User:AceTrainerAlvaro: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
No edit summary
No edit summary
(29 intermediate revisions by 8 users not shown)
Line 1: Line 1:
<div class="usermessage" width="100%">Attention! THIS PAGE IS STILL UNDER PRIMARY CONSTRUCTION. PLEASE DO NOT DELETE THIS PAGE. </div>
<div class="usermessage" width="100%">WELCOME! Please leave feedback & suggestions on my Talk Page </div>


While I am mostly a casual user of Bulbapedia for reference, I am a huge fan of community-generated content, especially fan-made games or improving upon exisiting official canon. You can glean some of my ideas in the sections below. If you are  programmer sprite artist, or game developer interested in developing a fan-made game, let's collaborate.
If you're a programmer, sprite artist, or game developer interested in developing a fan-made game, let's collaborate!


Granted, service to the Bulbapedia server, I will intentionally keep this page simple in terms of presentation.
Updated: 05/10/2019
 
 
Updated: 06/30/2016.




==About Myself==
==About Myself==
* I am a Bulbapedia user from Florida, USA, aged 24 who has played every gerneration since Gen I. Well, except for Gen V – while I appreciate the plot in BW, that was a poorly conceieved generation overall with a lot of flimsily designed species.
* I am a Bulbapedia user from Florida, USA, aged 26 who has played every generation since Gen I. Well, except for Gen V – while I appreciate the plot in BW, that was a poorly conceieved generation overall with a lot of flimsily designed species.
* I am only a fan of the primary canon of Pokémon games.
* I am only a fan of the primary canon of Pokémon games.
* I do not support or engage in Poké-shipping.
* I do not support or engage in Poké-shipping.
 


[Note: In the following section, lower numbers indicate higher preference for that enumerated item.]
[Note: In the following section, lower numbers indicate higher preference for that enumerated item.]
* favorite Pokémon:  
* favorite Pokémon:  
** 1: Lucario - Has satisfactory Speed and a diverse movepool with exceptional moves for Offense. Dark Pulse and Aura Sphere complete the wonderful package!
** 1: Lucario - Has satisfactory Speed and a diverse movepool with exceptional moves for Offense. Dark Pulse and Aura Sphere complete the wonderful package!
** 2: Sceptile - Finally! Here comes a phenomenal Grass-type for speedy Offense.
** 2: Sceptile - Finally! Here comes a phenomenal Grass-type for speedy Offense.
** 3: Venasaur - Has a diverse movepool with exceptional Support moves.
** 3: Venasaur - Has a diverse movepool with exceptional Support moves.
** 4: Vigoroth
** 4: Vigoroth


* favorite types:  
* favorite types:
** 1: Grass - Thankfully, [[Generation IV]] was very generous with this type.
** 1: Grass - Thankfully, [[Generation IV]] was very generous with this type.
** 2: Fighting - Poliwrath, Blaziken (and its carbon copy Infernape), Breloom, Gallade, and Lucario as well as the increased availability of TM31 Brick Break (for Electabuzz, Ampharos, Magmar, various normal types, etc.) in [[Generation III]] made this type worthwhile additons to my teams. Alas, if only Donphan and Granbull could join their ranks! (see "IF ONLY, IF ONLY").
** 2: Fighting - Poliwrath, Blaziken (and its carbon copy Infernape), Breloom, Gallade, and Lucario as well as the increased availability of TM31 Brick Break (for Electabuzz, Ampharos, Magmar, various normal types, etc.) in [[Generation III]] made this type worthwhile additons to my teams. Alas, if only Donphan and Granbull could join their ranks! (see "IF ONLY, IF ONLY").
Line 33: Line 30:
** 5: Fire Punch / Ice Punch / Thunder Punch
** 5: Fire Punch / Ice Punch / Thunder Punch


==Modest Proposals and Musings (All Changes Based on Gen VI)==
==Modest Proposals & Musings: Changes to Pokémon Species & Movelists==
[[Image: Spr_4p_205.png]]  [[Image: Spr_3r_232.png‎]]  [[Image: Spr_4d_301.png‎]]  [[Image: 078.png]]  [[Image: Spr_3r_105.png]]  [[Image: Spr_4h_115.png]]  [[Image: 108.png]]  [[Image: Spr 4p 405 m.png]]  [[Image: Spr 4p 409.png]]


* {{p|Bulbasaur}} should only be a {{type|Grass}}.
** Bulbasaur, {{p|Ivysaur}}, and {{p|Venusaur}} should learn {{m|Knock Off}} by level-up in lieu of {{m|Take Down}}.
** Ivysaur and Venusaur should also pick up {{m|Acid}} or {{m|Acid Spray}} as an {{tt|Evo.|Learned upon evolving}}-move. Furthermore, {{p|Ivysaur}} and {{p|Venusaur}} should learn {{m|Bulldoze}} by level-up in lieu of {{m|Double-Edge}}.
** Bulbasaur can pick up {{m|Toxic Spikes}} as an [[Egg Move]].
** Bulbasaur picks up {{m|Tickle}}, {{m|Knock Off}}, {{m|Rototiller}}, ''Sand Pit'', and ''Thorn Whip'' as [[Egg Move]]s.
** {{p|Venusaur}} should learn {{m|Venoshock}} at level 1 in lieu of {{m|Tackle}}, {{m|Mud Shot}} at level 1 in lieu of {{m|Growl}}, and ''Thorn Whip'' by level-up in lieu of {{m|Sweet Scent}}.
** {{p|Venusaur}} can also pick up {{m|Purify}} as its final level-up move.
* Now known as the ''Hornet Pokémon'', {{p|Beedrill}} now has the abilities {{a|Swarm}} or {{a|Sniper}}. [[Mega]] Beedrill now has the ability <del>{{a|Aerilate}}</del> {{a|Tinted Lens}}.
** Beedrill should learn the now-{{type|Flying}} {{m|Vacuum Wave}} at level 1, {{m|Aerial Ace}} by level-up in lieu of {{m|Pin Missile}}, and pick up {{m|Needle Arm}} as its final level-up move.
* {{p|Raticate}} should have the abilities ''Nimble'' ({{a|Run Away}}) or ''Ravenous'' (see note for Ravenous under ''Changes to Battle Mechanics & Abilities'' section). {{a|Immunity}} should be its hidden ability.
* {{p|Spearow}} and {{p|Fearow}} should learn {{m|Dive}} (yes, Dive, think of {{wp|kingfisher|kingfishers}} and {{wp|cormorant|cormorants}}) by level-up in lieu of {{m|Focus Energy}}.
* {{p|Ekans}} and {{p|Arbok}} should learn ''Dust Devil'' by level-up in lieu of {{m|Mud Bomb}}.
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!) {{m|Nuzzle}} is now the Dedenne/Pikachu line's new [[signature move]].
** {{p|Pikachu}} and {{p|Raichu}} gain {{a|Lightning Rod}} as a second ability. {{a|Quick Feet}} is their hidden ability.
** {{p|Raichu}} should learn {{m|Parabolic Charge}} at level 1 in lieu of {{m|Thunder Shock}} at level 1. Raichu also picks up {{m|Low Sweep}} and {{m|Nuzzle}} at level 1.
** Alolan {{p|Raichu}} now gains {{a|Forewarn}} as its hidden ability.
* Now known as the ''Scale Armor Pokémon'', {{p|Sandshrew}} and {{p|Sandslash}} now have the abilities {{a|Shield Dust}} or {{a|Filter}}.
** Neither {{p|Sandshrew}} nor {{p|Sandslash}} can learn {{m|Earthquake}}, including via [[TM]]. {{p|Sandshrew}} and {{p|Sandslash}} should learn {{m|Rock Climb}} by level-up in lieu of {{m|Earthquake}}. However, Alolan {{p|Sandslash}} can learn {{m|Earthquake}} via [[TM]].
* Alolan {{p|Sandshrew}} and {{p|Sandslash}} are now {{type|Steel}} only and have the abilities {{a|Tough Claws}} or an ''improved'' {{a|Slush Rush}} (see note for Slush Rush under ''Changes to Battle Mechanics & Abilities'' section). {{a|Heavy Metal}} is their Hidden Ability.
** Alolan {{p|Sandslash}} and {{p|Sandshrew}} should learn {{m|Rollout}} by level-up in lieu of {{m|Ice Ball}}.
** Alolan {{p|Sandshrew}} should learn {{m|Bulldoze}} by level-up in lieu of {{m|Hail}} and ''Erosion'' ({{m|Chip Away}}) by level-up in lieu of {{m|Blizzard}}.
** Alolan {{p|Sandslash}} should learn {{m|Rock Climb}} at level 1 and {{m|Metal Claw}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Icicle Spear}}.
* [[Nidoran]] ♂ and ♀ should be classified together as gender differences within the same specie.
** Tentative renaming for {{p|Nidorino}}/{{p|Nidorina}} as gender differences within the same specie: ''Nidorino'', ''Nidodon'', ''Nidodont''?
** Tentative renaming for {{p|Nidoking}}/{{p|Nidoqueen}} as gender differences within the same specie: ''Nidorex'', ''Nidotitan''?
** Male ''Nidodons'' evolve into ''Nidorex'' (male) leveling up while knowing {{m|Poison Jab}}. Female ''Nidodons'' evolve into ''Nidorex'' (female) leveling up while knowing {{m|Poison Fang}}.
** Male ''Nidodons'' learn {{m|Poison Jab}} at a much earlier level, ideally before Lv 40. Female ''Nidodons'' learn {{m|Poison Fang}} at a much earlier level, ideally before Lv 40.


===IF ONLY, IF ONLY: Changes to the Main-Canon Pokénon Games and Species===
<table><tr><th> </th><th>TYPE</th><th>CAT</th><th>NIDOREX (♀)</th><th>NIDOREX (♂)</th><th> </th></tr><tr><td>Bulldoze (Evo)</td><td>Ground</td><td>Physical</td><td>Evo</td><td>Evo</td><td> </td></tr><tr><td>Poison Fang </td><td>Poison</td><td>Physical</td><td>1</td><td>1</td><td> </td></tr><tr><td>Body Slam</td><td>Normal</td><td>Physical</td><td>1</td><td>-</td><td> </td></tr><tr><td>Drill Peck</td><td>Electric</td><td>Status</td><td>-</td><td>1</td><td> </td></tr><tr><td>Crunch</td><td>Dark</td><td>Physical</td><td>1</td><td>1</td><td> </td></tr><tr><td>Fire Punch</td><td>Fire</td><td>Physical</td><td>-</td><td>1</td><td> </td></tr><tr><td>Thunder Punch</td><td>Electric</td><td>Physical</td><td>-</td><td>1</td><td> </td></tr><tr><td>Ice Punch</td><td>Ice</td><td>Physical</td><td>-</td><td>1</td><td> </td></tr><tr><td>Fire Fang</td><td>Fire</td><td>Physical</td><td>1</td><td>-</td><td> </td></tr><tr><td>Thunder Fang</td><td>Electric</td><td>Physical</td><td>1</td><td>-</td><td> </td></tr><tr><td>Ice Fang</td><td>Ice</td><td>Physical</td><td>1</td><td>-</td><td> </td></tr><tr><td>Erosion (Chip Away)</td><td>Normal</td><td>Physical</td><td>23</td><td>23</td><td> </td></tr><tr><td>Dust Devil</td><td>Ground</td><td>Special</td><td>35</td><td>35</td><td> </td></tr><tr><td>Smack Down</td><td>Rock</td><td>Physical</td><td>43</td><td>43</td><td> </td></tr><tr><td>Poison Jab</td><td>Poison</td><td>Physical</td><td>55</td><td>55</td><td> </td></tr><tr><td>Toxic Spikes</td><td>Poison</td><td>Status</td><td>63</td><td>-</td><td> </td></tr><tr><td>Megahorn</td><td>Bug</td><td>Physical</td><td>-</td><td>63</td><td> </td></tr><tr><td>Superpower</td><td>Fighting</td><td>Physical</td><td>75</td><td>-</td><td> </td></tr><tr><td>Hammer Arm</td><td>Fighting</td><td>Physical</td><td>-</td><td>75</td><td> </td></tr></table>
[[Image: Spr 4d 206.png]]  [[Image: Spr_3r_232.png‎]]


Note that some of these ideas have already been proposed by fellow Bulbapedia user MAGNEDETH.
** Increase {{p|Nidoking}}'s base Attack (102) to 112. Increase {{p|Nidoqueen}}'s base attack (92) to 102.
 
