Volt Tackle (move): Difference between revisions
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jtrans=Volteccer | | jtrans=Volteccer | | ||
jtranslit=Borutekkā | | jtranslit=Borutekkā | | ||
gameimage=Volt Tackle.png | | gameimage=Volt Tackle VI.png | | ||
gameimage2=Volt Tackle 2.png | | gameimage2=Volt Tackle VI 2.png | | ||
gameimagewidth=300px | | gameimagewidth=300px | | ||
type=Electric | | type=Electric | | ||
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mtsm=yes| | mtsm=yes| | ||
footnotes= }} | footnotes= }} | ||
'''Volt Tackle''' (Japanese: '''ボルテッカー''' ''Volteccer'') is a damage-dealing {{type|Electric}} [[move]] introduced in [[Generation III]]. It is the [[signature move]] of | '''Volt Tackle''' (Japanese: '''ボルテッカー''' ''Volteccer'') is a damage-dealing {{type|Electric}} [[move]] introduced in [[Generation III]]. It is the [[signature move]] of {{p|Pichu}}'s [[Evolution|evolutionary]] line. It can be upgraded to the special [[Z-Move]] {{m|Catastropika}} by Pikachu holding [[Pikanium Z]]. | ||
==Effect== | ==Effect== | ||
=== | ===Generation III=== | ||
Volt Tackle inflicts damage, and the user receives [[recoil]] damage equal to ⅓ of the damage done to the target. | Volt Tackle inflicts damage, and the user receives [[recoil]] damage equal to ⅓ of the damage done to the target. | ||
===Generation | Volt Tackle can be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining an extra six appeal points if {{m|Charge}} was used in the prior turn. | ||
Volt Tackle now has a 10% chance of {{status|paralyzing}} the target. | |||
===Generation IV onward=== | |||
Volt Tackle now also has a 10% chance of {{status|paralyzing}} the target. | |||
Volt Tackle can be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if {{m|Charge}} was used in the prior turn. | |||
==Description== | ==Description== | ||
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{{movedescentry|{{gameabbrev3|FRLG}}|The user throws an electrified tackle. It hurts the user a little.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user throws an electrified tackle. It hurts the user a little.}} | ||
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A life-risking tackle that also hurts the user.}} | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A life-risking tackle that also hurts the user.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.}} | {{movedescentry|{{gameabbrev5|BWB2W2}}|The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}|The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis.}} | {{movedescentry|{{gameabbrev6|XYORAS}}|The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis.}} | ||
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==Learnset== | ==Learnset== | ||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
From {{game|Emerald}} onward, if either parent of a baby {{p|Pichu}} holds a | From {{game|Emerald}} onward, if either parent of a baby {{p|Pichu}} holds a [[Light Ball]] when the Egg is produced, the Pichu will know Volt Tackle when it hatches. However, Volt Tackle is not an [[Egg Move]], and cannot be passed down by simply breeding with a parent that knows the move. The only way for Pichu to hatch knowing Volt Tackle is for one of the parents to hold a Light Ball. | ||
{{Movehead/Breed|Electric|3}} | {{Movehead/Breed|Electric|3}} | ||
{{Moveentry/5|172|Pichu| | {{Moveentry/5|172|Pichu|type=Electric|2|Field|Fairy|✔{{sup/3|E}}|✔|✔|✔|✔|STAB='''}} | ||
{{Movefoot|Electric| | {{Movefoot|Electric|5}} | ||
===By [[Move Tutor]]=== | ===By [[Move Tutor]]=== | ||
{{Movehead/Tutor|Electric| | In {{g|Sun and Moon}}, a woman with three Pikachu in [[Konikoni City]] can teach Pikachu the move Volt Tackle after she gives the player [[Pikanium Z]]. | ||
