Difference between revisions of "User:AceTrainerAlvaro"

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If you're programmer sprite artist, or game developer interested in developing a fan-made game, let's collaborate!
 
If you're programmer sprite artist, or game developer interested in developing a fan-made game, let's collaborate!
   
Updated: 04/17/2017.
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Updated: 05/10/2018.
   
   
 
==About Myself==
 
==About Myself==
* I am a Bulbapedia user from Florida, USA, aged 25 who has played every gerneration since Gen I. Well, except for Gen V – while I appreciate the plot in BW, that was a poorly conceieved generation overall with a lot of flimsily designed species.
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* I am a Bulbapedia user from Florida, USA, aged 26 who has played every gerneration since Gen I. Well, except for Gen V – while I appreciate the plot in BW, that was a poorly conceieved generation overall with a lot of flimsily designed species.
 
* I am only a fan of the primary canon of Pokémon games.
 
* I am only a fan of the primary canon of Pokémon games.
 
* I do not support or engage in Poké-shipping.
 
* I do not support or engage in Poké-shipping.
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** 5: Fire Punch / Ice Punch / Thunder Punch
 
** 5: Fire Punch / Ice Punch / Thunder Punch
   
==Modest Proposals and Musings (All Changes Based on Gen VI)==
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==Modest Proposals & Musings: Changes to Pokémon Species & Movelists==
 
 
===IF ONLY, IF ONLY: Changes to Pokémon Species and Movelists===
 
 
[[Image: Spr 4d 206.png]] [[Image: Spr_3r_232.png‎]] [[Image: Spr_4d_301.png‎]] [[Image: 078.png]] [[Image: Spr_3r_105.png]] [[Image: Spr_4h_115.png]] [[Image: 108.png]] [[Image: Spr 4p 405 m.png]] [[Image: Spr 4p 409.png]]
 
[[Image: Spr 4d 206.png]] [[Image: Spr_3r_232.png‎]] [[Image: Spr_4d_301.png‎]] [[Image: 078.png]] [[Image: Spr_3r_105.png]] [[Image: Spr_4h_115.png]] [[Image: 108.png]] [[Image: Spr 4p 405 m.png]] [[Image: Spr 4p 409.png]]
   
Note that some of these ideas have already been proposed by fellow Bulbapedia user MAGNEDETH.
 
 
'''Changes to Pokémon Species'''
 
 
* {{p|Bulbasaur}} should only be a {{type|Grass}}.
 
* {{p|Bulbasaur}} should only be a {{type|Grass}}.
* {{p|Ekans}} and {{p|Arbok}} should learn ''Dust Devil'' by level-up in lieu of {{m|Mud Bomb}}.
 
 
** Bulbasaur, {{p|Ivysaur}}, and {{p|Venusaur}} should learn {{m|Knock Off}} by level-up in lieu of {{m|Take Down}}
 
** Bulbasaur, {{p|Ivysaur}}, and {{p|Venusaur}} should learn {{m|Knock Off}} by level-up in lieu of {{m|Take Down}}
 
** Ivysaur and Venusaur should also pick up {{m|Acid}} or {{m|Acid Spray}} as an {{tt|Evo.|Learned upon evolving}}-move. Furthermore, {{p|Ivysaur}} and {{p|Venusaur}} should learn {{m|Bulldoze}} by level-up in lieu of {{m|Double-Edge}}.
 
** Ivysaur and Venusaur should also pick up {{m|Acid}} or {{m|Acid Spray}} as an {{tt|Evo.|Learned upon evolving}}-move. Furthermore, {{p|Ivysaur}} and {{p|Venusaur}} should learn {{m|Bulldoze}} by level-up in lieu of {{m|Double-Edge}}.
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** Bulbasaur picks up {{m|Tickle}}, {{m|Knock Off}}, {{m|Rototiller}}, ''Sand Pit'', and ''Thorn Whip'' as [[Egg Move]]s.
 
** Bulbasaur picks up {{m|Tickle}}, {{m|Knock Off}}, {{m|Rototiller}}, ''Sand Pit'', and ''Thorn Whip'' as [[Egg Move]]s.
 
** {{p|Venusaur}} should learn {{m|Venoshock}} at level 1 in lieu of {{m|Tackle}}, {{m|Mud Shot}} at level 1 in lieu of {{m|Growl}}, and ''Thorn Whip'' by level-up in lieu of {{m|Sweet Scent}}.
 
** {{p|Venusaur}} should learn {{m|Venoshock}} at level 1 in lieu of {{m|Tackle}}, {{m|Mud Shot}} at level 1 in lieu of {{m|Growl}}, and ''Thorn Whip'' by level-up in lieu of {{m|Sweet Scent}}.
  +
* {{p|Beedrill}} now has the abilities {{a|Swarm}} or {{a|Sniper}}. [[Mega]] Beedrill now has the ability <del>{{a|Aerilate}}</del> {{a|Tinted Lens}}.
  +
** Beedrill should learn {{m|Vacuum Wave}} at level 1, {{m|Aerial Ace}} by level-up in lieu of {{m|Pin Missile}}, and pick up {{m|Needle Arm}} as its final level-up move.
  +
* {{p|Ekans}} and {{p|Arbok}} should learn ''Dust Devil'' by level-up in lieu of {{m|Mud Bomb}}.
 
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!) {{m|Nuzzle}} is now the Dedenne/Pikachu line's new [[signature move]].
 
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!) {{m|Nuzzle}} is now the Dedenne/Pikachu line's new [[signature move]].
 
** {{p|Pikachu}} and {{p|Raichu}} gain {{a|Lightning Rod}} as a second ability.
 
** {{p|Pikachu}} and {{p|Raichu}} gain {{a|Lightning Rod}} as a second ability.
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<table><tr><th> </th><th>TYPE</th><th>CAT</th><th>NIDOREX (♀)</th><th>NIDOREX (♂)</th><th> </th></tr><tr><td>Bulldoze (Evo)</td><td>Ground</td><td>Physical</td><td>Evo</td><td>Evo</td><td> </td></tr><tr><td>Poison Fang </td><td>Poison</td><td>Physical</td><td>1</td><td>1</td><td> </td></tr><tr><td>Body Slam</td><td>Normal</td><td>Physical</td><td>1</td><td>-</td><td> </td></tr><tr><td>Drill Peck</td><td>Electric</td><td>Status</td><td>-</td><td>1</td><td> </td></tr><tr><td>Crunch</td><td>Dark</td><td>Physical</td><td>1</td><td>1</td><td> </td></tr><tr><td>Fire Punch</td><td>Fire</td><td>Physical</td><td>1</td><td>-</td><td> </td></tr><tr><td>Thunder Punch</td><td>Electric</td><td>Physical</td><td>1</td><td>-</td><td> </td></tr><tr><td>Ice Punch</td><td>Ice</td><td>Physical</td><td>1</td><td>-</td><td> </td></tr><tr><td>Fire Fang</td><td>Fire</td><td>Physical</td><td>-</td><td>1</td><td> </td></tr><tr><td>Thunder Fang</td><td>Electric</td><td>Physical</td><td>-</td><td>1</td><td> </td></tr><tr><td>Ice Fang</td><td>Ice</td><td>Physical</td><td>-</td><td>1</td><td> </td></tr><tr><td>Chip Away</td><td>Normal</td><td>Physical</td><td>23</td><td>23</td><td> </td></tr><tr><td>Dust Devil</td><td>Ground</td><td>Special</td><td>35</td><td>35</td><td> </td></tr><tr><td>Smack Down</td><td>Rock</td><td>Physical</td><td>43</td><td>43</td><td> </td></tr><tr><td>Poison Jab</td><td>Poison</td><td>Physical</td><td>55</td><td>55</td><td> </td></tr><tr><td>Toxic Spikes</td><td>Poison</td><td>Status</td><td>63</td><td>-</td><td> </td></tr><tr><td>Megahorn</td><td>Bug</td><td>Physical</td><td>-</td><td>63</td><td> </td></tr><tr><td>Superpower</td><td>Fighting</td><td>Physical</td><td>75</td><td>-</td><td> </td></tr><tr><td>Hammer Arm</td><td>Fighting</td><td>Physical</td><td>-</td><td>75</td><td> </td></tr></table>
 
<table><tr><th> </th><th>TYPE</th><th>CAT</th><th>NIDOREX (♀)</th><th>NIDOREX (♂)</th><th> </th></tr><tr><td>Bulldoze (Evo)</td><td>Ground</td><td>Physical</td><td>Evo</td><td>Evo</td><td> </td></tr><tr><td>Poison Fang </td><td>Poison</td><td>Physical</td><td>1</td><td>1</td><td> </td></tr><tr><td>Body Slam</td><td>Normal</td><td>Physical</td><td>1</td><td>-</td><td> </td></tr><tr><td>Drill Peck</td><td>Electric</td><td>Status</td><td>-</td><td>1</td><td> </td></tr><tr><td>Crunch</td><td>Dark</td><td>Physical</td><td>1</td><td>1</td><td> </td></tr><tr><td>Fire Punch</td><td>Fire</td><td>Physical</td><td>1</td><td>-</td><td> </td></tr><tr><td>Thunder Punch</td><td>Electric</td><td>Physical</td><td>1</td><td>-</td><td> </td></tr><tr><td>Ice Punch</td><td>Ice</td><td>Physical</td><td>1</td><td>-</td><td> </td></tr><tr><td>Fire Fang</td><td>Fire</td><td>Physical</td><td>-</td><td>1</td><td> </td></tr><tr><td>Thunder Fang</td><td>Electric</td><td>Physical</td><td>-</td><td>1</td><td> </td></tr><tr><td>Ice Fang</td><td>Ice</td><td>Physical</td><td>-</td><td>1</td><td> </td></tr><tr><td>Chip Away</td><td>Normal</td><td>Physical</td><td>23</td><td>23</td><td> </td></tr><tr><td>Dust Devil</td><td>Ground</td><td>Special</td><td>35</td><td>35</td><td> </td></tr><tr><td>Smack Down</td><td>Rock</td><td>Physical</td><td>43</td><td>43</td><td> </td></tr><tr><td>Poison Jab</td><td>Poison</td><td>Physical</td><td>55</td><td>55</td><td> </td></tr><tr><td>Toxic Spikes</td><td>Poison</td><td>Status</td><td>63</td><td>-</td><td> </td></tr><tr><td>Megahorn</td><td>Bug</td><td>Physical</td><td>-</td><td>63</td><td> </td></tr><tr><td>Superpower</td><td>Fighting</td><td>Physical</td><td>75</td><td>-</td><td> </td></tr><tr><td>Hammer Arm</td><td>Fighting</td><td>Physical</td><td>-</td><td>75</td><td> </td></tr></table>
   
  +
* {{p|Clefairy}} should learn {{type|Fairy}} {{m|Dizzy Punch}} by level-up in lieu of {{m|Body Slam}}.
 
* {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} now have the abilities ''Nocturnal'' – which prevents {{status|sleep}} in most cases and grants a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks (see ''Changes to Battle Mechanics & Abilities'' section below) – or {{a|Infiltrator}}.
 
* {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} now have the abilities ''Nocturnal'' – which prevents {{status|sleep}} in most cases and grants a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks (see ''Changes to Battle Mechanics & Abilities'' section below) – or {{a|Infiltrator}}.
 
** {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} should all learn {{m|Feint Attack}} in lieu of {{m|Swift}}. {{p|Crobat}} also picks up {{m|Night Slash}} as an {{tt|Evo.|Learned upon evolving}}-move
 
** {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} should all learn {{m|Feint Attack}} in lieu of {{m|Swift}}. {{p|Crobat}} also picks up {{m|Night Slash}} as an {{tt|Evo.|Learned upon evolving}}-move
* {{p|Venomoth}} is now {{t|Bug}}/{{t|Fairy}} and renamed ''Lunamoth, the Lunar Moth Pokémon'' (or have a regional variant to that effect).
+
* {{p|Venomoth}} is now {{t|Bug}}/{{type|Fairy}} and renamed ''Lunamoth, the Lunar Moth Pokémon'' (or have a regional variant to that effect).
 
** ''Lunamoth'' {{p|Venomoth}} should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.
 
** ''Lunamoth'' {{p|Venomoth}} should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.
 
** ''Lunamoth'' learns {{m|Powder}} and {{m|Silver Wind}} as {{tt|Evo.|Learned upon evolving}}-moves in lieu of {{m|Gust}}. ''Lunamoth'' no longer learns {{m|Stun Spore}} and {{m|Poison Powder}} by level-up ({{m|Sleep Powder}} is retained).
 
** ''Lunamoth'' learns {{m|Powder}} and {{m|Silver Wind}} as {{tt|Evo.|Learned upon evolving}}-moves in lieu of {{m|Gust}}. ''Lunamoth'' no longer learns {{m|Stun Spore}} and {{m|Poison Powder}} by level-up ({{m|Sleep Powder}} is retained).
  +
* {{p|Meowth}} now has the abilities {{a|Pickup}} or {{a|Moody}}. {{p|Persian}} now has the abilities {{a|Sand Rush}} (replacing Meowth's Pickup) or {{a|Defiant}} (replacing Meowth's Moody).
  +
* Evolutionary family change: ''{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}''
  +
** By comparison, ''{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}''
  +
** {{p|Slaking}} is now {{type|Fighting}}. Its abilities are now {{a|Defiant}} or {{a|Anger Point}}, with {{a|Sap Sipper}} as its Hidden Ability.
  +
** Munchlax is no more!
 
* {{p|Arcanine}} learns {{m|Dragon Rage}} as an {{tt|Evo.|Learned upon evolving}}-move.
 
* {{p|Arcanine}} learns {{m|Dragon Rage}} as an {{tt|Evo.|Learned upon evolving}}-move.
 
** Arcanine learns {{m|Sacred Fire}} by level-up in lieu of {{m|Extreme Speed}}.
 
** Arcanine learns {{m|Sacred Fire}} by level-up in lieu of {{m|Extreme Speed}}.
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** {{p|Growlithe}} now evolves into Arcanine given high [[friendship]].
 
** {{p|Growlithe}} now evolves into Arcanine given high [[friendship]].
 
** {{p|Growlithe}} learns {{m|Dragon Rush}} by level-up in lieu of {{m|Outrage}}.
 
** {{p|Growlithe}} learns {{m|Dragon Rush}} by level-up in lieu of {{m|Outrage}}.
  +
* {{p|Poliwrath}} should be revamped as the ''Bullfrog Pokémon'', retaining its {{t|Water}}/{{type|Fighting}}.
  +
** {{p|Politoed}} should be revamped as ''Lefrog'', the {{t|Water}}/{{type|Grass}} ''Leaf Frog Pokémon''. {{p|Poliwhirl}} evolves into ''Lefrog'' using a [[Leaf Stone]].
 
* {{p|Golem}} (''non-Alolan'') learns {{m|Heat Crash}} at level 1 instead of {{m|Heavy Slam}} (at level 1).
 
* {{p|Golem}} (''non-Alolan'') learns {{m|Heat Crash}} at level 1 instead of {{m|Heavy Slam}} (at level 1).
 
* {{p|Ponyta}} and {{p|Rapidash}} learn {{m|Double Kick}} by level-up in lieu of {{m|Tackle}} and {{m|Poison Jab}}, respectively, as well as {{m|Fire Spin}} by level-up instead of {{m|Flame Wheel}}, {{m|Reversal}} by level-up in lieu of {{m|Take Down}}, and {{m|Jump Kick}} by level-up instead of {{m|Bounce}}. Furthermore, Rapidash picks up {{m|Blaze Kick}} as an {{tt|Evo.|Learned upon evolving}}-move.
 
* {{p|Ponyta}} and {{p|Rapidash}} learn {{m|Double Kick}} by level-up in lieu of {{m|Tackle}} and {{m|Poison Jab}}, respectively, as well as {{m|Fire Spin}} by level-up instead of {{m|Flame Wheel}}, {{m|Reversal}} by level-up in lieu of {{m|Take Down}}, and {{m|Jump Kick}} by level-up instead of {{m|Bounce}}. Furthermore, Rapidash picks up {{m|Blaze Kick}} as an {{tt|Evo.|Learned upon evolving}}-move.
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** Rapidash and Ponyta no longer learn {{m|Flame Wheel}} by level-up, only as an [[Egg Move]].
 
** Rapidash and Ponyta no longer learn {{m|Flame Wheel}} by level-up, only as an [[Egg Move]].
 
** Ponyta and Rapidash should both be taller, Ponyta reaching a [[List of Pokémon by height|height]] of 4'7" (1.4 m).
 
** Ponyta and Rapidash should both be taller, Ponyta reaching a [[List of Pokémon by height|height]] of 4'7" (1.4 m).
  +
* {{p|Slowbro}} should evolve from {{p|Slowpoke}} while [[level]]ing up with a {{p|Shellder}} in the trainer's party.
  +
** {{p|Slowpoke}} should evolve into {{p|Slowking}} while [[level]]ing up with a {{p|Shellder}} in the trainer's party AND holding a [[King's Rock]].
  +
* Neither {{p|Doduo}} nor {{p|Dodrio}} can learn {{m|Fly}} by any means. However, {{p|Dodrio}} should learn {{m|Brave Bird}} by level-up in lieu of {{m|Thrash}}.
  +
** {{p|Dodrio}} now has the abilities {{a|Run Away}} or {{a|Quick Feet}} (replacing Doduo's {{a|Early Bird}}).
  +
** Boost Doduo's base HP (30) to 55. Boost Dodrio's base HP (60) to 70 and reduce its base Attack (110) to 100 for a base stat total of 460.
 
* A mean-spirited, even malicious Pokémon that seeks to harm (or at the very least play cruel pranks on) its targets and literally lurks in shadows, {{p|Gengar}} should be reclassified as {{t|Ghost}}/{{t|Dark}}. Gengar also picks up {{m|Dark Void}} as its final level-up move.
 
* A mean-spirited, even malicious Pokémon that seeks to harm (or at the very least play cruel pranks on) its targets and literally lurks in shadows, {{p|Gengar}} should be reclassified as {{t|Ghost}}/{{t|Dark}}. Gengar also picks up {{m|Dark Void}} as its final level-up move.
 
* {{p|Onix}} should swap its base Attack stat (45) for its base Speed stat (70). {{p|Steelix}} should trade 25 points from its base Special Attack stat to boost its base Speed stat (30) to 55.
 
* {{p|Onix}} should swap its base Attack stat (45) for its base Speed stat (70). {{p|Steelix}} should trade 25 points from its base Special Attack stat to boost its base Speed stat (30) to 55.
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** {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} now have the abilities {{a|Trace}} <del>or ''Nocturnal'' (see ''Changes to Battle Mechanics & Abilities'' section below)</del> <del>or {{a|Comatose}}</del> <del>or {{a|Telepathy}}</del> or {{a|Mummy}}.
 
** {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} now have the abilities {{a|Trace}} <del>or ''Nocturnal'' (see ''Changes to Battle Mechanics & Abilities'' section below)</del> <del>or {{a|Comatose}}</del> <del>or {{a|Telepathy}}</del> or {{a|Mummy}}.
 
** Munna can pick up {{m|Pain Split}} as an [[Egg Move]].
 
** Munna can pick up {{m|Pain Split}} as an [[Egg Move]].
  +
* {{p|Krabby}} and {{p|Kingler}} should learn {{m|Iron Defense}} by level-up in lieu of {{m|Metal Claw}}, {{m|Counter}} by level-up instead of {{m|Stomp}}, ''Sand Pit'' by level-up in lieu of {{m|Slam}}, and {{m|Heavy Slam} by level-up instead of {{m|Flail}}.
  +
** The move {{m|Vice Grip}} is now {{type|Steel}} (See ''Changes to Pokémon Moves'' section).
  +
** <del>Boost Kingler's base Special Defense to at least 75 (+25) and reduce its base Speed to 70 (-5) for a base stat total of 495.</del>
  +
** Boost Kingler's base Special Defense to at least 75 (+25), increase its base HP to 65 (+10), boost its Special Attack to 60 (+10), and reduce its base Speed to 65 (-10) for a base stat total of 510 (now same as Crawdaunt, see below).
 
* Using a [[Leaf Stone]], {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)
 
* Using a [[Leaf Stone]], {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)
 
** {{p|Carnivine}} is now {{t|Grass}}/{{t|Dark}}.
 
** {{p|Carnivine}} is now {{t|Grass}}/{{t|Dark}}.
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** Furret now has the abilities {{a|Sand Rush}} (replacing Sentret's {{a|Run Away}}) or {{a|Frisk}} (replacing Sentret's {{a|Keen Eye}}).
 
** Furret now has the abilities {{a|Sand Rush}} (replacing Sentret's {{a|Run Away}}) or {{a|Frisk}} (replacing Sentret's {{a|Keen Eye}}).
 
** {{p|Sentret}} also picks up ''Dust Devil'' and [[Spikes]] as [[Egg Move]]s.
 
** {{p|Sentret}} also picks up ''Dust Devil'' and [[Spikes]] as [[Egg Move]]s.
* Nocturnal hunter {{p|Noctowl}} should be {{t|Dark}}/{{t|Flying}} or have the ability ''Nocturnal'' conferring STAB-damage for using {{type|Dark}} (and {{type|Ghost}}) moves.
+
* <del>Nocturnal hunter {{p|Noctowl}} should be {{t|Dark}}/{{t|Flying}} or have the ability ''Nocturnal'' conferring STAB-damage for using {{type|Dark}} (and {{type|Ghost}}) moves.</del>
  +
* Nocturnal hunter {{p|Noctowl}} should have the abilities {{a|Keen Eye}} or ''Nocturnal'', which confers STAB-damage for using {{type|Dark}} (and {{type|Ghost}}) moves. {{p|Hoothoot}} should have the abilities {{a|Keen Eye}} or {{a|Own Tempo}} (See notes for Keen Eye, Nocturnal, and Own Tempo under the ''Changes to Battle Mechanics & Abilities'' section below).
 
** Noctowl should pick up {{m|Night Slash}} and {{m|Hone Claws}} as {{tt|Evo.|Learned upon evolving}}-moves. Noctowl should also learn {{m|Moonlight}} at level 1 and {{m|Quash}} by level-up in lieu of {{m|Dream Eater}} (see ''Changes to Pokémon Moves'' section). Furthermore, Noctowl picks up {{m|Throat Chop}} as its final level-up move.
 
** Noctowl should pick up {{m|Night Slash}} and {{m|Hone Claws}} as {{tt|Evo.|Learned upon evolving}}-moves. Noctowl should also learn {{m|Moonlight}} at level 1 and {{m|Quash}} by level-up in lieu of {{m|Dream Eater}} (see ''Changes to Pokémon Moves'' section). Furthermore, Noctowl picks up {{m|Throat Chop}} as its final level-up move.
 
** Noctowl and {{p|Hoothoot}} no longer learn {{m|Dream Eater}} by level-up.
 
** Noctowl and {{p|Hoothoot}} no longer learn {{m|Dream Eater}} by level-up.
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** Swap {{p|Ledian}}'s base Attack stat (35) for its base Special Attack stat (55) to make it more physically-oriented. Then boost its new base Attack stat (55) to 80 (+25), increase Defense stat to 60 (+10), increase base HP to 80 (+25), reduce Special Defense stat to 90 (-20), and reduce Speed stat to 80 (-5) for a base stat total of 425.
 
** Swap {{p|Ledian}}'s base Attack stat (35) for its base Special Attack stat (55) to make it more physically-oriented. Then boost its new base Attack stat (55) to 80 (+25), increase Defense stat to 60 (+10), increase base HP to 80 (+25), reduce Special Defense stat to 90 (-20), and reduce Speed stat to 80 (-5) for a base stat total of 425.
 
* Boost {{p|Ariados}}' Speed to 75 (+35), increase its Special Defense to 70 (+10), and decrease its Defense to 60 (-10) for a base stat total of 425.
 
* Boost {{p|Ariados}}' Speed to 75 (+35), increase its Special Defense to 70 (+10), and decrease its Defense to 60 (-10) for a base stat total of 425.
  +
* {{p|Xatu}} should trade 25 points from its base Speed stat (95) to boost its base Special Defense stat (70) to 95, making it more defensively-oriented.
 
* {{p|Azumarill}} picks up {{m|Ice Ball}} at level 1. {{p|Marill}} and {{p|Azumarill}} learn {{m|Ice Shard}} by level-up in lieu of {{m|Double-Edge}} and {{m|Mist}} by level-up in lieu of {{m|Superpower}}. Azumarill picks up {{m|Dive}} as an {{tt|Evo.|Learned upon evolving}}-move.
 
* {{p|Azumarill}} picks up {{m|Ice Ball}} at level 1. {{p|Marill}} and {{p|Azumarill}} learn {{m|Ice Shard}} by level-up in lieu of {{m|Double-Edge}} and {{m|Mist}} by level-up in lieu of {{m|Superpower}}. Azumarill picks up {{m|Dive}} as an {{tt|Evo.|Learned upon evolving}}-move.
 
** {{p|Marill}} can pick up {{m|Icy Wind}} and {{m|Ice Punch}} as [[Egg Move]]s.
 
** {{p|Marill}} can pick up {{m|Icy Wind}} and {{m|Ice Punch}} as [[Egg Move]]s.
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** Aipom and Ambipom also pick up {{m|Follow Me}} as their final level-up move.
 
** Aipom and Ambipom also pick up {{m|Follow Me}} as their final level-up move.
 
** Aipom can pick up {{m|Bullet Seed}}, <del>{{m|Uproar}},</del> {{m|Force Palm}}, {{m|Drain Punch}}, {{m|Mach Punch}}, and {{m|Dynamic Punch}} as [[Egg Move]]s.
 
** Aipom can pick up {{m|Bullet Seed}}, <del>{{m|Uproar}},</del> {{m|Force Palm}}, {{m|Drain Punch}}, {{m|Mach Punch}}, and {{m|Dynamic Punch}} as [[Egg Move]]s.
  +
** Reduce Aipom's base Special Defense (55) to 45, Special Attack (40) to 30, and base Speed (85) to 70 for a base stat total of 325.
  +
** Reduce Aipom's base HP (75) to 70, base Defense (66) to 60, Special Attack (60) to 50, and base Speed (115) to 90 as well as boosting its base Special Defense (66) to 70 for a base stat total of 440.
 
* {{p|Yanma}} and {{p|Yanmega}} learn {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}} and {{m|Razor Wind}} by level-up instead of {{m|Air Slash}} (see ''Changes to Pokémon Moves'' section). Furthermore, Yanmega should learn {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.
 
* {{p|Yanma}} and {{p|Yanmega}} learn {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}} and {{m|Razor Wind}} by level-up instead of {{m|Air Slash}} (see ''Changes to Pokémon Moves'' section). Furthermore, Yanmega should learn {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.
 
** Yanma should also learn {{m|Pluck}} by level-up instead of {{m|Hypnosis}} (Yanmega retains {{m|Bug Bite}} at level 1 and {{m|Tailwind}} by level-up in lieu of {{m|Wing Attack}}.
 
** Yanma should also learn {{m|Pluck}} by level-up instead of {{m|Hypnosis}} (Yanmega retains {{m|Bug Bite}} at level 1 and {{m|Tailwind}} by level-up in lieu of {{m|Wing Attack}}.
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** Gliscor also picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move.
 
** Gliscor also picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move.
 
** Neither {{p|Gligar}} nor {{p|Gliscor}} can learn {{m|Earthquake}}, including via [[TM]].
 
** Neither {{p|Gligar}} nor {{p|Gliscor}} can learn {{m|Earthquake}}, including via [[TM]].
** {{p|Gligar}} can pick up {{m|Leech Life}}, {{m|Aerial Ace}}, and {{m|Roost}} as [[Egg Move]]s.
+
** {{p|Gligar}} can pick up {{m|Leech Life}}, {{m|Aerial Ace}}, and {{m|Roost}} as [[Egg Move]]s.
  +
** <del>{{p|Gligar}} and {{p|Gliscor}} should both be {{t|Poison}}/{{type|Flying}}.</del>
 
* Considering {{p|Granbull}}'s brute strength, Granbull should also be considered a {{type|Fighting}}.
 
* Considering {{p|Granbull}}'s brute strength, Granbull should also be considered a {{type|Fighting}}.
** {{p|Granbull}} now has a choice between the abilities {{a|Intimidate}} or {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below).
+
** {{p|Granbull}} now has a choice between the abilities <del>{{a|Intimidate}}</del> {{a|Strong Jaw}} or {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below).
 
* {{p|Ursaring}} now has the abilities {{a|Guts}} or {{a|Intimidate}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Teddiursa}} now has the abilities {{a|Frisk}} or {{a|Sap Sipper}} (''Herbivorous'').
 
* {{p|Ursaring}} now has the abilities {{a|Guts}} or {{a|Intimidate}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Teddiursa}} now has the abilities {{a|Frisk}} or {{a|Sap Sipper}} (''Herbivorous'').
 
** Ursaring should learn {{m|Bulldoze}} at level 1 in lieu of {{m|Hammer Arm}}, {{m|Bulk Up}} by level-up instead of {{m|Play Nice}}, and {{m|Crunch}} by level-up in lieu of {{m|Scary Face}}. Ursaring also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move. Teddiursa should learn {{m|Yawn}} by level-up in lieu of {{m|Charm}}.
 
** Ursaring should learn {{m|Bulldoze}} at level 1 in lieu of {{m|Hammer Arm}}, {{m|Bulk Up}} by level-up instead of {{m|Play Nice}}, and {{m|Crunch}} by level-up in lieu of {{m|Scary Face}}. Ursaring also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move. Teddiursa should learn {{m|Yawn}} by level-up in lieu of {{m|Charm}}.
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** {{p|Suicune}} now learns {{m|Purify}} at level 1 in lieu of {{m|Rain Dance}}.
 
** {{p|Suicune}} now learns {{m|Purify}} at level 1 in lieu of {{m|Rain Dance}}.
 
* {{p|Lugia}}'s ability is now {{a|Air Lock}}, rather than Pressure.
 
* {{p|Lugia}}'s ability is now {{a|Air Lock}}, rather than Pressure.
  +
* [[Mega]] {{p|Blaziken}} now has the ability {{a|Stamina}} in lieu of {{a|Speed Boost}}.
 
* {{p|Swampert}} also picks up {{m|Ice Punch}} at level 1.
 
* {{p|Swampert}} also picks up {{m|Ice Punch}} at level 1.
  +
** <del>[[Mega]] {{p|Swampert}} has the ability {{a|Regenerator}} in lieu of {{a|Swift Swim}}.</del>
 
* {{p|Linoone}} the ''Rushing Pokémon'' should learn both {{m|Agility}} and {{m|Pursuit}} at level 1, then again as {{tt|Evo.|Learned upon evolving}}-moves. Linoone should also learn {{m|Follow Me}} by level-up instead of {{m|Bestow}}, {{m|Pluck}} instead of {{m|Double-Edge}}, {{m|Extreme Speed}} by level-up instead of {{m|Rest}}, and {{m|Spikes}} by level-up instead of {{m|Play Rough}}. Furthermore, Linoone learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} in lieu of {{m|Fling}}.
 
