Water (type): Difference between revisions

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(The move page has been created, and all pokemon has this move referenced as Waterlog in their moveset.)
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| class="c" | All
| class="c" | All
| class="l" | The user summons a [[Weather conditions#Heavy rain|heavy rain]] that falls for five turns{{tt|*|Eight turns if user is holding a Damp Rock}}, powering up Water-type moves.
| class="l" | The user summons a [[Weather conditions#Heavy rain|heavy rain]] that falls for five turns{{tt|*|Eight turns if user is holding a Damp Rock}}, powering up Water-type moves.
|-
| class="l" | {{m|Submersion}}
{{statustable|Status}}
{{contesttable|???}}
| class="c" | —
| class="c" | 100%
| class="c" | 20
| class="c" | One foe
| class="l" | Changes the target's type to the Water-type.
|-
|-
| class="l" | {{m|Water Sport}}
| class="l" | {{m|Water Sport}}
Line 907: Line 898:
| class="c" | 15
| class="c" | 15
| class="c" | All
| class="c" | All
| class="l" | Weakens {{type2|Fire}} moves while the user is in the battle.   
| class="l" | Weakens {{type2|Fire}} moves while the user is in the battle.
|-
| class="l" | {{m|Waterlog}}
{{statustable|Status}}
{{contesttable|???}}
| class="c" | —
| class="c" | 100%
| class="c" | 20
| class="c" | One foe
| class="l" | Changes the target's type to the Water-type.   
|-
|-
| class="l" | {{m|Withdraw}}
| class="l" | {{m|Withdraw}}
Line 927: Line 927:
* At least one dual-typed Water/Flying Pokémon has been introduced in each generation.
* At least one dual-typed Water/Flying Pokémon has been introduced in each generation.
* Every [[generation]] has had one main game whose version mascot is Water-type ({{p|Blastoise}} in [[Generation I]], {{p|Suicune}} in [[Generation II]], {{p|Kyogre}} in [[Generation III]], and {{p|Palkia}} in [[Generation IV]]).
* Every [[generation]] has had one main game whose version mascot is Water-type ({{p|Blastoise}} in [[Generation I]], {{p|Suicune}} in [[Generation II]], {{p|Kyogre}} in [[Generation III]], and {{p|Palkia}} in [[Generation IV]]).
* In each generation, just one non-damaging Water-type move has been added to the list of moves. {{m|Withdraw}} in [[Generation I]], {{m|Rain Dance}} in [[Generation II]], {{m|Water Sport}} in [[Generation III]], {{m|Aqua Ring}} in [[Generation IV]] and {{m|Submersion}} in [[Generation V]].
* In each generation, just one non-damaging Water-type move has been added to the list of moves. {{m|Withdraw}} in [[Generation I]], {{m|Rain Dance}} in [[Generation II]], {{m|Water Sport}} in [[Generation III]], {{m|Aqua Ring}} in [[Generation IV]] and {{m|Waterlog}} in [[Generation V]].
* Each possible type combination that is doubly weak to Water has been used so far on at least one Pokémon: {{2t|Ground|Rock}} and {{2t|Rock|Ground}} are the most plentiful, while the other two combinations, {{2t|Fire|Ground}} and {{2t|Fire|Rock}}, consist of two Pokémon ({{p|Numel}} and {{p|Camerupt}}) and one Pokémon ({{p|Magcargo}}), respectively.
* Each possible type combination that is doubly weak to Water has been used so far on at least one Pokémon: {{2t|Ground|Rock}} and {{2t|Rock|Ground}} are the most plentiful, while the other two combinations, {{2t|Fire|Ground}} and {{2t|Fire|Rock}}, consist of two Pokémon ({{p|Numel}} and {{p|Camerupt}}) and one Pokémon ({{p|Magcargo}}), respectively.
**The same is true for {{t|Grass}}, {{t|Flying}} and {{t|Psychic}}.
**The same is true for {{t|Grass}}, {{t|Flying}} and {{t|Psychic}}.

Revision as of 10:03, 1 October 2010

Template:ElementalTypes Template:TypeNotice Notable Pokémon Trainers that specialize in the Water type include Misty of Cerulean City, Wallace and Juan of Sootopolis City, Crasher Wake of Pastoria City, and Corn of Sanyou City.

Statistical averages

Overall

Stat
HP: 69
Attack: 70
Defense: 73
Sp.Atk: 69
Sp.Def: 67
Speed: 62
Total: 0


Fully evolved

Stat
HP: 85.27
Attack: 84.43
Defense: 85.69
Sp.Atk: 85.22
Sp.Def: 84.29
Speed: 70.41
Total: 0


Battle properties

Offensive Water Defensive
Power Types   Power Types
Fire
Ground
Rock
½× Fire
Ice
Steel
Water
½× Dragon
Grass
Water
Electric
Grass
None None


Characteristics

Defensively, the Water type is very strong when combined with high defensive stats. As every Water-type, with the exception of Magikarp, can use Template:Type2 moves to counter Template:Type2s (although Magikarp can learn one Template:Type2 move, Bounce, which can also counter Grass-types), Electric is the only true threat to Water-types. That is not the case if the Pokémon in question are part Ground like Quagsire, Swampert, Whiscash, and Gastrodon, in which their Electric weakness is nullified but their Grass weakness is more effective. Water-types often have the most balanced attributes, usually coming with decent Attack, Special Attack, and Defense stats, but below average Speed.

The Water type is also useful offensively. Water-type Pokémon can learn Ice Beam to deal with Dragon- and Template:Type2s, which would make their resistance to Water-type attacks irrelevant. It can be extremely useful to be super-effective against Ground- and Template:Type2s when traveling through caves, etc. As a result of these advantages, as well as having to get through water routes using Surf, Waterfall, and even Whirlpool or Dive, most Trainers usually have at least one Water-type in their party. Also, double weaknesses to Water are fairly common (largely due to the common Rock/Ground typing) while there are only five Pokémon that have a double resistance to Water. (All of which are Water types themselves)

When used in contests, Water-type moves typically become Beauty moves, but can also be any of the other four Contest types, excluding Cool.

As of Generation V, 109 of 649 Pokémon are Water-type, thus making it the most abundant elemental type.

Pokémon

Pure Water-type Pokémon

# Name
007 Squirtle Squirtle
008 Wartortle Wartortle
009 Blastoise Blastoise
054 Psyduck Psyduck
055 Golduck Golduck
060 Poliwag Poliwag
061 Poliwhirl Poliwhirl
086 Seel Seel
090 Shellder Shellder
098 Krabby Krabby
099 Kingler Kingler
116 Horsea Horsea
117 Seadra Seadra
118 Goldeen Goldeen
119 Seaking Seaking
120 Staryu Staryu
129 Magikarp Magikarp
134 Vaporeon Vaporeon
158 Totodile Totodile
159 Croconaw Croconaw
160 Feraligatr Feraligatr
183 Marill Marill
184 Azumarill Azumarill
186 Politoed Politoed
223 Remoraid Remoraid
224 Octillery Octillery
245 Suicune Suicune
258 Mudkip Mudkip
320 Wailmer Wailmer
321 Wailord Wailord
341 Corphish Corphish
349 Feebas Feebas
350 Milotic Milotic
366 Clamperl Clamperl
367 Huntail Huntail
368 Gorebyss Gorebyss
370 Luvdisc Luvdisc
382 Kyogre Kyogre
393 Piplup Piplup
394 Prinplup Prinplup
418 Buizel Buizel
419 Floatzel Floatzel
422 Shellos Shellos
Shellos
456 Finneon Finneon
457 Lumineon Lumineon
489 Phione Phione
490 Manaphy Manaphy
501 Mijumaru Mijumaru
502 Futachimaru Futachimaru
503 Daikenki Daikenki
515 Hiyappu Hiyappu
516 Hiyakki Hiyakki
535 Otamaro Otamaro
550 Basurao Basurao
Basurao
594 Mamanbou Mamanbou

Half Water-type Pokémon

Primary Water-type Pokémon

# Name Type 1 Type 2
062 Poliwrath Poliwrath Water Fighting
072 Tentacool Tentacool Water Poison
073 Tentacruel Tentacruel Water Poison
079 Slowpoke Slowpoke Water Psychic
080 Slowbro Slowbro Water Psychic
087 Dewgong Dewgong Water Ice
091 Cloyster Cloyster Water Ice
121 Starmie Starmie Water Psychic
130 Gyarados Gyarados Water Flying
131 Lapras Lapras Water Ice
170 Chinchou Chinchou Water Electric
171 Lanturn Lanturn Water Electric
194 Wooper Wooper Water Ground
195 Quagsire Quagsire Water Ground
199 Slowking Slowking Water Psychic
211 Qwilfish Qwilfish Water Poison
222 Corsola Corsola Water Rock
226 Mantine Mantine Water Flying
230 Kingdra Kingdra Water Dragon
259 Marshtomp Marshtomp Water Ground
260 Swampert Swampert Water Ground
270 Lotad Lotad Water Grass
271 Lombre Lombre Water Grass
272 Ludicolo Ludicolo Water Grass
278 Wingull Wingull Water Flying
279 Pelipper Pelipper Water Flying
318 Carvanha Carvanha Water Dark
319 Sharpedo Sharpedo Water Dark
339 Barboach Barboach Water Ground
340 Whiscash Whiscash Water Ground
342 Crawdaunt Crawdaunt Water Dark
369 Relicanth Relicanth Water Rock
395 Empoleon Empoleon Water Steel
423 Gastrodon Gastrodon  Water   Ground 
Gastrodon
458 Mantyke Mantyke Water Flying
484 Palkia Palkia Water Dragon
536 Gamagaru Gamagaru Water Ground
537 Gamageroge Gamageroge Water Ground
564 Purotoga Purotoga Water Rock
565 Abagoora Abagoora Water Rock
580 Koaruhii Koaruhii Water Flying
581 Swanna Swanna Water Flying
592 Pururiru Pururiru Water Ghost
593 Burungel Burungel Water Ghost
647 Keldeo Keldeo Water Fighting

Secondary Water-type Pokémon

# Name Type 1 Type 2
138 Omanyte Omanyte Rock Water
139 Omastar Omastar Rock Water
140 Kabuto Kabuto Rock Water
141 Kabutops Kabutops Rock Water
283 Surskit Surskit Bug Water
363 Spheal Spheal Ice Water
364 Sealeo Sealeo Ice Water
365 Walrein Walrein Ice Water
400 Bibarel Bibarel Normal Water
479 Rotom Rotom* Electric Water

Moves

Damage-dealing moves

Name Category Contest Power Accuracy PP Target Notes
Aqua Jet Physical Beauty 40 100% 20 One foe Always attacks first.
Aqua Tail Physical Cute 90 90% 10 One foe
Boiling Water Special ??? 80 100% 15 One foe Has 30% chance of burning the target.
Brine Special Smart 65 100% 10 One foe Does double damage when the target's HP is 50% or less.
Bubble Special Cute 20 100% 30 Both foes Has a 10% chance of lowering the target's Speed.
BubbleBeam Special Beauty 65 100% 20 One foe Has a 10% chance of lowering the target's Speed.
Clamp Physical Tough 35 75% 10 One foe Attacks for two to five turns.
Crabhammer Physical Tough 90 85% 10 One foe Has a high critical hit ratio.
Dive Physical Beauty 80 100% 10 One foe User dives underwater on the first turn, then attacks in the second turn.
Hydro Cannon Special Beauty 150 90% 5 One foe Attacks on the first turn but must rest on the second turn.
Hydro Pump Special Beauty 120 80% 5 One foe
Muddy Water Special Tough 95 85% 10 Both foes May lower target's accuracy by one stage.
Octazooka Special Tough 65 85% 10 One foe May lower target's accuracy by one stage.
Shell Blade Physical ??? 75 95% 10 One foe Has a 50% chance of lowering the target's Defense.
Surf Special Beauty 95 100% 15 Everyone else In battle: Does double damage when target is using Dive.
Out of battle: Allows the user to travel on water.
Water Gun Special Cute 40 100% 25 One foe
Water Oath Special ??? 50 100% 10 One foe Can be combined with Fire Oath or Grass Oath.
Water Pulse Special Beauty 60 100% 20 One foe Has 20% chance of confusing the target.
Water Spout Special Beauty 150 100% 5 Both foes The lower the user's HP, the lower the power of the move.
Waterfall Physical Tough 80 100% 15 One foe In battle: Has 10% chance of making the target flinch.
Out of battle: Allows the user to climb waterfalls.
Whirlpool Special Beauty 15 70% 15 One foe In battle: Attacks for two to five turns.
Out of battle: Allows user to travel through whirlpools.

Non-damaging moves

Name Category Contest Power Accuracy PP Target Notes
Aqua Ring Status Beauty —% 20 User The user envelops itself in a veil made of water. It regains some HP on every turn.
Rain Dance Status Tough —% 5 All The user summons a heavy rain that falls for five turns*, powering up Water-type moves.
Water Sport Status Cute —% 15 All Weakens Template:Type2 moves while the user is in the battle.
Waterlog Status ??? 100% 20 One foe Changes the target's type to the Water-type.
Withdraw Status Cute —% 40 User Increases the user's Defense by one level.

Trivia

In other languages

  • Chinese: shuǐ
  • Dutch: Water
  • Finnish: Vesi
  • French: Eau
  • German: Wasser
  • Hebrew: מים Maim
  • Italian: Acqua
  • Japanese: みず (水) mizu
  • Korean: mul
  • Polish: Wodny
  • Portuguese (Brazilian): Água / Aquático Aquatic
  • Russian: Водяной vodianoi
  • Spanish: Agua