* {{p|Clefairy}} should learn {{type|Fairy}} {{m|Dizzy Punch}} by level-up in lieu of {{m|Body Slam}}.
'''Changes to Pokémon Species'''
* {{p|Vulpix}}'s ability is now <del>{{a|Run Away}}</del> {{a|Serene Grace}}; {{p|Ninetales}}' hidden ability is now {{a|Cursed Body}}.
* {{p|Bulbasaur}} should only be a {{type|Grass}}.
* Alolan {{p|Ninetales}} should pick up {{m|Aurora Beam}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Dazzling Gleam}} as well as {{m|Misty Terrain}} by level-up in lieu of {{m|Tail Whip}}. Alolan {{p|Ninetales}} and {{p|Vulpix}} should learn {{m|Charm}} by level-up in lieu of {{m|Spite}}, the now-{{type|Fairy}} {{m|Swift}} by level-up instead of {{m|Confuse Ray}}, and {{m|Fairy Lock}} by level-up in lieu of {{m|Grudge}}.
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!)
* Alolan {{p|Ninetales}} and {{p|Vulpix}} no longer learn {{m|Disable}} or {{m|Imprison}} by level-up.
* [[Nidoran]] ♂ and ♀ should be classified together as gender differences within the same specie.
* {{p|Jigglypuff}} now evolves into {{p|Audino}} (Wigglytuff is no more!)
* {{p|Ninetales}} should be part {{type|Psychic}} or, preferably, part {{t|Ghost}}.
** Jigglypuff evolves into Audino if levelled up while knowing {{m|Extrasensory}}.
* {{p|Golduck}} should be {{t|Water}}/{{t|Psychic}}.
** Jigglypuff's movelist is replaced by Audino's movelist. However, Jigglypuff and Audio should both learn {{m|Sing}} by level-up in lieu of {{m|Hyper Voice}}, the ''revamped'' {{m|Tickle}} by level-up in lieu of {{m|Attract}} (See note for Tickle under ''Changes to Pokémon Moves'' section below), {{m|Extrasensory}} by level-up in lieu of {{m|Secret Power}}, and {{m|Play Rough}} or ''Charm Offense'' by level-up in lieu of {{m|Double-Edge}}. Jigglypuff and Audino also pick up {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} as their final level-up moves.
* {{p|Golem}} (''non-Alolan'') learns {{m|Heat Crash}} at level 1 instead of {{m|Heavy Slam}} (at level 1).
* {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} now have the abilities ''Nocturnal'' – which prevents {{status|sleep}} in most cases and grants a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks (see ''Changes to Battle Mechanics & Abilities'' section below) – or {{a|Infiltrator}}.
* {{p|Cloyster}} should only be a {{t|Water}}.
** {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Swift}} and the ''revamped'' {{m|Screech}} by level-up in lieu of {{m|Haze}} (See note for Screech under ''Changes to Pokémon Moves'' section below). {{p|Crobat}} also picks up {{m|Night Slash}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Zubat, Golbat, and Crobat no longer learn {{m|Mean Look}} by level-up.
* {{p|Gloom}} and {{p|Vileplume}} now have the abilities {{a|Leaf Guard}} (replacing {{p|Oddish}}'s {{a|Chlorophyll}}) or an ''improved'' {{a|Stench}} (see ''Changes to Battle Mechanics & Abilities'' section below).
** {{p|Oddish}}, {{p|Gloom}}, and {{p|Vileplume}} all gain {{a|Effect Spore}} as their hidden ability.
** {{p|Oddish}}, {{p|Gloom}}, and {{p|Vileplume}} can no longer {{m|Solar Beam}} learn by any means.
* {{p|Bellossom}} now has the abilities {{a|Leaf Guard}} or {{a|Chlorophyll}}. {{a|Dancer}} is its hidden ability.
** {{p|Bellossom}} can also pick up {{m|Purify}} as its final level-up move.
* {{p|Venomoth}} is now {{t|Bug}}/{{type|Fairy}} and renamed ''Lunamoth, the Lunar Moth Pokémon'' (or have a regional variant to that effect).
** ''Lunamoth'' ({{p|Venomoth}}) should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.
** ''Lunamoth'' learns {{m|Powder}} and {{m|Silver Wind}} as {{tt|Evo.|Learned upon evolving}}-moves in lieu of {{m|Gust}}. ''Lunamoth'' no longer learns {{m|Stun Spore}} and {{m|Poison Powder}} by level-up ({{m|Sleep Powder}} is retained).
** Furthermore, {{p|Venonat}} and ''Lunamoth'' learn {{m|Powder}} by level-up in lieu of {{m|Disable}}.
** ''Lunamoth's'' ability is {{a|Levitate}}.
* {{p|Meowth}} now has the abilities {{a|Pickup}} or {{a|Moody}}. {{p|Persian}} now has the abilities {{a|Sand Rush}} (replacing Meowth's Pickup) or {{a|Defiant}} (replacing Meowth's Moody).
* {{p|Mankey}} should be {{type|Normal}}; {{p|Primeape}} should be {{type|Dark}}.
* Evolutionary family change: ''{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}''
** By comparison, ''{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}''
** {{p|Slaking}} is now <del>{{type|Fighting}}</del> {{type|Dark}}. Its abilities are now {{a|Defiant}} or {{a|Anger Point}}, with {{a|Sap Sipper}} as its Hidden Ability.
* {{p|Arcanine}} learns {{m|Dragon Rage}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Arcanine learns a 'revamped'' {{m|Sacred Fire}} by level-up in lieu of {{m|Extreme Speed}} (see note for Sacred Fire under ''Changes to Pokémon Moves'' section).
** Arcanine also learns {{m|Dragon Dance}} and {{m|Extreme Speed}} at level 1.
** {{p|Growlithe}} now evolves into Arcanine given high [[friendship]].
** {{p|Growlithe}} learns {{m|Dragon Rush}} by level-up in lieu of {{m|Outrage}}.
* {{p|Poliwrath}} should be revamped as the ''Bullfrog Pokémon'', retaining its {{t|Water}}/{{type|Fighting}}.  
** {{p|Politoed}} should be revamped as ''Lefrog'', the {{t|Water}}/{{type|Grass}} ''Leaf Frog Pokémon''. {{p|Poliwhirl}} evolves into ''Lefrog'' using a [[Leaf Stone]].
** ''Lefrog'' (''revamped'' {{p|Politoed}}) should pick up {{m|Fake Tears}} at level 1 and {{m|Razor Leaf}} as an {{tt|Evo.|Learned upon evolving}}-move. ''Lefrog'' should learn {{m|Grass Knot}} by level-up in lieu of {{m|Double Slap}}.
* {{p|Abra}}, {{p|Kadabra}}, and {{p|Alakazam}} all now learn a revamped {{m|Barrier}} at level 5 (See ''Changes to Pokémon Moves'' section).
* {{p|Machamp}} should also pick up {{m|Fire Punch}}, {{m|Thunder Punch}}, and {{m|Ice Punch}} at level 1.
** {{p|Machop}}, {{p|Machoke}}, {{p|Machamp}} should all learn the now-{{type|Fighting}} {{m|Bind}} by level-up in lieu of {{m|Revenge}}.
* {{p|Bellsprout}}, {{p|Weepinbell}}, and {{p|Victreebel}} now have the abilities {{a|Chlorophyll}} or {{a|Corrosion}}.
* {{p|Golem}} (''non-Alolan'') learns {{m|Heat Crash}} at level 1 instead of {{m|Heavy Slam}} (at level 1) and again as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Ponyta}} and {{p|Rapidash}} learn {{m|Double Kick}} by level-up in lieu of {{m|Tackle}} and {{m|Poison Jab}}, respectively, as well as {{m|Fire Spin}} by level-up instead of {{m|Flame Wheel}}, {{m|Reversal}} by level-up in lieu of {{m|Take Down}}, and {{m|Jump Kick}} by level-up instead of {{m|Bounce}}. Furthermore, Rapidash picks up {{m|Blaze Kick}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Rapidash also learns {{m|Bounce}} at level 1 in lieu of {{m|Fury Attack}}. Rapidash no longer learns {{m|Fury Attack}}, {{m|Horn Drill}}, {{m|Flame Wheel}}, or {{m|Poison Jab}} by level-up.
** Rapidash learns {{m|Horn Attack}} by level-up in lieu of {{m|Stomp}}. Rapidash no longer learns {{m|Megahorn}} at level 1 and instead picks up this move as its final level-up move.
** {{p|Ponyta}} can now learn {{m|Extreme Speed}} and {{m|Brick Break}} (renamed ''Blitz Break'') through breeding as [[Egg Move]]s.
** Rapidash and Ponyta no longer learn {{m|Flame Wheel}} by level-up, only as an [[Egg Move]].
** Ponyta and Rapidash should both be taller, Ponyta reaching a [[List of Pokémon by height|height]] of 4'7" (1.4 m).
* {{p|Slowbro}} should evolve from {{p|Slowpoke}} while [[level]]ing up with a {{p|Shellder}} in the trainer's party. {{p|Slowpoke}} should evolve into {{p|Slowking}} while [[level]]ing up with a {{p|Shellder}} in the trainer's party AND holding a [[King's Rock]].
** {{p|Slowpoke}} and {{p|Slowbro}} should learn {{m|Water Sport}} by level-up in lieu of {{m|Tackle}}, {{m|Defense Curl}} by level-up instead of {{m|Growl}}, {{m|Brine}} by level-up in lieu of {{m|Water Pulse}}, and {{m|Refresh}} by level-up in lieu of {{m|Heal Pulse}}. {{p|Slowbro}} also picks up {{m|Spiky Shield}} as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Slowking}} should learn {{m|Water Sport}} by level-up in lieu of {{m|Tackle}}, {{m|Psycho Shift}} by level-up instead of {{m|Growl}}, {{m|Calm Mind}} by level-up in lieu of {{m|Swagger}}, and re-learn {{m|Power Gem}} by level-up instead of {{m|Nasty Plot}}. Slowking also picks up {{m|Instruct}} as its final level-up move.
** {{p|Slowking}} now has the abilities {{a|Telepathy}} or {{a|Analytic}}. <del>{{a|Synchronize}}</del> {{a|Serene Grace}} is its hidden ability.
* Instead of simply being animated magnets, {{p|Magnemite}}, {{p|Magneton}}, and {{p|Magnezone}} should be redesigned as (simplified) {{wp|gnat}}-like {{t|Bug}}/{{type|Steel}} Pokémon.
* {{p|Farfetch'd}} now has the abilities {{a|Super Luck}} or {{a|Defiant}}, with {{a|Guts}} as its hidden ability.
** {{p|Farfetch'd}} should learn {{m|Water Sport}} by level-up in lieu of {{m|Sand Attack}}, {{m|Covet}} by level-up instead of {{m|Fury Cutter}}, {{m|Uproar}} by level-up in lieu of {{m|Slash}}, {{m|Leaf Blade}} by level-up instead of {{m|Night Slash}}, and {{m|Roost}} by level-up in lieu of {{m|Acrobatics}}. Also, Farfetch'd only learns {{m|Brave Bird}} as its final level-up move (not at level 1).
** {{p|Farfetch'd}} no longer learns {{m|Poison Jab}} by any means.
* <del>Now {{type|Flying}} only,</del> neither {{p|Doduo}} nor {{p|Dodrio}} can learn {{m|Fly}} or {{m|Steel Wing}} by any means. However, {{p|Dodrio}} should learn {{m|Brave Bird}} by level-up in lieu of {{m|Thrash}}. Doduo and Dodrio also pick up {{m|Feather Dance}} as their final level-up move.
** {{p|Dodrio}} now has the abilities {{a|Run Away}} or {{a|Quick Feet}} (replacing Doduo's {{a|Early Bird}}).
** Doduo and Dodrio gain {{a|Sand Rush}} as their hidden ability.
** Boost Doduo's base HP (30) to 55. Boost Dodrio's base HP (60) to 70 and reduce its base Attack (110) to 100 for a base stat total of 460.
* {{p|Seel}} and {{p|Dewgong}} now have the abilities {{a|Storm Drain}} or ''Slick'' (see note on ''Slick'' under ''Changes to Battle Mechanics & Abilities'' section below). {{a|Infiltrator}} is their hidden ability.  
* A mean-spirited, even malicious Pokémon that seeks to harm (or at the very least play cruel pranks on) its targets and literally lurks in shadows, {{p|Gengar}} should be reclassified as {{t|Ghost}}/{{t|Dark}}. Gengar also picks up {{m|Dark Void}} as its final level-up move.
* {{p|Onix}} should swap its base Attack stat (45) for its base Speed stat (70). {{p|Steelix}} should trade 25 points from its base Special Attack stat to boost its base Speed stat (30) to 55.
* {{p|Munna}} is now the baby-stage of {{p|Drowzee}} (Musharna is no more!)
* {{p|Munna}} is now the baby-stage of {{p|Drowzee}} (Musharna is no more!)
* {{p|Marowak}} should be {{t|Ground}}/{{t|Fighting}}
** Munna evolves into Drowzee at level 26. Drowzee evolves into Hypno using a [[Dusk Stone]]. Furthermore, Munna is renamed ''Mesmur''.
* {{p|Kangaskhan}} should be {{t|Dragon}}/{{t|Fighting}}.
** That said, Drowzee and {{p|Hypno}}'s movelist is replaced by Munna's movelist. However, {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} should learn {{m|Night Shade}} by level-up in lieu of {{m|Psybeam}} and {{m|Haze}} by level-up in lieu of {{m|Psychic}}. {{p|Hypno}} also picks up {{m|Shadow Ball}} as an {{tt|Evo.|Learned upon evolving}}-move in addition to {{m|Dark Void}} as its final level-up move.
* {{p|Onix}} should swap its base Attack stat (45) for its base Speed stat (70). {{p|Steelix}} should trade 25 points from its base Special Attack stat to boost its base Speed stat (30) to 55.
** {{p|Drowzee}} and {{p|Munna}} learn {{m|Wake-Up Slap}} by level-up in lieu of {{m|Nightmare}}.
* {{p|Rhyperior}} (''non-Alolan'') learns {{m|Eruption}} at level 1 instead of {{m|Poison Jab}} (at level 1).
** Based on the mythological {{wp|tapir}}-like {{wp|baku (spirit)|baku}}, {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} are now all reclassified as {{type|Ghost}}.
* {{p|Tauros}} should be {{t|Fighting}}.
** {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} now have the abilities <del>{{a|Trace}} or ''Nocturnal'' (see ''Changes to Battle Mechanics & Abilities'' section below)</del> {{a|Telepathy}} or {{a|Comatose}}.
* {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)
** {{p|Munna}} and {{p|Drowzee}} have the hidden ability {{a|Trace}}.
* Considering Lickitung’s reptilian physiology and the scarcity of {{type|Dragon}} Pokémon, Lickitung should be reclassified as a {{type|Dragon}}.
** Hypno has the hidden ability <del>{{a|Mummy}} or {{a|Shadow Tag}}</del> {{a|Bad Dreams}}.
* {{p|Gyarados}} should only be a {{t|Water}}. Mega {{p|Gyarados}} becomes a {{t|Water}}/{{t|Dragon}}.
** Munna can pick up {{m|Pain Split}} as an [[Egg Move]].
* {{p|Dragonite}} learns {{m|Belly Drum}} instead of {{m|Agility}}.
* {{p|Krabby}} and {{p|Kingler}} should learn {{m|Iron Defense}} by level-up in lieu of {{m|Metal Claw}}, {{m|Counter}} by level-up instead of {{m|Stomp}}, ''Sand Pit'' by level-up in lieu of {{m|Slam}}, and {{m|Heavy Slam}} by level-up instead of {{m|Flail}}.
* {{p|Dragonite}}'s ability is now {{a|Marvel Scale}}, rather than Inner Focus. {{p|Dragonite}}'s hidden ability is now {{a|Cloud Nine}}, rather than Multiscale.
** The move {{m|Vice Grip}} is now {{type|Steel}} and should have an increased critical hit ratio (See ''Changes to Pokémon Moves'' section).
* {{p|Articuno}}'s ability is now {{a|Snow Warning}}, rather than Pressure. {{p|Zapdos}}' ability is now {{a|Drizzle}}, rather than Pressure. {{p|Moltres}}' ability is now {{a|Drought}}, rather than Pressure.
** <del>Boost Kingler's base Special Defense to at least 75 (+25) and reduce its base Speed to 70 (-5) for a base stat total of 495.</del>
* {{p|Sentret}} and {{p|Furret}} now both learn {{m|Detect}} by level-up in lieu of {{m|Sucker Punch}}.
** Boost Kingler's base Special Defense to at least 75 (+25), increase its base HP to 65 (+10), boost its Special Attack to 60 (+10), and reduce its base Speed to 65 (-10) for a base stat total of 510 (now same as Crawdaunt, see below).
* {{p|Furret}} is now {{t|Ground}}-type. {{m|Mud Slap}}, {{m|Spikes}}, {{m|Dig}}, {{m|Rototiller}}, ''Sand Pit'', and {{m|Play Rough}} are added to Furret's level-up moveset. {{p|Furret}} learns {{m|Shore Up}} in lieu of {{m|Rest}}.
* {{p|Chansey}} now has the abilities {{a|Triage}} or {{a|Healer}}, with {{a|Huge Power}} or {{a|Scrappy}} as its hidden ability. {{p|Blissey}} now has the abilities or {{a|Serene Grace}} or {{a|Healer}}, with {{a|Pure Power}} as its hidden ability (see note for Huge Power and Pure Power under ''Changes to Battle Mechanics & Abilities'' section below.)
* {{p|Furret}} swaps its second ability Keen Eye for {{a|Sand Rush}}.
** {{p|Chansey}} should trade 45 points from its base HP (250) to increase its base Attack to 50. Furthermore, boost {{p|Chansey}}'s base Attack to at least 20 (+15) for a new base stat total of 465.
* {{p|Noctowl}} should be smaller, reaching a height no greater than 4'.
** Boost {{p|Blissey}}'s base Attack to at least 30 (+20) for a new base stat total of 560.
* {{p|Hoppip}}, {{p|Skiploom}}, and {{p|Jumpluff}} should only be {{type|Grass}} Pokémon. All three would have the ability {{a|Levitate}} to make up for the loss of the {{type|Flying}}.
** {{p|Chansey}} should learn {{m|Helping Hand}} at level 1; {{p|Blissey}} should re-learn {{m|Helping Hand}} as an {{tt|Evo.|Learned upon evolving}}-move.
* Considering its serpentine physiology (especially when seen as an elaboration on the mythical ‘plumed serpent’ motif) and the scarcity of {{type|Dragon}} Pokémon, Dunsparce should be reclassified as a {{type|Dragon}}.
** {{p|Chansey}} should learn {{m|Body Slam}} by level-up in lieu of {{m|Take Down}} while {{p|Blissey}} should learn {{m|Heal Bell}} by level-up in lieu of {{m|Take Down}}.
** Chansey and Blissey should learn the ''revamped'' {{m|Present}} by level-up instead of {{m|Bestow}} and pick up the ''revamped'' {{m|Lucky Chant}} as their final level-up move. Chansey should learn {{m|Last Resort}} by level-up in lieu of {{m|Double-Edge}} while {{p|Blissey}} should learn {{m|Trump Card}} by level-up in lieu of {{m|Double-Edge}}. (See notes for Present, Trump Card, Last Resort, and Lucky Chant under ''Changes to Pokémon Moves'' section below.)
** Blissey also picks up {{m|Instruct}} at level 1.
* Using a [[Leaf Stone]], {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)
** {{p|Carnivine}} is now {{t|Grass}}/{{t|Dark}}.
** Carnivine re-learns {{m|Crunch}} as an {{tt|Evo.|Learned upon evolving}}-move. Carnivine also learns {{m|Facade}} at level 1 and picks up ''Thorn Whip'' as its final level-up move.
** Tangela can learn {{m|Sucker Punch}} and ''Thorn Whip'' as [[Egg Move]]s.
** Tangela no longer learns {{m|Ancient Power}} by level-up.
** Tangela's base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 65 / 72 / 60 / 65 / 60 / 46 = 368 total
** Carnivine's base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 80 / 104 / 72 / 72 / 80 / 60 = 468 total
* {{p|Rhyhorn}}, {{p|Rhydon}}, and {{p|Rhyperior}} can no longer learn {{m|Surf}}.
** {{p|Rhyhorn}} can now learn {{m|Heat Crash}} through breeding as an [[Egg Move]].
** {{p|Rhyperior}} (''non-Alolan'') learns <del>{{m|Eruption}}</del> ''Lava Bomb'' at level 1 instead of {{m|Poison Jab}} (at level 1).
* Considering Lickitung’s reptilian physiology <del>and the scarcity of {{type|Dragon}} Pokémon</del> in Kanto, {{p|Lickitung}} should be reclassified as a {{type|Dragon}}. Its abilities are now {{a|Immunity}} or {{a|Sticky Hold}} (see ''Changes to Battle Mechanics & Abilities'' section below). ''Ravenous'' is its hidden ability (see note under ''Changes to Battle Mechanics & Abilities'' section below).
** {{p|Lickitung}} should learn {{m|Belly Drum}} by level-up in lieu of {{m|Supersonic}}, {{m|Pluck}} by level-up in lieu of {{m|Defense Curl}}, {{m|Amnesia}} by level-up in lieu of {{m|Slam}}, {{m|Dragon Breath}} by level-up in lieu of {{m|Rollout}}, {{m|Dragon Dance}} by level-up in lieu of {{m|Me First}}, and {{m|Dragon Pulse}} by level-up in lieu of {{m|Screech}}. Lickitung also picks up {{m|Draco Meteor}} as its final level-up move.
** {{p|Lickitung}} picks up {{m|Teeter Dance}}, {{m|Gastro Acid}}, and {{m|Baton Pass}} at level 1.
** Boost Lickitung's base Attack to 80 (+25) and base Special Attack to 90 (+30) for a base stat total of 440.
** Lickitung joins the [[Dragon Egg Group]] and can learn {{m|Dragon Tail}} as an [[Egg Move]].
** Lickilicky is no more!
* {{p|Exeggcute}} now has the abilities {{a|Telepathy}} or an ''improved'' {{a|Own Tempo}}, with {{a|Weak Armor}} as its hidden ability. (See note for Own Tempo under ''Changes to Battle Mechanics & Abilities'' section below). Similarly, {{p|Exeggutor}} now has the abilities {{a|Telepathy}} or <del>{{a|Leaf Guard}}</del> or an ''improved'' {{a|Own Tempo}}, with {{a|Harvest}} as its hidden ability.
** Exeggcute and Exeggutor should learn {{m|Natural Gift}} by level-up in lieu of {{m|Stun Spore}} and {{m|Sleep Powder}} by level-up in lieu of {{m|Hypnosis}}.
** {{m|Barrage}} is no longer the [[signature move]] for the Exeggcute evolutionary line, instead replaced by {{m|Seed Bomb}}.
** Exeggutor should learn {{m|Leaf Storm}} by level-up instead of {{m|Power Whip}}. Furthermore, Exeggutor now picks up {{m|Teeter Dance}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Trick Room}} as its final level-up move.
* Exeggcute can pick up {{m|Pain Split}} as an [[Egg Move]].
* {{p|Marowak}} is the male-only evolution of {{p|Cubone}}, whose mother ({{p|Kangaskhan}}) passes not long after raising it from infancy. Similarly, {{p|Kangaskhan}} is the female-only evolution of Cubone. Marowak generally live as solitary hunters (or in small packs of 2-4) whereas Kangaskhan live together in matriarchal herds (yes, think of real-world {{wp|Elephant|African elephants}}).
** Male Cubone still evolve into Marowak starting at level 28 but female Cubone evolve into Kangaskhan given high [[friendship]].
* {{p|Marowak}} should be {{t|Ground}}/{{t|Fighting}}. Marowak should learn {{m|Smack Down}} by level-up in lieu of {{m|Headbutt}}, ''Erosion'' ({{m|Chip Away}}) by level-up instead of {{m|Double-Edge}}, and {{m|Sky Uppercut}} by level-up in lieu of {{m|Stomping Tantrum}}. Marowak also picks up {{m|Low Sweep}} at level 1 as well as learning {{m|Close Combat}} or {{m|Final Gambit}} as its final level-up move.
** Furthermore, Marowak now learns {{m|Skull Bash}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Cubone should learn {{m|Smack Down}} by level-up instead of {{m|Headbutt}} and ''Erosion'' ({{m|Chip Away}}) by level-up instead of {{m|Double-Edge}}. Cubone also picks up {{m|Baby-Doll Eyes}} at level 1.
** Neither Cubone nor Marowak can learn {{m|Earthquake}}, including via [[TM]].
* {{p|Kangaskhan}} should be {{t|Dragon}}/{{t|Fighting}}. Kangaskhan should learn {{m|Dynamic Punch}} by level-up in lieu of {{m|Comet Punch}}, {{m|Dragon Dance}} or {{m|Hone Claws}} by level-up in lieu of {{m|Leer}}, {{m|Seismic Toss}} by level-up in lieu of {{m|Tail Whip}}, {{m|Snarl}} by level-up in lieu of {{m|Bite}}, {{m|Counter}} by level-up in lieu of {{m|Mega Punch}}, {{m|Belly Drum}} by level-up in lieu of {{m|Dizzy Punch}}, <del>{{m|Retaliate}}</del> {{m|Revenge}} by level-up in lieu of {{m|Crunch}}, and {{m|Hammer Arm}} by level-up in lieu of {{m|Endure}}.
** Kangaskhan also picks up {{m|Fire Punch}} and {{m|Thunder Punch}} at level 1.
** Furthermore, Kangaskhan now learns {{m|Dragon Rush}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Kangaskhan no longer learns {{m|Dizzy Punch}} by level-up.
** Kangaskhan's abilities are now {{a|Scrappy}} or {{a|Iron Fist}}.
* {{p|Kingdra}} is renamed ''Karabys'' (from {{wp|Charybdis}} + {{wp|Abyssal zone|abyss}}) and learns {{m|Whirlpool}} as an {{tt|Evo.|Learned upon evolving}}.
* {{p|Staryu}} and {{p|Starmie}} are both now {{t|Water}}/{{type|Rock}}. {{p|Starmie}} is revamped as the ''Sea Gem Pokémon'', which according to its Dex entry: "Once pursued by generations of divers seeking to harvest their brilliant central gems, Starmie require several years to regenerate their gems so today many are raised in captivity."
** {{p|Staryu}} now evolves into {{p|Starmie}} using a [[Moon Stone]].
** {{p|Starmie}} now learns {{m|Power Gem}} as an {{tt|Evo.|Learned upon evolving}}-move and picks up {{m|Smack Down}} or {{m|Stealth Rock}} at level 1.
** Starmie and Staryu can learn can learn {{m|Smack Down}} via [[TM24]] and {{m|Rock Polish}} via [[TM69]].
** Staryu and Starmie now have the abilities {{a|Regenerator}} or {{a|Sand Force}}. <del>{{a|Filter}}</del> {{a|Storm Drain}} is their hidden ability.
** {{type|Grass}} is no longer super-effective against {{type|Rock}}.
* {{p|Mime Jr.}} and {{p|Mr. Mime}} both remain {{type|Psychic}}-only. {{p|Mr. Mime}} should learn {{m|Psycho Shift}} by level-up instead of {{m|Magical Leaf}}, {{m|Trick Room}} by level-up instead of {{m|Misty Terrain}}, and pick up the now {{type|Fairy}} {{m|Trump Card}} as its final level-up move (see note for Trump Card under ''Changes to Pokémon Moves section'' below).
* {{p|Scyther}} should learn {{m|Aerial Ace}} by level-up instead of {{m|Wing Attack}}.
** {{p|Scizor}} should learns the now-{{type|Steel}} {{m|Vice Grip}} by level-up in lieu of {{m|Metal Claw}} and re-learns {{m|Vice Grip}} as an {{tt|Evo.|Learned upon evolving}}-move (see note for Vice Grip under ''Changes to Pokémon Moves'' section below).
* {{p|Elekid}} and {{p|Electabuzz}} now have the abilities {{a|Lightning Rod}} or {{a|Battery}}. {{p|Electivire}} now has the abilities {{a|Electric Surge}} or {{a|Battery}}, with {{a|Stamina}} as its hidden ability.
** {{p|Electabuzz}} and {{p|Electivire}} should learn ''Blitz Break'' ({{m|Brick Break}}) by level-up in lieu of {{m|Low Kick}} and pick up {{m|Dynamic Punch}} as its final level-up move.
** {{p|Electivire}} should learn ''Blitz Break'' ({{m|Brick Break}}) by level-up in lieu of {{m|Low Kick}} and {{m|Dynamic Punch}} by level-up in lieu of {{m|Giga Impact}}.
* {{p|Magby}}, {{p|Magmar}}, and {{p|Magmortar}} should all learn ''Bengala'' by level-up in lieu of {{m|Confuse Ray}} and pick up ''Temper'' as their final level-up moves.
** {{p|Magmortar}} should learn the ''revamped'' {{m|Eruption}} as an {{tt|Evo.|Learned upon evolving}}-move (see note under ''Changes to Pokémon Moves'' section below).
** Reduce {{p|Magmar}}'s base Speed (93) to 90 and base Special Defense (85) to 83 for a base stat total of 490, on par with counterpart {{p|Electabuzz}}.
* {{p|Tauros}} should be {{t|Fighting}} with abilities {{a|Sheer Force}} or {{a|Intimidate}}. {{a|Anger Point}} is its hidden ability.
** {{p|Tauros}} learns {{m|Double Kick}} at level 1 in lieu of {{m|Tackle}}, {{m|Vital Throw}} by level-up instead of {{m|Rest}}, {{m|Bulldoze}} by level-up in lieu of {{m|Take Down}}, {{m|Iron Head}} by level-up instead of {{m|Zen Headbutt}}, and {{m|Head Smash}} by level-up in lieu of {{m|Giga Impact}}. {{p|Tauros}} also picks up {{m|Counter}} at level 1.
* {{p|Gyarados}} should be {{type|Water}} only. [[Mega]] {{p|Gyarados}} becomes a {{t|Water}}/{{t|Dragon}}.
** {{p|Gyarados}} should learn {{m|Waterfall}} as an {{tt|Evo.|Learned upon evolving}}-move instead of {{m|Bite}}, {{m|Dragon Rush}} by level-up in lieu of {{m|Dragon Dance}}, and picks up {{m|Outrage}} as its final level-up move.
* {{p|Lapras}} should learn {{m|Whirlpool}} at level 1; {{m|Aqua Ring}} by level-up in lieu of {{m|Confuse Ray}}; {{m|Aurora Beam}} by level-up instead of {{m|Rain Dance}}; and pick up {{m|Dragon Pulse}} as its final level-up move.
** {{p|Lapras}} joins the [[Dragon Egg Group]] in lieu of the [[Water 1]] Egg Group. It can learn {{m|Dragon Breath}} and {{m|Dragon Dance}} as [[Egg Move]]s.
* {{p|Flareon}} now has the ability {{a|Fur Coat}}. {{p|Jolteon}} now has the ability <del>{{a|Quick Feet}}</del> {{a|Static}}. {{p|Vaporeon}} now has the ability <del>''Dazzle'' (see ''Changes to Battle Mechanics & Abilities'' section below)</del> {{a|Wonder Skin}} <del>{{a|Water Veil}}</del>.
** {{p|Flareon}} should learn ''Scorched Earth'' by level-up in lieu of {{m|Scary Face}} and {{m|Eruption}} by level-up in lieu of {{m|Lava Plume}}.
** {{m|Eruption}} is now a ''Physical'' move (see note under ''Changes to Pokémon Moves'' section below).
** {{p|Vaporeon}} should learn {{m|Scald}} at level 1 in lieu of {{m|Water Gun}}, ''Vapor Therapy'' by level-up instead of {{m|Acid Armor}}, and {{m|Mist}} by level-up in lieu of {{m|Haze}}.
* Now dual {{t|Electric}}/{{type|Dark}}, {{p|Porygon-Z}} should learn the revamped {{m|Dark Pulse}} by level-up in lieu of {{m|Tri Attack}} (See note for Dark Pulse under ''Changes to Pokémon Moves'' section), learn {{m|Foul Play}} by level-up in lieu of {{m|Hyper Beam}}, and pick up {{m|Topsy-Turvy}} as its final level-up move.
** {{p|Porygon-Z}} now has the abilities {{a|Trace}} or {{a|Infiltrator}}.
* {{p|Aerodactyl}} now has the abilities {{a|Aerilate}} or {{a|Strong Jaw}}/{{a|Intimidate}}. Aerodactyl should learn {{m|Crush Claw}} by level-up in lieu of {{m|Take Down}}, {{m|Roost}} by level-up in lieu of {{m|Iron Head}}, {{m|Dragon Claw}} by level-up in lieu of {{m|Hyper Beam}}, and {{m|Sky Attack}} by level-up in lieu of {{m|Giga Impact}}.
* {{p|Dratini}} gains the second ability {{a|Cloud Nine}}. {{p|Dragonair}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Shed Skin. {{p|Dragonite}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Inner Focus.
** {{p|Dragonite}} should learn {{m|Belly Drum}} by level-up instead of {{m|Agility}} and {{m|Extreme Speed}} by level-up instead of {{m|Wrap}}.
** Dragonite should pick up {{m|Aerial Ace}} or {{m|Fly}} as an {{tt|Evo.|Learned upon evolving}}-move instead of {{m|Wing Attack}} to further distinguish it from {{p|Charizard}}.  
** Dratini, Dragonair, and Dragonite should all learn {{m|Defog}} by level-up instead of {{m|Outrage}} and pick up {{m|Frost Breath}} via [[TM79]].
** Dragonair also picks up {{m|Weather Ball}} as an {{tt|Evo.|Learned upon evolving}}-move.
* Evolutionary family change: ''{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}''  
** By comparison, ''{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}''
** Munchlax is no more!
** {{p|Snorlax}} should gain ''Ravenous'' as its hidden ability (see note under ''Changes to Battle Mechanics & Abilities'' section below).
* {{p|Articuno}}'s ability is now {{a|Snow Warning}}, rather than Pressure. {{p|Zapdos}}' ability is now {{a|Drizzle}}, rather than Pressure. {{p|Moltres}}' ability is now {{a|Drought}}, rather than Pressure. {{p|Lugia}}'s ability is now {{a|Air Lock}}, rather than Pressure.
* {{p|Chikorita}}, {{p|Bayleef}}, and {{p|Meganium}} should all learn {{m|Stun Spore}} by level-up in lieu of {{m|Poison Powder}} as well as {{m|Bullet Seed}} by level-up in lieu of {{m|Magical Leaf}} or {{m|Reflect}}.
** {{p|Bayleef}} and {{p|Meganium}} should all learn {{m|Ancient Power}} by level-up instead of {{m|Body Slam}}. {{p|Chikorita}} should learn {{m|Rototiller}} by level-up instead of {{m|Body Slam}}.
* {{p|Typhlosion}} should learn ''Scorched Earth'' and {{m|Dig}} at level 1 in lieu of {{m|Gyro Ball}} and {{m|Gyro Ball}}, <del>{{m|Snarl}} by level-up in lieu of {{m|Swift}},</del> {{m|Incinerate}} by level-up in lieu of {{m|Flame Charge}}, {{m|Earth Power}} by level-up in lieu of {{m|Rollout}}, and {{m|Reversal}} by level-up in lieu of {{m|Double-Edge}}. Typhlosion also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Typhlosion no longer learns {{m|Swift}} by level-up.
** {{p|Cyndaquil}} can pick up ''Dust Devil'' and {{m|Rototiller}} as [[Egg Move]]s.
** Typhlosion – not the revamped {{t|Fire}}/{{type|Water}} {{p|Camerupt}} – is now the mascot for [[Team Magma]].
* {{p|Feraligatr}} is now {{t|Water}}/{{t|Fighting}}. Feraligatr should learn {{m|Brine}} and {{m|Vital Throw}} at level 1 in lieu of {{m|Water Gun}} and {{m|Scratch}}, {{m|Dive}} by level-up in lieu of {{m|Ice Fang}}, {{m|Bulldoze}} by level-up in lieu of {{m|Slash}}, {{m|Reversal}} by level-up in lieu of {{m|Flail}}, and {{m|Bulk Up}} by level-up in lieu of {{m|Screech}}. Feraligatr picks up {{m|Thrash}} as its final level-up move.
** Feraligatr also picks up {{m|Low Sweep}} as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Furret}} is now {{t|Ground}}-type. Furret should learn {{m|Body Slam}} by level-up in lieu of {{m|Slam}}, ''Sand Pit'' by level-up in lieu of {{m|Amnesia}}, {{m|Shore Up}} by level-up in lieu of {{m|Rest}}, and {{m|Play Rough}} by level-up in lieu of {{m|Hyper Voice}}. {{p|Furret}} also picks up {{m|Rototiller}} and {{m|Spikes}} at level 1.
** Furret should also learn {{m|Dig}} and {{m|Mud-Slap}} an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Agility}}.
** {{p|Sentret}} and Furret now both learn {{m|Detect}} by level-up in lieu of {{m|Sucker Punch}}.
** Furret now has the abilities {{a|Sand Rush}} (replacing Sentret's {{a|Run Away}}) or {{a|Frisk}} (replacing Sentret's {{a|Keen Eye}}).
** {{p|Sentret}} also picks up ''Dust Devil'' and [[Spikes]] as [[Egg Move]]s.
* <del>Nocturnal hunter {{p|Noctowl}} should be {{t|Dark}}/{{t|Flying}} or have the ability ''Nocturnal'' conferring STAB-damage for using {{type|Dark}} (and {{type|Ghost}}) moves.</del>
* Nocturnal hunter {{p|Noctowl}} should have the abilities {{a|Keen Eye}} or ''Nocturnal'', which confers STAB-damage for using {{type|Dark}} (and {{type|Ghost}}) moves. {{p|Hoothoot}} should have the abilities {{a|Keen Eye}} or {{a|Own Tempo}} (See notes for Keen Eye, Nocturnal, and Own Tempo under ''Changes to Battle Mechanics & Abilities'' section below).
** Noctowl should pick up {{m|Night Slash}} and {{m|Hone Claws}} as {{tt|Evo.|Learned upon evolving}}-moves. Noctowl should also learn {{m|Moonlight}} at level 1 and {{m|Quash}} by level-up in lieu of {{m|Dream Eater}} (see ''Changes to Pokémon Moves'' section). Furthermore, Noctowl picks up {{m|Throat Chop}} as its final level-up move.
** Noctowl and {{p|Hoothoot}} no longer learn {{m|Dream Eater}} by level-up.
** Noctowl should be smaller, reaching a [[List of Pokémon by height|height]] no greater than 4'.
* {{p|Ledyba}} and {{p|Ledian}} now have the abilities {{a|Swarm}} or {{a|Sap Sipper}} instead. {{a|Serene Grace}} is their hidden ability.
* {{p|Ledyba}} and {{p|Ledian}} should learn {{m|Struggle Bug}} by level-up in lieu of {{m|Tackle}}, the now-{{type|Flying}} {{m|Vacuum Wave}} by level-up in lieu of {{m|Mach Punch}}, {{m|Pluck}} by level-up in lieu of {{m|Silver Wind}}, {{m|U-turn}} <del>or {{m|Infestation}}</del> by level-up in lieu of {{m|Agility}}, {{m|Drain Punch}} by level-up in lieu of {{m|Air Slash}}, {{m|Aerial Ace}} by level-up in lieu of {{m|Bug Buzz}}, and {{m|Lunge}} / {{m|Play Rough}} / {{m|Quiver Dance}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Ledian now learns <del>{{m|Assist}}</del> {{m|Helping Hand}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Ledian also learns {{m|Tailwind}} and {{m|Baton Pass}} at level 1.
** <del>{{p|Ledian}} and {{p|Ariados}} are arguably counterparts to one another, sharing a 390 base stat total. But they are both in dire need of a boost, perhaps increasing their base stat total to 420 (on par with {{p|Mightyena}})?</del>
** {{p|Ledyba}} and {{p|Ledian}} should swap their base Attack stats for their base Special Attack stats.
** Swap {{p|Ledian}}'s base Attack stat (35) for its base Special Attack stat (55) to make it more physically-oriented. Then boost its new base Attack stat (55) to 80 (+25), increase Defense stat to 60 (+10), increase base HP to 80 (+25), reduce Special Defense stat to 90 (-20), and reduce Speed stat to 80 (-5) for a base stat total of 425.
* Boost {{p|Ariados}}' Speed to 75 (+35), increase its Special Defense to 70 (+10), and decrease its Defense to 60 (-10) for a base stat total of 425.
* {{p|Spinarak}} now evolves into either {{t|Bug}}/{{type|Psychic}} male {{p|Ariados}} or {{t|Poison}}/{{type|Dark}} female {{p|Ariados}}. Same base stat distribution but the movelist for each branch of this split evolution varies accordingly.
** {{p|Ariados}}♂ now has the abilities <del>{{a|Technician}}</del> ''Nocturnal'' – which prevents {{status|sleep}} in most cases and grants a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks (see ''Changes to Battle Mechanics & Abilities'' section below) – or {{a|Unnerve}}. {{p|Ariados}}♀ has the abilities {{a|Cursed Body}} or {{a|Infiltrator}}.
* {{p|Chinchou}} and {{p|Lanturn}} should now learn {{m|Flash}} at level 1 in lieu of {{m|Supersonic}}, {{m|Water Pulse}} by level-up instead of {{m|Bubble Beam}}, and {{m|Brine}} by level-up in lieu of {{m|Take Down}}.
* {{p|Xatu}} should trade 25 points from its base Speed stat (95) to boost its base Special Defense stat (70) to 95, making it more defensively-oriented.
* {{p|Azumarill}} picks up {{m|Ice Ball}} at level 1. {{p|Marill}} and {{p|Azumarill}} learn {{m|Ice Shard}} by level-up in lieu of {{m|Double-Edge}} and {{m|Mist}} by level-up in lieu of {{m|Superpower}}. Azumarill picks up {{m|Dive}} as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Marill}} can pick up {{m|Icy Wind}} and {{m|Ice Punch}} as [[Egg Move]]s.
** {{p|Marill}} and {{p|Azumarill}} now have the abilities {{a|Swift Swim}} or {{a|Slush Rush}}. ''Slick'' is their hidden ability (see note on ''Slick'' under ''Changes to Battle Mechanics & Abilities'' section below).
** Boost Azumarill's base Attack to 75 (+25), increase Special Attack to 85 (+35), and boost Special Defense to 90 (+10) for a base stat total of 480.
** Azurill is no more!
* {{p|Hoppip}}, {{p|Skiploom}}, and {{p|Jumpluff}} should only be {{type|Grass}}. All three would have the ability {{a|Levitate}} to make up for the loss of the {{type|Flying}}.
** {{p|Jumpluff}} should pick up {{m|Weather Ball}} as its final level-up move.
* {{p|Ambipom}} now has the abilities {{a|Technician}} or {{a|Frisk}}.
** Ambipom and {{p|Aipom}} both should learn {{m|Dizzy Punch}} by level-up in lieu of {{m|Tickle}}, {{m|Wake-Up Slap}} by level-up instead of {{m|Swift}} (see ''Changes to Pokémon Moves'' section), {{m|Uproar}} by level-up instead of {{m|Screech}}, {{m|Arm Thrust}} or {{m|Substitute}} by level-up in lieu of {{m|Fling}}, and {{m|Low Sweep}} by level-up in lieu of {{m|Nasty Plot}}. Ambipom and Aipom also pick up {{m|Covet}} and {{m|Detect}} at level 1.
** Ambipom should also learn {{m|Counter}} by level-up in lieu of {{m|Last Resort}}.
** {{p|Ambipom}} no longer learns {{m|Dual Chop}} by level-up. Instead it learns {{m|Circle Throw}} at level 1.
** Aipom and Ambipom also pick up {{m|Follow Me}} as their final level-up move.
** Aipom can pick up {{m|Bullet Seed}}, <del>{{m|Uproar}},</del> {{m|Force Palm}}, {{m|Drain Punch}}, {{m|Mach Punch}}, and {{m|Dynamic Punch}} as [[Egg Move]]s.
** Reduce Aipom's base Special Defense (55) to 45, Special Attack (40) to 30, and base Speed (85) to 70 for a base stat total of 325.
** Reduce Ambipom's base HP (75) to 70, base Defense (66) to 60, Special Attack (60) to 50, and base Speed (115) to 90 as well as boosting its base Special Defense (66) to 70 for a base stat total of 440.
* {{p|Yanma}} and {{p|Yanmega}} learn {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}} and {{m|Razor Wind}} by level-up instead of {{m|Air Slash}} (see ''Changes to Pokémon Moves'' section). Furthermore, Yanmega should learn {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Yanma should also learn {{m|Pluck}} by level-up instead of {{m|Hypnosis}} (Yanmega retains {{m|Bug Bite}} at level 1) and {{m|Tailwind}} by level-up in lieu of {{m|Wing Attack}}.
** Yanmega should learn {{m|Feint Attack}} by level-up instead of {{m|Feint}}.
* {{p|Honchkrow}} should learn {{m|Sky Attack}} by level-up instead of {{m|Astonish}} and {{m|Dark Void}} by level-up in lieu of {{m|Dark Pulse}}. {{p|Murkrow}} should learn {{m|Roost}} by level-up instead of {{m|Tailwind}}.
* {{p|Misdreavus}} and {{p|Mismagius}} learn ''Entrancing Song'' at level 1 in lieu of {{m|Growl}}, {{m|Disarming Voice}} by level-up instead of {{m|Psywave}}, and {{m|Punishment}} by level-up in lieu of {{m|Payback}}.
** {{p|Mismagius}} learns {{m|Will-O-Wisp}} by level-up instead of {{m|Mystical Fire}}.
* {{p|Wynaut}} and {{p|Wobbuffet}} now have the abilities {{a|Shadow Tag}} or {{a|Stamina}}. Wobbuffet also gains <del>the ''revamped'' {{a|Limber}}</del> ''Slick'' as its hidden ability (see note on <del>Limber/Steadfast</del> ''Slick'' under ''Changes to Battle Mechanics & Abilities'' section below).
** {{p|Wynaut}} and {{p|Wobbuffet}} should both be {{type|Normal}}.
** {{p|Wynaut}} should learn {{m|Helping Hand}}, {{m|Tickle}}, and {{m|Nuzzle}} at level 1 in lieu of {{m|Splash}} and {{m|Charm}}. {{p|Wynaut}} also picks up and {{m|Metronome}} as its final level-up move.
** {{p|Wynaut}} should also pick up {{m|Rest}} and {{m|Sleep Talk}} as [[Egg Move]]s.
** {{p|Wobbuffet}} should learn {{m|Pain Split}} at level 1 in lieu of {{m|Safeguard}} and again as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Wobbuffet}} also picks up {{m|Defense Curl}} or {{m|Bide}} at level 1, {{m|Yawn}} at level 20, as well as {{m|Trick Room}} and {{m|Magic Room}} as its final level-up moves.
** Reduce {{p|Wobbuffet}}'s base HP (190) to 140 and increase its base Defense (58) to 110 for a base stat total of 407.
* {{p|Unown}}'s abilities are now {{a|Telepathy}} or {{a|Synchronize}}. {{a|Analytic}} is its hidden ability.
** {{p|Unown}} should both learn {{m|Hidden Power}} and {{m|Teleport}} at level 1, {{m|Trick Room}} at level 10, {{m|Psywave}} at level 15, {{m|Magic Room}} at level 20, {{m|Psycho Shift}} at level 30, {{m|Stored Power}} at level 35, {{m|Baton Pass}} at level 40, {{m|Instruct}} at level 45, and {{m|Revelation Dance}} at level 50.
** {{p|Unown}} should trade 24 points from its base Attack stat (72) to boost its base Special Defense stat (48) to 72, making it more defensively formidable. Furthermore, trade its 18 points from its base Defense (48) to boost its base HP (48) to 66. Finally, reduce its new base Attack stat (48) to 1 for a base stat total of 289.
* {{p|Girafarig}} now has the abilities {{a|Frisk}} or <del>{{a|Quick Feet}}</del> {{a|Forewarn}}; {{a|Sap Sipper}} (''Herbivorous'') remains its hidden ability.
** {{p|Girafarig}} should be redesigned as an elusive {{t|Electric}}/{{type|Psychic}} that was once gifted to kings but has since been poached to near extinction and has learned to avoid humans.
** {{p|Girafarig}}'s tail / secondary head should be redesigned as a sensory organ (with eye spots but no mouth) that detects potential threats from behind and can launch powerful {{type|Psychic}} attacks in self-defense.
* {{p|Forretress}} is now {{t|Bug}}/{{type|Rock}}. {{p|Forretress}} should learn {{m|Rock Polish}} by level-up in lieu of {{m|Autotomize}}, {{m|Accelerock}} by level-up in lieu of {{m|Payback}}, {{m|Rock Tomb}} by level-up in lieu of {{m|Magnet Rise}} (See ''Changes to Pokémon Moves'' section), and {{m|Head Smash}} by level-up in lieu of {{m|Zap Cannon}}. Furthermore, Forretress learns {{m|Rapid Spin}} in lieu of {{m|Mirror Shot}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Forretress' ability is now {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.
** Forretress should trade 30 points from its base Special Attack stat to boost its base Special Defense stat (60) to 90 or Attack stat (90) to 120.
** Forretress picks up {{m|Sticky Web}} at level 1. Forretress no longer learns {{m|Mirror Shot}} by level-up.
** {{p|Pineco}} learns {{m|Struggle Bug}} at level 1 in lieu of {{m|Tackle}}.
** Forretress and Pineco both learn {{m|Steamroller}} by level-up in lieu of {{m|Bug Bite}} as well as the now-{{type|Ground}} {{m|Spike Cannon}} by level-up in lieu of {{m|Natural Gift}}.
* Considering its {{wp|Tsuchinoko|serpentine physiology}} (especially when seen as an elaboration on the mythical ‘plumed serpent’ motif) <del>and the scarcity of {{type|Dragon}} Pokémon</del>, {{p|Dunsparce}} should be reclassified as a {{type|Dragon}}.
** {{p|Dunsparce}} picks up {{m|Rototiller}} at level 1.
** {{p|Dunsparce}} should learn ''Dust Devil'' by level-up instead of {{m|Mud-Slap}}, {{m|Dragon Dance}} by level-up instead of {{m|Screech}}, {{m|Dragon Breath}} by level-up instead of {{m|Take Down}}, {{m|Multi-Attack}} by level-up instead of {{m|Glare}}, {{m|Draco Meteor}} or {{m|Sacred Fire}} by level-up lieu of {{m|Dragon Rush}}, {{m|Earth Power}} by level-up in lieu of {{m|Endure}}, {{m|Solar Beam}} by level-up in lieu of {{m|Flail}}, as well as both {{m|Sunny Day}} and {{m|Rain Dance}} by level-up in lieu of {{m|Double-Edge}}.
** Dunsparce joins the [[Dragon Egg Group]]. {{m|Dragon Tail}}, {{m|Thrash}}, and {{m|Twister}} are added to Dunsparce's [[Egg Move]] list.
** Dunsparce no longer learns {{m|Pursuit}} by level-up.
* {{p|Gligar}} and {{p|Gliscor}} should both be {{t|Poison}}/{{type|Flying}}.
** {{p|Gligar}} and {{p|Gliscor}} should both learn the now-{{type|Flying}} {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}} and ''Dust Devil'' in lieu of {{m|Slash}}. Furthermore, Gligar and Gliscor both pick up the now-{{type|Steel}} {{m|Vice Grip}} at level 1 as well as {{m|Roost}} and the revamped'' {{m|Cross Poison}} as their final level-up moves (see note for Cross Poison under ''Changes to Pokémon Moves section'' below).
** Gligar should learn {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}.
** Gliscor also picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Neither {{p|Gligar}} nor {{p|Gliscor}} can learn {{m|Earthquake}}, including via [[TM]].
** {{p|Gligar}} can pick up {{m|Leech Life}}, {{m|Aerial Ace}}, and {{m|Roost}} as [[Egg Move]]s.
* Considering {{p|Granbull}}'s brute strength, Granbull should also be considered a {{type|Fighting}}.
** {{p|Granbull}} now has a choice between the abilities <del>{{a|Intimidate}}</del> {{a|Strong Jaw}} or ''revamped'' {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below).
* The ''Mold Pokémon'' {{p|Shuckle}} is now {{t|Grass}}/{{type|Rock}} and gains {{a|Poison Heal}} as its hidden ability.
* {{p|Heracross}} should learn {{m|Karate Chop}} by level-up in lieu of {{m|Arm Thrust}}, {{m|Lunge}} (or ''Stampeedle''?) by level-up instead of {{m|Pin Missile}}, and {{m|Pluck}} by level-up in lieu of {{m|Take Down}}.
** Heracross no longer learns {{m|Night Slash}} by level-up but can now pick up {{m|U-turn}} via [[TM89]].
* {{p|Ursaring}} now has the abilities {{a|Guts}} or {{a|Intimidate}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Teddiursa}} now has the abilities {{a|Frisk}} or {{a|Sap Sipper}} (''Herbivorous'').
** Ursaring should learn {{m|Bulldoze}} at level 1 in lieu of {{m|Hammer Arm}}, {{m|Bulk Up}} by level-up instead of {{m|Play Nice}}, and {{m|Crunch}} by level-up in lieu of {{m|Scary Face}}. Ursaring also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move. Teddiursa should learn {{m|Yawn}} by level-up in lieu of {{m|Charm}}.
** Furthermore, both Teddiursa and Ursaring should learn {{m|Bide}} by level-up in lieu of {{m|Fake Tears}}, {{m|Odor Sleuth}} by level-up instead of {{m|Feint Attack}}, and {{m|Natural Gift}} by level-up in lieu of {{m|Sweet Scent}}. Teddiursa and Ursaring no longer learn {{m|Fling}} by level-up.
** <del>Instead of {{m|Sweet Scent}} by level-up, Teddiursa should learn {{m|Yawn}} while {{p|Ursaring}} learns {{m|Crunch}}.</del>
** Teddiursa picks up {{m|Smelling Salts}} as an [[Egg Move]] (see note for Smelling Salts under ''Changes to Pokémon Moves section'' below).
* Slugma is now {{type|Steel}} only; Magcargo is dual {{t|Steel}}/{{type|Rock}}. Also, {{p|Slugma}} and {{p|Magcargo}} are now known as the ''Molten Pokémon'' and have the abilities {{a|Flash Fire}} or an ''improved'' Flame Body (see notes for Magma Armor/Flame Body and Flash Fire under ''Changes to Battle Mechanics & Abilities'' section).
** {{p|Slugma}} and {{p|Magcargo}} should learn {{m|Iron Defense}} by level-up instead of {{m|Harden}} and the ''revamped'' {{m|Metal Burst}} by level-up in lieu of {{m|Body Slam}} (see note for Metal Burst under ''Changes to Pokémon Moves'' section below).
** Boost {{p|Slugma}}'s base Special Defense (40) to 60 and {{p|Magcargo}}'s base Special Defense (80) to 100.
* {{p|Corsola}} now has the abilities {{a|Storm Drain}} or <del>{{a|Sturdy}}</del> {{a|Filter}}. {{a|Regenerator}} is its hidden ability.
** {{p|Corsola}} should learn {{m|Bide}} by level-up in lieu of {{m|Tackle}}, {{m|Camouflage}} by level-up instead of {{m|Iron Defense}}, and ''Tidal Surge'' by level-up in lieu of {{m|Mirror Coat}}. Corsola also picks up Stealth Rock}} as its final level-up move.
** Corsola can also pick up {{m|Purify}} as an [[Egg Move]] through {{p|Pyukumuku}} but can no longer pick up {{m|Confuse Ray}} as an Egg Move.
** {{p|Corsola}} is no longer in the [[Water 1]] Egg Group.
* {{p|Remoraid}} now evolves into {{p|Mantine}} leveling up while knowing <del>s{{m|Bounce}}</del> {{m|Acrobatics}}. (Mantyke is no more!) Remoraid and Mantine should be revamped as the ''Crest Rider Pokémon''.
** {{p|Remoraid}} should learn <del>s{{m|Bounce}}</del> {{m|Acrobatics}} by level-up in lieu of {{m|Bullet Seed}}.
** {{p|Remoraid}} should have the the abilities {{a|Swift Swim}} or {{a|Sniper}}.
* {{p|Mantine}} should be {{type|Water}} only and have the abilities {{a|Swift Swim}} or an ''improved'' {{a|Gale Wings}} (see note for Gale Wings under ''Changes to Battle Mechanics & Abilities'' section).
** Mantine should learn {{m|Aqua Jet}} at level 1 in lieu of {{m|Bubble}}, {{m|Whirlpool}} by level-up in lieu of {{m|Confuse Ray}}, {{m|Acrobatics}} by level-up in lieu of {{m|Take Down}} (see note for Acrobatics under ''Changes to Pokémon Moves'' section below), and picks up {{m|Surf}} as its final level-up move. Mantine no longer learns {{m|Psybeam}}, {{m|Bullet Seed}}, or {{m|Signal Beam}} by level-up.
** Boost Mantine's base Attack (40) to 80, reduce its base Special Defense (140) to 110 and base Special Attack (80) to 70, retaining a base stat total of 485.
* {{p|Skarmory}} now has the abilities {{a|Aerilate}} or {{a|Filter}}/{{a|Battle Armor}}.
** Skarmory should learn {{m|Swords Dance}} at level 1, the ''revamped'' {{m|Drill Peck}} by level-up in lieu of {{m|Air Cutter}}, the now-{{type|Flying}} {{m|Vacuum Wave}} by level-up in lieu of {{m|Feint}}, ''Dust Devil'' by level-up in lieu of {{m|Swift}}, {{m|Crush Claw}} by level-up in lieu of {{m|Slash}}, {{m|Roost}} by level-up in lieu of {{m|Autotomize}}, and {{m|Sky Drop}} by level-up in lieu of {{m|Night Slash}}. (See notes for Drill Peck and Vacuum Wave under ''Changes to Pokémon Moves'' section below.) Skarmory also picks up {{m|Sky Attack}} or {{m|Brave Bird}} as its final level-up move.
** {{p|Skarmory}} no longer learns {{m|Night Slash}} by level-up, but can pick it up as an [[Egg Move]].
* {{p|Houndour}} and {{p|Houndoom}} now have the abilities {{a|Flash Fire}} or {{a|Intimidate}}.
** {{p|Houndoom}} should learn ''Scorched Earth'' at level 1 in lieu of {{m|Inferno}} and {{m|Punishment}} by level-up in lieu of {{m|Beat Up}}.
** {{p|Houndoom}} also learns {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move.
* Considering real-world elephants’ inherent strength and extensive use of their trunks as a powerful extra limb, as well as {{p|Donphan}}'s own robust, heavily padded physique, both Donphan and {{p|Phanpy}} should be reclassified as a {{type|Fighting}}.
** <del>{{p|Phanpy}} gains the second ability {{a|Sheer Force}}. {{p|Donphan}} has the abilities {{a|Stamina}} or {{a|Sheer Force}}. (See Note for ''Sheer Force'' under "Changes to Battle Mechanics & Abilities" section below.) {{p|Phanpy}} and {{p|Donphan}} gain the hidden ability {{a|Thick Fat}} in lieu of Sand Veil.</del>
** {{p|Phanpy}} has the abilities or {{a|Frisk}} or {{a|Sap Sipper}} (''Herbivorous''). {{p|Donphan}} has the abilities <del>{{a|Thick Fat}}</del> {{a|Stamina}} or {{a|Sap Sipper}} (''Herbivorous''). {{a|Sand Rush}} is their hidden ability.
** {{p|Phanpy}} should learn <del>{{m|Rock Smash}}</del> {{type|Fighting}} {{m|Headbutt}} by level-up in lieu of {{m|Tackle}} and learn ''Crescendo'' ({{m|Echoed Voice}}) by level-up in lieu of {{m|Charm}}.
** Now known as the ''Thick Hide Pokémon'', {{p|Donphan}} should learn {{m|Bulk Up}} in lieu of {{m|Magnitude}}, ''Crescendo'' ({{m|Echoed Voice}}) by level-up in lieu of {{m|Scary Face}}, {{m|Bulldoze}} by level-up in lieu of {{m|Earthquake}}, and {{m|Superpower}} by level-up in lieu of {{m|Giga Impact}}. Furthermore, {{p|Donphan}} learns {{m|Wide Guard}} and <del>{{m|Rock Smash}}</del> {{type|Fighting}} {{m|Headbutt}} at level 1 and no longer learns {{m|Fury Attack}} by level-up.
** {{p|Donphan}} learns {{m|Vital Throw}} in lieu of {{m|Fury Attack}} as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Phanpy}} and {{p|Donphan}} should learn {{m|Body Slam}} in lieu of {{m|Slam}} and no longer learn {{m|Rollout}} by level-up. {{p|Phanpy}} and {{p|Donphan}} also pick up {{m|Hyper Voice}} as their final level-up move.  
** <del>{{p|Phanpy}} can now learn {{m|Vacuum Wave}} through breeding as an [[Egg Move]]. (See ''Changes to Pokémon Moves'' section below.)</del>
** {{p|Phanpy}} can now pick up {{m|Bullet Seed}}, {{m|Helping Hand}}, and {{m|Smelling Salts}} through breeding as [[Egg Move]]s.
** {{p|Phanpy}} now evolves into {{p|Donphan}} at level 35.
** Reduce {{p|Phanpy}}'s base HP stat (90) to 80, boost its Defense stat (60) to 70 and its base Special Defense stat (40) to 60 for a new base stat total of 350.
** Boost {{p|Donphan}}'s base Special Defense stat (60) to 80 for a base stat total of 520.
* {{p|Stantler}} now has the abilities {{a|Quick Feet}} or {{a|Sap Sipper}} (''Herbivorous'').
** Stantler should learn {{m|Quick Attack}} by level-up in lieu of {{m|Tackle}}, {{m|Horn Attack}} by level-up instead of {{m|Astonish}}, {{m|Double Kick}} by level-up in lieu of {{m|Astonish}}, {{m|Glare}} by level-up instead of {{m|Hypnosis}}, {{m|Feint Attack}} by level-up instead of {{m|Confuse Ray}}, {{m|Natural Gift}} by level-up in lieu of {{m|Calm Mind}}, {{m|U-turn}} by level-up instead of {{m|Role Play}}, {{m|Megahorn}} by level-up in lieu of {{m|Imprison}}, and {{m|Thrash}} by level-up instead of {{m|Captivate}}.
** Stantler also picks up {{m|Follow Me}} at level 1.
** Stantler can learn {{m|Aurora Veil}}, {{m|Frost Breath}}, and {{m|Smelling Salts}} as [[Egg Move]]s (see note for {{m|Smelling Salts}} under ''Changes to Pokémon Moves section'' below).
* {{p|Smeargle}} now has the abilities {{a|Trace}} or {{a|Technician}}.
* Now dual {{type|Fighting}}/{{type|Psychic}}, {{p|Hitmontop}} should have the abilities {{a|Quick Feet}} or {{a|Own Tempo}} (see note for Own Tempo under ''Changes to Battle Mechanics & Abilities'' section below).
** A [[physical move|physical]] {{type|Psychic}} variation of {{m|Petal Dance}}, <del>''Whirling Dance''</del> ''Whirligig'' is {{p|Hitmontop}}'s new [[signature move]]. ''Whirligig'' is considered a {{cat|dance moves|dance move}} and will thus activate another Pokémon's  {{a|Dancer}} ability.
** Hitmontop now picks up {{m|Rolling Kick}} and {{m|Topsy-Turvy}} as {{tt|Evo.|Learned upon evolving}}-moves as well as {{m|Teeter Dance}} as its final level-up move. Hitmontop should also learn {{m|Amnesia}} by level-up instead of {{m|Pursuit}}, new [[signature move]] ''Whirligig'' by level-up in lieu of {{m|Wide Guard}}, and {{m|Zen Headbutt}} by level-up instead of {{m|Endeavor}}.
** ALSO OPTIONS: Furthermore, Hitmontop should learn {{m|Psychic Terrain}} by level-up instead of {{m|Quick Guard}} and {{m|Psycho Shift}} by level-up instead of {{m|Feint}}.
** Hitmontop also picks up ''Dust Devil'' at level 1.
** {{m|Teeter Dance}} and {{m|Topsy-Turvy}} should now be {{type|Psychic}}.
* {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!). Absol is now {{t|Dark}}/{{type|Ice}}.
** Sneasel now evolves into Absol if [[level]]ed up while holding a [[Razor Claw]] at [[Time#Night|night]].
** Now known as the ''Omen Pokémon'', {{p|Absol}} should have the abilities {{a|Forewarn}} or <del>{{a|Overcoat}}</del> {{a|Fur Coat}}; {{a|Super Luck}} is its hidden ability.
** {{p|Sneasel}} now should have the abilities {{a|Quick Feet}} or {{a|Tough Claws}}; {{a|Super Luck}} is its hidden ability.
* Reduce {{p|Miltank}}'s base speed (100) to 60. <del>Also, {{p|Miltank}} is now {{type|Steel}} only.</del>
* {{p|Raikou}}'s ability is now {{a|Lightning Rod}}, rather than Pressure. {{p|Entei}}'s ability is now {{a|White Smoke}}, rather than Pressure. {{p|Suicune}}'s ability is now {{a|Delta Stream}}, rather than Pressure.
** {{p|Entei}} no longer learns {{m|Sacred Fire}} by level-up. Swap {{p|Entei}}'s base Defense (85) with its base Speed (100), trading speed for defensive bulk.
** {{p|Raikou}} also picks up {{m|Ion Deluge}} at level 1 (see ''Changes to Pokémon Moves section'' below).
** {{p|Suicune}} now learns {{m|Purify}} at level 1 in lieu of {{m|Rain Dance}}. Swap {{p|Suicune}}'s base Defense (115) with its base Speed (85), trading some defensive bulk for speed on par with {{p|Raikou}}.
* {{p|Tyranitar}} picks up {{m|Stealth Rock}} as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Lugia}}'s ability is now {{a|Air Lock}}, rather than Pressure.
* {{p|Lugia}}'s ability is now {{a|Air Lock}}, rather than Pressure.
* Considering real-world elephants’ inherent strength and extensive use of their trunks as a powerful extra limb, and {{p|Donphan}}'s own robust, heavily padded physique, both Donphan and {{p|Phanpy}} should be reclassified as a {{type|Fighting}}.
** Lugia should also pick up {{m|Whirlpool}} at level 1, {{m|Dive}} by level-up instead of {{m|Punishment}}, {{m|Aqua Ring}} by level-up instead of {{m|Recover}}, {{m|Psycho Shift}} by level-up instead of {{m|Natural Gift}}, and {{m|Defog}} by level-up instead of {{m|Future Sight}}.
* Considering {{p|Granbull}}'s brute strength, Granbull should also be considered a {{type|Fighting}}.
* {{p|Ho-Oh}} should also pick {{m|Fire Spin}} at level 1, {{m|Roost}} or {{m|Heal Pulse}} by level-up instead of {{m|Punishment}}, {{m|Defog}} by level-up instead of {{m|Recover}}, and ''Phoenix Ascent'' by level-up instead of {{m|Natural Gift}}.
* {{p|Granbull}} now has a choice between the abilities {{a|Intimidate}} or {{a|Sheer Force}} (See ''Changes to Battle Mechanic'' section below).
** Ho-Oh can learn {{m|Dazzling Gleam}} via [[TM99]]. (Also see note for {{m|Sacred Fire}} under ''Changes to Pokémon Moves section'' below.)
* {{p|Ledyba}} and {{p|Ledian}} should be more oriented towards Attack and should instead have the abilities {{a|Swarm}} or {{a|Sap Sipper}}.
* {{p|Treecko}}, {{p|Grovyle}}, and {{p|Sceptile}} learn {{m|Bullet Seed}} by level-up instead of {{m|Absorb}}, the now {{type|Grass}} {{m|Growth}} by level-up instead of {{m|Leer}}, {{m|Grass Whistle}} by level-up in lieu of {{m|Mega Drain}}, {{m|Synthesis}} by level-up instead of {{m|Slam}}, and a ''revamped'' {{m|Acrobatics}} by level-up in lieu of {{m|Screech}} (see note for Acrobatics under ''Changes to Pokémon Moves section'' below). {{p|Grovyle}} picks up {{m|Razor Leaf}} as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Trapinch}} and {{p|Vibrava}} should both be {{t|Ground}}/{{t|Bug}}.
** Sceptile also picks up {{m|Solar Blade}} as its final level-up move.
** {{p|Treecko}} now picks up {{m|Spikes}} as an [[Egg Move]].
** {{p|Treecko}}, {{p|Grovyle}}, and {{p|Sceptile}} pick up {{a|Regenerator}} or the ''revamped'' Limber as their hidden ability. (See note on Limber/Steadfast under ''Changes to Battle Mechanics & Abilities'' section below.)
* [[Mega]] {{p|Blaziken}} now has the ability {{a|Stamina}} in lieu of {{a|Speed Boost}}.
* {{p|Marshtomp}} and {{p|Swampert}} should learn {{m|Body Slam}} by level-up lieu of {{m|Take Down}}. {{p|Swampert}} also picks up {{m|Ice Punch}} at level 1.
** <del>[[Mega]] {{p|Swampert}} has the ability {{a|Regenerator}} in lieu of {{a|Swift Swim}}.</del>
* {{p|Linoone}} the ''Rushing Pokémon'' should learn both {{m|Agility}} and {{m|Pursuit}} at level 1, then again as {{tt|Evo.|Learned upon evolving}}-moves. Linoone should also learn {{m|Follow Me}} by level-up instead of {{m|Bestow}}, {{m|Pluck}} instead of {{m|Double-Edge}}, {{m|Extreme Speed}} by level-up instead of {{m|Rest}}, and {{m|Spikes}} by level-up instead of {{m|Play Rough}}. Furthermore, Linoone learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} in lieu of {{m|Fling}}.
** {{p|Zigzagoon}} and Linoone should both learn {{m|Quick Attack}} by level-up instead of {{m|Mud Sport}}.
** Linoone no longer learns {{m|Rototiller}} by level-up.
** Linoone now has the abilities {{a|Quick Feet}} or {{a|Fur Coat}}.
** {{p|Zigzagoon}} picks up {{m|Bullet Seed}} and {{m|Smelling Salts}} as [[Egg Move]]s.
* {{p|Wurmple}} should learn {{m|Absorb}} and {{m|Defense Curl}} at level 1 in lieu of {{m|Tackle}}.
** {{p|Wurmple}} should evolve into {{p|Silcoon}} during the [Time#Time-based evolutions|day]] or {{p|Cascoon}} at [[Time#Night|night]].
* {{p|Silcoon}} and {{p|Cascoon}} should both pick up {{m|Sticky Web}} at level 14 (one level before {{p|Beautifly}} and {{p|Dustox}} learn {{p|Stun Spore}} and {{p|Poison Powder}}, respectively).
* {{p|Beautifly}}'s ability is now ''Dazzle'' (see ''Changes to Battle Mechanics & Abilities'' section below).
** Furthermore, {{p|Beautifly}} should learn {{m|Pluck}} by level-up instead of {{m|Air Cutter}}, {{m|Dazzling Gleam}} by level-up in lieu of {{m|Bug Buzz}}, and {{m|Reflect}} by level-up in lieu of {{m|Rage}}.
** Reduce {{p|Beautifly}}'s base Special Attack to 90 for a base stat total of 385 (on par with its counterpart Dustox).
* {{p|Dustox}} should learn {{m|Pluck}} by level-up instead of {{m|Air Cutter}} and ''Dry Dust'' ({{m|Powder}}) by level-up in lieu of {{m|Protect}}.
* {{p|Mightyena}} is now dual {{t|Dark}}/{{type|Ground}} and has the abilities {{a|Intimidate}} or {{a|Strong Jaw}}. ''Ravenous'' is its hidden ability (see note under ''Changes to Battle Mechanics & Abilities'' section below).
** Mightyena should learn {{m|Low Sweep}} by level-up instead of {{m|Swagger}}, {{m|Gastro Acid}} by level-up in lieu of {{m|Yawn}}, ''Dust Devil'' by level-up instead of {{m|Sucker Punch}}, and the revamped {{m|Submission}} by level-up in lieu of {{m|Take Down}}.
** Mightyena should learn {{m|Dig}} at level 1 and again as an {{tt|Evo.|Learned upon evolving}}-move.
** Mightyena no longer learns {{m|Crunch}} at level 1.
* {{p|Ludicolo}} now learns {{m|Teeter Dance}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Ludicolo}} also learns {{m|Grass Knot}} and {{m|Water Pulse}} at level 1.
** {{p|Lotad}} and {{p|Lombre}} also learn {{m|Soak}} at level 1.
** Boost Ludicolo's base HP (80) to 90, reduce its base Speed (70) to 60 OR base Attack (70) to 60 for a base stat total of 470.
* {{p|Seedot}} and {{p|Nuzleaf}} both learn {{m|Bullet Seed}} at level 6. Furthermore, {{p|Nuzleaf}} also picks {{m|Grass Whistle}} as an {{tt|Evo.|Learned upon evolving}}-move and should learn {{m|Sucker Punch}} by level-up in lieu of {{m|Extrasensory}}.
** {{p|Shiftry}} also learns {{m|Punishment}} at level 1 and picks up {{m|Doom Desire}} as its final level-up move. (See ''Changes to Pokémon Moves'' section below.)
** Reduce Shitry's base HP (90) to 80 for a base stat total of 470.
* {{p|Wingull}} and {{p|Pelipper}} can no longer learn {{m|Shock Wave}} by any means, including by [[TM]].
* {{p|Masquerain}} is now {{t|Fairy}}/{{type|Water}} and has the ability {{a|Levitate}}. Masquerain picks up <del>{{m|Fairy Wind}}</del> the now-{{type|Fairy}} {{m|Swift}} as an {{tt|Evo.|Learned upon evolving}}-move as well as learning the now-{{type|Fairy}} {{m|Mist Ball}} at level 1 in lieu of {{m|Ominous Wind}}.
** Masquerain also learns {{m|Aqua Ring}} by level-up instead of {{m|Air Cutter}}. (Masquerain no longer learns Air Cutter by level-up, see ''Changes to Pokémon Moves'' section below.)
** {{p|Surskit}} should learn {{m|Aqua Ring}} by level-up instead of {{m|Haze}}.
* Now known as the ''Mega Kick Pokémon'', {{p|Breloom}}'s {{type|Fighting}} movepool is now focused around delivering powerful kicks, rather than {{cat|punching moves}}.
** Breloom should learn {{m|Jump Kick}} by level-up instead of {{m|Force Palm}} (see ''Changes to Pokémon Moves'' section below), {{m|Powder}} by level-up instead of {{m|Mind Reader}}, {{m|High Jump Kick}} by level-up instead of {{m|Sky Uppercut}} (see ''Changes to Pokémon Moves'' section below), and the now-{{type|Fighting}} {{m|Mega Kick}} by level-up in lieu of {{m|Dynamic Punch}} (see ''Changes to Pokémon Moves'' section).
** Breloom should also pick up {{m|Low Sweep}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Mach Punch}}.
* {{p|Ninjask}} now has a choice between the abilities {{a|Speed Boost}} or {{a|Infiltrator}}, and gains ''Echoed Voice'' as a Hidden Ability (See note on ''Echoed Voice'' under ''Changes to Battle Mechanics & Abilities'' section below.)
** {{p|Ninjask}} should learn {{m|U-turn}} by level-up in lieu of {{m|Mind Reader}}, {{m|Lock-On}} by level-up instead of {{m|Fury Swipes}}, and {{m|Screech}} by level-up instead of {{m|Absorb}}. Ninjask also picks up {{m|Aerial Ace}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Screech}}.
** Reduce Ninjask's base Speed (160) to 145 to boost its base Defense (45) to 60.
* Now known as the ''Shed Husk Pokémon'', {{p|Shedinja}}'s HP is 1 by default but once per battle, its [[signature Ability]] {{a|Wonder Guard}} now allows Shedinja to automatically copy the max HP of an opponent for the remainder of the battle (HP will only reset after end of battle). Upon joining a double/triple/etc battle, Shedinja copies the higher HP of adjacent opponents. {{a|Wonder Guard}} also retains its original effect: a Pokémon with this ability is immune to damage from attacks that are not [[super effective]].
** {{p|Shedinja}} should learn {{m|Destiny Bond}} at level 1 in lieu of {{m|Scratch}}, {{m|Giga Drain}} by level-up instead of {{m|Mind Reader}}, and {{m|Mind Reader}} OR {{m|Miracle Eye}} by level-up instead of {{m|Fury Swipes}}, as well as picking up {{m|Strength Sap}} plus {{m|Extrasensory}} as its final level-up moves.
** Shedinja cannot learn {{m|Will-O-Wisp}} by any means, including [[TM61]].
** Boost Shedinja's base Special Defense (30) to 90 and Special Attack (30) to 90 as well as reducing its Defense (45) to 30 and Attack (90) to 50 to make Shedinja more [[special move|special]]-oriented.
** ''PLEASE NOTE Given its unique evolution, Shedinja is not eligible to learn {{tt|Evo.|Learned upon evolving}}-moves.''
* {{p|Makuhita}} and {{p|Hariyama}} should learn {{m|Body Slam}} by level up in lieu of {{m|Whirlwind}}, {{m|Storm Throw}} by level up in lieu of {{m|Close Combat}}, {{m|Circle Throw}} (''revamped'' {{m|Strength}}) by level up in lieu of {{m|Reversal}}, and {{m|Final Gambit}} by level up in lieu of {{m|Heavy Slam}}.
** {{p|Makuhita}} and {{p|Hariyama}} now have the abilities {{a|Guts}} or {{a|Moxie}}. {{a|Thick Fat}} in their hidden ability instead.
** Makuhita's base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 70 / 60 / 40 / 10 / 45 / 28 = 253 total
** Hariyama's base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 140 / 120 / 80 / 10 / 90 / 56 = 496 > total
** {{p|Makuhita}} should evolve into {{p|Hariyama}} at level <del>28</del> 34.
* {{p|Nosepass}} and {{p|Probopass}} – renamed ''Probonav'' – should learn {{m|Rock Throw}} at level 1 in lieu of {{m|Tackle}}, {{m|Smelling Salts}} (see ''Changes to Pokémon Moves'' section) by level-up instead of {{m|Power Gem}}, and {{m|Stealth Rock}} by level up in lieu of {{m|Stone Edge}}, as well as picking up {{m|Heavy Slam}} as their final level-up move. ''Probonav'' also picks up {{m|Magnet Bomb}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Tri Attack}}.
** '''{{p|Probopass}} is renamed ''Probonav''.'''
* Possibly drawing inspiration from {{wp|Foxtail (diaspore)|foxtail grass}}, {{p|Skitty}} should be revamped as a {{type|Grass}} – the ''Wild Grass Pokémon''. The static of its body reacts with a [[Thunder Stone]] to grant the {{type|Electric}} – a 'spark of life' – upon evolution. {{p|Skitty}} and {{p|Delcatty}}'s (renamed ''Inari, the Fecund Pokémon'') movepools should reflect their updated typing, {{t|Grass}} and {{t|Grass}}/{{t|Electric}} respectively.
 