* {{p|Linoone}} the ''Rushing Pokémon'' should learn both {{m|Agility}} and {{m|Pursuit}} at level 1, then again as {{tt|Evo.|Learned upon evolving}}-moves. Linoone should also learn {{m|Follow Me}} by level-up instead of {{m|Bestow}}, {{m|Pluck}} instead of {{m|Double-Edge}}, {{m|Extreme Speed}} by level-up instead of {{m|Rest}}, and {{m|Spikes}} by level-up instead of {{m|Play Rough}}. Furthermore, Linoone learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} in lieu of {{m|Fling}}.
 
** {{p|Zigzagoon}} and Linoone should both learn {{m|Quick Attack}} by level-up instead of {{m|Mud Sport}}.
 
** {{p|Zigzagoon}} and Linoone should both learn {{m|Quick Attack}} by level-up instead of {{m|Mud Sport}}.
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* {{p|Ludicolo}} now learns {{m|Teeter Dance}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Ludicolo}} also learns {{m|Grass Knot}} and {{m|Water Pulse}} at level 1.
 
* {{p|Ludicolo}} now learns {{m|Teeter Dance}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Ludicolo}} also learns {{m|Grass Knot}} and {{m|Water Pulse}} at level 1.
 
** {{p|Lotad}} and {{p|Lombre}} also learn {{m|Soak}} at level 1.
 
** {{p|Lotad}} and {{p|Lombre}} also learn {{m|Soak}} at level 1.
  +
** Boost Ludicolo's base HP (80) to 90, reduce its base Speed (70) to 60 OR base Attack (70) to 60 for a base stat total of 470.
 
* {{p|Nuzleaf}} now learns {{m|Grass Whistle}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Nuzleaf}} also learns {{m|Sucker Punch}} by level-up in lieu of {{m|Extrasensory}}.
 
* {{p|Nuzleaf}} now learns {{m|Grass Whistle}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Nuzleaf}} also learns {{m|Sucker Punch}} by level-up in lieu of {{m|Extrasensory}}.
* {{p|Shiftry}} also learns {{m|Punishment}} at level 1 and picks up {{m|Doom Desire}} as its final level-up move. (See ''Changes to Pokémon Moves'' section below.)
+
** {{p|Shiftry}} also learns {{m|Punishment}} at level 1 and picks up {{m|Doom Desire}} as its final level-up move. (See ''Changes to Pokémon Moves'' section below.)
  +
** Reduce Shitry's base HP (90) to 80 for a base stat total of 470.
  +
* {{p|Masquerain}} is now {{t|Fairy}}/{{type|Water}} and has the ability {{a|Levitate}}. Masquerain picks up <del>{{m|Fairy Wind}}</del> the now-{{type|Fairy}} {{m|Swift}} as an {{tt|Evo.|Learned upon evolving}}-move as well as learning the now-{{type|Fairy}} {{m|Mist Ball}} at level 1 in lieu of {{m|Ominous Wind}}.
  +
** Masquerain also learns {{m|Aqua Ring}} by level-up instead of {{m|Air Cutter}}. (Masquerain no longer learns Air Cutter by level-up, see ''Changes to Pokémon Moves'' section below.)
  +
** {{p|Surskit}} should learn {{m|Aqua Ring}} by level-up instead of {{m|Haze}}.
  +
* Now known as the ''Mega Kick Pokémon'', {{p|Breloom}}'s {{type|Fighting}} movepool is now focused around delivering powerful kicks, rather than {{cat|punching moves}}.
  +
** Breloom should learn {{m|Jump Kick}} by level-up instead of {{m|Force Palm}} (see ''Changes to Pokémon Moves'' section below), {{m|Powder}} by level-up instead of {{m|Mind Reader}}, {{m|High Jump Kick}} by level-up instead of {{m|Sky Uppercut}} (see ''Changes to Pokémon Moves'' section below), and the now-{{type|Fighting}} {{m|Mega Kick}} by level-up in lieu of {{m|Dynamic Punch}} (see ''Changes to Pokémon Moves'' section).
  +
** Breloom should also pick up {{m|Low Sweep}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Mach Punch}}.
  +
* {{p|Ninjask}} now has a choice between the abilities {{a|Speed Boost}} or {{a|Infiltrator}}.
  +
** {{p|Ninjask}} should learn {{m|U-turn}} by level-up in lieu of {{m|Mind Reader}}, {{m|Lock-On}} by level-up instead of {{m|Fury Swipes}}, and {{m|Screech}} by level-up instead of {{m|Absorb}}. Ninjask also picks up {{m|Aerial Ace}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Screech}}.
  +
** Reduce Ninjask's base Speed (160) to 145 to boost its base Defense (45) to 60.
  +
* Now known as the ''Shed Husk Pokémon'' {{p|Shedinja}}'s HP is 1 by default but once per battle, its [[signature Ability]] {{a|Wonder Guard}} now allows Shedinja to automatically copy the max HP of an opponent for the remainder of the battle (HP will only reset after end of battle). Upon joining a double/triple/etc battle, Shedinja copies the higher HP of adjacent opponents. {{a|Wonder Guard}} also retains its original effect: a Pokémon with this ability is immune to damage from attacks that are not [[super effective]].
  +
** {{p|Shedinja}} should learn {{m|Destiny Bond}} at level 1 in lieu of {{m|Scratch}}, {{m|Giga Drain}} by level-up instead of {{m|Mind Reader}}, and {{m|Mind Reader}} OR {{m|Miracle Eye}} by level-up instead of {{m|Fury Swipes}}, as well as picking up {{m|Strength Sap}} plus {{m|Extrasensory}} as its final level-up moves.
  +
** Shedinja cannot learn {{m|Will-O-Wisp}} by any means, including [[TM61]].
  +
** Boost Shedinja's base Special Defense (30) to 90 and Special Attack (30) to 90 as well as reducing its Defense (45) to 30 and Attack (90) to 50 to make Shedinja more [[special move|special]]-oriented.
  +
** ''PLEASE NOTE Given its unique evolution, Shedinja is not eligible to learn {{tt|Evo.|Learned upon evolving}}-moves.''
 
* {{p|Nosepass}} and {{p|Probopass}} – renamed ''Probonav'' – should learn {{m|Rock Throw}} at level 1 in lieu of {{m|Tackle}}, {{m|Smelling Salts}} (see ''Changes to Pokémon Moves'' section) by level-up instead of {{m|Power Gem}}, and {{m|Stealth Rock}} by level up in lieu of {{m|Stone Edge}}, as well as picking up {{m|Heavy Slam}} as their final level-up move. ''Probonav'' also picks up {{m|Magnet Bomb}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Tri Attack}}.
 
* {{p|Nosepass}} and {{p|Probopass}} – renamed ''Probonav'' – should learn {{m|Rock Throw}} at level 1 in lieu of {{m|Tackle}}, {{m|Smelling Salts}} (see ''Changes to Pokémon Moves'' section) by level-up instead of {{m|Power Gem}}, and {{m|Stealth Rock}} by level up in lieu of {{m|Stone Edge}}, as well as picking up {{m|Heavy Slam}} as their final level-up move. ''Probonav'' also picks up {{m|Magnet Bomb}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Tri Attack}}.
 
** '''{{p|Probopass}} is renamed ''Probonav''.'''
 
** '''{{p|Probopass}} is renamed ''Probonav''.'''
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** Boost ''Inari's'' Special Attack to 90 (+35) and Special Defense to 90 (+35) for a base stat total of 450.
 
** Boost ''Inari's'' Special Attack to 90 (+35) and Special Defense to 90 (+35) for a base stat total of 450.
 
* {{p|Gardevoir}} should be Female-only and {{p|Kirlia}} would have major gender differences.
 
* {{p|Gardevoir}} should be Female-only and {{p|Kirlia}} would have major gender differences.
  +
** {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} all join the [[Human-Like Egg Group]] and [[Grass Egg Group]].infern
 
* {{p|Volbeat}} is revamped as ''Candela, the Fire Beetle Pokémon'', which is {{t|Bug}}/{{type|Fire}}, while its female counterpart {{p|Illumise}} becomes the {{t|Bug}}/{{type|Electric}} ''Neon Beetle Pokémon''. Their movepools should reflect their updated typing.
 
* {{p|Volbeat}} is revamped as ''Candela, the Fire Beetle Pokémon'', which is {{t|Bug}}/{{type|Fire}}, while its female counterpart {{p|Illumise}} becomes the {{t|Bug}}/{{type|Electric}} ''Neon Beetle Pokémon''. Their movepools should reflect their updated typing.
   
Line 241: Line 278:
 
** {{p|Roserade}} now has the abilities {{a|Skill Link}} or {{a|Poison Point}} (see ''Changes to Battle Mechanics & Abilities'' section below).
 
** {{p|Roserade}} now has the abilities {{a|Skill Link}} or {{a|Poison Point}} (see ''Changes to Battle Mechanics & Abilities'' section below).
 
** Roserade should be more evenly balanced across Attack and Special Attack. Adjust its base Attack to 100 (+30), base Special Attack to 100 (-25), and Special Defense to 95 (-10) for a base stat total of 510.
 
** Roserade should be more evenly balanced across Attack and Special Attack. Adjust its base Attack to 100 (+30), base Special Attack to 100 (-25), and Special Defense to 95 (-10) for a base stat total of 510.
  +
* {{p|Carvanha}} and {{p|Sharpedo}} should both learn {{m|Pursuit}} by level-up instead of {{m|Screech}}, {{m|Nasty Plot}} by level-up in lieu of {{m|Ice Fang}}, {{m|Super Fang}} by level-up instead of {{m|Poison Fang}}, and {{m|Throat Chop}} or {{m|Facade}} by level-up in lieu of {{m|Night Slash}}.
  +
** {{p|Sharpedo}} should also learn {{m|Thunder Wave}} at level 1, {{m|Eerie Impulse}} by level-up in lieu of {{m|Taunt}}, and picks up {{m|Dive}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}}. {{p|Sharpedo}} also picks up {{m|Thrash}} as its final level-up move.
  +
** {{p|Carvanha}} and {{p|Sharpedo}} no longer learn {{m|Ice Fang}} or {{m|Poison Fang}} by level-up.
 
* [[Mega]] {{p|Aggron}} has the ability {{a|Solid Rock}} in lieu of {{a|Filter}}.
 
* [[Mega]] {{p|Aggron}} has the ability {{a|Solid Rock}} in lieu of {{a|Filter}}.
* {{p|Sableye}} now learns {{m|Geomancy}} by level-up in lieu of {{m|Zen Headbutt}} and {{m|Fairy Lock}} by level-up in lieu of {{m|Mean Look}}. Sableye also picks up {{m|Doom Desire}} as its final level-up move. (See ''Changes to Pokémon Moves'' section below.)
+
* {{p|Sableye}} now learns {{m|Geomancy}} by level-up in lieu of {{m|Zen Headbutt}} and {{m|Fairy Lock}} by level-up in lieu of {{m|Mean Look}}. Sableye also picks up the now-{{type|Fairy}} {{m|Doom Desire}} as its final level-up move. (See ''Changes to Pokémon Moves'' section below.)
  +
* {{p|Mawile}} now learns {{m|Disarming Voice}} by level-up in lieu of {{m|Fairy Wind}}. Mawile also picks up the now-{{type|Fairy}} {{m|Doom Desire}} as its final level-up move. (See ''Changes to Pokémon Moves'' section below.)
* {{p|Trapinch}} and {{p|Vibrava}} should both be {{t|Ground}}/{{t|Bug}}.
 
  +
** Instead of a boost to its base Defense stat, [[Mega]] {{p|Mawile}} gets a boost (+40) for its base Special Attack.
  +
** Mawile can pick up {{m|Clanging Scales}} as an [[Egg Move]] through {{p|Infernape}} or {{p|Infernape}}.
  +
* <del>{{p|Trapinch}} and {{p|Vibrava}} should both be {{t|Ground}}/{{t|Bug}}.</del>
  +
* <del>{{p|Trapinch}} is now {{t|Bug}}/{{type|Ground}}. {{p|Vibrava}} is now {{t|Bug}}/{{type|Flying}} and has the ability {{a|Sand Force}}. {{p|Flygon}} is now {{t|Dragon}}/{{type|Flying}} and has the ability {{a|Sand Force}}.</del>
  +
** {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].
  +
* {{p|Grumpig}} should learn the now-{{type|Fairy}} {{m|Luster Purge}} by level-up in lieu of {{m|Payback}}.
  +
* {{p|Seviper}} should trade 25 points from its base Special Attack stat (100) to boost its base Special Defense stat (60) to 85, making it more defensively formidable.
  +
** Seviper should gain {{a|Infiltrator}} as a second ability.
  +
** Now {{t|Poison}}/{{type|Dark}}, Seviper should learn {{m|Hone Claws}} by level-up in lieu of {{m|Swagger}}, {{m|Facade}} by level-up instead of {{m|Haze}}, {{m|Quash}} by level-up in lieu of {{m|Crunch}}, as well as {{m|Throat Chop}} by level-up instead of {{m|Belch}}. Seviper also picks up {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} as its final level-up moves.
  +
* {{p|Corphish}} and {{p|Crawdaunt}} should be {{t|Water}}/{{type|Ground}} and have the abilities {{a|Hyper Cutter}} or <del>{{a|Immunity}}</del> {{a|Filter}}.
  +
** Corphish and Crawdaunt should learn {{m|Crush Claw}} by level-up in lieu of {{m|Vice Grip}}, {{m|Aqua Jet}} by level-up instead of {{m|Bubble Beam}}, {{m|Mud Shot}} by level-up in lieu of {{m|Night Slash}}, {{m|Dig}} by level-up instead of {{m|Taunt}}, {{m|Hone Claws}} by level-up instead of {{m|Swords Dance}}, {{m|Shell Smash}} by level-up instead of {{m|Crunch}}, and {{m|Bulldoze}} by level-up instead of {{m|Guillotine}}.
  +
** Corphish can also pick up ''Sand Pit'' and {{m|Brine}} as [[Egg Move]]s through the {{p|Krabby}} evolutionary line.
  +
** Boost Crawdaunt's base Special Defense to at least 85 (+30), reduce its base HP to 60 (-3), and increase boost its base Speed to 70 (+15) for a base stat total of 510 (now same as Kingler, see above).
 
* {{p|Cacnea}} and {{p|Cacturne}} should learn ''Dust Devil'' by level-up in lieu of {{m|Cotton Spore}} and {{m|Punishment}} in lieu of {{m|Destiny Bond}}.
 
* {{p|Cacnea}} and {{p|Cacturne}} should learn ''Dust Devil'' by level-up in lieu of {{m|Cotton Spore}} and {{m|Punishment}} in lieu of {{m|Destiny Bond}}.
 
** Considering that {{p|Cacnea}} and {{p|Cacturne}} are based on {{wp|Cactus|desert plants known for their high water-retention ability}}, {{p|Cacnea}} and {{p|Cacturne}} would have access to the ability {{a|Storm Drain}} as well.
 
** Considering that {{p|Cacnea}} and {{p|Cacturne}} are based on {{wp|Cactus|desert plants known for their high water-retention ability}}, {{p|Cacnea}} and {{p|Cacturne}} would have access to the ability {{a|Storm Drain}} as well.
  +
** Make Cacturne more defensively formidable: reduce its base Attack (115) to 100 and base Special Attack (115) to 90 to boost its base Defense (60) to 90 and base Special Defense to 70 for a base stat total of 475.
 
* {{p|Swablu}} now has the abilities {{a|Natural Cure}} or {{a|Serene Grace}}. {{p|Altaria}} now has the abilities {{a|Cloud Nine}} or {{a|Serene Grace}}.
 
* {{p|Swablu}} now has the abilities {{a|Natural Cure}} or {{a|Serene Grace}}. {{p|Altaria}} now has the abilities {{a|Cloud Nine}} or {{a|Serene Grace}}.
 
* {{p|Zangoose}} can learn {{m|Cut}} but not {{m|Strength}}.
 
* {{p|Zangoose}} can learn {{m|Cut}} but not {{m|Strength}}.
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* {{p|Glalie}} should be Male-only and have the abilities {{a|Ice Body}} or {{a|Solid Rock}}. {{p|Froslass}} should be Female-only.
 
* {{p|Glalie}} should be Male-only and have the abilities {{a|Ice Body}} or {{a|Solid Rock}}. {{p|Froslass}} should be Female-only.
 
** {{p|Glalie}} is now {{t|Ice}}/{{type|Rock}}.
 
** {{p|Glalie}} is now {{t|Ice}}/{{type|Rock}}.
** {{p|Glalie}} picks up {{m|Stealth Rock}} and {{m|Rock Blast}} at level 1 in lieu of {{m|Sheer Cold}} and {{m|Powder Snow}}, {{m|Icicle Spear}} by level-up in lieu of {{m|Blizzard}}, and picks up {{m|Head Smash}} at its final level-up move.
+
** {{p|Glalie}} picks up {{m|Stealth Rock}} and {{m|Rock Blast}} at level 1 instead of {{m|Sheer Cold}} and {{m|Powder Snow}}, {{m|Icicle Spear}} by level-up in lieu of {{m|Blizzard}}, as well as picking up {{m|Head Smash}} at its final level-up move.
 
* {{p|Spheal}}, {{p|Sealeo}}, and {{p|Walrein}} all the abilities {{a|Thick Fat}} or {{a|Slush Rush}}; {{a|Refrigerate}} is their hidden ability. {{p|Spheal}}, {{p|Sealeo}}, and {{p|Walrein}} should all learn {{m|Mist}} by level-up in lieu of {{m|Rollout}}. Walrein also picks up {{m|Belly Drum}} and {{m|Icicle Spear}} at level 1 as well as {{m|Heavy Slam}} as its final level-up move.
 
* {{p|Spheal}}, {{p|Sealeo}}, and {{p|Walrein}} all the abilities {{a|Thick Fat}} or {{a|Slush Rush}}; {{a|Refrigerate}} is their hidden ability. {{p|Spheal}}, {{p|Sealeo}}, and {{p|Walrein}} should all learn {{m|Mist}} by level-up in lieu of {{m|Rollout}}. Walrein also picks up {{m|Belly Drum}} and {{m|Icicle Spear}} at level 1 as well as {{m|Heavy Slam}} as its final level-up move.
 
** {{p|Sealeo}} picks up {{m|Dive}} and {{p|Walrein}} picks up {{m|Surf}} as {{tt|Evo.|Learned upon evolving}}-moves.
 
** {{p|Sealeo}} picks up {{m|Dive}} and {{p|Walrein}} picks up {{m|Surf}} as {{tt|Evo.|Learned upon evolving}}-moves.
 
** {{p|Spheal}} can learn {{m|Icicle Spear}} as an [[Egg Move]].
 
** {{p|Spheal}} can learn {{m|Icicle Spear}} as an [[Egg Move]].
* {{p|Jirachi}} should be {{t|Fairy}}/{{t|Steel}}. {{p|Jirachi}} should learn {{m|Fairy Wind}} by level-up in lieu of {{m|Confusion}}, {{m|Misty Terrain}} by level-up in lieu of {{m|Refresh}}, {{m|Meteor Mash}} by level-up in lieu of {{m|Last Resort}}, and {{m|Flash Cannon}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Jirachi also learns {{m|Metal Burst}}, {{m|Sweet Kiss}}, {{m|Cosmic Power}}, and {{m|Baton Pass}} at level 1.
+
* {{p|Jirachi}} should be {{t|Fairy}}/{{t|Steel}}. {{p|Jirachi}} should learn <del>{{m|Fairy Wind}} by level-up in lieu of {{m|Confusion}},</del> {{m|Misty Terrain}} by level-up in lieu of {{m|Refresh}}, {{m|Flash Cannon}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Gravity}}, {{m|Meteor Mash}} by level-up in lieu of {{m|Last Resort}}, and {{m|Flash Cannon}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Jirachi also learns {{m|Metal Burst}}, {{m|Sweet Kiss}}, {{m|Cosmic Power}}, and {{m|Baton Pass}} at level 1.
  +
** Jirachi no longer learns {{m|Confusion}} by level-up.
  +
** {{m|Lucky Chant}}, {{m|Sweet Kiss}}, {{m|Doom Desire}}, and {{m|Swift}} are all now {{type|Fairy}} moves (see ''Changes to Pokémon Moves'' section below).
  +
* {{p|Infernape}} is now known as the ''Golden Monkey Pokémon'' and should learn the now-{{type|Steel}} move {{m|Clanging Scales}} by level-up in lieu of {{m|Punishment}} and {{m|Close Combat}} by level-up in lieu of {{m|Fire Spin}}. Infernape should also pick up {{m|Meteor Mash}} and {{m|Detect}} at level 1 in lieu of {{m|Flare Blitz}}.
  +
** {{m|Brick Break}} should also be added to Infernape's level-up movelist.
  +
** {{p|Monferno}} should learn {{m|Karate Chop}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Mach Punch}}. {{p|Infernape}} should learn {{m|Mach Punch}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Close Combat}}.
  +
** {{p|Chimchar}} also picks up {{m|Covet}} and {{m|Play Rough}} as [[Egg Move]]s.
 
* {{p|Staraptor}} now has the abilities {{a|Moxie}} or {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below). Staraptor should learn {{m|Pluck}} at level 1 in lieu of {{m|Growl}}, {{m|Sky Drop}} by level-up in lieu of {{m|Take Down}}, and {{m|Sky Attack}} by level-up in lieu of {{m|Brave Bird}}.
 
* {{p|Staraptor}} now has the abilities {{a|Moxie}} or {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below). Staraptor should learn {{m|Pluck}} at level 1 in lieu of {{m|Growl}}, {{m|Sky Drop}} by level-up in lieu of {{m|Take Down}}, and {{m|Sky Attack}} by level-up in lieu of {{m|Brave Bird}}.
 
** {{p|Staraptor}} should learn {{m|Pursuit}} at level 1 in lieu of {{m|Tackle}} as well as an {{tt|Evo.|Learned upon evolving}}-move.
 
** {{p|Staraptor}} should learn {{m|Pursuit}} at level 1 in lieu of {{m|Tackle}} as well as an {{tt|Evo.|Learned upon evolving}}-move.
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** Cranidos and Rampardos gain a second ability in {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.
 
** Cranidos and Rampardos gain a second ability in {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.
 
** Cranidos and Rampardos learn {{m|Wild Charge}} and {{m|Flame Charge}} by [[TM]] if lieu of {{m|Thunderbolt}}, {{m|Thunder}}, {{m|Flamethrower}}, and {{m|Fire Blast}}.
 
** Cranidos and Rampardos learn {{m|Wild Charge}} and {{m|Flame Charge}} by [[TM]] if lieu of {{m|Thunderbolt}}, {{m|Thunder}}, {{m|Flamethrower}}, and {{m|Fire Blast}}.
  +
** Reduce Rampardos' base HP (97) to 72, base Attack (165) to <del>163</del> 158, and base Special Attack (65) to 50 as well as boosting its base Defense (60) to 80, base Special Defense (50) to 65, and base Speed (58) to 65 for a base stat total of <del>495</del> 490.
 
* {{p|Shieldon}} and {{p|Bastiodon}} should learn {{m|Rock Tomb}} by level-up in lieu of {{m|Taunt}} (see ''Changes to Pokémon Moves'' section), {{m|Bulldoze}} by level-up in lieu of {{m|Take Down}}, and {{m|Stealth Rock}} by level-up in lieu of {{m|Endure}}.
 
* {{p|Shieldon}} and {{p|Bastiodon}} should learn {{m|Rock Tomb}} by level-up in lieu of {{m|Taunt}} (see ''Changes to Pokémon Moves'' section), {{m|Bulldoze}} by level-up in lieu of {{m|Take Down}}, and {{m|Stealth Rock}} by level-up in lieu of {{m|Endure}}.
 
** {{p|Shieldon}} and {{p|Bastiodon}} now have the abilities {{a|Solid Rock}} or {{a|Sap Sipper}} (''Herbivorous'').
 
** {{p|Shieldon}} and {{p|Bastiodon}} now have the abilities {{a|Solid Rock}} or {{a|Sap Sipper}} (''Herbivorous'').
  +
** Reduce Bastiodon's base Defense (168) to 163, base Special Attack (47) to 30, and base Special Defense (138) to 110 as well as boosting its base HP (60) to 75, base Attack (52) to 70, and base Speed (30) to 47 for a base stat total of 495.
 
* Male {{p|Burmy}} evolve into a {{t|Bug}}/{{type|Fire}} {{p|Mothim}} during [[Time#Time-based evolutions|day]] or a {{t|Bug}}/{{type|Ice}} {{p|Mothim}} at [[Time#Time-based evolutions|night]]. Each form receives a slightly different movelist to reflect their updated typing.
 
* Male {{p|Burmy}} evolve into a {{t|Bug}}/{{type|Fire}} {{p|Mothim}} during [[Time#Time-based evolutions|day]] or a {{t|Bug}}/{{type|Ice}} {{p|Mothim}} at [[Time#Time-based evolutions|night]]. Each form receives a slightly different movelist to reflect their updated typing.
 
** {{t|Bug}}/{{type|Fire}} Mothim should learn {{m|Ember}} by level-up in lieu of {{m|Hidden Power}}, {{m|Will-O-Wisp}} by level-up in lieu of {{m|Confusion}}, {{m|Fire Spin}} by level-up in lieu of {{m|Poison Powder}}, {{m|Morning Sun}} by level-up in lieu of {{m|Psybeam}}, {{m|Silver Wind}} by level-up in lieu of {{m|Camouflage}}, and <del>{{m|Fiery Dance}} (or {{m|Flame Burst}})</del> ''Wicked Flame'' by level-up in lieu of {{m|Psychic}}.
 
** {{t|Bug}}/{{type|Fire}} Mothim should learn {{m|Ember}} by level-up in lieu of {{m|Hidden Power}}, {{m|Will-O-Wisp}} by level-up in lieu of {{m|Confusion}}, {{m|Fire Spin}} by level-up in lieu of {{m|Poison Powder}}, {{m|Morning Sun}} by level-up in lieu of {{m|Psybeam}}, {{m|Silver Wind}} by level-up in lieu of {{m|Camouflage}}, and <del>{{m|Fiery Dance}} (or {{m|Flame Burst}})</del> ''Wicked Flame'' by level-up in lieu of {{m|Psychic}}.
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** {{p|Cherrim}}'s ability is now {{a|Serene Grace}}.
 
** {{p|Cherrim}}'s ability is now {{a|Serene Grace}}.
 
** <del>Reduce Cherrim's base Speed to 60 (-25) for a base stat total of 425.</del> Reduce Cherrim's base Speed to 60 (-25), boost Special Attack to 90 (+3), and increase Special Defense to 80 (+2) for a base stat total of 430.
 
** <del>Reduce Cherrim's base Speed to 60 (-25) for a base stat total of 425.</del> Reduce Cherrim's base Speed to 60 (-25), boost Special Attack to 90 (+3), and increase Special Defense to 80 (+2) for a base stat total of 430.
  +
* {{p|Glameow}} now has the abilities {{a|Contrary}} or {{a|Limber}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Purugly}} now has the abilities {{a|Contrary}} or {{a|Fur Coat}}.
 
* {{p|Hippopotas}} and {{p|Hippowdon}} gain a second ability in {{a|Arena Trap}}.
 
* {{p|Hippopotas}} and {{p|Hippowdon}} gain a second ability in {{a|Arena Trap}}.
 
* Possibly based on the Egyptian god of funerals and the afterlife, {{wp|Anubis}}, {{p|Lucario}} should be {{t|Ghost}}/{{t|Fighting}}.
 
* Possibly based on the Egyptian god of funerals and the afterlife, {{wp|Anubis}}, {{p|Lucario}} should be {{t|Ghost}}/{{t|Fighting}}.
 
* {{p|Lucario}} should learn {{m|Shadow Claw}} by level-up in lieu of {{m|Metal Claw}}, {{m|Spirit Shackle}} by level-up in lieu of {{m|Dragon Pulse}}, and {{m|Phantom Force}} by level-up in lieu of {{m|Extreme Speed}}. Lucario now learns {{m|Destiny Bond}} at level 1.
 
* {{p|Lucario}} should learn {{m|Shadow Claw}} by level-up in lieu of {{m|Metal Claw}}, {{m|Spirit Shackle}} by level-up in lieu of {{m|Dragon Pulse}}, and {{m|Phantom Force}} by level-up in lieu of {{m|Extreme Speed}}. Lucario now learns {{m|Destiny Bond}} at level 1.
 
** {{p|Riolu}} now has the abilities {{a|Synchronize}} or {{a|Vital Spirit}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Lucario}} now has the abilities <del>{{a|Justified}}</del> {{a|Synchronize}} or {{a|Soul-Heart}}.
 
** {{p|Riolu}} now has the abilities {{a|Synchronize}} or {{a|Vital Spirit}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Lucario}} now has the abilities <del>{{a|Justified}}</del> {{a|Synchronize}} or {{a|Soul-Heart}}.
  +
* {{p|Croagunk}} and {{p|Toxicroak}} are now known as the ''Poison Dart Pokémon''.
  +
** {{p|Croagunk}} and {{p|Toxicroak}} should learn {{m|Karate Chop}} by level-up in lieu of {{m|Mud-Slap}}, {{m|Mud-Slap}} by level-up in lieu of {{m|Feint Attack}}, {{m|Jump Kick}} by level-up in lieu of {{m|Mud Bomb}}, <del>{{m|Smelling Salts}}</del> {{m|Toxic Spikes}} by level-up in lieu of {{m|Sludge Bomb}}, {{m|Venom Drench}} by level-up in lieu of {{m|Belch}}, and {{m|Cross Poison}} by level-up in lieu of {{m|Flatter}}. Toxicroak and Croagunk also pick up {{m|Acid Armor}} at level 1 as well as {{m|Mega Kick}} as their final level-up move.
  +
** Toxicroak should also pick up {{m|Facade}} at level 1 as well as learning {{m|Assurance}} by level-up in lieu of {{m|Revenge}}.
  +
** Croagunk also picks up {{m|Belch}} and {{m|Cross Poison}} as [[Egg Move]]s.
 
* {{p|Cresselia}} should be {{type|Fairy}}.
 
* {{p|Cresselia}} should be {{type|Fairy}}.
  +
* {{p|Uxie}}, {{p|Mesprit}}, and {{p|Azelf}} should all be {{type|Fairy}}.
* {{p|Samurott}} should be {{t|Water}}/{{t|Fighting}}. Samurott should learn {{m|Sacred Sword}} by level-up in lieu of {{m|Encore}}, {{m|Waterfall}} by level-up in lieu of {{m|Aqua Tail}}, {{m|Reversal}} by level-up in lieu of {{m|Retaliate}}, and {{m|X-Scissor}} by level-up in lieu of {{m|Swords Dance}}.
 