{{Movehead/Tutor/7|Electric|yes}} | |||
{{Moveentry/ | {{Movehead/Tutor|Electric|2}} | ||
{{Movefoot|Electric| | {{Movehead/Tutor/7|Electric|yes|yes}} | ||
{{Moveentry/2|025|Pikachu|type=Electric|2|Field|Fairy|✔|✔|STAB='''}} | |||
{{Movefoot|Electric|2}} | |||
===Special move=== | ===Special move=== | ||
====[[Generation IV]]==== | ====[[Generation IV]]==== | ||
{{Movehead/Special|Electric}} | {{Movehead/Special|Electric}} | ||
{{Moveentry/1|025|Pikachu|2|Field|Fairy|[[Pokémon Battle Revolution]]<br>[[Pokéwalker]] - {{pw|Yellow Forest}}|STAB='''}} | {{Moveentry/1|025|Pikachu|type=Electric|2|Field|Fairy|[[Pokémon Battle Revolution#Pikachu (Secret Gift)|Secret Gift]]{{sup/ss|PBR}}<br>[[Pokéwalker]] - {{pw|Yellow Forest}}|STAB='''}} | ||
{{Moveentry/1| | {{Moveentry/1|172S|Pichu|type=Electric|1|Undiscovered|Undiscovered|[[Spiky-eared Pichu]] - [[Ilex Forest]]{{sup/4|HGSS}} (requires {{DL|List of Nintendo event Pokémon with in-game effects|Pikachu-colored Pichu}})|STAB='''|form=Spiky-eared}} | ||
{{Movefoot|Electric|1}} | {{Movefoot|Electric|1}} | ||
===By {{pkmn2|event}} | ===By {{pkmn2|event}}=== | ||
====[[Generation IV]]==== | ====[[Generation IV]]==== | ||
{{Movehead/Special|Electric}} | {{Movehead/Special|Electric}} | ||
{{Moveentry/1|172|Pichu|1|Undiscovered|Undiscovered|{{DL|List of traded event Pokémon distributions in Generation IV|Red and Green Anniversary Pichu}}<br>{{DL|List of | {{Moveentry/1|172|Pichu|type=Electric|1|Undiscovered|Undiscovered|{{DL|List of traded event Pokémon distributions in Generation IV|Red and Green Anniversary Pichu}}<br>{{DL|List of local Japanese event Pokémon distributions in Generation IV|Shokotan Pikachu-colored Pichu}}<br>{{DL|List of local Korean event Pokémon distributions in Generation IV|Mikena Pichu}}<br>{{DL|List of local English event Pokémon distributions in Generation IV|GameStop Pichu}}<br>[[Spring 2010 Pichu]]|STAB='''}} | ||
{{Movefoot|Electric}} | {{Movefoot|Electric|1}} | ||
====[[Generation V]]==== | ====[[Generation V]]==== | ||
{{Movehead/Special|Electric}} | {{Movehead/Special|Electric}} | ||
{{Moveentry/1|025|Pikachu|2|Field|Fairy| | {{Moveentry/1|025|Pikachu|type=Electric|2|Field|Fairy|{{DL|List of local Japanese event Pokémon distributions in Generation V|Pikachu Festival Pikachu}}<br>[[Pika Pika Carnival Pikachu]]<br>[[Summer 2012 Pikachu]]<br>{{DL|List of local Korean event Pokémon distributions in Generation V|Summer Carnival Pikachu}}<br>[[List of local Japanese event Pokémon distributions in Generation V#Pikachu|Pokémon Center 15th Anniversary Pikachu]]|STAB='''}} | ||
{{Movefoot|Electric}} | {{Movefoot|Electric|1}} | ||
====[[Generation VI]]==== | ====[[Generation VI]]==== | ||
{{Movehead/Special|Electric}} | {{Movehead/Special|Electric}} | ||
{{Moveentry/1|025|Pikachu|2|Field|Fairy|[[PGL Pikachu]]|STAB='''}} | {{Moveentry/1|025|Pikachu|type=Electric|2|Field|Fairy|[[PGL Pikachu]]|STAB='''}} | ||
{{Movefoot|Electric}} | {{Movefoot|Electric|1}} | ||
====[[Generation VII]]==== | |||
{{Movehead/Special|Electric}} | |||
{{Moveentry/1|025S|Pikachu|type=Electric|2|Field|Fairy|[[List of Japanese region serial code event Pokémon distributions in Generation VII#Sinnoh Cap|Ash's Pikachu]]|STAB='''|form=Sinnoh Cap}} | |||
{{Moveentry/1|025U|Pikachu|type=Electric|2|Field|Fairy|[[List of Japanese region serial code event Pokémon distributions in Generation VII#Unova Cap|Ash's Pikachu]]|STAB='''|form=Unova Cap}} | |||
{{Movefoot|Electric|1}} | |||