<table><tr><th> </th><th>TYPE</th><th>CAT</th><th>SKITTY</th><th>INARI (DELCATTY)</th><th> </th></tr><tr><td>Grass Terrain</td><td>Grass</td><td>Status</td><td>-</td><td>1</td><td> </td></tr><tr><td>Charge</td><td>Electric</td><td>Status</td><td>-</td><td>1</td><td> </td></tr><tr><td>Growth</td><td>Normal</td><td>Status</td><td>1</td><td>-</td><td> </td></tr><tr><td>Nuzzle</td><td>Electric</td><td>Physical</td><td>-</td><td>1</td><td> </td></tr><tr><td>Discharge (Evo)</td><td>Electric</td><td>Special</td><td>-</td><td>Evo</td><td> </td></tr><tr><td>Bullet Seed</td><td>Grass</td><td>Physical</td><td>1</td><td>-</td><td> </td></tr><tr><td>Spore</td><td>Grass</td><td>Status</td><td>7</td><td>-</td><td> </td></tr><tr><td>Powder</td><td>Bug</td><td>Status</td><td>10</td><td>1</td><td> </td></tr><tr><td>Ingrain</td><td>Grass</td><td>Status</td><td>13</td><td>1</td><td> </td></tr><tr><td>Magical Leaf</td><td>Grass</td><td>Status</td><td>16</td><td>1</td><td> </td></tr><tr><td>Shock Wave</td><td>Electric</td><td>Special</td><td>-</td><td>16</td><td> </td></tr><tr><td>Grass Knot</td><td>Grass</td><td>Special</td><td>22</td><td>22</td><td> </td></tr><tr><td>Leech Seed</td><td>Grass</td><td>Status</td><td>25</td><td>25</td><td> </td></tr><tr><td>Pollen Puff</td><td>Bug</td><td>Special</td><td>28</td><td>1</td><td> </td></tr><tr><td>Natural Gift</td><td>Normal</td><td>Physical</td><td>31</td><td>31</td><td> </td></tr><tr><td>Synthesis</td><td>Grass</td><td>Status</td><td>34</td><td>-</td><td> </td></tr><tr><td>Charge Beam</td><td>Electric</td><td>Special</td><td>-</td><td>34</td><td> </td></tr><tr><td>Aromatherapy</td><td>Grass</td><td>Status</td><td>37</td><td>37</td><td> </td></tr><tr><td>Seed Bomb</td><td>Grass</td><td>Physical</td><td>43</td><td>1</td><td> </td></tr><tr><td>Solar Bream</td><td>Grass</td><td>Physical</td><td>49</td><td>-</td><td> </td></tr></table>
 
** {{p|Skitty}}'s [[Egg Move]]s include: {{m|Rototiller}}, {{m|Captivate}}, {{m|Grass Whistle}}, {{m|Energy Ball}}, and {{m|Play Rough}}.
** {{p|Skitty}} has the abilities {{a|Cute Charm}} or {{a|Effect Spore}}. ''Inari'' (Delcatty) has the abilities [[Static]] or [[Leaf Guard]].
** Boost ''Inari's'' Special Attack to 90 (+35) and Special Defense to 90 (+35) for a base stat total of 450.
* {{p|Gardevoir}} should be Female-only and {{p|Kirlia}} would have major gender differences.
* {{p|Gardevoir}} should be Female-only and {{p|Kirlia}} would have major gender differences.
* Considering that {{p|Cacnea}} and {{p|Cacturne}} are based on {{wp|Cactus|desert plants known for their high water-retention ability}}, {{p|Cacnea}} and {{p|Cacturne}} would have access to the ability {{a|Storm Drain}} as well.
** {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} all join the [[Human-Like Egg Group]] and [[Grass Egg Group]].
* {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!)
** {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} all now learn a revamped {{m|Barrier}} at level 1 (See ''Changes to Pokémon Moves'' section) in lieu of {{m|Growl}}.
* {{p|Chingling}} and {{p|Chimecho}} are both {{t|Ghost}}-type.
** Gardevoir now picks up {{m|Petal Dance}} as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Rampardos}} is now {{t|Rock}}/{{t|Fighting}}. {{m|Accelerock}}, {{m|Detect}}, {{m|Counter}}, {{m|Rock Polish}}, and {{m|Close Combat}} are added to {{p|Rampardos}}'s level-up moveset in lieu of {{m|Scary Face}}, {{m|Screech}}, {{m|Zen Headbutt}}. {{m|Wild Charge}}, {{m|Flame Charge}}, {{m|Zen Headbutt}}, and {{m|Screech}} are added to its Egg Move list. {{p|Rampardos}} now learns {{m|Double-Edge}} by level-up in lieu of {{p|Endeavor}}.
** Gardevoir now has the abilities {{a|Synchronize}} or {{a|Serene Grace}}. It also gains the Hidden Ability {{a|Dancer}}.
* {{p|Cranidos}} and {{p|Rampardos}} gain a second ability in {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.
** Gallade now learns {{m|Psycho Cut}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}} as well as {{m|Cross Chop}} by level-up instead of {{m|Aerial Ace}}.
* {{p|Volbeat}} is revamped as ''Candela, the Fire Beetle Pokémon'', which is {{t|Bug}}/{{type|Fire}}, while its female counterpart {{p|Illumise}} becomes the {{t|Bug}}/{{type|Electric}} ''Neon Beetle Pokémon''. Their  movepools should reflect their updated typing.
** {{p|Illumise}} has the abilities {{a|Levitate}} or an ''improved'' Illuminate. (See note on ''Illuminate'' under ''Changes to Battle Mechanics & Abilities'' section below.)
** ''Candela'' has the abilities {{a|Levitate}} or {{a|Competitive}}/{{a|Flare Boost}}. (See note on ''Illuminate'' under ''Changes to Battle Mechanics & Abilities'' section below.)
 
<table><tr><th> </th><th>TYPE</th><th>CAT</th><th>CANDELA</th><th>ILLUMISE</th><th> </th></tr><tr><td>Flash</td><td>Normal</td><td>Status</td><td>1</td><td>1</td><td> </td></tr><tr><td>Helping Hand</td><td>Normal</td><td>Status</td><td>1</td><td>1</td><td> </td></tr><tr><td>Tackle</td><td>Normal</td><td>Physical</td><td>1</td><td>-</td><td> </td></tr><tr><td>Pound</td><td>Normal</td><td>Physical</td><td>-</td><td>1</td><td> </td></tr><tr><td>Vacuum Wave</td><td>Flying</td><td>Physical</td><td>9</td><td>9</td><td> </td></tr><tr><td>Confuse Ray</td><td>Ghost</td><td>Status</td><td>12</td><td>12</td><td> </td></tr><tr><td>Flame Charge</td><td>Fire</td><td>Physical</td><td>15</td><td>-</td><td> </td></tr><tr><td>Charge Beam</td><td>Electric</td><td>Special</td><td>-</td><td>15</td><td> </td></tr><tr><td>Double Team</td><td>Normal</td><td>Status</td><td>19</td><td>19</td><td> </td></tr><tr><td>Signal Beam</td><td>Bug</td><td>Special</td><td>22</td><td>22</td><td> </td></tr><tr><td>Will-O-Wisp</td><td>Fire</td><td>Status</td><td>26</td><td>-</td><td> </td></tr><tr><td>Thunder Wave</td><td>Electric</td><td>Status</td><td>-</td><td>26</td><td> </td></tr><tr><td>Tail Glow</td><td>Bug</td><td>Status</td><td>29</td><td>29</td><td> </td></tr><tr><td>Lunge</td><td>Bug</td><td>Physical</td><td>33</td><td>-</td><td> </td></tr><tr><td>Bug Buzz</td><td>Bug</td><td>Special</td><td>-</td><td>33</td><td> </td></tr><tr><td>Moonlight</td><td>Fairy</td><td>Status</td><td>36</td><td>36</td><td> </td></tr><tr><td>U-Turn</td><td>Bug</td><td>Physical</td><td>40</td><td>-</td><td> </td></tr><tr><td>Volt Switch</td><td>Electric</td><td>Special</td><td>-</td><td>40</td><td> </td></tr><tr><td>Play Rough</td><td>Fairy</td><td>Physical</td><td>47</td><td>-</td><td> </td></tr><tr><td>Dazzling Gleam</td><td>Fairy</td><td>Special</td><td>-</td><td>47</td><td> </td></tr><tr><td>Flare Blitz</td><td>Fire</td><td>Physical</td><td>57</td><td>-</td><td> </td></tr><tr><td>Electro Ball</td><td>Electric</td><td>Special</td><td>-</td><td>57</td><td> </td></tr><tr><td>(or Discharge)</td><td> </td><td> </td><td> </td><td> </td><td> </td></tr></table>
 
* {{p|Roselia}} should learn {{m|Twineedle}} by level-up in lieu of {{m|Absorb}}, <del>{{m|Pin Missile}}</del> the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Mega Drain}}, and {{m|Draining Kiss}} by level-up in lieu of {{m|Giga Drain}}.
** {{p|Roselia}} no longer learns {{m|Poison Sting}} or {{m|Petal Dance}} by level-up. {{p|Roselia}} can also pick up {{m|Needle Arm}} and {{m|Facade}} as [[Egg Move]]s.
* {{p|Roserade}} should learn {{m|Poison Jab}} by level-up in lieu of {{m|Venom Drench}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Weather Ball}}, {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}, {{m|Facade}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Mega Drain}}, and {{m|Toxic Spikes}} by level-up in lieu of {{m|Grassy Terrain}}.
** Furthermore, Roserade learns both {{m|Swords Dance}} and {{m|Petal Dance}} as {{tt|Evo.|Learned upon evolving}}-moves.
** Roserade picks up ''Thorn Whip'' as its final level-up move.
** {{p|Roserade}} now has the abilities {{a|Skill Link}} or an ''improved'' {{a|Poison Point}} (see ''Changes to Battle Mechanics & Abilities'' section below).
** Roserade should be more evenly balanced across Attack and Special Attack. Adjust its base Attack to 100 (+30), base Special Attack to 100 (-25), and Special Defense to 95 (-10) for a base stat total of 510.
* {{p|Carvanha}} and {{p|Sharpedo}} should both learn {{m|Pursuit}} by level-up instead of {{m|Screech}}, {{m|Nasty Plot}} by level-up in lieu of {{m|Ice Fang}}, {{m|Super Fang}} by level-up instead of {{m|Poison Fang}}, and {{m|Throat Chop}} or the now {{type|Dark}} {{m|Facade}} by level-up in lieu of {{m|Night Slash}}.
** {{p|Sharpedo}} should also learn {{m|Thunder Wave}} at level 1, {{m|Eerie Impulse}} by level-up in lieu of {{m|Taunt}}, and picks up {{m|Dive}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}}. {{p|Sharpedo}} also picks up {{m|Thrash}} as its final level-up move.
** {{p|Carvanha}} and {{p|Sharpedo}} no longer learn {{m|Ice Fang}} or {{m|Poison Fang}} by level-up.
* Wailord now has the abilities {{a|Storm Drain}} (replacing {{p|Wailmer}}'s {{a|Water Veil}}) or {{a|Liquid Voice}} (replacing Wailmer's {{a|Oblivious}}).
** Wailord should learn {{m|Hyper Voice}} at level 1 in lieu of {{m|Noble Roar}} <del>and {{m|Zen Headbutt}} at level 1 in lieu of {{m|Heavy Slam}}</del>.
** Wailord and Wailmer should learn {{m|Supersonic}} by level-up in lieu of {{m|Rollout}} as well as pick up {{m|Aqua Ring}} as their final level-up move.
** Wailmer can pick up {{m|Zen Headbutt}} as an [[Egg Move]].
** Boost {{p|Wailord}}'s base Defense (45) to 60 and base Special Defense (45) to 90 as well as reducing its base Speed (60) to 50 for a base stat total of 550.
** Boost {{p|Wailmer}}'s base Special Defense (35) to <del>60</del> 70 for a base stat total of <del>425</del> 435.
* {{p|Numel}} is revamped as the {{type|Ground}}-only ''Roaming Pokémon''. According to its Dex entry: "Well known for enduring long periods without water, Numel travel far in search of water seams they can detect beneath the ground with the vibration-sensitive pads of its feet. Desert-dwelling humans have long since learned to follow Numel towards sources of water."
** {{p|Numel}}'s ability is {{a|Water Absorb}}.
** Numel no longer learns any {{type|Fire}} moves except for {{m|Overheat}}. Numel should learn {{m|Stomp}} at level 1 in lieu of {{m|Tackle}}, {{m|Sand Attack}} by level-up instead of {{m|Ember}}, ''Dust Devil'' by level-up instead of {{m|Flame Burst}}, {{m|Overheat}} by level-up instead of {{m|Lava Plume}}, {{m|Bulldoze}} by level-up instead of {{m|Earthquake}}, and {{m|Sandstorm}} by level-up instead of {{m|Flamethrower}}.
** Numel can pick up {{m|Hydro Pump}} and ''Fog Call'' as [[Egg Move]]s.
* {{p|Camerupt}} is revamped as the {{t|Fire}}/{{type|Water}} ''<del>Cistern</del> Boiler Pokémon''. According to its Dex entry: "Camerupt collects {{wp|Rainwater harvesting|rainfall}} and {{wp|Fog collection|ambient moisture}} in its cistern-like humps to absorb slowly for hydration. Humans domesticated Camerupt to maintain a reliable supply of water that can also be conveniently boiled prior to consumption by Camerupt's high internal temperature."
** {{p|Camerupt}}'s ability is {{a|Storm Drain}}.
** {{p|Camerupt}} should retain its movelist except for learning {{m|Water Spout}} by level-up instead of {{m|Eruption}}, {{m|Overheat}} by level-up instead of {{m|Lava Plume}}, {{m|Water Pulse}} by level-up instead of {{m|Focus Energy}}, {{m|Stomp}} at level 1 in lieu of {{m|Tackle}}, and picking up ''Vapor Therapy'' as its final level-up move. Camerupt should also pick up {{m|Scald}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Rock Slide}}.
** Camerupt and [[Mega]] Camerupt's "volcano-humps" are now {{wp|Geyser|geysers}}.
** {{p|Typhlosion}} – not the revamped {{type|Fire}}/{{type|Water}} {{p|Camerupt}} – is now the mascot for [[Team Magma]].
* [[Mega]] {{p|Aggron}} has the ability {{a|Solid Rock}} in lieu of {{a|Filter}}.
** {{p|Aron}} and {{p|Lairon}} should learn {{m|Rock Blast}} by level-up in lieu of {{m|Mud-Slap}} and {{m|Bulldoze}} by level-up in lieu of {{m|Metal Claw}}.
** {{p|Aron}} should be renamed ''Helmite'' and {{p|Lairon}} should be renamed ''Helmiron''.
** {{p|Aggron}} and {{p|Lairon}} no longer learn {{m|Iron Tail}} by any means, including level-up; instead, {{p|Aggron}} learns {{m|Iron Tail}} as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Aggron}} also picks up {{m|Head Smash}} as its final level-up move.
* {{p|Medicham}} and {{p|Meditite}} now have the abilities {{a|Own Tempo}} or {{a|Limber}} (see note on Own Tempo/Inner Focus and Limber/Steadfast under ''Changes to Battle Mechanics & Abilities'' section below).
** {{p|Medicham}} and {{p|Meditite}} should learn {{m|Rolling Kick}} by level-up in lieu of {{m|Confusion}}, the ''revamped'' {{m|Disable}} by level-up instead of {{m|Mind Reader}}, as well as picking up the now-{{type|Fighting}} {{m|Rock Climb}} and the ''revamped'' {{m|Aura Sphere}} as their final level-up moves (see notes for Disable and Aura Sphere under ''Changes to Pokémon Moves'' section below).
** Furthermore, {{p|Meditite}} can pick up the 'revamped' {{m|Acrobatics}} as an [[Egg Move]] through the {{p|Chimchar}} line (see note for Acrobatics under ''Changes to Pokémon Moves'' section below).
* Now {{t|Fairy}}/{{type|Dark}}, {{p|Sableye}} now learns {{m|Covet}} by level-up in lieu of {{m|Night Shade}}, {{m|Geomancy}} by level-up in lieu of {{m|Zen Headbutt}}, and {{m|Fairy Lock}} by level-up in lieu of {{m|Mean Look}}. Sableye also picks up the now-{{type|Fairy}} {{m|Doom Desire}} as its final level-up move. (See ''Changes to Pokémon Moves'' section below.)
* {{p|Mawile}} now learns {{m|Disarming Voice}} by level-up in lieu of {{m|Fairy Wind}}. Mawile also picks up the now-{{type|Fairy}} {{m|Doom Desire}} as its final level-up move. (See ''Changes to Pokémon Moves'' section below.)
** Instead of a boost to its base Defense stat, [[Mega]] {{p|Mawile}} gets a boost (+40) for its base Special Attack.
** Mawile can pick up {{m|Clanging Scales}} as an [[Egg Move]] through the {{p|Chimchar}} line.
* <del>{{p|Trapinch}} and {{p|Vibrava}} should both be {{t|Ground}}/{{t|Bug}}.</del>
* {{p|Trapinch}} is now {{t|Bug}}/{{type|Ground}}. {{p|Vibrava}} is now {{t|Bug}}/{{type|Flying}} and has the ability {{a|Sand Force}}. {{p|Flygon}} is now {{t|Dragon}}/{{type|Flying}} and has the ability {{a|Sand Force}}.
** {{p|Vibrava}} now picks up {{m|Fly}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Dragon Breath}}.
** {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].
** {{p|Flygon}} now picks up {{m|Dragon Breath}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Dragon Claw}}.
** {{p|Vibrava}} and {{p|Flygon}} now learn ''Dust Devil'' by level-up in lieu of {{m|Earth Power}}.
** Neither {{p|Vibrava}} nor {{p|Flygon}} can learn {{m|Earthquake}}, including via [[TM]].
* {{p|Spoink}} is now {{type|Fairy}}, {{p|Grumpig}} is now {{t|Fairy}}/{{type|Psychic}}. {{p|Spoink}} and {{p|Grumpig}} should both learn {{m|Dazzling Gleam}} by level-up in lieu of {{m|Payback}}.
** {{p|Spoink}} and {{p|Grumpig}} now can also learn {{m|Dazzling Gleam}} and {{m|Rock Polish}} via [[TM]].
** {{p|Spoink}} and {{p|Grumpig}} should learn {{m|Rock Polish}} by level-up in lieu of {{m|Confuse Ray}} and {{m|Extrasensory}} by level-up in lieu of {{m|Psychic}}. {{p|Spoink}} and {{p|Grumpig}} also pick up {{m|Yawn}} at level 1.
** {{p|Grumpig}} should also learn {{m|Amnesia}} by level-up in lieu of {{m|Bounce}} as well as pick up both {{m|Psycho Shift}} and the now-{{type|Psychic}} {{m|Embargo}} as its final level-up moves.
** {{m|Belch}} is now a [[special move]] move version of {{m|Natural Gift}}.
* {{p|Seviper}} should trade 25 points from its base Special Attack stat (100) to boost its base Special Defense stat (60) to 85, making it more defensively formidable.
** Seviper should gain {{a|Infiltrator}} as a second ability.
** Now {{t|Poison}}/{{type|Dark}}, Seviper should learn {{m|Hone Claws}} by level-up in lieu of {{m|Swagger}}, {{m|Facade}} by level-up instead of {{m|Haze}}, {{m|Quash}} by level-up in lieu of {{m|Crunch}}, as well as {{m|Throat Chop}} by level-up instead of {{m|Belch}}. Seviper also picks up {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} as its final level-up moves.
* {{p|Corphish}} and {{p|Crawdaunt}} should be {{t|Water}}/{{type|Ground}} and have the abilities {{a|Hyper Cutter}} or <del>{{a|Immunity}}</del> {{a|Filter}}.
** Corphish and Crawdaunt should learn {{m|Crush Claw}} by level-up in lieu of {{m|Vice Grip}}, {{m|Aqua Jet}} by level-up instead of {{m|Bubble Beam}}, {{m|Mud Shot}} by level-up in lieu of {{m|Night Slash}}, {{m|Dig}} by level-up instead of {{m|Taunt}}, {{m|Hone Claws}} by level-up instead of {{m|Swords Dance}}, {{m|Shell Smash}} by level-up instead of {{m|Crunch}}, and {{m|Bulldoze}} by level-up instead of {{m|Guillotine}}.
** Corphish can also pick up ''Sand Pit'' and {{m|Brine}} as [[Egg Move]]s through the {{p|Krabby}} evolutionary line.
** Boost Crawdaunt's base Special Defense to at least 85 (+30), reduce its base HP to 60 (-3), and increase boost its base Speed to 70 (+15) for a base stat total of 510 (now same as Kingler, see above).
* {{p|Cacnea}} and {{p|Cacturne}} should learn {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}, ''Dust Devil'' by level-up in lieu of {{m|Cotton Spore}}, the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Pin Missile}}, and {{m|Punishment}} in lieu of {{m|Destiny Bond}}.
** {{p|Cacnea}} and {{p|Cacturne}} no longer learn {{m|Poison Sting}} by level-up or any other {{type|Poison}} move by any means.
** Considering that {{p|Cacnea}} and {{p|Cacturne}} are based on {{wp|Cactus|desert plants known for their high water-retention ability}}, {{p|Cacnea}} and {{p|Cacturne}} would have access to the ability {{a|Storm Drain}} in addition to {{a|Sand Force}} (not {{a|Sand Veil}}). {{a|Rough Skin}} is their hidden ability.
** Make Cacturne more defensively formidable: reduce its base Attack (115) to 100 and base Special Attack (115) to 90 to boost its base Defense (60) to 90 and base Special Defense to 70 for a base stat total of 475.  
* {{p|Swablu}} now has the abilities {{a|Natural Cure}} or {{a|Serene Grace}}. {{p|Altaria}} now has the abilities {{a|Cloud Nine}} or {{a|Serene Grace}}.
* {{p|Zangoose}} can learn {{m|Cut}} but not {{m|Strength}}.
** {{m|Cut}} is no more! All instances of this move have been replaced by {{type|Steel}} {{m|Slash}}.
* {{p|Shuppet}} and {{p|Banette}} learn {{m|Acupressure}} by level-up in lieu of {{m|Will-O-Wisp}} as well as picking up ''Dance Macabre'' as their final level-up move. {{p|Banette}} also learns {{m|Punishment}} and {{m|Psychic}} as {{tt|Evo.|Learned upon evolving}}-moves.
** Banette also picks up {{m|Freeze-Dry}} or {{m|Sheer Cold}} at level 1.
** Shuppet can pick up {{m|Will-O-Wisp}} and {{m|Icy Wind}} as [[Egg Move]]s.
* {{p|Dusclops}} should learn {{m|Strength Sap}} by level-up instead of {{m|Shadow Ball}} and {{m|Dark Void}} by level-up in lieu of {{m|Future Sight}}. Dusclops also picks up {{m|Force Palm}} at level 1 and {{m|Spirit Shackle}} as its very final level-up move.
** {{p|Duskull}} and Dusclops also pick up ''Dance Macabre'' as their final level-up moves.
** Duskull can pick up {{m|Future Sight}} as an [[Egg Move]] as well as {{m|Strength Sap}} through breeding with the {{p|Litwick}} or {{p|Yamask}} evolutionary lines.
** {{p|Dusclops}} no longer evolves into {{p|Dusknoir}} (see next note).
* Given the antenna on its head said to capture radio waves, {{p|Dusknoir}} is re-purposed (and re-colored) as an evolution for {{p|Rotom}} named ''Dynamus'' (''dynamo + ánimas, más''). Rotom evolves into ''Dynamus'' when [[level]]ed up while knowing {{m|Eerie Impulse}}. ''Dynamus'' shares Rotom's same movelist – except for picking up {{m|Ominous Wind}} and {{m|Magnet Rise}} at level 1 – plus the same base stats as Rotom's various forms – Heat/Wash/Frost/Fan/Mow.
** Rotom should learn {{m|Volt Switch}} by level-up in lieu of {{m|Thunder Shock}} and {{m|Eerie Impulse}} by level-up in lieu of {{m|Ominous Wind}}.
** ''Dynamus'' swaps Rotom's ability {{a|Levitate}} for {{a|Lightning Rod}}.
** This new evolutionary stage for Rotom means it can take advantage of [[Eviolite]]'s stat boosts.
* {{p|Tropius}} also picks up {{m|Defog}} at level 1 and {{m|Dragon Hammer}} as its final level-up move.
* {{p|Chingling}} and {{p|Chimecho}} are both {{t|Ghost}}-type, retaining the ability {{a|Levitate}}. Both gain a second ability in {{a|Shadow Tag}}.
** {{p|Chingling}} and {{p|Chimecho}} should learn {{m|Supersonic}} by level-up in lieu of {{m|Growl}}, ''Crescendo'' (formerly {{m|Echoed Voice}}) by level-up in lieu of {{m|Confusion}}, {{m|Roost}} by level-up in lieu of {{m|Yawn}}, {{m|Disarming Voice}} by level-up in lieu of {{m|Psywave}} or {{m|Synchronoise}}, <del>{{m|Air Cutter}}</del> {{m|Razor Wind}} by level-up in lieu of {{m|Extrasensory}}, {{m|Shadow Sneak}} by level-up in lieu of {{m|Take Down}}, {{m|Ominous Wind}} by level-up in lieu of {{m|Uproar}}, and {{m|Pain Split}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Chimecho learns {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Chingling and Chimecho no longer learn {{m|Growl}} or {{m|Wrap}}.
** Chimecho also learns {{m|Pluck}} and {{m|Roost}} at level 1.
* {{p|Milotic}} should learn {{m|Whirlpool}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Water Pulse}}, {{m|Dive}} by level-up in lieu of {{m|Twister}}, {{m|Dazzling Gleam}} by level-up instead of {{m|Dragon Tail}}, and picks up the now-{{type|Fairy}} {{m|Heal Pulse}} as its final level-up move.
** Milotic can no longer learn {{type|Dragon}} moves by any means but can learn {{m|Dazzling Gleam}} via [[TM99]].
* {{p|Glalie}} should be Male-only and have the abilities {{a|Ice Body}} or {{a|Solid Rock}}. {{p|Froslass}} should be Female-only and have the abilities {{a|Snow Cloak}} or {{a|Levitate}}.
** {{p|Froslass}} should be renamed ''Misteria'' and identified as the ''Roving Mist Pokémon''.
** {{p|Glalie}} is now {{t|Ice}}/{{type|Rock}}.
** {{p|Glalie}} picks up {{m|Stealth Rock}} and {{m|Rock Blast}} at level 1 instead of {{m|Sheer Cold}} and {{m|Powder Snow}}, {{m|Icicle Spear}} by level-up in lieu of {{m|Blizzard}}, as well as picking up {{m|Head Smash}} at its final level-up move.
* {{p|Spheal}}, {{p|Sealeo}}, and {{p|Walrein}} all the abilities {{a|Thick Fat}} or {{a|Slush Rush}}; {{a|Refrigerate}} is their hidden ability. {{p|Spheal}}, {{p|Sealeo}}, and {{p|Walrein}} should all learn {{m|Mist}} by level-up in lieu of {{m|Rollout}}. Walrein also picks up {{m|Belly Drum}} and {{m|Icicle Spear}} at level 1 as well as {{m|Heavy Slam}} as its final level-up move.
** {{p|Sealeo}} picks up {{m|Dive}} and {{p|Walrein}} picks up {{m|Surf}} as {{tt|Evo.|Learned upon evolving}}-moves.
** {{p|Spheal}} can learn {{m|Icicle Spear}} as an [[Egg Move]].
* {{p|Huntail}} is now dual {{t|Water}}/{{type|Dark}}; {{p|Gorebyss}} is now dual {{t|Water}}/{{type|Psychic}}. {{p|Huntail}} and {{p|Gorebyss}} both gain ''Slick'' as a second ability.
** Huntail's base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 60 / 95 / 94 / 75 / 84 / 75 = 483 total
** Gorebyss' base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 60 / 74 / 84 / 94 / 95 / 75 = 483 total
* {{p|Luvdisc}} is renamed ''Aphrotini'' and now evolves into {{p|Alomomola}} leveling up while knowing {{m|Skull Bash}}. ''Aphrotini's'' ({{p|Luvdisc}}'s) movelist is replaced by Alomomola's movelist.
** ''Aphrotini's'' ({{p|Luvdisc}}) should learn {{m|Skull Bash}} by level-up in lieu of {{m|Take Down}}. {{p|Alomomola}} should learn {{m|Skull Bash}} by level-up in lieu of {{m|Wish}}.
** ''Aphrotini's'' ({{p|Luvdisc}}) should pick up {{m|Wish}} as an [[Egg Move]].
** ''Aphrotini's'' ({{p|Luvdisc}}) should have the abilities {{a|Healer}} or {{a|Swift Swim}}. Alomomola should have the abilities {{a|Healer}} or {{a|Marvel Scale}} and gain the ''revamped'' {{a|Solar Power}} as its hidden ability (see ''Changes to Battle Mechanics & Abilities'' section below).
* {{p|Beldum}}, {{p|Metang}}, and {{p|Metagross}} all have the hidden ability <del>{{a|Analytic}}</del> {{a|Download}}.
** {{p|Metang}} and {{p|Metagross}} should learn {{m|Laser Focus}} by level-up in lieu of {{m|Agility}}, {{m|Heavy Slam}} by level-up in lieu of {{m|Pursuit}}, and {{m|Giga Impact}} by level-up in lieu of {{m|Hyper Beam}}. {{p|Metagross}} should also pick up {{m|Zap Cannon}} as its final level-up move.
* {{p|Beldum}} should pick up {{m|Iron Defense}} at level 1.
* {{p|Jirachi}} should be {{t|Fairy}}/{{t|Steel}}. {{p|Jirachi}} should learn {{m|Teleport}} at level 1 in lieu of {{m|Confusion}}, {{m|Misty Terrain}} by level-up in lieu of {{m|Refresh}}, {{m|Flash Cannon}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Gravity}}, <del>{{m|Meteor Mash}}</del> {{m|Ice Beam}} by level-up in lieu of {{m|Last Resort}}, and {{m|Flash Cannon}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Double-Edge}}.
** Furthermore, Jirachi also learns the ''revamped'' {{m|Metal Burst}}, <del>{{m|Sweet Kiss}},</del> {{m|Cosmic Power}}, and {{m|Baton Pass}} at level 1.
** Jirachi no longer learns {{m|Confusion}} by level-up.
** {{m|Lucky Chant}}, {{m|Sweet Kiss}}, {{m|Doom Desire}}, and {{m|Swift}} are all now {{type|Fairy}} moves (see ''Changes to Pokémon Moves'' section below).
* {{p|Torterra}} is now {{t|Grass}}/{{t|Rock}}. Torterra should learn {{m|Rock Blast}} by level-up in lieu of {{m|Wood Hammer}} and pick up {{m|Stealth Rock}} as its final level-up move.
** {{p|Turtwig}}, {{p|Grotle}}, and {{p|Torterra}} should learn {{m|Defense Curl}} by level-up in lieu of {{m|Withdraw}}.
* {{p|Infernape}} is now known as the ''<del>Golden</del> Brass Monkey Pokémon'' and should learn the now-{{type|Steel}} move {{m|Clanging Scales}} by level-up in lieu of {{m|Punishment}} and {{m|Close Combat}} by level-up in lieu of {{m|Fire Spin}}. Infernape should also pick up {{m|Meteor Mash}} and {{m|Detect}} at level 1 in lieu of {{m|Flare Blitz}}.
** {{m|Brick Break}} (renamed ''Blitz Break'') should also be added to Infernape's level-up movelist.
** {{p|Monferno}} should learn {{m|Karate Chop}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Mach Punch}}. {{p|Infernape}} should learn <del>{{m|Mach Punch}}</del> {{m|Bullet Punch}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Close Combat}}.
** {{p|Chimchar}} also picks up {{m|Covet}} and {{m|Play Rough}} as [[Egg Move]]s.
* A large bird of prey known for its ruthless hunting behavior, {{p|Staraptor}} and has the abilities {{a|Moxie}} or {{a|Tough Claws}}. <del>A ''revamped'' <del>{{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below) is its hidden ability.</del> {{a|Intimidate}} is its hidden ability.
* Staraptor should learn {{m|Pluck}} at level 1 in lieu of {{m|Growl}}, {{m|Sky Drop}} by level-up in lieu of {{m|Take Down}}, and {{m|Sky Attack}} by level-up in lieu of {{m|Brave Bird}}.
** {{p|Staraptor}} should learn {{m|Pursuit}} at level 1 in lieu of {{m|Tackle}} as well as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Starly}} and {{p|Staravia}} should learn {{m|Peck}} by level-up in lieu of {{m|Tackle}}.
** Starly, Staravia, and Staraptor should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Aerial Ace}} and {{m|Pursuit}} by level-up in lieu of {{m|Take Down}}. Starly, Staravia, and Staraptor also pick up {{m|Tailwind}} as their final level-up move.
** Staraptor should also pick up {{m|Screech}} as an {{tt|Evo.|Learned upon evolving}}-move in addition to <del>{{m|Close Combat}}</del> {{m|Sky Drop}}.
** {{p|Braviary}} now has the abilities {{a|Keen Eye}} or {{a|Defiant}} to better contrast its fighting style from Staraptor.
* {{p|Bidoof}} and {{p|Bibarel}} learn <del>{{m|Cut}}</del> {{m|Slash}} by level-up in lieu of {{m|Tackle}}, {{m|Rock Smash}} by level-up in lieu of {{m|Rollout}}, and {{m|Bulldoze}} by level-up in lieu of {{m|Curse}}. {{p|Bibarel}} also learns learns {{m|Waterfall}} at level 1 and again as an {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Kricketune}} should learn ''Crescendo'' (formerly {{m|Echoed Voice}}) as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Fury Cutter}}, <del>{{m|Bounce}}</del> {{m|Instruct}} at level 1 in lieu of {{m|Bide}}, {{m|Fury Cutter}} by level-up in lieu of {{m|Absorb}}, {{m|Grass Whistle}} by level-up in lieu of {{m|Sing}}, {{m|Supersonic}} by level-up in lieu of {{m|Focus Energy}}, {{m|Moonlight}} by level-up in lieu of {{m|Fell Stinger}}, {{m|Role Play}} by level-up in lieu of {{m|Taunt}}, and ''Entrancing Song'' by level-up in lieu of {{m|Sticky Web}}.
** Kricketot and Kricketune learn {{m|Belly Drum}} at level 1 instead of {{m|Growl}}.
** Kricketot should learn {{m|Steamroller}} by level-up in lieu of {{m|Struggle Bug}}.
** {{p|Kricketot}} can learn {{m|Heal Bell}}, {{m|Quiver Dance}}, and {{m|Calm Mind}} as [[Egg Move]]s.
** Kricketot has the abilities {{a|Shed Skin}} or {{a|Sap Sipper}}. Kricketune has the abilities {{a|Own Tempo}} (see ''Changes to Battle Mechanics & Abilities'' section) or {{a|Technician}} (former replacing Kricketot's Shed Skin, the latter replacing Kricketot's Sap Sipper).
** Boost Kricketune's base Special Attack to 85 (+30) and reduce its Attack to 75 (-10) for a base stat total of 404.
 
<table><tr><th> </th><th>TYPE</th><th>CAT</th><th>KRICKETOT</th><th>KRICKETUNE</th></tr><tr><td>Belly Drum</td><td>Normal</td><td>Status</td><td>1</td><td>1</td></tr><tr><td>Grass Whistle</td><td>Grass</td><td>Status</td><td>1</td><td>1</td></tr><tr><td>Instruct</td><td>Psychic</td><td>Status</td><td>-</td><td>1</td></tr><tr><td>Disarming Voice</td><td>Fairy</td><td>Special</td><td>8</td><td>1</td></tr><tr><td>Echoed Voice (Evo)</td><td>Normal</td><td>Special</td><td>-</td><td>Evo</td></tr><tr><td>Fury Cutter</td><td>Bug</td><td>Physical</td><td>-</td><td>14</td></tr><tr><td>Steamroller</td><td>Bug</td><td>Physical</td><td>14</td><td>-</td></tr><tr><td>Supersonic</td><td>Normal</td><td>Status</td><td>18</td><td>18</td></tr><tr><td>Moonlight</td><td>Fairy</td><td>Status</td><td>22</td><td>22</td></tr><tr><td>Echo Wave</td><td>Normal</td><td>Special</td><td>26</td><td>26</td></tr><tr><td>Night Slash</td><td>Dark</td><td>Physical</td><td>-</td><td>30</td></tr><tr><td>Screech</td><td>Normal</td><td>Status</td><td>30</td><td>-</td></tr><tr><td>Role Play</td><td>Psychic</td><td>Status</td><td>-</td><td>34</td></tr><tr><td>Bug Buzz</td><td>Bug</td><td>Special</td><td>34</td><td>38</td></tr><tr><td>Baton Pass</td><td>Normal</td><td>Status</td><td>38</td><td>42</td></tr><tr><td>Entrancing Song</td><td>Normal</td><td>Status</td><td>-</td><td>46</td></tr><tr><td>Follow Me</td><td>Normal</td><td>Status</td><td>42</td><td>50</td></tr><tr><td>Perish Song</td><td>Ghost</td><td>Status</td><td>-</td><td>54</td></tr><tr><td>Dance Macabre</td><td>Ghost</td><td>Status</td><td>46</td><td>-</td></tr></table>
 
* {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} now have the abilities {{a|Infiltrator}} or {{a|Compound Eyes}}. {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} now have the hidden ability {{a|Intimidate}}, rather than Guts.
** {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} should learn {{m|Nuzzle}} by level-up in lieu of {{m|Tackle}}, {{m|Extrasensory}} by level-up in lieu of {{m|Swagger}}, {{m|Glare}} by level-up in lieu of {{m|Scary Face}}, {{m|Signal Beam}} by level-up in lieu of {{m|Crunch}}, and {{m|Zap Cannon}} by level-up in lieu of {{m|Discharge}}. Furthermore, Luxray now learns {{m|Foresight}} OR {{m|Lock-On}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Luxray also learns {{m|Parabolic Charge}} at level 1.
* {{p|Glameow}} has the abilities {{a|Limber}} or {{a|Fur Coat}}. {{p|Purugly}} has the abilities {{a|Thick Fat}} or {{a|Fur Coat}}.
* {{p|Rampardos}} is now {{t|Rock}}/{{t|Fighting}}. Rampardos should learn {{m|Detect}} by level-up instead of {{m|Leer}}, {{m|Rock Polish}} by level-up in lieu of {{m|Scary Face}}, <del>the now-{{type|Fighting}}</del> {{m|Skull Bash}} by level-up in lieu of {{m|Assurance}} <del>(see note for {{m|Skull Bash}}  under ''Changes to Pokémon Moves'' section below)</del>, {{m|Counter}} by level-up instead of {{m|Zen Headbutt}}, and {{m|Close Combat}} by level-up in lieu of {{m|Screech}}. Rampardos should learn {{m|Accelerock}} at level 1 in lieu of {{m|Endeavor}} and again as an {{tt|Evo.|Learned upon evolving}}-move.
** Rampardos also picks up {{m|Wild Charge}} and {{m|Flame Charge}} at level 1.
** {{p|Cranidos}} should learn {{m|Detect}} by level-up instead of {{m|Leer}}, {{m|Rock Polish}} by level-up in lieu of {{m|Scary Face}}, <del>the now-{{type|Fighting}}</del> {{m|Skull Bash}} by level-up in lieu of {{m|Assurance}} <del>(see note for {{m|Skull Bash}} under ''Changes to Pokémon Moves'' section below)</del>, and {{m|Counter}} by level-up instead of {{m|Zen Headbutt}}.
** Cranidos and Rampardos no longer learn {{m|Screech}} or {{m|Zen Headbutt}} by level-up.
** {{m|Bulldoze}}, {{m|Wild Charge}}, {{m|Flame Charge}}, and {{m|Zen Headbutt}} are added to Cranidos' [[Egg Move]] list. {{p|Rampardos}} now learns {{m|Double-Edge}} by level-up in lieu of {{m|Endeavor}}.
** Cranidos and Rampardos gain a second ability in {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.
** Cranidos and Rampardos learn {{m|Wild Charge}} and {{m|Flame Charge}} by [[TM]] if lieu of {{m|Thunderbolt}}, {{m|Thunder}}, {{m|Flamethrower}}, and {{m|Fire Blast}}.
** Reduce Rampardos' base HP (97) to 72, base Attack (165) to <del>163</del> 158, and base Special Attack (65) to 50 as well as boosting its base Defense (60) to 80, base Special Defense (50) to 65, and base Speed (58) to 65 for a base stat total of <del>495</del> 490.
* {{p|Shieldon}} and {{p|Bastiodon}} should learn {{m|Rock Tomb}} by level-up in lieu of {{m|Taunt}} (see ''Changes to Pokémon Moves'' section), {{m|Bulldoze}} by level-up in lieu of {{m|Take Down}}, and {{m|Stealth Rock}} by level-up in lieu of {{m|Endure}}.
** {{p|Shieldon}} and {{p|Bastiodon}} now have the abilities {{a|Solid Rock}} or {{a|Sap Sipper}} (''Herbivorous''). {{a|Soundproof}} is their hidden ability.
** Reduce  Bastiodon's base Defense (168) to 163, base Special Attack (47) to 30, and  base Special Defense (138) to 110 as well as boosting its base HP (60) to 75, base Attack (52) to 70, and base Speed (30) to 47 for a base stat total of 495.
* Male {{p|Burmy}} evolve into a {{t|Bug}}/{{type|Fire}} {{p|Mothim}} during [[Time#Time-based evolutions|day]] or a {{t|Bug}}/{{type|Ice}} {{p|Mothim}} at [[Time#Time-based evolutions|night]]. Each form receives a slightly different movelist to reflect their updated typing.
** {{t|Bug}}/{{type|Fire}} Mothim should learn {{m|Ember}} by level-up in lieu of {{m|Hidden Power}}, {{m|Will-O-Wisp}} by level-up in lieu of {{m|Confusion}}, {{m|Fire Spin}} by level-up in lieu of {{m|Poison Powder}}, {{m|Morning Sun}} by level-up in lieu of {{m|Psybeam}}, {{m|Silver Wind}} by level-up in lieu of {{m|Camouflage}}, and <del>{{m|Fiery Dance}} (or {{m|Flame Burst}})</del> ''Wicked Flame'' ({{m|Incinerate}}) by level-up in lieu of {{m|Psychic}}.
**  {{t|Bug}}/{{type|Ice}} Mothim should learn {{m|Icy Wind}} by level-up in lieu of {{m|Hidden Power}}, {{m|Mist}} by level-up in lieu of {{m|Confusion}}, {{m|Ice Shard}} by level-up in lieu of {{m|Poison Powder}}, {{m|Moonlight}} by level-up in lieu of {{m|Psybeam}}, {{m|Silver Wind}} by level-up in lieu of {{m|Camouflage}}, and {{m|Aurora Beam}} by level-up in lieu of {{m|Psychic}}.
** Mothim's (both forms) abilities are now {{a|Levitate}} or {{a|Shield Dust}}.
** Swap Mothim's (both forms) base Special Defense stat (50) for its base Attack stat (94).
 
<table><tr><th> </th><th>TYPE</th><th>CAT</th><th>MOTHIM (day)</th><th>MOTHIM (night)</th></tr><tr><td>Quiver Dance</td><td>Bug</td><td>Status</td><td>1</td><td>1</td></tr><tr><td>Gust</td><td>Flying</td><td>Special</td><td>1</td><td>1</td></tr><tr><td>Protect</td><td>Normal</td><td>Status</td><td>1</td><td>1</td></tr><tr><td>Gust (Evo)</td><td>Flying</td><td>Special</td><td>Evo</td><td>Evo</td></tr><tr><td>Ember</td><td>Fire</td><td>Special</td><td>14</td><td>-</td></tr><tr><td>Icy Wind</td><td>Ice</td><td>Special</td><td>-</td><td>14</td></tr><tr><td>Silver Wind</td><td>Bug</td><td>Status</td><td>20</td><td>20</td></tr><tr><td>Will-O-Wisp</td><td>Fire</td><td>Status</td><td>23</td><td>-</td></tr><tr><td>Mist</td><td>Ice</td><td>Status</td><td>-</td><td>23</td></tr><tr><td>Pluck</td><td>Flying</td><td>Status</td><td>26</td><td>26</td></tr><tr><td>Fire Spin</td><td>Fire</td><td>Special</td><td>29</td><td>-</td></tr><tr><td>Ice Shard</td><td>Ice</td><td>Physical</td><td>-</td><td>29</td></tr><tr><td>Morning Sun</td><td>Normal</td><td>Status</td><td>32</td><td>-</td></tr><tr><td>Moonlight</td><td>Fairy</td><td>Status</td><td>-</td><td>32</td></tr><tr><td>Wicked Flame</td><td>Fire</td><td>Special</td><td>38</td><td>-</td></tr><tr><td>Aurora Beam</td><td>Ice</td><td>Special</td><td>-</td><td>38</td></tr><tr><td>U-Turn</td><td>Bug</td><td>Physical</td><td>41</td><td>41</td></tr><tr><td>Quiver Dance</td><td>Bug</td><td>Status</td><td>47</td><td>47</td></tr><tr><td>Solar Beam</td><td>Grass</td><td>Special</td><td>50</td><td>-</td></tr><tr><td>Moonblast</td><td>Fairy</td><td>Special</td><td>-</td><td>50</td></tr></table>
 
[[Image: Spr_4d_414.png]] ''Mothim day form''  [[Image: Spr_4p_414_s.png]]  ''Mothim night form''
 
** <del>Both forms of {{p|Mothim}} have the ability {{a|Levitate}}.</del>
** {{p|Burmy}}, {{p|Wormadam}} (all forms), and {{p|Mothim}} (both forms) all have the ability {{a|Shield Dust}}.
* {{p|Combee}} and {{p|Vespiquen}} are now {{type|Bug}} only and have the ability {{a|Levitate}}. {{p|Combee}} and {{p|Vespiquen}} should both learn {{m|Pluck}} by level-up in lieu of {{m|Bug Bite}} and pick up {{m|Bug Buzz}} as their final level-up move.
** {{p|Vespiquen}} should learn {{m|Toxic Spikes}} or {{m|Spikes}} by level-up in lieu of {{m|Toxic}} and {{m|Pollen Puff}} by level-up in lieu of {{m|Power Gem}}. {{p|Vespiquen}} should also pick up {{m|Me First}} or {{m|Quash}} as well as {{m|Instruct}} at level 1.
** {{p|Vespiquen}} no longer learns {{m|Slash}} or {{m|Gust}} by level-up.
** {{p|Combee}} should learn {{m|Helping Hand}} by level-up in lieu of {{m|Struggle Bug}} and pick up {{m|Wide Guard}} at level 1.
* {{p|Buizel}} and {{p|Floatzel}} now have the abilities {{a|Swift Swim}} or ''Slick'' (see note on ''Slick'' under ''Changes to Battle Mechanics & Abilities'' section below).
* {{p|Cherrim}} <del>(both forms)</del> is now {{t|Grass}}/{{t|Fairy}} <del>while in its "Sunshine Form"</del>. Cherrim no longer has an "Overcast Form"; it appears in its "Sunshine Form" by default.
** Cherrim and {{p|Cherubi}} should both learn {{m|Moonlight}} by level-up in lieu of {{m|Morning Sun}} and also pick up {{m|Charm}} at level 1. Whereas Cherubi picks up {{m|Solar Beam}} by level-up, Cherrim instead learns {{m|Moonblast}}. Cherrim also picks up {{m|Fairy Wind}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Cherrim picks up {{m|Fairy Lock}} as its final level-up move (see ''Changes to Pokémon Moves'' section).
** Cherrim now [[Evolution|evolves]] from Cherubi when leveled up with high [[friendship]] at [[Time#Time-based evolutions|night]].
** {{p|Cherrim}}'s ability is now {{a|Serene Grace}}.
** <del>Reduce Cherrim's base Speed to 60 (-25) for a base stat total of 425.</del> Reduce Cherrim's base Speed to 60 (-25), boost Special Attack to 90 (+3), and increase Special Defense to 80 (+2) for a base stat total of 430.
* {{p|Glameow}} now has the abilities {{a|Contrary}} or {{a|Limber}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Purugly}} now has the abilities {{a|Contrary}} or {{a|Fur Coat}}.
* {{p|Stunky}} and {{p|Skuntank}} should learn {{m|Dig}} by level-up instead of {{m|Screech}}. {{p|Skuntank}} should also pick up {{m|Foul Play}} as its final level-up move.
* {{p|Bronzong}} should pick up {{m|Heal Bell}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Block}}. {{p|Bronzong}} also picks up {{m|Perish Song}} at level 1 in lieu of {{m|Sunny Day}} and {{m|Destiny Bond}} as its final level-up move.
** {{p|Bronzor}} and {{p|Bronzong}} should pick up {{m|Mirror Coat}} by level-up instead of {{m|Tackle}}, {{m|Psyshock}} by level-up instead of {{m|Extrasensory}}, and the now-{{type|Steel}} {{m|Clanging Scales}} by level-up instead of {{m|Heavy Slam}}.
* {{p|Spiritomb}} now has the abilities {{a|Cursed Body}} or {{a|Pressure}}; <del>{{a|Spirit Tag}}</del> {{a|Bad Dreams}} is its hidden ability.
** {{p|Spiritomb}} should learn {{m|Shadow Sneak}} by level-up instead of {{m|Feint Attack}} and {{m|Pain Split}} by level-up instead of {{m|Sucker Punch}}. {{p|Spiritomb}} should also pick up {{m|Hex}} at level 1 and {{m|Destiny Bond}} as its final level-up move.
** {{p|Spiritomb}} is now genderless and joins the [[Gender unknown]] Egg Group in lieu of the [[Amorphous Egg Group]].
* {{p|Hippopotas}} and {{p|Hippowdon}} gain a second ability in {{a|Arena Trap}}.
* {{p|Hippopotas}} and {{p|Hippowdon}} gain a second ability in {{a|Arena Trap}}.
* {{p|Glalie}} should be Male-only and have the abilities {{a|Ice Body}} or {{a|Solid Rock}}.
* Possibly based on the Egyptian god of funerals and the afterlife, {{wp|Anubis}}, {{p|Lucario}} should be {{t|Ghost}}/{{type|Fighting}}.
* Possibly based on the Egyptian god of funerals and the afterlife, {{wp|Anubis}}, {{p|Lucario}} should be {{t|Ghost}}/{{t|Fighting}}.
* Now {{t|Ghost}}/{{type|Fighting}}, {{p|Lucario}} should learn {{m|Shadow Punch}} by level-up in lieu of {{m|Metal Claw}}, {{m|Spirit Shackle}} by level-up in lieu of {{m|Dragon Pulse}}, and {{m|Phantom Force}} by level-up in lieu of {{m|Extreme Speed}}. Lucario now learns {{m|Destiny Bond}} at level 1.
* {{p|Lucario}} should learn {{m|Shadow Claw}} by level-up in lieu of {{p|Metal Claw}}, {{m|Spirit Shackle}} by level-up in lieu of {{p|Dragon Pulse}}, and {{m|Phantom Force}} by level-up in lieu of {{p|Extreme Speed}}. Lucario now learns {{m|Destiny Bond}} at level 1.
** {{p|Riolu}} now has the abilities {{a|Synchronize}} or {{a|Vital Spirit}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Lucario}} now has the abilities <del>{{a|Justified}}</del> {{a|Synchronize}} or {{a|Soul-Heart}}.
* {{p|Darumaka}} and {{p|Darmanitan}} are now both {{t|Fire}}/{{t|Fairy}}.
** Riolu now evolves into Lucario if [[level]]ed up while holding a [[Reaper Cloth]] at [[Time#Night|night]].
* {{p|Litleo}} and {{p|Pyroar}} now have the abilities {{a|Moxie}} or {{a|Justified}}. {{p|Pyroar}} (both versions) would be {{t|Fire}}/{{t|Fighting}}.
** {{m|Aura Sphere}} should be revamped as a {{type|Ghost}} move by default (see note under ''Changes to Pokémon Moves'' section below).
* {{p|Incineroar}} learns {{m|Sucker Punch}} instead of {{m|Fury Swipes}}.
* {{p|Skorupi}} and {{p|Drapion}} are both {{t|Poison}}/{{type|Ground}}. {{p|Skorupi}} has the abilities {{a|Sand Rush}} or {{a|Shell Armor}}; {{p|Drapion}} has the abilities {{a|Sand Rush}} or {{a|Tough Claws}}. <del>{{a|Arena Trap}}</del> {{a|Moxie}} is their hidden ability.
** '''{{p|Drapion}} is renamed ''Mantigore''.'''
** {{p|Skorupi}} should learn <del>{{type|Steel}} {{m|Vice Grip}} by level-up in lieu of {{m|Bite}},</del> {{m|Sand Tomb}} by level-up in lieu of {{m|Knock Off}}, and {{m|Dig}} by level-up in lieu of {{m|Crunch}}.
** ({{p|Drapion}} – renamed ''Mantigore'' – should also pick up {{m|Low Sweep}} at level 1 as well as <del>{{m|Thrash}}</del> {{m|Outrage}} as its final level-up move.
** {{p|Skorupi}} can pick up {{type|Steel}} {{m|Vice Grip}} as an [[Egg Move]].
* {{p|Croagunk}} and {{p|Toxicroak}} are now known as the ''Poison Dart Pokémon''. {{p|Toxicroak}} is now {{t|Poison}}/{{type|Dark}}.
** {{p|Croagunk}} and {{p|Toxicroak}} should learn {{m|Karate Chop}} by level-up in lieu of {{m|Mud-Slap}}, {{m|Mud-Slap}} by level-up in lieu of {{m|Feint Attack}}, {{m|Jump Kick}} by level-up in lieu of {{m|Mud Bomb}}, <del>{{m|Smelling Salts}}</del> {{m|Toxic Spikes}} by level-up in lieu of {{m|Sludge Bomb}}, {{m|Venom Drench}} by level-up in lieu of {{m|Belch}}, and {{m|Cross Poison}} by level-up in lieu of {{m|Flatter}}. Toxicroak and Croagunk also pick up {{m|Acid Armor}} at level 1 as well as {{m|Mega Kick}} as their final level-up move.
** Toxicroak should also pick up {{m|Facade}} at level 1 as well as learning {{m|Assurance}} by level-up in lieu of {{m|Revenge}}.
** Croagunk also picks up {{m|Belch}} and {{m|Cross Poison}} as [[Egg Move]]s.
** {{p|Croagunk}} and {{p|Toxicroak}} [[Field Egg Group]] and [[Water 1]] Egg Group in lieu of the [[Human-Like Egg Group]].
* {{p|Finneon}} and {{p|Lumineon}} should now learn {{m|Whirlpool}} by level-up in lieu of {{m|Attract}}, {{m|Confuse Ray}} by level-up in lieu of {{m|Gust}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Rain Dance}}, and {{m|Dazzling Gleam}} by level-up in lieu of {{m|Silver Wind}}. {{p|Lumineon}} also picks up {{m|Signal Beam}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Finneon and Lumineon can also pick up {{m|Dazzling Gleam}} via [[TM99]].
**  {{p|Lumineon}} now has the abilities {{a|Storm Drain}} or ''Dazzle'' (replacing Finneon's {{a|Swift Swim}}).
* {{p|Chatot}} should learn {{m|Instruct}} by level-up in lieu of {{m|Hyper Voice}}.
* {{p|Uxie}}, {{p|Mesprit}}, and {{p|Azelf}} should all be {{type|Fairy}}. {{p|Uxie}}, {{p|Mesprit}}, and {{p|Azelf}} should all pick up {{m|Misty Terrain}} at level 1 and learn {{m|Dazzling Gleam}} by level-up in lieu of {{m|Extrasensory}}.
** {{m|Swift}} is now {{type|Fairy}}.
* {{p|Dialga}} is now {{t|Psychic}}/{{type|Steel}} and its [[signature move]] {{m|Roar of Time}} should be {{type|Psychic}}.
** {{m|Roar of Time}} should be a {{Cat|sound-based moves|sound-based move}}.
** Furthermore, {{p|Dialga}} should learn {{m|Metal Sound}} by level-up in lieu of {{m|Scary Face}} and the ''revamped'' {{m|Kinesis}} by level-up in lieu of {{m|Slash}} (see note for Kinesis under ''Changes to Pokémon Moves'' section below). Dialga should also pick up {{m|Trick Room}} as its final level-up move.
* {{p|Palkia}} is now {{t|Psychic}}/{{type|Dragon}} and its [[signature move]] {{m|Spacial Rend}} should be {{type|Psychic}}.
** {{p|Palkia}} should learn the {{m|Psycho Shift}} by level-up in lieu of {{m|Slash}} and pick up {{m|Wonder Room}} as its final level-up move.
* {{p|Regigigas}} now has the ability {{a|Stall}} and gains the hidden ability {{a|Mold Breaker}}. Regigigas should also learn {{m|Thunder Wave}} by level-up in lieu of {{m|Confuse Ray}}, {{m|Brick Break}} (renamed ''Blitz Break'') by level-up in lieu of {{m|Revenge}}, <del>{{m|Bulldoze}}</del> {{m|Earthquake}} by level-up in lieu of {{m|Payback}}, as well as {{m|Psystrike}} by level-up instead of {{m|Zen Headbutt}}.
** Regigigas also picks up {{m|Skill Swap}}, {{m|Facade}}, and {{m|Barrier}} at level 1 in lieu of {{m|Dizzy Punch}} and {{m|Heavy Slam}}, in addition to picking up {{m|Calm Mind}} at level 35.
* Know known as the ''Eldritch Pokémon'', {{p|Giratina}} should learn {{m|Outrage}} by level-up in lieu of {{m|Dragon Breath}}, {{m|Screech}} by level-up in lieu of {{m|Ancient Power}}, {{m|Lunge}} by level-up instead of {{m|Slash}}, {{m|U-turn}} by level-up in lieu of {{m|Earth Power}}, and {{m|Mean Look}} by level-up in lieu of {{m|Hex}}. Giratina should also pick up {{m|Twineedle}} and {{m|Embargo}} at level 1 as well as {{m|Magic Room}} as its final level-up move.
** Altered Forme Giratina now gains <del>{{a|Levitate}}</del> {{a|Shadow Tag}} as its hidden ability.
** {{p|Giratina}} can now pick up {{m|Embargo}} via [[TM]].
** Swap Origin Forme Giratina's base Defense (100) with its base Speed (90), ie, Giratina becomes slightly faster in Origin Forme than Altered Forme at the cost of some of its Defensive bulk.
* {{p|Cresselia}} should be {{type|Fairy}} and learn the now-{{type|Fairy}} {{m|Swift}} by level-up in lieu of {{m|Confusion}} and {{m|Moonblast}} by level-up in lieu of {{m|Slash}}. Cresselia should also pick up {{m|Calm Mind}} at level 1 as well as {{m|Perish Song}} as its final level-up move.
** Cresselia also gains <del>{{a|Shadow Tag}}</del> {{a|Serene Grace}} as its hidden ability.
* {{p|Darkrai}} also gains <del>{{a|Levitate}}</del> {{a|Shadow Tag}} as its hidden ability.
* {{p|Manaphy}} should now be {{t|Water}}/{{type|Fairy}}. It should learn {{m|Moonblast}} by level-up in lieu of {{m|Acid Armor}}, {{m|Heal Pulse}} by level-up in lieu of {{m|Charm}}, and pick up {{m|Natural Gift}} at level 1.
* {{p|Victini}} should be {{t|Fire}}/{{type|Flying}} <del>or have ability {{a|Levitate}}</del>. Victini should also learn {{m|Helping Hand}} at level 1, {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}}, {{m|Pluck}} by level-up in lieu of {{m|Confusion}}, <del>{{m|Assist}}</del>{{m|Defog}} by level-up instead of {{m|Headbutt}}, {{m|Baton Pass}} by level-up instead of {{m|Zen Headbutt}}, {{m|Acrobatics}}/{{m|Aerial Ace}} by level-up in lieu of {{m|Double-Edge}}, and {{m|Sacred Fire}} by level-up in lieu of {{m|Overheat}}.
* {{p|Samurott}} should be {{t|Water}}/{{type|Fighting}}. Samurott should learn {{m|Sacred Sword}} by level-up in lieu of {{m|Encore}}, {{m|Waterfall}} by level-up in lieu of {{m|Aqua Tail}}, {{m|Reversal}} by level-up in lieu of {{m|Retaliate}}, and {{m|X-Scissor}} by level-up in lieu of {{m|Swords Dance}}.
** Furthermore, Samurott learns {{m|Swords Dance}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}}.
** Samurott learns <del>{{m|Retaliate}}</del> and {{m|Counter}} at level 1.
* {{p|Samurott}} should swap its base Attack stat (100) for its base Special Attack stat (108).
* {{p|Emboar}} should be {{t|Fire}}/{{t|Dark}}. Emboar should learn {{m|Snarl}} by level-up in lieu of {{m|Rollout}}, {{m|Punishment}} by level-up instead of {{m|Roar}}, {{m|Sucker Punch}} by level-up in lieu of {{m|Head Smash}}, and {{m|Hammer Arm}} in lieu of {{m|Flare Blitz}} (Emboar no longer learns Hammer Arm at level 1). Emboar also picks up {{m|Inferno}}, {{m|Belly Drum}}, and {{m|Incinerate}} at level 1 in lieu of {{m|Ember}}, {{m|Tail Whip}}, and {{m|Ember}}.
* {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} all learn {{m|Vine Whip}} and {{m|Growth}} at level 1 in lieu of {{m|Tackle}}. {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} all learn {{m|Grass Whistle}} by level-up in lieu of {{m|Leer}}, {{m|Shore Up}} by level-up in lieu of {{m|Mega Drain}}, {{m|Endeavor}} or {{m|Grass Knot}} by level-up in lieu of {{m|Slam}}, and {{m|Power Whip}} by level-up in lieu of {{m|Giga Drain}}. {{p|Serperior}} learns {{m|Facade}} as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Serperior}} also learns {{m|Rototiller}} at level 1 as well as {{m|Spikes}} or {{m|Toxic Spikes}} at level 1.
** Serperior also picks up ''Thorn Whip'' as its final level-up move.
** {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} gain {{a|Grassy Surge}} as their hidden ability in lieu of {{a|Contrary}}.
** Snivy now picks up {{m|Spikes}} as an [[Egg Move]].
* {{p|Patrat}} and {{p|Watchog}} should learn {{m|Pound}} by level-up in lieu of {{m|Tackle}} , {{m|Dig}} by level-up in lieu of {{m|Bide}}, {{m|Glare}} by level-up in lieu of {{m|Hypnosis}}, and ''Dust Devil'' by level-up instead of {{m|Slam}}.
** {{p|Watchog}} also learns {{m|Low Sweep}} by level-up in lieu of {{m|Low Kick}} and {{m|Signal Beam}} by level-up in lieu of {{m|Nasty Plot}}.
** {{p|Watchog}} picks up both {{m|Confuse Ray}} and {{m|Flash}} as {{tt|Evo.|Learned upon evolving}}-moves.
** {{p|Watchog}} now has the abilities {{a|Stakeout}} or an ''improved'' {{a|Illuminate}} (see ''Changes to Battle Mechanics & Abilities'' section below).
** {{p|Patrat}} also learns {{m|Screech}} by level-up in lieu of {{m|Nasty Plot}}.
** {{p|Patrat}} can learn {{m|Hypnosis}} as an [[Egg Move]].
* {{p|Lillipup}} and {{p|Herdier}} now have the abilities {{a|Scrappy}} or {{a|Vital Spirit}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Stoutland}} now has the abilities {{a|Thick Fat}} (replacing Scrappy) or {{a|Fur Coat}} (replacing Vital Spirit).
* {{p|Purrloin}} and {{p|Liepard}} are now known as the ''Furtive Pokémon''. {{p|Purrloin}} now has the abilities {{a|Cute Charm}} or {{a|Frisk}}. {{p|Liepard}} now has the abilities {{a|Infiltrator}} (replacing Purrloin's Cute Charm) or {{a|Frisk}}.
* {{p|Blitzle}} and {{p|Zebstrika}} should learn {{m|Double Kick}} by level-up instead of {{m|Pursuit}} and pick up {{m|Brick Break}} (renamed ''Blitz Break'') at their final level-up move.
* {{p|Swoobat}} and {{p|Woobat}} should be {{t|Fairy}}/{{t|Flying}}.
** {{p|Swoobat}} and {{p|Woobat}} should learn {{m|Swift}} at level 1 in lieu of {{m|Confusion}}, {{m|Sweet Kiss}} by level-up instead of {{m|Assurance}}, {{m|Air Slash}} by level-up in lieu of {{m|Air Cutter}}, {{m|Draining Kiss}} by level-up instead of {{m|Future Sight}}, an improved {{m|Razor Wind}} by level-up in lieu of {{m|Air Slash}}, {{m|Roost}} by level-up instead of {{m|Amnesia}}/{{m|Calm Mind}}, and {{m|Destiny Bond}} by level-up in lieu of {{m|Psychic}}. (Also see notes on Razor Wind and Air Slash under ''Changes to Pokémon Moves'' section below.)
** {{p|Swoobat}} also picks up {{m|Fairy Lock}}  at level 1 and {{m|Play Rough}} as its final level-up move.
** {{m|Heart Stamp}}, {{m|Sweet Kiss}}, {{m|Swift}}, and {{m|Synchronoise}} are now {{type|Fairy}} moves (see ''Changes to Pokémon Moves'' section below).
* {{p|Minccino}} and {{p|Cinccino}} are now both {{type|Ice}}. {{p|Minccino}} has the ability {{a|Pickup}}. {{p|Cinccino}} has the ability {{a|Fur Coat}}.
** Cinccino now evolves from Minccino when it is [[level]]ed up near an [[Ice Rock]] OR is levelled up having at least two levels of [[Affection]]. Cinccino shares Minccino's same movelist, including the following movelist changes:
** Minccino and Cinccino both learn {{m|Powder Snow}} at level 1, {{m|Mist}} by level-up in lieu of {{m|Slam}}, and {{m|Play Rough}} by level-up in lieu of {{m|Captivate}}.
** Cinccino should also learn {{m|Bounce}} and {{m|Work Up}} at level 1 instead of {{m|Bullet Seed}} and {{m|Rock Blast}}. Cinccino also picks up {{m|Icicle Spear}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Avalanche}} as its final level-up move.
** Reduce Cinccino's base Speed to 85 (-30), reduce base Attack to to 75 (-20), and boost base Special Attack to 85 (+20) for a base stat total of 440.
* {{p|Cottonee}} and {{p|Whimsicott}} are now {{type|Grass}} only.
** {{p|Cottonee}} now evolves into {{p|Whimsicott}} leveling up while knowing {{m|Whirlwind}}. Whimsicott's movelist is replaced by Cottonee's movelist.
** Cottonee and Whimsicott should learn {{m|Razor Leaf}} at level 1 by level-up in lieu of {{m|Absorb}}, {{m|Gust}} at level 1 by level-up instead of {{m|Fairy Wind}}, {{m|Whirlwind}} by level-up in lieu of {{m|Poison Powder}}, and {{m|Leaf Storm}} by level-up instead of {{m|Energy Ball}}.
** Whimsicott should also pick up {{m|Nuzzle}} at level 1, {{m|Powder}} by level-up in lieu of {{m|Charm}}, {{m|Tailwind}} by level-up in lieu of {{m|Sunny Day}}, and {{m|Razor Wind}} by level-up in lieu of {{m|Solar Beam}} (See note for Razor Wind under ''Changes to Pokémon Moves'' section).
** Furthermore, Whimsicott learns {{m|Gust}} and {{m|Covet}} at level 1 and re-learns both as {{tt|Evo.|Learned upon evolving}}-moves.
** Cottonee picks up ''Dust Devil'' as an [[Egg Move]] through breeding with the {{p|Cacnea}} evolutionary line
** Cottonee has the abilities {{a|Prankster}} or {{a|Infiltrator}}. Whimsicott has the abilities {{a|Prankster}} or {{a|Aerilate}}.
* {{p|Venipede}} and {{p|Whirlipede}} have the abilities {{a|Run Away}} or an ''improved'' {{a|Poison Point}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Scolipede}} has the abilities {{a|Quick Feet}} or <del>{{a|Moxie}}</del> {{a|Anger Point}}. {{p|Venipede}}, {{p|Whirlipede}}, and {{p|Scolipede}} gain {{a|Corrosion}} as their hidden ability.
* {{p|Gothita}}, {{p|Gothorita}}, and {{p|Gothitelle}} now have the abilities {{a|Synchronize}} or {{a|Forewarn}}; <del>{{a|Clear Body}} is Gothitelle's hidden ability</del> the ''revamped'' {{a|Pure Power}} is their hidden ability (see note under ''Changes to Battle Mechanics & Abilities'' section below).
** {{p|Gothita}}, {{p|Gothorita}}, and {{p|Gothitelle}} should learn {{type|Fairy}} {{m|Swift}} by level-up in lieu of {{m|Fake Tears}}, the ''revamped'' {{m|Kinesis}} by level-up in lieu of {{m|Hypnosis}}, and the ''revamped'' {{m|Barrier}} by level-up in lieu of {{m|Flatter}} (see note for Barrier and Kinesis under ''Changes to Pokémon Moves'' section below).
** {{p|Gothitelle}} also picks up {{m|Light Screen}} as an {{tt|Evo.|Learned upon evolving}}-move and {{m|Psychic Terrain}} (renamed ''Astral Terrain'') as its final level-up move.
* {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} are now all {{t|Normal}}-type with the abilities {{a|Water Absorb}} or {{a|Regenerator}}. {{a|Telepathy}} is their hidden ability.
** {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} should learn {{m|Nuzzle}} by level-up in lieu of {{m|Psywave}}, {{m|Bide}} by level-up in lieu of {{m|Rollout}}, {{m|Water Pulse}} by level-up in lieu of {{m|Charm}}, {{m|Shock Wave}} by level-up in lieu of {{m|Future Sight}}, {{m|Aqua Ring}} by level-up in lieu of {{m|Psychic}}, and {{m|Extrasensory}} by level-up in lieu of {{m|Wonder Room}}.
** {{p|Reuniclus}} re-learns {{m|Bide}} as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} all learn {{m|Defense Curl}} at level 1, as well as {{m|Refresh}} at the same level they learn {{m|Recover}}.
** Reuniclus learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} at level 1 in lieu of {{m|Dizzy Punch}}. Reuniclus no longer learns {{m|Dizzy Punch}} by level-up.
* {{p|Deerling}} and {{p|Sawsbuck}} now learn {{m|Grass Whistle}} by level-up in lieu of learn {{m|Aromatherapy}}.
* {{p|Galvantula}} now has the abilities <del>{{a|Volt Absorb}} {{a|Compound Eyes}}</del> {{a|Infiltrator}} or {{a|Fur Coat}}. {{p|Joltik}} now has the abilities <del>{{a|Volt Absorb}} {{a|Compound Eyes}}</del> {{a|Infiltrator}} or {{a|Static}}.
** {{p|Joltik}} and {{p|Galvantula}} should learn {{m|Pin Missile}} by level-up in lieu of {{m|Screech}}, {{m|Bounce}} by level-up in lieu of {{m|Slash}}, {{m|Venoshock}} by level-up in lieu of {{m|Signal Beam}}, {{m|Lunge}} by level-up in lieu of {{m|Agility}}, {{m|Eerie Impulse}} by level-up in lieu of {{m|Sucker Punch}}, and {{m|Giga Drain}} by level-up in lieu of {{m|Bug Buzz}}. <del>Galvantula picks up {{m|Eerie Impulse}} as an {{tt|Evo.|Learned upon evolving}}-move.</del> Galvantula also picks up {{m|Ion Deluge}} at level 1 (see ''Changes to Pokémon Moves section'' below).
* {{p|Ferroseed}} and {{p|Ferrothorn}} should learn {{m|Mega Drain}} at level 1 by level-up in lieu of {{m|Tackle}}, {{m|Spiky Shield}} by level-up instead of {{m|Flash Cannon}}, and pick up {{m|Seed Bomb}} as their final level-up move.
** {{p|Ferroseed}} and {{p|Ferrothorn}} have the abilities {{a|Iron Barbs}} or <del>{{a|Sturdy}}</del> {{a|Heatproof}}. {{a|Volt Absorb}} is their hidden ability.
* {{p|Sandile}} and {{p|Krokorok}} are both {{type|Ground}} only, with the abilities {{a|Tinted Lens}} or {{a|Water Compaction}}. {{p|Krookodile}} now has the abilities {{a|Intimidate}} (see ''Changes to Battle Mechanics & Abilities'' section below) or {{a|Water Compaction}}.
** {{p|Sandile}}, {{p|Krokorok}}, and {{p|Krookodile}} learn {{m|Muddy Water}} by level-up in lieu of {{m|Embargo}} (See ''Changes to Pokémon Moves'' section). {{p|Krookodile}} picks up {{m|Fake Tears}} at level 1.
* Instead of heaps of trash, {{p|Trubbish}} and {{p|Garbodor}} should be redesigned as {{wp|cockroach}}-like {{t|Bug}}/{{type|Poison}} Pokémon.
* {{p|Zorua}} and {{p|Zoroark}} should learn the revamped {{m|Smokescreen}} by level-up in lieu of {{m|Leer}} (See note for Smokescreen under ''Changes to Pokémon Moves'' section).
* {{p|Darumaka}} and {{p|Darmanitan}} are now both {{t|Fire}}/{{type|Fairy}} and their movepools should be updated to reflect their new typing.
** {{p|Darumaka}} and {{p|Darmanitan}} now have the abilities {{a|Vital Spirit}} or {{a|Sheer Force}} (see changes to both abilities under ''Changes to Battle Mechanics & Abilities'' section below).
** '''{{p|Darmanitan}} ''Zen Mode'' now constitutes a [[List of Pokémon with branched evolutions|branch evolution]], a separate {{t|Fire}}/{{type|Psychic}} Pokémon named ''Zendaruma''.''' ''Zendaruma's'' abilities are <del>{{a|Own Tempo}}</del> {{a|Synchronize}} or {{a|Soul-Heart}}.


<table><tr><th> </th><th>TYPE</th><th>CAT</th><th>DARUMAKA</th><th>DARMANITAN</th><th>ZENDARUMA</th><th> </th></tr><tr><td>Charm</td><td>Fairy</td><td>Fire</td><td>1</td><td>-</td><td>-</td><td> </td></tr><tr><td>Hammer Arm</td><td>Fighting</td><td>Physical</td><td>-</td><td>1</td><td>-</td><td> </td></tr><tr><td>Rest</td><td>Psychic</td><td>Status</td><td>-</td><td>-</td><td>1</td><td> </td></tr><tr><td>(or Flame Rite)</td><td> </td><td> </td><td> </td><td> </td><td> </td><td> </td></tr><tr><td>Pound</td><td>Normal</td><td>Physical</td><td>1</td><td>1</td><td>-</td><td> </td></tr><tr><td>Bide</td><td>Normal</td><td>Physical</td><td>-</td><td>-</td><td>1</td><td> </td></tr><tr><td>Defense Curl</td><td>Normal</td><td>Status</td><td>1</td><td>1</td><td>1</td><td> </td></tr><tr><td>Fire Punch (Evo)</td><td>Fire</td><td>Physical</td><td>-</td><td>Evo</td><td>-</td><td> </td></tr><tr><td>Zen Headbutt (Evo)</td><td>Psychic</td><td>Physical</td><td>-</td><td>-</td><td>Evo</td><td> </td></tr><tr><td>Flame Wheel</td><td>Fire</td><td>Physical</td><td>6</td><td>6</td><td>6</td><td> </td></tr><tr><td>Dizzy Punch</td><td>Fairy</td><td>Physical</td><td>11</td><td>11</td><td>-</td><td> </td></tr><tr><td>Future Sight</td><td>Psychic</td><td>Special</td><td>-</td><td>-</td><td>11</td><td> </td></tr><tr><td>Wake-Up Slap</td><td>Normal</td><td>Physical</td><td>19</td><td>-</td><td>-</td><td> </td></tr><tr><td>Arm Thrust</td><td>Fighting</td><td>Physical</td><td>-</td><td>19</td><td>-</td><td> </td></tr><tr><td>Will-O-Wisp</td><td>Fire</td><td>Status</td><td>-</td><td>-</td><td>19</td><td> </td></tr><tr><td>Facade</td><td>Dark</td><td>Physical</td><td>25</td><td>25</td><td>25</td><td> </td></tr><tr><td>Lucky Chant</td><td>Fairy</td><td>Status</td><td>30</td><td>-</td><td>30</td><td> </td></tr><tr><td>Flame Charge</td><td>Fire</td><td>Physical</td><td>-</td><td>30</td><td>-</td><td> </td></tr><tr><td>Work Up</td><td>Normal</td><td>Status</td><td>33</td><td>33</td><td>-</td><td> </td></tr><tr><td>Cosmic Power</td><td>Psychic</td><td>Status</td><td>-</td><td>-</td><td>33</td><td> </td></tr><tr><td>(or Calm Mind)</td><td> </td><td> </td><td> </td><td> </td><td> </td><td> </td></tr><tr><td>Natural Gift</td><td>Normal</td><td>Physical</td><td>39</td><td>-</td><td>39</td><td> </td></tr><tr><td>(or Hidden Power)</td><td> </td><td> </td><td> </td><td> </td><td> </td><td> </td></tr><tr><td>Heat Crash</td><td>Fire</td><td>Physical</td><td>-</td><td>39</td><td>-</td><td> </td></tr><tr><td>Lunar Dance</td><td>Fairy</td><td>Status</td><td>42</td><td>-</td><td>42</td><td> </td></tr><tr><td>Belly Drum</td><td>Normal</td><td>Status</td><td>-</td><td>42</td><td>-</td><td> </td></tr><tr><td>Play Rough</td><td>Fairy</td><td>Physical</td><td>47</td><td>47</td><td>-</td><td> </td></tr><tr><td>Stored Power</td><td>Psychic</td><td>Special</td><td>-</td><td>-</td><td>47</td><td> </td></tr><tr><td>Eruption</td><td>Fire</td><td>Physical</td><td>-</td><td>54</td><td>-</td><td> </td></tr><tr><td>Psychic</td><td>Psychic</td><td>Special</td><td>-</td><td>-</td><td>54</td><td> </td></tr><tr><td>(or Aura Sphere)</td><td> </td><td> </td><td> </td><td> </td><td> </td><td> </td></tr><tr><td>Flare Blitz</td><td>Fire</td><td>Physical</td><td>-</td><td>62</td><td>-</td><td> </td></tr><tr><td>Burn Up</td><td>Fire</td><td>Special</td><td>54</td><td>-</td><td>62</td><td> </td></tr><tr><td>Sacred Fire</td><td>Fire</td><td>Physical</td><td>60</td><td>74</td><td>74</td><td> </td></tr></table>


'''Changes to Pokémon Moves'''
** Darmanitan's base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 105 / 130 / 75 / 50 / 75 / 85
* {{m|Vice Grip}} should be {{t|Steel}}-type and gain a boost from {{a|Tough Claws}}. Additionally, this move has a 30% chance of lowering the target's {{stat|Defense}} stat by one stage after each use.
** ''Zendaruma's'' base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 105 / 75 / 75 / 130 / 85 / 50
* {{m|Dream Eater}} should be {{t|Ghost}}-type.
** {{p|Darumaka}} can pick up {{m|Aura Sphere}}, {{m|Force Palm}}, {{m|Healing Wish}}, {{m|Smelling Salts}}, {{m|Baton Pass}}, and ''Flame Rite'' as [[Egg Moves]].
* {{m|Aura Sphere}} should be {{t|Ghost}}-type.
** {{m|Dizzy Punch}}, {{m|Lucky Chant}}, and {{m|Lunar Dance}} are now {{type|Fairy}} moves (see ''Changes to Pokémon Moves'' section).
* {{m|Vacuum Wave}} should be {{t|Flying}}-type.
* {{p|Maractus}} should learn the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Pin Missile}}, {{m|Sand Tomb}} by level-up instead of {{m|Cotton Spore}}, and {{m|Quiver Dance}} by level-up instead of {{m|Cotton Guard}}.
* {{m|Facade}} should be {{t|Dark}}-type.
** Maractus now has the abilities {{a|Sand Rush}} or <del>{{a|Rough Skin}}</del> {{a|Chlorophyll}}; {{a|Dancer}} is its Hidden Ability.  
* {{m|Heart Stamp}} should be {{t|Fairy}}-type.
* {{p|Cofagrigus}} is now {{t|Ghost}}/{{t|Rock}}. Cofagrigus should learn ''Dust Devil'' by level-up in lieu of {{m|Night Shade}}, ''Sand Pit'' by level-up in lieu of {{m|Haze}}, and ''Macabre Dance'' by level-up in lieu of {{m|Destiny Bond}}. Cofagrigus now learns {{m|Sandstorm}} at level 1. Cofagrigus also picks up {{m|Power Gem}} as its final level-up move.
* {{m|Poison Powder}}, {{m|Stun Spore}}, {{m|Sleep Powder}}, and {{m|Spore}} should be all be able to afflict {{t|Grass}}-type targets.
** Furthermore, Cofagrigus learns {{m|Rock Tomb}} in lieu of {{m|Scary Face}} (see ''Changes to Pokémon Moves'' section).
* {{m|Rock Tomb}} should be the {{t|Rock}}-type counterpart of {{m|Metal Burst}}.
** {{p|Yamask}} can learn {{m|Strength Sap}} as an [[Egg Move]] through the {{p|Litwick}} evolutionary line.
* {{m|Brine}} is also super-effective against {{t|Steel}}-type Pokémon.
** {{p|Yamask}} and {{p|Cofagrigus}} now have {{a|Shadow Tag}} as their hidden ability.
* {{m|Scald}} is also super-effective against {{t|Grass}}- and {{t|Ice}}-type Pokémon.
* {{p|Tynamo}} now evolves into {{p|Eelektrik}} when [[level]]ed up in a [[special magnetic field]].
* {{m|Eruption}} is now a ''Physical'' move.
** {{p|Tynamo}} should learn {{m|Charge}} by level-up in lieu of {{m|Charge Beam}}.
* {{m|Dark Pulse}} should be the {{t|Dark}}-type counterpart of {{m|Tri Attack}}, including secondary effects.
** {{p|Eelektrik}} should learn {{m|Thunder Fang}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Crunch}}. Furthermore, {{p|Eelektrik}} should learn {{m|Brine}} by level-up in lieu of {{m|Acid}}, {{m|Parabolic Charge}} by level-up in lieu of {{m|Acid Spray}}, and {{m|Flail}} by level-up in lieu of {{m|Thrash}}.
* Now {{m|Bulldoze}} only affects all adjacent ''foes''.
** {{p|Eelektross}} should learn {{m|Hyper Fang}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Eelektross}} also picks up {{m|Strength Sap}}, {{m|Eerie Impulse}}, and {{m|Electric Terrain}} at level 1 in lieu of {{m|Headbutt}}, {{m|Acid}}, and {{m|Ion Deluge}} as well as learn {{m|Flail}} by level-up in lieu of {{m|Thrash}} and an ''improved'' {{m|Constrict}} by level-up in lieu of {{m|Crush Claw}}. (See note for Constrict under ''Changes to Pokémon Moves'' section below.)
** Tynamo, Eelektrik,and Eelektross can no longer learn {{m|Thunderbolt}} by level-up, only by [[TM]]. Eelektrik,and Eelektross can no longer learn {{m|Crunch}}, {{m|Acid}}, or {{m|Acid Spray}} by level-up.
** Tynamo, Eelektrik,and Eelektross now have the abilities {{a|Levitate}} or {{a|Lightning Rod}}. ''Slick'' is their hidden abilitiy (see ''Changes to Battle Mechanics & Abilities'' section below).
** Tynamo, Eelektrik,and Eelektross join the [[Water 2]] Egg Group in lieu of the [[Amorphous Egg Group]]. Tynamo can pick up {{m|Feint Attack}} and an ''improved'' {{m|Ion Deluge}} as [[Egg Move]]s.
* {{p|Elgyem}} and {{p|Beheeyem}} now have the abilities {{a|Trace}} or {{a|Telepathy}}. {{a|Regenerator}} is their hidden ability.
** Elgyem and Beheeyem now learn {{m|Confuse Ray}} by level-up in lieu of {{m|Growl}}, {{m|Covet}} by level-up in lieu of {{m|Headbutt}}, {{m|Force Palm}} by level-up in lieu of {{m|Hidden Power}}, {{m|Signal Beam}} by level-up in lieu of {{m|Zen Headbutt}}, {{m|Extrasensory}} by level-up in lieu of {{m|Psychic}}, and {{m|Cosmic Power}} by level-up in lieu of {{m|Calm Mind}}. Elgyem and Beheeyem also pick up {{m|Stored Power}} as their final level-up move.
** Beheeyem also learns {{m|Strength Sap}} by level-up in lieu of {{m|Recover}}.
** Furthermore, Beheeyem picks up {{m|Energy Ball}} at level 1 and {{m|Block}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Elgyem can pick up {{m|Strength Sap}}, {{m|Energy Ball}}, {{m|Zap Cannon}}, and {{m|Force Palm}} as [[Egg Move]]s. (See note for Force Palm under ''Changes to Pokémon Moves'' section below.)
** Elgyem and Beheeyem should each be 1' taller: Elgyem should be 2'08", Beheeyem is now 4'03".
* {{p|Litwick}} and {{p|Lampent}} now learns {{m|Strength Sap}} by level-up in lieu of {{m|Astonish}}. {{p|Chandelure}} also learns {{m|Strength Sap}} at level 1.
* Upon evolving {{p|Accelgor}} becomes {{type|Dark}} only. {{p|Accelgor}} should learn {{m|Quick Guard}} by level-up in lieu of {{m|Yawn}}, {{m|Knock Off}} by level-up in lieu of {{m|Struggle Bug}}, {{m|Pursuit}} by level-up in lieu of {{m|Swift}}, {{m|First Impression}} by level-up in lieu of {{m|Giga Drain}}, {{m|Refresh}} by level-up in lieu of {{m|Recover}}, {{m|Lunge}} by level-up in lieu of {{m|Bug Buzz}}, {{m|Parting Shot}} by level-up in lieu of {{m|U-turn}}, {{m|Switcheroo}} by level-up in lieu of {{m|Power Swap}}, {{m|Toxic Spikes}} by level-up in lieu of {{m|Toxic}}, and {{m|Close Combat}} by level-up in lieu of {{m|Final Gambit}}. Accelgor also picks up {{m|Feint Attack}} as an {{tt|Evo.|Learned upon evolving}}-move.
** {{p|Shelmet}} now has the abilities {{a|Overcoat}} or {{a|Shell Armor}}; {{p|Accelgor}} now has the abilities {{a|Overcoat}} or {{a|Infiltrator}}. {{a|Hydration}} is their hidden ability.
** {{p|Shelmet}} should learn {{m|Leech Life}} by level-up in lieu of {{m|Bug Buzz}} and {{m|Gastro Acid}} by level-up in lieu of {{m|Giga Drain}}.
** {{p|Shelmet}} and {{p|Accelgor}} should no longer learn {{m|Mega Drain}} or {{m|Giga Drain}} by level-up.
* {{p|Druddigon}} should learn {{m|Bite}} and {{m|Stealth Rock}} at level 1 in lieu of {{m|Scratch}} and {{m|Leer}}, {{m|Smack Down}} by level-up in lieu of {{m|Revenge}}, {{m|Rock Slide}} by level-up in lieu of {{m|Night Slash}}, {{m|Bulldoze}} by level-up in lieu of {{m|Rock Climb}}, and {{m|Head Smash}} by level-up in lieu of {{m|Superpower}}.
** Druddigon also picks up {{m|Fire Fang}} and {{m|Thunder Fang}} at level 1.
* {{p|Golett}} and {{p|Golurk}} should learn {{m|Light Screen}} at level 1 instead of {{m|Mud-Slap}}, {{m|Bullet Punch}} at level 1 in lieu of {{m|Pound}}, ''Dust Devil'' or the now-{{type|Ground}} {{m|Chip Away}} by level-up instead of {{m|Iron Defense}}, <del>{{m|Reflect}} by level-up in lieu of {{m|Mega Punch}},</del> and {{m|Bulldoze}} by level-up instead of {{m|Stomping Tantrum}}. {{p|Golett}} and {{p|Golurk}} now have the abilities {{a|Iron Fist}} or {{a|Water Compaction}}.
** {{p|Golett}} and {{p|Golurk}} also pick up the now-{{type|Ghost}} {{m|Aura Sphere}} as their final level-up move (see note for Aura Sphere under ''Changes to Pokémon Moves'' section below).
** {{p|Golett}} and {{p|Golurk}} no longer learn {{m|Earthquake}} by level-up, only via [[TM]]. However, {{p|Golett}} and {{p|Golurk}} can now learn {{m|Light Screen}} and {{m|Reflect}} by via [[TM]].
* {{p|Bouffalant}} now has the abilities {{a|Thick Fat}} or {{a|Fur Coat}}. {{a|Sap Sipper}} is its hidden ability.
** {{p|Bouffalant}} should pick up {{m|Bulldoze}} and {{m|Headbutt}} at level 1 instead of {{m|Pursuit}}, {{m|Knock Off}} by level-up in lieu of {{m|Rage}}, the now-{{type|Fighting}} {{m|Skull Bash}} by level-up in lieu of {{m|Head Smash}}, {{m|Superpower}} or {{m|Body Slam}} by level-up in lieu of {{m|Swords Dance}}, and the ''revamped'' {{m|Double-Edge}} by level-up in lieu of {{m|Giga Impact}}. (See notes for Skull Bash and Double-Edge under ''Changes to Pokémon Moves'' section below.)
* {{p|Braviary}} now has the abilities {{a|Keen Eye}} or {{a|Defiant}} to better contrast its fighting style from Staraptor. {{a|Reckless}} is its hidden ability.
** {{p|Braviary}} should also pick up the ''revamped'' {{m|Noble Roar}} as an {{tt|Evo.|Learned upon evolving}}-move in addition to {{m|Superpower}} as well as learn the ''revamped'' {{m|Double-Edge}} by level-up in lieu of {{m|Thrash}}. (See notes for Noble Roar and Double-Edge under ''Changes to Pokémon Moves'' section below.)
** {{p|Rufflet}} and {{p|Braviary}} should learn {{m|Take Down}} by level-up instead of {{m|Slash}}.
** {{p|Braviary}} should also pick up {{m|Acrobatics}} through [[TM62]] as well as at level 1 in lieu of {{m|Brave Bird}}.
** {{p|Rufflet}} and {{p|Braviary}} are no longer male-only.
** {{p|Archen}} is renamed ''Urvogel''; {{p|Archeops}} is renamed ''Urpteryx''.
** {{p|Archen}} and {{p|Archeops}} now have the abilities {{a|Technician}} or {{a|Quick Feet}}. {{a|Infiltrator}} is their hidden ability.
* {{p|Haxorus}} now has the abilities {{a|Mold Breaker}} or {{a|Hyper Cutter}}. {{a|Intimidate}} is its hidden ability.
** Haxorus should learn {{m|Iron Head}} by level-up in lieu of {{m|Dragon Pulse}}.
** Haxorus also learns {{m|Fire Fang}} and {{m|Thunder Fang}} at level 1 in lieu of {{m|Scratch}} and {{m|Leer}}.
* {{p|Cubchoo}} and {{p|Beartic}} should learn {{m|Frost Breath}} by level-up in lieu of {{m|Icy Wind}}, {{m|Ice Fang}} by level-up instead of {{m|Swagger}}, and {{m|Ice Punch}} by level-up in lieu of {{m|Blizzard}}. Beartic also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Icicle Crash}}.
** Beartic should learn also learn {{m|Roar}} by level-up in lieu of {{m|Growl}}, {{m|Hone Claws}} by level-up instead of {{m|Play Nice}}, and {{m|Surf}} by level-up in lieu of {{m|Flail}}.
** Beartic also learns {{m|Crunch}} at level 1 in lieu of {{m|Superpower}}.
** Beartic should be {{t|Ice}}/{{type|Water}} and have the abilities {{a|Slush Rush}} or {{a|Berserk}}.
** {{p|Cubchoo}} can pick up {{m|Metal Claw}} as an [[Egg Move]].
* {{p|Vullaby}} and {{p|Mandibuzz}} should learn {{m|Pursuit}} by level-up instead of {{m|Gust}}, {{m|Snatch}} by level-up instead of {{m|Flatter}}, the now {{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Flatter}}, ''Dust Devil'' in lieu of {{m|Air Slash}}, <del>{{m|Sky Drop}}</del> {{m|Quash}} by level-up instead of {{m|Dark Pulse}}, {{m|Recycle}} by level-up instead of {{m|Attract}}, and <del>{{m|Sky Attack}}</del> {{m|Sky Drop}} by level-up instead of {{m|Brave Bird}}. Mandibuzz also picks up {{m|Throat Chop}} or {{m|Assurance}} as its final level-up move.
** {{p|Mandibuzz}} learns {{m|Gastro Acid}} at level 1 in lieu of {{m|Mirror Move}} and re-learns it in lieu of {{m|Tailwind}}. Mandibuzz should also learn {{m|Recycle}} at level 1.
** {{p|Mandibuzz}} no longer learns {{m|Mirror Move}} or {{m|Tailwind}} by level-up.
** {{p|Vullaby}} now has the abilities {{a|Pickup}} or {{a|Weak Armor}}. {{p|Mandibuzz}} now has the abilities <del>{{a|Sand Veil}} or {{a|Harvest}}</del> {{a|Unnerve}} or {{a|Immunity}}. {{p|Vullaby}} and {{p|Mandibuzz}} gain the hidden ability {{a|Overcoat}} or ''Ravenous'' (see note for under ''Changes to Battle Mechanics & Abilities'' section below).
** Flightless Vullaby is now {{type|Ground}} only. Mandibuzz is now {{t|Ground}}/{{type|Flying}}.
** {{p|Vullaby}} and {{p|Mandibuzz}} are no longer female-only.
* {{p|Larvesta}} now evolves into {{p|Volcarona}} at level 49. {{p|Volcarona}} now has a ''revamped'' {{a|Flash Fire}} as its ability; {{a|Drought}} is its hidden ability (see note for under ''Changes to Battle Mechanics & Abilities'' section below).
** {{a|Flash Fire}} makes a Pokémon with this ability AND its allies on the field immune to damage from {{type|Fire}} attacks. Furthermore, '''once activated''', the [[terrain]] becomes ''Scorched Earth'' as long as the Pokémon with this ability remains on the field.
** {{p|Larvesta}} and {{p|Volcarona}} should learn {{m|Fire Spin}} by level-up in lieu of {{m|Absorb}}.
** {{p|Volcarona}} should learn {{m|Weather Ball}} by level-up in lieu of {{m|Hurricane}}. {{p|Volcarona}} also picks up {{m|Solar Beam}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Quiver Dance}}.
** {{p|Larvesta}} and {{p|Volcarona}} can no longer learn {{m|Giga Drain}} or {{m|Absorb}} by any means but can now pick up {{m|Energy Ball}} via [[TM]] instead.
* {{p|Zweilous}} picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Hydreigon}} picks up {{m|Venoshock}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Toxic Spikes}} or {{m|Toxic}} at level 1.
** {{p|Hydreigon}} should pick up the now-{{type|Dark}} {{m|Oblivion Wing}} as its final level-up move albeit at a very high level (90-99).
** {{p|Zweilous}} and {{p|Hydreigon}} should learn {{m|Snarl}} by level-up in lieu of {{m|Hyper Voice}}. {{p|Deino}} should learn {{m|Screech}} by level-up in lieu of {{m|Hyper Voice}}.
** {{p|Deino}}, {{p|Zweilous}}, and {{p|Hydreigon}} should learn {{m|Astonish}} by level-up in lieu of {{m|Tackle}} and {{m|Rage}} by level-up in lieu of {{m|Focus Energy}}.
** {{p|Deino}} should learn {{m|Dragon Breath}} at a later level in lieu of {{m|Slam}}. {{p|Zweilous}} and {{p|Hydreigon}} no longer learn {{m|Slam}} by level-up.
** {{p|Deino}} should evolve into {{p|Zweilous}} at level 32.
* {{p|Chespin}}, {{p|Quilladin}}, and {{p|Chesnaught}} learn {{m|Defense Curl}} by level-up instead of {{m|Growl}}, {{m|Bullet Seed}} by level-up in lieu of {{m|Vine Whip}}, <del>{{m|Spikes}} by level-up instead of {{m|Rollout}}</del>, the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Rollout}}, {{m|Spikes}} by level-up in lieu of {{m|Pin Missile}}, {{m|Counter}} by level-up instead of {{m|Take Down}}, and {{m|Grass Whistle}} by level-up in lieu of {{m|Pain Split}}. Chesnaught also picks up {{m|Drain Punch}} by level-up in lieu of {{m|Giga Impact}}.
** {{p|Chespin}} also picks up the ''revamped'' {{m|Double-Edge}} as an [[Egg Move]]. (See note for Double-Edge under ''Changes to Pokémon Moves'' section below.)
* {{p|Litleo}} and {{p|Pyroar}} now have the abilities <del>{{a|Moxie}}</del> {{a|Intimidate}} or {{a|Sheer Force}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{p|Pyroar}} (both versions) are reclassified as {{t|Fire}}/{{t|Fighting}}.
** {{p|Litleo}} and {{p|Pyroar}} should learn {{m|Snarl}} by level-up in lieu of {{m|Headbutt}}. {{p|Litleo}} and {{p|Pyroar}} both learn {{m|Detect}} at level 1.
** {{p|Pyroar}} should learn {{m|Low Sweep}} by level-up in lieu of {{m|Hyper Beam}} and {{m|Close Combat}} by level-up in lieu of {{m|Overheat}}. Furthermore, {{p|Pyroar}} should learn the ''revamped'' {{m|Submission}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Pyroar also picks up {{m|Outrage}} as its final level-up move.
** <del>Boost {{p|Pyroar}}'s base Attack (68) to 110 and reduce its base Special Attack (109) to 100 for a base stat total of 540.</del>
** Boost {{p|Pyroar}}'s base Attack (68) to 110 as well as reducing its base Special Attack (109) to 100 and Speed (106) to 86 for a base stat total of 520.
* {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} all pick up {{m|Grass Whistle}} at level 1. {{p|Flabébé}} and {{p|Floette}} no longer learn {{m|Tackle}} or {{m|Solar Beam}} by level-up.
** {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} should all learn <del>{{m|Fleur Cannon}}</del> {{m|Dazzling Gleam}} by level-up in lieu of {{m|Moonblast}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Petal Dance}}, and pick up {{m|Baton Pass}} as their final level-up move.
** Furthermore, {{p|Florges}} also picks up {{m|Destiny Bond}} at level 1 while {{p|Flabébé}} can pick it up as an [[Egg Move]].
** {{p|Flabébé}} now picks up {{m|Leech Seed}} as an [[Egg Move]].
** {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} now have the ability {{a|Serene Grace}} or an ''improved'' {{a|Flower Gift}} (see note under ''Changes to Battle Mechanics & Abilities'' section below, {{a|Flower Veil}} is no more!). {{a|Grassy Surge}} is their hidden ability.
** The move {{m|Petal Blizzard}} is now {{type|Fairy}} (See ''Changes to Pokémon Moves'' section).
* {{p|Aegislash}} picks up {{m|Double-Edge}} as well as ''Temper'' as {{tt|Evo.|Learned upon evolving}}-moves (see note for Double-Edge under ''Changes to Pokémon Moves'' section below).  
** {{m|Double-Edge}} now ''deftly rams the target with horns, fins, or blades ignoring type-resistances to inflict damage''. The user still incurs recoil damage equal to ⅓ of the damage done to the target.
* {{p|Spritzee}} and {{p|Aromatisse}} should both learn {{m|Swift}} in lieu of {{m|Fairy Wind}}, {{m|Feather Dance}} in lieu of {{m|Moonblast}}, and the now-{{type|Fairy}} {{m|Mist Ball}} in lieu of {{m|Psychic}}. <del>Aromatisse also picks up ''Can-Can'' as a new signature {{tt|Evo.|Learned upon evolving}}-move.</del>
** {{p|Spritzee}} and {{p|Aromatisse}} now have the abilities {{a|Healer}} or an ''improved'' {{a|Stench}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{a|Mummy}} is now their Hidden Ability.
** {{p|Spritzee}} can learn Macabre Dance as an [[Egg Move]].
** {{m|Fairy Wind}} is no more!
** Now {{t|Fairy}}/{{type|Poison}}, {{p|Aromatisse}} should pick up {{m|Smog}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Aromatisse}} should also learn {{m|Sludge Bomb}} or {{m|Acid Spray}} in lieu of {{m|Skill Swap}}. Aromatisse also learns a new signature move ''Can-Can'' as its final level-up move.
** Aromatisse also picks up {{m|Purify}} at level 1.
* {{p|Swirlix}} and {{p|Slurpuff}} should both learn {{m|Lick}} in lieu of {{m|Tackle}}, {{m|Covet}} by level-up instead of {{m|Fairy Wind}}, {{m|Charm}} in lieu of {{m|Play Nice}}, {{m|Odor Sleuth}} by level-up instead of {{m|Round}}, {{m|Sticky Web}} by level-up in lieu of {{m|Aromatherapy}}, {{m|Present}} by level-up instead of {{m|Energy Ball}}, and <del>{{m|Lucky Chant}} by level-up instead of {{m|Wish}}</del>.
** {{p|Slurpuff}} also picks up {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} as its final level-up moves.
** {{m|Play Nice}} and {{m|Fairy Wind}} are no more!
** {{p|Swirlix}} and {{p|Slurpuff}} now have the abilities {{a|Sweet Veil}} or an ''improved'' {{a|Sticky Hold}} (see ''Changes to Battle Mechanics & Abilities'' section below).
** As an additional effect, {{m|Odor Sleuth}} now causes the target's {{m|Substitute}} to fade immediately (see note under ''Changes to Pokémon Moves'' section below).
** {{m|Present}} is now a {{type|Fairy}} version of {{m|Pollen Puff}}.
* {{p|Inkay}} and {{p|Malamar}} should learn {{m|Signal Beam}} by level-up in lieu of {{m|Slash}}.
** {{p|Malamar}} should also pick up {{m|Hypnosis}} as an {{tt|Evo.|Learned upon evolving}}-move. Malamar should pick up {{m|Gastro Acid}} at level 1 as well as {{m|Tail Glow}} as its final level-up move.
** Inkay should pick up <del>the ''revamped'' {{m|Flash}} </del> {{m|Tail Glow}} by level-up in lieu of {{m|Superpower}}. Inkay can also pick up the revamped {{m|Smokescreen}} as an [[Egg Move]] (See note for Smokescreen under ''Changes to Pokémon Moves'' section).
** {{p|Inkay}} and {{p|Malamar}} now have the abilities {{a|Synchronize}} or <del>{{a|Download}} {{a|Contrary}}</del> {{a|Defiant}}; {{a|Swift Swim}} as their hidden ability.
** As an alternate/additional evolution method, {{p|Inkay}} can also evolve into {{p|Malamar}} leveling up while knowing {{m|Topsy-Turvy}}.
** {{m|Topsy-Turvy}} is now {{type|Psychic}}.
* {{p|Binacle}} and {{p|Barbaracle}} now pick up {{type|Rock}} {{m|Harden}} at level 1 and {{m|Aqua Ring}} as their final level-up move. Both should also learn {{m|Bide}} by level-up in lieu of {{m|Ancient Power}}, {{m|Quick Guard}} by level-up in lieu of {{m|Rock Polish}}, and {{m|X-Scissor}} by level-up in lieu of {{m|Slash}}. {{p|Barbaracle}} should also pick up {{m|Wide Guard}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Furthermore, {{p|Binacle}} should pick up {{m|Fling}} by level-up instead of {{m|Cross Chop}}.
** {{p|Binacle}} can also pick up {{m|Recover}} as an [[Egg Move]].
** {{p|Binacle}} has the abilities {{a|Frisk}} or {{a|Filter}}. {{p|Barbaracle}} has the abilities {{a|Sniper}} or {{a|Filter}}.
** <del>{{m|Razor Shell}} is now {{type|Rock}}.</del>
* {{p|Skrelp}} now evolves into {{p|Dragalge}} – renamed ''Dracaena'' – at level 38 OR via level-up while knowing {{m|Aqua Tail}}.
* {{p|Helioptile}} and {{p|Heliolisk}} now have the abilities {{a|Lightning Rod}} or ''revamped'' {{a|Solar Power}} (see ''Changes to Battle Mechanics & Abilities'' section below).
** Heliolisk picks up {{m|Solar Beam}} as an {{tt|Evo.|Learned upon evolving}}-move.
** Helioptile and Heliolisk should learn {{m|Synthesis}} by level-up in lieu of {{m|Razor Wind}} and {{m|Ion Deluge}} in lieu of {{m|Electrify}} (see ''Changes to Pokémon Moves section'' below).
** Helioptile should learn {{m|Energy Ball}} by level-up in lieu of {{m|Bulldoze}} and {{m|Eerie Impulse}} in lieu of {{m|Thunderbolt}}.
** Heliolisk should {{m|Discharge}} by level-up in lieu of {{m|Thunder}}.
** Helioptile and Heliolisk can no longer learn {{m|Thunderbolt}}, {{m|Thunder}}, or {{m|Rain Dance}} by [[TM]] but they can learn {{m|Sunny Day}} by level-up instead.
** Helioptile picks up {{m|Weather Ball}} as an [[Egg Move]].
* {{p|Tyrunt}} and {{p|Tyrantrum}} should both be taller: Tyrunt should be 3'07", Tyrantrum is now 10'02".
** {{p|Tyrunt}} and {{p|Tyrantrum}} should both learn {{m|Assurance}} by level-up in lieu of {{m|Horn Drill}} and {{m|Fissure}} by level-up in lieu of {{m|Horn Drill}}. Both also pick up the ''improved'' {{m|Quash}} as their final level-up move (see note under ''Changes to Pokémon Moves'' section below).
** {{p|Tyrantrum}} should also pick up {{m|Superpower}} at level 1.
* {{p|Amaura}} and {{p|Aurorus}} should both learn {{m|Aurora Veil}} by level-up in lieu of {{m|Encore}}.
* {{p|Carbink}} and {{p|Diancie}} both learn {{m|Geomancy}} at level 1 as well.
** {{p|Carbink}} picks up ''Lava Bomb'' as an [[Egg Move]].
* {{p|Klefki}} now has the abilities {{a|Prankster}} or {{a|Frisk}}.
** {{p|Klefki}} should learn {{m|Covet}} by level-up in lieu of {{m|Tackle}}, {{type|Fairy}} {{m|Swift}} by level-up in lieu of {{m|Fairy wind}}, {{m|Rapid Spin}} by level-up in lieu of {{m|Astonish}}, {{m|Switcheroo}} by level-up in lieu of {{m|Foul Play}}, ''Luster Cannon'' ({{m|Flash Cannon}}) by level-up in lieu of {{m|Play Rough}}, and {{m|Dazzling Gleam}} or {{type|Steel}} {{m|Clanging Scales}} by level-up in lieu of {{m|Play Rough}}. Klefki should also pick up {{type|Ghost}} {{m|Memento}} as its final level-up move.
** {{p|Klefki}} should also pick up {{m|Helping Hand}} and {{m|Baton Pass}} at level 1.
** {{p|Klefki}} can pick up {{m|Autotomize}} as an [[Egg Move]]. {{p|Klefki}} can also pick up {{m|Volt Switch}} as an [[Egg Move]] and via [[TM]].
** {{m|Fairy Wind}} is no more!
* {{p|Phantump}} and {{p|Trevenant}} should learn {{m|Hypnosis}} by level-up in lieu of {{m|Will-O-Wisp}}.
** {{p|Phantump}} and {{p|Trevenant}} cannot learn {{m|Will-O-Wisp}} by any means, including [[TM61]].
* {{p|Pumpkaboo}} and {{p|Gourgeist}} should learn {{m|Will-O-Wisp}} by level-up instead of {{m|Pain Split}} and ''Wicked Flame'' ({{m|Incinerate}}) by level-up instead of learning {{m|Trick-or-Treat}} a third time. {{p|Gourgeist}} should also learn {{m|Shell Smash}} by level-up in lieu of learning {{m|Trick-or-Treat}} a fourth time. {{p|Gourgeist}} also picks up {{m|Perish Song}} as its final level-up move.
* Xerneas should learn {{m|Jump Kick}} by level-up in lieu of {{m|Gravity}}, {{m|Sky Uppercut}} by level-up instead of {{m|Close Combat}}, {{m|Earth Power}} by level-up in lieu of {{m|Night Slash}}, and {{m|Power Gem}} by level-up instead of {{m|Giga Impact}}. {{p|Xerneas}} also learns {{m|Nature Power}} at level 1.
** Xerneas no longer learns {{m|Take Down}} or {{m|Outrage}} by level-up.
* {{p|Incineroar}} should learn {{m|Sucker Punch}} by level-up instead of {{m|Fury Swipes}}, {{m|Scary Face}} by level-up in lieu of {{m|Growl}}, {{m|Snarl}} by level-up instead of {{m|Lick}}, <del>{{m|Circle Throw}}</del> {{m|Fire Lash}} by level-up in lieu of {{m|Thrash}}, {{m|Revenge}} or {{m|Assurance}} by level-up instead of {{m|Scary Face}}, and the revamped {{m|Submission}} by level-up in lieu of {{m|Outrage}} (see ''Changes to Pokémon Moves'' section below).
** {{p|Incineroar}} also picks up {{m|Parting Shot}} as its final level-up move and learns {{m|Throat Chop}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Darkest Lariat}}. (Darkest Lariat is no more!)
** {{p|Litten}}, {{p|Torracat}}, and {{p|Incineroar}} should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Double Kick}}.
* {{p|Rowlet}}, {{p|Dartrix}}, and {{p|Decidueye}} should all learn {{m|Pin Missile}} by level-up in lieu of {{m|Shadow Sneak}}.
** <del>{{p|Decidueye}} should pick up {{m|Shadow Claw}} by level-up in lieu of {{m|Nasty Plot}}.</del>
** {{p|Decidueye}} should pick up {{m|Shadow Claw}} as its {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Spirit Shackle}}.
* {{p|Oricorio}} now has the abilities {{a|Dancer}} or an 'improved'' Own Tempo. (See note on Own Tempo/Inner Focus under ''Changes to Battle Mechanics & Abilities'' section below.) The ''revamped'' Limber is their hidden ability. (See note on Limber/Steadfast under ''Changes to Battle Mechanics & Abilities'' section below.)
** {{p|Oricorio}} also picks up {{m|Quiver Dance}} at level 1.
* Now known as the ''Astrigent Pokémon'', {{p|Tsareena}} is now {{t|Grass}}/{{type|Fighting}}.
* <del>Boost {{p|Mudsdale}}'s base speed (35) to 60.<del> Cut {{p|Mudsdale}}'s base Special Attack (55) to 30 to boost its base speed (35) to 60, retaining a base stat total of 500.
** Reduce {{p|Mudbray}}'s base Special Attack (45) to 20 for a lower base stat total of 360.
** {{p|Mudbray}} and {{p|Mudsdale}} should learn {{m|Sand Tomb}} by level-up instead of {{m|Iron Defense}}.
** {{p|Mudbray}} should learn {{m|Amnesia}} by level-up in lieu of {{m|Heavy Slam}}. {{p|Mudbray}} no longer learns {{m|Rock Smash}} and {{m|Heavy Slam}} by level-up.
** {{p|Tsareena}} should learn {{m|Detect}}/{{m|Protect}} by level-up instead of {{m|Splash}}, {{m|Play Rough}} by level-up in lieu of {{m|Punishment}}, {{m|Rolling Kick}} by level-up in lieu of {{m|Stomp}}, {{m|Triple Kick}} by level-up instead of {{m|High Jump Kick}} (see ''Changes to Pokémon Moves'' section below), and {{m|Mega Kick}} by level-up in lieu of {{m|Leaf Storm}}.
** {{p|Steenee}} now evolves into Tsareena leveling up while knowing {{m|Rolling Kick}} (Steenee and Tsareena no longer learn {{m|Stomp}} by level-up).
** Tsareena now has the abilities {{a|Defiant}} (replacing Steenee's {{a|Leaf Guard}}) or ''Dazzle'' (replacing Steenee's {{a|Oblivious}}). (See note on ''Dazzle'' under ''Changes to Battle Mechanics & Abilities'' section below.)
** {{p|Bounsweet}}, {{p|Steenee}}, and Tsareena all learn {{m|Sweet Kiss}} in lieu of {{m|Teeter Dance}}.
* {{p|Golisopod}} now has the abilities {{a|Guts}} or <del>{{a|Shell Armor}}</del> {{a|Shield Dust}}. {{a|Tough Claws}} is its hidden ability.
** {{p|Golisopod}} should learn {{m|Crush Claw}} by level-up in lieu of {{m|Bug Bite}}, an ''improved'' Focus Energy by level-up intead of {{m|Spite}}(see note for Focus Energy under ''Changes to Pokémon Moves'' section below), and {{m|Wide Guard}} by level-up in lieu of {{m|Pin Missile}}. Golisopod also picks up {{m|Retaliate}} as its final level-up move.
** {{p|Wimpod}} should pick up {{m|Defense Curl}} at level 1, {{m|Bubble Beam}} at level 10, and an ''improved'' Withdraw at level 20 (see note for Withdraw under ''Changes to Pokémon Moves'' section below).
* {{p|Oranguru}} is only {{type|Psychic}}and now has the abilities {{a|Synchronize}} or an ''improved'' Own Tempo (see note for Inner Focus/Own Tempo under ''Changes to Battle Mechanics & Abilities'' section below). <del>{{a|Trace}}</del>{{a|Overcoat}} is its hidden ability.
** {{p|Oranguru}} now learns {{m|Defog}} by level-up in lieu of {{m|Quash}}, {{m|Psych Up}} by level-up instead of {{m|Trick Room}}, as well as {{m|Rest}} and {{m|Sleep Talk}} by level-up in lieu of {{m|Foul Play}}. Oranguru also picks up {{m|Switcheroo}} and {{m|Mirror Move}} at level 1.
* {{p|Passimian}} now has the abilities {{a|Receiver}} or {{a|Guts}}.
** {{p|Passimian}} now learns {{m|Quick Attack}} by level-up in lieu of {{m|Tackle}}, {{m|Headbutt}} by level-up instead of {{m|Rock Smash}}, {{m|Jump Kick}} by level-up in lieu of {{m|Thrash}}, {{m|Agility}} by level-up instead of {{m|Double-Edge}}, and an ''improved'' {{m|Focus Energy}} in lieu of {{m|Bulk Up}} (see note for Focus Energy under ''Changes to Pokémon Moves'' section below). Passimian also picks up {{m|Quick Guard}} at level 1 and {{m|Block}} as its final level-up move.
* {{p|Minior}} also has a second ability in {{a|Solid Rock}} which prevents a form change into Core form by individual Minior with this ability. Minior gains {{a|Reckless}} or {{a|Rock Head}} as its hidden ability.
* {{p|Minior}} should learn {{m|Smack Down}} by level-up in lieu of {{m|Rollout}}, <del>{{m|Aerial Ace}} by level-up in lieu of {{m|Swift}}</del>, {{m|Sky Attack}} by level-up in lieu of {{m|Take Down}}, {{m|Head Smash}} by level-up in lieu of {{m|Power Gem}}, and {{m|Meteor Mash}} by level-up instead of {{m|Double-Edge}}.
** Furthermore, Minior learns {{m|Tailwind}}, {{m|Accelerock}}, and {{type|Flying}} {{m|Vacuum Wave}} at level 1.
** Minior no longer learns {{m|Defense Curl}}, {{m|Tackle}}, or {{m|Confuse Ray}}.
** {{m|Swift}} is now {{type|Fairy}}.
* {{p|Pyukumuku}} now has the abilities {{a|Liquid Ooze}} or {{a|Aftermath}} (see ''Changes to Battle Mechanics & Abilities'' section below). {{a|Storm Drain}} is its hidden ability.
** {{p|Pyukumuku}} should learn {{m|Aqua Ring}} by level-up instead of {{m|Water Sport}}, {{m|Mud Shot}} by level-up instead of {{m|Mud Sport}}, {{m|Defense Curl}} by level-up instead of {{m|Harden}}, {{m|Liquidation}} by level-up in lieu of {{m|Safeguard}}, and the revamped {{m|Barrier}} by level-up instead of {{m|Toxic}} (See ''Changes to Pokémon Moves'' section below).
** Pyukumuku can now pick up {{m|Rollout}} as an [[Egg Move]].
* {{p|Drampa}} is now {{t|Dragon}}/{{type|Flying}}.
* {{p|Dhelmise}} now has the abilities {{a|Steelworker}} or {{a|Storm Drain}}; {{a|Shadow Tag}} is its hidden ability.
** Dhelmise should pick up {{m|Spirit Shackle}} as its final level-up move.
* {{p|Kommo-o}} is now {{t|Dragon}}/{{type|Steel}} and its [[signature move]] {{m|Clanging Scales}} should be {{type|Steel}}.




'''Changes to Geography in Pokémon Games'''
'''Changes to Eeveelutions'''  
* {{p|Flareon}} now has the ability {{a|Fur Coat}}. {{p|Jolteon}} now has the ability <del>{{a|Quick Feet}}</del> {{a|Static}}. {{p|Vaporeon}} now has the ability <del>''Dazzle'' (see ''Changes to Battle Mechanics & Abilities'' section below)</del> {{a|Wonder Skin}} <del>{{a|Water Veil}}</del>.
** {{p|Flareon}} should learn ''Scorched Earth'' by level-up in lieu of {{m|Scary Face}} and {{m|Eruption}} by level-up in lieu of {{m|Lava Plume}}.
** {{m|Eruption}} is now a ''Physical'' move (see ''Changes to Pokémon Moves'' section below).
** {{p|Vaporeon}} should learn {{m|Scald}} at level 1 in lieu of {{m|Water Gun}}, ''Vapor Therapy'' by level-up instead of {{m|Acid Armor}}, and {{m|Mist}} by level-up in lieu of {{m|Haze}}.
* All "Eeveelutions" should re-learn {{m|Helping Hand}} as an additional {{tt|Evo.|Learned upon evolving}}-move.
* {{p|Espeon}} should learn {{m|Calm Mind}} at level 1, {{m|Extrasensory}} by level-up in lieu of {{m|Psychic}}, and pick up {{m|Solar Beam}} as its final level-up move.
** {{p|Espeon}} can now pick up {{m|Solar Beam}} via [[TM]].
* The ''Moonlight Pokémon'' {{p|Umbreon}} is now {{type|Fairy}} and its movelist is reconfigured accordingly.
** {{p|Umbreon}} should learn {{m|Calm Mind}} at level 1 and pick up <del>the now-{{type|Dark}} {{m|Facade}}</del> {{m|Moonblast}} as its final level-up move.
** {{p|Sylveon}} is no more!


''Kanto''
* [[Cinnabar Island]] should be larger with a volcano on it and walkable routes around the island as well.


''Johto''
'''Changes to Ultra Beast Species'''
* {{p|Cosmog}} and {{p|Cosmoem}} should both learn {{m|Teleport}} and {{m|Cosmic Power}} at level 1, {{m|Swift}} at level 10, <del>{{m|Baton Pass}}</del> {{m|Stored Power}} at level 20, {{m|Gravity}} at level 30, and {{m|Psychic}} at level 40.
** {{p|Cosmog}} and {{p|Cosmoem}} should both have the ''revamped'' ability {{a|Pure Power}} (see note under ''Changes to Battle Mechanics & Abilities'' section below).
* {{p|Solgaleo}} is now {{t|Psychic}}/{{type|Fire}} and has the ability {{a|White Smoke}}.
** {{p|Solgaleo}} should learn {{m|Heat Wave}} by level-up in lieu of {{m|Wake-Up Slap}}, {{m|Eruption}} by level-up instead of {{m|Metal Burst}}, the now-{{type|Psychic}} {{m|Roar of Time}} by level-up in lieu of {{m|Noble Roar}}, and {{m|Sunny Day}} by level-up instead of {{m|Crunch}}. (Also see notes on {{m|Roar of Time}} and Eruption under ''Changes to Pokémon Moves'' section below.)
* {{p|Lunala}} is now {{t|Psychic}}/{{type|Fairy}} and has the ability ''Nocturnal'' (see ''Changes to Battle Mechanics & Abilities'' section below).
** {{p|Lunala}} should learn {{m|Night Slash}} by level-up in lieu of {{m|Air Slash}}, {{m|Psychic Fangs}} by level-up instead of {{m|Shadow Ball}}, and  ''Tidal Surge'' by level-up instead of {{m|Night Daze}}.
* {{p|Nihilego}} is now {{t|Psychic}}/{{type|Dark}} and gains the second ability {{a|Clear Body}}. {{p|Nihilego}} should learn {{m|Acid Armor}} by level-up in lieu of {{m|Power Gem}}.
* {{p|Buzzwole}} gains the second ability <del>{{a|Huge Power}}</del> {{a|Regenerator}}.
** Buzzwole should learn {{m|Drain Punch}} by level-up in lieu of {{m|Focus Punch}}.
* {{p|Pheromosa}} is now {{t|Fairy}}/{{type|Fighting}} and gains the second ability <del>{{a|Speed Boost}}</del> <del>{{a|Marvel Scale}}</del> ''Dazzle'' (see ''Changes to Battle Mechanics & Abilities'' section below).
* {{p|Celesteela}} is now {{type|Steel}} only and gains the second ability {{a|Levitate}}.
* {{p|Kartana}} is now {{type|Grass}} only and gains the second ability {{a|Steelworker}} (see ''Changes to Battle Mechanics & Abilities section'' below).
* {{p|Guzzlord}} is now {{t|Psychic}}/{{type|Dark}} and gains the second ability {{a|Intimidate}}. {{p|Guzzlord}} should learn {{m|Spit Up}} by level-up in lieu of {{m|Dragon Rage}}, {{m|Psychic Fangs}} by level-up instead of {{m|Steamroller}}, {{m|Trick Room}} by level-up instead of {{m|Thrash}}, and {{m|Spacial Rend}} by level-up in lieu of {{m|Dragon Rush}}.
* {{p|Necrozma}} is now {{t|Psychic}}/{{type|Electric}} and has the ability {{a|Filter}} in lieu of {{a|Prism Armor}}. ({{a|Prism Armor}} is no more!)
** Now {{t|Psychic}}/{{type|Electric}}, {{p|Necrozma}}'s signature moves {{m|Photon Geyser}} and {{m|Prismatic Laser}} should be {{t|Electric}}-type.
** {{p|Necrozma}} should learn {{m|Light Screen}} and {{m|Reflect}} by at level 1 instead of {{m|Morning Sun}} and {{m|Moonlight}}, {{m|Mirror Coat}} by level-up in lieu of {{m|Mirror Shot}}, {{m|Psyshock}} by level-up instead of {{m|Metal Claw}}, {{m|Rock Polish}} by level-up instead of {{m|Rock Blast}}, and {{m|Draco Meteor}} by level-up in lieu of {{m|Wring Out}}.
** {{p|Necrozma}} can now learn {{m|Dazzling Gleam}} via [[TM]].
* {{p|Stakataka}} is now {{t|Rock}}/{{type|Psychic}} and gains the second ability <del>{{a|Solid Rock}}</del> {{a|Mold Breaker}}.
* {{p|Blacephalon}} is now {{t|Fairy}}/{{type|Fire}} and gains the second ability {{a|Aftermath}} (see ''Changes to Battle Mechanics & Abilities'' section below).
* ''Should {{p|Heatran}} and {{p|Kyurem}} be retconned as an [[Ultra Beast]]???''
* {{p|Poipole}} and {{p|Naganadel}} are now both {{t|Steel}}/{{type|Poison}} and gain the second ability {{a|Levitate}}.
** {{p|Poipole}} and {{p|Naganadel}} both pick up {{m|Sticky Web}} at level 1 in lieu of {{m|Dragon Pulse}}.


''Hoenn''
'''Other Regional Variants'''


''Sinnoh''
{{rdexh|diamond|pearl|dexname={{color2|000|List of Pokémon by Sinnoh Pokédex number|Sdex}}}}
* Route 218 should offer a longer path for crossing with HM03 Surf.
{{rdex|029|029|Nidoran♀|1|Ice}}
{{rdex|032|032|Nidoran♂|1|Ice}}
{{rdex|030|030|Nidorina|1|Ice}}
{{rdex|033|033|Nidorino|1|Ice}}
{{rdex|031|031|Nidoqueen|2|Ice|Poison}}
{{rdex|034|034|Nidoking|2|Ice|Poison}}
{{rdex|056|056|Mankey|1|Ice}}
{{rdex|057|057|Primeape|2|Ice|Fighting}}
{{rdex|072|072|Tentacool|2|Electric|Water}}
{{rdex|073|073|Tentacruel|2|Electric |Water}}
{{rdex|109|109|Koffing|1|Fire}}
{{rdex|110|110|Weezing|1|Fire}}
{{rdex|116|116|Horsea|2|Water|Fire}}
{{rdex|117|117|Seadra|2|Dragon|Fire}}
{{rdex|154|238|Smoochum|2|Water|Ghost}}
{{rdex|124|124|Jynx|2|Water|Ghost}}
{{rdex|131|131|Lapras|2|Dragon|Steel}}
{{rdex|015|163|Hoothoot|2|Ice|Flying}}
{{rdex|016|164|Noctowl|2|Ice|Flying}}
{{rdex|101|193|Yanma|2|Bug|Electric}}
{{rdex|184|469|Yanmega|2|Bug|Electric}}
{{rdex|216|218|Slugma|1|Steel}}
{{rdex|217|219|Magcargo|1|Steel}}
|- style="background:#FFF"
| style="font-family:monospace" |
| style="font-family:monospace" | #255
| {{MSP|255|Torchic}}
| {{p|Torchic|Sparchic (Torchic regional variant)}}
| style="text-align:center; background:#{{electric color}}" | [[Electric (type)|<span style="color:#FFF">Electric </span>]]
|- style="background:#FFF"
| style="font-family:monospace" |
| style="font-family:monospace" | #256
| {{MSP|256|Combusken}}
| {{p|Combusken|Gallivolt (Combusken regional variant)}}
| style="text-align:center; background:#{{electric color}}" | [[Electric (type)|<span style="color:#FFF">Electric </span>]]
| style="text-align:center; background:#{{fighting color}}" | [[Fighting (type)|<span style="color:#FFF">Fighting</span>]]
|- style="background:#FFF"
| style="font-family:monospace" |
| style="font-family:monospace" | #257
| {{MSP|257M|Blaziken}}
| {{p|Blaziken|Brontoken (Blaziken regional variant)}}
| style="text-align:center; background:#{{electric color}}" | [[Electric (type)|<span style="color:#FFF">Electric </span>]]
| style="text-align:center; background:#{{fighting color}}" | [[Fighting (type)|<span style="color:#FFF">Fighting</span>]]
{{rdex|034|285|Shroomish|2|Grass|Electric}}
{{rdex|035|286|Breloom|2|Grass|Electric}}
{{rdex|069|303|Mawile|2|Grass|Dark}}
|- style="background:#FFF"
| style="font-family:monospace" | #069
| style="font-family:monospace" | #303
| {{MSP|303M|Mawile}}
| {{p|Mawile|Gorgonna (Mega Mawile)}}
| style="text-align:center; background:#{{grass color}}" | [[Grass (type)|<span style="color:#FFF">Grass </span>]]
| style="text-align:center; background:#{{dark color}}" | [[Dark (type)|<span style="color:#FFF">Dark</span>]]
{{rdex|105|324|Torkoal|1|Psychic}}
{{rdex|017|403|Shinx|1|Ice}}
{{rdex|018|404|Luxio|1|Ice}}
{{rdex|019|405|Luxray|1|Ice|Dark}}
|}


[[Image: Spr_7s_027A.png]] ''Alolan Sandshrew''  [[Image: Spr_7s_028_s.png]] ''Alolan Sandslash''
* Alolan {{p|Sandshrew}} and {{p|Sandslash}} are now {{type|Steel}} only and have the abilities {{a|Tough Claws}} or an ''improved'' {{a|Slush Rush}} (see note for Slush Rush under ''Changes to Battle Mechanics & Abilities'' section).
* Both [[Nidoran]] variants have the ability {{a|Cheek Pouch}}. {{p|Nidorino}}- and {{p|Nidorina}}-variant have the ability {{a|Rough Skin}}. {{p|Nidoking}}- and {{p|Nidoqueen}}-variant have the ability <del>{{a|Poison Point}}</del> {{a|Heatproof}}.
* {{p|Koffing}} and {{p|Weezing}}-variant have the ability {{a|Levitate}}.
* {{p|Tentacool}} and {{p|Tentacruel}}-variant have the abilities <del>{{a|Clear Body}}</del> {{a|Illuminate}} or ''Dazzle''.
* {{p|Lapras}}-variant has the abilities {{a|Shell Armor}} or {{a|Storm Drain}}.
* {{p|Smoochum}}-variant has the ability {{a|Cute Charm}}. {{p|Jynx}}-variant has the ability <del>{{a|Mummy}}</del> {{a|Cursed Body}}.
* {{p|Hoothoot}} and {{p|Noctowl}}-variant have the abilities <del>{{a|Snow Cloak}}</del> {{a|Slush Rush}} or {{a|Keen Eye}} ({{wp|Snowy owl|snowy owls}} are almost exclusively diurnal hunters).
* {{p|Yanma}} and {{p|Yanmega}}-variant have the ability {{a|Levitate}}.
* {{p|Slugma}} and {{p|Magcargo}}-variant have the abilities {{a|Flare Boost}} or an ''improved'' Flame Body (see note for Magma Armor/Flame Body under ''Changes to Battle Mechanics & Abilities'' section).
* {{p|Shroomish}} and {{p|Breloom}}-variant have the abilities {{a|Lightning Rod}} or an ''improved'' Illuminate (see note for Illuminate under ''Changes to Battle Mechanics & Abilities'' section).
* ''Sparchic'' ({{p|Torchic}}-variant) has the ability {{a|Static}}. ''Gallivolt'' ({{p|Combusken}}-variant), and ''Brontoken'' ({{p|Blaziken}}-variant) have the ability {{a|Motor Drive}}.
** [[Mega]] Brontoken has the ability {{a|Speed Boost}}.
* {{p|Mawile}}-variant has the abilities {{a|Cute Charm}} or {{a|Hyper Cutter}}. ''Gorgonna'' has the abilities ''Dazzle'' or <del>{{a|Pressure}}</del> {{a|Hyper Cutter}} (renamed ''Vorpal Cutter'').
* Known as the ''Incense Pokémon'', {{p|Torkoal}}-variant has the ability {{a|Neutralizing Gas}} or ''Stolid''; {{a|Serene Grace}} is its hidden ability.


'''Changes to Battle Mechanics'''
 
