Vacuum Wave (move): Difference between revisions
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jtrans=Vacuum Wave | | jtrans=Vacuum Wave | | ||
jtranslit=Shinkūha | | jtranslit=Shinkūha | | ||
gameimage=Vacuum Wave.png | | gameimage=Vacuum Wave VII.png | | ||
gameimagewidth=300 | | gameimagewidth=300 | | ||
type=Fighting | | type=Fighting | | ||
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magiccoat=no | | magiccoat=no | | ||
snatch=no | | snatch=no | | ||
mirrormove=yes | | |||
kingsrock=yes | | kingsrock=yes | | ||
flag7=no | | flag7=no | | ||
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footnotes= | footnotes= | ||
}} | }} | ||
'''Vacuum Wave''' (Japanese: '''しんくうは''' ''Vacuum Wave'') is a damage dealing {{type|Fighting}} [[move]] introduced in [[Generation IV | '''Vacuum Wave''' (Japanese: '''しんくうは''' ''Vacuum Wave'') is a damage dealing {{type|Fighting}} [[move]] introduced in [[Generation IV]]. | ||
==Effect== | ==Effect== | ||
Vacuum Wave inflicts damage | Vacuum Wave inflicts damage. It has a [[priority]] of +1, so it is used before all moves that do not have increased priority. | ||
==Description== | ==Description== | ||
{{movedesc|Fighting}} | {{movedesc|Fighting}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.}} | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 53: | Line 52: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Level|Fighting|4}} | ||
{{Moveentry/ | {{Moveentry/4|107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|26|26|26|26|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/4|123|Scyther|type=Bug|type2=Flying|1|Bug|Bug|1{{sup/4|PtHGSS}}|1|1|1}} | ||
{{ | {{Moveentry/4|798|Kartana|type=Grass|type2=Steel|1|Undiscovered|Undiscovered||||1}} | ||
{{Movefoot|Fighting|4}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{ | {{Movehead/Breed|Fighting|4}} | ||
{{Moveentry/ | {{Moveentry/4|236|Tyrogue|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/4|447|Riolu|type=Fighting|2|Field|Human-Like|✔|✔|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/4|453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|STAB='''}} | ||
{{ | {{Movefoot|Fighting|4}} | ||
===By [[Move Tutor]]=== | ===By [[Move Tutor]]=== | ||
{{ | {{Movehead/Tutor|Fighting|2}} | ||
{{ | {{Movehead/Tutor/4|no|yes|yes}} | ||
{{Moveentry/ | {{Moveentry/2|056|Mankey|type=Fighting|1|Field|Field|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|057|Primeape|type=Fighting|1|Field|Field|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|066|Machop|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|067|Machoke|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|068|Machamp|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/2|214|Heracross|type=Bug|type2=Fighting|1|Bug|Bug|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|236|Tyrogue|type=Fighting|1|Undiscovered|Undiscovered|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|237|Hitmontop|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|256|Combusken|type=Fire|type2=Fighting|1|Field|Field|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|257|Blaziken|type=Fire|type2=Fighting|1|Field|Field|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|296|Makuhita|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|297|Hariyama|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|390|Chimchar|type=Fire|2|Field|Human-Like|✔|✔|STAB=''}} | ||
{{Moveentry/ | {{Moveentry/2|391|Monferno|type=Fire|type2=Fighting|2|Field|Human-Like|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|392|Infernape|type=Fire|type2=Fighting|2|Field|Human-Like|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|447|Riolu|type=Fighting|1|Undiscovered|Undiscovered|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|454|Toxicroak|type=Poison|type2=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/2|475|Gallade|type=Psychic|type2=Fighting|1|Amorphous|Amorphous|✔|✔|STAB='''}} | ||
{{ | {{Movefoot|Fighting|2}} | ||
==In other games== | |||
===Description=== | |||
