User talk:Haxorus

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Welcome to Bulbapedia, Haxorus!
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  Carmen (Talk | contribs) 14:43, 26 April 2011 (UTC)  
 

Pokémon D/P/Pt Save

Seeing as you are uploading map data for various places in Sinnoh and the only way to create maps is to use the emulator DeSmuME and splice together multiple screenshots using a camera code, mind if I have the save so that way I can create images too? --Wildgoosespeeder 22:27, 7 March 2012 (UTC)

Hi, it's actually more simple than that, for me, at least. All the maps I uploaded were created and prepared by myself using a regular No$GBA emulator and the Paint program. What I did was actually to place the player character where I wanted him (walk through walls cheat helps here), then print screen the map around him and paste it into Paint, where I could crop and splice the different maps together. I have a fair bit of experience in this area, but one frustrating thing about this is that I still do not have the requisite hack to force outdoor maps into parallel perspective for map creation. If you take a look at my uploads, you'll see the only Generation IV-related uploads I've made are those of the inside of buildings. That's pretty much there is to it, but thanks for asking and have a nice day. Haxorus 02:42, 9 March 2012 (UTC)
That is not what I asked. I asked for the game save so I can help you along. Plus I have the Action Replay code to force the game into parallel perspective. Just make sure the Pokétch is on the calculator app, enter 4, and hold L (the emulated L button on the DS) when entering a map that will change the perspective (like going into or out of a building or cave):
Pokémon Diamond and Pearl code:
94000130 fdff0000
da000000 02000002
b21c4d28 00000000
b0000004 00000000
d7000000 0000150e
da000000 00112f56
d3000000 00000000
d7000000 02000002
d2000000 00000000
--Wildgoosespeeder 17:08, 9 March 2012 (UTC)
My, thanks so much. Just what I needed! Thanks a million. And apologies about the misunderstanding, I take it you want the link to the save download for D/P? Note that I have only so far used No$GBA rather than DeSmuME, so if you don't have No$GBA you'll have to download the emulator (I'll also be more than glad to supply you with a link). Have a pleasant day, Haxorus 03:50, 11 March 2012 (UTC)
Now you get it! Please? --Wildgoosespeeder 04:08, 11 March 2012 (UTC)
Sure, why not? Replied via Bulbapedia e-mail. Incidentally, I have to add that the cheat you gave me has also been extremely useful for forcing the interior of buildings into 3D perspective. Thanks a lot once more. Have a nice day, Haxorus 15:25, 11 March 2012 (UTC)

Non-Authentic Maps

The maps that you tagged as bad for not being authentic are acceptable placeholders and do not need to be tagged as {{bad image}}s. The images were created by using ripped tile sets from the games & re-building the map manually via RPG Maker. While, yes, the images should be replaced by proper screenshot-based composites, they're certainly not of the high priority that {{bad image}} is meant for. Thanks, - Kogoro - Talk to me - 02:13, 14 March 2012 (UTC)

I see, thanks. So does that mean they can remain until and if someone manages to produce authentic in-game maps? Cheers, Haxorus 02:14, 14 March 2012 (UTC)
Copy-pasted to User talk:Kogoro. Cheers, Haxorus 02:20, 14 March 2012 (UTC)
Yeah, they do not need to be tagged and can remain as they are until someone happens to upload "authentic" versions. Also, there is no need to reply on my talk page. I will be keeping an eye on your talk page for any replies, so just reply over here. Thanks, - Kogoro - Talk to me - 03:08, 14 March 2012 (UTC)
OK, I see. Thanks for your clarification and have a nice day! Cheers, Haxorus 03:10, 14 March 2012 (UTC)
Just as a side note, I thought something was fishy about those maps. I thought those were maps from Pokémon Platinum since they don't quite appear like that in Pokémon Diamond and Pearl. --Wildgoosespeeder 03:18, 14 March 2012 (UTC)