* The ability to learn {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Toxic}}, or {{m|Earthquake}} via TM should be ''much'' more limited.
==Changes to Pokémon Moves==
* {{type|Fighting}} is no longer super-effective against {{type|Steel}} or {{type|Ice}}.
* {{m|Vice Grip}} should be {{type|Steel}} and gain a boost from {{a|Tough Claws}}. Additionally, this move has a 30% chance of lowering the target's {{stat|Defense}} stat by one stage after each use <del>should have an increased [[critical hit]] ratio</del>.
* {{type|Rock}} is no longer super-effective against {{type|Ice}}.
* '''{{m|Slash}} and {{m|Clanging Scales}} should be {{type|Steel}}.'''
* {{m|Vacuum Wave}} should be {{type|Flying}}.
* {{m|Lick}}, {{m|Bite}}, {{m|Spiky Shield}}, {{m|Confuse Ray}}, {{m|Aromatic Mist}}, {{m|Wake-Up Slap}}, <del>{{m|Agility}},</del> and {{m|Megahorn}} are now {{type|Normal}}.
* {{type|Normal}} by default, '''{{m|Flail}} now takes on the user's primary type when attacking.''' Accordingly, this move cannot receive STAB from its user but its type is considered when hitting the target.
* '''{{m|Spike Cannon}} and ''Erosion'' ({{m|Chip Away}}) should be {{type|Ground}}.'''
* <del>{{m|Harden}} and {{m|Razor Shell}} should be {{type|Rock}}.</del>
* {{m|Teeter Dance}}, <del>{{m|Disable}},</del> {{m|Psych Up}}, {{m|Mirror Coat}}, {{m|Embargo}}, and {{m|Topsy-Turvy}} should be {{type|Psychic}}.
** Furthermore, all non-{{type|Psychic}} and non-{{type|Ghost}} Pokémon have {{m|Disable}} removed from their respective movelists.
* '''{{m|Roar of Time}} and {{m|Spacial Rend}} should also both be {{type|Psychic}}.'''
** Furthermore, {{m|Roar of Time}} should be a {{Cat|sound-based moves|sound-based move}}.
* {{m|Dream Eater}} and {{m|Aura Sphere}} should be {{t|Ghost}}-type.
** {{m|Aura Sphere}} should be {{type|Ghost}} by default but change type according to the user's first type, to be superceded by the [[Plate]] the user is holding or the effects of an ability or move that would change the user's first type during battle.
* {{m|Perish Song}} and {{m|Memento}} should now be {{type|Ghost}} but as status moves can still be used against {{type|Normal}} targets.
* {{m|Facade}}, {{m|Haze}}, {{m|Rage}}, {{m|Smokescreen}}, {{m|Fury Swipes}}, <del>{{m|Heal Block}}, {{m|Snap Trap}},</del> {{m|Mean Look}}, {{m|Leer}}, and {{m|Oblivion Wing}} should all be {{type|Dark}}.
* {{m|Guillotine}}, {{m|Constrict}}, {{m|Retaliate}}, and {{m|Laser Focus}} should all be {{t|Bug}}-type.
* Now {{t|Psychic}}/{{type|Electric}}, {{p|Necrozma}}'s signature moves {{m|Photon Geyser}} and {{m|Prismatic Laser}} should be {{t|Electric}}-type.
* {{m|Comet Punch}}, {{m|Headbutt}}, {{m|Bind}}, {{m|Feint}}, {{m|Belly Drum}}, <del>{{m|Skull Bash}},</del> {{m|False Swipe}}, {{m|Rock Climb}}, {{m|Agility}}, and {{m|Thrash}} should all be {{type|Fighting}}.
** {{m|Mega Kick}} should be {{type|Fighting}} with its base accuracy boosted to 85%. Reduce its base power to 95.
** Now  {{type|Fighting}}, {{m|Bind}} should only be learned by Pokémon with arms to restrain the target.
* Reduce the accuracy of all {{type|Fighting}} damaging moves with a base accuracy of 100% or 95% to 90% – EXCEPT for {{m|Mach Punch}}, {{m|Focus Punch}}, {{m|Focus Blast}}, {{m|Counter}}, and {{m|Close Combat}} (those moves retain a base accuracy of 100%).
* {{m|Smelling Salts}} is now a {{type|Fighting}} [[status move|status]] move that resets any stat reductions for the user and all allies to 0 as well as curing all instances of {{status|sleep}} or {{status|paralysis}} on the user's side of the field.
** As long as no Pokémon on the user's side of the field has reduced stats or suffers from {{status|sleep}} or {{status|paralysis}}, using {{m|Smelling Salts}} (again) raises the accuracy of the user and all allies one level.
* {{m|Disable}} should now be {{type|Fighting}} as well, renamed as ''Chi Block'' in Japanese. This move now makes contact. Disable also inflicts damage as a [[physical move|physical]] move.
* '''Now {{type|Normal}}, {{m|Megahorn}} should be a variation of {{m|Super Fang}}, albeit with 85% accuracy'''.
* {{m|Hex}} should be the {{type|Ghost}} [[special move|special]] counterpart of {{m|Disable}} but also inflicts damage.
* Swap the effects of {{m|Calm Mind}} and {{m|Cosmic Power}} with one another. In other words:
** new effects of {{m|Calm Mind}} → boosts user's {{stat|Defense}} and {{stat|Special Defense}} one stage each.
** new effects of {{m|Cosmic Power}} → boosts user's {{stat|Special Attack}} and {{stat|Special Defense}} one stage each.
* Swap the effects of {{m|Screech}} and {{m|Metal Sound}} with one another. In other words:
** new effects of {{m|Screech}} → lower target's {{stat|Special Defense}} two stages per hit.
** new effects of {{m|Metal Sound}} → lower target's {{stat|Defense}} two stages per hit.
* '''{{m|Acid Armor}} should instead boost user's {{stat|Special Defense}} two stages per use.'''
* '''{{m|Meditate}} should be {{type|Fighting}}. Furthermore, this move now boosts the user's {{stat|Attack}} or {{stat|Speed}} and <del>{{stat|Special Attack}}</del> {{stat|Special Defense}} by one stage each.'''
* '''{{m|Bulk Up}} should be {{type|Normal}}. Furthermore, this move now boosts the user's {{stat|Defense}} and {{stat|Special Defense}} by one stage each.'''
* '''{{m|Focus Energy}} should be {{type|Fighting}} and take on Bulk Up's (former) effects: raises the user's {{stat|Attack}} stat and {{stat|Defense}} stat by one stage each.'''
** Furthermore, {{m|Focus Punch}} and {{m|Focus Blast}} can be used as a single-turn attack immediately after using Focus Energy.
** All non-{{type|Fighting}} Pokémon have this move removed from their respective movelists.
* The base power of {{m|Jump Kick}} is ''limited to 70'' and its crash damage from missing is now 1/4 of the damage it would have dealt, rounded down.
* The base power of {{m|High Jump Kick}} is ''limited to 100'' and its crash damage from missing is now 1/2 of the damage it would have dealt, rounded down. However, similar to {{m|Sky Uppercut}}, this move can also hit Pokémon during the semi-invulnerable turns of {{m|Fly}}, {{m|Bounce}}, and {{m|Sky Drop}} – IGNORING any type resistance by the target.
* '''{{m|Sky Uppercut}} IGNORES any type resistance by a target if this move lands during the semi-invulnerable turns of said target's attempt to use {{m|Fly}}, {{m|Bounce}}, or {{m|Sky Drop}}.'''
* If it hits, as a secondary effect {{m|Submission}} prevents the target from attacking during its next turn. If the user moves before the target, the target will <del>also</del> instead forfeit its move during the same turn.
* The base power of {{m|Triple Kick}} should '''double''' with each successive strike: 15 the first strike, 30 the second strike, and 60 the third strike for a ''cumulative'' 105 base power. (Each of Triple Kick's strikes has a separate accuracy check. If any strike fails, the move ends.)
* {{m|Skull Bash}} should be executed as a +1 increased priority move on the (second) turn it hits the target. <del>Its base power is ''reduced to 90''.</del>
* ''{{m|Lunge}} should be executed as a +1 increased priority move.''
* ''{{m|Bounce}} should be executed as a +1 increased priority move on the second turn when it strikes the target.''
* As an added effect, {{m|First Impression}} should have a 50% chance of making the target flinch if the move lands.
* {{m|Mega Punch}} is no more! Unless otherwise noted above, all prior instances of Mega Punch become {{m|Dynamic Punch}}.
* {{m|Double-Edge}} now ''deftly rams the target with horns, fins, or blades ignoring type-resistances to inflict damage''. The user still incurs recoil damage equal to ⅓ of the damage done to the target. Reduce PP to 10 (max 16).
* {{m|Mud Bomb}} is no more! All prior instances of Mud Bomb become {{m|Mud Shot}}. Also, the accuracy of {{m|Mud Shot}} is decreased to 90%.
* '''{{m|Echoed Voice}} should be renamed ''Crescendo''.'''
* '''{{m|Thunder Wave}} should be renamed ''Electro Pulse''.'''
* {{m|Powder}} should be renamed ''Dry Dust''.
* {{m|Brick Break}} should be renamed ''Blitz Break''.
* {{m|Flash Cannon}} should be renamed ''Luster Cannon''.
* {{m|Magic Room}} should be renamed ''Null Space''.
* {{m|Struggle Bug}} should be renamed ''Bug Blitz''.
* {{m|Trick}} should be renamed ''Sleight-of-hand'' or ''Legerdemain''.
* {{type|Psychic}} {{m|Psychic Terrain}} and its associated [[terrain]] should be renamed ''Astral Terrain''.
* {{m|Chip Away}} is now {{type|Ground}} and should be renamed ''Erosion''.
* {{m|Iron Tail}}'s Spanish-language name should be ''Cola Maza''.
* '''{{m|Endeavor}} is now {{type|Dark}} and should be renamed <del>''Blackguard'' ''Assail''</del> ''Lash Out''.'''
** Furthermore, all non-{{type|Dark}} and non-{{type|Poison}} Pokémon have the original move {{m|Endeavor}} removed from their respective movelists.
* The original move {{m|Infestation}} is no more! Instead, this is the new name for the [[Z-Move]] formerly known as {{m|Savage Spin-Out}}.
* [[Z-Move]] {{m|Inferno Overdrive}} is renamed ''Pyroclastic Burst'' (or ''Pyroclasm'').
* {{m|Noble Roar}} (renamed <del>''War Cry''</del> ''Rousing Cry'') now raises the {{stat|Attack}} ''and'' {{stat|Special Attack}} of the user and all allies by one stage. This move also heals the user and all allies of {{status|sleep}} (yes, the user may use this move while {{status|sleep|asleep}}).
* Now {{type|Dark}}, {{m|Smokescreen}} gains added effects <del>is now an increased [[priority]] move (+1) that also</del> protecting the user and its allies from the effects of the moves {{m|Mean Look}}, {{m|Block}}, {{m|Scary Face}}, {{m|Taunt}}, {{m|Charm}}, {{m|Captivate}}, {{m|Leer}}, {{m|Glare}}, {{m|Encore}}, {{m|Swagger}}, {{m|Flatter}}, {{m|Fairy Lock}}, and {{m|Baby-Doll Eyes}} (but not {{m|Spider Web}}) as well as suppressing the effects of the abilities {{a|Intimidate}}, ''Dazzle'', {{a|Cute Charm}}, {{a|Unnerve}}, {{a|Shadow Tag}}, or {{a|Tinted Lens}} (but not {{a|Keen Eye}} or {{a|Compound Eyes}}) for the remainder of the turn. If any of those moves are used by an opponent in the same turn after {{m|Smokescreen}} has been activated, these moves will fail.
** Used during the same turn, {{m|Defog}} can clear the effects of this revamped Smokescreen.
** <del>Furthermore, any {{type|Dark}} move by the opponent targeting the user of Smokescreen or its allies will also fail through the end of the turn.</del>
* {{m|Barrier}} is now an increased [[priority]] move (+1) that boosts the user's {{stat|Defense}} by two stages <del>for the remainder of that turn</del> through end of next/following turn. The temporary stat boost from this move cannot be passed onto an ally by {{m|Baton Pass}} but can be calculated to use {{m|Stored Power}} while still in effect.
* {{m|Tickle}} is now an increased [[priority]] move (+1) that decreases the target's base {{stat|Attack}} and {{stat|Special Defense}} by one stage each.
* <del>{{m|Withdraw}} is now an increased [[priority]] move (+1) that boosts the user's {{stat|Defense}} by one stage.</del>
* {{m|Sand Attack}} is now an increased [[priority]] move (+1). As an added effect, this move has a 30% chance of making the target flinch outright instead of the usual accuracy reduction.
* {{m|Withdraw}} is now an increased [[priority]] move (+1) that boosts the user's {{stat|Defense}} by two stages only for the remainder of the current turn.
* Now {{type|Bug}}, {{m|Constrict}} is now an increased [[priority]] move (+1) that prevents the target from attacking for the remainder of the turn unless the target uses {{m|Rapid Spin}}, {{m|Thrash}}, or {{m|Outrage}} (but not {{m|Petal Dance}}) to nullify its effects. This move's accuracy is reduced to 90% and the user may still receive recoil damage equal to 1/16 of its total HP if the target was about to use a damaging physical or special attack.
* {{m|Tickle}} is now an increased [[priority]] move (+1) that decreases the user's {{stat|Defense}} by two stages
* Now {{m|Mirror Move}} only copies the last [[physical move|physical]] move that was used by an opponent, even if it was used in a previous turn. Similarly, {{m|Copycat}} only copies the last [[special move|special]] move that was used by an opponent, even if it was used in a previous turn.
* Reduce the base power of {{m|Petal Dance}} to 70. As an additional effect, the user's ability temporarily changes to {{a|Flower Veil}} while using this move. After concluding the move, the user might have both its {{stat|Special Attack}} and {{stat|Special Defense}} stats increased by one stage each, or face a 30% chance of {{status|Confusion}} instead.
** By comparison, {{m|Petal Blizzard}} is now {{type|Fairy}} (see next note).
* '''{{m|Heart Stamp}}, {{m|Heart Swap}}, {{m|Lucky Chant}}, {{m|Healing Wish}}, {{m|Heal Pulse}}, {{m|Heal Block}}, {{m|Heal Bell}}, {{m|Doom Desire}}, {{m|Mist Ball}}, <del>{{m|Luster Purge}}</del>, {{m|Lunar Dance}}, {{m|Petal Blizzard}}, {{m|Dizzy Punch}}, {{m|Assist}}, {{m|Present}}, {{m|Swift}}, {{m|Synchronoise}}, <del>{{m|Simple Beam}}</del>, <del>{{m|Wake-Up Slap}},</del> <del>{{m|Baton Pass}},</del> <del>{{m|Comet Punch}},</del> {{m|Disable}}, {{m|Mimic}}, {{m|Role Play}}, {{m|Magic Coat}}, {{m|Life Dew}}, {{m|Trump Card}}, and {{m|Mirror Move}} should all be {{type|Fairy}}.'''
** {{m|Dizzy Punch}} is now available via [[TM48]], replacing {{m|Round}}. Dizzy Punch now has a '''50% chance''' of {{status|Confusion|confusing}} the target.
** {{m|Present}} is now a {{type|Fairy}} version of {{m|Pollen Puff}}.
** {{m|Play Nice}} is no more!
** <del>{{m|Simple Beam}} is now {{type|Fairy}} and should be renamed ''Simple Charm''.</del>
* '''{{m|Swift}} should also be {{type|Fairy}}.'''
** {{m|Fairy Wind}} is no more! All prior instances of {{m|Fairy Wind}} become {{m|Swift}}. Furthermore, all non-{{type|Fairy}} Pokémon – except for {{p|Uxie}}, {{p|Mesprit}}, {{p|Azelf}}, and {{p|Minior}} – have the original move {{m|Swift}} removed from their respective movelists.
* {{m|Lucky Chant}} prevents opponents from landing critical hits on the user's party for five turns. As an additional effect, damage from super-effective moves against {{type|Fairy}} Pokémon in battle is reduced to normal damage (×1) while this move is in effect.
* {{m|Fairy Lock}} prevents all Pokémon on the field from switching out or fleeing during their next turn, though {{type|Ghost}} Pokémon are unaffected. As an additional effect, {{type|Poison}} moves only inflict normal damage (×1) against {{type|Fairy}} Pokémon in battle while this move is in effect.
** Now {{m|Fairy Lock}} CAN affect {{type|Ghost}} targets.
* {{m|Charm}} lowers the {{stat|Attack}} stat of the target by two stages but '''as an additional effect, the target cannot inflict super-effective damage during the turn this move is in effect'''. However, this move will fail if the target's Attack cannot be reduced any further.
** <del>Furthermore, {{m|Charm}} can end/undo the effects of {{m|Curse}} and {{m|Curse}} can end/undo the effects of {{m|Charm}} – in-battle message will read "Eevee's Charm removed (the target's) Curse" (???)</del>
* The base power vis-à-vis PP count for {{m|Trump Card}} is adjusted to count down from 5 (rather than "remaining PP"). Therefore, increasing the base PP of this move for a given Pokémon using [[PP Max]] or [[PP Up]] allows for up to three more uses of Trump Card at base power 200. Also, Trump Card is now {{type|Fairy}}.
* {{m|Last Resort}} is now a [[physical move|physical]] {{type|Normal}} version of {{m|Trump Card}}.
* '''{{m|Life Dew}} should be {{type|Fairy}} while {{m|Purify}} should be {{type|Water}}'''.
* {{m|Luster Purge}} is no longer a is a damage-dealing move. Instead it becomes the new name for the non-damaging Psychic-type status move {{m|Magic Coat}} and all instances of the former Luster Purge or formerly named Magic Coat become this move.
* {{m|Growth}} is now {{type|Grass}} and '''as an additional effect, this move also increases the user's {{stat|Special Defense}} one stage per use during {{weather|harsh sunlight}}'''.
* As an additional effect, {{m|Flash}} also decreases the target's {{stat|Special Defense}} one stage per use.
* '''As an additional effect, {{m|Soak}} also causes the target to become [[grounded]] for 3 turns.''' Furthermore, {{m|Soak}} will fail against a target with the ability ''Slick'' <del>or a target that is at least partly {{type|Water}}</del>.
* {{m|Flame Wheel}} and {{m|Steamroller}} become the {{type|Fire}} and {{type|Bug}} variations, respectively, of {{m|Rollout}}/{{m|Ice Ball}}. {{m|Flame Wheel}} and {{m|Steamroller}} retain their individual secondary effects.
** All four moves now have a base power of 40 and will continue for up to three consecutive turns (reduced from five turns) until reaching a base power of 120 (doubled to 240 under effects of {{m|Defense Curl}}).
** All four moves can receive a boost from {{m|Defense Curl}}.
* {{m|Headbutt}}, {{m|Stomp}}, and {{m|Horn Attack}} are all counterparts with base power reduced to 60 plus a 30% chance of causing the target to flinch.
* '''{{m|Muddy Water}} is now {{type|Ground}}''' and becomes a damage-dealing variation of {{m|Mud Sport}} – ie, in addition to inflicting damage on all adjacent opponents, this move reduces the base power of {{type|Electric}} moves by 50% on both sides in battle for five turns (even if the user switches out). Also, the accuracy of {{m|Muddy Water}} is increased to 90%.
* <del>{{m|Sky Attack}} is no more! All prior instances of this move become {{m|Fly}}.</del>
* The initial 'charging turn' of {{m|Sky Attack}} becomes a {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} similar to {{m|Fly}}. In effect, Sky Attack is now a stronger version of Fly.
* {{m|Belch}} is now a [[special move]] version of {{m|Natural Gift}} but can be used regardless of weather conditions.
* As an additional effect, the moves {{m|Lock-On}} and {{m|Mind Reader}} allow the user to bypass an opponent's {{m|Substitute}} to attack the target directly during the following turn. Furthermore, {{m|Lock-On}} and {{m|Mind Reader}} allow the user's next move to hit the target during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}/{{m|Sky Attack}}, {{m|Sky Drop}}, {{m|Bounce}}, {{m|Dig}}, {{m|Dive}}, {{m|Phantom Force}}, or {{m|Shadow Force}}
* As an additional effect, the moves {{m|Odor Sleuth}}, {{m|Foresight}}, and {{m|Miracle Eye}} will cause the target's {{m|Substitute}} to fade immediately.
* {{m|Cross Poison}} deals damage and now has a '''30% chance''' of {{status|poison}}ing the target. Furthermore, its base power is doubled if the target is {{status|poisoned}}, but it will also cure the target of poison. This move's accuracy is reduced to '''90%'''.
* The base power of {{m|Leech Life}} is '''limited to 40''' and 75% of the damage dealt to the target is restored to the user – effectively a {{type|Bug}} variation of {{m|Draining Kiss}}.
* The effects of {{m|Electrify}} are folded into {{m|Ion Deluge}} under a single move, an ''improved'' {{m|Ion Deluge}} – ie, Ion Deluge is an increased [[priority]] move (+1) that makes the target's move {{type|Electric}} for that turn, even if it is a [[status move]]. Furtheremore, Ion Deluge causes all {{type|Normal}} moves (including [[status move]]s) to instead become {{type|Electric}} for the remainder of the current turn.
* '''Reduce the base PP of {{m|Stealth Rock}} to 5. Furthermore, each instance of Stealth Rock now fades ("runs out") after striking three targets, requiring another setup to strike additional targets.'''
* {{m|Surf}} is now a two-turn move but the user of the move does not become {{cat|Moves with a semi-invulnerable turn|semi-invulnerable}} during the initial turn. After execution on the second turn, the [[terrain]] becomes ''Tidal Surge'' for five turns (see ''Changes to Battle Mechanics & Abilities section'' below).
** turn 1, in-battle message: ''[user] seems to be concentrating on a receding tide…''
** turn 2, in-battle message: ''A wave comes crashing in! [user] used Surf.''
** Surf can be executed immediately if ''Tidal Surge'' [[terrain]] is in effect.
** as an additional effect, successfully using Surf clears the field of [[List of moves that cause entry hazards|entry hazards]]. '''(tbd if this applies to all entry hazards or only opposing entry hazards.)'''
* As an additional effect, {{m|Grassy Terrain}} covers the field to end the effects of {{m|Stealth Rock}}, {{m|Spikes}}, and {{m|Toxic Spikes}} (but not {{m|Sticky Web}}) for as along as this [[terrain]] remains in effect.
* {{m|Heat Wave}} now clears the [[terrain]] effects of {{m|Grassy Terrain}}, {{a|Grassy Surge}}, and ''Icy Terrain'' upon first use. Using Heat Wave a second consecutive turn triggers ''Scorched Earth'' terrain.
* Using {{m|Blizzard}}, {{m|Icy Wind}}, {{m|Frost Breath}}, or {{m|Glaciate}} a second consecutive turn triggers ''Icy Terrain''.
* Rather than the unusual [[physical move|physical]] damage gimmick, {{m|Psyshock}} instead has a 30% chance of inflicting {{status|paralysis}} as an additional effect.
* {{m|Force Palm}} <del>now inflicts damage as a special move using the user's {{stat|Attack}} base stat</del> is now a [[special move|special]] {{type|Fighting}} attack but is also grants STAB-boost if the user is {{type|Psychic}} (this STAB-boost is not stackable, ie a dual {{t|Fighting}}/{{type|Psychic}} will not get a double STAB-boost). That said, Force Palm retains its secondary effect: 30% chance of {{status|Paralysis|paralyzing}} the target.
** This move is now eligible for a boost from the ability {{a|Mega Launcher}} but is also blocked by the ability {{a|Bulletproof}}.
* {{m|Brick Break}} (renamed ''Blitz Break'') and {{m|Karate Chop}} should also receive a boost from the ability {{a|Iron Fist}}.
* '''{{m|Incinerate}} is renamed ''Wicked Flame'', which now only hits any adjacent target (one at a time) and renders their held item un-usable unless the target switches out; however, any {{Berries}} held by the target are destroyed and cannot be cannot be recovered using {{m|Recycle}}, {{a|Pickup}}, or {{a|Harvest}}. As an additional effect, this move also grants STAB-boost if the user is {{type|Dark}} or {{type|Ghost}} (this STAB-boost is not stackable, ie a dual {{t|Fire}}/{{type|Dark}} will not get a double STAB-boost).'''
* Now, {{m|Sweet Scent}} lowers the {{stat|Attack}} ''and'' {{stat|Special Attack}} of all adjacent opponents one stage each per use. As an added an effect, {{m|Sweet Scent}} can also be used on an adjacent ally in battle to boost its {{stat|Special Defense}} and {{stat|Speed}} one stage each per use.
* "Razing the target with mystical multi-colored flames of great intensity", {{m|Sacred Fire}} now inflicts super-effective damage against {{type|Ghost}} and {{type|Dark}} targets as additional effects. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Phantom Force}} or {{m|Shadow Force}} and if it does, it will have its power doubled against said target.
* "Slamming the target with a fire-proof tendrils to even snuff out fires", {{m|Frenzy Plant}} also inflicts super-effective damage against {{type|Fire}} targets as an additional effect. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dig}} and if it does, it will have its power doubled against said target.
* "Razing the target with a powerful explosion", {{m|Blast Burn}} also inflicts super-effective damage against {{type|Water}} targets as an additional effect. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}/{{m|Sky Attack}}, {{m|Sky Drop}}, or {{m|Bounce}} and if it does, it will have its power doubled against said target.
* {{m|Hydro Cannon}} is renamed ''Storm Surge''. "Crashing a giant wave onto a target with the force to uproot trees", ''Storm Surge'' also inflicts super-effective damage against {{type|Grass}} targets. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dive}}, and if it does, it will have its power doubled for that Pokémon.
* {{m|Quash}} now has priority of +1 (+4?), so it is used before all moves that do not have increased priority in a given turn. The success rate will be halved between successful uses of this move across consecutive turns.
* {{m|Poison Powder}}, {{m|Stun Spore}}, {{m|Sleep Powder}}, and {{m|Spore}} should be all be able to afflict {{t|Grass}}-type targets.
* {{m|Rock Tomb}} should be the {{type|Rock}} counterpart of {{m|Metal Burst}}.
* '''{{m|Fake Out}} should be usable more than once per battle, specifically, the user can hit any target only on the first turn it has entered battle and not been switched out.'''
* {{m|Razor Wind}} becomes a single-turn {{type|Flying}} move that inflicts damage and has a 30% chance of causing the target to {{status|flinch}}. More importantly, Razor Wind is also super-effective against {{type|Rock}} targets.
** {{m|Air Cutter}} is no more! All prior instances of this move become Razor Wind.
** Razor Wind targets all adjacent opponents.
** <del>{{m|Air Slash}} is no more! All prior instances of this move become Razor Wind.</del>
** {{m|Air Slash}} takes on the effects of the former Air Cutter: deals damage and has an increased [[critical hit]] ratio. However, this move can only hit a single target at a time, including non-adjacent opponents in [[Triple Battle]]s.
* {{m|Leaf Tornado}} is no more! All prior instances of this move become {{m|Leaf Storm}}.
** The base power of {{m|Leaf Storm}} is reduced to '''100''' and its PP is increased to 10 (max 16).
* <del>The effects of {{m|Sticky Web}} and {{m|Spider Web}} are combined into a single move, an ''improved'' {{m|Sticky Web}}. All prior instances of {{m|Spider Web}} become {{m|Sticky Web}}.</del>
** <del>{{m|Sticky Web}} sets an [[List of moves that cause entry hazards|entry hazard]] around the opposing Pokémon, which lowers their {{stat|Speed}} stat by one stage upon switching in. It doesn't affect {{type|Flying}} Pokémon, Pokémon with the {{a|Levitate}} Ability, or Pokémon holding an [[Air Balloon]].</del>
** <del>Pokémon with the Ability {{a|Clear Body}} and {{a|White Smoke}} will not have their Speed lowered, and Pokémon with the Ability {{a|Contrary}} will instead have their Speed raised by one stage. Sticky Web triggers the effects of the Abilities {{a|Defiant}} and {{a|Competitive}}.
** <del>However, Sticky Web also prevents all affected targets from switching out or fleeing (including via {{m|Teleport}}). It bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It will hit the target even if it has used {{m|Protect}} or {{m|Detect}}.</del>
** <del>The moves {{m|Rapid Spin}} and {{m|Defog}} remove the effect of Sticky Web; Rapid Spin removes Sticky Web set around the user, while Defog removes Sticky Web set on both sides.</del>
* <del>As an additional effect, {{m|Sticky Web}} covers the field to end the effects of other [[List of moves that cause entry hazards|entry hazards]] {{m|Stealth Rock}}, {{m|Spikes}}, and {{m|Toxic Spikes}} (but not {{m|Sticky Web}}) placed on the user's side of the field by foes for as along as this move remains in effect.</del>
* {{m|Brine}} is also super-effective against {{type|Steel}} targets.
* {{m|Scald}} is also super-effective against {{type|Grass}} and {{type|Ice}} Pokémon.
* {{m|Drill Peck}} is also super-effective against {{type|Rock}} targets.
* {{m|Icicle Crash}} is also super-effective against {{type|Rock}} targets.
* {{m|Superpower}} is now super-effective against {{type|Steel}} targets (see ''Changes to Battle Mechanics & Abilities'' section).
* {{m|Eruption}} is now a ''Physical'' move and serves as the {{type|Fire}} counterpart of <del>{{m|Reversal}} and {{m|Flail}}</del> {{m|U-turn}}.
* '''{{m|Acrobatics}} is now the {{type|Flying}} counterpart of {{m|Knock Off}}.'''
* {{m|Kinesis}} – {{p|Kadabra}} and {{p|Alakazam}}'s [[signature move]] – is now the {{type|Psychic}} counterpart of {{m|Thunder Wave}}, {{status|Paralysis|paralyzing}} the target.
* {{m|Wring Out}} is now a [[physical move|physical]] move.
* '''{{m|Mud-Slap}} is now a [[physical move|physical]] move.'''
* '''{{m|Magnet Bomb}} is now a [[special move|special]] move.'''
** {{m|Magnet Bomb}} is now a {{cat|Trapping moves|trapping move}} that ''blasts a target with {{wp|magnetic domain|ionized particles}} that magnetize it towards the user'', preventing the affected Pokémon from switching or escaping while the user remains on the field. In effect, this is a substitute to having a Pokémon with the ability {{a|Magnet Pull}}.
** Now {{m|Magnet Bomb}} CAN affect {{type|Ghost}} targets.
* {{m|Tri Attack}} now has a '''30%''' chance of {{status|Paralysis|paralyzing}}, {{status|Freeze|freezing}}, or {{status|burn}}ing the target.
* {{m|Dark Pulse}} should be the {{type|Dark}} counterpart of {{m|Tri Attack}}, including secondary effects: '''30%''' chance of {{status|Paralysis|paralyzing}}, {{status|Freeze|freezing}}, or {{status|burn}}ing the target.
* Now {{m|Bulldoze}} only affects all adjacent ''foes''.
** as an additional effect, successfully using Bulldoze clears [[List of moves that cause entry hazards|entry hazards]] placed on the user's side of the field by foes.
* <del>Now {{m|Overheat}} only affects all adjacent ''foes''.</del>
* Now {{m|Discharge}} and {{m|Parabolic Charge}} only affect all adjacent ''foes''.
* ''Now {{m|Purify}} can cure the user or any other ally in the user's party of a non-volatile status condition, only one target per use.'' Furthermore, {{m|Purify}} is now {{type|Water}}.
* No longer the [[signature move]] for the {{p|Exeggcute}} evolutionary line, {{m|Barrage}} is now a multi-strike {{type|Fire}} move that "strikes targets over a wide attack area" (ie, all adjacent ''foes'', the only multi-strike attack to hit multiple foes at once) 2-5 times per use with a base power of 25 per strike. There is a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times.
* Now the type of {{m|Multi-Attack}} depends on the type of [[Memory]] OR [[Plate]] held by the user, being Normal-type if no Memory or Plate is held.
 
 
==Updated TMs==
* [[TM34]] {{m|Sludge Wave}} → {{m|Stored Power}} ({{type|Psychic}})  
* [[TM48]] {{m|Round}} → ''revamped'' {{m|Dizzy Punch}} ({{type|Fairy}})
* [[TM49]] {{m|Echoed Voice}} (renamed ''Crescendo'') →
* [[TM51]] {{m|Steel Wing}} → ''revamped'' {{m|Slash}} ({{type|Steel}})
* [[TM53]] {{m|Energy Ball}} → {{m|Needle Arm}} ({{type|Grass}})  
* [[TM59]] {{m|Brutal Swing}} → ''revamped'' {{m|Eruption}} [[physical move|physical]]  {{type|Fire}} variation of {{m|U-turn}}
* [[TM67]] {{m|Smart Strike}} → {{m|Extreme Speed}} ({{type|Normal}})
* [[TM100]] {{m|Confide}} → {{m|Baton Pass}} ({{type|Normal}})
 
* {{m|Steel Wing}} is no longer available by TM, it becomes {{p|Skarmory}}'s [[signature move]].
 
 
==Egg Group Edits==
* The [[Grass Egg Group]] is renamed the ''Botanic'' Egg Group.
* [[Nidoran]] ♂ and ♀ should be classified together as gender differences within the same specie.  
* Now {{type|Dragon}}, Lickitung joins the [[Dragon Egg Group]] and can learn {{m|Dragon Tail}} as an [[Egg Move]].
* Now {{type|Dragon}}, Dunsparce joins the [[Dragon Egg Group]]. {{m|Dragon Tail}}, {{m|Thrash}}, and {{m|Twister}} are added to Dunsparce's [[Egg Move]] list.
* <del>{{p|Porygon}}, {{p|Porygon2}}, and {{p|Porygon-Z}} now belong to their own Egg Group, the ''Porygon'' Egg Group, which is also unique for creating up to three(?) eggs at a time (''Porygon breeds virally!'')</del>
* {{p|Porygon}}, {{p|Porygon2}}, and {{p|Porygon-Z}} cannot breed.
* {{p|Lapras}} joins the [[Dragon Egg Group]] in lieu of the [[Water 1]] Egg Group. It can learn {{m|Dragon Breath}} and {{m|Dragon Dance}} as [[Egg Move]]s.
* {{p|Corsola}} is no longer in the [[Water 1]] Egg Group.
* {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} all join the [[Human-Like Egg Group]] and [[Grass Egg Group]].
* {{p|Shedinja}} cannot breed, belonging to the [[Undiscovered Egg Group]].
* {{p|Spiritomb}} is now genderless and joins the [[Gender unknown]] Egg Group in lieu of the [[Amorphous Egg Group]].
** {{p|Croagunk}} and {{p|Toxicroak}} [[Field Egg Group]] and [[Water 1]] Egg Group in lieu of the [[Human-Like Egg Group]].
* {{p|Tynamo}}, {{p|Eelektrik}}, and {{p|Eelektross}} join the [[Water 2]] Egg Group in lieu of the [[Amorphous]] Egg Group.  
* {{p|Mareanie}} and {{p|Toxapex}} join the [[Water 3]] Egg Group.
* {{p|Pyukumuku}} joins the [[Water 3]] Egg Group.
 
 
==Changes to HMs==
* [[HM01]] {{m|Cut}} is no more! Instead it is replaced by the now-{{type|Steel}} move {{m|Slash}}, which retains an increased critical hit ratio.
* [[HM04]] {{m|Strength}} is now {{type|Fighting}} and takes on the secondary effects of {{m|Circle Throw}} but retains its base power of 80 (accuracy 90%).
** {{m|Circle Throw}} is no more!
** <del>{{m|Rock Climb}} is no more! Instead, {{m|Strength}} also takes on {{m|Rock Climb}}'s out-of-battle / overworld effects: scaling rocky surfaces, in addition to pushing large / heavy boulders.</del>
* {{m|Rock Climb}} is now {{type|Fighting}} and instead allows the user to ignore the effects of {{m|Reflect}}, {{m|Light Screen}}, {{m|Mat Block}}, and {{m|Wide Guard}} (but not {{m|Aurora Veil}}) to attack a target.
 
 
==Changes to Battle Mechanics & Abilities==
* The ability to learn {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Toxic}}, {{m|Focus Blast}}, or {{m|Earthquake}} via TM should be ''much'' more limited.
* While {{m|Rain Dance}} or [[rain]] is in effect, the base damage of {{type|Water}} AND {{type|Electric}} moves will be increased by <del>50%</del> 30%.
* {{type|Normal}} is no longer immune to {{type|Ghost}} but does resist {{type|Fairy}}.
* '''{{type|Electric}} is now super-effective against {{type|Steel}}.'''
* While {{type|Ground}} remains immune to {{type|Electric}}, {{type|Rock}} is now resistant to {{type|Electric}}.
* '''{{type|Rock}} is now resistant to {{type|Dragon}}.'''
* '''{{type|Bug}} is now immune to {{type|Ghost}}.'''
* {{type|Fighting}} is no longer super-effective against {{type|Steel}} or {{type|Ice}}, inflicting only normal-damage (×1) against either type.
* {{type|Rock}} is no longer super-effective against {{type|Ice}}. {{type|Rock}} moves inflict normal-damage (×1) against {{type|Ice}} targets.
* <del>Now {{type|Water}} only inflicts normal damage (×1) against {{type|Ground}}, ie {{type|Water}} is no longer super-effective against {{type|Ground}}.</del>
* Now {{type|Grass}} only inflicts normal damage (×1) against {{type|Rock}}, ie {{type|Grass}} is no longer super-effective against {{type|Rock}}.
* Now {{type|Grass}} only inflicts normal damage (×1) against {{type|Rock}}, ie {{type|Grass}} is no longer super-effective against {{type|Rock}}.
* {{type|Poison}} is no longer super-effective against {{type|Fairy}}. In fact, the reverse now holds: {{type|Fairy}} is super-effective against {{type|Poison}}.
* {{type|Poison}} is now super-effective against {{type|Water}} as well as {{type|Grass}}.
* {{type|Steel}} is now super-effective against {{type|Grass}}.
* {{type|Steel}} is now super-effective against {{type|Grass}}.
* Both {{type|Psychic}} and {{type|Fire}} are now super-effective against {{type|Fairy}}. Meanwhile, {{type|Steel}} still resists {{type|Fairy}} but is no longer super-effective against {{type|Fairy}}.
* '''{{type|Poison}} is now super-effective against {{type|Water}} and {{type|Ground}} as well as {{type|Grass}}.'''
* {{type|Ground}} no longer resists {{type|Poison}} and is no longer super-effective against {{type|Poison}} either.
** {{type|Ground}} no longer resists {{type|Poison}} and is no longer super-effective against {{type|Poison}} either.
* While {{type|Ground}} is still immune to {{type|Electric}}, {{type|Rock}} is now resistant to {{type|Electric}}.  
* Both {{type|Psychic}} and {{type|Fire}} moves are now super-effective against {{type|Fairy}} targets. <del>Meanwhile, {{type|Steel}} still resists {{type|Fairy}} but is no longer super-effective against {{type|Fairy}}.</del> {{type|Steel}} is now immune to {{type|Fairy}} and remains super-effective against {{type|Fairy}}.
* {{type|Fairy}} no longer resists {{type|Bug}}.
* '''Now {{type|Ice}} and {{type|Grass}} targets in addition to {{type|Fire}} and {{type|Poison}} targets are resistant to {{type|Fairy}} moves.'''
* Now {{type|Ice}} and {{type|Grass}} in addition to {{type|Fire}} and {{type|Steel}} are resistant to {{type|Fairy}}.
** {{type|Fairy}} no longer resists {{type|Bug}}, ie {{type|Bug}} moves inflict normal-damage (×1) against {{type|Fairy}} targets.
* {{p|Rhyhorn}}, {{p|Rhydon}}, and {{p|Rhyperior}} can no longer learn {{m|Surf}}.
** '''Now {{type|Normal}} resists {{type|Fairy}}'''.
* {{p|Zangoose}} can learn {{m|Cut}} but not {{p|Strength}}.
** {{type|Fairy}} and {{type|Ghost}} inflict normal-damage (×1) against each other.
** {{type|Fairy}} is no longer super-effective against {{type|Fighting}}; {{type|Fairy}} moves should only inflict normal-damage (×1) against {{type|Fighting}} targets.
* ''{{type|Fighting}} and {{type|Bug}} no longer resist one another, now only inflicting normal-damage (×1) against each other.''
* STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.
* STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.
* Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed ''first'' reduces damages from a weaker-type by two-thirds (×0.33) while the type listed ''second'' reduces damages from a weaker-type by a third (×0.66). An attack that is weak against ''both'' of the target's types inflicts 1 HP in damage. (The in-battle text will read "Attack inflicted negligible damage.")
* Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed ''first'' reduces damages from a weaker-type by two-thirds (×0.33) while the type listed ''second'' reduces damages from a weaker-type by a third (×0.66). An attack that is weak against ''both'' of the target's types inflicts 1 HP in damage. (The in-battle text will read "Attack inflicted negligible damage.")
* In addition to immunity against most {{type|Ground}} moves and most entry hazards, {{a|Levitate}} also provides Pokémon with this ability immunity to the effects – positive or negative – of any [[terrain]] currently active on the field.
* Fond of sweet delicacies, a new NPC named '''Pokémon Whisperer''' allows players to change the ability of a select Pokémon to its [[Hidden Ability]] in exchange for a regional specialty: [[Pewter Crunchies]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], or [[Big Malasada]]
* {{a|Sheer Force}} is now the {{type|Fighting}} equivalent of {{a|Aerilate}}, {{a|Pixilate}}, etc: Sheer Force causes all Normal-type moves used by the Pokémon to become Fighting-type and receive a 30% base power boost in addition to all other modifiers, such as STAB.
* {{a|Sheer Force}} is now the {{type|Fighting}} equivalent of {{a|Aerilate}}, {{a|Pixilate}}, etc: Sheer Force causes all Normal-type moves used by the Pokémon to become Fighting-type and receive a 30% base power boost in addition to all other modifiers, such as STAB.
* The effects of {{a|Magma Armor}} and {{a|Flame Body}} are combined into a single ability, an ''improved'' Flame Body.
* {{a|Steelworker}} is now now a {{type|Steel}} variation (not equivalent) of {{a|Aerilate}}, {{a|Pixilate}}, etc: Steelworker causes all Normal-type moves used by the Pokémon to become Steel-type and receive a 30% base power boost in addition to all other modifiers, such as STAB. Moves that are already Steel-type also receive a 30% base power boost regardless of the user's type (not stackable if STAB already applies for user).
* During {{weather|harsh sunlight}}, a Pokémon with ability {{a|Solar Power}} gains a 1.25× boost to its {{stat|Special Attack}} AND RECOVERS one-eighth (⅛) of its maximum HP at the end of each turn.
* {{a|Illuminate}} now has in-battle effects: a Pokémon on the field with this Ability will grant a 30% boost to the original {{stat|accuracy}} of moves by all allies AND reduce the original accuracy of moves by all foes by 30%. It will also prevent foes from using the abilities {{a|Compound Eyes}}, {{a|Keen Eye}}, or {{a|Tinted Lens}} while a Pokémon with this ability remains in battle. (The accuracy boost from Illuminate does not stack upon the accuracy boost from Compound Eyes by allies.)
* {{a|Magnet Pull}} prevents {{type|Steel}} foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle. As an additional effect, this ability redirects all {{type|Steel}} moves used by foes to target the Pokémon with this Ability: if the move is a [[physical move]], the Pokémon with this Ability absorbs the attack and its {{stat|Defense}} is raised one stage; if the move is a [[special move]], the Pokémon with this Ability absorbs the attack and its {{stat|Special Attack}} is raised one stage.
* {{a|Wonder Guard}} now allows a Pokémon with this ability (namely {{p|Shedinja}}) to automatically copy the max HP of an opponent for the remainder of the battle (HP will only reset after end of battle). Upon joining a double/triple/etc battle, the Pokémon with this ability copies the higher HP of adjacent opponents. {{a|Wonder Guard}} also retains its original effect: a Pokémon with this ability is immune to damage from attacks that are not [[super effective]].
* {{a|Flash Fire}} makes a Pokémon with this ability AND its allies on the field immune to damage from {{type|Fire}} attacks. <del>Furthermore, in lieu of suffering damage, a Pokémon with this ability receives a one-stage boost to its {{stat|Attack}} if targeted by a [[physical move|physical]] {{type|Fire}} attack or one-stage boost to its {{stat|Special Attack}} if targeted by a [[special move|special]] {{type|Fire}} attack.</del> Furthermore, '''once activated''', the [[terrain]] becomes ''Scorched Earth'' as long as the Pokémon with this ability remains on the field.
* {{cat|Aura and pulse moves}} (which gain an base power boost from the ability {{a|Mega Launcher}}) and {{cat|ball and bomb moves}} (which are negated by the ability {{a|Bulletproof}}) are now part of the same category of moves, ie all these moves gain a base power boost from the ability {{a|Mega Launcher}} but are negated by the ability {{a|Bulletproof}}.
** {{m|Rock Wrecker}}, {{m|Gyro Ball}}, and {{m|Ice Ball}} are no longer considered {{cat|ball and bomb moves}}, but now {{m|Fire Blast}}, {{m|Explosion}}, {{m|Self-Destruct}}, {{m|Mud Shot}}, ''Sure Shot'', {{m|Air Slash}}, and {{m|Razor Wind}} are included.
** '''{{m|Thunderbolt}}, {{m|Charge Beam}}, {{m|Discharge}}, {{m|Parabolic Charge}}, {{m|Hydro Pump}}, ''Wicked Flame'', <del>{{m|Sacred Fire}},</del> {{m|Hydro Cannon}}, {{m|Frenzy Plant}}, {{m|Blast Burn}}, {{m|Signal Beam}}, ''Luster Cannon'' ({{m|Flash Cannon}}), and {{m|Dazzling Gleam}} are now considered {{cat|aura and pulse moves}} as well.'''
* In addition to a speed boost during a {{weather|hailstorm}}, Pokémon on the field with the Ability {{a|Slush Rush}} become immune to damage from hail regardless of said Pokémon's type.
* <del>A new ability named ''Stealthy'' allows the Pokémon with this ability to avoid [[List of moves that cause entry hazards|entry hazards]], including {{m|Spikes}}, {{m|Toxic Spikes}}, {{m|Stealth Rock}}, and {{m|Sticky Web}}.</del>
* '''As an additional effect, {{a|Infiltrator}} also allows Pokémon with this ability to avoid [[List of moves that cause entry hazards|entry hazards]], including {{m|Spikes}}, {{m|Toxic Spikes}}, {{m|Stealth Rock}}, and {{m|Sticky Web}}.'''
* {{a|Liquid Ooze}} causes {{cat|HP-draining moves}} used on the Pokémon with this Ability to damage their user instead of healing them. But as a ''secondary effect'', this ability also clears [[List of moves that cause entry hazards|entry hazards]] ''after coming into contact with and inflicting damage to a Pokémon with this Ability''.
** eg, in-battle message: ''{{m|Stealth Rock}} got caught in {{p|Pyukumuku}}'s Liquid Ooze!''
* As an additional effect, Pokémon with the abilities {{a|Compound Eyes}} and {{a|Keen Eye}} can bypass an opponent's {{m|Substitute}} to attack the target directly.
* When a Pokémon with the ability {{a|Aftermath}} is knocked out by an opponent's attack – whether it makes contact or not – damage is dealt to that opponent equal to the amount of HP the fainted Pokémon had left before last being hit or equal to ⅓ of the opponent's maximum HP, whichever is greater. ({{a|Innards Out}} is no more!)
* The ability {{a|Flower Gift}} increases the {{stat|Attack}} and {{stat|Special Defense}} stats of the Pokémon with this Ability and its allies by 1.5× ''regardless of the weather'', so long as the Pokémon with this ability remains on the field.
** The ability {{a|Flower Veil}} is no more! All prior instances of this ability become {{a|Flower Gift}}.
* <del>The ability {{a|Intimidate}} lowers the Attack stat of all adjacent opponents ''by half''. Another new counterpart ability, ''Dazzle'', lowers the Special Attack stat of all adjacent opponents ''by half''.</del>
* In addition to lowering the Attack stat of all adjacent opponents by '''two stages''', the ability {{a|Intimidate}} prevents an opponent from using a [[priority]] move (including moves boosted by {{a|Prankster}}, {{a|Gale Wings}} or {{a|Triage}}) against a Pokémon with this ability or its allies. Another new counterpart ability, ''Dazzle'', has all the same effects but instead lowers the ''Special Attack'' stat of all adjacent opponents by '''two stages'''.
** The original abilities {{a|Queenly Majesty}} and {{a|Dazzling}} are no more!
* The effects of {{a|Sticky Hold}} and {{a|Gooey}} are combined into a single ability, an ''improved'' Sticky Hold. All prior instances of Gooey become Sticky Hold.
* The effects of {{a|Magma Armor}} and {{a|Flame Body}} are combined into a single ability, an ''improved'' Flame Body. All prior instances of Magma Armor become Flame Body.
** As an additional effect, a Pokémon with this ''improved'' Flame Body is immune to {{status|burn}}s.
** But as a ''secondary effect'', this improved ability also clears [[List of moves that cause entry hazards|entry hazards]] ''after coming into contact with and inflicting damage to a Pokémon with this Ability''. eg, in-battle message: ''{{m|Spikes}} got caught in {{p|Magcargo}}'s Flame Body!''
** In short, this improved Flame Body inflicts burn status to opponents upon contact (30% chance), prevents freezing for Pokémon with this Ability, AND clears entry hazards.
* The effects of {{a|Vital Spirit}} and {{a|Moxie}} are combined into a single ability, an ''improved'' Vital Spirit. All prior instances of Moxie become Vital Spirit.
* The effects of {{a|Limber}} and {{a|Steadfast}} are combined into a single ability, an ''improved'' Limber. All prior instances of Steadfast become Limber.
* The effects of {{a|Own Tempo}} and {{a|Inner Focus}} are combined into a single ability, an ''improved'' Own Tempo.
* The effects of {{a|Own Tempo}} and {{a|Inner Focus}} are combined into a single ability, an ''improved'' Own Tempo.
* The effects of {{a|Stench}} and {{a|Aroma Veil}} are combined into a single ability, an ''improved'' Stench.
* The in-battle and overworld effects of {{a|Poison Point}} and {{a|Poison Touch}} are combined into a single ability, an ''improved'' Poison Point.
* The in-battle and overworld effects of {{a|Poison Point}} and {{a|Poison Touch}} are combined into a single ability, an ''improved'' Poison Point.
* Whereas {{a|Pure Power}} doubles the {{stat|Attack}} stat of the Pokémon with this Ability, {{a|Huge Power}} now doubles the {{stat|Special Attack}} stat of the Pokémon with that Ability.
* Whereas {{a|Huge Power}} doubles the {{stat|Attack}} stat of the Pokémon with this Ability, {{a|Pure Power}} now doubles the {{stat|Special Attack}} stat of the Pokémon with that Ability.
* <del>As an additional effect, a Pokémon with the ability {{a|Motor Drive}} may use {{cat|Moves that require recharging}} without resting the following turn.</del>
* Pokémon with the ability {{a|Motor Drive}} may use {{type|Electric}} moves with +1 [[priority]] so long as their HP remains at 30% or greater.
* <del>{{a|Gale Wings}} grants +1 [[priority]] for all {{type|Flying}} moves used by a Pokémon with this ability and grants a 20% power boost to {{type|Flying}} attacks used by said Pokémon, if applicable.</del>
* Pokémon with the ability {{a|Gale Wings}} may use any {{type|Flying}} move with +1 [[priority]] so long as their HP remains at 30% or greater.
* '''As an additional effect, a Pokémon with the ability {{a|Sap Sipper}} (''Herbivorous'') regains 1/16 of its maximum HP at the end of each turn while [[terrain|Grassy Terrain]] remains in effect.'''
* As an additional effect, {{a|Fur Coat}} negates the passive damage or added effects from abilities that react to [[contact]].
* As an additional effect, a Pokémon with the ability {{a|Pressure}} is immune to non-damaging effects from the moves {{m|Gravity}}, {{m|Magnet Rise}}, {{m|Telekinesis}}, {{m|Smack Down}}, ''Sure Shot'', and {{m|Thousand Arrows}}.
* {{a|Hyper Cutter}} is renamed ''Vorpal Cutter''. This ability now prevents a Pokémon with this ability from having its {{stat|Attack}} lowered, whether by an opponent's move or its own.
** Moves that effectively lower Attack without using stat stages – such as {{m|Guard Swap}}, {{m|Heart Swap}}, or  {{m|Guard Split}} – will fail when used against a Pokémon with this ability.
** This ability can be ignored by Pokémon with the abilities {{a|Mold Breaker}}, {{a|Teravolt}}, or {{a|Turboblaze}}, or using {{cat|Moves that ignore Abilities|moves that ignore abilities}}.
* NEW ABILITY: ''Full Metal Sound'' causes all {{Cat|sound-based moves}} used by a Pokémon to become {{type|Steel}} and confers STAB damage, if applicable for the user. Furthermore, a Pokémon with this ability becomes immune to all <del>non-{{type|Steel}}</del> non-damaging [[[status move|status]] {{Cat|sound-based moves}}.
* NEW ABILITY: <del>''Aegis''</del> ''Vorpal Guard'' prevents a Pokémon with this ability from having its {{stat|Defense}} AND {{stat|Special Defense}} lowered, whether by an opponent's move or its own.
** Moves that effectively lower Defense or Special Defense without using stat stages – such as {{m|Guard Swap}}, {{m|Heart Swap}}, or  {{m|Guard Split}} – will fail when used against a Pokémon with this ability.
** This ability can be ignored by Pokémon with the abilities {{a|Mold Breaker}}, {{a|Teravolt}}, or {{a|Turboblaze}}, or using {{cat|Moves that ignore Abilities|moves that ignore abilities}}.
* REVAMPED During double / triple battles, etc, if a Pokémon with {{a|Symbiosis}} has a held item, it also copies the effects of that item (but not the item itself) onto an ally or allies on the field once said item is consumed
* NEW ABILITY: ''Slick'' reduces the final calculated damage received from physical attacks by <del>25%</del> half. Critical hits that target a Pokémon with this Ability inflict normal damage.
** {{p|Seel}}, {{p|Dewgong}}, {{p|Marill}}, {{p|Azumarill}}, {{p|Wynaut}}, {{p|Wobbuffet}}, {{p|Tynamo}}, {{p|Eelektrik}}, and {{p|Eelektross}} gain ''Slick'' as their hidden ability. {{p|Huntail}} and {{p|Gorebyss}} both gain ''Slick'' as a second ability.
* '''The ability {{a|Run Away}} should be renamed ''Nimble''.'''
* NEW ABILITY: ''Nocturnal'' replaces {{a|Insomnia}} – ie, all prior instances of Insomnia become ''Nocturnal''. ''Nocturnal'' prevents the Pokémon with this ability from being afflicted by {{status|sleep}} by an opponent's moves, including {{m|Yawn}}; however, this Pokémon may still use {{m|Rest}}, unlike Pokémon with the ability {{a|Vital Spirit}}. Pokémon with ''Nocturnal'' also receive a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks, regardless of the user's own type.
* NEW ABILITY: The move {{m|Echoed Voice}} should be renamed ''Crescendo'' but a new ability ''Echoed Voice (Amplify?)'' grants a 30% boost to the base accuracy as well as 20% boost to the base power of {{Cat|sound-based moves}} used by this ability.
* NEW ABILITY: ''Ravenous'' allows the Pokémon with this ability to copy the effects of an item consumed by an ally in the same or immediately previous turn. If more than one item was consumed by more than one ally, all effects may be copied.
* NEW ABILITY: ''Juggernaut'' reduces the multiplier of super-effective damaging moves targeting a Pokémon with this ability to ×1 (normal damage). <del>A Pokémon with ''Juggernaut'' clears the field of opposing [[List of moves that cause entry hazards|entry hazards]] ''after receiving damage from said entry hazards'' upon entering battle</del>.
* NEW ABILITY: ''Stolid'' (''Dauntless''?) reduces the final calculated damage from {{type|Dark}} moves used against a Pokémon with this ability by half. Any {{type|Dark}} [[status move]]s targeting a Pokémon with this ability will fail.
* The original ability {{a|Moody}} is no more! Instead, ''Moody'' becomes the new name for the ability {{a|Contrary}}.
* <del>The original ability {{a|Unaware}} is renamed ''Insouciant''.</del>
* <del>NEW ABILITY: ''Cavalier'' takes on the same effects as the original ability {{a|Simple}}. (The original ability {{a|Simple}} is no more!)</del>
* NEW ABILITY: ''Daredevil'' is now a copy of {{a|Simple}} – ie, the number of stages that a stat is increased or decreased by a move, Ability, or item is doubled for a Pokémon with this ability.
* NEW ABILITY: ''Maverick'' is now a copy of {{a|Unaware}} – ie, if a Pokémon with this Ability uses a damaging move or is targeted by a damaging move, the other Pokémon's stat stages are ignored during damage and accuracy calculation.
* NEW ABILITY: ''Dauntless''
* NEW WEATHER TYPE: ''Thunderstorm'', a variation of [[rain]]. During a thunderstorm, each turn there is a 12.5% (⅛) chance that any Pokémon in battle may be struck by {{m|Thunderbolt}} from the environment; {{type|Steel}} Pokémon on the field will have a 25% (¼) chance of being struck. Pokémon on the field with ability {{a|Lightning Rod}} will attract {{m|Thunderbolt}} every time (multiple Pokémon on the field with this ability will share the probability of getting struck among themselves).


Using {{m|Thunder}} during rain will generate a Thunderstorm for as long as the rain lasts – ie, ''A thunderstorm rolled in with the call of Thunder!''
* [[Moon Ball]]s have a 4× catch rate modifier when used against wild {{type|Fairy}} Pokémon or on a wild Pokémon from an evolutionary family that includes a Pokémon which evolves using a [[Moon Stone]].
* The {{type|Grass}}-type is known now as ''Botan''.
* The {{type|Grass}}-type is known now as ''Botan''.
* The {{type|Dark}}-type is known now as ''Umbra''.
* The {{type|Dark}}-type is known now as <del>''Umbra''</del> ''Scourge''.
* The {{type|Steel}}-type is known now as ''Metal''.
* The {{type|Steel}}-type is known now as ''Metal''.
* The {{type|Psychic}}-type is known now as ''Physic'', alluding to the ability to manipulate physical forces as well as physical space and time.
* The {{type|Psychic}}-type is known now as ''Physic'', alluding to the ability to manipulate physical forces as well as physical space and time.