{{movedesc|Fighting}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on a target up to 2 tiles away.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる 2マスまで とどく|Inflicts damage on a target up to 2 tiles away}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. It reaches up to 2 tiles away.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=fighting|exp=yes|gen= | {{moveanime|type=fighting|exp=yes|gen=The user spins around to gather air. It then releases it by punching the gathered air in the form of a shape.|image1=Chrissy Vacuum Wave 2.png|image1p=The shape|image2=Zoey Gallade Vacuum Wave.png|image2p=Gallade|image3=Chrissy Vacuum Wave 1.png|image3p=Croagunk charging|image4=Cameron Riolu Vacuum Wave.png|image4p=Riolu}} | ||
{{movep|type=fighting|ms=453|pkmn=Croagunk|method=Croagunk jumps into the air and spins around, causing pink wind to appear | {{movep|type=fighting|ms=453|pkmn=Croagunk|method=Croagunk jumps into the air and spins around, causing pink wind to appear around it. It then turns towards the opponent and puts its arms around its head, firing the wind from around its body in the shape of a heart.}} | ||
{{movemid|type=fighting|user=Nurse Joy|user1=Nurse Joy's Chrissy|startcode=DP082|startname=Cream of the Croagunk Crop!|notes=Debut}} | {{movemid|type=fighting|user=Nurse Joy|user1=Nurse Joy's Chrissy|startcode=DP082|startname=Cream of the Croagunk Crop!|notes=Debut}} | ||
{{movep|type=fighting|ms=475|pkmn=Gallade|method=Gallade jumps into the air and | {{movep|type=fighting|ms=475|pkmn=Gallade|method=Gallade jumps into the air and his forearms glow white. Then, he spins around with his head and his arms extended facing the opponent and he fires a horizontal tornado from his body at the opponent.}} | ||
{{movemid|type=fighting|user=Zoey|user1=Zoey's Gallade|startcode=DP177|startname=A Grand Fight for Winning!}} | {{movemid|type=fighting|user=Zoey|user1=Zoey's Gallade|startcode=DP177|startname=A Grand Fight for Winning!}} | ||
{{movep|type=fighting|ms=447|pkmn=Riolu|method=Riolu waves its arms, causing light blue wind to appear | {{movep|type=fighting|ms=447|pkmn=Riolu|method=Riolu waves its arms, causing light blue wind to appear around it. Riolu then jumps into the air, crosses its arms and then opens them, firing the wind from around its body in the form of a shock-wave.}} | ||
{{movebtm|type=fighting|user=Cameron's Riolu|startcode=BW104|startname=Mission: Defeat Your Rival!}} | {{movebtm|type=fighting|user=Cameron's Riolu|startcode=BW104|startname=Mission: Defeat Your Rival!}} | ||
Line 117: | Line 127: | ||
==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{Movegen| | {{Movegen| | ||
type=Fighting| | type=Fighting| | ||
genIV=Vacuum Wave IV| | genIV=Vacuum Wave IV| | ||
genV=Vacuum Wave V| | genV=Vacuum Wave V| | ||
genVI=Vacuum Wave | | |||
}} | |||
===Side series games=== | |||
{{Movegen| | |||
type=Fighting| | |||
PBR=Vacuum Wave PBR| | |||
}} | }} | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}} | {{Langtable|color={{fighting color}}|bordercolor={{fighting color light}} | ||
|zh_yue=真空波 ''{{tt|Jānhūng Bō|Vacuum Wave}}'' | |||
|zh_cmn=真空波 ''{{tt|Zhēnkōng Bō|Vacuum Wave}}'' | |zh_cmn=真空波 ''{{tt|Zhēnkōng Bō|Vacuum Wave}}'' | ||
|nl= | |nl=Vacuümgolf | ||
|fr=Onde Vide | |fr=Onde Vide | ||
|de=Vakuumwelle | |de=Vakuumwelle | ||
Line 135: | Line 150: | ||
|id=Gelombang Hampa | |id=Gelombang Hampa | ||
|it=Vuotonda | |it=Vuotonda | ||
|pl=Ssąca | |ko=진공파 ''Jin-gong Pa'' | ||
|pl=Ssąca Fala | |||
|pt=Onda de Vácuo | |pt=Onda de Vácuo | ||
| | |es_eu=Onda Vacío | ||
|es_la=Onda de Vacío | |||
|vi=Sóng Chân Không | |||
}} | |||
{{-}} | {{-}} | ||
{{Quick Attack|Fighting}} | {{Quick Attack|Fighting}} | ||
Line 144: | Line 163: | ||
[[de:Vakuumwelle]] | [[de:Vakuumwelle]] | ||
[[es:Onda vacío]] | |||
[[fr:Onde Vide]] | [[fr:Onde Vide]] | ||
[[it:Vuotonda | [[it:Vuotonda]] | ||
[[ja:しんくうは]] | [[ja:しんくうは]] | ||
[[zh:真空波(招式)]] | [[zh:真空波(招式)]] |
Revision as of 23:31, 9 June 2019
Vacuum Wave しんくうは Vacuum Wave | ||||||||||||||
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Target
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Availability
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Vacuum Wave (Japanese: しんくうは Vacuum Wave) is a damage dealing Fighting-type move introduced in Generation IV.
Effect
Vacuum Wave inflicts damage. It has a priority of +1, so it is used before all moves that do not have increased priority.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | VII | VIII | IX | ||||||
0107 | Human-Like | 26 | 26 | 26 | 26 | ||||||
0123 | |
Bug | 1PtHGSS | 1 | 1 | 1 | |||||
0798 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | VII | VIII | IX | ||||||
0236 | Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||
0447 | Field | Human-Like | ✔ | ✔ | ✔ | ✔ | |||||
0453 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
# | Pokémon | Types | Egg Groups | Game | |||
---|---|---|---|---|---|---|---|
Pt | HGSS | ||||||
0056 | Field | ✔ | ✔ | ||||
0057 | Field | ✔ | ✔ | ||||
0062 | |
Water 1 | ✔ | ✔ | |||
0066 | Human-Like | ✔ | ✔ | ||||
0067 | Human-Like | ✔ | ✔ | ||||
0068 | Human-Like | ✔ | ✔ | ||||
0106 | Human-Like | ✔ | ✔ | ||||
0107 | Human-Like | ✔ | ✔ | ||||
0151 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | |||
0214 | |
Bug | ✔ | ✔ | |||
0236 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | |||
0237 | Human-Like | ✔ | ✔ | ||||
0256 | |
Field | ✔ | ✔ | |||
0257 | |
Field | ✔ | ✔ | |||
0286 | |
Fairy | Grass | ✔ | ✔ | ||
0296 | Human-Like | ✔ | ✔ | ||||
0297 | Human-Like | ✔ | ✔ | ||||
0307 | |
Human-Like | ✔ | ✔ | |||
0308 | |
Human-Like | ✔ | ✔ | |||
0390 | Field | Human-Like | ✔ | ✔ | |||
0391 | |
Field | Human-Like | ✔ | ✔ | ||
0392 | |
Field | Human-Like | ✔ | ✔ | ||
0447 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | |||
0448 | |
Field | Human-Like | ✔ | ✔ | ||
0453 | |
Human-Like | ✔ | ✔ | |||
0454 | |
Human-Like | ✔ | ✔ | |||
0475 | |
Amorphous | ✔ | ✔ | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In the anime
The user spins around to gather air. It then releases it by punching the gathered air in the form of a shape. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Croagunk jumps into the air and spins around, causing pink wind to appear around it. It then turns towards the opponent and puts its arms around its head, firing the wind from around its body in the shape of a heart. | |||
Nurse Joy's Chrissy | Cream of the Croagunk Crop! | Debut | |
Gallade jumps into the air and his forearms glow white. Then, he spins around with his head and his arms extended facing the opponent and he fires a horizontal tornado from his body at the opponent. | |||
Zoey's Gallade | A Grand Fight for Winning! | None | |
Riolu waves its arms, causing light blue wind to appear around it. Riolu then jumps into the air, crosses its arms and then opens them, firing the wind from around its body in the form of a shock-wave. | |||
Cameron's Riolu | Mission: Defeat Your Rival! | None |
In the manga
In the Pokémon Adventures manga
The user creates a powerful tornado by punching. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Riolu waves both of its arms above its body and back down to one side, creating a cyclone of energy from its hand and firing it at the opponent. | |||
Maylene's Riolu | Magnificent Meditite and Really Riolu II | Debut | |
Empoleon waves one of its wings at the opponent, firing a powerful wave of energy from its wing at the opponent. | |||
Platinum's Empoleon | Floatzel and Jetsam | Empoleon cannot legally learn Vacuum Wave | |
Croagunk waves both of its arms, firing a blade of air at the opponent. | |||
Looker's Croagunk | Into the Quarterfinals! | None |
In other generations
Core series games
Side series games
In other languages
|
Variations of the move Quick Attack | ||||
---|---|---|---|---|
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |