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Wigglytuff Guild (Japanese: プクリンギルド Wigglytuff Guild) is a first-class Guild where Exploration Teams train to become first-rate. It is also where the player and partner start their adventure as an Exploration Team in Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness as well as Pokémon Mystery Dungeon: Explorers of Sky. Wigglytuff is the leader of the guild, or simply called the Guild Master. This is also where Croagunk's Swap Shop and Chimecho Assembly are located. After the player finishes the game, the player and the partner is given the opportunity to graduate from the Guild. Even after that, the player is still tied to the guild in some ways. The guild is northeast of Treasure Town.
The head of a Wigglytuff on a tent-like object is the entrance to the Guild. A grate is right in front of the entrance. Visitors or Guild members have to step on the grate to let the sentry (usually Diglett) evaluate the visitor's footprint and identify them. Then Loudred verifies whether they are wanted Pokémon then opens the door if they aren't outlaws.
Entering the Guild brings the visitor into an entrance hall. In this small room there is a board featuring the guild's extended motto, counting from one to ten, and also the ladder descending into the first sublevel. According to Bidoof's diary, Chatot sleeps on the top rung in front of the door at night to prevent the guild members from leaving.
This is where Chimecho Assembly, the Outlaw Notice Board and the Job Bulletin Board are located. Many Exploration Teams gather here to take jobs from the two boards. A signboard that has questions regarding Exploration all over it is near the Job Bulletin Board.
This is the larger of the two sublevels. It is where the Croagunk Swap Shop, entrance to the Sentry Post, Guild Master's chamber, Crew Rooms and the Mess Hall are located. The Croagunk Swap Shop is run by Croagunk. Here, Pokémon can trade various rare items received from Treasure Boxes for other items. Each morning, the guild members all do their morning cheers in the central area and to listen to any announcements Chatot has to make. Chatot can usually be found outside the Guildmaster's chamber.
There are three crew rooms, the north one belongs to Sunflora and Chimecho, the East one to the Player and his/her partner and the south one to Bidoof, Corphish and Loudred, (as seen in Bidoof's Wish). According to Bidoof's journal, Croagunk often comes to his crew room to sleep. After the player gets Drowzee from Mt. Travail, Azurill is found having a nightmare in their ex-crew room until the player and the partner encounter Darkrai in Spacial Rift.
This is where meals are taken after the day has ended. Chimecho prepares them.
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- Main article: List of Wigglytuff Guild members
Guild Master Wigglytuff
Wigglytuff is the Guild Master of the Wigglytuff Guild and also a former member of the legendary Master Rank rescue team Team Charm. He acts very easy going and somewhat naive but has an explosive temper, which the entire Guild knows and fears. He also sleeps with his eyes wide open. Despite his childish behavior, Wigglytuff is an accomplished explorer and helps the team discover the mystery behind the Relic Fragment and the Hidden Land, he is also extremely powerful. Wigglytuff has an obsession with Perfect Apples, and is known for crying out loud if he doesn't have one, something everyone in the Guild fears, Chatot in particular.
Chatot is Wigglytuff's second-in-command, and his best friend. He is the head of intelligence of the Guild and so lays clever tactics during difficult Explorations. Chatot assigns explorations to the guild members, and is in charge when Wigglytuff isn't at the Guild. Although he means well, he can be somewhat hotheaded and has a short temper. His personality is also somewhat erratic, but to a lesser extent than Wigglytuff. Although he doesn't show it, and as shown in Bidoof's Wish, frantically denies it, he cares deeply for the Guild Members.
In the morning, members of the guild shout a cheer before doing their work. The full version, however, is only heard once. After the first time, only the last line "THREE, SMILES GO FOR MILES!" is heard. The full version follows:
A ONE, A TWO...A ONE-TWO-THREE
ONE! DON'T SHIRK WORK!
TWO! RUN AWAY AND PAY!
THREE! SMILES GO FOR MILES!
Ten Rules for Exploration Teams
In the guild's entrance hall, there is a board featuring the guild's rules for the exploration teams. These are the rules written on the board:
|Ten Rules for Exploration Teams
|One! Don't shirk work!
|Two! Run away and pay!
|Three! Smiles go for miles!
|Four! Once you put a job on your team's list, then use Take Job! That step can't be missed!
|Five! Restock your supplies and rations before heading out on explorations!
|Six! Before you explore, try to think about the moves you should link!
|Seven! While exploring, don't you panic! Stay cool and calm, never manic!
|Eight! Helping all Pokémon in need is an explorer's duty, indeed!
|Nine! Do lots of jobs! That's truly the key! You'll reach Gold Rank. Just wait and see!
|Ten! The money you earn is shared with the guild! That's the way our friendship will build!
Apprentices have to do jobs from the two boards. The Guild takes a 90 percent share from any money that is given as a reward. If apprentices excel at their jobs, they are given more difficult assignments. If they are lagging behind, however, they are tasked with simpler errands. Some apprentices do chores inside the Guild like preparing dinner and updating the boards. When the player and partner first sign up at the Guild, Chatot heavily hints that the training at the Guild is brutal and quite difficult, which often deters new apprentices from appearing.
When a Guild Member is deemed "superexpectional" by the Guild Master, they may graduate if they can pass the Graduation Test in the Luminous Spring. If they succeed, they may formally leave the Guild, though they will still be associated with it. If they fail the test, then they must continue their training in order to receive a second chance.
Every so often, Wigglytuff's Guild embarks on an expedition to faraway lands. As revealed by the villagers of Treasure Town, usually the Guild returns triumphant with lots of treasure. The player and partner will join the Guild on one expedition during the game's storyline, attempting to find Fogbound Lake, which will take them through Craggy Coast, Mt. Horn, Foggy Forest, and Steam Cave. At the end, the entire Guild will encounter Uxie, learning about the Time Gear, and they vow to keep the location of Fogbound Lake a secret from the world, causing everyone else to believe the Guild failed upon return as the Guild members revealed nothing. The selection process for the expedition is presumably akin to Chatot or Wigglytuff alerting the Guild to the possibility of an expedition, and everyone is urged to work hard and be noticed the next few days so they may be chosen for the expedition.