===WANTED: Evolutions and 'Pre-Evolutions'===  
=== NEW TERRAINS ===
[[Image: Spr_4d_303.png]]‎  [[Image: Spr_4p_214_m.png‎]] [[Image: Spr 3f 083.png]]
* While ''Tidal Surge'' is in effect, {{m|Nature Power}} becomes {{m|Surf}}; {{m|Secret Power}} uses the animation of {{m|Hydro Pump}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Water}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Sunny Day}}, {{m|Sandstorm}}, {{m|Hail}}, or ''Fog Call'' will cause Tidal Surge to end; however, Tidal Surge can be stacked with {{m|Rain Dance}} or the ability {{a|Drizzle}} to generate '''heavy rain'''. Furthermore, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:
** the base damage of {{t|Fire}}-, {{t|Ground}}-, AND {{type|Rock}} moves will be halved (DECREASED by 50%). Pokémon with the ability {{a|Water Compaction}} are immune to this effect
** <del>damage from {{t|Water}}-, {{t|Grass}}-, AND {{type|Electric}} moves will get a 50% boost (×1.5)</del>
** activates the abilities {{a|Hydration}}, {{a|Swift Swim}}, and {{a|Rain Dish}}
** any instance of {{m|Ingrain}} will remain active
** now a two-turn move, {{m|Surf}} can be executed immediately if ''Tidal Surge'' [[terrain]] is in effect.
* While ''Scorched Earth'' is in effect, {{m|Nature Power}} becomes {{m|Flamethrower}}; {{m|Secret Power}} uses the animation of {{m|Incinerate}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Fire}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Rain Dance}}, {{m|Sandstorm}}, {{m|Hail}}, or ''Fog Call'' will cause Scorched Earth to end; however, Scorched Earth can be stacked with {{m|Sunny Day}} or the ability {{a|Drought}} to generate '''extremely harsh sunlight'''. Furthermore, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:
** the base damage of {{t|Water}}-, {{t|Grass}}-, {{type|Fairy}}, AND {{type|Bug}} moves will be halved (DECREASED by 50%).
** at the end of each turn, this terrain restores the {{stat|HP}} of any and all Pokémon with the abilities {{a|Flame Body}} (yes, that includes ''Magma Armor''), {{a|Flash Fire}}, {{a|White Smoke}}, {{a|Drought}}, {{a|Desolate Land}}, or {{a|Flare Boost}} by ⅛ of its maximum HP.
** any instance of {{m|Ingrain}} that remains active will end and further attempts to use the move will fail – eg, in-battle message: ''Scorched Earth burned through {{p|Cacturne}}'s Ingrain!''
* While ''Icy Terrain'' is in effect, {{m|Nature Power}} becomes {{m|Ice Beam}}; {{m|Secret Power}} uses the animation of {{m|Ice Shard}} and has a 30% chance of freezing the target; while {{m|Camouflage}} causes the user to become {{type|Ice}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves and abilities including {{m|Rain Dance}}, {{m|Sandstorm}}, {{m|Hail}}, {{m|Sunny Day}}, or ''Fog Call'' do NOT cause Icy Terrain to end, except for moves or abilities that generate '''extremely harsh sunlight'''. Furthermore, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:
** the base damage of {{t|Dragon}}-, {{t|Grass}}-, {{type|Fairy}}, AND {{type|Bug}} moves will be halved (DECREASED by 50%).
** at the end of each turn, this terrain doubles the Speed stat of {{type|Ice}} Pokémon on the field or Pokémon with the abilities {{a|Slush Rush}}, {{a|Ice Body}}, or {{a|Snow Cloak}}.
** any instance of {{m|Ingrain}} that remains active will end and further attempts to use the move will fail – eg, in-battle message: ''{{p|Cacturne}}'s Ingrain can't break through the solid ice!''


'''Up for Grabs'''
* {{p|Spearow}} and {{p|Fearow}} should learn {{m|Dive}} (yes, Dive, think of {{wp|kingfisher|kingfishers}} and {{wp|cormorant|cormorants}}) by level-up in lieu of {{m|Focus Energy}}.
* {{p|Ninetales}} should be part {{type|Psychic}} or, preferably, part {{type|Ghost}}.
* {{p|Venomoth}} is now {{t|Bug}}/{{t|Fairy}} and renamed ''Lunamoth, the Lunar Moth Pokémon'' (or have a regional variant to that effect).
** ''Lunamoth'' {{p|Venomoth}} should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.
** ''Lunamoth'' learns {{m|Powder}} and {{m|Silver Wind}} as {{tt|Evo.|Learned upon evolving}}-moves in lieu of {{m|Gust}}. ''Lunamoth'' no longer learns {{m|Stun Spore}} and {{m|Poison Powder}} by level-up ({{m|Sleep Powder}} is retained).
* {{p|Psyduck}}'s abilities are now {{a|Damp}} or {{a|Pure Power}} (see note for Pure Power under ''Changes to Battle Mechanics & Abilities'' section below). {{p|Golduck}} should be {{t|Water}}/{{t|Psychic}} and be renamed ''Zenduck''. Its abilities are now {{a|Wonder Skin}} (replacing Psyduck's {{a|Damp}}) or <del>{{a|Swift Swim}}</del> {{a|Competitive}}  (replacing Psyduck's {{a|Pure Power}}).
** ''Zenduck'' should learn {{m|Refresh}} by level-up in lieu of {{m|Fury Swipes}}, {{m|Psycho Shift}} by level-up in lieu of {{m|Screech}}, {{m|Psyshock}} by level-up instead of {{m|Psych Up}}, {{m|Calm Mind}} by level-up in lieu of {{m|Amnesia}}, and {{m|Miracle Eye}} by level-up instead of {{m|Wonder Room}}.
* {{p|Mankey}} should be {{type|Normal}}; {{p|Primeape}} should be {{type|Dark}}.
* Evolutionary family change: ''{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}''  
** By comparison, ''{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}''
** {{p|Slaking}} is now <del>{{type|Fighting}}</del> {{type|Dark}}. Its abilities are now {{a|Defiant}} or {{a|Anger Point}}, with {{a|Sap Sipper}} as its Hidden Ability.
* Instead of simply being animated magnets, {{p|Magnemite}}, {{p|Magneton}}, and {{p|Magnezone}} should be redesigned as (simplified) {{wp|gnat}}-like {{t|Bug}}/{{type|Steel}} Pokémon.
* <del>{{p|Jynx}} and {{p|Smoochum}} should be {{t|Ice}}/{{type|Fairy}}.</del>
* {{p|Smoochum}} should be {{type|Fairy}}. <del>{{p|Jynx}} should be {{t|Ice}}/{{type|Ghost}}.
** {{p|Jynx}}'s lips should conceal a toothy maw for devouring prey.
* {{p|Gligar}} and {{p|Gliscor}} should both be {{t|Poison}}/{{type|Flying}}.
* {{p|Snubbull}} should be {{type|Normal}} (NOT {{type|Fairy}}); {{p|Granbull}} should be {{type|Fighting}}.
* The names of {{p|Marshtomp}} and {{p|Swampert}} should be swapped.
* {{p|Masquerain}} is now {{t|Fairy}}/{{type|Water}} and has the ability {{a|Levitate}}.
* {{p|Loudred}} should be renamed ''Exploud'' and {{p|Exploud}} should be renamed ''Sonorus''. ''Sonorus'' should be {{type|Steel}} and have the new ability ''Full Metal Sound'' (see "Changes to Battle Mechanics & Abilities" section above).
** {{p|Loudred}} (renamed ''Exploud'') should evolve into {{p|Exploud}} (renamed ''Sonorus'') when [[trade]]d while holding a [[Metal Coat]].
* {{p|Aron}} should be renamed ''Helmite'' and {{p|Lairon}} should be renamed ''Helmiron''.
* {{p|Trapinch}} is now {{t|Bug}}/{{type|Ground}}. {{p|Vibrava}} is now {{t|Bug}}/{{type|Flying}} and has the ability {{a|Sand Force}}.
* {{p|Flygon}} is now {{t|Dragon}}/{{type|Flying}} and has the ability {{a|Sand Force}}. {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].
* {{p|Froslass}} should be part {{t|Ice}}/{{type|Fairy}}.
* {{p|Latios}} and {{p|Latias}} are now {{t|Dragon}}/{{type|Fairy}} but retain the ability {{a|Levitate}}. Their signature moves {{m|Luster Purge}} and {{m|Mist Ball}}, respectively, are now both {{type|Fairy}}.
* {{p|Galvantula}} now has the abilities <del>{{a|Volt Absorb}} {{a|Compound Eyes}}</del> {{a|Infiltrator}} or {{a|Fur Coat}}. {{p|Joltik}} now has the abilities <del>{{a|Volt Absorb}} {{a|Compound Eyes}}</del> {{a|Infiltrator}} or {{a|Static}}.
* '''Should {{p|Heatran}} be retconned as an [[Ultra Beast]]???'''
* {{type|Normal}} targets are no longer immune to {{type|Ghost}} moves. {{type|Ghost}} moves inflict normal damage (×1) against {{type|Normal}} Pokémon.
* {{type|Poison}} is no longer super-effective against {{type|Fairy}}. In fact, the reverse now holds: {{type|Fairy}} is super-effective against {{type|Poison}}.
* {{type|Ghost}} is no longer super-effective against {{type|Psychic}}. In fact, the reverse now holds: {{type|Psychic}} is super-effective against {{type|Ghost}}.
* {{m|Cross Poison}} deals damage and now has a '''30% chance''' of {{status|poison}}ing the target. Its base power is doubled if the target is {{status|poisoned}}, but it will also cure the target of poison. Also, this move's accuracy is reduced to '''90%'''.
* {{m|Luster Purge}} is no longer a is a damage-dealing move. Instead it becomes the new name for the non-damaging {{type|Psychic}} status move {{m|Magic Coat}} and all instances of the former Luster Purge or formerly named Magic Coat become this move.


==Changes to Evolution Mechanics==
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!)
* ''Alolan {{p|Sandshrew}} + Lv 34 → Alolan {{p|Sandslash}}''
* Male ''Nidodons'' evolve into ''Nidorex'' (male) leveling up while knowing {{m|Poison Jab}}. Female ''Nidodons'' evolve into ''Nidorex'' (female) leveling up while knowing {{m|Poison Fang}}.
** Male ''Nidodons'' learn {{m|Poison Jab}} at a much earlier level, ideally before Lv 40. Female ''Nidodons'' learn {{m|Poison Fang}} at a much earlier level, ideally before Lv 40.
* {{p|Growlithe}} now evolves into {{p|Arcanine}} given high [[friendship]].
* {{p|Poliwhirl}} + [[Leaf Stone]] → ''Lefrog'' (revamped {{t|Water}}/{{type|Grass}} {{p|Politoed}})
* {{p|Slowbro}} should evolve from {{p|Slowpoke}} while [[level]]ing up with a {{p|Shellder}} in the trainer's party. {{p|Slowpoke}} should evolve into {{p|Slowking}} while [[level]]ing up with a {{p|Shellder}} in the trainer's party AND holding a [[King's Rock]].
* {{p|Marowak}} is the male-only evolution of {{p|Cubone}}, whose mother ({{p|Kangaskhan}}) passes not long after raising it from infancy. Similarly, {{p|Kangaskhan}} is the female-only evolution of Cubone. Marowak generally live as solitary hunters (or in small packs of 2-4) whereas Kangaskhan live together in matriarchal herds (yes, think of real-world {{wp|Elephant|African elephants}}).
** Male Cubone still evolve into Marowak starting at level 28 but female Cubone evolve into Kangaskhan given high [[friendship]].
* {{p|Munna}} is now the baby-stage of {{p|Drowzee}} (Musharna is no more!)
** Munna – renamed ''Mesmur'' – evolves into Drowzee at level 26. Drowzee evolves into Hypno using a [[Dusk Stone]].
* {{p|Staryu}} (revamped {{t|Water}}/{{type|Rock}}) + [[Moon Stone]] → {{p|Starmie}} (revamped {{t|Water}}/{{type|Rock}})  
* Using a [[Leaf Stone]], {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)
* Lickilicky is no more!
* ''{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}''  
* ''{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}''
* Azurill is no more!
* {{p|Spinarak}} now evolves into either {{t|Bug}}/{{type|Psychic}} male {{p|Ariados}} or {{t|Poison}}/{{type|Dark}} female {{p|Ariados}}. The movelist for each branch of this split evolution varies accordingly.
* Sneasel now evolves into Absol if [[level]]ed up while holding a [[Razor Claw]] at [[Time#Night|night]].
** {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!). Absol is now {{t|Dark}}/{{type|Ice}}.
* {{p|Phanpy}} now evolves into {{p|Donphan}} at level 35.
* {{p|Remoraid}} now evolves into {{p|Mantine}} leveling up while knowing {{m|Bounce}}. (Mantyke is no more!)
* {{p|Wurmple}} should evolve into {{p|Silcoon}} during the [Time#Time-based evolutions|day]] or {{p|Cascoon}} at [[Time#Night|night]].
* {{p|Makuhita}} should evolve into {{p|Hariyama}} at level <del>28</del> 34.
* {{p|Skitty}} (revamped {{type|Grass}}) + <del>[[Moon Stone]]</del> [[Thunder Stone]] → ''Inari'' (revamped {{t|Grass}}/{{type|Electric}} {{p|Delcatty}})
* {{p|Mawile}} ({{t|Grass}}/{{type|Dark}} regional variant) + Lv 40 → ''Gorgonna'' (revamped {{t|Grass}}/{{type|Dark}} [[Mega]] Mawile)
* {{p|Roselia}} + <del>[[Shiny Stone]]</del> [[Moon Stone]] → {{p|Roserade}}
* {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].
* {{p|Luvdisc}} is renamed ''Aphrotini'' and now evolves into {{p|Alomomola}} leveling up while knowing {{m|Skull Bash}}.
* {{p|Snorunt}} (♀ only) + <del>[[Shiny Stone]]</del> [[Dusk Stone]] → {{p|Froslass}}
* Male {{p|Burmy}} evolve into a {{t|Bug}}/{{type|Fire}} {{p|Mothim}} during [[Time#Time-based evolutions|day]] or a {{t|Bug}}/{{type|Ice}} {{p|Mothim}} at [[Time#Time-based evolutions|night]]. Each form receives a slightly different movelist to reflect their updated typing.
* {{p|Cherrim}} is now {{t|Grass}}/{{t|Fairy}}. Cherrim no longer has an "Overcast Form"; it appears in its "Sunshine Form" by default.
** Cherrim now [[Evolution|evolves]] from Cherubi when leveled up with high [[friendship]] at [[Time#Time-based evolutions|night]].
* Riolu now evolves into Lucario if [[level]]ed up while holding a [[Reaper Cloth]] at [[Time#Night|night]].
* <del>{{p|Cottonee}} + [[Dawn Stone]] (no more [[Sun Stone]]) → {{p|Whimsicott}}</del>
* {{p|Cottonee}} now evolves into {{p|Whimsicott}} leveling up while knowing {{m|Whirlwind}}.
* <del>{{p|Minccino}} + (no more [[Shiny Stone]]) [[Dawn Stone]] → {{p|Cinccino}}</del>
* Cinccino now evolves from Minccino when it is [[level]]ed up near an [[Ice Rock]] OR is levelled up having at least two levels of [[Affection]].
* '''{{p|Darmanitan}} ''Zen Mode'' now constitutes a [[List of Pokémon with branched evolutions|branch evolution]], a separate {{t|Fire}}/{{type|Psychic}} Pokémon named ''Zendaruma''.'''
** {{p|Darumaka}} + [[Fire Stone]] → {{p|Darmanitan}}
** {{p|Darumaka}} + [[Moon Stone]] → ''Zendaruma''
* <del>{{p|Larvesta}} + [[Sun Stone]] → {{p|Volcarona}}</del>
* {{p|Larvesta}} now evolves into {{p|Volcarona}} at level 49.
* {{p|Deino}} should evolve into {{p|Zweilous}} at level 32.
* {{p|Floette}} + <del>[[Shiny Stone]]</del> [[Dawn Stone]] → {{p|Florges}}
* As an alternate/additional evolution method, {{p|Inkay}} can also evolve into {{p|Malamar}} leveling up while knowing {{m|Topsy-Turvy}}.
* {{p|Skrelp}} now evolves into {{p|Dragalge}} – renamed ''Dracaena'' – at level 38 OR via level-up while knowing {{m|Aqua Tail}}.
* {{p|Steenee}} now evolves into {{p|Tsareena}} leveling up while knowing {{m|Rolling Kick}} (Steenee and Tsareena no longer learn {{m|Stomp}} by level-up, they learn {{m|Rolling Kick}} instead).
* {{p|Poipole}} now evolves into {{p|Naganadel}} given high [[friendship]].  


===I CAN ONLY IMAGINE: Why Where These Pokémon Created?===
'''WANTED: Evolutions and 'Pre-Evolutions'''
[[Image: Spr 3f 083.png]]  [[Image: Spr 4d 206.png]]  [[Image: Spr_4d_302.png]]  [[Image: Spr_4d_303.png]]‎  [[Image: Spr_4h_222.png]]  [[Image: Spr_4d_227.png]]  [[Image: Spr_4d_192.png]]  [[Image: Spr_4d_211.png]]   [[Image:Spr 4d 201-F.png]]




==Revamped Type Chart According to AceTrainerAlvaro==


===WHAT IF?===
'''UNDER CONSTRUCTION Please refer to ''Changes to Battle Mechanics & Abilities'' section for my latest changes.'''


I could not help including such a section. I'd appreciate others' input on the propositions in this section.
* What if Pokémon could have two abilities at a time rather than just one?
* As a raptor (bird of prey), what if {{p|Staraptor}} were be {{2t|Dark|Flying}} or even  {{2t|Fighting|Flying}}?
==Revamped Type Chart According to AceTrainerAlvaro==
{{main|Type/Type chart}}
{{main|Type/Type chart}}


Line 559: Line 1,796:
In [[Inverse Battle]]s, a different type chart is used that essentially inverts the normal type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances.
In [[Inverse Battle]]s, a different type chart is used that essentially inverts the normal type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances.


==Generation Reboot: New Type Match-Up Chart==


==Generation Reboot: List of Pokémon by National Pokédex No==
==Generation Reboot: List of Pokémon by National Pokédex No==
Line 572: Line 1,805:
{{rdexh|red|green|dexname={{color2|000|List of Pokémon by Kanto Pokédex number|Kdex}}}}
{{rdexh|red|green|dexname={{color2|000|List of Pokémon by Kanto Pokédex number|Kdex}}}}
{{rdex|001|001|Bulbasaur|1|Grass}}
{{rdex|001|001|Bulbasaur|1|Grass}}
{{rdex|002|002|Ivysaur|1|Grass}}
{{rdex|002|002|Ivysaur|2|Grass|Poison}}
{{rdex|003|003|Venusaur|2|Grass|Poison}}
{{rdex|003|003|Venusaur|2|Grass|Poison}}
{{rdex|004|004|Charmander|1|Fire}}
{{rdex|004|004|Charmander|1|Fire}}
Line 583: Line 1,816:
{{rdex|011|011|Metapod|1|Bug}}
{{rdex|011|011|Metapod|1|Bug}}
{{rdex|012|012|Butterfree|2|Bug|Flying}}
{{rdex|012|012|Butterfree|2|Bug|Flying}}
{{rdex|013|013|Weedle|2|Bug|Poison}}
{{rdex|013|013|Weedle|1|Bug}}
{{rdex|014|014|Kakuna|2|Bug|Poison}}
{{rdex|014|014|Kakuna|1|Bug}}
{{rdex|015|015|Beedrill|2|Bug|Poison}}
{{rdex|015|015|Beedrill|2|Bug|Flying}}
{{rdex|016|016|Pidgey|2|Normal|Flying}}
{{rdex|016|016|Pidgey|2|Normal|Flying}}
{{rdex|017|017|Pidgeotto|2|Normal|Flying}}
{{rdex|017|017|Pidgeotto|2|Normal|Flying}}
Line 609: Line 1,842:
{{rdex|036|036|Clefable|1|Fairy}}
{{rdex|036|036|Clefable|1|Fairy}}
{{rdex|037|037|Vulpix|1|Fire}}
{{rdex|037|037|Vulpix|1|Fire}}
{{rdex|038|038|Ninetales|1|Fire}}
{{rdex|038|038|Ninetales|2|Fire|Psychic}}
{{rdex|039|039|Jigglypuff|1|Normal}}
{{rdex|039|039|Jigglypuff|1|Normal}}
{{rdex|037|531|Audino|1|Normal}}
{{rdex|037|531|Audino|1|Normal}}
Line 621: Line 1,854:
{{rdex|046|046|Paras|2|Bug|Grass}}
{{rdex|046|046|Paras|2|Bug|Grass}}
{{rdex|047|047|Parasect|2|Bug|Grass}}
{{rdex|047|047|Parasect|2|Bug|Grass}}
{{rdex|048|048|Venonat|2|Bug|Poison}}
|- style="background:#FFF"
{{rdex|049|049|Venomoth|2|Bug|Poison}}
| style="font-family:monospace" | #048
| style="font-family:monospace" | #048
| {{MSP|048|Venonat}}
| {{p|Venonat|Natly (Venonat)}}
| colspan=2 style="text-align:center; background:#{{bug color}}" | [[Bug (type)|<span style="color:#FFF">Bug</span>]]
|- style="background:#FFF"
| style="font-family:monospace" | #049
| style="font-family:monospace" | #049
| {{MSP|049|Venomoth}}
| {{p|Venomoth|Lunamoth (Venomoth)}}
| style="text-align:center; background:#{{bug color}}" | [[Bug (type)|<span style="color:#FFF">Bug</span>]]
| style="text-align:center; background:#{{fairy color}}" | [[Fairy (type)|<span style="color:#FFF">Fairy</span>]]
{{rdex|050|050|Diglett|1|Ground}}
{{rdex|050|050|Diglett|1|Ground}}
{{rdex|051|051|Dugtrio|1|Ground}}
{{rdex|051|051|Dugtrio|1|Ground}}
Line 628: Line 1,872:
{{rdex|053|053|Persian|1|Normal}}
{{rdex|053|053|Persian|1|Normal}}
{{rdex|054|054|Psyduck|1|Water}}
{{rdex|054|054|Psyduck|1|Water}}
{{rdex|055|055|Golduck|1|Water}}
{{rdex|055|055|Golduck|2|Water|Psychic}}
{{rdex|118|118|Goldeen|1|Water}}
{{rdex|118|118|Goldeen|1|Water}}
{{rdex|119|119|Seaking|1|Water}}
{{rdex|119|119|Seaking|1|Water}}
{{rdex|056|056|Mankey|1|Fighting}}
{{rdex|056|056|Mankey|1|Normal}}
{{rdex|057|057|Primeape|1|Fighting}}
{{rdex|057|057|Primeape|1|Dark}}
{{rdex|038|289|Slaking|1|Dark}}
{{rdex|058|058|Growlithe|1|Fire}}
{{rdex|058|058|Growlithe|1|Fire}}
{{rdex|059|059|Arcanine|1|Fire}}
{{rdex|059|059|Arcanine|1|Fire}}
Line 638: Line 1,883:
{{rdex|061|061|Poliwhirl|1|Water}}
{{rdex|061|061|Poliwhirl|1|Water}}
{{rdex|062|062|Poliwrath|2|Water|Fighting}}
{{rdex|062|062|Poliwrath|2|Water|Fighting}}
|- style="background:#FFF"
| style="font-family:monospace" | #075
| style="font-family:monospace" | #186
| {{MSP|186|Politoed}}
| {{p|Politoed|Lefrog}}
| style="text-align:center; background:#{{water color}}" | [[Water (type)|<span style="color:#FFF">Water </span>]]
| style="text-align:center; background:#{{grass color}}" | [[Grass (type)|<span style="color:#FFF">Grass</span>]]
{{rdex|063|063|Abra|1|Psychic}}
{{rdex|063|063|Abra|1|Psychic}}
{{rdex|064|064|Kadabra|1|Psychic}}
{{rdex|064|064|Kadabra|1|Psychic}}
Line 654: Line 1,906:
{{rdex|057Ce|667|Litleo|1|Fire}}
{{rdex|057Ce|667|Litleo|1|Fire}}
{{rdex|058Ce|668|Pyroar|2|Fire|Fighting}}
{{rdex|058Ce|668|Pyroar|2|Fire|Fighting}}
{{rdex|079|079|Slowpoke|2|Water|Psychic}}
{{rdex|078|572|Minccino|1|Ice}}
{{rdex|079|573|Cinccino|1|Ice}}
{{rdex|079|079|Slowpoke|1|Water}}
{{rdex|080|080|Slowbro|2|Water|Psychic}}
{{rdex|080|080|Slowbro|2|Water|Psychic}}
{{rdex|082|199|Slowking|2|Water|Psychic}}
{{rdex|082|199|Slowking|2|Water|Psychic}}
Line 660: Line 1,914:
{{rdex|099|099|Kingler|1|Water}}
{{rdex|099|099|Kingler|1|Water}}
{{rdex|083|083|Farfetch'd|2|Normal|Flying}}
{{rdex|083|083|Farfetch'd|2|Normal|Flying}}
{{rdex|084|084|Doduo|2|Normal|Flying}}
{{rdex|084|084|Doduo|1|Normal}}
{{rdex|085|085|Dodrio|2|Normal|Flying}}
{{rdex|085|085|Dodrio|1|Normal}}
{{rdex|086|086|Seel|1|Water}}
{{rdex|086|086|Seel|1|Water}}
{{rdex|087|087|Dewgong|2|Water|Ice}}
{{rdex|087|087|Dewgong|2|Water|Ice}}
{{rdex|092|092|Gastly|2|Ghost|Poison}}
{{rdex|092|092|Gastly|2|Ghost|Poison}}
{{rdex|093|093|Haunter|2|Ghost|Poison}}
{{rdex|093|093|Haunter|2|Ghost|Poison}}
{{rdex|094|094|Gengar|2|Ghost|Poison}}
{{rdex|094|094|Gengar|2|Ghost|Dark}}
{{rdex|023|517|Munna|1|Ghost}}
{{rdex|023|517|Munna|1|Ghost}}
|- style="background:#FFF"
| style="font-family:monospace" | #023
| style="font-family:monospace" | #517
| {{MSP|517|Munna}}
| {{p|Munna|Mesmur (Munna)}}
| style="text-align:center; background:#{{ghost color}}" | [[Ghost (type)|<span style="color:#FFF">Ghost</span>]]
{{rdex|096|096|Drowzee|1|Ghost}}
{{rdex|096|096|Drowzee|1|Ghost}}
{{rdex|097|097|Hypno|1|Ghost}}
{{rdex|097|097|Hypno|1|Ghost}}
Line 693: Line 1,953:
{{rdex|123|123|Scyther|2|Bug|Flying}}
{{rdex|123|123|Scyther|2|Bug|Flying}}
{{rdex|112|212|Scizor|2|Bug|Steel}}
{{rdex|112|212|Scizor|2|Bug|Steel}}
{{rdex|216|218|Slugma|1|Steel}}
{{rdex|217|219|Magcargo|2|Steel|Rock}}
{{rdex|116|116|Horsea|1|Water}}
{{rdex|116|116|Horsea|1|Water}}
{{rdex|117|117|Seadra|1|Water}}
{{rdex|117|117|Seadra|1|Water}}
{{rdex|192|230|Kingdra|2|Water|Dragon}}
|- style="background:#FFF"
| style="font-family:monospace" | #192
| style="font-family:monospace" | #230
| {{MSP|230|Exploud}}
| {{p|Kingdra|Karabys (Kingdra)}}
| style="text-align:center; background:#{{water color}}" | [[Water (type)|<span style="color:#FFF">Water</span>]]
| style="text-align:center; background:#{{dragon color}}" | [[Dragon (type)|<span style="color:#FFF">Dragon</span>]]
{{rdex|090|090|Shellder|1|Water}}
{{rdex|090|090|Shellder|1|Water}}
{{rdex|091|091|Cloyster|1|Water}}
{{rdex|091|091|Cloyster|2|Water|Ice}}
{{rdex|072|072|Tentacool|2|Water|Poison}}
{{rdex|072|072|Tentacool|2|Poison|Water}}
{{rdex|073|073|Tentacruel|2|Water|Poison}}
{{rdex|073|073|Tentacruel|2|Poison|Water}}
{{rdex|120|120|Staryu|1|Water}}
{{rdex|120|120|Staryu|2|Water|Rock}}
{{rdex|121|121|Starmie|2|Water|Psychic}}
{{rdex|121|121|Starmie|2|Water|Rock}}
{{rdex|353|871|Pincurchin|1|Electric}}
{{rdex|145|236|Tyrogue|1|Fighting}}
{{rdex|145|236|Tyrogue|1|Fighting}}
{{rdex|148|237|Hitmontop|1|Fighting}}
{{rdex|106|106|Hitmonlee|1|Fighting}}
{{rdex|106|106|Hitmonlee|1|Fighting}}
{{rdex|107|107|Hitmonchan|1|Fighting}}
{{rdex|107|107|Hitmonchan|1|Fighting}}
{{rdex|094|439|Mime Jr.|2|Psychic|Fairy}}
{{rdex|148|237|Hitmontop|2|Fighting|Psychic}}
{{rdex|122|122|Mr. Mime|2|Psychic|Fairy}}
{{rdex|080|574|Gothita|1|Fairy}}
{{rdex|154|238|Smoochum|2|Ice|Fairy}}
{{rdex|081|575|Gothorita|2|Fairy|Psychic}}
{{rdex|124|124|Jynx|2|Ice|Fairy}}
{{rdex|082|576|Gothitelle|2|Fairy|Psychic}}
{{rdex|156|239|Elekid|1|Electric}}
{{rdex|156|239|Elekid|1|Electric}}
{{rdex|125|125|Electabuzz|1|Electric}}
{{rdex|125|125|Electabuzz|1|Electric}}
Line 719: Line 1,987:
{{rdex|151|241|Miltank|1|Normal}}
{{rdex|151|241|Miltank|1|Normal}}
{{rdex|129|129|Magikarp|1|Water}}
{{rdex|129|129|Magikarp|1|Water}}
{{rdex|130|130|Gyarados|2|Water}}
{{rdex|130|130|Gyarados|1|Water}}
{{rdex|131|131|Lapras|2|Water|Ice}}
{{rdex|131|131|Lapras|2|Water|Ice}}
{{rdex|132|132|Ditto|1|Normal}}
{{rdex|132|132|Ditto|1|Normal}}
Line 726: Line 1,994:
{{rdex|135|135|Jolteon|1|Electric}}
{{rdex|135|135|Jolteon|1|Electric}}
{{rdex|136|136|Flareon|1|Fire}}
{{rdex|136|136|Flareon|1|Fire}}
|- style="background:#FFF"
| style="font-family:monospace" | #492SMS
| style="font-family:monospace" | #492SMS
| {{MSP|492S|Shaymin}}
| {{p|Shaymin|Cereon (Shaymin Sky Forme)}}
| style="text-align:center; background:#{{grass color}}" | [[Grass (type)|<span style="color:#FFF">Grass</span>]]
{{rdex|170|471|Glaceon|1|Ice}}
{{rdex|188|196|Espeon|1|Psychic}}
{{rdex|188|196|Espeon|1|Psychic}}
{{rdex|189|197|Umbreon|1|Dark}}
{{rdex|189|197|Umbreon|1|Fairy}}
{{rdex|137|137|Porygon|1|Normal}}
{{rdex|137|137|Porygon|1|Electric}}
{{rdex|221|233|Porygon2|1|Normal}}
{{rdex|221|233|Porygon2|1|Electric}}
{{rdex|194|474|Porygon-Z|1|Normal}}
{{rdex|194|474|Porygon-Z|2|Electric|Dark}}
{{rdex|138|138|Omanyte|2|Water|Rock}}
{{rdex|138|138|Omanyte|2|Water|Rock}}
{{rdex|139|139|Omastar|2|Water|Rock}}
{{rdex|139|139|Omastar|2|Water|Rock}}
Line 736: Line 2,011:
{{rdex|141|141|Kabutops|2|Rock|Water}}
{{rdex|141|141|Kabutops|2|Rock|Water}}
{{rdex|142|142|Aerodactyl|2|Rock|Flying}}
{{rdex|142|142|Aerodactyl|2|Rock|Flying}}
{{rdex|112|446|Munchlax|1|Normal}}
{{rdex|143|143|Snorlax|1|Normal}}
{{rdex|144|144|Articuno|2|Ice|Flying}}
{{rdex|144|144|Articuno|2|Ice|Flying}}
{{rdex|145|145|Zapdos|2|Electric|Flying}}
{{rdex|145|145|Zapdos|2|Electric|Flying}}
Line 747: Line 2,020:
{{rdex|151|151|Mew|1|Psychic}}
{{rdex|151|151|Mew|1|Psychic}}
|}
|}
* The {{p|Growlithe}} and {{p|Litleo}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.


=== Johto ===
=== Johto ===
Line 781: Line 2,058:
{{rdex|008|159|Croconaw|1|Water}}
{{rdex|008|159|Croconaw|1|Water}}
{{rdex|009|160|Feraligatr|2|Water|Fighting}}
{{rdex|009|160|Feraligatr|2|Water|Fighting}}
{{rdex|103|191|Sunkern|1|Grass}}
{{rdex|058|420|Cherubi|1|Grass}}
{{rdex|104|192|Sunflora|1|Grass}}
{{rdex|059|421S|Cherrim|2|Grass|Fairy}}
{{rdex|101|193|Yanma|2|Bug|Flying}}
{{rdex|101|193|Yanma|2|Bug|Flying}}
{{rdex|184|469|Yanmega|2|Bug|Flying}}
{{rdex|184|469|Yanmega|2|Bug|Flying}}
{{rdex|056|194|Wooper|2|Water|Ground}}
{{rdex|056|194|Wooper|2|Water|Ground}}
{{rdex|057|195|Quagsire|2|Water|Ground}}
{{rdex|057|195|Quagsire|2|Water|Ground}}
{{rdex||019A|Rattata|1|Dark}}
{{rdex||020A|Raticate|1|Dark}}
{{rdex|213|198|Murkrow|2|Dark|Flying}}
{{rdex|213|198|Murkrow|2|Dark|Flying}}
{{rdex|075|430|Honchkrow|2|Dark|Flying}}
{{rdex|075|430|Honchkrow|2|Dark|Flying}}
{{rdex|219|200|Misdreavus|1|Ghost}}
{{rdex|082|433|Chingling|1|Ghost}}
{{rdex|073|429|Mismagius|1|Ghost}}
{{rdex|151|358|Chimecho|1|Ghost}}
{{rdex||491|Darkrai|1|Dark}}
{{rdex|160|360|Wynaut|1|Normal}}
{{rdex|160|360|Wynaut|1|Psychic}}
{{rdex|108|202|Wobbuffet|1|Normal}}
{{rdex|108|202|Wobbuffet|1|Psychic}}
{{rdex|093|204|Pineco|1|Bug}}
{{rdex|093|204|Pineco|1|Bug}}
{{rdex|094|205|Forretress|2|Bug|Rock}}
{{rdex|094|205|Forretress|2|Bug|Rock}}
{{rdex|114|214|Heracross|2|Bug|Fighting}}
{{rdex|114|214|Heracross|2|Bug|Fighting}}
{{rdex|125|209|Snubbull|1|Fairy}}
{{rdex|125|209|Snubbull|1|Fairy}}
{{rdex|126|210|Granbull|1|Fairy}}
{{rdex|126|210|Granbull|1|Fighting}}
{{rdex|091Ce|674|Pancham|1|Fighting}}
{{rdex|091Ce|674|Pancham|1|Fighting}}
{{rdex|092Ce|675|Pangoro|2|Fighting|Dark}}
{{rdex|092Ce|675|Pangoro|2|Fighting|Dark}}
Line 805: Line 2,083:
{{rdex|205|473|Mamoswine|2|Ice|Ground}}
{{rdex|205|473|Mamoswine|2|Ice|Ground}}
{{rdex|163|211|Qwilfish|2|Water|Poison}}
{{rdex|163|211|Qwilfish|2|Water|Poison}}
{{rdex|174|223|Remoraid|1|Water}}
{{rdex|183|370|Luvdisc|1|Water}}
{{rdex|175|224|Octillery|1|Water}}
{{rdex|100|594|Alomomola|1|Water}}
{{rdex|010Co|686|Inkay|2|Dark|Psychic}}
{{rdex|010Co|686|Inkay|2|Dark|Psychic}}
{{rdex|011Co|687|Malamar|2|Dark|Psychic}}
{{rdex|011Co|687|Malamar|2|Dark|Psychic}}
{{rdex|202|226|Mantine|1|Water}}
{{rdex|171|361|Snorunt|1|Ice}}
{{rdex|171|361|Snorunt|1|Ice}}
{{rdex|172|362|Glalie|1|Ice}}
{{rdex|172|362|Glalie|2|Ice|Rock}}
{{rdex|208|478|Froslass|2|Ice|Ghost}}
{{rdex|208|478|Froslass|2|Ice|Fairy}}
{{rdex|121|333|Swablu|2|Normal|Flying}}
{{rdex|121|333|Swablu|2|Normal|Flying}}
{{rdex|122|334|Altaria|2|Dragon|Flying}}
{{rdex|122|334|Altaria|2|Dragon|Flying}}
{{rdex|052|206|Dunsparce|1|Dragon}}
{{rdex|159|235|Smeargle|1|Normal}}
{{rdex|092|438|Bonsly|1|Rock}}
{{rdex|092|438|Bonsly|1|Rock}}
{{rdex|107|185|Sudowoodo|1|Rock}}
{{rdex|107|185|Sudowoodo|1|Rock}}
Line 823: Line 2,098:
{{rdex|088|436|Bronzor|2|Steel|Psychic}}
{{rdex|088|436|Bronzor|2|Steel|Psychic}}
{{rdex|089|437|Bronzong|2|Steel|Psychic}}
{{rdex|089|437|Bronzong|2|Steel|Psychic}}
{{rdex|069|303|Mawile|2|Steel|Fairy}}
{{rdex|068|302|Sableye|2|Fairy|Dark}}
{{rdex|061|201|Unown|1|Psychic}}
{{rdex|061|201|Unown|1|Psychic}}
{{rdex|070|304|Aron|2|Steel|Rock}}
{{rdex|071|305|Lairon|2|Steel|Rock}}
|- style="background:#FFF"
| style="font-family:monospace" | #304
| style="font-family:monospace" | #304
| {{MSP|304|Aron}}
| {{p|Lairon|Helmite (Aron)}}
| style="text-align:center; background:#{{steel color}}" | [[Steel (type)|<span style="color:#FFF">Steel</span>]]
| style="text-align:center; background:#{{rock color}}" | [[Rock (type)|<span style="color:#FFF">Rock</span>]]
|- style="background:#FFF"
| style="font-family:monospace" | #305
| style="font-family:monospace" | #305
| {{MSP|305|Lairon}}
| {{p|Lairon|Helmiron (Lairon)}}
| style="text-align:center; background:#{{steel color}}" | [[Steel (type)|<span style="color:#FFF">Steel</span>]]
| style="text-align:center; background:#{{rock color}}" | [[Rock (type)|<span style="color:#FFF">Rock</span>]]
{{rdex|072|306|Aggron|2|Steel|Rock}}
{{rdex|116|610|Axew|1|Dragon}}
{{rdex|116|610|Axew|1|Dragon}}
{{rdex|117|611|Fraxure|1|Dragon}}
{{rdex|117|611|Fraxure|1|Dragon}}
{{rdex|118|612|Haxorus|1|Dragon}}
{{rdex|118|612|Haxorus|1|Dragon}}
{{rdex|249|246|Larvitar|2|Rock|Ground}}
{{rdex|250|247|Pupitar|2|Rock|Ground}}
{{rdex|251|248|Tyranitar|2|Rock|Dark}}
{{rdex|243|243|Raikou|1|Electric}}
{{rdex|243|243|Raikou|1|Electric}}
{{rdex|244|244|Entei|1|Fire}}
{{rdex|244|244|Entei|1|Fire}}
{{rdex|245|245|Suicune|1|Water}}
{{rdex|245|245|Suicune|1|Ice}}
{{rdex|252|249|Lugia|2|Water|Psychic}}
{{rdex|252|249|Lugia|2|Water|Psychic}}
{{rdex|253|250|Ho-Oh|2|Fire|Flying}}
{{rdex|253|250|Ho-Oh|2|Fire|Flying}}
Line 839: Line 2,130:




*The {{p|Cyndaquil}} and {{p|Totodile}} evolutionary lines are no longer treated as starters. Pokémon from these families may be caught freely in the wild.  
* The {{p|Cyndaquil}} and {{p|Totodile}} evolutionary lines are no longer treated as starters. Pokémon from these families may be caught freely in the wild. Their evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.
*The {{p|Snubbull}} and {{p|Pancham}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
* The {{p|Snubbull}} and {{p|Pancham}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.
*Found in the [[Ruins of Alph]], the {{p|Baltoy}} and {{p|Bronzor}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
* Found in the [[Ruins of Alph]], the {{p|Baltoy}} and {{p|Bronzor}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.
* The {{p|Aron}} and {{p|Axew}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.
* After defeating the [[Johto Elite Four]], a lone {{p|Spiritomb}} can be located in the B1F level of the [[Burned Tower]] where the [[Legendary beasts]] were previously located ({{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}} must clear the area first).




