ash, Jack


To use a different name, move the cursor to New Name and press the A Button. On this screen, pressing the A Button will select a letter while pressing the B Button will delete the previous one. A custom name may be up to seven characters long. When ready, press Start or select End in the bottom-right corner.

Next, Professor Oak introduces his grandson, who happens to be your rival. The professor is having trouble remembering the boy's name, and asks if you might know. Choose his name from a different list of preset names, or select a new one. With that done, the player is transported into the world of Pokémon to begin their adventure!

Pallet Town

Pallet Town

The journey begins in Pallet Town, in the southwest part of the Kanto region. It is a rather small, sleepy town with only three buildings. The western house belongs to you and Mom, while the eastern one is home to your rival and his sister. The large building to the south is Professor Oak's Laboratory. The north part of town leads to the tall grasses of Route 1, and the waters to the south open up to Route 21.


Home

2F

The journey begins in your bedroom, with you standing in front of your Super Nintendo Entertainment System. Now that you can control your character, the various buttons and their effects are as follows:

Input Effect(s)
GB 3DS
+Control Pad +Control Pad, Circle Pad Moves character; moves cursor in a menu
A Button A Button Interact with people and the environment; select menu options
B Button B Button Cancel a selection; exit a menu
Start Start, X Button Opens the main menu


The PC in the corner acts as your item storage. Since your Bag can only hold 20 different items, it would be necessary to use or discard some before obtaining anything new. The PC can hold up to 50 different items. Deposit Item and Withdraw Item allow for moving items between inventory and storage, while Toss Item discards an item permanently. It seems as though there is already an item in storage, so select Withdraw Item and choose the Potion to add it to your Bag. Press the B Button to close the menus and return to your bedroom. To save the game, press Start to open the main menu, select Save, and then Yes. When the menu disappears, your progress is saved and it is safe to exit the game.

To go downstairs, step on the stairs in the northeast corner of the room.

1F

Mom is sitting at the table, and tells you that Professor Oak has been looking for you. To leave the house, step on the floor mat along the south wall and press down on the +Control Pad.

Oak Appears!

Pallet Town has only a few places to explore, and Professor Oak is nowhere to be found. There is nothing else to do around here right now, so head for the tall grass on the north side of town. Suddenly, the professor appears! He scolds you for trying to venture off on your own, as it can be dangerous without a Pokémon of your own for defense against wild Pokémon.

Professor Oak's Lab

Oak leads you back to his lab where Blue is already waiting, and gives you the choice of your very first Pokémon. Each has its advantages and disadvantages, so simply choose the one that you like the best.

0001Bulbasaur.png
Bulbasaur
0004Charmander.png
Charmander
0007Squirtle.png
Squirtle
Grass Poison Fire Water
Ivysaur Ivysaur Charmeleon Charmeleon Wartortle Wartortle
Grass Poison Fire Water
Venusaur Venusaur Charizard Charizard Blastoise Blastoise
Grass Poison Fire Flying Water


Once you have chosen a Pokémon, it's your rival's turn. He will always choose the Pokémon that has a type advantage against your own. When you turn to leave, he will challenge you to your first Pokémon battle!

Rival Battle 1

When battling, each Trainer sends out one Pokémon at a time; both of these particular Pokémon are on Level 5, indicated by the :L5 aside each Pokémon. Below that is the health bar, which shows the Pokémon's remaining HP. A battle is won or lost when either side has no remaining Pokémon with the strength to continue.

Choosing Fight will allow you to launch an attack against the target. Each of the professor's Pokémon have two moves. The first will damage the opponent, and the other will lower one of its stats. If your Pokémon's HP runs low, be sure to use that Potion from your PC. Go to Item to select the medicine and apply it to the Pokémon.

Bulbasaur If the player chose Bulbasaur:



Charmander If the player chose Charmander:



Squirtle If the player chose Squirtle:



Once you have defeated Blue, you earn a cash reward of $175, and he will leave. The encounter earns your Pokémon enough Experience Points to grow to Level 6. Leave the laboratory and head north to Route 1.


Red and Blue
walkthrough
Route 1, Viridian City, Oak's Lab, Route 2 Part 2 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.