===[[Pokémon Mystery Dungeon series]]=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], {{p|Pichu}} can learn Volt Tackle at level 50 if it has at least 333 [[IQ]] points. If this requirement is not met until after reaching level 50, Volt Tackle can be relearned at the {{DL|Pokémon Square|Gulpin Link Shop}}. | In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], {{p|Pichu}} can learn Volt Tackle at level 50 if it has at least 333 [[IQ]] points (7.5 stars). If this requirement is not met until after reaching level 50, Volt Tackle can be relearned at the {{DL|Pokémon Square|Gulpin Link Shop}}. | ||
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Pichu has a chance of learning Volt Tackle as an [[Egg Move]] by obtaining a | In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], {{p|Pichu}} has a chance of learning Volt Tackle as an [[Egg Move]] by obtaining a Pichu Egg from a mission. | ||
In [[Pokémon Mystery Dungeon: Gates to Infinity]], {{p|Pikachu}} can learn Volt Tackle once Paradise reaches Perfect Rank. | In [[Pokémon Mystery Dungeon: Gates to Infinity]], {{p|Pikachu}} can learn Volt Tackle once Paradise reaches Perfect Rank. | ||
In [[Pokémon Super Mystery Dungeon]], {{p|Pikachu}} can learn Volt Tackle at [[Hawlucha's Slam School]] by paying [[File:Poké currency.png|link=Poké]]10,000. | |||
==In other games== | ==In other games== | ||
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{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target, even at a distance. However, it also hurts the user.}} | {{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target, even at a distance. However, it also hurts the user.}} | ||
{{movedescentry|{{gameabbrevss|Conq}}|Charge the target while shrouded in electricity, with a potential to inflict paralysis. The user is weakened for 1 turn.}} | {{movedescentry|{{gameabbrevss|Conq}}|Charge the target while shrouded in electricity, with a potential to inflict paralysis. The user is weakened for 1 turn.}} | ||
{{movedescentry|[[Super Smash Bros. for Nintendo 3DS/Wii U]]|Fly around and shock foes. Press A/B to surge.{{tt|*|Super Smash Bros. for 3DS manual}}}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{Movegen| | {{Movegen| | ||
type=electric| | type=electric| | ||
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B2W2=Volt Tackle B2W2| | B2W2=Volt Tackle B2W2| | ||
}} | }} | ||
===Spin-off series games=== | |||
{{Movegen| | {{Movegen| | ||
type=Electric| | type=Electric| | ||
Colo=Volt Tackle Colo| | |||
XD=Volt Tackle XD| | |||
PBR=Volt Tackle PBR| | |||
}} | }} | ||
{{Movegen| | {{Movegen| | ||
type=Electric| | type=Electric| | ||
PMDRB=Volt Tackle PMD RB| | |||
}} | }} | ||
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==In other languages== | ==In other languages== | ||
{{Langtable|color={{electric color}}|bordercolor={{electric color light}} | {{Langtable|color={{electric color}}|bordercolor={{electric color light}} | ||
|zh_cmn=伏特攻擊 ''{{tt|Fútè Gōngjí|Volt Attack}}'' | |zh_yue=伏特攻擊 ''{{tt|Fuhkdahk Gūnggīk|Volt Attack}}'' {{tt|*|Games, Anime}}<br>高壓電 ''{{tt|Gōuaatdihn|High-voltage Current}}'' {{tt|*|M10}} | ||
|zh_cmn=伏特攻擊 / 伏特攻击 ''{{tt|Fútè Gōngjí|Volt Attack}}'' | |||
|cs=Elektrický útok | |cs=Elektrický útok | ||
|nl=Volttackle | |nl=Volttackle | ||
|fi= | |fi=Voltti-isku | ||
|fr=Électacle{{tt|*|Generation V onwards}}<br>Electacle{{tt|*|Generations III-IV}} | |fr=Électacle{{tt|*|Generation V onwards}}<br>Electacle{{tt|*|Generations III-IV}} | ||
|de=Volttackle | |de=Volttackle | ||
|el= | |el=Εφόρμηση Ηλεκτρικής Τάσης ''Efórmisi Elektrikís Tásis'' | ||
|he=מכת וולט ''Mackat volt'' | |||
|id=Volt Tackle<br>Api Listrik | |id=Volt Tackle<br>Api Listrik | ||
|it= | |it=Locomovolt | ||
|ko=볼트태클 ''Volt Tackle'' | |ko=볼트태클 ''Volt Tackle'' | ||
|pl= | |pl=Elektroakcja | ||
|pt_br= | |pt_br=Investida Trovão | ||
|pt_eu=Investida Elétrica | |pt_eu=Investida Elétrica | ||
|es_eu= | |ro=Atacul Electric | ||
|es_la= | |sr=Voltažno Rušenje | ||
| | |es_eu=Placaje Eléctrico | ||
|es_la=Tacleada de Voltios{{tt|*|Sometimes referred simply as Embestida}} | |||
|sv=Volttackling | |||
|tr=Volt Vuruşu | |tr=Volt Vuruşu | ||
|vi=Tấn Công Điện | |||
}} | }} | ||
Revision as of 14:27, 17 November 2017
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII image |
Volt Tackle ボルテッカー Volteccer | ||||||||||||
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Volt Tackle (Japanese: ボルテッカー Volteccer) is a damage-dealing Electric-type move introduced in Generation III. It is the signature move of Pichu's evolutionary line. It can be upgraded to the special Z-Move Catastropika by Pikachu holding Pikanium Z.
Effect
Generation III
Volt Tackle inflicts damage, and the user receives recoil damage equal to ⅓ of the damage done to the target.
Volt Tackle can be used as part of a Pokémon Contest combination, with the user gaining an extra six appeal points if Charge was used in the prior turn.
Generation IV onward
Volt Tackle now also has a 10% chance of paralyzing the target.
Volt Tackle can be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if Charge was used in the prior turn.
Description
|
Learnset
By breeding
From Pokémon Emerald onward, if either parent of a baby Pichu holds a Light Ball when the Egg is produced, the Pichu will know Volt Tackle when it hatches. However, Volt Tackle is not an Egg Move, and cannot be passed down by simply breeding with a parent that knows the move. The only way for Pichu to hatch knowing Volt Tackle is for one of the parents to hold a Light Ball.
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0172 | Field | Fairy | ✔E | ✔ | ✔ | ✔ | ✔ | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
In Pokémon Sun and Moon, a woman with three Pikachu in Konikoni City can teach Pikachu the move Volt Tackle after she gives the player Pikanium Z.
# | Pokémon | Types | Egg Groups | Game | |||
---|---|---|---|---|---|---|---|
SM | USUM | PE | |||||
0025 | Field | Fairy | ✔ | ✔ | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0025 | Field | Fairy | Secret GiftPBR Pokéwalker - Yellow Forest | |||
172S | Pichu | Pichu
Spiky-eared |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | Spiky-eared Pichu - Ilex ForestHGSS (requires Pikachu-colored Pichu) | |
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0172 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | Red and Green Anniversary Pichu Shokotan Pikachu-colored Pichu Mikena Pichu GameStop Pichu Spring 2010 Pichu | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0025 | Field | Fairy | Pikachu Festival Pikachu Pika Pika Carnival Pikachu Summer 2012 Pikachu Summer Carnival Pikachu Pokémon Center 15th Anniversary Pikachu | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VI
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0025 | Field | Fairy | PGL Pikachu | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VII
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
025S | Pikachu
Sinnoh Cap |
Field | Fairy | Ash's Pikachu | ||
025U | Pikachu
Unova Cap |
Field | Fairy | Ash's Pikachu | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Pokémon Mystery Dungeon series
In Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, Pichu can learn Volt Tackle at level 50 if it has at least 333 IQ points (7.5 stars). If this requirement is not met until after reaching level 50, Volt Tackle can be relearned at the Gulpin Link Shop.
In Pokémon Mystery Dungeon: Explorers of Time, Darkness, and Sky, Pichu has a chance of learning Volt Tackle as an Egg Move by obtaining a Pichu Egg from a mission.