  +
* {{p|Dialga}} is now {{t|Psychic}}/{{type|Steel}} and its [[signature move]] {{m|Roar of Time}} should be {{type|Psychic}}.
  +
* {{p|Palkia}} is now {{t|Psychic}}/{{type|Dragon}} and its [[signature move]] {{m|Spacial Rend}} should be {{type|Psychic}}.
  +
* {{p|Victini}} should be {{t|Fire}}/{{type|Flying}} <del>or have ability {{a|Levitate}}</del>. Victini should also learn {{m|Helping Hand}} at level 1, {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}}, {{m|Pluck}} by level-up in lieu of {{m|Confusion}}, <del>{{m|Assist}}</del>{{m|Defog}} by level-up instead of {{m|Headbutt}}, {{m|Baton Pass}} by level-up instead of {{m|Zen Headbutt}}, {{m|Acrobatics}}/{{m|Aerial Ace}} by level-up in lieu of {{m|Double-Edge}}, and {{m|Sacred Fire}} by level-up in lieu of {{m|Overheat}}.
  +
* {{p|Samurott}} should be {{t|Water}}/{{type|Fighting}}. Samurott should learn {{m|Sacred Sword}} by level-up in lieu of {{m|Encore}}, {{m|Waterfall}} by level-up in lieu of {{m|Aqua Tail}}, {{m|Reversal}} by level-up in lieu of {{m|Retaliate}}, and {{m|X-Scissor}} by level-up in lieu of {{m|Swords Dance}}.
 
** Furthermore, Samurott learns {{m|Swords Dance}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}}.
 
** Furthermore, Samurott learns {{m|Swords Dance}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}}.
 
** Samurott learns {{m|Retaliate}} and {{m|Counter}} at level 1.
 
** Samurott learns {{m|Retaliate}} and {{m|Counter}} at level 1.
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** {{p|Watchog}} also learns {{m|Low Sweep}} by level-up in lieu of {{m|Low Kick}} and {{m|Signal Beam}} by level-up in lieu of {{m|Nasty Plot}}.
 
** {{p|Watchog}} also learns {{m|Low Sweep}} by level-up in lieu of {{m|Low Kick}} and {{m|Signal Beam}} by level-up in lieu of {{m|Nasty Plot}}.
 
** {{p|Watchog}} picks up both {{m|Confuse Ray}} and {{m|Flash}} as {{tt|Evo.|Learned upon evolving}}-moves.
 
** {{p|Watchog}} picks up both {{m|Confuse Ray}} and {{m|Flash}} as {{tt|Evo.|Learned upon evolving}}-moves.
** {{p|Watchog}} now has the abilities {{a|Stakeout}} or an improved {{a|Illuminate}} (see ''Changes to Battle Mechanics & Abilities'' section below).
+
** {{p|Watchog}} now has the abilities {{a|Stakeout}} or an ''improved'' {{a|Illuminate}} (see ''Changes to Battle Mechanics & Abilities'' section below).
 
** {{p|Patrat}} also learns {{m|Screech}} by level-up in lieu of {{m|Nasty Plot}}.
 
** {{p|Patrat}} also learns {{m|Screech}} by level-up in lieu of {{m|Nasty Plot}}.
 
** {{p|Patrat}} can learn {{m|Hypnosis}} as an [[Egg Move]].
 
** {{p|Patrat}} can learn {{m|Hypnosis}} as an [[Egg Move]].
  +
* {{p|Lillipup}} and {{p|Herdier}} now have the abilities {{a|Scrappy}} or {{a|Vital Spirit}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Stoutland}} now has the abilities {{a|Thick Fat}} (replacing Scrappy) or {{a|Fur Coat}} (replacing Vital Spirit).
  +
* {{p|Purrloin}} now has the abilities {{a|Cute Charm}} or {{a|Frisk}}. {{p|Liepard}} now has the abilities {{a|Infiltrator}} (replacing Purrloin's Cute Charm) or {{a|Frisk}}.
  +
* {{p|Swoobat}} and {{p|Woobat}} should be {{t|Fairy}}/{{t|Flying}}.
  +
** {{p|Swoobat}} and {{p|Woobat}} should learn {{m|Swift}} at level 1 in lieu of {{m|Confusion}}, {{m|Sweet Kiss}} by level-up instead of {{m|Assurance}}, {{m|Air Slash}} by level-up in lieu of {{m|Air Cutter}}, {{m|Draining Kiss}} by level-up instead of {{m|Future Sight}}, an improved {{m|Razor Wind}} by level-up in lieu of {{m|Air Slash}}, {{m|Roost}} by level-up instead of {{m|Amnesia}}/{{m|Calm Mind}}, and {{m|Destiny Bond}} by level-up in lieu of {{m|Psychic}}. (Also see notes on Razor Wind and Air Slash under the ''Changes to Pokémon Moves'' section below.)
  +
** {{p|Swoobat}} also picks up {{m|Fairy Lock}} at level 1 and {{m|Play Rough}} as its final level-up move.
  +
** {{m|Sweet Kiss}} and {{m|Heart Stamp}} are now {{type|Fairy}} moves (see ''Changes to Pokémon Moves'' section below).
 
* {{p|Minccino}} and {{p|Cinccino}} are now both {{type|Ice}}. {{p|Minccino}} has the ability {{a|Pickup}}. {{p|Cinccino}} has the ability {{a|Fur Coat}}.
 
* {{p|Minccino}} and {{p|Cinccino}} are now both {{type|Ice}}. {{p|Minccino}} has the ability {{a|Pickup}}. {{p|Cinccino}} has the ability {{a|Fur Coat}}.
 
** Cinccino now evolves from Minccino when it is [[level]]ed up near an [[Ice Rock]] OR is levelled up having at least two levels of [[Affection]]. Cinccino shares Minccino's same movelist, including the following movelist changes:
 
** Cinccino now evolves from Minccino when it is [[level]]ed up near an [[Ice Rock]] OR is levelled up having at least two levels of [[Affection]]. Cinccino shares Minccino's same movelist, including the following movelist changes:
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** Reuniclus learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} at level 1 in lieu of {{m|Dizzy Punch}}. Reuniclus no longer learns {{m|Dizzy Punch}} by level-up.
 
** Reuniclus learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} at level 1 in lieu of {{m|Dizzy Punch}}. Reuniclus no longer learns {{m|Dizzy Punch}} by level-up.
 
* {{p|Deerling}} and {{p|Sawsbuck}} now learn {{m|Grass Whistle}} by level-up in lieu of learn {{m|Aromatherapy}}.
 
* {{p|Deerling}} and {{p|Sawsbuck}} now learn {{m|Grass Whistle}} by level-up in lieu of learn {{m|Aromatherapy}}.
* {{p|Galvantula}} now has the abilities <del>{{a|Volt Absorb}}</del> {{a|Static}} or {{a|Fur Coat}}.
+
* {{p|Galvantula}} now has the abilities <del>{{a|Volt Absorb}} {{a|Compound Eyes}}</del> {{a|Infiltrator}} or {{a|Fur Coat}}. {{p|Joltik}} now has the abilities <del>{{a|Volt Absorb}} {{a|Compound Eyes}}</del> {{a|Infiltrator}} or {{a|Static}}.
 
** {{p|Joltik}} and {{p|Galvantula}} should learn {{m|Pin Missile}} by level-up in lieu of {{m|Screech}}, {{m|Bounce}} by level-up in lieu of {{m|Slash}}, {{m|Venoshock}} by level-up in lieu of {{m|Signal Beam}}, {{m|Lunge}} by level-up in lieu of {{m|Agility}}, {{m|Eerie Impulse}} by level-up in lieu of {{m|Sucker Punch}}, and {{m|Giga Drain}} by level-up in lieu of {{m|Bug Buzz}}. <del>Galvantula picks up {{m|Eerie Impulse}} as an {{tt|Evo.|Learned upon evolving}}-move.</del> Galvantula also picks up {{m|Ion Deluge}} at level 1 (see ''Changes to Pokémon Moves section'' below).
 
** {{p|Joltik}} and {{p|Galvantula}} should learn {{m|Pin Missile}} by level-up in lieu of {{m|Screech}}, {{m|Bounce}} by level-up in lieu of {{m|Slash}}, {{m|Venoshock}} by level-up in lieu of {{m|Signal Beam}}, {{m|Lunge}} by level-up in lieu of {{m|Agility}}, {{m|Eerie Impulse}} by level-up in lieu of {{m|Sucker Punch}}, and {{m|Giga Drain}} by level-up in lieu of {{m|Bug Buzz}}. <del>Galvantula picks up {{m|Eerie Impulse}} as an {{tt|Evo.|Learned upon evolving}}-move.</del> Galvantula also picks up {{m|Ion Deluge}} at level 1 (see ''Changes to Pokémon Moves section'' below).
 
* {{p|Sandile}} and {{p|Krokorok}} are both {{type|Ground}} only, with the abilities {{a|Tinted Lens}} or {{a|Water Compaction}}. {{p|Krookodile}} now has the abilities {{a|Intimidate}} (see ''Changes to Battle Mechanics & Abilities'' section below) or {{a|Water Compaction}}.
 
* {{p|Sandile}} and {{p|Krokorok}} are both {{type|Ground}} only, with the abilities {{a|Tinted Lens}} or {{a|Water Compaction}}. {{p|Krookodile}} now has the abilities {{a|Intimidate}} (see ''Changes to Battle Mechanics & Abilities'' section below) or {{a|Water Compaction}}.
Line 392: Line 469:
 
** {{p|Mandibuzz}} no longer learns {{m|Mirror Move}} or {{m|Tailwind}} by level-up.
 
** {{p|Mandibuzz}} no longer learns {{m|Mirror Move}} or {{m|Tailwind}} by level-up.
 
* {{p|Zweilous}} picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Hydreigon}} picks up {{m|Venoshock}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Toxic Spikes}} or {{m|Toxic}} at level 1.
 
* {{p|Zweilous}} picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Hydreigon}} picks up {{m|Venoshock}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Toxic Spikes}} or {{m|Toxic}} at level 1.
  +
* <del>{{p|Victini}} now has the ability {{a|Levitate}}.</del>
 
* {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} all pick up {{m|Grass Whistle}} at level 1. {{p|Flabébé}} and {{p|Floette}} no longer learn {{m|Tackle}} or {{m|Solar Beam}} by level-up.
 
* {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} all pick up {{m|Grass Whistle}} at level 1. {{p|Flabébé}} and {{p|Floette}} no longer learn {{m|Tackle}} or {{m|Solar Beam}} by level-up.
 
** {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} all learn <del>{{m|Fleur Cannon}}</del> {{m|Dazzling Gleam}} by level-up in lieu of {{m|Moonblast}}.
 
** {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} all learn <del>{{m|Fleur Cannon}}</del> {{m|Dazzling Gleam}} by level-up in lieu of {{m|Moonblast}}.
 
** {{p|Flabébé}} now picks up {{m|Leech Seed}} as an [[Egg Move]].
 
** {{p|Flabébé}} now picks up {{m|Leech Seed}} as an [[Egg Move]].
  +
** {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} now have the ''improved'' ability {{a|Flower Gift}} ({{a|Flower Veil}} is no more! All prior instances of this ability become {{m|Flower Gift}}).
 
** The move {{m|Petal Blizzard}} is now {{type|Fairy}} (See ''Changes to Pokémon Moves'' section).
 
** The move {{m|Petal Blizzard}} is now {{type|Fairy}} (See ''Changes to Pokémon Moves'' section).
 
* {{p|Litleo}} and {{p|Pyroar}} now have the abilities <del>{{a|Moxie}}</del> {{a|Intimidate}} or {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Pyroar}} (both versions) are reclassified as {{t|Fire}}/{{t|Fighting}}.
 
* {{p|Litleo}} and {{p|Pyroar}} now have the abilities <del>{{a|Moxie}}</del> {{a|Intimidate}} or {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Pyroar}} (both versions) are reclassified as {{t|Fire}}/{{t|Fighting}}.
Line 400: Line 479:
 
** {{p|Pyroar}} should learn {{m|Low Sweep}} by level-up in lieu of {{m|Hyper Beam}} and {{m|Close Combat}} by level-up in lieu of {{m|Overheat}}. Furthermore, {{p|Pyroar}} should learn {{m|Submission}} as an {{tt|Evo.|Learned upon evolving}}-move.
 
** {{p|Pyroar}} should learn {{m|Low Sweep}} by level-up in lieu of {{m|Hyper Beam}} and {{m|Close Combat}} by level-up in lieu of {{m|Overheat}}. Furthermore, {{p|Pyroar}} should learn {{m|Submission}} as an {{tt|Evo.|Learned upon evolving}}-move.
 
** Pyroar also picks up {{m|Outrage}} as its final level-up move.
 
** Pyroar also picks up {{m|Outrage}} as its final level-up move.
** Boost {{p|Pyroar}}'s base stat total to 540: base Attack increased to 110 (+42), base Special Attack reduced to 100 (-9).
+
** <del>Boost {{p|Pyroar}}'s base Attack (68) to 110 and reduce its base Special Attack (109) to 100 for a base stat total of 540.</del>
  +
** Boost {{p|Pyroar}}'s base Attack (68) to 110 as well as reducing its base Special Attack (109) to 100 and Speed (106) to 86 for a base stat total of 520.
 
* {{p|Helioptile}} and {{p|Heliolisk}} now have the abilities {{a|Lightning Rod}} or {{a|Solar Power}} (see ''Changes to Battle Mechanics & Abilities'' section below).
 
* {{p|Helioptile}} and {{p|Heliolisk}} now have the abilities {{a|Lightning Rod}} or {{a|Solar Power}} (see ''Changes to Battle Mechanics & Abilities'' section below).
 
** Heliolisk picks up {{m|Solar Beam}} as an {{tt|Evo.|Learned upon evolving}}-move.
 
** Heliolisk picks up {{m|Solar Beam}} as an {{tt|Evo.|Learned upon evolving}}-move.
Line 409: Line 489:
 
** Helioptile picks up {{m|Weather Ball}} as an [[Egg Move]].
 
** Helioptile picks up {{m|Weather Ball}} as an [[Egg Move]].
 
* {{p|Carbink}} and {{p|Diancie}} both learn {{m|Geomancy}} at level 1 as well.
 
* {{p|Carbink}} and {{p|Diancie}} both learn {{m|Geomancy}} at level 1 as well.
  +
** {{p|Carbink}} picks up ''Lava Bomb'' as an [[Egg Move]].
  +
* {{p|Pumpkaboo}} and {{p|Gourgeist}} should learn {{m|Will-O-Wisp}} by level-up instead of {{m|Pain Split}} and ''Wicked Fire'' by level-up instead of learning {{m|Trick-or-Treat}} a third time. {{p|Gourgeist}} should also learn {{m|Shell Smash}} by level-up in lieu of learning {{m|Trick-or-Treat}} a fourth time.
  +
* {{p|Phantump}} and {{p|Trevenant}} should learn {{m|Hypnosis}} by level-up in lieu of {{m|Will-O-Wisp}}.
  +
** {{p|Phantump}} and {{p|Trevenant}} cannot learn {{m|Will-O-Wisp}} by any means, including [[TM61]].
 
* Xerneas should learn {{m|Jump Kick}} by level-up in lieu of {{m|Gravity}}, {{m|Sky Uppercut}} by level-up instead of {{m|Close Combat}}, {{m|Earth Power}} by level-up in lieu of {{m|Night Slash}}, and {{m|Power Gem}} by level-up instead of {{m|Giga Impact}}. {{p|Xerneas}} also learns {{m|Nature Power}} at level 1.
 
* Xerneas should learn {{m|Jump Kick}} by level-up in lieu of {{m|Gravity}}, {{m|Sky Uppercut}} by level-up instead of {{m|Close Combat}}, {{m|Earth Power}} by level-up in lieu of {{m|Night Slash}}, and {{m|Power Gem}} by level-up instead of {{m|Giga Impact}}. {{p|Xerneas}} also learns {{m|Nature Power}} at level 1.
 
** Xerneas no longer learns {{m|Take Down}} or {{m|Outrage}} by level-up.
 
** Xerneas no longer learns {{m|Take Down}} or {{m|Outrage}} by level-up.
* {{p|Incineroar}} learns {{m|Sucker Punch}} by level-up instead of {{m|Fury Swipes}}.
+
* <del>{{p|Incineroar}} learns {{m|Sucker Punch}} by level-up instead of {{m|Fury Swipes}}.</del>
  +
* {{p|Incineroar}} should learn {{m|Sucker Punch}} by level-up instead of {{m|Fury Swipes}}, {{m|Scary Face}} by level-up in lieu of {{m|Growl}}, {{m|Snarl}} by level-up instead of {{m|Lick}}, {{m|Circle Throw}} by level-up in lieu of {{m|Thrash}}, {{m|Revenge}} by level-up instead of {{m|Scary Face}}, and {{m|Submission}} by level-up in lieu of {{m|Outrage}} (see ''Changes to Pokémon Moves'' section below).
  +
** {{p|Incineroar}} also picks up {{m|Parting Shot}} as its final level-up move and learns {{m|Throat Chop}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Darkest Lariat}}. (Darkest Lariat is no more!)
  +
** {{p|Litten}}, {{p|Torracat}}, and {{p|Incineroar}} should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Double Kick}}.
  +
* Now known as the ''Astrigent Pokémon'', {{p|Tsareena}} is now {{t|Grass}}/{{type|Fighting}}.
  +
** {{p|Tsareena}} should learn {{m|Detect}}/{{m|Protect}} by level-up instead of {{m|Splash}}, {{m|Play Rough}} by level-up in lieu of {{m|Punishment}}, {{m|Rolling Kick}} by level-up in lieu of {{m|Stomp}}, {{m|Triple Kick}} by level-up instead of {{m|High Jump Kick}} (see ''Changes to Pokémon Moves'' section below), and {{m|Mega Kick}} by level-up in lieu of {{m|Leaf Storm}}.
  +
** {{p|Steenee}} now evolves into Tsareena leveling up while knowing {{m|Rolling Kick}} (Steenee and Tsareena no longer learn {{m|Stomp}} by level-up).
  +
** Tsareena now has the abilities {{a|Defiant}} (replacing Steenee's {{a|Leaf Guard}}) or ''Dazzle'' (replacing Steenee's {{a|Oblivious}}). (See note on ''Dazzle'' under the ''Changes to Battle Mechanics & Abilities'' section below.)
  +
** {{p|Bounsweet}}, {{p|Steenee}}, and Tsareena all learn {{m|Sweet Kiss}} in lieu of {{m|Teeter Dance}}.
 
* {{p|Minior}} also has a second ability in {{a|Solid Rock}} which prevents a form change into Core form by individual Minior with this ability. Minior gains {{a|Reckless}} or {{a|Rock Head}} as its hidden ability.
 
* {{p|Minior}} also has a second ability in {{a|Solid Rock}} which prevents a form change into Core form by individual Minior with this ability. Minior gains {{a|Reckless}} or {{a|Rock Head}} as its hidden ability.
 
* {{p|Minior}} should learn {{m|Smack Down}} by level-up in lieu of {{m|Rollout}}, {{m|Aerial Ace}} by level-up in lieu of {{m|Swift}}, {{m|Sky Attack}} by level-up in lieu of {{m|Take Down}}, {{m|Head Smash}} by level-up in lieu of {{m|Power Gem}}, and {{m|Meteor Mash}} by level-up instead of {{m|Double-Edge}}.
 
* {{p|Minior}} should learn {{m|Smack Down}} by level-up in lieu of {{m|Rollout}}, {{m|Aerial Ace}} by level-up in lieu of {{m|Swift}}, {{m|Sky Attack}} by level-up in lieu of {{m|Take Down}}, {{m|Head Smash}} by level-up in lieu of {{m|Power Gem}}, and {{m|Meteor Mash}} by level-up instead of {{m|Double-Edge}}.
** Furthermore, Minior learns {{m|Tailwind}}, {{m|Accelerock}}, and {{m|Vacuum Wave}} at level 1.
+
** Furthermore, Minior learns {{m|Tailwind}}, {{m|Accelerock}}, and {{m|Vacuum Wave}} at level 1.
 
** Minior no longer learns {{m|Defense Curl}}, {{m|Tackle}}, or {{m|Confuse Ray}}.
 
** Minior no longer learns {{m|Defense Curl}}, {{m|Tackle}}, or {{m|Confuse Ray}}.
 
* {{p|Pyukumuku}} now has the abilities {{a|Liquid Ooze}} or {{a|Aftermath}} (see ''Changes to Battle Mechanics & Abilities'' section below).
 
* {{p|Pyukumuku}} now has the abilities {{a|Liquid Ooze}} or {{a|Aftermath}} (see ''Changes to Battle Mechanics & Abilities'' section below).
  +
* {{p|Drampa}} is now {{t|Dragon}}/{{type|Flying}}.
  +
* {{p|Kommo-o}} is now {{t|Dragon}}/{{type|Steel}} and its [[signature move]] {{m|Clanging Scales}} should be {{type|Steel}}.
   
   
'''Changes to Evolution Mechanics'''
+
'''Changes to Ultra Beast Species'''
  +
* {{p|Cosmog}} and {{p|Cosmoem}} should both learn {{m|Teleport}} and {{m|Cosmic Power}} at level 1, {{m|Swift}} at level 10, <del>{{m|Baton Pass}}</del> {{m|Stored Power}} at level 20, {{m|Gravity}} at level 30, and {{m|Psychic}} at level 40.
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!)
 
  +
** {{p|Cosmog}} and {{p|Cosmoem}} should both have the ability {{a|Pure Power}} (see ''Changes to Battle Mechanics & Abilities'' section below).
* Male ''Nidodons'' evolve into ''Nidorex'' (male) leveling up while knowing {{m|Poison Jab}}. Female ''Nidodons'' evolve into ''Nidorex'' (male) leveling up while knowing {{m|Poison Fang}}.
 
  +
* {{p|Solgaleo}} is now {{t|Psychic}}/{{type|Fire}} and has the ability {{a|White Smoke}}.
** Male ''Nidodons'' learn {{m|Poison Jab}} at a much earlier level, ideally before Lv 40. Female ''Nidodons'' learn {{m|Poison Fang}} at a much earlier level, ideally before Lv 40.
 
  +
** {{p|Solgaleo}} should learn {{m|Heat Wave}} by level-up in lieu of {{m|Wake-Up Slap}}, {{m|Eruption}} by level-up instead of {{m|Metal Burst}}, and {{m|Sunny Day}} by level-up in lieu of {{m|Crunch}}. (Also see notes on {{m|Noble Roar}} and Eruption under the ''Changes to Pokémon Moves'' section below.)
* {{p|Growlithe}} now evolves into Arcanine given high [[friendship]].
 
  +
* {{p|Lunala}} is now {{t|Psychic}}/{{type|Fairy}} and has the ability ''Nocturnal'' (see ''Changes to Battle Mechanics & Abilities'' section below).
* {{p|Marowak}} is the male-only evolution of {{p|Cubone}}, whose mother ({{p|Kangaskhan}}) passes not long after raising it from infancy. Similarly, {{p|Kangaskhan}} is the female-only evolution of Cubone. Marowak generally live as solitary hunters (or in small packs of 2-4) whereas Kangaskhan live together in matriarchal herds (yes, think of real-world {{wp|Elephant|African elephants}}).
 
  +
** {{p|Lunala}} should learn {{m|Night Slash}} by level-up in lieu of {{m|Air Slash}}, {{m|Psychic Fangs}} by level-up instead of {{m|Shadow Ball}}, and ''Tidal Surge'' by level-up instead of {{m|Night Daze}}.
** Male Cubone still evolve into Marowak starting at level 28 but female Cubone evolve into Kangaskhan given high [[friendship]].
 
  +
* {{p|Nihilego}} is now {{t|Psychic}}/{{type|Dark}} and gains the second ability {{a|Clear Body}}. {{p|Nihilego}} should learn {{m|Acid Armor}} by level-up in lieu of {{m|Power Gem}}.
* {{p|Munna}} is now the baby-stage of {{p|Drowzee}} (Musharna is no more!)
 
  +
* {{p|Buzzwole}} gains the second ability <del>{{a|Huge Power}}</del> {{a|Regenerator}}.
** Munna evolves into Drowzee at level 26. Drowzee evolves into Hypno using a [[Dusk Stone]].
 
  +
** Buzzwole should learn {{m|Drain Punch}} by level-up in lieu of {{m|Focus Punch}}.
* Using a [[Leaf Stone]], {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)
 
  +
* {{p|Pheromosa}} is now {{t|Fairy}}/{{type|Fighting}} and gains the second ability <del>{{a|Speed Boost}}</del> <del>{{a|Marvel Scale}}</del> ''Dazzle'' (see ''Changes to Battle Mechanics & Abilities'' section below).
* Lickilicky is no more!
 
  +
* {{p|Celesteela}} is now {{type|Steel}} only and gains the second ability {{a|Levitate}}.
* Azurill is no more!
 
  +
* {{p|Kartana}} is now {{type|Grass}} only and gains the second ability {{a|Steelworker}} (see ''Changes to Battle Mechanics & Abilities section'' below).
* {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!). Absol is now {{t|Dark}}/{{type|Ice}}.
 
  +
* {{p|Guzzlord}} is now {{t|Psychic}}/{{type|Dark}} and gains the second ability {{a|Intimidate}}. {{p|Guzzlord}} should learn {{m|Spit Up}} by level-up in lieu of {{m|Dragon Rage}}, {{m|Psychic Fangs}} by level-up instead of {{m|Steamroller}}, {{m|Trick Room}} by level-up instead of {{m|Thrash}}, and {{m|Spacial Rend}} by level-up in lieu of {{m|Dragon Rush}}.
** Sneasel now evolves into Absol if [[level]]ed up while holding a [[Razor Claw]] at [[Time#Night|night]].
 
  +
* {{p|Necrozma}} is now {{t|Psychic}}/{{type|Electric}} and has the ability {{a|Filter}} in lieu of {{a|Prism Armor}}. ({{a|Prism Armor}} is no more!)
* {{p|Skitty}} (revamped {{type|Grass}}) + <del>[[Moon Stone]]</del> [[Thunder Stone]] → ''Inari'' (revamped {{t|Grass}}/{{type|Electric}} {{p|Delcatty}})
 
  +
* {{p|Poipole}} and {{p|Naganadel}} are now both {{t|Poison}}/{{type|Steel}} and gain the second ability {{a|Levitate}}.
* {{p|Roselia}} + <del>[[Shiny Stone]]</del> [[Moon Stone]] → {{p|Roserade}}
 
  +
* {{p|Stakataka}} is now {{t|Rock}}/{{type|Psychic}} and gains the second ability <del>{{a|Solid Rock}}</del> {{a|Mold Breaker}}.
* {{p|Snorunt}} (♀ only) + <del>[[Shiny Stone]]</del> [[Dusk Stone]] → {{p|Froslass}}
 
  +
* {{p|Blacephalon}} is now {{t|Fairy}}/{{type|Fire}} and gains the second ability {{a|Aftermath}} (see ''Changes to Battle Mechanics & Abilities'' section below).
* Male {{p|Burmy}} evolve into a {{t|Bug}}/{{type|Fire}} {{p|Mothim}} during [[Time#Time-based evolutions|day]] or a {{t|Bug}}/{{type|Ice}} {{p|Mothim}} at [[Time#Time-based evolutions|night]]. Each form receives a slightly different movelist to reflect their updated typing.
 
  +
* ''Should {{p|Heatran}} and {{p|Kyurem}} be retconned as an [[Ultra Beast]]???''
* {{p|Cherrim}} is now {{t|Grass}}/{{t|Fairy}}. Cherrim no longer has an "Overcast Form"; it appears in its "Sunshine Form" by default.
 
  +
** Cherrim now [[Evolution|evolves]] from Cherubi when leveled up with high [[friendship]] at [[Time#Time-based evolutions|night]].
 
  +
* <del>{{p|Cottonee}} + [[Dawn Stone]](no more [[Sun Stone]]) → {{p|Whimsicott}}</del>
 
  +
'''Other Regional Variants'''
* {{p|Cottonee}} now evolves into {{p|Whimsicott}} leveling up while knowing {{m|Whirlwind}}.
 
  +
* <del>{{p|Minccino}} + (no more [[Shiny Stone]]) [[Dawn Stone]] → {{p|Cinccino}}</del>
 
  +
{{rdexh|diamond|pearl|dexname={{color2|000|List of Pokémon by Sinnoh Pokédex number|Sdex}}}}
* Cinccino now evolves from Minccino when it is [[level]]ed up near an [[Ice Rock]] OR is levelled up having at least two levels of [[Affection]].
 
  +
{{rdex|029|029|Nidoran♀|1|Ice}}
* '''{{p|Darmanitan}} ''Zen Mode'' now constitutes a [[List of Pokémon with branched evolutions|branch evolution]], a separate {{t|Fire}}/{{type|Psychic}} Pokémon named ''Zendaruma''.'''
 
  +
{{rdex|032|032|Nidoran♂|1|Ice}}
** {{p|Darumaka}} + [[Fire Stone]] → {{p|Darmanitan}}
 
  +
{{rdex|030|030|Nidorina|1|Ice}}
** {{p|Darumaka}} + [[Moon Stone]] → ''Zendaruma''
 
  +
{{rdex|033|033|Nidorino|1|Ice}}
* {{p|Floette}} + <del>[[Shiny Stone]]</del> [[Dawn Stone]] → {{p|Florges}}
 
  +
{{rdex|031|031|Nidoqueen|2|Ice|Poison}}
  +
{{rdex|034|034|Nidoking|2|Ice|Poison}}
  +
{{rdex|072|072|Tentacool|2|Electric|Water}}
  +
{{rdex|073|073|Tentacruel|2|Electric |Water}}
  +
{{rdex|109|109|Koffing|1|Fire}}
  +
{{rdex|110|110|Weezing|1|Fire}}
  +
{{rdex|154|238|Smoochum|2|Water|Ghost}}
  +
{{rdex|124|124|Jynx|2|Water|Ghost}}
  +
{{rdex|015|163|Hoothoot|2|Ice|Flying}}
  +
{{rdex|016|164|Noctowl|2|Ice|Flying}}
  +
{{rdex|069|303|Mawile|2|Grass|Dark}}
  +
|- style="background:#FFF"
  +
| style="font-family:monospace" | #069
  +
| style="font-family:monospace" | #303
  +
| {{MSP|303M|Mawile}}
  +
| {{p|Mawile|Gorgonna (Mega Mawile)}}
  +
| style="text-align:center; background:#{{grass color}}" | [[Grass (type)|<span style="color:#FFF">Grass </span>]]
  +
| style="text-align:center; background:#{{dark color}}" | [[Dark (type)|<span style="color:#FFF">Dark</span>]]
  +
|}
  +
   
  +
* Both [[Nidoran]] variants have the ability {{a|Cheek Pouch}}. {{p|Nidorino}}- and {{p|Nidorina}}-variant have the ability {{a|Rough Skin}}. {{p|Nidoking}}- and {{p|Nidoqueen}}-variant have the ability <del>{{a|Poison Point}}</del> {{a|Heatproof}}.
  +
* {{p|Koffing}} and {{p|Weezing}}-variant have the ability {{a|Levitate}}.
  +
* {{p|Tentacool}} and {{p|Tentacruel}}-variant have the abilities <del>{{a|Clear Body}}</del> {{a|Illuminate}} or ''Dazzle''.
  +
* {{p|Smoochum}}-variant has the ability {{a|Cute Charm}}. {{p|Jynx}}-variant has the ability <del>{{a|Mummy}}</del> {{a|Cursed Body}}.
  +
* {{p|Hoothoot}} and {{p|Noctowl}}-variant have the abilities <del>{{a|Snow Cloak}}</del> {{a|Slush Rush}} or {{a|Keen Eye}} ({{wp|Snowy owl|snowy owls}} are almost exclusively diurnal hunters).
  +
* {{p|Mawile}}-variant has the abilities {{a|Cute Charm}} or {{a|Hyper Cutter}}. ''Gorgonna'' has the abilities ''Dazzle'' or <del>{{a|Pressure}}</del> {{a|Hyper Cutter}}.
   
'''Changes to Pokémon Moves'''
+
==Changes to Pokémon Moves==
* {{m|Vice Grip}} should be {{t|Steel}}-type and gain a boost from {{a|Tough Claws}}. Additionally, this move has a 30% chance of lowering the target's {{stat|Defense}} stat by one stage after each use.
+
* {{m|Vice Grip}} should be {{type|Steel}} and gain a boost from {{a|Tough Claws}}. Additionally, this move has a 30% chance of lowering the target's {{stat|Defense}} stat by one stage after each use.
  +
* '''{{m|Slash}} and {{m|Clanging Scales}} should be {{type|Steel}}.'''
 
* {{m|Vacuum Wave}} should be {{type|Flying}}.
 
* {{m|Vacuum Wave}} should be {{type|Flying}}.
* {{m|Headbutt}}, {{m|Thrash}}, and {{m|Skull Bash}} should all be {{type|Fighting}}.
+
* {{m|Teeter Dance}} should be {{type|Psychic}}.
  +
* {{m|Comet Punch}}, {{m|Headbutt}}, {{m|False Swipe}}, {{m|Thrash}}, and {{m|Skull Bash}} should all be {{type|Fighting}}.
  +
* '''{{m|Bulk Up}} should be {{type|Normal}}. Furthermore, this move now boosts the {{stat|Defense}} and {{stat|Special Defense}} of the user by one stage each.'''
  +
* Swap the effects of {{m|Calm Mind}} and {{m|Cosmic Power}} with one another.
  +
* '''{{m|Focus Energy}} should be {{type|Fighting}} and take on Bulk Up's (former) effects: raises the user's {{stat|Attack}} stat and {{stat|Defense}} stat by one stage each.'''
  +
** Furthermore, {{m|Focus Punch}} and {{m|Focus Blast}} can be used as a single-turn attack immediately after using Focus Energy.
  +
** All non-{{type|Fighting}} Pokémon have this move removed from their respective movelists.
  +
* The base power of {{m|Jump Kick}} is ''limited to 70'' and its crash damage from missing is now 1/4 of the damage it would have dealt, rounded down.
  +
* The base power of {{m|High Jump Kick}} is ''limited to 100'' and its crash damage from missing is now 1/2 of the damage it would have dealt, rounded down. However, similar to {{m|Sky Uppercut}}, this move can also hit Pokémon during the semi-invulnerable turns of {{m|Fly}}, {{m|Bounce}}, and {{m|Sky Drop}} – IGNORING any type resistance by the target.
  +
* '''{{m|Sky Uppercut}} IGNORES any type resistance by a target if this move lands during the semi-invulnerable turns of said target's attempt to use {{m|Fly}}, {{m|Bounce}}, or {{m|Sky Drop}}.'''
  +
* Reduce the accuracy of all {{type|Fighting}} moves with a base accuracy of 100% or 95% to 90% – EXCEPT for {{m|Mach Punch}}, {{m|Focus Punch}}, {{m|Focus Blast}}, {{m|Counter}}, and {{m|Close Combat}} (those moves retain a base accuracy of 100%).
  +
* If it hits, as a secondary effect {{m|Submission}} prevents the target from attacking during its next turn. If the user moves before the target, the target will <del>also</del> instead forfeit its move during the same turn.
  +
* {{m|Mega Kick}} should be {{type|Fighting}} with its base accuracy boosted to 85%.
  +
* The base power of {{m|Triple Kick}} should '''double''' with each successive strike: 15 the first strike, 30 the second strike, and 60 the third strike for a ''cumulative'' 105 base power. (Each of Triple Kick's strikes has a separate accuracy check. If any strike fails, the move ends.)
 
* {{m|Dream Eater}} and {{m|Aura Sphere}} should be {{t|Ghost}}-type.
 
* {{m|Dream Eater}} and {{m|Aura Sphere}} should be {{t|Ghost}}-type.
  +
* {{m|Roar of Time}} and {{m|Spacial Rend}} should both be {{type|Psychic}}.
 
* {{m|Perish Song}} should now be {{type|Ghost}} ({{type|Dark}}?) but can also be used against {{type|Normal}} targets.
 
* {{m|Perish Song}} should now be {{type|Ghost}} ({{type|Dark}}?) but can also be used against {{type|Normal}} targets.
 
* {{m|Mud Bomb}} is no more! All prior instances of Mud Bomb become {{m|Mud Shot}}. Also, the accuracy of {{m|Mud Shot}} is decreased to 90%.
 
* {{m|Mud Bomb}} is no more! All prior instances of Mud Bomb become {{m|Mud Shot}}. Also, the accuracy of {{m|Mud Shot}} is decreased to 90%.
  +
* '''{{m|Echoed Voice}} should be renamed ''Crescendo''.'''
 
* {{m|Wake-Up Slap}} is now {{type|Normal}}.
 
* {{m|Wake-Up Slap}} is now {{type|Normal}}.
* {{m|Facade}}, {{m|Haze}}, {{m|Heal Block}}, and {{m|Oblivion Wing}} should all be {{t|Dark}}-type.
+
* {{m|Facade}}, {{m|Haze}}, <del>{{m|Heal Block}},</del> and {{m|Oblivion Wing}} should all be {{t|Dark}}-type.
* '''{{m|Doom Desire}}, {{m|Heart Stamp}}, {{m|Heart Swap}}, {{m|Lucky Chant}}, {{m|Healing Wish}}, {{m|Lunar Dance}}, {{m|Petal Blizzard}}, {{m|Dizzy Punch}}, <del>{{m|Wake-Up Slap}},</del> {{m|Disable}}, {{m|Mimic}}, and {{m|Mirror Move}} should all be {{type|Fairy}}.'''
+
* '''{{m|Heart Stamp}}, {{m|Heart Swap}}, {{m|Lucky Chant}}, {{m|Healing Wish}}, {{m|Heal Pulse}}, {{m|Heal Block}}, {{m|Doom Desire}}, {{m|Mist Ball}}, {{m|Luster Purge}}, {{m|Lunar Dance}}, {{m|Petal Blizzard}}, {{m|Dizzy Punch}}, {{m|Assist}}, {{m|Swift}}, <del>{{m|Wake-Up Slap}},</del> <del>{{m|Baton Pass}},</del> <del>{{m|Comet Punch}},</del> {{m|Disable}}, {{m|Mimic}}, {{m|Role Play}}, and {{m|Mirror Move}} should all be {{type|Fairy}}.'''
  +
** {{m|Dizzy Punch}} is now available via [[TM48]], replacing {{m|Round}}. Dizzy Punch now has a '''50% chance''' of {{status|Confusion|confusing}} the target.
* '''{{m|Echoed Voice}} should be renamed ''Crescendo''.'''
 
  +
* '''{{m|Swift}} should also be {{type|Fairy}}.'''
* {{m|Fairy Lock}} prevents all Pokémon on the field from switching out or fleeing during their next turn ({{type|Ghost}} Pokémon are unaffected). As an additional effect, {{type|Poison}} moves only inflict normal damage (×1) against {{type|Fairy}} Pokémon in battle while this move is in effect.
 
  +
** {{m|Fairy Wind}} is no more! All prior instances of {{m|Fairy Wind}} become {{m|Swift}}. Furthermore, all non-{{type|Fairy}} Pokémon – except for {{p|Uxie}}, {{p|Mesprit}}, {{p|Azelf}}, and {{p|Minior}} – have the original move {{m|Swift}} removed from their respective movelists.
 
* {{m|Lucky Chant}} prevents opponents from landing critical hits on the user's party for five turns. As an additional effect, damage from super-effective moves against {{type|Fairy}} Pokémon in battle is reduced to normal damage (×1) while this move is in effect.
 
* {{m|Lucky Chant}} prevents opponents from landing critical hits on the user's party for five turns. As an additional effect, damage from super-effective moves against {{type|Fairy}} Pokémon in battle is reduced to normal damage (×1) while this move is in effect.
  +
* {{m|Fairy Lock}} prevents all Pokémon on the field from switching out or fleeing during their next turn ({{type|Ghost}} Pokémon are unaffected). As an additional effect, {{type|Poison}} moves only inflict normal damage (×1) against {{type|Fairy}} Pokémon in battle while this move is in effect.
 
* {{m|Charm}} lowers the {{stat|Attack}} stat of the target by two stages. As an additional effect, the target cannot inflict super-effective damage during the turn this move is in effect.
 
* {{m|Charm}} lowers the {{stat|Attack}} stat of the target by two stages. As an additional effect, the target cannot inflict super-effective damage during the turn this move is in effect.
 
** <del>Furthermore, {{m|Charm}} can end/undo the effects of {{m|Curse}} and {{m|Curse}} can end/undo the effects of {{m|Charm}} – in-battle message will read "Eevee's Charm removed (the target's) Curse" (???)</del>
 
** <del>Furthermore, {{m|Charm}} can end/undo the effects of {{m|Curse}} and {{m|Curse}} can end/undo the effects of {{m|Charm}} – in-battle message will read "Eevee's Charm removed (the target's) Curse" (???)</del>
Line 468: Line 606:
 
** All four moves can receive a boost from {{m|Defense Curl}}.
 
** All four moves can receive a boost from {{m|Defense Curl}}.
 
* '''{{m|Muddy Water}} is now {{type|Ground}}''' and becomes a damage-dealing variation of {{m|Mud Sport}} – ie, in addition to inflicting damage on all adjacent opponents, this move reduces the base power of {{type|Electric}} moves by 50% on both sides in battle for five turns (even if the user switches out). Also, the accuracy of {{m|Muddy Water}} is increased to 90%.
 
* '''{{m|Muddy Water}} is now {{type|Ground}}''' and becomes a damage-dealing variation of {{m|Mud Sport}} – ie, in addition to inflicting damage on all adjacent opponents, this move reduces the base power of {{type|Electric}} moves by 50% on both sides in battle for five turns (even if the user switches out). Also, the accuracy of {{m|Muddy Water}} is increased to 90%.
  +
* <del>{{m|Sky Attack}} is no more! All prior instances of this move become {{m|Fly}}.</del>
* {{m|Cross Poison}} deals damage and now has a '''30% chance''' of {{status|poison}}ing the target. Furthermore, its base power is doubled if the target is {{status|poisoned}}, but it will also cure the target of paralysis. This move's accuracy is reduced to '''90%'''.
 
  +
* The initial 'charging turn' of {{m|Sky Attack}} becomes a {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} similar to {{m|Fly}}. In effect, Sky Attack is now a stronger version of Fly.
  +
* As an additional effect, the moves {{m|Lock-On}} and {{m|Mind Reader}} allow the user to bypass an opponent's {{m|Substitute}} to attack the target directly during the following turn. Furthermore, {{m|Lock-On}} and {{m|Mind Reader}} allow the user's next move to hit the target during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}/{{m|Sky Attack}}, {{m|Sky Drop}}, {{m|Bounce}}, {{m|Dig}}, {{m|Dive}}, {{m|Phantom Force}}, or {{m|Shadow Force}}
  +
* As an additional effect, the moves {{m|Odor Sleuth}}, {{m|Foresight}}, and {{m|Miracle Eye}} will cause the target's {{m|Substitute}} to fade immediately.
  +
* {{m|Cross Poison}} deals damage and now has a '''30% chance''' of {{status|poison}}ing the target. Furthermore, its base power is doubled if the target is {{status|poisoned}}, but it will also cure the target of poison. This move's accuracy is reduced to '''90%'''.
 
* The base power of {{m|Leech Life}} is '''limited to 40''' and 75% of the damage dealt to the target is restored to the user – effectively a {{type|Bug}} variation of {{m|Draining Kiss}}.
 
* The base power of {{m|Leech Life}} is '''limited to 40''' and 75% of the damage dealt to the target is restored to the user – effectively a {{type|Bug}} variation of {{m|Draining Kiss}}.
 
* The effects of {{m|Electrify}} are folded into {{m|Ion Deluge}} under a single move, an ''improved'' {{m|Ion Deluge}} – ie, Ion Deluge is an increased [[priority]] move (+1) that makes the target's move {{type|Electric}} for that turn, even if it is a [[status move]]. Furtheremore, Ion Deluge causes all {{type|Normal}} moves (including [[status move]]s) to instead become {{type|Electric}} for the remainder of the current turn.
 
* The effects of {{m|Electrify}} are folded into {{m|Ion Deluge}} under a single move, an ''improved'' {{m|Ion Deluge}} – ie, Ion Deluge is an increased [[priority]] move (+1) that makes the target's move {{type|Electric}} for that turn, even if it is a [[status move]]. Furtheremore, Ion Deluge causes all {{type|Normal}} moves (including [[status move]]s) to instead become {{type|Electric}} for the remainder of the current turn.
Line 476: Line 618:
 
** Surf can be executed immediately if ''Tidal Surge'' [[terrain]] is in effect.
 
** Surf can be executed immediately if ''Tidal Surge'' [[terrain]] is in effect.
 
* {{m|Force Palm}} <del>now inflicts damage as a special move using the user's {{stat|Attack}} base stat</del> is now a [[special move|special]] {{type|Fighting}} attack but is also grants STAB-boost if the user is {{type|Psychic}} (this STAB-boost is not stackable, ie a dual {{t|Fighting}}/{{type|Psychic}} will not get a double STAB-boost). That said, Force Palm retains its secondary effect: 30% chance of {{status|Paralysis|paralyzing}} the target.
 
* {{m|Force Palm}} <del>now inflicts damage as a special move using the user's {{stat|Attack}} base stat</del> is now a [[special move|special]] {{type|Fighting}} attack but is also grants STAB-boost if the user is {{type|Psychic}} (this STAB-boost is not stackable, ie a dual {{t|Fighting}}/{{type|Psychic}} will not get a double STAB-boost). That said, Force Palm retains its secondary effect: 30% chance of {{status|Paralysis|paralyzing}} the target.
  +
** This move is now eligible for a boost from the ability {{a|Mega Launcher}} but is also blocked by the ability {{a|Bulletproof}}.
 
* '''{{m|Incinerate}} is renamed ''Wicked Flame'', which now only hits any adjacent target (one at a time) and renders their held item un-usable unless the target switches out; however, any {{Berries}} held by the target are destroyed and cannot be cannot be recovered using {{m|Recycle}}, {{a|Pickup}}, or {{a|Harvest}}. As an additional effect, this move also grants STAB-boost if the user is {{type|Dark}} or {{type|Ghost}} (this STAB-boost is not stackable, ie a dual {{t|Fire}}/{{type|Dark}} will not get a double STAB-boost).'''
 
* '''{{m|Incinerate}} is renamed ''Wicked Flame'', which now only hits any adjacent target (one at a time) and renders their held item un-usable unless the target switches out; however, any {{Berries}} held by the target are destroyed and cannot be cannot be recovered using {{m|Recycle}}, {{a|Pickup}}, or {{a|Harvest}}. As an additional effect, this move also grants STAB-boost if the user is {{type|Dark}} or {{type|Ghost}} (this STAB-boost is not stackable, ie a dual {{t|Fire}}/{{type|Dark}} will not get a double STAB-boost).'''
* {{m|Smelling Salts}} is now a [[special move|status]] move that resets any stat reductions for the user and all allies to 0 as well as curing all instances of {{status|sleep}} or {{status|paralysis}} on the user's side of the field.
+
* {{m|Smelling Salts}} is now a {{type|Fighting}} [[special move|status]] move that resets any stat reductions for the user and all allies to 0 as well as curing all instances of {{status|sleep}} or {{status|paralysis}} on the user's side of the field.
 
** As long as no Pokémon on the user's side of the field has reduced stats or suffers from {{status|sleep}} or {{status|paralysis}}, using {{m|Smelling Salts}} (again) raises the accuracy of the user and all allies one level.
 
** As long as no Pokémon on the user's side of the field has reduced stats or suffers from {{status|sleep}} or {{status|paralysis}}, using {{m|Smelling Salts}} (again) raises the accuracy of the user and all allies one level.
  +
* {{m|Noble Roar}} (''War Cry'') now raises the {{stat|Attack}} and {{stat|Special Attack}} of the user and all allies by one stage. This move also heals the user and all allies of {{status|sleep}} (yes, the user may use this move while {{status|sleep|asleep}}).
** This move is now eligible for a boost from the ability {{a|Mega Launcher}} but is also blocked by the ability {{a|Bulletproof}}.
 
 
* "Razing the target with mystical multi-colored flames of great intensity", {{m|Sacred Fire}} now inflicts super-effective damage against {{type|Ghost}} and {{type|Dark}} targets as additional effects. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Phantom Force}} or {{m|Shadow Force}} and if it does, it will have its power doubled against said target.
 
* "Razing the target with mystical multi-colored flames of great intensity", {{m|Sacred Fire}} now inflicts super-effective damage against {{type|Ghost}} and {{type|Dark}} targets as additional effects. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Phantom Force}} or {{m|Shadow Force}} and if it does, it will have its power doubled against said target.
 
* "Slamming the target with a fire-proof tendrils to even snuff out fires", {{m|Frenzy Plant}} also inflicts super-effective damage against {{type|Fire}} targets as an additional effect. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dig}} and if it does, it will have its power doubled against said target.
 
* "Slamming the target with a fire-proof tendrils to even snuff out fires", {{m|Frenzy Plant}} also inflicts super-effective damage against {{type|Fire}} targets as an additional effect. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dig}} and if it does, it will have its power doubled against said target.
* "Razing the target with a powerful explosion", {{m|Blast Burn}} also inflicts super-effective damage against {{type|Water}} targets as an additional effect. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}, {{m|Sky Attack}}, {{m|Sky Drop}}, or {{m|Bounce}} and if it does, it will have its power doubled against said target.
+
* "Razing the target with a powerful explosion", {{m|Blast Burn}} also inflicts super-effective damage against {{type|Water}} targets as an additional effect. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}/{{m|Sky Attack}}, {{m|Sky Drop}}, or {{m|Bounce}} and if it does, it will have its power doubled against said target.
 
* {{m|Hydro Cannon}} is renamed ''Storm Surge''. "Crashing a giant wave onto a target with the force to uproot trees", ''Storm Surge'' also inflicts super-effective damage against {{type|Grass}} targets. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dive}}, and if it does, it will have its power doubled for that Pokémon.
 
* {{m|Hydro Cannon}} is renamed ''Storm Surge''. "Crashing a giant wave onto a target with the force to uproot trees", ''Storm Surge'' also inflicts super-effective damage against {{type|Grass}} targets. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dive}}, and if it does, it will have its power doubled for that Pokémon.
 
* {{m|Quash}} now has priority of +1, so it is used before all moves that do not have increased priority in a given turn. The success rate will be halved between successful uses of this move across consecutive turns.
 
* {{m|Quash}} now has priority of +1, so it is used before all moves that do not have increased priority in a given turn. The success rate will be halved between successful uses of this move across consecutive turns.
Line 488: Line 631:
 
* {{m|Rock Tomb}} should be the {{type|Rock}} counterpart of {{m|Metal Burst}}.
 
* {{m|Rock Tomb}} should be the {{type|Rock}} counterpart of {{m|Metal Burst}}.
 
* {{m|Razor Wind}} becomes a single-turn {{type|Flying}} move that inflicts damage and has a 30% chance of causing the target to {{status|flinch}}. More importantly, Razor Wind is also super-effective against {{type|Rock}} targets.
 
* {{m|Razor Wind}} becomes a single-turn {{type|Flying}} move that inflicts damage and has a 30% chance of causing the target to {{status|flinch}}. More importantly, Razor Wind is also super-effective against {{type|Rock}} targets.
** {{m|Air Cutter}} is no more!
+
** {{m|Air Cutter}} is no more! All prior instances of this move become Razor Wind.
  +
** Razor Wind targets all adjacent opponents.
** {{m|Air Slash}} is no more! All prior instances of this move become Razor Wind.
 
  +
** <del>{{m|Air Slash}} is no more! All prior instances of this move become Razor Wind.</del>
  +
** {{m|Air Slash}} takes on the effects of the former Air Cutter: deals damage and has an increased [[critical hit]] ratio. However, this move can only hit a single target at a time, including non-adjacent opponents in [[Triple Battle]]s.
 
* {{m|Leaf Tornado}} is no more! All prior instances of this move become {{m|Leaf Storm}}.
 
* {{m|Leaf Tornado}} is no more! All prior instances of this move become {{m|Leaf Storm}}.
 
** The base power of {{m|Leaf Storm}} is reduced to '''100''' and its PP is increased to 10 (max 16).
 
** The base power of {{m|Leaf Storm}} is reduced to '''100''' and its PP is increased to 10 (max 16).
* The effects of {{m|Sticky Web}} and {{m|Spider Web}} are combined into a single move, an ''improved'' {{m|Sticky Web}}. All prior instances of {{m|Spider Web}} become {{m|Sticky Web}}.
+
* <del>The effects of {{m|Sticky Web}} and {{m|Spider Web}} are combined into a single move, an ''improved'' {{m|Sticky Web}}. All prior instances of {{m|Spider Web}} become {{m|Sticky Web}}.</del>
** {{m|Sticky Web}} sets an [[List of moves that cause entry hazards|entry hazard]] around the opposing Pokémon, which lowers their {{stat|Speed}} stat by one stage upon switching in. It doesn't affect {{type|Flying}} Pokémon, Pokémon with the {{a|Levitate}} Ability, or Pokémon holding an [[Air Balloon]].
+
** <del>{{m|Sticky Web}} sets an [[List of moves that cause entry hazards|entry hazard]] around the opposing Pokémon, which lowers their {{stat|Speed}} stat by one stage upon switching in. It doesn't affect {{type|Flying}} Pokémon, Pokémon with the {{a|Levitate}} Ability, or Pokémon holding an [[Air Balloon]].</del>
** Pokémon with the Ability {{a|Clear Body}} and {{a|White Smoke}} will not have their Speed lowered, and Pokémon with the Ability {{a|Contrary}} will instead have their Speed raised by one stage. Sticky Web triggers the effects of the Abilities {{a|Defiant}} and {{a|Competitive}}.
+
** <del>Pokémon with the Ability {{a|Clear Body}} and {{a|White Smoke}} will not have their Speed lowered, and Pokémon with the Ability {{a|Contrary}} will instead have their Speed raised by one stage. Sticky Web triggers the effects of the Abilities {{a|Defiant}} and {{a|Competitive}}.
** However, Sticky Web also prevents all affected targets from switching out or fleeing (including via {{m|Teleport}}). It bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It will hit the target even if it has used {{m|Protect}} or {{m|Detect}}.
+
** However, Sticky Web also prevents all affected targets from switching out or fleeing (including via {{m|Teleport}}). It bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It will hit the target even if it has used {{m|Protect}} or {{m|Detect}}.</del>
** The moves {{m|Rapid Spin}} and {{m|Defog}} remove the effect of Sticky Web; Rapid Spin removes Sticky Web set around the user, while Defog removes Sticky Web set on both sides.
+
** <del>The moves {{m|Rapid Spin}} and {{m|Defog}} remove the effect of Sticky Web; Rapid Spin removes Sticky Web set around the user, while Defog removes Sticky Web set on both sides.</del>
 
* {{m|Brine}} is also super-effective against {{type|Steel}} targets.
 
* {{m|Brine}} is also super-effective against {{type|Steel}} targets.
 
* {{m|Scald}} is also super-effective against {{type|Grass}} and {{type|Ice}} Pokémon.
 
* {{m|Scald}} is also super-effective against {{type|Grass}} and {{type|Ice}} Pokémon.
Line 506: Line 651:
 
* {{m|Dark Pulse}} should be the {{type|Dark}} counterpart of {{m|Tri Attack}}, including secondary effects: '''30%''' chance of {{status|Paralysis|paralyzing}}, {{status|Freeze|freezing}}, or {{status|burn}}ing the target.
 
* {{m|Dark Pulse}} should be the {{type|Dark}} counterpart of {{m|Tri Attack}}, including secondary effects: '''30%''' chance of {{status|Paralysis|paralyzing}}, {{status|Freeze|freezing}}, or {{status|burn}}ing the target.
 
* Now {{m|Bulldoze}} only affects all adjacent ''foes''.
 
* Now {{m|Bulldoze}} only affects all adjacent ''foes''.
  +
* <del>Now {{m|Overheat}} only affects all adjacent ''foes''.</del>
 
* Now {{m|Discharge}} and {{m|Parabolic Charge}} only affect all adjacent ''foes''.
 
* Now {{m|Discharge}} and {{m|Parabolic Charge}} only affect all adjacent ''foes''.
 
* Now the type of {{m|Multi-Attack}} depends on the type of [[Memory]] OR [[Plate]] held by the user, being Normal-type if no Memory or Plate is held.
 
* Now the type of {{m|Multi-Attack}} depends on the type of [[Memory]] OR [[Plate]] held by the user, being Normal-type if no Memory or Plate is held.
   
   
'''Changes to Geography in Pokémon Games'''
+
==Changes to Battle Mechanics & Abilities==
 
''Kanto''
 
* [[Cinnabar Island]] should be larger with a volcano on it and walkable routes around the island as well.
 
 
''Johto''
 
 
''Hoenn''
 
 
''Sinnoh''
 
* Route 218 should offer a longer path for crossing with HM03 Surf.
 
 
 
'''Changes to Battle Mechanics & Abilities'''
 
 
* The ability to learn {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Toxic}}, or {{m|Earthquake}} via TM should be ''much'' more limited.
 
* The ability to learn {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Toxic}}, or {{m|Earthquake}} via TM should be ''much'' more limited.
 
* While {{m|Rain Dance}} or [[rain]] is in effect, the base damage of {{type|Water}} AND {{type|Electric}} moves will be increased by 50%.
 
* While {{m|Rain Dance}} or [[rain]] is in effect, the base damage of {{type|Water}} AND {{type|Electric}} moves will be increased by 50%.
Line 541: Line 674:
 
* STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.
 
* STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.
 
* Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed ''first'' reduces damages from a weaker-type by two-thirds (×0.33) while the type listed ''second'' reduces damages from a weaker-type by a third (×0.66). An attack that is weak against ''both'' of the target's types inflicts 1 HP in damage. (The in-battle text will read "Attack inflicted negligible damage.")
 
* Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed ''first'' reduces damages from a weaker-type by two-thirds (×0.33) while the type listed ''second'' reduces damages from a weaker-type by a third (×0.66). An attack that is weak against ''both'' of the target's types inflicts 1 HP in damage. (The in-battle text will read "Attack inflicted negligible damage.")
  +
* In addition to immunity against most {{type|Ground}} moves and most entry hazards, {{a|Levitate}} also provides Pokémon with this ability immunity to the effects – positive or negative – of any [[terrain]] currently active on the field.
 
* {{a|Sheer Force}} is now the {{type|Fighting}} equivalent of {{a|Aerilate}}, {{a|Pixilate}}, etc: Sheer Force causes all Normal-type moves used by the Pokémon to become Fighting-type and receive a 30% base power boost in addition to all other modifiers, such as STAB.
 
* {{a|Sheer Force}} is now the {{type|Fighting}} equivalent of {{a|Aerilate}}, {{a|Pixilate}}, etc: Sheer Force causes all Normal-type moves used by the Pokémon to become Fighting-type and receive a 30% base power boost in addition to all other modifiers, such as STAB.
  +
* {{a|Steelworker}} is now now a {{type|Steel}} variation (not equivalent) of {{a|Aerilate}}, {{a|Pixilate}}, etc: Steelworker causes all Normal-type moves used by the Pokémon to become Steel-type and receive a 30% base power boost in addition to all other modifiers, such as STAB. Moves that are already Steel-type also receive a 30% base power boost regardless of the user's type (not stackable if STAB already applies for user).
 
* During {{weather|harsh sunlight}}, a Pokémon with ability {{a|Solar Power}} gains a 1.25× boost to its {{stat|Special Attack}} AND RECOVERS one-eighth (⅛) of its maximum HP at the end of each turn.
 
* During {{weather|harsh sunlight}}, a Pokémon with ability {{a|Solar Power}} gains a 1.25× boost to its {{stat|Special Attack}} AND RECOVERS one-eighth (⅛) of its maximum HP at the end of each turn.
 
* {{a|Illuminate}} now has in-battle effects: a Pokémon on the field with this Ability will grant a 30% boost to the original {{stat|accuracy}} of moves by all allies AND reduce the original accuracy of moves by all foes by 30%. It will also prevent foes from using the abilities {{a|Compound Eyes}}, {{a|Keen Eye}}, or {{a|Tinted Lens}} while a Pokémon with this ability remains in battle. (The accuracy boost from Illuminate does not stack upon the accuracy boost from Compound Eyes by allies.)
 
* {{a|Illuminate}} now has in-battle effects: a Pokémon on the field with this Ability will grant a 30% boost to the original {{stat|accuracy}} of moves by all allies AND reduce the original accuracy of moves by all foes by 30%. It will also prevent foes from using the abilities {{a|Compound Eyes}}, {{a|Keen Eye}}, or {{a|Tinted Lens}} while a Pokémon with this ability remains in battle. (The accuracy boost from Illuminate does not stack upon the accuracy boost from Compound Eyes by allies.)
  +
* {{a|Magnet Pull}} prevents {{type|Steel}} foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle. As an additional effect, this ability redirects all {{type|Steel}} moves used by foes to target the Pokémon with this Ability: if the move is a [[physical move]], the Pokémon with this Ability absorbs the attack and its {{stat|Defense}} is raised one stage; if the move is a [[special move]], the Pokémon with this Ability absorbs the attack and its {{stat|Special Attack}} is raised one stage.
  +
* {{a|Wonder Guard}} now allows a Pokémon with this ability (namely {{p|Shedinja}}) to automatically copy the max HP of an opponent for the remainder of the battle (HP will only reset after end of battle). Upon joining a double/triple/etc battle, the Pokémon with this ability copies the higher HP of adjacent opponents. {{a|Wonder Guard}} also retains its original effect: a Pokémon with this ability is immune to damage from attacks that are not [[super effective]].
  +
* {{a|Flash Fire}} makes a Pokémon with this ability AND its allies on the field immune to damage from {{type|Fire}} attacks. <del>Furthermore, in lieu of suffering damage, a Pokémon with this ability receives a one-stage boost to its {{stat|Attack}} if targeted by a [[physical move|physical]] {{type|Fire}} attack or one-stage boost to its {{stat|Special Attack}} if targeted by a [[special move|special]] {{type|Fire}} attack.</del>
  +
* <del>A new ability named ''Stealthy'' allows the Pokémon with this ability to avoid [[List of moves that cause entry hazards|entry hazards]], including {{m|Spikes}}, {{m|Toxic Spikes}}, {{m|Stealth Rock}}, and {{m|Sticky Web}}.</del>
  +
* '''As an additional effect, {{a|Infiltrator}} also allows Pokémon with this ability to avoid [[List of moves that cause entry hazards|entry hazards]], including {{m|Spikes}}, {{m|Toxic Spikes}}, {{m|Stealth Rock}}, and {{m|Sticky Web}}.'''
 
* {{a|Liquid Ooze}} causes {{cat|HP-draining moves}} used on the Pokémon with this Ability to damage their user instead of healing them. But as a ''secondary effect'', this ability also clears [[List of moves that cause entry hazards|entry hazards]] ''after coming into contact with and inflicting damage to a Pokémon with this Ability''.
 
* {{a|Liquid Ooze}} causes {{cat|HP-draining moves}} used on the Pokémon with this Ability to damage their user instead of healing them. But as a ''secondary effect'', this ability also clears [[List of moves that cause entry hazards|entry hazards]] ''after coming into contact with and inflicting damage to a Pokémon with this Ability''.
 
** eg, in-battle message: ''{{m|Stealth Rock}} got caught in {{p|Pyukumuku}}'s Liquid Ooze!''
 
** eg, in-battle message: ''{{m|Stealth Rock}} got caught in {{p|Pyukumuku}}'s Liquid Ooze!''
  +
* As an additional effect, Pokémon with the abilities {{a|Compound Eyes}} and {{a|Keen Eye}} can bypass an opponent's {{m|Substitute}} to attack the target directly.
 
* When a Pokémon with the ability {{a|Aftermath}} is knocked out by an opponent's attack – whether it makes contact or not – damage is dealt to that opponent equal to the amount of HP the fainted Pokémon had left before last being hit or equal to ⅓ of the opponent's maximum HP, whichever is greater. ({{a|Innards Out}} is no more!)
 
* When a Pokémon with the ability {{a|Aftermath}} is knocked out by an opponent's attack – whether it makes contact or not – damage is dealt to that opponent equal to the amount of HP the fainted Pokémon had left before last being hit or equal to ⅓ of the opponent's maximum HP, whichever is greater. ({{a|Innards Out}} is no more!)
* The ability {{a|Intimidate}} lowers the Attack stat of all adjacent opponents ''by half''. Another new counterpart ability, ''Dazzle'', lowers the Special Attack stat of all adjacent opponents ''by half''.
+
* The ability {{a|Flower Gift}} increases the {{stat|Attack}} and {{stat|Special Defense}} stats of the Pokémon with this Ability and its allies by 1.5× ''regardless of the weather'', so long as the Pokémon with this ability remains on the field.
  +
** The ability {{a|Flower Veil}} is no more! All prior instances of this ability become {{a|Flower Gift}}.
  +
* <del>The ability {{a|Intimidate}} lowers the Attack stat of all adjacent opponents ''by half''. Another new counterpart ability, ''Dazzle'', lowers the Special Attack stat of all adjacent opponents ''by half''.</del>
  +
* In addition to lowering the Attack stat of all adjacent opponents by '''two stages''', the ability {{a|Intimidate}} prevents an opponent from using a [[priority]] move (including moves boosted by {{a|Prankster}}, {{a|Gale Wings}} or {{a|Triage}}) against a Pokémon with this ability or its allies. Another new counterpart ability, ''Dazzle'', has all the same effects but instead lowers the ''Special Attack'' stat of all adjacent opponents by '''two stages'''.
  +
** The abilities {{a|Queenly Majesty}} and {{a|Dazzling}} are no more!
 
* The effects of {{a|Sticky Hold}} and {{a|Gooey}} are combined into a single ability, an ''improved'' Sticky Hold. All prior instances of Gooey become Sticky Hold.
 
* The effects of {{a|Sticky Hold}} and {{a|Gooey}} are combined into a single ability, an ''improved'' Sticky Hold. All prior instances of Gooey become Sticky Hold.
 
* The effects of {{a|Magma Armor}} and {{a|Flame Body}} are combined into a single ability, an ''improved'' Flame Body. All prior instances of Magma Armor become Flame Body.
 
* The effects of {{a|Magma Armor}} and {{a|Flame Body}} are combined into a single ability, an ''improved'' Flame Body. All prior instances of Magma Armor become Flame Body.
Line 569: Line 714:
   
 
'''Up for Grabs'''
 
'''Up for Grabs'''
* {{p|Ninetales}} should be part {{type|Psychic}} or, preferably, part {{t|Ghost}}.
+
* {{p|Ninetales}} should be part {{type|Psychic}} or, preferably, part {{type|Ghost}}.
 
* {{p|Venomoth}} is now {{t|Bug}}/{{t|Fairy}} and renamed ''Lunamoth, the Lunar Moth Pokémon'' (or have a regional variant to that effect).
 
* {{p|Venomoth}} is now {{t|Bug}}/{{t|Fairy}} and renamed ''Lunamoth, the Lunar Moth Pokémon'' (or have a regional variant to that effect).
 
** ''Lunamoth'' {{p|Venomoth}} should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.
 
** ''Lunamoth'' {{p|Venomoth}} should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.
 
** ''Lunamoth'' learns {{m|Powder}} and {{m|Silver Wind}} as {{tt|Evo.|Learned upon evolving}}-moves in lieu of {{m|Gust}}. ''Lunamoth'' no longer learns {{m|Stun Spore}} and {{m|Poison Powder}} by level-up ({{m|Sleep Powder}} is retained).
 
** ''Lunamoth'' learns {{m|Powder}} and {{m|Silver Wind}} as {{tt|Evo.|Learned upon evolving}}-moves in lieu of {{m|Gust}}. ''Lunamoth'' no longer learns {{m|Stun Spore}} and {{m|Poison Powder}} by level-up ({{m|Sleep Powder}} is retained).
 
* {{p|Golduck}} should be {{t|Water}}/{{t|Psychic}}.
 
* {{p|Golduck}} should be {{t|Water}}/{{t|Psychic}}.
* {{p|Galvantula}} now has the abilities <del>{{a|Volt Absorb}}</del> {{a|Compound Eyes}} or {{a|Fur Coat}}.
+
* {{p|Gligar}} and {{p|Gliscor}} should both be {{t|Poison}}/{{type|Flying}}.
* {{p|Swoobat}} and {{p|Woobat}} should be {{t|Fairy}}/{{t|Flying}}.
+
* {{p|Snubbull}} should be {{type|Normal}} (NOT {{type|Fairy}}); {{p|Granbull}} should be {{type|Fighting}}.
  +
* {{p|Masquerain}} is now {{t|Fairy}}/{{type|Water}} and has the ability {{a|Levitate}}.
  +
* {{p|Trapinch}} is now {{t|Bug}}/{{type|Ground}}. {{p|Vibrava}} is now {{t|Bug}}/{{type|Flying}} and has the ability {{a|Sand Force}}.
  +
* {{p|Flygon}} is now {{t|Dragon}}/{{type|Flying}} and has the ability {{a|Sand Force}}. {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].
  +
* {{p|Latios}} and {{p|Latias}} are now {{t|Dragon}}/{{type|Fairy}} but retain the ability {{a|Levitate}}. Their signature moves {{m|Luster Purge}} and {{m|Mist Ball}}, respectively, are now both {{type|Fairy}}.
  +
* {{p|Galvantula}} now has the abilities <del>{{a|Volt Absorb}} {{a|Compound Eyes}}</del> {{a|Infiltrator}} or {{a|Fur Coat}}. {{p|Joltik}} now has the abilities <del>{{a|Volt Absorb}} {{a|Compound Eyes}}</del> {{a|Infiltrator}} or {{a|Static}}.
  +
* '''Should {{p|Heatran}} be retconned as an [[Ultra Beast]]???'''
  +
 
* {{type|Normal}} targets are no longer immune to {{type|Ghost}} moves. {{type|Ghost}} moves inflict normal damage (×1) against {{type|Normal}} Pokémon.
 
* {{type|Normal}} targets are no longer immune to {{type|Ghost}} moves. {{type|Ghost}} moves inflict normal damage (×1) against {{type|Normal}} Pokémon.
 
* {{type|Poison}} is no longer super-effective against {{type|Fairy}}. In fact, the reverse now holds: {{type|Fairy}} is super-effective against {{type|Poison}}.
 
* {{type|Poison}} is no longer super-effective against {{type|Fairy}}. In fact, the reverse now holds: {{type|Fairy}} is super-effective against {{type|Poison}}.
Line 582: Line 734:
   
   
  +
==Changes to Evolution Mechanics==
===WANTED: Evolutions and 'Pre-Evolutions'===
 
  +
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!)
[[Image: Spr_4d_303.png]]‎ [[Image: Spr_4p_214_m.png‎]] [[Image: Spr 3f 083.png]]
 
  +
* Male ''Nidodons'' evolve into ''Nidorex'' (male) leveling up while knowing {{m|Poison Jab}}. Female ''Nidodons'' evolve into ''Nidorex'' (male) leveling up while knowing {{m|Poison Fang}}.
  +
** Male ''Nidodons'' learn {{m|Poison Jab}} at a much earlier level, ideally before Lv 40. Female ''Nidodons'' learn {{m|Poison Fang}} at a much earlier level, ideally before Lv 40.
  +
* {{p|Growlithe}} now evolves into Arcanine given high [[friendship]].
  +
* {{p|Poliwhirl}} + [[Leaf Stone]] → ''Lefrog'' (revamped {{t|Water}}/{{type|Grass}} {{p|Politoed}})
  +
* {{p|Slowbro}} should evolve from {{p|Slowpoke}} while [[level]]ing up with a {{p|Shellder}} in the trainer's party.
  +
** {{p|Slowpoke}} should evolve into {{p|Slowking}} while [[level]]ing up with a {{p|Shellder}} in the trainer's party AND holding a [[King's Rock]].
  +
* {{p|Marowak}} is the male-only evolution of {{p|Cubone}}, whose mother ({{p|Kangaskhan}}) passes not long after raising it from infancy. Similarly, {{p|Kangaskhan}} is the female-only evolution of Cubone. Marowak generally live as solitary hunters (or in small packs of 2-4) whereas Kangaskhan live together in matriarchal herds (yes, think of real-world {{wp|Elephant|African elephants}}).
  +
** Male Cubone still evolve into Marowak starting at level 28 but female Cubone evolve into Kangaskhan given high [[friendship]].
  +
* {{p|Munna}} is now the baby-stage of {{p|Drowzee}} (Musharna is no more!)
  +
** Munna evolves into Drowzee at level 26. Drowzee evolves into Hypno using a [[Dusk Stone]].
  +
* Using a [[Leaf Stone]], {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)
  +
* Lickilicky is no more!
  +
* ''{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}''
  +
* ''{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}''
  +
* Azurill is no more!
  +
* {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!). Absol is now {{t|Dark}}/{{type|Ice}}.
  +
** Sneasel now evolves into Absol if [[level]]ed up while holding a [[Razor Claw]] at [[Time#Night|night]].
  +
* {{p|Skitty}} (revamped {{type|Grass}}) + <del>[[Moon Stone]]</del> [[Thunder Stone]] → ''Inari'' (revamped {{t|Grass}}/{{type|Electric}} {{p|Delcatty}})
  +
* {{p|Mawile}} ({{t|Grass}}/{{type|Dark}} regional variant) + Lv 40 → ''Gorgonna'' (revamped {{t|Grass}}/{{type|Dark}} [[Mega]] Mawile)
  +
* {{p|Roselia}} + <del>[[Shiny Stone]]</del> [[Moon Stone]] → {{p|Roserade}}
  +
* {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].
  +
* {{p|Snorunt}} (♀ only) + <del>[[Shiny Stone]]</del> [[Dusk Stone]] → {{p|Froslass}}
  +
* Male {{p|Burmy}} evolve into a {{t|Bug}}/{{type|Fire}} {{p|Mothim}} during [[Time#Time-based evolutions|day]] or a {{t|Bug}}/{{type|Ice}} {{p|Mothim}} at [[Time#Time-based evolutions|night]]. Each form receives a slightly different movelist to reflect their updated typing.
  +
* {{p|Cherrim}} is now {{t|Grass}}/{{t|Fairy}}. Cherrim no longer has an "Overcast Form"; it appears in its "Sunshine Form" by default.
  +
** Cherrim now [[Evolution|evolves]] from Cherubi when leveled up with high [[friendship]] at [[Time#Time-based evolutions|night]].
  +
* <del>{{p|Cottonee}} + [[Dawn Stone]](no more [[Sun Stone]]) → {{p|Whimsicott}}</del>
  +
* {{p|Cottonee}} now evolves into {{p|Whimsicott}} leveling up while knowing {{m|Whirlwind}}.
  +
* <del>{{p|Minccino}} + (no more [[Shiny Stone]]) [[Dawn Stone]] → {{p|Cinccino}}</del>
  +
* Cinccino now evolves from Minccino when it is [[level]]ed up near an [[Ice Rock]] OR is levelled up having at least two levels of [[Affection]].
  +
* '''{{p|Darmanitan}} ''Zen Mode'' now constitutes a [[List of Pokémon with branched evolutions|branch evolution]], a separate {{t|Fire}}/{{type|Psychic}} Pokémon named ''Zendaruma''.'''
  +
** {{p|Darumaka}} + [[Fire Stone]] → {{p|Darmanitan}}
  +
** {{p|Darumaka}} + [[Moon Stone]] → ''Zendaruma''
  +
* {{p|Floette}} + <del>[[Shiny Stone]]</del> [[Dawn Stone]] → {{p|Florges}}
  +
* {{p|Steenee}} now evolves into {{p|Tsareena}} leveling up while knowing {{m|Rolling Kick}} (Steenee and Tsareena no longer learn {{m|Stomp}} by level-up, they learn {{m|Rolling Kick}} instead).
   
   
  +
'''WANTED: Evolutions and 'Pre-Evolutions'''
  +
[[Image: Spr_4d_303.png]]‎ [[Image: Spr_4p_214_m.png‎]] [[Image: Spr 3f 083.png]]
   
===I CAN ONLY IMAGINE: Why Where These Pokémon Created?===
 
 
 
 
===WHAT IF?===
 
 
I could not help including such a section. I'd appreciate others' input on the propositions in this section.
 
 
* What if Pokémon could have two abilities at a time rather than just one?
 
* As a raptor (bird of prey), what if {{p|Staraptor}} were be {{2t|Dark|Flying}} or even {{2t|Fighting|Flying}}?
 
   
 
==Revamped Type Chart According to AceTrainerAlvaro==
 
==Revamped Type Chart According to AceTrainerAlvaro==
Line 997: Line 1,175:
 
In [[Inverse Battle]]s, a different type chart is used that essentially inverts the normal type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances.
 
In [[Inverse Battle]]s, a different type chart is used that essentially inverts the normal type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances.
   
 
 
 
==Generation Reboot: New Type Match-Up Chart==
 
   
 
==Generation Reboot: List of Pokémon by National Pokédex No==
 
==Generation Reboot: List of Pokémon by National Pokédex No==
Line 1,047: Line 1,221:
 
{{rdex|036|036|Clefable|1|Fairy}}
 
{{rdex|036|036|Clefable|1|Fairy}}
 
{{rdex|037|037|Vulpix|1|Fire}}
 
{{rdex|037|037|Vulpix|1|Fire}}
{{rdex|038|038|Ninetales|1|Fire}}
+
{{rdex|038|038|Ninetales|2|Fire|Psychic}}
 
{{rdex|039|039|Jigglypuff|1|Normal}}
 
{{rdex|039|039|Jigglypuff|1|Normal}}
 
{{rdex|037|531|Audino|1|Normal}}
 
{{rdex|037|531|Audino|1|Normal}}
Line 1,082: Line 1,256:
 
{{rdex|056|056|Mankey|1|Fighting}}
 
{{rdex|056|056|Mankey|1|Fighting}}
 
{{rdex|057|057|Primeape|1|Fighting}}
 
{{rdex|057|057|Primeape|1|Fighting}}
  +
{{rdex|038|289|Slaking|1|Fighting}}
 
{{rdex|058|058|Growlithe|1|Fire}}
 
{{rdex|058|058|Growlithe|1|Fire}}
 
{{rdex|059|059|Arcanine|1|Fire}}
 
{{rdex|059|059|Arcanine|1|Fire}}
Line 1,087: Line 1,262:
 
{{rdex|061|061|Poliwhirl|1|Water}}
 
{{rdex|061|061|Poliwhirl|1|Water}}
 
{{rdex|062|062|Poliwrath|2|Water|Fighting}}
 
{{rdex|062|062|Poliwrath|2|Water|Fighting}}
  +
|- style="background:#FFF"
{{rdex|075|186|Politoed|2|Water|Grass}}
 
  +
| style="font-family:monospace" | #075
  +
| style="font-family:monospace" | #186
  +
| {{MSP|186|Politoed}}
  +
| {{p|Politoed|Lefrog}}
  +
| style="text-align:center; background:#{{water color}}" | [[Water (type)|<span style="color:#FFF">Water </span>]]
  +
| style="text-align:center; background:#{{grass color}}" | [[Grass (type)|<span style="color:#FFF">Grass</span>]]
 
{{rdex|063|063|Abra|1|Psychic}}
 
{{rdex|063|063|Abra|1|Psychic}}
 
{{rdex|064|064|Kadabra|1|Psychic}}
 
{{rdex|064|064|Kadabra|1|Psychic}}
Line 1,104: Line 1,285:
 
{{rdex|057Ce|667|Litleo|1|Fire}}
 
{{rdex|057Ce|667|Litleo|1|Fire}}
 
{{rdex|058Ce|668|Pyroar|2|Fire|Fighting}}
 
{{rdex|058Ce|668|Pyroar|2|Fire|Fighting}}
  +
{{rdex|078|572|Minccino|1|Ice}}
  +
{{rdex|079|573|Cinccino|1|Ice}}
 
{{rdex|079|079|Slowpoke|2|Water|Psychic}}
 
{{rdex|079|079|Slowpoke|2|Water|Psychic}}
 
{{rdex|080|080|Slowbro|2|Water|Psychic}}
 
{{rdex|080|080|Slowbro|2|Water|Psychic}}
Line 1,148: Line 1,331:
 
{{rdex|090|090|Shellder|1|Water}}
 
{{rdex|090|090|Shellder|1|Water}}
 
{{rdex|091|091|Cloyster|2|Water|Ice}}
 
{{rdex|091|091|Cloyster|2|Water|Ice}}
{{rdex|072|072|Tentacool|2|Water|Poison}}
+
{{rdex|072|072|Tentacool|2|Poison|Water}}
{{rdex|073|073|Tentacruel|2|Water|Poison}}
+
{{rdex|073|073|Tentacruel|2|Poison|Water}}
 
{{rdex|120|120|Staryu|1|Water}}
 
{{rdex|120|120|Staryu|1|Water}}
 
{{rdex|121|121|Starmie|2|Water|Psychic}}
 
{{rdex|121|121|Starmie|2|Water|Psychic}}
Line 1,156: Line 1,339:
 
{{rdex|106|106|Hitmonlee|1|Fighting}}
 
{{rdex|106|106|Hitmonlee|1|Fighting}}
 
{{rdex|107|107|Hitmonchan|1|Fighting}}
 
{{rdex|107|107|Hitmonchan|1|Fighting}}
{{rdex|094|439|Mime Jr.|2|Psychic|Fairy}}
+
{{rdex|080|574|Gothita|1|Fairy}}
{{rdex|122|122|Mr. Mime|2|Psychic|Fairy}}
+
{{rdex|081|575|Gothorita|2|Fairy|Psychic}}
{{rdex|154|238|Smoochum|2|Ice|Fairy}}
+
{{rdex|082|576|Gothitelle|2|Fairy|Psychic}}
{{rdex|124|124|Jynx|2|Ice|Fairy}}
 
 
{{rdex|156|239|Elekid|1|Electric}}
 
{{rdex|156|239|Elekid|1|Electric}}
 
{{rdex|125|125|Electabuzz|1|Electric}}
 
{{rdex|125|125|Electabuzz|1|Electric}}
Line 1,188: Line 1,370:
 
{{rdex|141|141|Kabutops|2|Rock|Water}}
 
{{rdex|141|141|Kabutops|2|Rock|Water}}
 
{{rdex|142|142|Aerodactyl|2|Rock|Flying}}
 
{{rdex|142|142|Aerodactyl|2|Rock|Flying}}
{{rdex|112|446|Munchlax|1|Normal}}
 
{{rdex|143|143|Snorlax|1|Normal}}
 
 
{{rdex|144|144|Articuno|2|Ice|Flying}}
 
{{rdex|144|144|Articuno|2|Ice|Flying}}
 
{{rdex|145|145|Zapdos|2|Electric|Flying}}
 
{{rdex|145|145|Zapdos|2|Electric|Flying}}
Line 1,199: Line 1,379:
 
{{rdex|151|151|Mew|1|Psychic}}
 
{{rdex|151|151|Mew|1|Psychic}}
 
|}
 
|}
  +
  +
  +
* The {{p|Growlithe}} and {{p|Litleo}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
  +
   
 
=== Johto ===
 
=== Johto ===
Line 1,251: Line 1,435:
 
{{rdex|114|214|Heracross|2|Bug|Fighting}}
 
{{rdex|114|214|Heracross|2|Bug|Fighting}}
 
{{rdex|125|209|Snubbull|1|Fairy}}
 
{{rdex|125|209|Snubbull|1|Fairy}}
{{rdex|126|210|Granbull|1|Fairy}}
+
{{rdex|126|210|Granbull|1|Fighting}}
 
{{rdex|091Ce|674|Pancham|1|Fighting}}
 
{{rdex|091Ce|674|Pancham|1|Fighting}}
 
{{rdex|092Ce|675|Pangoro|2|Fighting|Dark}}
 
{{rdex|092Ce|675|Pangoro|2|Fighting|Dark}}
Line 1,326: Line 1,510:
 
{{rdex|027|278|Wingull|2|Water|Flying}}
 
{{rdex|027|278|Wingull|2|Water|Flying}}
 
{{rdex|028|279|Pelipper|2|Water|Flying}}
 
{{rdex|028|279|Pelipper|2|Water|Flying}}
{{rdex|029|280|Ralts|2|Psychic|Fairy}}
+
{{rdex|029|280|Ralts|1|Fairy}}
{{rdex|030|281|Kirlia|2|Psychic|Fairy}}
+
{{rdex|030|281|Kirlia|1|Fairy}}
{{rdex|031|282|Gardevoir|2|Psychic|Fairy}}
+
{{rdex|031|282|Gardevoir|2|Fairy|Psychic}}
{{rdex|160|475|Gallade|2|Psychic|Fighting}}
+
{{rdex|160|475|Gallade|2|Fairy|Fighting}}
 
{{rdex|032|283|Surskit|2|Bug|Water}}
 
{{rdex|032|283|Surskit|2|Bug|Water}}
{{rdex|033|284|Masquerain|2|Bug|Flying}}
+
{{rdex|033|284|Masquerain|2|Fairy|Water}}
 
{{rdex|034|285|Shroomish|1|Grass}}
 
{{rdex|034|285|Shroomish|1|Grass}}
 
{{rdex|035|286|Breloom|2|Grass|Fighting}}
 
{{rdex|035|286|Breloom|2|Grass|Fighting}}
Line 1,344: Line 1,528:
 
{{rdex|036|287|Slakoth|1|Normal}}
 
{{rdex|036|287|Slakoth|1|Normal}}
 
{{rdex|037|288|Vigoroth|1|Normal}}
 
{{rdex|037|288|Vigoroth|1|Normal}}
{{rdex|038|289|Slaking|1|Normal}}
+
{{rdex|143|143|Snorlax|1|Normal}}
 
{{rdex|042|290|Nincada|2|Bug|Ground}}
 
{{rdex|042|290|Nincada|2|Bug|Ground}}
 
{{rdex|043|291|Ninjask|2|Bug|Flying}}
 
{{rdex|043|291|Ninjask|2|Bug|Flying}}
Line 1,359: Line 1,543:
 
{{rdex|048|296|Makuhita|1|Fighting}}
 
{{rdex|048|296|Makuhita|1|Fighting}}
 
{{rdex|049|297|Hariyama|1|Fighting}}
 
{{rdex|049|297|Hariyama|1|Fighting}}
{{rdex|060|299|Nosepass|1|Rock}}
 
{{rdex|156|476|Probopass|2|Rock|Steel}}
 
 
{{rdex|249|246|Larvitar|2|Rock|Ground}}
 
{{rdex|249|246|Larvitar|2|Rock|Ground}}
 
{{rdex|250|247|Pupitar|2|Rock|Ground}}
 
{{rdex|250|247|Pupitar|2|Rock|Ground}}
Line 1,382: Line 1,564:
 
{{rdex|095|316|Gulpin|1|Poison}}
 
{{rdex|095|316|Gulpin|1|Poison}}
 
{{rdex|096|317|Swalot|1|Poison}}
 
{{rdex|096|317|Swalot|1|Poison}}
{{rdex|101|322|Numel|2|Fire|Ground}}
+
{{rdex|101|322|Numel|1|Ground}}
 
{{rdex|102|323|Camerupt|2|Fire|Ground}}
 
{{rdex|102|323|Camerupt|2|Fire|Ground}}
 
{{rdex|216|218|Slugma|1|Fire}}
 
{{rdex|216|218|Slugma|1|Fire}}
 
{{rdex|217|219|Magcargo|2|Fire|Rock}}
 
{{rdex|217|219|Magcargo|2|Fire|Rock}}
{{rdex|105|324|Torkoal|1|Fire}}
+
{{rdex|004|155|Cyndaquil|1|Fire}}
{{rdex||485|Heatran|2|Fire|Steel}}
+
{{rdex|005|156|Quilava|1|Fire}}
{{rdex|116|328|Trapinch|2|Ground|Bug}}
+
{{rdex|006|157|Typhlosion|1|Fire}}
{{rdex|117|329|Vibrava|2|Ground|Bug}}
+
{{rdex|116|328|Trapinch|2|Bug|Ground}}
{{rdex|118|330|Flygon|2|Ground|Dragon}}
+
{{rdex|117|329|Vibrava|2|Bug|Flying}}
  +
{{rdex|118|330|Flygon|2|Dragon|Flying}}
 
{{rdex|119|331|Cacnea|1|Grass}}
 
{{rdex|119|331|Cacnea|1|Grass}}
 
{{rdex|120|332|Cacturne|2|Grass|Dark}}
 
{{rdex|120|332|Cacturne|2|Grass|Dark}}
 
{{rdex|135|629|Vullaby|2|Dark|Flying}}
 
{{rdex|135|629|Vullaby|2|Dark|Flying}}
 
{{rdex|136|630|Mandibuzz|2|Dark|Flying}}
 
{{rdex|136|630|Mandibuzz|2|Dark|Flying}}
  +
{{rdex|084|084|Doduo|2|Normal|Flying}}
  +
{{rdex|085|085|Dodrio|2|Normal|Flying}}
 
{{rdex|203|227|Skarmory|2|Steel|Flying}}
 
{{rdex|203|227|Skarmory|2|Steel|Flying}}
 
{{rdex|123|335|Zangoose|1|Normal}}
 
{{rdex|123|335|Zangoose|1|Normal}}
{{rdex|124|336|Seviper|1|Poison}}
+
{{rdex|124|336|Seviper|2|Poison|Dark}}
 
{{rdex|125|337|Lunatone|2|Rock|Psychic}}
 
{{rdex|125|337|Lunatone|2|Rock|Psychic}}
 
{{rdex|126|338|Solrock|2|Rock|Psychic}}
 
{{rdex|126|338|Solrock|2|Rock|Psychic}}
 
{{rdex|127|339|Barboach|2|Water|Ground}}
 
{{rdex|127|339|Barboach|2|Water|Ground}}
 
{{rdex|128|340|Whiscash|2|Water|Ground}}
 
{{rdex|128|340|Whiscash|2|Water|Ground}}
{{rdex|129|341|Corphish|1|Water}}
+
{{rdex|129|341|Corphish|2|Water|Ground}}
{{rdex|130|342|Crawdaunt|2|Water|Dark}}
+
{{rdex|130|342|Crawdaunt|2|Water|Ground}}
 
{{rdex|133|345|Lileep|2|Rock|Grass}}
 
{{rdex|133|345|Lileep|2|Rock|Grass}}
 
{{rdex|134|346|Cradily|2|Rock|Grass}}
 
{{rdex|134|346|Cradily|2|Rock|Grass}}
Line 1,414: Line 1,599:
 
{{rdex|140|349|Feebas|1|Water}}
 
{{rdex|140|349|Feebas|1|Water}}
 
{{rdex|141|350|Milotic|1|Water}}
 
{{rdex|141|350|Milotic|1|Water}}
{{rdex|142|351|Castform|1|Normal}}
+
{{rdex|142|351|Castform|1|Water}}
 
{{rdex|142|351S|Castform|1|Fire}}
 
{{rdex|142|351S|Castform|1|Fire}}
{{rdex|142|351R|Castform|1|Water}}
+
{{rdex|142|351H|Castform|1|Electric}}
{{rdex|142|351H|Castform|1|Ice}}
+
{{rdex|142|351S|Castform|1|Ice}}
{{rdex|066|426|Drifblim|2|Normal|Flying}}
+
{{rdex|142|351H|Castform|1|Ground}}
  +
{{rdex|142|351|Castform|1|Flying}}
  +
{{rdex|066|426|Drifblim|2|Water|Flying}}
  +
{{rdex|066|426|Drifblim|2|Fire|Flying}}
  +
{{rdex|066|426|Drifblim|2|Electric|Flying}}
  +
{{rdex|066|426|Drifblim|2|Ice|Flying}}
  +
{{rdex|066|426|Drifblim|2|Ground|Flying}}
  +
{{rdex|066|426|Drifblim|1|Flying}}
 
{{rdex|145|352|Kecleon|1|Normal}}
 
{{rdex|145|352|Kecleon|1|Normal}}
 
{{rdex|149|203|Girafarig|2|Normal|Psychic}}
 
{{rdex|149|203|Girafarig|2|Normal|Psychic}}
Line 1,434: Line 1,626:
 
{{rdex|148|355|Duskull|1|Ghost}}
 
{{rdex|148|355|Duskull|1|Ghost}}
 
{{rdex|149|356|Dusclops|1|Ghost}}
 
{{rdex|149|356|Dusclops|1|Ghost}}
{{rdex|105A|105A|Marowak|Fire|Ghost}}
+
{{rdex||105A|Marowak|2|Fire|Ghost}}
 
{{rdex|173|363|Spheal|2|Ice|Water}}
 
{{rdex|173|363|Spheal|2|Ice|Water}}
 
{{rdex|174|364|Sealeo|2|Ice|Water}}
 
{{rdex|174|364|Sealeo|2|Ice|Water}}
Line 1,440: Line 1,632:
 
{{rdex|173|222|Corsola|2|Water|Rock}}
 
{{rdex|173|222|Corsola|2|Water|Rock}}
 
{{rdex|176|366|Clamperl|1|Water}}
 
{{rdex|176|366|Clamperl|1|Water}}
{{rdex|177|367|Huntail|1|Water}}
+
{{rdex|177|367|Huntail|2|Water|Dark}}
{{rdex|178|368|Gorebyss|1|Water}}
+
{{rdex|178|368|Gorebyss|2|Water|Psychic}}
 
{{rdex|176|170|Chinchou|2|Water|Electric}}
 
{{rdex|176|170|Chinchou|2|Water|Electric}}
 
{{rdex|177|171|Lanturn|2|Water|Electric}}
 
{{rdex|177|171|Lanturn|2|Water|Electric}}
Line 1,456: Line 1,648:
 
{{rdex|142|636|Larvesta|2|Bug|Fire}}
 
{{rdex|142|636|Larvesta|2|Bug|Fire}}
 
{{rdex|143|637|Volcarona|2|Bug|Fire}}
 
{{rdex|143|637|Volcarona|2|Bug|Fire}}
{{rdex|175|468|Togekiss|1|Flying}}
+
{{rdex|175|468|Togekiss|2|Fairy|Flying}}
{{rdex|047|176|Togetic|1|Flying}}
+
{{rdex|047|176|Togetic|2|Fairy|Flying}}
{{rdex|196|380|Latias|2|Dragon|Psychic}}
+
{{rdex|196|380|Latias|2|Dragon|Fairy}}
{{rdex|197|381|Latios|2|Dragon|Psychic}}
+
{{rdex|197|381|Latios|2|Dragon|Fairy}}
 
{{rdex|193|377|Regirock|1|Rock}}
 
{{rdex|193|377|Regirock|1|Rock}}
 
{{rdex|194|378|Regice|1|Ice}}
 
{{rdex|194|378|Regice|1|Ice}}
Line 1,474: Line 1,666:
 
|}
 
|}
   
*The {{p|Phanpy}} and {{p|Blitzle}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
+
* The {{p|Phanpy}} and {{p|Blitzle}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
  +
* The {{p|Vullaby}} and {{p|Doduo}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
 
  +
* {{p|Phione}} may be caught freely in the wild but only [[Underwater]], requiring use of {{m|Dive}}. Phione is required as part of a new side quest to obtain {{p|Manaphy}}.
  +
* A wild {{p|Larvesta}} may be caught in [[Scorched Slab]] any time after earning Hoenn's eight badges.
   
 
=== Sinnoh ===
 
=== Sinnoh ===
Line 1,491: Line 1,685:
 
{{rdex|011|397|Staravia|2|Normal|Flying}}
 
{{rdex|011|397|Staravia|2|Normal|Flying}}
 
{{rdex|012|398|Staraptor|2|Fighting|Flying}}
 
{{rdex|012|398|Staraptor|2|Fighting|Flying}}
{{rdex|013|399|Bidoof|1|Normal}}
+
{{rdex|010|504|Patrat|1|Normal}}
{{rdex|014|400|Bibarel|2|Normal|Water}}
+
{{rdex|011|505|Watchog|1|Normal}}
 
{{rdex|045|412|Burmy|1|Bug}}
 
{{rdex|045|412|Burmy|1|Bug}}
 
{{rdex|045|412G|Burmy|1|Bug}}
 
{{rdex|045|412G|Burmy|1|Bug}}
Line 1,504: Line 1,698:
 
{{rdex|103|191|Sunkern|1|Grass}}
 
{{rdex|103|191|Sunkern|1|Grass}}
 
{{rdex|104|192|Sunflora|1|Grass}}
 
{{rdex|104|192|Sunflora|1|Grass}}
  +
{{rdex|063Mo|710|Pumpkaboo|2|Ghost|Grass}}
  +
{{rdex|064Mo|711|Gourgeist|2|Ghost|Grass}}
  +
{{rdex|061Mo|708|Phantump|2|Grass|Ghost}}
  +
{{rdex|062Mo|709|Trevenant|2|Grass|Ghost}}
 
{{rdex|056|418|Buizel|1|Water}}
 
{{rdex|056|418|Buizel|1|Water}}
 
{{rdex|057|419|Floatzel|1|Water}}
 
{{rdex|057|419|Floatzel|1|Water}}
Line 1,510: Line 1,708:
 
{{rdex|061|423|Gastrodon|2|Water|Ground}}
 
{{rdex|061|423|Gastrodon|2|Water|Ground}}
 
{{rdex|061|423E|Gastrodon|2|Water|Ground}}
 
{{rdex|061|423E|Gastrodon|2|Water|Ground}}
  +
{{rdex|072|072|Tentacool|2|Poison|Water}}
  +
{{rdex|073|073|Tentacruel|2|Poison|Water}}
 
{{rdex|134|456|Finneon|1|Water}}
 
{{rdex|134|456|Finneon|1|Water}}
 
{{rdex|135|457|Lumineon|1|Water}}
 
{{rdex|135|457|Lumineon|1|Water}}
Line 1,537: Line 1,737:
 
| style="text-align:center; background:#{{fire color}}" | [[Fire (type)|<span style="color:#FFF">Fire</span>]]
 
| style="text-align:center; background:#{{fire color}}" | [[Fire (type)|<span style="color:#FFF">Fire</span>]]
 
| style="text-align:center; background:#{{psychic color}}" | [[Psychic (type)|<span style="color:#FFF">Psychic</span>]]
 
| style="text-align:center; background:#{{psychic color}}" | [[Psychic (type)|<span style="color:#FFF">Psychic</span>]]
{{rdex|080|574|Gothita|1|Psychic}}
 
{{rdex|081|575|Gothorita|1|Psychic}}
 
{{rdex|082|576|Gothitelle|1|Psychic}}
 
 
{{rdex|108|442|Spiritomb|2|Ghost|Dark}}
 
{{rdex|108|442|Spiritomb|2|Ghost|Dark}}
 
{{rdex|068|562|Yamask|1|Ghost}}
 
{{rdex|068|562|Yamask|1|Ghost}}
Line 1,548: Line 1,745:
 
{{rdex||051A|Dugtrio|2|Ground|Steel}}
 
{{rdex||051A|Dugtrio|2|Ground|Steel}}
 
{{rdex|124|618|Stunfisk|2|Ground|Electric}}
 
{{rdex|124|618|Stunfisk|2|Ground|Electric}}
  +
{{rdex|007|158|Totodile|1|Water}}
  +
{{rdex|008|159|Croconaw|1|Water}}
  +
{{rdex|009|160|Feraligatr|2|Water|Fighting}}
 
{{rdex|129|453|Croagunk|2|Poison|Fighting}}
 
{{rdex|129|453|Croagunk|2|Poison|Fighting}}
 
{{rdex|130|454|Toxicroak|2|Poison|Dark}}
 
{{rdex|130|454|Toxicroak|2|Poison|Dark}}
Line 1,555: Line 1,755:
 
{{rdex|103|597|Ferroseed|2|Grass|Steel}}
 
{{rdex|103|597|Ferroseed|2|Grass|Steel}}
 
{{rdex|104|598|Ferrothorn|2|Grass|Steel}}
 
{{rdex|104|598|Ferrothorn|2|Grass|Steel}}
  +
|- style="background:#FFF"
  +
| style="font-family:monospace" | #069
  +
| style="font-family:monospace" | #303
  +
| {{MSP|303|Mawile}}
  +
| {{p|Mawile|Mawile (regional variant)}}
  +
| style="text-align:center; background:#{{grass color}}" | [[Grass (type)|<span style="color:#FFF">Grass </span>]]
  +
| style="text-align:center; background:#{{dark color}}" | [[Dark (type)|<span style="color:#FFF">Dark</span>]]
  +
|- style="background:#FFF"
  +
| style="font-family:monospace" | #069
  +
| style="font-family:monospace" | #303
  +
| {{MSP|303M|Mawile}}
  +
| {{p|Mawile|Gorgonna (Mega Mawile)}}
  +
| style="text-align:center; background:#{{grass color}}" | [[Grass (type)|<span style="color:#FFF">Grass </span>]]
  +
| style="text-align:center; background:#{{dark color}}" | [[Dark (type)|<span style="color:#FFF">Dark</span>]]
 
{{rdex|193|207|Gligar|2|Ground|Flying}}
 
{{rdex|193|207|Gligar|2|Ground|Flying}}
 
{{rdex|154|472|Gliscor|2|Ground|Flying}}
 
{{rdex|154|472|Gliscor|2|Ground|Flying}}
Line 1,569: Line 1,783:
 
{{rdex|072|566|Archen|2|Rock|Flying}}
 
{{rdex|072|566|Archen|2|Rock|Flying}}
 
{{rdex|073|567|Archeops|2|Rock|Flying}}
 
{{rdex|073|567|Archeops|2|Rock|Flying}}
  +
{{rdex|128|622|Golett|2|Ground|Ghost}}
  +
{{rdex|129|623|Golurk|2|Ground|Ghost}}
 
{{rdex|218|215|Sneasel|2|Dark|Ice}}
 
{{rdex|218|215|Sneasel|2|Dark|Ice}}
 
{{rdex|152|359|Absol|2|Dark|Ice}}
 
{{rdex|152|359|Absol|2|Dark|Ice}}
Line 1,577: Line 1,793:
 
{{rdex|142|459|Snover|2|Grass|Ice}}
 
{{rdex|142|459|Snover|2|Grass|Ice}}
 
{{rdex|143|460|Abomasnow|2|Grass|Ice}}
 
{{rdex|143|460|Abomasnow|2|Grass|Ice}}
  +
|- style="background:#FFF"
  +
| style="font-family:monospace" | #154
  +
| style="font-family:monospace" | #238
  +
| {{MSP|238|Smoochum}}
  +
| {{p|Smoochum|Smoochum (regional variant)}}
  +
| style="text-align:center; background:#{{water color}}" | [[Water (type)|<span style="color:#FFF">Water </span>]]
  +
| style="text-align:center; background:#{{ghost color}}" | [[Ghost (type)|<span style="color:#FFF">Ghost</span>]]
  +
|- style="background:#FFF"
  +
| style="font-family:monospace" | #124
  +
| style="font-family:monospace" | #124
  +
| {{MSP|124|Jynx}}
  +
| {{p|Jynx|Jynx (regional variant)}}
  +
| style="text-align:center; background:#{{water color}}" | [[Water (type)|<span style="color:#FFF">Water </span>]]
  +
| style="text-align:center; background:#{{ghost color}}" | [[Ghost (type)|<span style="color:#FFF">Ghost</span>]]
 
{{rdex|089Co|701|Hawlucha|2|Fighting|Flying}}
 
{{rdex|089Co|701|Hawlucha|2|Fighting|Flying}}
 
{{rdex|132|626|Bouffalant|1|Normal}}
 
{{rdex|132|626|Bouffalant|1|Normal}}
Line 1,592: Line 1,822:
 
{{rdex|110|444|Gabite|2|Dragon|Ground}}
 
{{rdex|110|444|Gabite|2|Dragon|Ground}}
 
{{rdex|111|445|Garchomp|2|Dragon|Ground}}
 
{{rdex|111|445|Garchomp|2|Dragon|Ground}}
{{rdex|146|480|Uxie|1|Psychic}}
+
{{rdex|146|480|Uxie|1|Fairy}}
{{rdex|147|481|Mesprit|1|Psychic}}
+
{{rdex|147|481|Mesprit|1|Fairy}}
{{rdex|148|482|Azelf|1|Psychic}}
+
{{rdex|148|482|Azelf|1|Fairy}}
 
{{rdex||488|Cresselia|1|Fairy}}
 
{{rdex||488|Cresselia|1|Fairy}}
 
{{rdex|147|641|Tornadus|1|Flying}}
 
{{rdex|147|641|Tornadus|1|Flying}}
Line 1,600: Line 1,830:
 
{{rdex|151|645|Landorus|2|Flying|Ground}}
 
{{rdex|151|645|Landorus|2|Flying|Ground}}
 
{{rdex||486|Regigigas|1|Normal}}
 
{{rdex||486|Regigigas|1|Normal}}
{{rdex|149|483|Dialga|2|Steel|Dragon}}
+
{{rdex|149|483|Dialga|2|Psychic|Steel}}
 
{{rdex|150|484|Palkia|2|Psychic|Dragon}}
 
{{rdex|150|484|Palkia|2|Psychic|Dragon}}
 
{{rdex|210|487|Giratina|2|Ghost|Dragon}}
 
{{rdex|210|487|Giratina|2|Ghost|Dragon}}
Line 1,611: Line 1,841:
 
|}
 
|}
   
*The {{p|Houndour}} and {{p|Electrike}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
+
* The {{p|Houndour}} and {{p|Electrike}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
*The {{p|Hippopotas}} and {{p|Diglett}}-(variant) evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
+
* * The {{p|Pumpkaboo}} and {{p|Phantump}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
*The {{p|Vulpix}}-variant and {{p|Cubchoo}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
+
* The {{p|Golett}} and {{p|Sneasel}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
  +
* The {{p|Golett}} and {{p|Sneasel}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
  +
* The <del>{{p|Hippopotas}}</del> {{p|Drilbur}} and {{p|Diglett}}-variant evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
  +
* The {{p|Ferroseed}} and {{p|Mawile}}-variant evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
  +
* The {{p|Cubchoo}} and {{p|Vulpix}}-variant evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
   
 
=== Kalos (Unova is no more) ===
 
=== Kalos (Unova is no more) ===
Line 1,664: Line 1,898:
 
{{rdex|052|546|Cottonee|1|Grass}}
 
{{rdex|052|546|Cottonee|1|Grass}}
 
{{rdex|053|547|Whimsicott|1|Grass}}
 
{{rdex|053|547|Whimsicott|1|Grass}}
{{rdex|198|216|Teddiursa|1|Normal}}
+
{{rdex|013|399|Bidoof|1|Normal}}
{{rdex|199|217|Ursaring|1|Normal}}
+
{{rdex|014|400|Bibarel|2|Normal|Water}}
 
{{rdex|093Ce|676|Furfrou|1|Normal}}
 
{{rdex|093Ce|676|Furfrou|1|Normal}}
 
{{rdex|114Ce|677|Espurr|1|Psychic}}
 
{{rdex|114Ce|677|Espurr|1|Psychic}}
Line 1,698: Line 1,932:
 
{{rdex|032Co|692|Clauncher|1|Water}}
 
{{rdex|032Co|692|Clauncher|1|Water}}
 
{{rdex|033Co|693|Clawitzer|1|Water}}
 
{{rdex|033Co|693|Clawitzer|1|Water}}
  +
|- style="background:#FFF"
{{rdex|010|504|Patrat|1|Normal}}
 
  +
| style="font-family:monospace" | #072
{{rdex|011|505|Watchog|1|Normal}}
 
  +
| style="font-family:monospace" | #072
  +
| {{MSP|072|Tentacool}}
  +
| {{p|Tentacool|Tentacool (regional variant)}}
  +
| style="text-align:center; background:#{{electric color}}" | [[Electric (type)|<span style="color:#FFF">Electric </span>]]
  +
| style="text-align:center; background:#{{water color}}" | [[Water (type)|<span style="color:#FFF">Water</span>]]
  +
|- style="background:#FFF"
  +
| style="font-family:monospace" | #073
  +
| style="font-family:monospace" | #073
  +
| {{MSP|073|Tentacruel}}
  +
| {{p|Tentacruel|Tentacruel (regional variant)}}
  +
| style="text-align:center; background:#{{electric color}}" | [[Electric (type)|<span style="color:#FFF">Electric </span>]]
  +
| style="text-align:center; background:#{{water color}}" | [[Water (type)|<span style="color:#FFF">Water</span>]]
 
{{rdex|015|509|Purrloin|1|Dark}}
 
{{rdex|015|509|Purrloin|1|Dark}}
 
{{rdex|016|510|Liepard|1|Dark}}
 
{{rdex|016|510|Liepard|1|Dark}}
Line 1,720: Line 1,966:
 
{{rdex|058|552|Krokorok|1|Ground}}
 
{{rdex|058|552|Krokorok|1|Ground}}
 
{{rdex|059|553|Krookodile|2|Ground|Dark}}
 
{{rdex|059|553|Krookodile|2|Ground|Dark}}
{{rdex|074|568|Trubbish|2|Bug|Poison}}
+
{{rdex|||Trubbish|2|Bug|Poison}}
{{rdex|075|569|Garbodor|2|Bug|Poison}}
+
{{rdex|||Garbodor|2|Bug|Poison}}
 
{{rdex|055|417|Pachirisu|1|Electric}}
 
{{rdex|055|417|Pachirisu|1|Electric}}
 
{{rdex|017|403|Shinx|1|Electric}}
 
{{rdex|017|403|Shinx|1|Electric}}
Line 1,732: Line 1,978:
 
{{rdex|094|588|Karrablast|1|Bug}}
 
{{rdex|094|588|Karrablast|1|Bug}}
 
{{rdex|095|589|Escavalier|2|Bug|Steel}}
 
{{rdex|095|589|Escavalier|2|Bug|Steel}}
  +
{{rdex|110|325|Spoink|1|Psychic}}
  +
{{rdex|111|326|Grumpig|1|Psychic}}
 
{{rdex|096|590|Foongus|2|Grass|Poison}}
 
{{rdex|096|590|Foongus|2|Grass|Poison}}
 
{{rdex|097|591|Amoonguss|2|Grass|Poison}}
 
{{rdex|097|591|Amoonguss|2|Grass|Poison}}
Line 1,744: Line 1,992:
 
{{rdex|125|619|Mienfoo|1|Fighting}}
 
{{rdex|125|619|Mienfoo|1|Fighting}}
 
{{rdex|126|620|Mienshao|1|Fighting}}
 
{{rdex|126|620|Mienshao|1|Fighting}}
  +
{{rdex|198|216|Teddiursa|1|Normal}}
  +
{{rdex|199|217|Ursaring|1|Normal}}
 
{{rdex|127|621|Druddigon|1|Dragon}}
 
{{rdex|127|621|Druddigon|1|Dragon}}
 
{{rdex|128|622|Golett|2|Ground|Ghost}}
 
{{rdex|128|622|Golett|2|Ground|Ghost}}
Line 1,773: Line 2,023:
 
| style="text-align:center; background:#{{ice color}}" | [[Ice (type)|<span style="color:#FFF">Ice </span>]]
 
| style="text-align:center; background:#{{ice color}}" | [[Ice (type)|<span style="color:#FFF">Ice </span>]]
 
| style="text-align:center; background:#{{flying color}}" | [[Flying (type)|<span style="color:#FFF">Flying</span>]]
 
| style="text-align:center; background:#{{flying color}}" | [[Flying (type)|<span style="color:#FFF">Flying</span>]]
  +
{{rdex|029|029|Nidoran♀|1|Ice}}
  +
{{rdex|032|032|Nidoran♂|1|Ice}}
  +
{{rdex|030|030|Nidorina|1|Ice}}
  +
{{rdex|033|033|Nidorino|1|Ice}}
  +
{{rdex|031|031|Nidoqueen|2|Ice|Poison}}
  +
{{rdex|034|034|Nidoking|2|Ice|Poison}}
 
{{rdex|078|572|Minccino|1|Ice}}
 
{{rdex|078|572|Minccino|1|Ice}}
 
{{rdex|079|573|Cinccino|1|Ice}}
 
{{rdex|079|573|Cinccino|1|Ice}}
{{rdex||027A|Sandshrew|2|Ice|Steel}}
+
{{rdex||027A|Sandshrew|1|Steel}}
{{rdex||028A|Sandslash|2|Ice|Steel}}
+
{{rdex||028|Sandslash|1|Steel}}
 
{{rdex|121|615|Cryogonal|1|Ice}}
 
{{rdex|121|615|Cryogonal|1|Ice}}
 
{{rdex|079Mo|712|Bergmite|1|Ice}}
 
{{rdex|079Mo|712|Bergmite|1|Ice}}
{{rdex|080Mo|713|Avalugg|1|Ice}}
+
{{rdex|080Mo|713|Avalugg|2|Ice|Water}}
{{rdex|110|325|Spoink|1|Psychic}}
+
{{rdex|094|439|Mime Jr.|2|Psychic|Fairy}}
{{rdex|111|326|Grumpig|1|Psychic}}
+
{{rdex|122|122|Mr. Mime|2|Psychic|Fairy}}
  +
{{rdex|154|238|Smoochum|2|Ice|Fairy}}
  +
{{rdex|124|124|Jynx|2|Ice|Fairy}}
 
{{rdex|219|200|Misdreavus|1|Ghost}}
 
{{rdex|219|200|Misdreavus|1|Ghost}}
 
{{rdex|073|429|Mismagius|1|Ghost}}
 
{{rdex|073|429|Mismagius|1|Ghost}}
Line 1,803: Line 2,061:
 
{{rdex|150Mo|718|Zygarde|1|Normal}}
 
{{rdex|150Mo|718|Zygarde|1|Normal}}
 
{{rdex|151Ce|719|Diancie|2|Rock|Fairy}}
 
{{rdex|151Ce|719|Diancie|2|Rock|Fairy}}
{{rdex|000|494|Victini|2|Fairy|Fire}}
+
{{rdex|000|494|Victini|2|Fire|Flying}}
 
{{rdex||492|Shaymin|1|Grass}}
 
{{rdex||492|Shaymin|1|Grass}}
 
{{rdex|154|648|Meloetta|2|Normal|Psychic}}
 
{{rdex|154|648|Meloetta|2|Normal|Psychic}}
Line 1,811: Line 2,069:
   
 
*The {{p|Snivy}} evolutionary lines is no longer treated as starters. Pokémon from this family may be caught freely in the wild.
 
*The {{p|Snivy}} evolutionary lines is no longer treated as starters. Pokémon from this family may be caught freely in the wild.
*The {{p|Sandshrew}}-variant and {{p|Hoothoot}}-(variant) evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
+
*The {{p|Sandshrew}}-variant and {{p|Hoothoot}}-variant evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
  +
  +
  +
=== Alola ===
  +
  +
{{rdexh|sun|moon|A}}
  +
{{rdex|001|722|Rowlet|2|Grass|Flying}}
  +
{{rdex|002|723|Dartrix|2|Grass|Flying}}
  +
{{rdex|003|724|Decidueye|2|Grass|Ghost}}
  +
{{rdex|004|725|Litten|1|Fire}}
  +
{{rdex|005|726|Torracat|1|Fire}}
  +
{{rdex|006|727|Incineroar|2|Fire|Dark}}
  +
{{rdex|007|728|Popplio|1|Water}}
  +
{{rdex|008|729|Brionne|1|Water}}
  +
{{rdex|009|730|Primarina|2|Water|Fairy}}
  +
{{rdex|010|731|Pikipek|2|Normal|Flying}}
  +
{{rdex|011|732|Trumbeak|2|Normal|Flying}}
  +
{{rdex|012|733|Toucannon|2|Normal|Flying}}
  +
{{rdex|013|734|Yungoos|1|Normal}}
  +
{{rdex|014|735|Gumshoos|1|Normal}}
  +
{{rdex|027|736|Grubbin|1|Bug}}
  +
{{rdex|028|737|Charjabug|2|Bug|Electric}}
  +
{{rdex|029|738|Vikavolt|2|Bug|Electric}}
  +
{{rdex||019A|Rattata|1|Dark}}
  +
{{rdex||020A|Raticate|1|Dark}}
  +
{{rdex||027A|Sandshrew|1|Steel}}
  +
{{rdex||028|Sandslash|1|Steel}}
  +
{{rdex||037A|Vulpix|1|Ice}}
  +
{{rdex||038A|Ninetales|2|Ice|Fairy}}
  +
{{rdex||050A|Diglett|2|Ground|Steel}}
  +
{{rdex||051A|Dugtrio|2|Ground|Steel}}
  +
{{rdex||074A|Geodude|2|Rock|Electric}}
  +
{{rdex||075A|Graveler|2|Rock|Electric}}
  +
{{rdex||076A|Golem|2|Rock|Electric}}
  +
{{rdex|105A|105A|Marowak|2|Fire|Ghost}}
  +
{{rdex|109|109|Koffing|1|Fire}}
  +
{{rdex|110|110|Weezing|1|Fire}}
  +
{{rdex||103A|Exeggutor|2|Grass|Dragon}}
  +
|- style="background:#FFF"
  +
| style="font-family:monospace" | #154
  +
| style="font-family:monospace" | #238
  +
| {{MSP|238|Smoochum}}
  +
| {{p|Smoochum|Smoochum (regional variant)}}
  +
| style="text-align:center; background:#{{water color}}" | [[Water (type)|<span style="color:#FFF">Water </span>]]
  +
| style="text-align:center; background:#{{ghost color}}" | [[Ghost (type)|<span style="color:#FFF">Ghost</span>]]
  +
|- style="background:#FFF"
  +
| style="font-family:monospace" | #124
  +
| style="font-family:monospace" | #124
  +
| {{MSP|124|Jynx}}
  +
| {{p|Jynx|Jynx (regional variant)}}
  +
| style="text-align:center; background:#{{water color}}" | [[Water (type)|<span style="color:#FFF">Water </span>]]
  +
| style="text-align:center; background:#{{ghost color}}" | [[Ghost (type)|<span style="color:#FFF">Ghost</span>]]
  +
{{rdex|059|739|Crabrawler|1|Fighting}}
  +
{{rdex|060|740|Crabominable|2|Fighting|Ice}}
  +
{{rdex|082|741|Oricorio|2|Fire|Flying}}
  +
{{rdex|082|741|Oricorio|2|Psychic|Flying}}
  +
{{rdex|082|741|Oricorio|2|Electric|Flying}}
  +
{{rdex|082|741|Oricorio|2|Ghost|Flying}}
  +
{{rdex|083|742|Cutiefly|2|Bug|Fairy}}
  +
{{rdex|084|743|Ribombee|2|Bug|Fairy}}
  +
{{rdex|103|744|Rockruff|1|Rock}}
  +
|- style="background:#FFF"
  +
| style="font-family:monospace" | #745
  +
| style="font-family:monospace" | #745
  +
| {{MSP|745|Lycanroc}}
  +
| {{p|Lycanroc|Lycanroc (Dawn)}}
  +
| colspan=2 style="text-align:center; background:#{{rock color}}" | [[Rock (type)|<span style="color:#FFF">Rock</span>]]
  +
|- style="background:#FFF"
  +
| style="font-family:monospace" | #745
  +
| style="font-family:monospace" | #745
  +
| {{MSP|745D|Lycanroc}}
  +
| {{p|Lycanroc|Lycanroc (Dusk)}}
  +
| style="text-align:center; background:#{{rock color}}" | [[Rock (type)|<span style="color:#FFF">Rock</span>]]
  +
| style="text-align:center; background:#{{dark color}}" | [[Dark (type)|<span style="color:#FFF">Dark</span>]]
  +
{{rdex|110|746|Wishiwashi|1|Water}}
  +
{{rdex|113|747|Mareanie|2|Poison|Water}}
  +
{{rdex|114|748|Toxapex|2|Poison|Water}}
  +
{{rdex|060|299|Nosepass|1|Rock}}
  +
|- style="background:#FFF"
  +
| style="font-family:monospace" | #476
  +
| style="font-family:monospace" | #476
  +
| {{MSP|476|Probopass}}
  +
| {{p|Probopass|Probonav (Probopass)}}
  +
| style="text-align:center; background:#{{rock color}}" | [[Rock (type)|<span style="color:#FFF">Rock</span>]]
  +
| style="text-align:center; background:#{{steel color}}" | [[Steel (type)|<span style="color:#FFF">Steel</span>]]
  +
{{rdex|132|749|Mudbray|1|Ground}}
  +
{{rdex|133|750|Mudsdale|1|Ground}}
  +
{{rdex|141|751|Dewpider|2|Water|Bug}}
  +
{{rdex|142|752|Araquanid|2|Water|Bug}}
  +
{{rdex|143|753|Fomantis|1|Grass}}
  +
{{rdex|144|754|Lurantis|1|Grass}}
  +
{{rdex|145|755|Morelull|2|Grass|Fairy}}
  +
{{rdex|146|756|Shiinotic|2|Grass|Fairy}}
  +
{{rdex|161|757|Salandit|2|Poison|Fire}}
  +
{{rdex|162|758|Salazzle|2|Poison|Fire}}
  +
{{rdex|169|759|Stufful|1|Normal}}
  +
{{rdex|170|760|Bewear|2|Normal|Fighting}}
  +
{{rdex|171|761|Bounsweet|1|Grass}}
  +
{{rdex|172|762|Steenee|1|Grass}}
  +
{{rdex|173|763|Tsareena|2|Grass|Fighting}}
  +
{{rdex|174|764|Comfey|1|Fairy}}
  +
{{rdex|176|765|Oranguru|1|Psychic}}
  +
{{rdex|177|766|Passimian|1|Fighting}}
  +
{{rdex|182|767|Wimpod|2|Bug|Water}}
  +
{{rdex|183|768|Golisopod|2|Bug|Water}}
  +
{{rdex|186|769|Sandygast|2|Ghost|Ground}}
  +
{{rdex|187|770|Palossand|2|Ghost|Ground}}
  +
{{rdex|200|771|Pyukumuku|1|Water}}
  +
{{rdex|203|772|Type: Null|1|Normal}}
  +
{{rdex|204|773|Silvally|1|Normal}}
  +
{{rdex|213|774|Minior|2|Rock|Flying}}
  +
{{rdex|105|324|Torkoal|1|Fire}}
  +
{{rdex|224|776|Turtonator|2|Fire|Dragon}}
  +
{{rdex|225|777|Togedemaru|2|Electric|Steel}}
  +
{{rdex|242|778|Mimikyu|2|Ghost|Fairy}}
  +
{{rdex|243|779|Bruxish|2|Water|Psychic}}
  +
{{rdex|244|780|Drampa|2|Dragon|Flying}}
  +
{{rdex|263|781|Dhelmise|2|Ghost|Grass}}
  +
{{rdex|271|782|Jangmo-o|1|Dragon}}
  +
{{rdex|272|783|Hakamo-o|2|Dragon|Fighting}}
  +
{{rdex|273|784|Kommo-o|2|Dragon|Steel}}
  +
{{rdex|285|785|Tapu Koko|2|Electric|Fairy}}
  +
{{rdex|286|786|Tapu Lele|2|Psychic|Fairy}}
  +
{{rdex|287|787|Tapu Bulu|2|Grass|Fairy}}
  +
{{rdex|288|788|Tapu Fini|2|Water|Fairy}}
  +
{{rdex|301|801|Magearna|2|Steel|Fairy}}
  +
{{rdex|302|802|Marshadow|2|Ghost|Fighting}}
  +
{{rdex|???|807|Zeraora|2|Electric|Fighting}}
  +
|}
  +
  +
=== [[Ultra Beast]]s ===
  +
  +
{{rdexh|sun|moon|A}}
  +
{{rdex|289|789|Cosmog|1|Psychic}}
  +
{{rdex|290|790|Cosmoem|1|Psychic}}
  +
{{rdex|291|791|Solgaleo|2|Psychic|Fire}}
  +
{{rdex|292|792|Lunala|2|Psychic|Fairy}}
  +
{{rdex|293|793|Nihilego|2|Poison|Dark}}
  +
{{rdex|294|794|Buzzwole|2|Bug|Fighting}}
  +
{{rdex|295|795|Pheromosa|2|Fairy|Fighting}}
  +
{{rdex|296|796|Xurkitree|1|Electric}}
  +
{{rdex||806|Blacephalon|2|Fairy|Fire}}
  +
{{rdex|297|797|Celesteela|1|Steel}}
  +
{{rdex|298|798|Kartana|1|Grass}}
  +
{{rdex||805|Stakataka|2|Rock|Psychic}}
  +
{{rdex||485|Heatran|2|Fire|Steel}}
  +
{{rdex||646|Kyurem|2|Ice|Rock}}
  +
{{rdex|299|799|Guzzlord|2|Psychic|Dark}}
  +
{{rdex|300|800|Necrozma|2|Psychic|Electric}}
  +
{{rdex||803|Poipole|2|Poison|Steel}}
  +
{{rdex||804|Naganadel|2|Poison|Steel}}
  +
|}
   
==Generation Reboot: Updated Leagues==
+
==Generation Reboot: Updated Regions & Leagues==
   
   
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{{-}}
 
{{-}}
   
* In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout and names of cities across the rebooted Johto:
+
* In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout & names of cities across the rebooted Johto:
 
** [[Cherrygrove City]] has replaced the location of [[New Bark Town]] at the foot of [[Tohjo Falls]], becoming the player's new hometown. Cherrygrove City now boasts an observation deck built onto a hill at the city's northernmost point, similar to (the former) [[Aspertia City]]. Looking through a pair of binoculars there, the player alludes to a [[Mt. Silver|a distance snowy mountain in the distance]].
 
** [[Cherrygrove City]] has replaced the location of [[New Bark Town]] at the foot of [[Tohjo Falls]], becoming the player's new hometown. Cherrygrove City now boasts an observation deck built onto a hill at the city's northernmost point, similar to (the former) [[Aspertia City]]. Looking through a pair of binoculars there, the player alludes to a [[Mt. Silver|a distance snowy mountain in the distance]].
 
** Your new hometown also features a Pokémon Center and PokéMart.
 
** Your new hometown also features a Pokémon Center and PokéMart.
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** [[Violet City]] has been replaced by [[Lacunosa Town]], ''An oasis cut into canyon rock'' along Fennel Canyon. This town still has exits out onto [[Johto Route 31|Route 31]], [[Johto Route 32|Route 32]], and [[Johto Route 36|Route 36]].
 
** [[Violet City]] has been replaced by [[Lacunosa Town]], ''An oasis cut into canyon rock'' along Fennel Canyon. This town still has exits out onto [[Johto Route 31|Route 31]], [[Johto Route 32|Route 32]], and [[Johto Route 36|Route 36]].
 
** [[Marshal]] is now the Gym Leader of Lacunosa Town…but won't be available during your first visit, as his [[Battle Girl]] girlfriend will inform you when you first arrive to challenge him. He'll be off training deep in [[Mt. Mortar]], requiring a SIDE QUEST for players to find him there after acquiring access to {{m|Strength}} outside of battle. Defeating Marshal will also grant access to {{m|Rock Climb}} outside of battle.
 
** [[Marshal]] is now the Gym Leader of Lacunosa Town…but won't be available during your first visit, as his [[Battle Girl]] girlfriend will inform you when you first arrive to challenge him. He'll be off training deep in [[Mt. Mortar]], requiring a SIDE QUEST for players to find him there after acquiring access to {{m|Strength}} outside of battle. Defeating Marshal will also grant access to {{m|Rock Climb}} outside of battle.
** You cannot fully navigate [[Johto Route 32|Route 32]] during your first approach as the north half of the coastal route now features slopes, cliffs, and small caves only accessible by {{m|Rock Climb}}. These cliffs and small caves might hold [[Fossil]]s, or [[Shoal Shell]]s that can be used by the Treasure Hunter in Driftveil City to craft a [[Shell Bell].
+
** You cannot fully navigate [[Johto Route 32|Route 32]] during your first approach as the north half of the coastal route now features slopes, cliffs, & small caves only accessible by {{m|Rock Climb}}. These cliffs and small caves might hold [[Fossil]]s, or [[Shoal Shell]]s that can be used by the Treasure Hunter in Driftveil City to craft a [[Shell Bell].
 
** [[Union Cave]] now holds [[Shoal Salt]]s that can be used by the Treasure Hunter in Driftveil City to craft a [[Shell Bell], as well as (randomly regenerated) [[Heart Scale]]s to trade for the expertise of the Move Reminder (now found in Olivine City).
 
** [[Union Cave]] now holds [[Shoal Salt]]s that can be used by the Treasure Hunter in Driftveil City to craft a [[Shell Bell], as well as (randomly regenerated) [[Heart Scale]]s to trade for the expertise of the Move Reminder (now found in Olivine City).
 
** The small strip formerly known as [[Johto Route 33|Route 33]] is now considered the tail-end of [[Johto Route 32|Route 32]]. Instead, ''Route 33'' will refer to a trainer-filled sea route navigable by {{m|Surf}} leading back to the Berry Farm on Route 29. An {{wp|wind farm|offshore wind farm}} is seen in the background along the route!
 
** The small strip formerly known as [[Johto Route 33|Route 33]] is now considered the tail-end of [[Johto Route 32|Route 32]]. Instead, ''Route 33'' will refer to a trainer-filled sea route navigable by {{m|Surf}} leading back to the Berry Farm on Route 29. An {{wp|wind farm|offshore wind farm}} is seen in the background along the route!
** [[Cilan]], [[Chili]], and [[Cress]] run a ''Battle Café'' in [[Goldenrod City]] allowing for a [[Multi Battle]]/[[Battle Royal]](?) once per day. In fact, during your first visit to Goldenrod City, you will be required to team up alongside Marley against the restaurateur brothers (and win) before Marley agrees to accept your challenge to a gym battle.
+
** [[Cilan]], [[Chili]], and [[Cress]] run a ''Battle Café'' in [[Goldenrod City]] allowing for a [[Multi Battle]]/[[Battle Royal]](?) once per day. In fact, during your first visit to Goldenrod City, you will be required to team up alongside Marley against the restaurateur brothers (and win) before Marley agrees to accept your challenge to a gym battle.
 
** The eastern half of [[Johto Route 36|Route 36]] will be rugged and craggy from the rock faces of Fennel Canyon. The "{{m|Cut}}-able tree" at the center of the route has been replaced by a "smashable rock" as a roadblock. Defeating Gym Leader Marley in Goldenrod City will allow players to use {{m|Rock Smash}} outside of battle to clear the path.
 
** The eastern half of [[Johto Route 36|Route 36]] will be rugged and craggy from the rock faces of Fennel Canyon. The "{{m|Cut}}-able tree" at the center of the route has been replaced by a "smashable rock" as a roadblock. Defeating Gym Leader Marley in Goldenrod City will allow players to use {{m|Rock Smash}} outside of battle to clear the path.
 
** [[Johto Route 38|Route 38]] and [[Johto Route 39|Route 39]] now feature much more rugged terrain with tall karst formations and irrigated paddy fields inspired by {{wp|Wulingyuan}}, otherwise the Forest of Ten Thousands Peaks. There is also a river navigable by {{m|Surf}} requiring {{m|Waterfall}} to reach a ledge high above. This area will be known as [[Forina]] Valley.
 
** [[Johto Route 38|Route 38]] and [[Johto Route 39|Route 39]] now feature much more rugged terrain with tall karst formations and irrigated paddy fields inspired by {{wp|Wulingyuan}}, otherwise the Forest of Ten Thousands Peaks. There is also a river navigable by {{m|Surf}} requiring {{m|Waterfall}} to reach a ledge high above. This area will be known as [[Forina]] Valley.
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** [[Kanto Route 8]] now features more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes.
 
** [[Kanto Route 8]] now features more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes.
 
** The south side of [[Kanto Route 15]] now opens onto a beach straddling a strip of navigable water. The north side now features more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes.
 
** The south side of [[Kanto Route 15]] now opens onto a beach straddling a strip of navigable water. The north side now features more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes.
  +
* [[Cinnabar Island]] now takes on the layout of [[Humilau City]]. The island's volcano has since collapsed into ''Cinnabar {{m|Caldera}}'', a separate landmass just south of Cinnabar Island that is reachable by {{m|Surf}} and ''features wild Pokémon migrating from other regions''.
 
* [[Johto Route 41|Route 41]] will comprise a much larger area and the [[Whirl Islands]] will also be more prominent islands in their own right, each featuring a different enclosed {{wp|microclimate}} above-ground.
 
* [[Johto Route 41|Route 41]] will comprise a much larger area and the [[Whirl Islands]] will also be more prominent islands in their own right, each featuring a different enclosed {{wp|microclimate}} above-ground.
 
** {{wp|Speciation}} offers many surprises on islands in particular so the four Whirl Islands will have something to offer: different sets of rare berries to find hidden in the ground, a much higher rate of finding Shiny Pokémon (4× as likely), and different sets of wild Pokémon across four different environments
 
** {{wp|Speciation}} offers many surprises on islands in particular so the four Whirl Islands will have something to offer: different sets of rare berries to find hidden in the ground, a much higher rate of finding Shiny Pokémon (4× as likely), and different sets of wild Pokémon across four different environments
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=== Hoenn ===
 
=== Hoenn ===
   
'''[[Elite Four]] and {{pkmn|Champion}}'''
 
 
{{elt/h|gen=III and VI|l={{hoenn color light}}|d={{hoenn color dark}}|league=Hoenn|col=2|col2=4}}
 
{{elt/h|gen=III and VI|l={{hoenn color light}}|d={{hoenn color dark}}|league=Hoenn|col=2|col2=4}}
 
{{elt|col=2|type=Dark|pic=VSGrimsley.png|m=Grimsley|mjap=ギーマ|mrm=Giima|size=150px}}
 
{{elt|col=2|type=Dark|pic=VSGrimsley.png|m=Grimsley|mjap=ギーマ|mrm=Giima|size=150px}}
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** After winning the Beacon Badge from Elesa in your fourth Gym Battle, players gain access to HM Surf, opening up travel to [[Pastoria City]] or [[Castelia City]] in the far southwest corner of Sinnoh (southwest of what was once Twinleaf Town). As such, either Gardenia or Byron can be challenged next.
 
** After winning the Beacon Badge from Elesa in your fourth Gym Battle, players gain access to HM Surf, opening up travel to [[Pastoria City]] or [[Castelia City]] in the far southwest corner of Sinnoh (southwest of what was once Twinleaf Town). As such, either Gardenia or Byron can be challenged next.
 
** To reach Pastoria City through {{rt|213|Sinnoh}}, players must now use HM Surf to travel along mangroves at the southwestern edge of the route.
 
** To reach Pastoria City through {{rt|213|Sinnoh}}, players must now use HM Surf to travel along mangroves at the southwestern edge of the route.
  +
** {{rt|218|Sinnoh}} should offer a longer path for crossing with [[HM03]] {{m|Surf}}.
 
* The [[Desert Resort|Resort Desert]] is now located on [[Sinnoh Route 229]] as an expansive desert area featuring a raging {{weather|sandstorm}}. The [[Resort Area]] to the immediate south is now known as the ''Oasis Resort''.
 
* The [[Desert Resort|Resort Desert]] is now located on [[Sinnoh Route 229]] as an expansive desert area featuring a raging {{weather|sandstorm}}. The [[Resort Area]] to the immediate south is now known as the ''Oasis Resort''.
   
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{{gldrb|type=Ice|pic=VSWulfric.png|ldr=Wulfric|djap=ウルップ|drm=Urup|loc=Snowbelle City|cjap=エイセツシティ|crm=Eisetsu City|bdg=Iceberg|size=150px}}
 
{{gldrb|type=Ice|pic=VSWulfric.png|ldr=Wulfric|djap=ウルップ|drm=Urup|loc=Snowbelle City|cjap=エイセツシティ|crm=Eisetsu City|bdg=Iceberg|size=150px}}
 
|}
 
|}
 
'''Thanks you for your time and interest in my User page!'''
 
 
 
=== Template Sandbox ===
 
   
   
 
=== New Moves ===
 
=== New Moves ===
 
   
 
<!--
 
<!--
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{{type|Ground}} [[status move]] '''Sand Pit''' prevents all [[grounded]] foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle. Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will fail upon use but {{m|Teleport}} may still be used. Holding a [[Smoke Ball]] or [[Shed Shell]] allows the Pokémon to flee or Teleport, but not switch. {{type|Ghost}} and {{type|Flying}} Pokémon as well as Pokémon with the abilities {{a|Levitate}} or {{a|Run Away}} are unaffected.
+
{{type|Ground}} ''Sand Pit''' prevents all [[grounded]] foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle. Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will fail upon use but {{m|Teleport}} may still be used. Holding a [[Smoke Ball]] or [[Shed Shell]] allows the Pokémon to flee or Teleport, but not switch. {{type|Ghost}} and {{type|Flying}} Pokémon as well as Pokémon with the abilities {{a|Levitate}} or {{a|Run Away}} are unaffected.
   
 
If a wild Pokémon uses ''Sand Pit'' and the player's Pokémon faints, the move no longer bind the player to battle should the player attempt to flee instead of sending out another Pokémon.
 
If a wild Pokémon uses ''Sand Pit'' and the player's Pokémon faints, the move no longer bind the player to battle should the player attempt to flee instead of sending out another Pokémon.
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{{Moveentry/7|051|Dugtrio|type=Ground|1|STAB='''}}
 
{{Moveentry/7|051|Dugtrio|type=Ground|1|STAB='''}}
 
{{Moveentry/7|051A|Dugtrio|type=Ground|form=Alola Form}}
 
{{Moveentry/7|051A|Dugtrio|type=Ground|form=Alola Form}}
  +
{{Moveentry/7|098|Krabby|type=Water|1|STAB='''}}
  +
{{Moveentry/7|099|Kingler|type=Water|1|STAB='''}}
 
{{Moveentry/7|162|Furret|type=Ground|1|STAB='''}}
 
{{Moveentry/7|162|Furret|type=Ground|1|STAB='''}}
 
{{Moveentry/7|246|Larvitar|type=Rock|type2=Ground|1|STAB='''}}
 
{{Moveentry/7|246|Larvitar|type=Rock|type2=Ground|1|STAB='''}}
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'''Thorn Whip''' is {{p|Roserade}}'s new [[signature move]]. ''Thorn Whip'' inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has an equal chance to be a [[critical hit]]. Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Thorn Whip unless it misses. As a physical move, Thorn Whip is affected by {{m|Counter}} rather than Mirror Coat.
+
{{type|Grass}} '''Thorn Whip''' is {{p|Roserade}}'s new [[signature move]]. ''Thorn Whip'' inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has an equal chance to be a [[critical hit]]. Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Thorn Whip unless it misses. As a physical move, Thorn Whip is affected by {{m|Counter}} rather than Mirror Coat.
   
 
Thorn Whip may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Mirror Coat}} will only acknowledge the last strike of this move. If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
 
Thorn Whip may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Mirror Coat}} will only acknowledge the last strike of this move. If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
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-->
 
-->
   
'''Echo Wave''' is a {{Cat|sound-based moves|sound-based move}} that inflicts a random amount of damage, varying between 0.5× and 1.5× the user's level. The damage is always rounded down; however, Echo Wave will always deal at least 1 {{stat|HP}} of damage.
+
{{type|Normal}} '''Echo Wave''' is a {{Cat|sound-based moves|sound-based move}} that inflicts a random amount of damage, varying between 0.5× and <del>1.5×</del> 2× the user's level. The damage is always rounded down; however, Echo Wave will always deal at least 1 {{stat|HP}} of damage.
   
   
 
<!--
 
<!--
 
{{MoveInfobox
 
{{MoveInfobox
|n=312
+
|n=
|name=Vapor Bath
+
|name=Lava Bomb
  +
|jname=
  +
|jtrans=
  +
|jtranslit=
  +
|type=Fire
  +
|damagecategory=Physical
  +
|basepp=15
  +
|maxpp=24
  +
|power=Varies
  +
|touches=no
  +
|protect=yes
  +
|magiccoat=no
  +
|snatch=no
  +
|mirrormove=yes
  +
|kingsrock=yes
  +
|sound=no
  +
|target=anyadjacent
  +
|na=no
  +
|tm1=yes
  +
|tm#1=46
  +
}}
  +
-->
  +
  +
'''Lava Bomb''' is a {{type|Fire}} [[physical move]] that inflicts a random amount of damage, varying between 0.5× and 2× the user's level. The damage is always rounded down; however, Lava Bomb will always deal at least 1 {{stat|HP}} of damage. '''Lava Bomb''' is blocked by the ability {{a|Bulletproof}}.
  +
  +
  +
'''Learnset by [[Level|leveling up]]'''
  +
  +
{{Movehead/Level|Fire|1}}
  +
{{Moveentry/7|464|Rhyperior|type=Ground|type2=Rock|1|STAB='''}}
  +
{{Moveentry/7|467|Magmortar|type=Fire|1|STAB='''}}
  +
{{Moveentry/7|157|Typhlosion|type=Fire|1|STAB='''}}
  +
{{Moveentry/7|323|Camerupt|type=Fire|type2=Ground|1|STAB='''}}
  +
{{Moveentry/7|324|Torkoal|type=Fire|1|STAB='''}}
  +
{{Moveentry/7|777|Turtonator|type=Fire|type2=Dragon|1|STAB='''}}
  +
{{Moveentry/7|377|Regirock|type=Rock|1|STAB='''}}
  +
{{Moveentry/7|383|Groudon|type=Ground|1|STAB='''}}
  +
{{Moveentry/7|485|Heatran|type=Fire|type2=Steel|1|STAB='''}}
  +
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB='''}}
  +
{{Moveentry/7|703|Carbink|type=Rock|type2=Fairy|1|STAB='''}}
  +
{{Movefoot|Ground|7}}
  +
  +
* {{p|Slugma}}, {{p|Tepig}}, and {{p|Carbink}} can learn Lava Bomb as an [[Egg Move]].
  +
  +
  +
<!--
  +
{{MoveInfobox
  +
|n=
  +
|name=Vapor Therapy
 
|jname=
 
|jname=
 
|jtrans=
 
|jtrans=
Line 2,486: Line 2,940:
 
-->
 
-->
   
'''Vapor Therapy''' <del>'''Vapor Therapy'''</del> cures the user, all Pokémon in the user's party, and the user's allies, of all [[status condition]]s ({{status|sleep}}, {{status|poison}}, {{status|paralysis}}, {{status|freeze}}, and {{status|burn}}).
+
{{type|Water}} '''Vapor Therapy''' <del>'''Vapor Therapy'''</del> cures the user, all Pokémon in the user's party, and the user's allies, of all [[status condition]]s ({{status|sleep}}, {{status|poison}}, {{status|paralysis}}, {{status|freeze}}, and {{status|burn}}).
   
   
 
<!--
 
<!--
 
{{MoveInfobox
 
{{MoveInfobox
|name=Phoenix Rite
+
|name=Phoenix Ascent
 
|jname=
 
|jname=
 
|jtrans=
 
|jtrans=
Line 2,550: Line 3,004:
   
 
''Flame Rite'' will also thaw out the user if is {{status|Freeze|frozen}} upon using this move; however, this move cannot thaw out the user if the move would fail due to the user losing its {{type|Fire}}.
 
''Flame Rite'' will also thaw out the user if is {{status|Freeze|frozen}} upon using this move; however, this move cannot thaw out the user if the move would fail due to the user losing its {{type|Fire}}.
  +
  +
<!--
  +
{{MoveInfobox
  +
|n=
  +
|name=Temper
  +
|jname=
  +
|jtrans=
  +
|jtranslit=
  +
|type=Fire
  +
|damagecategory=Status
  +
|basepp=20
  +
|maxpp=32
  +
|power=—
  +
|accuracy=—
  +
|touches=no
  +
|protect=no
  +
|magiccoat=no
  +
|snatch=no
  +
|mirrormove=no
  +
|kingsrock=no
  +
|sound=no
  +
|target=selfadjacentally
  +
|footnotes=
  +
}}
  +
-->
  +
  +
'''Temper''' is a non-damaging {{type|Fire}} [[status move]] that raises the {{stat|Attack}} stat and {{stat|Defense}} stat of the user or an adjacent ally by one stage each.
  +
  +
  +
'''THANK YOU for your time and interest in my User page!'''
  +
  +
  +
==Template Sandbox==

Revision as of 04:36, 6 June 2018

WELCOME! Please leave feedback & suggestions on my Talk Page

If you're programmer sprite artist, or game developer interested in developing a fan-made game, let's collaborate!

Updated: 05/10/2018.


About Myself

  • I am a Bulbapedia user from Florida, USA, aged 26 who has played every gerneration since Gen I. Well, except for Gen V – while I appreciate the plot in BW, that was a poorly conceieved generation overall with a lot of flimsily designed species.
  • I am only a fan of the primary canon of Pokémon games.
  • I do not support or engage in Poké-shipping.


[Note: In the following section, lower numbers indicate higher preference for that enumerated item.]

  • favorite Pokémon:
    • 1: Lucario - Has satisfactory Speed and a diverse movepool with exceptional moves for Offense. Dark Pulse and Aura Sphere complete the wonderful package!
    • 2: Sceptile - Finally! Here comes a phenomenal Grass-type for speedy Offense.
    • 3: Venasaur - Has a diverse movepool with exceptional Support moves.
    • 4: Vigoroth
  • favorite types:
    • 1: Grass - Thankfully, Generation IV was very generous with this type.
    • 2: Fighting - Poliwrath, Blaziken (and its carbon copy Infernape), Breloom, Gallade, and Lucario as well as the increased availability of TM31 Brick Break (for Electabuzz, Ampharos, Magmar, various normal types, etc.) in Generation III made this type worthwhile additons to my teams. Alas, if only Donphan and Granbull could join their ranks! (see "IF ONLY, IF ONLY").
  • favorite moves:
    • 1: Aura Sphere
    • 2: Leaf Blade
    • 3: Brick Break
    • 4: Dark Void
    • 5: Fire Punch / Ice Punch / Thunder Punch

Modest Proposals & Musings: Changes to Pokémon Species & Movelists

Spr 4d 206.png Spr 3r 232.png Spr 4d 301.png 078.png Spr 3r 105.png Spr 4h 115.png 108.png Spr 4p 405 m.png Spr 4p 409.png

TYPECATNIDOREX (♀)NIDOREX (♂)
Bulldoze (Evo)GroundPhysicalEvoEvo
Poison Fang PoisonPhysical11
Body SlamNormalPhysical1-
Drill PeckElectricStatus-1
CrunchDarkPhysical11
Fire PunchFirePhysical1-
Thunder PunchElectricPhysical1-
Ice PunchIcePhysical1-
Fire FangFirePhysical-1
Thunder FangElectricPhysical-1
Ice FangIcePhysical-1
Chip AwayNormalPhysical2323
Dust DevilGroundSpecial3535
Smack DownRockPhysical4343
Poison JabPoisonPhysical5555
Toxic SpikesPoisonStatus63-
MegahornBugPhysical-63
SuperpowerFightingPhysical75-
Hammer ArmFightingPhysical-75
TYPECATSKITTYINARI (DELCATTY)
Grass TerrainGrassStatus-1
ChargeElectricStatus-1
GrowthNormalStatus1-
NuzzleElectricPhysical-1
Discharge (Evo)ElectricSpecial-Evo
Bullet SeedGrassPhysical1-
SporeGrassStatus7-
PowderBugStatus101
IngrainGrassStatus131
Magical LeafGrassStatus161
Shock WaveElectricSpecial-16
Grass KnotGrassSpecial2222
Leech SeedGrassStatus2525
Pollen PuffBugSpecial281
Natural GiftNormalPhysical3131
SynthesisGrassStatus34-
Charge BeamElectricSpecial-34
AromatherapyGrassStatus3737
Seed BombGrassPhysical431
Solar BreamGrassPhysical49-
TYPECATCANDELAILLUMISE
FlashNormalStatus11
Helping HandNormalStatus11
TackleNormalPhysical1-
PoundNormalPhysical-1
Vacuum WaveFlyingPhysical99
Confuse RayGhostStatus1212
Flame ChargeFirePhysical15-
Charge BeamElectricSpecial-15
Double TeamNormalStatus1919
Signal BeamBugSpecial2222
Will-O-WispFireStatus26-
Thunder WaveElectricStatus-26
Tail GlowBugStatus2929
LungeBugPhysical33-
Bug BuzzBugSpecial-33
MoonlightFairyStatus3636
U-TurnBugPhysical40-
Volt SwitchElectricSpecial-40
Play RoughFairyPhysical47-
Dazzling GleamFairySpecial-47
Flare BlitzFirePhysical57-
Electro BallElectricSpecial-57
(or Discharge)
TYPECATKRICKETOTKRICKETUNE
Belly DrumNormalStatus11
Grass WhistleGrassStatus11
BounceFlyingPhysical-1
Disarming VoiceFairySpecial81
Echoed Voice (Evo)NormalSpecial-Evo
Fury CutterBugPhysical-14
SteamrollerBugPhysical14-
SupersonicNormalStatus1818
MoonlightFairyStatus2222
Echo WaveNormalSpecial2626
Night SlashDarkPhysical-30
ScreechNormalStatus30-
Role PlayPsychicStatus-34
Bug BuzzBugSpecial3438
Baton PassNormalStatus3842
Entrancing SongNormalStatus-46
Follow MeNormalStatus4250
Perish SongGhostStatus-54
Dance MacabreGhostStatus46-
TYPECATMOTHIM (day)MOTHIM (night)
Quiver DanceBugStatus11
GustFlyingSpecial11
ProtectNormalStatus11
Gust (Evo)FlyingSpecialEvoEvo
EmberFireSpecial14-
Icy WindIceSpecial-14
Silver WindBugStatus2020
Will-O-WispFireStatus23-
MistIceStatus-23
PluckFlyingStatus2626
Fire SpinFireSpecial29-
Ice ShardIcePhysical-29
Morning SunNormalStatus32-
MoonlightFairyStatus-32
Wicked FlameFireSpecial38-
Aurora BeamIceSpecial-38
U-TurnBugPhysical4141
Quiver DanceBugStatus4747
Solar BeamGrassSpecial50-
MoonblastFairySpecial-50

Spr 4d 414.png Mothim day form Spr 4p 414 s.png Mothim night form

TYPECATDARUMAKADARMANITANZENDARUMA
CharmFairyFire1--
Hammer ArmFightingPhysical-1-
RestPsychicStatus--1
(or Flame Rite)
PoundNormalPhysical11-
BideNormalPhysical--1
Defense CurlNormalStatus111
Fire Punch (Evo)FirePhysical-Evo-
Zen Headbutt (Evo)PsychicPhysical--Evo
Flame WheelFirePhysical666
Dizzy PunchFairyPhysical1111-
Future SightPsychicSpecial--11
Wake-Up SlapNormalPhysical19--
Arm ThrustFightingPhysical-19-
Will-O-WispFireStatus--19
FacadeDarkPhysical252525
Lucky ChantFairyStatus30-30
Flame ChargeFirePhysical-30-
Work UpNormalStatus3333-
Cosmic PowerPsychicStatus--33
(or Calm Mind)
Natural GiftNormalPhysical39-39
(or Hidden Power)
Heat CrashFirePhysical-39-
Lunar DanceFairyStatus42-42
Belly DrumNormalStatus-42-
Play RoughFairyPhysical4747-
Stored PowerPsychicSpecial--47
EruptionFirePhysical-54-
PsychicPsychicSpecial--54
(or Aura Sphere)
Flare BlitzFirePhysical-62-
Burn UpFireSpecial54-62
Sacred FireFirePhysical607474


Changes to Ultra Beast Species


Other Regional Variants

Sdex Ndex MS Pokémon Type
#029 #029 Nidoran♀ Nidoran♀ Ice
#032 #032 Nidoran♂ Nidoran♂ Ice
#030 #030 Nidorina Nidorina Ice
#033 #033 Nidorino Nidorino Ice
#031 #031 Nidoqueen Nidoqueen Ice Poison
#034 #034 Nidoking Nidoking Ice Poison
#072 #072 Tentacool Tentacool Electric Water
#073 #073 Tentacruel Tentacruel Electric Water
#109 #109 Koffing Koffing Fire
#110 #110 Weezing Weezing Fire
#154 #238 Smoochum Smoochum Water Ghost
#124 #124 Jynx Jynx Water Ghost
#015 #163 Hoothoot Hoothoot Ice Flying
#016 #164 Noctowl Noctowl Ice Flying
#069 #303 Mawile Mawile Grass Dark
#069 #303 Mawile Gorgonna (Mega Mawile) Grass Dark


Changes to Pokémon Moves


Changes to Battle Mechanics & Abilities

  • The ability to learn Sunny Day, Rain Dance, Toxic, or Earthquake via TM should be much more limited.
  • While Rain Dance or rain is in effect, the base damage of Water-type AND Electric-type moves will be increased by 50%.
  • Electric-type is now super-effective against Steel-type.
  • Fighting-type is no longer super-effective against Steel-type or Ice-type, inflicting only normal-damage (×1) against either type.
  • Rock-type is no longer super-effective against Ice-type. Rock-type inflicts normal-damage (×1) against Ice-type.
  • Now Grass-type only inflicts normal damage (×1) against Rock-type, ie Grass-type is no longer super-effective against Rock-type.
  • Poison-type is no longer super-effective against Fairy-type. In fact, the reverse now holds: Fairy-type is super-effective against Poison-type.
  • Poison-type is now super-effective against Water-type as well as Grass-type.
  • Steel-type is now super-effective against Grass-type.
  • Both Psychic-type and Fire-type are now super-effective against Fairy-type. Meanwhile, Steel-type still resists Fairy-type but is no longer super-effective against Fairy-type.
  • Now Ice-type and Grass-type in addition to Fire-type and Steel-type are resistant to Fairy-type.
  • Fairy-type no longer resists Bug-type.
  • Fairy-type and Ghost-type inflict normal-damage (×1) against each other.
  • Ground-type no longer resists Poison-type and is no longer super-effective against Poison-type either.
  • While Ground-type is still immune to Electric-type, Rock-type is now resistant to Electric-type.
  • STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.
  • Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed first reduces damages from a weaker-type by two-thirds (×0.33) while the type listed second reduces damages from a weaker-type by a third (×0.66). An attack that is weak against both of the target's types inflicts 1 HP in damage. (The in-battle text will read "Attack inflicted negligible damage.")
  • In addition to immunity against most Ground-type moves and most entry hazards, Levitate also provides Pokémon with this ability immunity to the effects – positive or negative – of any terrain currently active on the field.
  • Sheer Force is now the Fighting-type equivalent of Aerilate, Pixilate, etc: Sheer Force causes all Normal-type moves used by the Pokémon to become Fighting-type and receive a 30% base power boost in addition to all other modifiers, such as STAB.
  • Steelworker is now now a Steel-type variation (not equivalent) of Aerilate, Pixilate, etc: Steelworker causes all Normal-type moves used by the Pokémon to become Steel-type and receive a 30% base power boost in addition to all other modifiers, such as STAB. Moves that are already Steel-type also receive a 30% base power boost regardless of the user's type (not stackable if STAB already applies for user).
  • During harsh sunlight, a Pokémon with ability Solar Power gains a 1.25× boost to its Special Attack AND RECOVERS one-eighth (⅛) of its maximum HP at the end of each turn.
  • Illuminate now has in-battle effects: a Pokémon on the field with this Ability will grant a 30% boost to the original accuracy of moves by all allies AND reduce the original accuracy of moves by all foes by 30%. It will also prevent foes from using the abilities Compound Eyes, Keen Eye, or Tinted Lens while a Pokémon with this ability remains in battle. (The accuracy boost from Illuminate does not stack upon the accuracy boost from Compound Eyes by allies.)
  • Magnet Pull prevents Steel-type foes from fleeing (including Teleport) or switching out as long as the user remains in battle. As an additional effect, this ability redirects all Steel-type moves used by foes to target the Pokémon with this Ability: if the move is a physical move, the Pokémon with this Ability absorbs the attack and its Defense is raised one stage; if the move is a special move, the Pokémon with this Ability absorbs the attack and its Special Attack is raised one stage.
  • Wonder Guard now allows a Pokémon with this ability (namely Shedinja) to automatically copy the max HP of an opponent for the remainder of the battle (HP will only reset after end of battle). Upon joining a double/triple/etc battle, the Pokémon with this ability copies the higher HP of adjacent opponents. Wonder Guard also retains its original effect: a Pokémon with this ability is immune to damage from attacks that are not super effective.
  • Flash Fire makes a Pokémon with this ability AND its allies on the field immune to damage from Fire-type attacks. Furthermore, in lieu of suffering damage, a Pokémon with this ability receives a one-stage boost to its Attack if targeted by a physical Fire-type attack or one-stage boost to its Special Attack if targeted by a special Fire-type attack.
  • A new ability named Stealthy allows the Pokémon with this ability to avoid entry hazards, including Spikes, Toxic Spikes, Stealth Rock, and Sticky Web.
  • As an additional effect, Infiltrator also allows Pokémon with this ability to avoid entry hazards, including Spikes, Toxic Spikes, Stealth Rock, and Sticky Web.
  • Liquid Ooze causes HP-draining moves used on the Pokémon with this Ability to damage their user instead of healing them. But as a secondary effect, this ability also clears entry hazards after coming into contact with and inflicting damage to a Pokémon with this Ability.
  • As an additional effect, Pokémon with the abilities Compound Eyes and Keen Eye can bypass an opponent's Substitute to attack the target directly.
  • When a Pokémon with the ability Aftermath is knocked out by an opponent's attack – whether it makes contact or not – damage is dealt to that opponent equal to the amount of HP the fainted Pokémon had left before last being hit or equal to ⅓ of the opponent's maximum HP, whichever is greater. (Innards Out is no more!)
  • The ability Flower Gift increases the Attack and Special Defense stats of the Pokémon with this Ability and its allies by 1.5× regardless of the weather, so long as the Pokémon with this ability remains on the field.
  • The ability Intimidate lowers the Attack stat of all adjacent opponents by half. Another new counterpart ability, Dazzle, lowers the Special Attack stat of all adjacent opponents by half.
  • In addition to lowering the Attack stat of all adjacent opponents by two stages, the ability Intimidate prevents an opponent from using a priority move (including moves boosted by Prankster, Gale Wings or Triage) against a Pokémon with this ability or its allies. Another new counterpart ability, Dazzle, has all the same effects but instead lowers the Special Attack stat of all adjacent opponents by two stages.
  • The effects of Sticky Hold and Gooey are combined into a single ability, an improved Sticky Hold. All prior instances of Gooey become Sticky Hold.
  • The effects of Magma Armor and Flame Body are combined into a single ability, an improved Flame Body. All prior instances of Magma Armor become Flame Body.
    • But as a secondary effect, this improved ability also clears entry hazards after coming into contact with and inflicting damage to a Pokémon with this Ability. eg, in-battle message: Spikes got caught in Magcargo's Flame Body!
    • In short, this improved Flame Body inflicts burn status to opponents upon contact (30% chance), prevents freezing for Pokémon with this Ability, AND clears entry hazards.
  • The effects of Vital Spirit and Moxie are combined into a single ability, an improved Vital Spirit. All prior instances of Moxie become Vital Spirit.
  • The effects of Limber and Steadfast are combined into a single ability, an improved Limber. All prior instances of Steadfast become Limber.
  • The effects of Own Tempo and Inner Focus are combined into a single ability, an improved Own Tempo.
  • The in-battle and overworld effects of Poison Point and Poison Touch are combined into a single ability, an improved Poison Point.
  • Whereas Pure Power doubles the Attack stat of the Pokémon with this Ability, Huge Power now doubles the Special Attack stat of the Pokémon with that Ability.
  • NEW ABILITY: Nocturnal replaces Insomnia – ie, all prior instances of Insomnia become Nocturnal. Nocturnal prevents the Pokémon with this ability from being afflicted by sleep by an opponent's moves, including Yawn; however, this Pokémon may still use Rest, unlike Pokémon with the ability Vital Spirit. Pokémon with Nocturnal also receive a STAB-boost for using Ghost or Dark-type attacks, regardless of the user's own type.
  • NEW WEATHER TYPE: Thunderstorm, a variation of rain. During a thunderstorm, each turn there is a 12.5% (⅛) chance that any Pokémon in battle may be struck by Thunderbolt from the environment; Steel-type Pokémon on the field will have a 25% (¼) chance of being struck. Pokémon on the field with ability Lightning Rod will attract Thunderbolt every time (multiple Pokémon on the field with this ability will share the probability of getting struck among themselves).

Using Thunder during rain will generate a Thunderstorm for as long as the rain lasts – ie, A thunderstorm rolled in with the call of Thunder!

  • The Grass-type-type is known now as Botan.
  • The Dark-type-type is known now as Umbra.
  • The Steel-type-type is known now as Metal.
  • The Psychic-type-type is known now as Physic, alluding to the ability to manipulate physical forces as well as physical space and time.


Up for Grabs


Changes to Evolution Mechanics


WANTED: Evolutions and 'Pre-Evolutions Spr 4d 303.pngSpr 4p 214 m.png Spr 3f 083.png


Revamped Type Chart According to AceTrainerAlvaro

UNDER CONSTRUCTION Please refer to Changes to Battle Mechanics & Abilities section for my latest changes.

Main article: Type/Type chart

Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed first reduces damages from a weaker-type by two-thirds (×0.33) while the type listed second reduces damages from a weaker-type by a third (×0.66). An attack that is weak against both of the target's types inflicts 1 HP in damage. (The in-battle text will read "Attack inflicted negligible damage.") A complete ineffectiveness against either type will still make the move deal no damage, since 0 multiplied by any number is 0. Also, STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.


× Defending type
Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark Fairy
A
t
t
a
c
k
i
n
g

t
y
p
e
Normal ½× ½×
Fighting ½× ½× ½× ½×
Flying ½× ½× ½×
Poison ½× ½× ½× ½×
Ground ½× ½×
Rock ½× ½× ½×
Bug ½× ½× ½× ½× ½× ½× ½×
Ghost ½×
Steel ½× ½× ½× ½×
Fire ½× ½× ½× ½×
Water ½× ½× ½×
Grass ½× ½× ½× ½× ½× ½× ½×
Electric ½× ½× ½×
Psychic ½× ½×
Ice ½× ½× ½× ½×
Dragon ½×
Dark ½× ½× ½×
Fairy ½× ½× ½×
These matchups are suitable for Generation VI.

In Inverse Battles, a different type chart is used that essentially inverts the normal type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances.


Generation Reboot: List of Pokémon by National Pokédex No

Pokédex also below reflects my suggested changes. Some types have been changed. Some species have been eliminated altogether. Some evolutionary lines have been rearranged.


Kanto

Kdex Ndex MS Pokémon Type
#001 #001 Bulbasaur Bulbasaur Grass
#002 #002 Ivysaur Ivysaur Grass Poison
#003 #003 Venusaur Venusaur Grass Poison
#004 #004 Charmander Charmander Fire
#005 #005 Charmeleon Charmeleon Fire
#006 #006 Charizard Charizard Fire Flying
#007 #007 Squirtle Squirtle Water
#008 #008 Wartortle Wartortle Water
#009 #009 Blastoise Blastoise Water
#010 #010 Caterpie Caterpie Bug
#011 #011 Metapod Metapod Bug
#012 #012 Butterfree Butterfree Bug Flying
#013 #013 Weedle Weedle Bug Poison
#014 #014 Kakuna Kakuna Bug Poison
#015 #015 Beedrill Beedrill Bug Poison
#016 #016 Pidgey Pidgey Normal Flying
#017 #017 Pidgeotto Pidgeotto Normal Flying
#018 #018 Pidgeot Pidgeot Normal Flying
#019 #019 Rattata Rattata Normal
#020 #020 Raticate Raticate Normal
#021 #021 Spearow Spearow Normal Flying
#022 #022 Fearow Fearow Normal Flying
#023 #023 Ekans Ekans Poison
#024 #024 Arbok Arbok Poison
#110Co #702 Dedenne Dedenne Electric
#025 #025 Pikachu Pikachu Electric
#026 #026 Raichu Raichu Electric
#027 #027 Sandshrew Sandshrew Ground
#028 #028 Sandslash Sandslash Ground
#029 #029 Nidoran♀ Nidoran♀ Poison
#032 #032 Nidoran♂ Nidoran♂ Poison
#030 #030 Nidorina Nidorina Poison
#033 #033 Nidorino Nidorino Poison
#031 #031 Nidoqueen Nidoqueen Poison Ground
#034 #034 Nidoking Nidoking Poison Ground
#035 #035 Clefairy Clefairy Fairy
#036 #036 Clefable Clefable Fairy
#037 #037 Vulpix Vulpix Fire
#038 #038 Ninetales Ninetales Fire Psychic
#039 #039 Jigglypuff Jigglypuff Normal
#037 #531 Audino Audino Normal
#041 #041 Zubat Zubat Poison Flying
#042 #042 Golbat Golbat Poison Flying
#039 #169 Crobat Crobat Poison Flying
#043 #043 Oddish Oddish Grass Poison
#044 #044 Gloom Gloom Grass Poison
#045 #045 Vileplume Vileplume Grass Poison
#086 #182 Bellossom Bellossom Grass
#046 #046 Paras Paras Bug Grass
#047 #047 Parasect Parasect Bug Grass
#048 #048 Venonat Natly (Venonat) Bug
#049 #049 Venomoth Lunamoth (Venomoth) Bug Fairy
#050 #050 Diglett Diglett Ground
#051 #051 Dugtrio Dugtrio Ground
#052 #052 Meowth Meowth Normal
#053 #053 Persian Persian Normal
#054 #054 Psyduck Psyduck Water
#055 #055 Golduck Golduck Water
#118 #118 Goldeen Goldeen Water
#119 #119 Seaking Seaking Water
#056 #056 Mankey Mankey Fighting
#057 #057 Primeape Primeape Fighting
#038 #289 Slaking Slaking Fighting
#058 #058 Growlithe Growlithe Fire
#059 #059 Arcanine Arcanine Fire
#060 #060 Poliwag Poliwag Water
#061 #061 Poliwhirl Poliwhirl Water
#062 #062 Poliwrath Poliwrath Water Fighting
#075 #186 Politoed Lefrog Water Grass
#063 #063 Abra Abra Psychic
#064 #064 Kadabra Kadabra Psychic
#065 #065 Alakazam Alakazam Psychic
#066 #066 Machop Machop Fighting
#067 #067 Machoke Machoke Fighting
#068 #068 Machamp Machamp Fighting
#069 #069 Bellsprout Bellsprout Grass Poison
#070 #070 Weepinbell Weepinbell Grass Poison
#071 #071 Victreebel Victreebel Grass Poison
#114 #114 Tangela Tangela Grass
#131 #455 Carnivine Carnivine Grass Dark
#074 #074 Geodude Geodude Rock Ground
#075 #075 Graveler Graveler Rock Ground
#076 #076 Golem Golem Rock Ground
#057Ce #667 Litleo Litleo Fire
#058Ce #668 Pyroar Pyroar Fire Fighting
#078 #572 Minccino Minccino Ice
#079 #573 Cinccino Cinccino Ice
#079 #079 Slowpoke Slowpoke Water Psychic
#080 #080 Slowbro Slowbro Water Psychic
#082 #199 Slowking Slowking Water Psychic
#098 #098 Krabby Krabby Water
#099 #099 Kingler Kingler Water
#083 #083 Farfetch'd Farfetch'd Normal Flying
#084 #084 Doduo Doduo Normal Flying
#085 #085 Dodrio Dodrio Normal Flying
#086 #086 Seel Seel Water
#087 #087 Dewgong Dewgong Water Ice
#092 #092 Gastly Gastly Ghost Poison
#093 #093 Haunter Haunter Ghost Poison
#094 #094 Gengar Gengar Ghost Dark
#023 #517 Munna Munna Ghost
#096 #096 Drowzee Drowzee Ghost
#097 #097 Hypno Hypno Ghost
#109 #109 Koffing Koffing Poison
#110 #110 Weezing Weezing Poison
#100 #100 Voltorb Voltorb Electric
#101 #101 Electrode Electrode Electric
#081 #081 Magnemite Magnemite Electric Steel
#082 #082 Magneton Magneton Electric Steel
#180 #462 Magnezone Magnezone Electric Steel
#102 #102 Exeggcute Exeggcute Grass Psychic
#103 #103 Exeggutor Exeggutor Grass Psychic
#104 #104 Cubone Cubone Ground
#105 #105 Marowak Marowak Ground Fighting
#115 #115 Kangaskhan Kangaskhan Dragon Fighting
#095 #095 Onix Onix Rock Ground
#063 #208 Steelix Steelix Steel Ground
#111 #111 Rhyhorn Rhyhorn Ground Rock
#112 #112 Rhydon Rhydon Ground Rock
#188 #464 Rhyperior Rhyperior Ground Rock
#108 #108 Lickitung Lickitung Dragon
#113 #113 Chansey Chansey Normal
#223 #242 Blissey Blissey Normal
#127 #127 Pinsir Pinsir Bug
#123 #123 Scyther Scyther Bug Flying
#112 #212 Scizor Scizor Bug Steel
#116 #116 Horsea Horsea Water
#117 #117 Seadra Seadra Water
#192 #230 Kingdra Kingdra Water Dragon
#090 #090 Shellder Shellder Water
#091 #091 Cloyster Cloyster Water Ice
#072 #072 Tentacool Tentacool Poison Water
#073 #073 Tentacruel Tentacruel Poison Water
#120 #120 Staryu Staryu Water
#121 #121 Starmie Starmie Water Psychic
#145 #236 Tyrogue Tyrogue Fighting
#148 #237 Hitmontop Hitmontop Fighting
#106 #106 Hitmonlee Hitmonlee Fighting
#107 #107 Hitmonchan Hitmonchan Fighting
#080 #574 Gothita Gothita Fairy
#081 #575 Gothorita Gothorita Fairy Psychic
#082 #576 Gothitelle Gothitelle Fairy Psychic
#156 #239 Elekid Elekid Electric
#125 #125 Electabuzz Electabuzz Electric
#199 #466 Electivire Electivire Electric
#152 #240 Magby Magby Fire
#126 #126 Magmar Magmar Fire
#202 #467 Magmortar Magmortar Fire
#128 #128 Tauros Tauros Fighting
#151 #241 Miltank Miltank Normal
#129 #129 Magikarp Magikarp Water
#130 #130 Gyarados Gyarados Water
#131 #131 Lapras Lapras Water Ice
#132 #132 Ditto Ditto Normal
#133 #133 Eevee Eevee Normal
#134 #134 Vaporeon Vaporeon Water
#135 #135 Jolteon Jolteon Electric
#136 #136 Flareon Flareon Fire
#169 #470 Leafeon Leafeon Grass
#170 #471 Glaceon Glaceon Ice
#188 #196 Espeon Espeon Psychic
#189 #197 Umbreon Umbreon Dark
#137 #137 Porygon Porygon Normal
#221 #233 Porygon2 Porygon2 Normal
#194 #474 Porygon-Z Porygon-Z Normal
#138 #138 Omanyte Omanyte Water Rock
#139 #139 Omastar Omastar Water Rock
#140 #140 Kabuto Kabuto Rock Water
#141 #141 Kabutops Kabutops Rock Water
#142 #142 Aerodactyl Aerodactyl Rock Flying
#144 #144 Articuno Articuno Ice Flying
#145 #145 Zapdos Zapdos Electric Flying
#146 #146 Moltres Moltres Fire Flying
#147 #147 Dratini Dratini Dragon
#148 #148 Dragonair Dragonair Dragon
#149 #149 Dragonite Dragonite Dragon Flying
#150 #150 Mewtwo Mewtwo Psychic
#151 #151 Mew Mew Psychic



Johto

Jdex Ndex MS Pokémon Type
#001 #152 Chikorita Chikorita Grass
#002 #153 Bayleef Bayleef Grass
#003 #154 Meganium Meganium Grass
#004 #498 Tepig Tepig Fire
#005 #499 Pignite Pignite Fire
#006 #500 Emboar Emboar Fire Dark
#007 #501 Oshawott Oshawott Water
#008 #502 Dewott Dewott Water
#009 #503 Samurott Samurott Water Fighting
#019 #161 Sentret Sentret Normal
#020 #162 Furret Furret Ground
#015 #163 Hoothoot Hoothoot Normal Flying
#016 #164 Noctowl Noctowl Normal Flying
#030 #165 Ledyba Ledyba Bug Flying
#031 #166 Ledian Ledian Bug Flying
#101 #595 Joltik Joltik Bug Electric
#102 #596 Galvantula Galvantula Bug Electric
#053 #179 Mareep Mareep Electric
#054 #180 Flaaffy Flaaffy Electric
#055 #181 Ampharos Ampharos Electric
#132 #183 Marill Marill Ice
#133 #184 Azumarill Azumarill Ice
#067 #187 Hoppip Hoppip Grass
#068 #188 Skiploom Skiploom Grass
#069 #189 Jumpluff Jumpluff Grass
#004 #155 Cyndaquil Cyndaquil Fire
#005 #156 Quilava Quilava Fire
#006 #157 Typhlosion Typhlosion Fire
#007 #158 Totodile Totodile Water
#008 #159 Croconaw Croconaw Water
#009 #160 Feraligatr Feraligatr Water Fighting
#058 #420 Cherubi Cherubi Grass
#059 #421 Cherrim Cherrim Grass Fairy
#101 #193 Yanma Yanma Bug Flying
#184 #469 Yanmega Yanmega Bug Flying
#056 #194 Wooper Wooper Water Ground
#057 #195 Quagsire Quagsire Water Ground
  #019 Rattata Rattata Dark
  #020 Raticate Raticate Dark
#213 #198 Murkrow Murkrow Dark Flying
#075 #430 Honchkrow Honchkrow Dark Flying
#082 #433 Chingling Chingling Ghost
#151 #358 Chimecho Chimecho Ghost
#160 #360 Wynaut Wynaut Psychic
#108 #202 Wobbuffet Wobbuffet Psychic
#093 #204 Pineco Pineco Bug
#094 #205 Forretress Forretress Bug Rock
#114 #214 Heracross Heracross Bug Fighting
#125 #209 Snubbull Snubbull Fairy
#126 #210 Granbull Granbull Fighting
#091Ce #674 Pancham Pancham Fighting
#092Ce #675 Pangoro Pangoro Fighting Dark
#195 #220 Swinub Swinub Ice Ground
#196 #221 Piloswine Piloswine Ice Ground
#205 #473 Mamoswine Mamoswine Ice Ground
#163 #211 Qwilfish Qwilfish Water Poison
#174 #223 Remoraid Remoraid Water
#175 #224 Octillery Octillery Water
#010Co #686 Inkay Inkay Dark Psychic
#011Co #687 Malamar Malamar Dark Psychic
#171 #361 Snorunt Snorunt Ice
#172 #362 Glalie Glalie Ice Rock
#208 #478 Froslass Froslass Ice Ghost
#121 #333 Swablu Swablu Normal Flying
#122 #334 Altaria Altaria Dragon Flying
#092 #438 Bonsly Bonsly Rock
#107 #185 Sudowoodo Sudowoodo Rock
#131 #343 Baltoy Baltoy Ground Psychic
#132 #344 Claydol Claydol Ground Psychic
#088 #436 Bronzor Bronzor Steel Psychic
#089 #437 Bronzong Bronzong Steel Psychic
#069 #303 Mawile Mawile Steel Fairy
#068 #302 Sableye Sableye Fairy Dark
#061 #201 Unown Unown Psychic
#070 #304 Aron Aron Steel Rock
#071 #305 Lairon Lairon Steel Rock
#072 #306 Aggron Aggron Steel Rock
#116 #610 Axew Axew Dragon
#117 #611 Fraxure Fraxure Dragon
#118 #612 Haxorus Haxorus Dragon
#243 #243 Raikou Raikou Electric
#244 #244 Entei Entei Fire
#245 #245 Suicune Suicune Water
#252 #249 Lugia Lugia Water Psychic
#253 #250 Ho-Oh Ho-Oh Fire Flying
#256 #251 Celebi Celebi Psychic Grass



Hoenn

Hdex Ndex MS Pokémon Type
#001 #252 Treecko Treecko Grass
#002 #253 Grovyle Grovyle Grass
#003 #254 Sceptile Sceptile Grass
#004 #255 Torchic Torchic Fire
#005 #256 Combusken Combusken Fire Fighting
#006 #257 Blaziken Blaziken Fire Fighting
#007 #258 Mudkip Mudkip Water
#008 #259 Marshtomp Marshtomp Water Ground
#009 #260 Swampert Swampert Water Ground
#010 #261 Poochyena Poochyena Ground
#011 #262 Mightyena Mightyena Dark Ground
#012 #263 Zigzagoon Zigzagoon Normal
#013 #264 Linoone Linoone Normal
#014 #265 Wurmple Wurmple Bug
#015 #266 Silcoon Silcoon Bug
#016 #267 Beautifly Beautifly Bug Flying
#017 #268 Cascoon Cascoon Bug
#018 #269 Dustox Dustox Bug Poison
#019 #270 Lotad Lotad Water Grass
#020 #271 Lombre Lombre Water Grass
#021 #272 Ludicolo Ludicolo Water Grass
#022 #273 Seedot Seedot Grass
#023 #274 Nuzleaf Nuzleaf Grass
#024 #275 Shiftry Shiftry Grass Dark
#025 #276 Taillow Taillow Normal Flying
#026 #277 Swellow Swellow Normal Flying
#027 #278 Wingull Wingull Water Flying
#028 #279 Pelipper Pelipper Water Flying
#029 #280 Ralts Ralts Fairy
#030 #281 Kirlia Kirlia Fairy
#031 #282 Gardevoir Gardevoir Fairy Psychic
#160 #475 Gallade Gallade Fairy Fighting
#032 #283 Surskit Surskit Bug Water
#033 #284 Masquerain Masquerain Fairy Water
#034 #285 Shroomish Shroomish Grass
#035 #286 Breloom Breloom Grass Fighting
#061 #300 Skitty Skitty Grass
#062 #301 Delcatty Inari (Delcatty) Grass Electric
#036 #287 Slakoth Slakoth Normal
#037 #288 Vigoroth Vigoroth Normal
#143 #143 Snorlax Snorlax Normal
#042 #290 Nincada Nincada Bug Ground
#043 #291 Ninjask Ninjask Bug Flying
#044 #292 Shedinja Shedinja Bug Ghost
  #074 Geodude Geodude Rock Electric
  #075 Graveler Graveler Rock Electric
  #076 Golem Golem Rock Electric
#045 #293 Whismur Whismur Normal
#046 #294 Loudred Loudred Normal
#047 #295 Exploud Exploud Normal
#083 #577 Solosis Solosis Normal
#084 #578 Duosion Duosion Normal
#085 #579 Reuniclus Reuniclus Normal
#048 #296 Makuhita Makuhita Fighting
#049 #297 Hariyama Hariyama Fighting
#249 #246 Larvitar Larvitar Rock Ground
#250 #247 Pupitar Pupitar Rock Ground
#251 #248 Tyranitar Tyranitar Rock Dark
#076 #307 Meditite Meditite Fighting Psychic
#077 #308 Medicham Medicham Fighting Psychic
#080 #311 Plusle Plusle Electric
#081 #312 Minun Minun Electric
#086 #313 Volbeat Candela (Volbeat) Bug Fire
#087 #314 Illumise Illumise Bug Electric
#025 #406 Budew Budew Grass
#094 #315 Roselia Roselia Grass
#027 #407 Roserade Roserade Grass Poison
#127 #451 Skorupi Skorupi Poison Bug
#128 #452 Drapion Drapion Poison Dark
#095 #316 Gulpin Gulpin Poison
#096 #317 Swalot Swalot Poison
#101 #322 Numel Numel Ground
#102 #323 Camerupt Camerupt Fire Ground
#216 #218 Slugma Slugma Fire
#217 #219 Magcargo Magcargo Fire Rock
#004 #155 Cyndaquil Cyndaquil Fire
#005 #156 Quilava Quilava Fire
#006 #157 Typhlosion Typhlosion Fire
#116 #328 Trapinch Trapinch Bug Ground
#117 #329 Vibrava Vibrava Bug Flying
#118 #330 Flygon Flygon Dragon Flying
#119 #331 Cacnea Cacnea Grass
#120 #332 Cacturne Cacturne Grass Dark
#135 #629 Vullaby Vullaby Dark Flying
#136 #630 Mandibuzz Mandibuzz Dark Flying
#084 #084 Doduo Doduo Normal Flying
#085 #085 Dodrio Dodrio Normal Flying
#203 #227 Skarmory Skarmory Steel Flying
#123 #335 Zangoose Zangoose Normal
#124 #336 Seviper Seviper Poison Dark
#125 #337 Lunatone Lunatone Rock Psychic
#126 #338 Solrock Solrock Rock Psychic
#127 #339 Barboach Barboach Water Ground
#128 #340 Whiscash Whiscash Water Ground
#129 #341 Corphish Corphish Water Ground
#130 #342 Crawdaunt Crawdaunt Water Ground
#133 #345 Lileep Lileep Rock Grass
#134 #346 Cradily Cradily Rock Grass
#135 #347 Anorith Anorith Rock Bug
#136 #348 Armaldo Armaldo Rock Bug
#097 #318 Carvanha Carvanha Water Dark
#098 #319 Sharpedo Sharpedo Water Dark
#099 #320 Wailmer Wailmer Water
#100 #321 Wailord Wailord Water
#140 #349 Feebas Feebas Water
#141 #350 Milotic Milotic Water
#142 #351 Castform Castform Water
#142 #351 Castform Castform Fire
#142 #351 Castform Castform Electric
#142 #351 Castform Castform Ice
#142 #351 Castform Castform Ground
#142 #351 Castform Castform Flying
#066 #426 Drifblim Drifblim Water Flying
#066 #426 Drifblim Drifblim Fire Flying
#066 #426 Drifblim Drifblim Electric Flying
#066 #426 Drifblim Drifblim Ice Flying
#066 #426 Drifblim Drifblim Ground Flying
#066 #426 Drifblim Drifblim Flying
#145 #352 Kecleon Kecleon Normal
#149 #203 Girafarig Girafarig Normal Psychic
#150 #357 Tropius Tropius Grass Flying
  #103 Exeggutor Exeggutor Grass Dragon
#028 #522 Blitzle Blitzle Electric
#029 #523 Zebstrika Zebstrika Electric
#200 #231 Phanpy Phanpy Fighting
#201 #232 Donphan Donphan Fighting
#102 #441 Chatot Chatot Normal Flying
#123 #190 Aipom Aipom Normal
#064 #424 Ambipom Ambipom Fighting
#063Mo #710 Pumpkaboo Pumpkaboo Ghost Grass
#064Mo #711 Gourgeist Gourgeist Ghost Grass
#148 #355 Duskull Duskull Ghost
#149 #356 Dusclops Dusclops Ghost
  #105 Marowak Marowak Fire Ghost
#173 #363 Spheal Spheal Ice Water
#174 #364 Sealeo Sealeo Ice Water
#175 #365 Walrein Walrein Ice Water
#173 #222 Corsola Corsola Water Rock
#176 #366 Clamperl Clamperl Water
#177 #367 Huntail Huntail Water Dark
#178 #368 Gorebyss Gorebyss Water Psychic
#176 #170 Chinchou Chinchou Water Electric
#177 #171 Lanturn Lanturn Water Electric
#179 #369 Relicanth Relicanth Water Rock
#202 #226 Mantine Mantine Water
#183 #370 Luvdisc Luvdisc Water
#100 #594 Alomomola Alomomola Water
#187 #371 Bagon Bagon Dragon
#188 #372 Shelgon Shelgon Dragon
#189 #373 Salamence Salamence Dragon Flying
#190 #374 Beldum Beldum Steel Psychic
#191 #375 Metang Metang Steel Psychic
#192 #376 Metagross Metagross Steel Psychic
#142 #636 Larvesta Larvesta Bug Fire
#143 #637 Volcarona Volcarona Bug Fire
#175 #468 Togekiss Togekiss Fairy Flying
#047 #176 Togetic Togetic Fairy Flying
#196 #380 Latias Latias Dragon Fairy
#197 #381 Latios Latios Dragon Fairy
#193 #377 Regirock Regirock Rock
#194 #378 Regice Regice Ice
#195 #379 Registeel Registeel Steel
#198 #382 Kyogre Kyogre Water
#199 #383 Groudon Groudon Ground
#200 #384 Rayquaza Rayquaza Dragon Flying
#202 #386 Deoxys Deoxys Psychic
#202 #386 Deoxys Deoxys Psychic
#202 #386 Deoxys Deoxys Psychic
#202 #386 Deoxys Deoxys Psychic
  #489 Phione Phione Water
#151 #490 Manaphy Manaphy Water Fairy

Sinnoh

Sdex Ndex MS Pokémon Type
#001 #387 Turtwig Turtwig Grass
#002 #388 Grotle Grotle Grass
#003 #389 Torterra Torterra Grass Ground
#004 #390 Chimchar Chimchar Fire
#005 #391 Monferno Monferno Fire Fighting
#006 #392 Infernape Infernape Fire Fighting
#007 #393 Piplup Piplup Water
#008 #394 Prinplup Prinplup Water
#009 #395 Empoleon Empoleon Water Steel
#010 #396 Starly Starly Normal Flying
#011 #397 Staravia Staravia Normal Flying
#012 #398 Staraptor Staraptor Fighting Flying
#010 #504 Patrat Patrat Normal
#011 #505 Watchog Watchog Normal
#045 #412 Burmy Burmy Bug
#045 #412 Burmy Burmy Bug
#045 #412 Burmy Burmy Bug
#046 #413 Wormadam Wormadam Bug