Water (type)

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The Water type (Japanese: みずタイプ Water type) is one of the eighteen types. Prior to changes in Generation IV, all damaging Water-type moves were special, but they may now also be physical depending on the attack.

Statistical averages

Overall

Stat
HP: 69.56
Attack: 73.88
Defense: 75.41
Sp.Atk: 74.04
Sp.Def: 72.22
Speed: 63.46
Total: 428.57


Fully evolved

Stat
HP: 83.16
Attack: 88.97
Defense: 89.99
Sp.Atk: 88.92
Sp.Def: 87.46
Speed: 70.59
Total: 509.09


Battle properties

Generation I

Offensive Water Defensive
Power Types   Power Types
Fire
Ground
Rock
½× Fire
Ice
Water
½× Dragon
Grass
Water
Electric
Grass
None None


Generation II onward

Offensive Water Defensive
Power Types   Power Types
Fire
Ground
Rock
½× Fire
Ice
Steel
Water
½× Dragon
Grass
Water
Electric
Grass
None None


Characteristics

Defense

Freeze-Dry is a unique Ice-type move that is super effective against Water, regardless of its actual type. The move Soak changes its target's type(s) to Water.

Offense

Almost all Water-type Pokémon can learn strong Ice-type moves to deal with Dragon and Grass types. Flying also has good coverage with Water attacks. Though not a type, Freeze-Dry has even better coverage with Water, as every type that resists water is weak to Freeze-Dry. A Pokémon can resist this combination only when aided by an Ability, such as Water Absorb.

Weather can affect Water-type moves, with rain boosting its power and harsh sunlight reducing it, while extremely harsh sunlight causes Water-type moves to fail completely.

Contest properties

In Contests, Water-type moves are typically Beautiful moves, but they can be from any other Contest type.

Pokémon

As of Generation VIII, there are 143 Water-type Pokémon or 16.1% of all Pokémon (counting those that are Water-type in at least one of their forms), making it the most common of the eighteen types. All other types have been paired up with Water at least once - after the official release of Volcanion, Water became the second type to have this trait, after Flying.

Pure Water-type Pokémon

# Name
007 Squirtle Squirtle
008 Wartortle Wartortle
009 Blastoise Blastoise
Blastoise Mega
Blastoise
054 Psyduck Psyduck
055 Golduck Golduck
060 Poliwag Poliwag
061 Poliwhirl Poliwhirl
086 Seel Seel
090 Shellder Shellder
098 Krabby Krabby
099 Kingler Kingler
Kingler Gigantamax
Kingler
116 Horsea Horsea
117 Seadra Seadra
118 Goldeen Goldeen
119 Seaking Seaking
120 Staryu Staryu
129 Magikarp Magikarp
134 Vaporeon Vaporeon
158 Totodile Totodile
159 Croconaw Croconaw
160 Feraligatr Feraligatr
186 Politoed Politoed
223 Remoraid Remoraid
224 Octillery Octillery
245 Suicune Suicune
258 Mudkip Mudkip
320 Wailmer Wailmer
321 Wailord Wailord
341 Corphish Corphish
349 Feebas Feebas
350 Milotic Milotic
351 Castform Castform
Rainy Form
366 Clamperl Clamperl
367 Huntail Huntail
368 Gorebyss Gorebyss
370 Luvdisc Luvdisc
382 Kyogre Kyogre
Kyogre Primal
Kyogre
393 Piplup Piplup
394 Prinplup Prinplup
418 Buizel Buizel
419 Floatzel Floatzel
422 Shellos West Sea
Shellos
Shellos East Sea
Shellos
456 Finneon Finneon
457 Lumineon Lumineon
489 Phione Phione
490 Manaphy Manaphy
501 Oshawott Oshawott
502 Dewott Dewott
503 Samurott Samurott
515 Panpour Panpour
516 Simipour Simipour
535 Tympole Tympole
550 Basculin Red-Striped
Basculin
Basculin Blue-Striped
Basculin
594 Alomomola Alomomola
656 Froakie Froakie
657 Frogadier Frogadier
692 Clauncher Clauncher
693 Clawitzer Clawitzer
728 Popplio Popplio
729 Brionne Brionne
746 Wishiwashi Wishiwashi
Solo Form
Wishiwashi Wishiwashi
School Form
771 Pyukumuku Pyukumuku
816 Sobble Sobble
817 Drizzile Drizzile
818 Inteleon Inteleon
833 Chewtle Chewtle
846 Arrokuda Arrokuda
847 Barraskewda Barraskewda