In Pokémon Mystery Dungeon: Gates to Infinity, Pikachu can learn Volt Tackle once Paradise reaches Perfect Rank.
In Pokémon Super Mystery Dungeon, Pikachu can learn Volt Tackle at Hawlucha's Slam School by paying 10,000.
In other games
Pokémon Conquest
> | ||||
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
Super Smash Bros. series
In Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS/Wii U, Volt Tackle is Pikachu's Final Smash. When used, Pikachu will be enveloped by a blue ball of electricity. The ball does major damage and can even pass through platforms, though it is very hard to control. Despite it taking damage from Volt Tackle in the core series, Pikachu takes no damage from the move when used in the Super Smash Bros. series.
Trophy information
"Pikachu, transformed into a ball of light that can slam into foes. It can also fly to chase down those who try to jump out of range. Sparks get stronger when you press the attack button. However, its increased inertia makes midair movement tough. If you get carried away flying, the effect will end, and you'll destroy yourself. Be careful it doesn't happen to you."
Description
|
In the anime
In the main anime
The Pokémon runs at the opponent while engulfed in electricity. It then tackles the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Pikachu runs at the opponent. Its body then becomes surrounded by golden electricity, and it tackles the opponent. While covered in electricity, Pikachu's body looks black and white. When hit by recoil damage, its body becomes surrounded by yellow sparks of electricity. | |||
Ash's Pikachu | May's Egg-Cellent Adventure | Debut Mastered in The Green Guardian | |
Aura Guardian's Pikachu | The Keystone Pops! | None | |
Volkner's Pikachu | Flint Sparks the Fire! | None | |
Narissa's Ditto 1 in the form of Pikachu | Dealing With a Fierce Double Ditto Drama! | Used via Transform | |
Raichu runs at the opponent. Its body then becomes surrounded by golden electricity, and it tackles the opponent. While covered in electricity, Raichu's body looks black and white. | |||
Sho's Raichu | Pika and Goliath! | None | |
Volkner's Raichu | Flint Sparks the Fire! | None |
In Pokémon Generations
The Pokémon runs at the opponent while engulfed in electricity. It then tackles the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Pikachu gathers electricity into its body then surrounds itself with it. It then tackles the opponent. While covered in electricity, Pikachu's body looks black and white. | |||
Red's Pikachu | The Adventure | Debut |
In the manga
In the Ash & Pikachu manga
The user tackles the foe with a burst of electricity surrounding itself. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Surrounding itself with electricity, Pikachu tackles the opponent. | |||
Ash's Pikachu | An Infinite Bond!! | Debut |
In the movie adaptations
The user becomes outlined in electricity and fires itself at the foe. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Pikachu becomes outlined in electricity and fires itself at the foe. | |||
Ash's Pikachu | Pokémon Ranger and the Temple of the Sea | Debut |
In the Pokémon Adventures manga
The user generates powerful electricity and fires it at the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Pichu fires a powerful bolt of electricity from one of its hands, or its body becomes surrounded by streaks of electricity. It then flies towards the opponent at a high speed and crashes into them. | |||
Gold's Pibu | The Last Battle XIV | Debut Given the name Super Rising Thunder in its first appearance | |
Pikachu's body becomes surrounded by streaks of electricity. It then flies towards the opponent at a high speed and crashes into them. | |||
Red's Pika | The Final Battle IX | None | |
Yellow's Chuchu | The Final Battle IX | None |
In the Pokémon Battrio: Aim to be Battrio Master manga
The user tackles the foe with a burst of electricity surrounding itself. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Surrounding itself with electricity, Pikachu tackles the opponent. | |||
Ryū's Pikachu | ABM07 | Debut |
In the Pocket Monsters Diamond & Pearl manga
The user tackles the foe with a burst of electricity surrounding itself. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Surrounding itself with electricity, Pikachu tackles the opponent. | |||
Ash's Pikachu | PDP07 | Debut |
In other generations
Core series games
Spin-off series games
Trivia
- Volt Tackle's Japanese name, ボルテッカー Volteccer, comes from an attack that Pulseman, the protagonist of a Game Freak game of the same name, uses. Both attacks are in reference to Tekkaman, whose signature attack is called Voltekka.
In other languages
|
Variations of the move Double-Edge | ||
---|---|---|
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |