User talk:IM-T-MAN2

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 Thank you, and have a good time editing here!
  Jello 01:32, 25 July 2010 (UTC)  
 

Limestone Cavern and related dungeons.

I see you have added information on traps to these dungeons; did you extract the data yourself or found it somewhere? Eridanus (talk) 09:43, 17 November 2015 (UTC)

I found it right here, in this little Dungeon FAQ by OgreGunner http://www.gamefaqs.com/ds/955859-pokemon-mystery-dungeon-explorers-of-sky/faqs/58190. --IM-T-MAN2 (talk) 11:05, 17 November 2015 (UTC)

Dazzling and Queenly Majesty

Hey there. I guess you didn't read the edit summaries on why your initial addition of Protect there was reverted, so I'll explain it to you directly. That was because the articles clearly say that the Ability "prevents opponents on the field from affecting the user and its allies with priority moves", and Protect is not such a move anyway. (It also has nothing to do with damage, because Prankster-boosted status moves, for example, apparently are affected.) So I guess the explanation is fine as is. Cheers! Nescientist (talk) 18:55, 13 December 2016 (UTC)

I see... I apologize for the trouble, then.IM-T-MAN2 (talk) 19:02, 13 December 2016 (UTC)
No big deal! Nobody's perfect. Nescientist (talk) 19:13, 13 December 2016 (UTC)

GB2 (GBC TCG Sequel)

How did you get Sam's Practice Deck out of there? I know it's in the data (though never actually fully checkable in-game), but I have no clue how to read data from such things. If you can help with this, pop me a message on our Discord and teach me so I can try it with a memory scan on a practice deck (one we already have data for). CycloneGU (talk) 00:05, 19 July 2017 (UTC)

For reference, this is the edit in question. CycloneGU (talk) 00:06, 19 July 2017 (UTC)
Hoo, boy... where do I begin with this, Cyclone? See, a year or two ago, I had this odd fascination to find out what exactly the NPCs' decks were composed of, y'see. Of course, there's no way I did that all on my own with mere guesswork. What I did was an English translated ROM of Pokémon Card GB2, played that with a VBA (VisualBoy Advance Emulator), looked at the memory of the ROM with a built-in memory viewer, had some help from the Data Crystal pages in finding the offsets of what is in an opponent's deck, that kind of stuff, translated the hexes to the cards (e.g. Hex 011 is for Dark Ivysaur, and that's how I know what Sam contained in his deck.
You're the first person to ask me about how I got my info in the technical details...
If you'd like to try this out for yourself, this page will help you:

http://datacrystal.romhacking.net/wiki/Pok%C3%A9mon_Trading_Card_Game_2

With kind regards,

IM-T-MAN2 (talk) 18:19, 25 July 2017 (UTC)