Half Water-type Pokémon

Primary Water-type Pokémon

# Name Type 1 Type 2
062 Poliwrath Poliwrath Water Fighting
072 Tentacool Tentacool Water Poison
073 Tentacruel Tentacruel Water Poison
079 Slowpoke Slowpoke Water Psychic
080 Slowbro Slowbro Water Psychic
Slowbro Mega
Slowbro
Water Psychic
087 Dewgong Dewgong Water Ice
091 Cloyster Cloyster Water Ice
121 Starmie Starmie Water Psychic
130 Gyarados Gyarados Water Flying
Gyarados Mega
Gyarados
Water Dark
131 Lapras Lapras Water Ice
Kingler Gigantamax
Lapras
Water Ice
170 Chinchou Chinchou Water Electric
171 Lanturn Lanturn Water Electric
183 Marill Marill* Water Fairy
184 Azumarill Azumarill* Water Fairy
194 Wooper Wooper Water Ground
195 Quagsire Quagsire Water Ground
199 Slowking Slowking Water Psychic
211 Qwilfish Qwilfish Water Poison
222 Corsola Corsola Water Rock
226 Mantine Mantine Water Flying
230 Kingdra Kingdra Water Dragon
259 Marshtomp Marshtomp Water Ground
260 Swampert Swampert Water Ground
Swampert Mega
Swampert
Water Ground
270 Lotad Lotad Water Grass
271 Lombre Lombre Water Grass
272 Ludicolo Ludicolo Water Grass
278 Wingull Wingull Water Flying
279 Pelipper Pelipper Water Flying
318 Carvanha Carvanha Water Dark
319 Sharpedo Sharpedo Water Dark
Sharpedo Mega
Sharpedo
Water Dark
339 Barboach Barboach Water Ground
340 Whiscash Whiscash Water Ground
342 Crawdaunt Crawdaunt Water Dark
369 Relicanth Relicanth Water Rock
395 Empoleon Empoleon Water Steel
423 Gastrodon West Sea
Gastrodon
Water Ground
Gastrodon East Sea
Gastrodon
Water Ground
458 Mantyke Mantyke Water Flying
484 Palkia Palkia Water Dragon
536 Palpitoad Palpitoad Water Ground
537 Seismitoad Seismitoad Water Ground
564 Tirtouga Tirtouga Water Rock
565 Carracosta Carracosta Water Rock
580 Ducklett Ducklett Water Flying
581 Swanna Swanna Water Flying
592 Frillish Male
Frillish
Water Ghost
Frillish Female
Frillish
Water Ghost
593 Jellicent Male
Jellicent
Water Ghost
Jellicent Female
Jellicent
Water Ghost
647 Keldeo Keldeo
Ordinary Form
Water Fighting
Keldeo Keldeo
Resolute Form
Water Fighting
658 Greninja Greninja Water Dark
Greninja Ash-
Greninja
Water Dark
730 Primarina Primarina Water Fairy
751 Dewpider Dewpider Water Bug
752 Araquanid Araquanid Water Bug
779 Bruxish Bruxish Water Psychic
788 Tapu Fini Tapu Fini Water Fairy
834 Drednaw Drednaw Water Rock
Drednaw Gigantamax
Drednaw
Water Rock
882 Dracovish Dracovish Water Dragon
883 Arctovish Arctovish Water Ice

Secondary Water-type Pokémon

# Name Type 1 Type 2
138 Omanyte Omanyte Rock Water
139 Omastar Omastar Rock Water
140 Kabuto Kabuto Rock Water
141 Kabutops Kabutops Rock Water
283 Surskit Surskit Bug Water
363 Spheal Spheal Ice Water
364 Sealeo Sealeo Ice Water
365 Walrein Walrein Ice Water
400 Bibarel Bibarel Normal Water
479 Rotom Wash
Rotom*
Electric Water
688 Binacle Binacle Rock Water
689 Barbaracle Barbaracle Rock Water
690 Skrelp Skrelp Poison Water
721 Volcanion Volcanion Fire Water
747 Mareanie Mareanie Poison Water
748 Toxapex Toxapex Poison Water
767 Wimpod Wimpod Bug Water
768 Golisopod Golisopod Bug Water
845 Cramorant Cramorant Flying Water
Cramorant Gulping
Cramorant
Flying Water
Cramorant Gorging
Cramorant
Flying Water

Moves

Gen Move Category Contest Power Accuracy PP Target Description
IV Aqua Jet Physical Cool 40 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
IV Aqua Ring Status Beautiful % 20 (max 32)
     
     
Self
The user envelops itself in a veil made of water. It regains some HP every turn.
IV Aqua Tail Physical Beautiful 90 90% 10 (max 16)
     
     
Any adjacent Pokémon
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
VII Bouncy Bubble Special 90 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by half the damage taken by the target.
IV Brine Special Tough 65 100% 10 (max 16)
     
     
Any adjacent Pokémon
If the target's HP is half or less, this attack will hit with double the power.
I Bubble Special Cute 40 100% 30 (max 48)
     
     
All adjacent foes
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.
I Bubble Beam Special Beautiful 65 100% 20 (max 32)
     
     
Any adjacent Pokémon
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
I Clamp Physical Tough 35 85% 15 (max 24)
     
     
Any adjacent Pokémon
The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns.
I Crabhammer Physical Tough 100 90% 10 (max 16)
     
     
Any adjacent Pokémon
The target is hammered with a large pincer. Critical hits land more easily.
III Dive Physical Beautiful 80 100% 10 (max 16)
     
     
Any adjacent Pokémon
Diving on the first turn, the user floats up and attacks on the next turn.
VIII Fishious Rend Physical 85 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled.
VIII G-Max Foam Burst Physical % 3 (max 4)
     
     
All adjacent foes
A Water-type attack that Gigantamax Kingler use. This move harshly lowers the Speed of opponents.
VIII G-Max Foam Burst Special % 3 (max 4)
     
     
All adjacent foes
A Water-type attack that Gigantamax Kingler use. This move harshly lowers the Speed of opponents.
VIII G-Max Stonesurge Physical % 3 (max 4)
     
     
All adjacent foes
A Water-type attack that Gigantamax Drednaw use. This move scatters sharp rocks around the field.
VIII G-Max Stonesurge Special % 3 (max 4)
     
     
All adjacent foes
A Water-type attack that Gigantamax Drednaw use. This move scatters sharp rocks around the field.
III Hydro Cannon Special Beautiful 150 90% 5 (max 8)
     
     
Any adjacent Pokémon
The target is hit with a watery blast. The user can't move on the next turn.
I Hydro Pump Special Beautiful 110 80% 5 (max 8)
     
     
Any adjacent Pokémon
The target is blasted by a huge volume of water launched under great pressure.
VII Hydro Vortex Physical % 1 (max 1)
     
     
Any adjacent Pokémon
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
VII Hydro Vortex Special % 1 (max 1)
     
     
Any adjacent Pokémon
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
VIII Life Dew Status % 10 (max 16)
     
     
All allies
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.
VII Liquidation Physical 85 100% 10 (max 16)
     
     
Any adjacent Pokémon
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
VIII Max Geyser Physical % 3 (max 4)
     
     
All adjacent foes
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns.
VIII Max Geyser Special % 3 (max 4)
     
     
All adjacent foes
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns.
III Muddy Water Special Tough 90 85% 10 (max 16)
     
     
All adjacent foes
The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.
VII Oceanic Operetta Special 195 % 1 (max 1)
     
     
Any adjacent Pokémon
The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force.
II Octazooka Special Tough 65 85% 10 (max 16)
     
     
Any adjacent Pokémon
The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy.
VI Origin Pulse Special Beautiful 110 85% 10 (max 16)
     
     
All adjacent foes
The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.
II Rain Dance Status Beautiful % 5 (max 8)
     
     
All Pokémon
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
V Razor Shell Physical Cool 75 95% 10 (max 16)
     
     
Any adjacent Pokémon
The user cuts its target with sharp shells. This may also lower the target's Defense stat.
V Scald Special Tough 80 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user shoots boiling hot water at its target. This may also leave the target with a burn.
VIII Snipe Shot Special 80 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.
V Soak Status Cute 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user shoots a torrent of water at the target and changes the target's type to Water.
VII Sparkling Aria Special 90 100% 10 (max 16)
     
