Wrap (move)

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Revision as of 21:43, 17 January 2011 by Lickitung (talk | contribs) (In the anime)
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Wrap
まきつく Wrap Around
Wrap IV.png
[[File:|center]]
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  15
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from growing excited.
Condition  Tough
Appeal  0  
Earn a higher score the later the Pokémon performs.
Condition  Tough
Appeal  0  
Jamming  0  

Wrap (Japanese: まきつく Wrap Around) is a damage-dealing Template:Type2 move introduced in Generation I.

Effect

Generation I

Wrap inflicts damage for 2-5 turns. There is a 37.5% chance that it will attack for 2 turns, a 37.5% chance that it will attack for 3 turns, a 12.5% chance that it will attack for 4 turns, and a 12.5% chance that it will attack for 5 turns. Though technically only the first attack can critical hit, every attack during the duration will do the same amount of damage. During this turn duration, the target will be unable to attack, and if the user of Wrap attacks before the target when used, the target will be unable to attack during that round as well.

Damage done by Wrap's continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn. If the target switches out before the turn duration ends, Wrap will automatically be used against the incoming Pokémon, deducting an additional PP from the move. If at such a time Wrap has 0 PP, Wrap will still be used against the incoming Pokémon. After that use, the current PP of Wrap will roll over to 63, and full PP ups will be applied to it.

Even if Wrap misses, it will negate the recharge turn normally required for Hyper Beam. Additionally, if the user of Wrap attacks before the user of Hyper Beam during a recharge turn and the use of Wrap misses, the user of Hyper Beam will automatically use Hyper Beam during that turn. If at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterwards its current PP will roll over to 63, and full PP ups will be applied to it.

The target will get to select a move during each turn of Wrap's duration, and will attack the player's incoming Pokémon with the selected move if the player decides to switch before the duration is over.

Although Wrap cannot affect Ghost-type Pokémon, it can still make them unable to move.

In Pokémon Stadium, the player gets to select a move during each turn of Wrap's duration. If the target switches out before the duration ends, the incoming Pokémon will not automatically be attacked. Wrap will negate the recharge turn of Hyper Beam only if successful.

Generation II

The target is now able to attack during Wrap's duration, and can act normally. Instead, it inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. It also traps the target, preventing switching and escape. If a trapped Pokémon uses Rapid Spin, it will be freed.

Generation III

The effects of Wrap are the same as in Generation II, but if a wild Pokémon uses Wrap on the player's Pokémon, the player may escape if the affected Pokémon has Run Away or is holding a Smoke Ball. However, these do not allow the player to switch the Pokémon out.

Generation IV

In Generation IV, if the user of Wrap is holding a Grip Claw, the duration will always be 5 turns. Also, if an affected Pokémon is holding a Shed Shell, it can switch out.

Generation V

The accuracy of Wrap changed from 85% to 90%, and lasts four to five turns. Otherwise, it works as before.

Learnset

Generation I

By leveling up

#   Pokémon Type Level
023 023 Ekans Poison --
024 024 Arbok Poison --
069 069 Bellsprout Grass Poison 13
070 070 Weepinbell Grass Poison --
13
071 071 Victreebel Grass Poison --
13
072 072 Tentacool Water Poison 13
073 073 Tentacruel Water Poison --
13
108 108 Lickitung Normal --
147 147 Dratini Dragon --
148 148 Dragonair Dragon --
149 149 Dragonite Dragon Flying --
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation II

By leveling up

#   Pokémon Type Level
023 023 Ekans Poison --
024 024 Arbok Poison --
069 069 Bellsprout Grass Poison 11
070 070 Weepinbell Grass Poison --
11
072 072 Tentacool Water Poison 30
073 073 Tentacruel Water Poison 30
108 108 Lickitung Normal 25
147 147 Dratini Dragon --
148 148 Dragonair Dragon --
149 149 Dragonite Dragon Flying --
213 213 Shuckle Bug Rock 9
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation III

By leveling up

#   Pokémon Type Level
023 023 Ekans Poison --
024 024 Arbok Poison --
069 069 Bellsprout Grass Poison 11
070 070 Weepinbell Grass Poison --
11
072 072 Tentacool Water Poison 30
073 073 Tentacruel Water Poison 30
108 108 Lickitung Normal 29
147 147 Dratini Dragon --
148 148 Dragonair Dragon --
149 149 Dragonite Dragon Flying --
213 213 Shuckle Bug Rock 9
336 336 Seviper Poison --
350 350 Milotic Water 5
358 358 Chimecho Psychic --
386 386 Deoxys
Normal Forme
Psychic --RS
386 386A Deoxys
Attack Forme
Psychic --FR
386 386D Deoxys
Defense Forme
Psychic --LG
386 386S Deoxys
Speed Forme
Psychic --E
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation IV

By leveling up

#   Pokémon Type Level
023 023 Ekans Poison --
024 024 Arbok Poison --
069 069 Bellsprout Grass Poison 11
070 070 Weepinbell Grass Poison --
11
072 072 Tentacool Water Poison 22
073 073 Tentacruel Water Poison 22
108 108 Lickitung Normal 17
147 147 Dratini Dragon --
148 148 Dragonair Dragon --
149 149 Dragonite Dragon Flying --
213 213 Shuckle Bug Rock 27DP
213 213 Shuckle Bug Rock 22PtHGSS
336 336 Seviper Poison --
350 350 Milotic Water --
358 358 Chimecho Psychic --
386 386 Deoxys
Normal Forme
Psychic --
386 386A Deoxys
Attack Forme
Psychic --
386 386D Deoxys
Defense Forme
Psychic --
386 386S Deoxys
Speed Forme
Psychic --
433 433 Chingling Psychic --
463 463 Lickilicky Normal 17
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation V

By leveling up

#   Pokémon Type Level
023 023 Ekans Poison --
024 024 Arbok Poison --
069 069 Bellsprout Grass Poison 11
070 070 Weepinbell Grass Poison --
11
072 072 Tentacool Water Poison 22
073 073 Tentacruel Water Poison 22
108 108 Lickitung Normal 17
147 147 Dratini Dragon --
148 148 Dragonair Dragon --
149 149 Dragonite Dragon Flying --
213 213 Shuckle Bug Rock 13
336 336 Seviper Poison --
350 350 Milotic Water --
358 358 Chimecho Psychic --
386 386 Deoxys
Normal Forme
Psychic --
386 386A Deoxys
Attack Forme
Psychic --
386 386D Deoxys
Defense Forme
Psychic --
386 386S Deoxys
Speed Forme
Psychic --
433 433 Chingling Psychic --
463 463 Lickilicky Normal 17
495 495 Snivy Grass 10
496 496 Janovy Grass --
10
497 497 Jalorda Grass --
10
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

Template:Breedlist

|- | style="background: #FFF" | 631 | style="background: #FFF" | 631 | style="background: #FFF" | Kuitaran | colspan="2" style="background:#F08030; text-align:center" | Fire | style="background: #FFF" | Ekans, Arbok
Bellsprout, Weepinbell, Victreebel
Seviper
Snivy, Janovy, Jalorda

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

In the anime

150px 150px 150px Baron Lickilicky Wrap.png
Seviper Steelix Arbok Baron Alberto as Lickilicky
A long body or vines are used to wrap and squeeze the foe.
Pokémon Method
User First Used In Notes
023 Ekans Ekans wraps its body around the opponent.
Jessie's Ekans Path to the Pokémon League Debut
024 Arbok Arbok wraps its body around the opponent.
Jessie's Arbok The Legend of the Dratini None
Pokémon League entrance exam instructor's Arbok The Ultimate Test None
Duplica's Ditto in the form of Arbok Imitation Confrontation None
073 Tentacruel Tentacruel reaches out six of its tentacles and wraps them around the opponent.
Marina's Tentacruel Bye Bye Psyduck None
108 Lickitung Lickitung wraps its tongue around the opponent.
Jessie's Lickitung Snack Attack! None
071 Victreebel Victreebel wraps its vine on its head around the opponent.
James's Victreebel Roll On, Pokémon! None
095 Onix Onix wraps its tail around the opponent.
Janina's Onix Fight for the Light! Onix cannot legally learn Wrap.
208 Steelix Steelix wraps its body around the opponent.
Harrison's Steelix Playing with Fire! Steelix cannot legally learn Wrap.
336 Seviper Seviper wraps its body around the opponent.
Jessie's Seviper A Poké-BLOCK Party None
358 Chimecho Chimecho wraps its tail around the opponent.
James's Chimecho Who's Flying Now? None
463 Lickilicky Lickilicky wraps its long tongue around the opponent and sqeezes it.
Baron Alberto The Rise of Darkrai None
Unknown Trainer's Lickilicky If the Scarf Fits, Wear it! None
A Coordinator's Lickilicky Playing the Performance Encore! None

In the manga

Pokémon Adventures


In other languages

  • Dutch: Wikkel
  • Finnish: Paketointi (original series; early Advanced Generation) Kuristus (later Advanced Generation)
  • French: Ligotage
  • German: Wickel
  • Greek: Αναδίπλωση
  • Hindi: Lapetlo
  • Italian: Avvolgibotta
  • Korean: 김밥말이 Gimbapmal'i
  • Spanish: Repetición
  • Serbian: Obmotavanje

Template:Project MoveDex noticept:Wrap