     
All adjacent Pokémon
The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles.
VII Splishy Splash Special 90 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user charges a huge wave with electricity and hits the opposing Pokémon with the wave. This may also leave the opposing Pokémon with paralysis.
VI Steam Eruption Special Beautiful 110 95% 5 (max 8)
     
     
Any adjacent Pokémon
The user immerses the target in superheated steam. This may also leave the target with a burn.
I Surf Special Beautiful 90 100% 15 (max 24)
     
     
All adjacent Pokémon
The user attacks everything around it by swamping its surroundings with a giant wave.
I Water Gun Special Cute 40 100% 25 (max 40)
     
     
Any adjacent Pokémon
The target is blasted with a forceful shot of water.
V Water Pledge Special Beautiful 80 100% 10 (max 16)
     
     
Any adjacent Pokémon
A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.
III Water Pulse Special Beautiful 60 100% 20 (max 32)
     
     
Anyone
The user attacks the target with a pulsing blast of water. This may also confuse the target.
VI Water Shuriken Special Cool 15 100% 20 (max 32)
     
     
Any adjacent Pokémon
The user hits the target with throwing stars two to five times in a row. This move always goes first.
III Water Sport Status Cute % 15 (max 24)
     
     
All Pokémon
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
III Water Spout Special Beautiful 150 100% 5 (max 8)
     
     
All adjacent foes
The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.
I Waterfall Physical Tough 80 100% 15 (max 24)
     
     
Any adjacent Pokémon
The user charges at the target and may make it flinch.
II Whirlpool Special Beautiful 35 85% 15 (max 24)
     
     
Any adjacent Pokémon
The user traps the target in a violent swirling whirlpool for four to five turns.
I Withdraw Status Cute % 40 (max 64)
     
     
Self
The user withdraws its body into its hard shell, raising its Defense stat.
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.

Abilities

Interacting with the Water type

A Pokémon with Color Change, Protean, Imposter, Forecast, RKS System, or Multitype will become a Water-type Pokémon if (respectively) it is hit with a Water-type move, uses a Water-type move, is sent out against a Water-type opponent, if the weather is rainy, if it is holding a Water Memory, or if it is holding a Splash Plate or Waterium Z.

Gen Ability Description
VI Desolate Land Activates harsh sunlight and nullifies weather conditions, moves, and abilities. Causes damage-dealing Water-type moves to fail.
IV Dry Skin Increases damage from Fire-type attacks, sunny weather reduces HP, and Water-type moves and rain restore HP.
VII Liquid Voice Sound-based moves become Water-type moves.
IV Storm Drain The Pokémon draws in all Water-type moves to boost its Sp. Atk stat.
III Torrent Powers up Water-type moves when the Pokémon is in trouble.
III Water Absorb Restores HP if hit by a Water-type move.
VII Water Bubble Halves damage from Fire-type attacks, prevents burn, and doubles the power of Water-type moves.
VII Water Compaction Sharply raises Defense if hit by a Water-type move.
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual Ability's page.

Exclusive Abilities

Only Water-type Pokémon can have these Abilities. This does not include signature Abilities.

Gen Ability Description
III Drizzle The Pokémon makes it rain when it enters a battle.
VI Mega Launcher Powers up aura and pulse moves.
III Torrent Powers up Water-type moves when the Pokémon is in trouble.
III Water Veil Prevents the Pokémon from getting a burn.
All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability's page.

Items

Name Description
Bag Absorb Bulb Sprite.png Absorb Bulb An item to be held by a Pokémon. It boosts Sp. Atk if hit with a Water-type attack. It can only be used once.
Bag Douse Drive Sprite.png Douse Drive A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Water type.
Bag Luminous Moss Sprite.png Luminous Moss An item to be held by a Pokémon. It boosts Sp. Def if hit with a Water-type attack. It can only be used once.
Bag Lustrous Orb Sprite.png Lustrous Orb A beautifully glowing orb to be held by Palkia. It boosts the power of Dragon- and Water-type moves when it is held.
Bag Mystic Water Sprite.png Mystic Water An item to be held by a Pokémon. This teardrop-shaped gem boosts the power of Water-type moves.
Bag Net Ball Sprite.png Net Ball A somewhat different Poké Ball that is more effective when attempting to catch Water- or Bug-type Pokémon.
Bag Passho Berry Sprite.png Passho Berry If held by a Pokémon, this Berry will lessen the damage taken from one super effective Water-type attack.
Bag Sea Incense Sprite.png Sea Incense An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves.
Bag Splash Plate Sprite.png Splash Plate An item to be held by a Pokémon. It's a stone tablet that boosts the power of Water-type moves.
Bag Water Gem Sprite.png Water Gem A gem with an ordinary essence. When held, it strengthens the power of a Water-type move one time.
Bag Water Memory Sprite.png Water Memory A memory disc that contains Water-type data. It changes the type of the holder if held by a certain species of Pokémon.
Bag Waterium Z Sprite.png Waterium Z It converts Z-Power into crystals that upgrade Water-type moves to Water-type Z-Moves.
Bag Wave Incense Sprite.png Wave Incense An item to be held by a Pokémon. This incense has a curious aroma that boosts the power of Water-type moves.
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual item's page.

Notable Water-type Trainers

Main article: Category:Water-type Trainers
Gen Trainer Title Location
I VSMisty PE.png
Misty
Gym Leader Cerulean Gym
III VSWallace.png
Wallace
350MS.png Milotic Sootopolis GymRSORAS
Ever Grande CityE
III Spr E Juan.png
Juan
Gym LeaderE Sootopolis GymE
IV VSCrasher Wake.png
Crasher Wake
Gym Leader Pastoria Gym
V VSCress.png
Cress
Gym LeaderBW
Pokémon TrainerB2W2
Striaton GymBW
Striaton CityB2W2
V VSMarlon.png
Marlon
Gym LeaderB2W2 Humilau GymB2W2
VI VSSiebold.png
Siebold
Elite Four Kalos Pokémon League
VII VSLana USUM.png
Lana
Trial Captain Brooklet Hill
VIII VSNessa.png
Nessa
Gym Leader Hulbury Stadium


In the TCG

Main article: Water (TCG)

Due to the decreased amount of types in the TCG, Water generally adopts all Ice-type Pokémon under its typing.

Similar to the games, Water-type Pokémon in the TCG are generally weak to Grass and Lightning with no resistances. Water-type Pokémon are strong against Fighting and Fire Pokémon, whilst Grass and Colorless Pokémon can resist this type.

Trivia

  • Generation I introduced the most Water-type Pokémon of any generation, with 32, and Generation VI introduced the fewest Water-type Pokémon, with nine.
  • Generation I introduced the most Water-type moves of any generation, with nine, and Generation VI and Generation II introduced the fewest Water-type moves, with three each.
  • The Water type has the most Pokémon that evolve via trading, with a total of six including: Politoed, Slowking, Kingdra, Milotic, Huntail, and Gorebyss.
  • Of the three starter Pokémon types, Water is the only one to have all of its members - including their respective evolutions - be listed as blue.
  • Junichi Masuda has stated that Water is his favorite type.

In other languages

Language Title
Japan Flag.png Japanese みず (水) Mizu
Chinese Cantonese Séui
Mandarin Shuǐ
The Czech Republic Flag.png Czech Vodní
Denmark Flag.png Danish Vand
The Netherlands Flag.png Dutch Water
Finland Flag.png Finnish Vesi
France Flag.png French Eau
Germany Flag.png German Wasser
Greece Flag.png Greek Νερού Nerou
Israel Flag.png Hebrew מים Mayim
India Flag.png Hindi जल Jal
Hungary Flag.png Hungarian Víz
Iceland Flag.png Icelandic Vatn
Indonesia Flag.png Indonesian Air
Italy Flag.png Italian Acqua
South Korea Flag.png Korean Mul
Malaysia Flag.png Malaysian Air
Norway Flag.png Norwegian Vann
Poland Flag.png Polish Wodny
Portuguese Brazil Flag.png Brazil Água
Aquático
Portugal Flag.png Portugal Água
Romania Flag.png Romanian Apă
Russia Flag.png Russian Вода Voda
Spain Flag.png Spanish Agua
Sweden Flag.png Swedish Vatten
Thailand Flag.png Thai น้ำ Nam
Turkey Flag.png Turkish Su
Vietnam Flag.png Vietnamese Nước