Line 853: Line 2,146:
{{rdex|006|257|Blaziken|2|Fire|Fighting}}
{{rdex|006|257|Blaziken|2|Fire|Fighting}}
{{rdex|007|258|Mudkip|1|Water}}
{{rdex|007|258|Mudkip|1|Water}}
{{rdex|008|259|Marshtomp|2|Water|Ground}}
{{rdex|008|259|Swampert|2|Water|Ground}}
{{rdex|009|260|Swampert|2|Water|Ground}}
{{rdex|009|260|Marshtomp|2|Water|Ground}}
{{rdex|010|261|Poochyena|1|Dark}}
{{rdex|010|261|Poochyena|1|Ground}}
{{rdex|011|262|Mightyena|1|Dark}}
{{rdex|011|262|Mightyena|2|Dark|Ground}}
{{rdex|012|263|Zigzagoon|1|Normal}}
{{rdex|012|263|Zigzagoon|1|Normal}}
{{rdex|013|264|Linoone|1|Normal}}
{{rdex|013|264|Linoone|1|Normal}}
Line 868: Line 2,161:
{{rdex|021|272|Ludicolo|2|Water|Grass}}
{{rdex|021|272|Ludicolo|2|Water|Grass}}
{{rdex|022|273|Seedot|1|Grass}}
{{rdex|022|273|Seedot|1|Grass}}
{{rdex|023|274|Nuzleaf|2|Grass|Dark}}
{{rdex|023|274|Nuzleaf|1|Grass}}
{{rdex|024|275|Shiftry|2|Grass|Dark}}
{{rdex|024|275|Shiftry|2|Grass|Dark}}
{{rdex|025|276|Taillow|2|Normal|Flying}}
{{rdex|025|276|Taillow|2|Normal|Flying}}
Line 874: Line 2,167:
{{rdex|027|278|Wingull|2|Water|Flying}}
{{rdex|027|278|Wingull|2|Water|Flying}}
{{rdex|028|279|Pelipper|2|Water|Flying}}
{{rdex|028|279|Pelipper|2|Water|Flying}}
{{rdex|029|280|Ralts|2|Psychic|Fairy}}
{{rdex|029|280|Ralts|1|Fairy}}
{{rdex|030|281|Kirlia|2|Psychic|Fairy}}
{{rdex|030|281|Kirlia|1|Fairy}}
{{rdex|031|282|Gardevoir|2|Psychic|Fairy}}
{{rdex|031|282|Gardevoir|2|Fairy|Psychic}}
{{rdex|160|475|Gallade|2|Psychic|Fighting}}
{{rdex|160|475|Gallade|2|Fairy|Fighting}}
{{rdex|032|283|Surskit|2|Bug|Water}}
{{rdex|032|283|Surskit|2|Bug|Water}}
{{rdex|033|284|Masquerain|2|Bug|Flying}}
{{rdex|033|284|Masquerain|2|Fairy|Water}}
{{rdex|034|285|Shroomish|1|Grass}}
{{rdex|034|285|Shroomish|1|Grass}}
{{rdex|035|286|Breloom|2|Grass|Fighting}}
{{rdex|035|286|Breloom|2|Grass|Fighting}}
{{rdex|061|300|Skitty|1|Grass}}
{{rdex|061|300|Skitty|1|Grass}}
{{rdex|062|301|Delcatty|2|Grass|Electric}}
|- style="background:#FFF"
| style="font-family:monospace" | #062
| style="font-family:monospace" | #301
| {{MSP|301|Delcatty}}
| {{p|Delcatty|Inari (Delcatty)}}
| style="text-align:center; background:#{{grass color}}" | [[Grass (type)|<span style="color:#FFF">Grass</span>]]
| style="text-align:center; background:#{{electric color}}" | [[Electric (type)|<span style="color:#FFF">Electric</span>]]
{{rdex|036|287|Slakoth|1|Normal}}
{{rdex|036|287|Slakoth|1|Normal}}
{{rdex|037|288|Vigoroth|1|Normal}}
{{rdex|037|288|Vigoroth|1|Normal}}
{{rdex|038|289|Slaking|1|Normal}}
{{rdex|143|143|Snorlax|1|Normal}}
{{rdex|042|290|Nincada|2|Bug|Ground}}
{{rdex|042|290|Nincada|2|Bug|Ground}}
{{rdex|043|291|Ninjask|2|Bug|Flying}}
{{rdex|043|291|Ninjask|2|Bug|Flying}}
{{rdex|044|292|Shedinja|2|Bug|Ghost}}
{{rdex|044|292|Shedinja|2|Bug|Ghost}}
{{rdex||074A|Geodude|2|Rock|Electric}}
{{rdex||075A|Graveler|2|Rock|Electric}}
{{rdex||076A|Golem|2|Rock|Electric}}
{{rdex|045|293|Whismur|1|Normal}}
{{rdex|045|293|Whismur|1|Normal}}
{{rdex|046|294|Loudred|1|Normal}}
|- style="background:#FFF"
{{rdex|047|295|Exploud|1|Normal}}
| style="font-family:monospace" | #046
| style="font-family:monospace" | #294
| {{MSP|294|Loudred}}
| {{p|Loudred|Exploud (Loudred)}}
| style="text-align:center; background:#{{normal color}}" | [[Normal (type)|<span style="color:#FFF">Normal</span>]]
|- style="background:#FFF"
| style="font-family:monospace" | #047
| style="font-family:monospace" | #295
| {{MSP|295|Exploud}}
| {{p|Exploud|Sonorus (Exploud)}}
| style="text-align:center; background:#{{steel color}}" | [[Steel (type)|<span style="color:#FFF">Steel</span>]]
{{rdex|083|577|Solosis|1|Normal}}
{{rdex|084|578|Duosion|1|Normal}}
{{rdex|085|579|Reuniclus|1|Normal}}
{{rdex|048|296|Makuhita|1|Fighting}}
{{rdex|048|296|Makuhita|1|Fighting}}
{{rdex|049|297|Hariyama|1|Fighting}}
{{rdex|049|297|Hariyama|1|Fighting}}
{{rdex|060|299|Nosepass|1|Rock}}
{{rdex|249|246|Larvitar|2|Rock|Ground}}
{{rdex|156|476|Probopass|2|Rock|Steel}}
{{rdex|250|247|Pupitar|2|Rock|Ground}}
{{rdex|070|304|Aron|2|Steel|Rock}}
{{rdex|251|248|Tyranitar|2|Rock|Dark}}
{{rdex|071|305|Lairon|2|Steel|Rock}}
{{rdex|072|306|Aggron|2|Steel|Rock}}
{{rdex|069|303|Mawile|2|Steel|Fairy}}
{{rdex|068|302|Sableye|2|Fairy|Dark}}
{{rdex|076|307|Meditite|2|Fighting|Psychic}}
{{rdex|076|307|Meditite|2|Fighting|Psychic}}
{{rdex|077|308|Medicham|2|Fighting|Psychic}}
{{rdex|077|308|Medicham|2|Fighting|Psychic}}
{{rdex|080|311|Plusle|1|Electric}}
{{rdex|080|311|Plusle|1|Electric}}
{{rdex|081|312|Minun|1|Electric}}
{{rdex|081|312|Minun|1|Electric}}
{{rdex|086|313|Volbeat|2|Bug|Electric}}
|- style="background:#FFF"
| style="font-family:monospace" | #086
| style="font-family:monospace" | #313
| {{MSP|313|Volbeat}}
| {{p|Volbeat|Candela (Volbeat)}}
| style="text-align:center; background:#{{bug color}}" | [[Bug (type)|<span style="color:#FFF">Bug</span>]]
| style="text-align:center; background:#{{fire color}}" | [[Fire (type)|<span style="color:#FFF">Fire</span>]]
{{rdex|087|314|Illumise|2|Bug|Electric}}
{{rdex|087|314|Illumise|2|Bug|Electric}}
{{rdex|025|406|Budew|1|Grass}}
{{rdex|025|406|Budew|1|Grass}}
{{rdex|094|315|Roselia|1|Grass}}
{{rdex|094|315|Roselia|1|Grass}}
{{rdex|027|407|Roserade|2|Grass|Fairy}}
{{rdex|027|407|Roserade|2|Grass|Poison}}
{{rdex|049|543|Venipede|2|Bug|Poison}}
{{rdex|127|451|Skorupi|2|Poison|Ground}}
{{rdex|050|544|Whirlipede|2|Bug|Poison}}
|- style="background:#FFF"
{{rdex|051|545|Scolipede|2|Bug|Poison}}
| style="font-family:monospace" | #452
| style="font-family:monospace" | #452
| {{MSP|452|Drapion}}
| {{p|Drapion|Mantigore (Drapion)}}
| style="text-align:center; background:#{{poison color}}" | [[Poison (type)|<span style="color:#FFF">Poison</span>]]
| style="text-align:center; background:#{{ground color}}" | [[Ground (type)|<span style="color:#FFF">Ground</span>]]
{{rdex|095|316|Gulpin|1|Poison}}
{{rdex|095|316|Gulpin|1|Poison}}
{{rdex|096|317|Swalot|1|Poison}}
{{rdex|096|317|Swalot|1|Poison}}
{{rdex|101|322|Numel|2|Fire|Ground}}
{{rdex|029|029|Nidoran♀|1|Poison}}
{{rdex|102|323|Camerupt|2|Fire|Ground}}
{{rdex|032|032|Nidoran♂|1|Poison}}
{{rdex|216|218|Slugma|1|Fire}}
{{rdex|030|030|Nidorina|1|Poison}}
{{rdex|217|219|Magcargo|2|Fire|Rock}}
{{rdex|033|033|Nidorino|1|Poison}}
{{rdex|105|324|Torkoal|1|Fire}}
{{rdex|031|031|Nidoqueen|2|Poison|Ground}}
{{rdex||485|Heatran|2|Fire|Steel}}
{{rdex|034|034|Nidoking|2|Poison|Ground}}
{{rdex|116|328|Trapinch|2|Ground|Bug}}
{{rdex|101||Numel|1|Ground}}
{{rdex|117|329|Vibrava|2|Ground|Bug}}
{{rdex|102|323|Camerupt|2|Fire|Water}}
{{rdex|118|330|Flygon|2|Ground|Dragon}}
{{rdex|216|218|Slugma|1|Steel}}
{{rdex|119|331|Cacnea|1|Grass}}
{{rdex|217|219|Magcargo|2|Steel|Rock}}
{{rdex|120|332|Cacturne|2|Grass|Dark}}
|- style="background:#FFF"
{{rdex|135|629|Vullaby|2|Dark|Flying}}
| style="font-family:monospace" | #109
{{rdex|136|630|Mandibuzz|2|Dark|Flying}}
| style="font-family:monospace" | #109
| {{MSP|109|Koffing}}
| {{p|Koffing|Koffing (regional variant)}}
| style="text-align:center; background:#{{fire color}}" | [[Fire (type)|<span style="color:#FFF">Fire </span>]]
|- style="background:#FFF"
| style="font-family:monospace" | #110
| style="font-family:monospace" | #110
| {{MSP|110|Weezing}}
| {{p|Weezing|Weezing (regional variant)}}
| style="text-align:center; background:#{{fire color}}" | [[Fire (type)|<span style="color:#FFF">Fire </span>]]
{{rdex|004|155|Cyndaquil|1|Fire}}
{{rdex|005|156|Quilava|1|Fire}}
{{rdex|006|157|Typhlosion|1|Fire}}
{{rdex|116|328|Trapinch|2|Bug|Ground}}
{{rdex|117|329|Vibrava|2|Bug|Flying}}
{{rdex|118|330|Flygon|2|Dragon|Flying}}
{{rdex|119|331|Cacnea|1|Grass}}
{{rdex|120|332|Cacturne|2|Grass|Dark}}
{{rdex|135|629|Vullaby|1|Ground}}
{{rdex|136|630|Mandibuzz|2|Ground|Flying}}
{{rdex|084|084|Doduo|2|Normal|Flying}}
{{rdex|085|085|Dodrio|2|Normal|Flying}}
{{rdex|203|227|Skarmory|2|Steel|Flying}}
{{rdex|203|227|Skarmory|2|Steel|Flying}}
{{rdex|123|335|Zangoose|1|Normal}}
{{rdex|123|335|Zangoose|1|Normal}}
{{rdex|124|336|Seviper|1|Poison}}
{{rdex|124|336|Seviper|2|Poison|Dark}}
{{rdex|125|337|Lunatone|2|Rock|Psychic}}
{{rdex|125|337|Lunatone|2|Rock|Psychic}}
{{rdex|126|338|Solrock|2|Rock|Psychic}}
{{rdex|126|338|Solrock|2|Rock|Psychic}}
{{rdex|127|339|Barboach|2|Water|Ground}}
{{rdex|127|339|Barboach|2|Water|Ground}}
{{rdex|128|340|Whiscash|2|Water|Ground}}
{{rdex|128|340|Whiscash|2|Water|Ground}}
{{rdex|129|341|Corphish|1|Water}}
{{rdex|129|341|Corphish|2|Water|Ground}}
{{rdex|130|342|Crawdaunt|2|Water|Dark}}
{{rdex|130|342|Crawdaunt|2|Water|Ground}}
{{rdex|133|345|Lileep|2|Rock|Grass}}
{{rdex|133|345|Lileep|2|Rock|Grass}}
{{rdex|134|346|Cradily|2|Rock|Grass}}
{{rdex|134|346|Cradily|2|Rock|Grass}}
Line 948: Line 2,291:
{{rdex|140|349|Feebas|1|Water}}
{{rdex|140|349|Feebas|1|Water}}
{{rdex|141|350|Milotic|1|Water}}
{{rdex|141|350|Milotic|1|Water}}
{{rdex|142|351|Castform|1|Normal}}
{{rdex|142|351|Castform|1|Water}}
{{rdex|142|351S|Castform|1|Fire}}
{{rdex|142|351S|Castform|1|Fire}}
{{rdex|142|351R|Castform|1|Water}}
{{rdex|142|351H|Castform|1|Electric}}
{{rdex|142|351H|Castform|1|Ice}}
{{rdex|142|351S|Castform|1|Ice}}
{{rdex|066|426|Drifblim|2|Normal|Flying}}
{{rdex|142|351H|Castform|1|Ground}}
{{rdex|142|351|Castform|1|Flying}}
{{rdex|066|426|Drifblim|2|Water|Flying}}
{{rdex|066|426|Drifblim|2|Fire|Flying}}
{{rdex|066|426|Drifblim|2|Electric|Flying}}
{{rdex|066|426|Drifblim|2|Ice|Flying}}
{{rdex|066|426|Drifblim|2|Ground|Flying}}
{{rdex|066|426|Drifblim|1|Flying}}
{{rdex|145|352|Kecleon|1|Normal}}
{{rdex|145|352|Kecleon|1|Normal}}
{{rdex|149|203|Girafarig|2|Normal|Psychic}}
{{rdex|149|203|Girafarig|2|Electric|Psychic}}
{{rdex|150|357|Tropius|2|Grass|Flying}}
{{rdex|150|357|Tropius|2|Grass|Flying}}
{{rdex||103A|Exeggutor|2|Grass|Dragon}}
{{rdex|028|522|Blitzle|1|Electric}}
{{rdex|028|522|Blitzle|1|Electric}}
{{rdex|029|523|Zebstrika|1|Electric}}
{{rdex|029|523|Zebstrika|1|Electric}}
Line 962: Line 2,313:
{{rdex|102|441|Chatot|2|Normal|Flying}}
{{rdex|102|441|Chatot|2|Normal|Flying}}
{{rdex|123|190|Aipom|1|Normal}}
{{rdex|123|190|Aipom|1|Normal}}
{{rdex|064|424|Ambipom|1|Normal}}
{{rdex|064|424|Ambipom|1|Fighting}}
{{rdex|082|433|Chingling|1|Ghost}}
{{rdex|063Mo|710|Pumpkaboo|2|Ghost|Grass}}
{{rdex|151|358|Chimecho|1|Ghost}}
{{rdex|064Mo|711|Gourgeist|2|Ghost|Grass}}
{{rdex|146|353|Shuppet|1|Ghost}}
{{rdex|147|354|Banette|1|Ghost}}
{{rdex|148|355|Duskull|1|Ghost}}
{{rdex|148|355|Duskull|1|Ghost}}
{{rdex|149|356|Dusclops|1|Ghost}}
{{rdex|149|356|Dusclops|1|Ghost}}
{{rdex||105A|Marowak|2|Fire|Ghost}}
{{rdex|173|363|Spheal|2|Ice|Water}}
{{rdex|173|363|Spheal|2|Ice|Water}}
{{rdex|174|364|Sealeo|2|Ice|Water}}
{{rdex|174|364|Sealeo|2|Ice|Water}}
{{rdex|175|365|Walrein|2|Ice|Water}}
{{rdex|175|365|Walrein|2|Ice|Water}}
|- style="background:#FFF"
| style="font-family:monospace" | #
| style="font-family:monospace" | #131
| {{MSP|131|Lapras}}
| {{p|Lapras|Lapras (regional variant)}}
| style="text-align:center; background:#{{water color}}" | [[Dragon (type)|<span style="color:#FFF">Dragon </span>]]
| style="text-align:center; background:#{{steel color}}" | [[Steel (type)|<span style="color:#FFF">Steel</span>]]
{{rdex|173|222|Corsola|2|Water|Rock}}
{{rdex|173|222|Corsola|2|Water|Rock}}
{{rdex|176|366|Clamperl|1|Water}}
{{rdex|176|366|Clamperl|1|Water}}
{{rdex|177|367|Huntail|1|Water}}
{{rdex|177|367|Huntail|2|Water|Dark}}
{{rdex|178|368|Gorebyss|1|Water}}
{{rdex|178|368|Gorebyss|2|Water|Psychic}}
{{rdex|176|170|Chinchou|2|Water|Electric}}
{{rdex|176|170|Chinchou|2|Water|Electric}}
{{rdex|177|171|Lanturn|2|Water|Electric}}
{{rdex|177|171|Lanturn|2|Water|Electric}}
{{rdex|179|369|Relicanth|2|Water|Rock}}
{{rdex|179|369|Relicanth|2|Water|Rock}}
{{rdex|183|370|Luvdisc|1|Water}}
{{rdex|175|224|Octillery|1|Water}}
{{rdex|100|594|Alomomola|1|Water}}
{{rdex|174|223|Remoraid|1|Water}}
{{rdex|202|226|Mantine|1|Water}}
{{rdex|187|371|Bagon|1|Dragon}}
{{rdex|187|371|Bagon|1|Dragon}}
{{rdex|188|372|Shelgon|1|Dragon}}
{{rdex|188|372|Shelgon|1|Dragon}}
Line 989: Line 2,347:
{{rdex|142|636|Larvesta|2|Bug|Fire}}
{{rdex|142|636|Larvesta|2|Bug|Fire}}
{{rdex|143|637|Volcarona|2|Bug|Fire}}
{{rdex|143|637|Volcarona|2|Bug|Fire}}
{{rdex|175|468|Togekiss|1|Flying}}
{{rdex|175|468|Togekiss|2|Fairy|Flying}}
{{rdex|047|176|Togetic|1|Flying}}
{{rdex|047|176|Togetic|2|Fairy|Flying}}
{{rdex|196|380|Latias|2|Dragon|Psychic}}
{{rdex|196|380|Latias|2|Dragon|Fairy}}
{{rdex|197|381|Latios|2|Dragon|Psychic}}
{{rdex|197|381|Latios|2|Dragon|Fairy}}
{{rdex|193|377|Regirock|1|Rock}}
{{rdex|193|377|Regirock|1|Rock}}
{{rdex|194|378|Regice|1|Ice}}
{{rdex|194|378|Regice|1|Ice}}
Line 1,004: Line 2,362:
{{rdex|202|386S|Deoxys|1|Psychic}}
{{rdex|202|386S|Deoxys|1|Psychic}}
{{rdex||489|Phione|1|Water}}
{{rdex||489|Phione|1|Water}}
{{rdex|151|490|Manaphy|1|Water}}
{{rdex|151|490|Manaphy|2|Water|Fairy}}
|}
|}


*The {{p|Phanpy}} and {{p|Blitzle}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
* The {{p|Phanpy}} and {{p|Blitzle}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.
 
* The {{p|Vullaby}} and {{p|Doduo}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.
* {{p|Phione}} may be caught freely in the wild but only [[Underwater]], requiring use of {{m|Dive}}. Phione is required as part of a new side quest to obtain {{p|Manaphy}}.
* A wild {{p|Larvesta}} may be caught in [[Scorched Slab]] any time after earning Hoenn's eight badges.


=== Sinnoh ===
=== Sinnoh ===
Line 1,014: Line 2,374:
{{rdex|001|387|Turtwig|1|Grass}}
{{rdex|001|387|Turtwig|1|Grass}}
{{rdex|002|388|Grotle|1|Grass}}
{{rdex|002|388|Grotle|1|Grass}}
{{rdex|003|389|Torterra|2|Grass|Ground}}
{{rdex|003|389|Torterra|2|Grass|Rock}}
{{rdex|004|390|Chimchar|1|Fire}}
{{rdex|004|390|Chimchar|1|Fire}}
{{rdex|005|391|Monferno|2|Fire|Fighting}}
{{rdex|005|391|Monferno|1|Fire}}
{{rdex|006|392|Infernape|2|Fire|Fighting}}
{{rdex|006|392|Infernape|2|Fire|Fighting}}
{{rdex|007|393|Piplup|1|Water}}
{{rdex|007|393|Piplup|1|Water}}
Line 1,023: Line 2,383:
{{rdex|010|396|Starly|2|Normal|Flying}}
{{rdex|010|396|Starly|2|Normal|Flying}}
{{rdex|011|397|Staravia|2|Normal|Flying}}
{{rdex|011|397|Staravia|2|Normal|Flying}}
{{rdex|012|398|Staraptor|2|Fighting|Flying}}
{{rdex|012|398|Staraptor|2|Dark|Flying}}
{{rdex|013|399|Bidoof|1|Normal}}
{{rdex|010|504|Patrat|1|Normal}}
{{rdex|014|400|Bibarel|2|Normal|Water}}
{{rdex|011|505|Watchog|1|Normal}}
{{rdex|034|831|Wooloo|1|Normal}}
{{rdex|035|832|Dubwool|1|Normal}}
{{rdex|045|412|Burmy|1|Bug}}
{{rdex|045|412|Burmy|1|Bug}}
{{rdex|045|412G|Burmy|1|Bug}}
{{rdex|045|412G|Burmy|1|Bug}}
Line 1,034: Line 2,396:
{{rdex|047|414|Mothim|2|Bug|Fire}}
{{rdex|047|414|Mothim|2|Bug|Fire}}
{{rdex|047|414|Mothim|2|Bug|Ice}}
{{rdex|047|414|Mothim|2|Bug|Ice}}
{{rdex|053|415|Combee|2|Bug|Flying}}
{{rdex|054|416|Vespiquen|2|Bug|Flying}}
{{rdex|093|587|Emolga|2|Electric|Flying}}
{{rdex|093|587|Emolga|2|Electric|Flying}}
{{rdex|058|420|Cherubi|1|Grass}}
{{rdex|103|191|Sunkern|1|Grass}}
{{rdex|059|421|Cherrim|1|Grass}}
{{rdex|104|192|Sunflora|1|Grass}}
{{rdex|063Mo|710|Pumpkaboo|2|Ghost|Grass}}
{{rdex|064Mo|711|Gourgeist|2|Ghost|Grass}}
{{rdex|061Mo|708|Phantump|2|Grass|Ghost}}
{{rdex|062Mo|709|Trevenant|2|Grass|Ghost}}
{{rdex|056|418|Buizel|1|Water}}
{{rdex|056|418|Buizel|1|Water}}
{{rdex|057|419|Floatzel|1|Water}}
{{rdex|057|419|Floatzel|1|Water}}
Line 1,045: Line 2,409:
{{rdex|061|423|Gastrodon|2|Water|Ground}}
{{rdex|061|423|Gastrodon|2|Water|Ground}}
{{rdex|061|423E|Gastrodon|2|Water|Ground}}
{{rdex|061|423E|Gastrodon|2|Water|Ground}}
{{rdex|072|072|Tentacool|2|Poison|Water}}
{{rdex|073|073|Tentacruel|2|Poison|Water}}
{{rdex|134|456|Finneon|1|Water}}
{{rdex|134|456|Finneon|1|Water}}
{{rdex|135|457|Lumineon|1|Water}}
{{rdex|135|457|Lumineon|1|Water}}
{{rdex|110|325|Spoink|1|Psychic}}
{{rdex|180|846|Arrokuda|1|Water}}
{{rdex|111|326|Grumpig|1|Psychic}}
{{rdex|181|847|Barraskewda|1|Water}}
{{rdex|076|431|Glameow|1|Normal}}
{{rdex|076|431|Glameow|1|Normal}}
{{rdex|077|432|Purugly|1|Normal}}
{{rdex|077|432|Purugly|1|Normal}}
Line 1,063: Line 2,429:
{{rdex|214|228|Houndour|2|Dark|Fire}}
{{rdex|214|228|Houndour|2|Dark|Fire}}
{{rdex|215|229|Houndoom|2|Dark|Fire}}
{{rdex|215|229|Houndoom|2|Dark|Fire}}
{{rdex|084|434|Stunky|2|Poison|Dark}}
{{rdex|084|434|Stunky|1|Poison}}
{{rdex|085|435|Skuntank|2|Poison|Dark}}
{{rdex|085|435|Skuntank|1|Poison}}
{{rdex|060|554|Darumaka|2|Fire|Fairy}}
{{rdex|060|554|Darumaka|2|Fire|Fairy}}
{{rdex|061|555|Darmanitan|2|Fire|Fairy}}
{{rdex|061|555|Darmanitan|2|Fire|Fairy}}
{{rdex|061|555Z|Darmanitan|2|Fire|Psychic}}
|- style="background:#FFF"
{{rdex|080|574|Gothita|1|Psychic}}
| style="font-family:monospace" | #061
{{rdex|081|575|Gothorita|1|Psychic}}
| style="font-family:monospace" | #555Z
{{rdex|082|576|Gothitelle|1|Psychic}}
| {{MSP|555Z|Darmanitan}}
| {{p|Darmanitan|Zendaruma (Darmanitan Zen Mode)}}
| style="text-align:center; background:#{{fire color}}" | [[Fire (type)|<span style="color:#FFF">Fire</span>]]
| style="text-align:center; background:#{{psychic color}}" | [[Psychic (type)|<span style="color:#FFF">Psychic</span>]]
{{rdex|108|442|Spiritomb|2|Ghost|Dark}}
{{rdex|108|442|Spiritomb|2|Ghost|Dark}}
{{rdex|068|562|Yamask|1|Ghost}}
{{rdex|069|563|Cofagrigus|2|Ghost|Rock}}
{{rdex|122|449|Hippopotas|1|Ground}}
{{rdex|122|449|Hippopotas|1|Ground}}
{{rdex|123|450|Hippowdon|1|Ground}}
{{rdex|123|450|Hippowdon|1|Ground}}
{{rdex||050A|Diglett|2|Ground|Steel}}
{{rdex||051A|Dugtrio|2|Ground|Steel}}
{{rdex|124|618|Stunfisk|2|Ground|Electric}}
{{rdex|124|618|Stunfisk|2|Ground|Electric}}
{{rdex|127|451|Skorupi|2|Poison|Bug}}
{{rdex|007|158|Totodile|1|Water}}
{{rdex|128|452|Drapion|2|Poison|Dark}}
{{rdex|008|159|Croconaw|1|Water}}
{{rdex|009|160|Feraligatr|2|Water|Fighting}}
{{rdex|129|453|Croagunk|2|Poison|Fighting}}
{{rdex|129|453|Croagunk|2|Poison|Fighting}}
{{rdex|130|454|Toxicroak|2|Poison|Fighting}}
{{rdex|130|454|Toxicroak|2|Poison|Dark}}
{{rdex|049|543|Venipede|2|Bug|Poison}}
{{rdex|050|544|Whirlipede|2|Bug|Poison}}
{{rdex|051|545|Scolipede|2|Bug|Poison}}
{{rdex|101|595|Joltik|2|Bug|Electric}}
{{rdex|102|596|Galvantula|2|Bug|Electric}}
{{rdex|159|850|Sizzlipede|2|Fire|Bug}}
{{rdex|160|851|Centiskorch|2|Fire|Bug}}
{{rdex|103|597|Ferroseed|2|Grass|Steel}}
{{rdex|103|597|Ferroseed|2|Grass|Steel}}
{{rdex|104|598|Ferrothorn|2|Grass|Steel}}
{{rdex|104|598|Ferrothorn|2|Grass|Steel}}
{{rdex|193|207|Gligar|2|Ground|Flying}}
|- style="background:#FFF"
{{rdex|154|472|Gliscor|2|Ground|Flying}}
| style="font-family:monospace" | #069
| style="font-family:monospace" | #303
| {{MSP|303|Mawile}}
| {{p|Mawile|Mawile (regional variant)}}
| style="text-align:center; background:#{{grass color}}" | [[Grass (type)|<span style="color:#FFF">Grass </span>]]
| style="text-align:center; background:#{{dark color}}" | [[Dark (type)|<span style="color:#FFF">Dark</span>]]
|- style="background:#FFF"
| style="font-family:monospace" | #069
| style="font-family:monospace" | #303
| {{MSP|303M|Mawile}}
| {{p|Mawile|Gorgonna (Mega Mawile)}}
| style="text-align:center; background:#{{grass color}}" | [[Grass (type)|<span style="color:#FFF">Grass </span>]]
| style="text-align:center; background:#{{dark color}}" | [[Dark (type)|<span style="color:#FFF">Dark</span>]]
{{rdex|091|585|Deerling|2|Normal|Grass}}
{{rdex|091|585|Deerling|2|Normal|Grass}}
{{rdex|092|586|Sawsbuck|2|Normal|Grass}}
{{rdex|092|586|Sawsbuck|2|Normal|Grass}}
{{rdex|161|177|Natu|2|Psychic|Flying}}
{{rdex|161|177|Natu|2|Psychic|Flying}}
{{rdex|162|178|Xatu|2|Psychic|Flying}}
{{rdex|162|178|Xatu|2|Psychic|Flying}}
{{rdex|111|111|Rhyhorn|2|Ground|Rock}}
{{rdex|112|112|Rhydon|2|Ground|Rock}}
{{rdex|188|464|Rhyperior|2|Ground|Rock}}
{{rdex|036|408|Cranidos|1|Rock}}
{{rdex|036|408|Cranidos|1|Rock}}
{{rdex|037|409|Rampardos|1|Rock}}
{{rdex|037|409|Rampardos|2|Rock|Fighting}}
{{rdex|038|410|Shieldon|2|Rock|Steel}}
{{rdex|038|410|Shieldon|2|Rock|Steel}}
{{rdex|039|411|Bastiodon|2|Rock|Steel}}
{{rdex|039|411|Bastiodon|2|Rock|Steel}}
{{rdex|070|564|Tirtouga|2|Water|Rock}}
{{rdex|070|564|Tirtouga|2|Water|Rock}}
{{rdex|071|565|Carracosta|2|Water|Rock}}
{{rdex|071|565|Carracosta|2|Water|Rock}}
{{rdex|072|566|Archen|2|Flying|Ground}}
{{rdex|072|566|Archen|2|Rock|Flying}}
{{rdex|073|567|Archeops|2|Flying|Ground}}
{{rdex|073|567|Archeops|2|Rock|Flying}}
{{rdex|128|622|Golett|2|Ground|Ghost}}
{{rdex|129|623|Golurk|2|Ground|Ghost}}
{{rdex|193|207|Gligar|2|Poison|Flying}}
{{rdex|154|472|Gliscor|2|Poison|Flying}}
{{rdex|218|215|Sneasel|2|Dark|Ice}}
{{rdex|218|215|Sneasel|2|Dark|Ice}}
{{rdex|152|359|Absol|2|Dark|Ice}}
{{rdex|152|359|Absol|2|Dark|Ice}}
{{rdex||037A|Vulpix|1|Ice}}
{{rdex||038A|Ninetales|2|Ice|Fairy}}
{{rdex|119|613|Cubchoo|1|Ice}}
{{rdex|119|613|Cubchoo|1|Ice}}
{{rdex|120|614|Beartic|1|Ice}}
{{rdex|120|614|Beartic|2|Ice|Water}}
{{rdex|142|459|Snover|2|Grass|Ice}}
{{rdex|142|459|Snover|2|Grass|Ice}}
{{rdex|143|460|Abomasnow|2|Grass|Ice}}
{{rdex|143|460|Abomasnow|2|Grass|Ice}}
{{rdex|169|470|Leafeon|1|Grass}}
|- style="background:#FFF"
{{rdex|170|471|Glaceon|1|Ice}}
| style="font-family:monospace" | #154
| style="font-family:monospace" | #238
| {{MSP|238|Smoochum}}
| {{p|Smoochum|Smoochum (regional variant)}}
| style="text-align:center; background:#{{water color}}" | [[Water (type)|<span style="color:#FFF">Water </span>]]
| style="text-align:center; background:#{{ghost color}}" | [[Ghost (type)|<span style="color:#FFF">Ghost</span>]]
|- style="background:#FFF"
| style="font-family:monospace" | #124
| style="font-family:monospace" | #124
| {{MSP|124|Jynx}}
| {{p|Jynx|Jynx (regional variant)}}
| style="text-align:center; background:#{{water color}}" | [[Water (type)|<span style="color:#FFF">Water </span>]]
| style="text-align:center; background:#{{ghost color}}" | [[Ghost (type)|<span style="color:#FFF">Ghost</span>]]
{{rdex|089Co|701|Hawlucha|2|Fighting|Flying}}
{{rdex|089Co|701|Hawlucha|2|Fighting|Flying}}
{{rdex|132|626|Bouffalant|1|Normal}}
{{rdex|132|626|Bouffalant|1|Normal}}
{{rdex|168|213|Shuckle|2|Bug|Rock}}
|- style="background:#FFF"
{{rdex|109|443|Gible|2|Dragon|Ground}}
| style="font-family:monospace" | #105
{{rdex|110|444|Gabite|2|Dragon|Ground}}
| style="font-family:monospace" | #324
{{rdex|111|445|Garchomp|2|Dragon|Ground}}
| {{MSP|324|Torkoal}}
| {{p|Torkoal|Torkoal (regional variant)}}
| style="text-align:center; background:#{{psychic color}}" | [[Psychic (type)|<span style="color:#FFF">Psychic </span>]]
{{rdex|168|213|Shuckle|2|Grass|Rock}}
|- style="background:#FFF"
| style="font-family:monospace" | #116
| style="font-family:monospace" | #116
| {{MSP|116|Horsea}}
| {{p|Horsea|Horsea (regional variant)}}
| style="text-align:center; background:#{{water color}}" | [[Water (type)|<span style="color:#FFF">Water </span>]]
| style="text-align:center; background:#{{fire color}}" | [[Fire (type)|<span style="color:#FFF">Fire </span>]]
|- style="background:#FFF"
| style="font-family:monospace" | #117
| style="font-family:monospace" | #117
| {{MSP|117|Seadra}}
| {{p|Seadra|Seadra (regional variant)}}
| style="text-align:center; background:#{{dragon color}}" | [[Dragon (type)|<span style="color:#FFF">Dragon </span>]]
| style="text-align:center; background:#{{fire color}}" | [[Fire (type)|<span style="color:#FFF">Fire </span>]]
{{rdex|152|479|Rotom|2|Ghost|Electric}}
{{rdex|152|479|Rotom|2|Ghost|Electric}}
{{rdex|152|479O|Rotom|2|Ghost|Fire}}
{{rdex|152|479O|Rotom|2|Ghost|Fire}}
Line 1,118: Line 2,549:
{{rdex|111|605|Elgyem|1|Psychic}}
{{rdex|111|605|Elgyem|1|Psychic}}
{{rdex|112|606|Beheeyem|1|Psychic}}
{{rdex|112|606|Beheeyem|1|Psychic}}
{{rdex|146|480|Uxie|1|Psychic}}
{{rdex|109|443|Gible|2|Dragon|Ground}}
{{rdex|147|481|Mesprit|1|Psychic}}
{{rdex|110|444|Gabite|2|Dragon|Ground}}
{{rdex|148|482|Azelf|1|Psychic}}
{{rdex|111|445|Garchomp|2|Dragon|Ground}}
{{rdex||488|Cresselia|1|Psychic}}
{{rdex|146|480|Uxie|1|Fairy}}
{{rdex|147|481|Mesprit|1|Fairy}}
{{rdex|148|482|Azelf|1|Fairy}}
{{rdex||488|Cresselia|1|Fairy}}
{{rdex|147|641|Tornadus|1|Flying}}
{{rdex|147|641|Tornadus|1|Flying}}
{{rdex|148|642|Thundurus|2|Flying|Electric}}
{{rdex|148|642|Thundurus|2|Flying|Electric}}
{{rdex|151|645|Landorus|2|Flying|Ground}}
{{rdex|151|645|Landorus|2|Flying|Ground}}
{{rdex||492|Shaymin|1|Grass}}
{{rdex||486|Regigigas|1|Normal}}
{{rdex||486|Regigigas|1|Normal}}
{{rdex|149|483|Dialga|2|Steel|Dragon}}
{{rdex|149|483|Dialga|2|Psychic|Steel}}
{{rdex|150|484|Palkia|2|Water|Dragon}}
{{rdex|150|484|Palkia|2|Psychic|Dragon}}
{{rdex|210|487|Giratina|2|Ghost|Dragon}}
{{rdex|210|487|Giratina|2|Ghost|Dragon}}
{{rdex|210|487O|Giratina|2|Ghost|Dragon}}
{{rdex|210|487O|Giratina|2|Ghost|Dragon}}
{{rdex||493|Arceus|1|Normal}}
{{rdex||493|Arceus|1|Normal}}
{{rdex|201|385|Jirachi|2|Steel|Psychic}}
{{rdex|152Ce|720|Hoopa|2|Psychic|Ghost}}
|}
{{rdex|152Ce|720U|Hoopa|2|Psychic|Dark}}
 
{{rdex|153Ce|721|Volcanion|2|Fire|Water}}
*The {{p|Houndour}} and {{p|Electrike}} evolutionary lines are considered [[game-exclusive Pokémon]] and counterparts to one another.
{{rdex|201|385|Jirachi|2|Fairy|Steel}}
|}


* The {{p|Houndour}} and {{p|Electrike}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.
* The {{p|Pumpkaboo}} and {{p|Phantump}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.
* The <del>{{p|Golett}}</del> {{p|Gligar}} and {{p|Sneasel}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.
* The <del>{{p|Hippopotas}}</del> {{p|Drilbur}} and {{p|Diglett}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.
* The {{p|Ferroseed}} and {{p|Mawile}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.
* The {{p|Cubchoo}} and {{p|Vulpix}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.


=== Kalos (Unova is no more) ===
=== Kalos (Unova is no more) ===
Line 1,143: Line 2,583:
{{rdex|002Ce|651|Quilladin|1|Grass}}
{{rdex|002Ce|651|Quilladin|1|Grass}}
{{rdex|003Ce|652|Chesnaught|2|Grass|Fighting}}
{{rdex|003Ce|652|Chesnaught|2|Grass|Fighting}}
{{rdex|004Ce|653|Fennekin|1|Fire}}
|- style="background:#FFF"
{{rdex|005Ce|654|Braixen|1|Fire}}
| style="font-family:monospace" | #076
{{rdex|006Ce|655|Delphox|2|Fire|Psychic}}
| style="font-family:monospace" | #570
| {{MSP|570|Fennekin}}
| {{p|Fennekin|Fennekin (Zorua)}}
| colspan=2 style="text-align:center; background:#{{fire color}}" | [[Fire (type)|<span style="color:#FFF">Fire </span>]]
|- style="background:#FFF"
| style="font-family:monospace" | #077
| style="font-family:monospace" | #654
| {{MSP|654|Delphox}}
| {{p|Delphox|Delphox (Braixen)}}
| colspan=2 style="text-align:center; background:#{{fire color}}" | [[Fire (type)|<span style="color:#FFF">Fire </span>]]
{{rdex|077|571|Zoroark|2|Fire|Ghost}}
{{rdex|007Ce|656|Froakie|1|Water}}
{{rdex|007Ce|656|Froakie|1|Water}}
{{rdex|008Ce|657|Frogadier|1|Water}}
{{rdex|008Ce|657|Frogadier|1|Water}}
Line 1,151: Line 2,601:
{{rdex|010Ce|659|Bunnelby|1|Ground}}
{{rdex|010Ce|659|Bunnelby|1|Ground}}
{{rdex|011Ce|660|Diggersby|1|Ground}}
{{rdex|011Ce|660|Diggersby|1|Ground}}
{{rdex|013|399|Bidoof|1|Normal}}
{{rdex|014|400|Bibarel|2|Normal|Water}}
{{rdex|012|506|Lillipup|1|Normal}}
{{rdex|012|506|Lillipup|1|Normal}}
{{rdex|013|507|Herdier|1|Normal}}
{{rdex|013|507|Herdier|1|Normal}}
Line 1,160: Line 2,612:
{{rdex|021Ce|665|Spewpa|1|Bug}}
{{rdex|021Ce|665|Spewpa|1|Bug}}
{{rdex|022Ce|666|Vivillon|2|Bug|Flying}}
{{rdex|022Ce|666|Vivillon|2|Bug|Flying}}
{{rdex|068Ce|669|Flabébé|1|Fairy}}
{{rdex|032|167|Spinarak|1|Bug}}
{{rdex|069Ce|670|Floette|1|Fairy}}
|- style="background:#FFF"
{{rdex|070Ce|671|Florges|1|Fairy}}
| style="font-family:monospace" | #032
| style="font-family:monospace" | #167
| {{MSP|168|Ariados}}
| {{p|Ariados|Ariados♂}}
| style="text-align:center; background:#{{bug color}}" | [[Bug (type)|<span style="color:#FFF">Bug</span>]]
| style="text-align:center; background:#{{psychic color}}" | [[Psychic (type)|<span style="color:#FFF">Psychic</span>]]
|- style="background:#FFF"
| style="font-family:monospace" | #033
| style="font-family:monospace" | #168
| {{MSP|168|Ariados}}
| {{p|Ariados|Ariados♀}}
| style="text-align:center; background:#{{poison color}}" | [[Poison (type)|<span style="color:#FFF">Poison</span>]]
| style="text-align:center; background:#{{dark color}}" | [[Dark (type)|<span style="color:#FFF">Dark</span>]]
{{rdex|015|401|Kricketot|1|Bug}}
{{rdex|016|402|Kricketune|1|Bug}}
{{rdex|019Mo|704|Goomy|1|Water}}
{{rdex|020Mo|705|Sliggoo|1|Water}}
{{rdex|021Mo|706|Goodra|2|Dragon|Water}}
{{rdex|001|495|Snivy|1|Grass}}
{{rdex|001|495|Snivy|1|Grass}}
{{rdex|002|496|Servine|1|Grass}}
{{rdex|002|496|Servine|1|Grass}}
Line 1,173: Line 2,642:
{{rdex|047|541|Swadloon|2|Bug|Grass}}
{{rdex|047|541|Swadloon|2|Bug|Grass}}
{{rdex|048|542|Leavanny|2|Bug|Grass}}
{{rdex|048|542|Leavanny|2|Bug|Grass}}
{{rdex|052|546|Cottonee|2|Fairy|Grass}}
|- style="background:#FFF"
{{rdex|053|547|Whimsicott|2|Fairy|Grass}}
| style="font-family:monospace" | #086
{{rdex|198|216|Teddiursa|1|Normal}}
| style="font-family:monospace" | #313
{{rdex|199|217|Ursaring|1|Normal}}
| {{MSP|313|Volbeat}}
| {{p|Volbeat|Candela (Volbeat)}}
| style="text-align:center; background:#{{bug color}}" | [[Bug (type)|<span style="color:#FFF">Bug</span>]]
| style="text-align:center; background:#{{fire color}}" | [[Fire (type)|<span style="color:#FFF">Fire</span>]]
{{rdex|087|314|Illumise|2|Bug|Electric}}
{{rdex|052|546|Cottonee|1|Grass}}
{{rdex|053|547|Whimsicott|1|Grass}}
{{rdex|093Ce|676|Furfrou|1|Normal}}
{{rdex|093Ce|676|Furfrou|1|Normal}}
{{rdex|114Ce|677|Espurr|1|Psychic}}
{{rdex|114Ce|677|Espurr|1|Psychic}}
{{rdex|115Ce|678|Meowstic|1|Psychic}}
{{rdex|115Ce|678|Meowstic|1|Psychic}}
{{rdex|115Ce|678F|Meowstic|1|Psychic}}
{{rdex|117Ce|679|Honedge|2|Steel|Ghost}}
{{rdex|117Ce|679|Honedge|2|Steel|Ghost}}
{{rdex|118Ce|680|Doublade|2|Steel|Ghost}}
{{rdex|118Ce|680|Doublade|2|Steel|Ghost}}
Line 1,185: Line 2,661:
{{rdex|061Mo|708|Phantump|2|Grass|Ghost}}
{{rdex|061Mo|708|Phantump|2|Grass|Ghost}}
{{rdex|062Mo|709|Trevenant|2|Grass|Ghost}}
{{rdex|062Mo|709|Trevenant|2|Grass|Ghost}}
{{rdex|063Mo|710|Pumpkaboo|2|Ghost|Grass}}
{{rdex|146|353|Shuppet|2|Ghost|Dark}}
{{rdex|064Mo|711|Gourgeist|2|Ghost|Grass}}
{{rdex|147|354|Banette|2|Ghost|Dark}}
{{rdex|033|527|Woobat|2|Fairy|Flying}}
{{rdex|034|528|Swoobat|2|Fairy|Flying}}
{{rdex|052|206|Dunsparce|1|Dragon}}
{{rdex|159|235|Smeargle|1|Normal}}
{{rdex|129Ce|682|Spritzee|1|Fairy}}
{{rdex|129Ce|682|Spritzee|1|Fairy}}
{{rdex|130Ce|683|Aromatisse|1|Fairy}}
{{rdex|130Ce|683|Aromatisse|2|Fairy|Poison}}
{{rdex|131Ce|684|Swirlix|1|Fairy}}
{{rdex|131Ce|684|Swirlix|1|Fairy}}
{{rdex|132Ce|685|Slurpuff|1|Fairy}}
{{rdex|132Ce|685|Slurpuff|1|Fairy}}
Line 1,201: Line 2,681:
{{rdex|022Co|689|Barbaracle|2|Rock|Water}}
{{rdex|022Co|689|Barbaracle|2|Rock|Water}}
{{rdex|030Co|690|Skrelp|2|Poison|Water}}
{{rdex|030Co|690|Skrelp|2|Poison|Water}}
|- style="background:#FFF"
| style="font-family:monospace" | #031Co
| style="font-family:monospace" | #691
| {{MSP|691|Dragalge}}
| {{p|Dragalge|Dracaena (Dragalge)}}
| style="text-align:center; background:#{{poison color}}" | [[Poison (type)|<span style="color:#FFF">Poison</span>]]
| style="text-align:center; background:#{{dragon color}}" | [[Dragon (type)|<span style="color:#FFF">Dragon</span>]]
{{rdex|031Co|691|Dragalge|2|Poison|Dragon}}
{{rdex|031Co|691|Dragalge|2|Poison|Dragon}}
{{rdex|032Co|692|Clauncher|1|Water}}
{{rdex|032Co|692|Clauncher|1|Water}}
{{rdex|033Co|693|Clawitzer|1|Water}}
{{rdex|033Co|693|Clawitzer|1|Water}}
{{rdex|010|504|Patrat|1|Normal}}
|- style="background:#FFF"
{{rdex|011|505|Watchog|1|Normal}}
| style="font-family:monospace" | #072
| style="font-family:monospace" | #072
| {{MSP|072|Tentacool}}
| {{p|Tentacool|Tentacool (regional variant)}}
| style="text-align:center; background:#{{electric color}}" | [[Electric (type)|<span style="color:#FFF">Electric </span>]]
| style="text-align:center; background:#{{water color}}" | [[Water (type)|<span style="color:#FFF">Water</span>]]
|- style="background:#FFF"
| style="font-family:monospace" | #073
| style="font-family:monospace" | #073
| {{MSP|073|Tentacruel}}
| {{p|Tentacruel|Tentacruel (regional variant)}}
| style="text-align:center; background:#{{electric color}}" | [[Electric (type)|<span style="color:#FFF">Electric </span>]]
| style="text-align:center; background:#{{water color}}" | [[Water (type)|<span style="color:#FFF">Water</span>]]
{{rdex|079|079|Slowpoke|2|Water|Psychic}}
{{rdex|080|080|Slowbro|2|Water|Psychic}}
{{rdex|082|199|Slowking|2|Water|Psychic}}
{{rdex|015|509|Purrloin|1|Dark}}
{{rdex|015|509|Purrloin|1|Dark}}
{{rdex|016|510|Liepard|1|Dark}}
{{rdex|016|510|Liepard|1|Dark}}
Line 1,212: Line 2,714:
{{rdex|027|521|Unfezant|2|Normal|Flying}}
{{rdex|027|521|Unfezant|2|Normal|Flying}}
{{rdex|027|521F|Unfezant|2|Normal|Flying}}
{{rdex|027|521F|Unfezant|2|Normal|Flying}}
{{rdex|038|532|Timburr|1|Fighting}}
{{rdex|161|837|Rolycoly|1|Rock}}
{{rdex|039|533|Gurdurr|1|Fighting}}
{{rdex|162|838|Carkol|2|Rock|Fire}}
{{rdex|040|534|Conkeldurr|1|Fighting}}
{{rdex|163|839|Coalossal|2|Rock|Fire}}
{{rdex|044|538|Throh|1|Fighting}}
{{rdex|044|538|Throh|1|Fighting}}
{{rdex|045|539|Sawk|1|Fighting}}
{{rdex|045|539|Sawk|1|Fighting}}
{{rdex|046Co|694|Helioptile|2|Electric|Normal}}
{{rdex|046Co|694|Helioptile|1|Electric}}
{{rdex|047Co|695|Heliolisk|2|Electric|Normal}}
{{rdex|047Co|695|Heliolisk|1|Electric}}
{{rdex|062|556|Maractus|1|Grass}}
{{rdex|062|556|Maractus|1|Grass}}
{{rdex|063|557|Dwebble|2|Bug|Rock}}
{{rdex|063|557|Dwebble|2|Bug|Rock}}
{{rdex|064|558|Crustle|2|Bug|Rock}}
{{rdex|064|558|Crustle|2|Bug|Rock}}
{{rdex|138|632|Durant|2|Bug|Steel}}
{{rdex|138|632|Durant|2|Bug|Steel}}
{{rdex|057|551|Sandile|2|Ground|Dark}}
{{rdex|057|551|Sandile|1|Ground}}
{{rdex|058|552|Krokorok|2|Ground|Dark}}
{{rdex|058|552|Krokorok|1|Ground}}
{{rdex|059|553|Krookodile|2|Ground|Dark}}
{{rdex|059|553|Krookodile|2|Ground|Dark}}
{{rdex|068|562|Yamask|2|Ghost|Ground}}
{{rdex|||Trubbish|2|Bug|Poison}}
{{rdex|069|563|Cofagrigus|2|Ghost|Ground}}
{{rdex|||Garbodor|2|Bug|Poison}}
{{rdex|074|568|Trubbish|2|Bug|Poison}}
{{rdex|075|569|Garbodor|2|Bug|Poison}}
{{rdex|083|577|Solosis|1|Psychic}}
{{rdex|084|578|Duosion|1|Psychic}}
{{rdex|085|579|Reuniclus|1|Psychic}}
{{rdex|055|417|Pachirisu|1|Electric}}
{{rdex|055|417|Pachirisu|1|Electric}}
{{rdex|017|403|Shinx|1|Electric}}
{{rdex|017|403|Shinx|1|Electric}}
{{rdex|018|404|Luxio|1|Electric}}
{{rdex|018|404|Luxio|1|Electric}}
{{rdex|019|405|Luxray|1|Electric}}
{{rdex|019|405|Luxray|1|Electric}}
{{rdex|015|401|Kricketot|1|Bug}}
|- style="background:#FFF"
{{rdex|016|402|Kricketune|1|Bug}}
| style="font-family:monospace" |
| style="font-family:monospace" | #255
| {{MSP|255|Torchic}}
| {{p|Torchic|Sparchic (Torchic regional variant)}}
| style="text-align:center; background:#{{electric color}}" | [[Electric (type)|<span style="color:#FFF">Electric </span>]]
|- style="background:#FFF"
| style="font-family:monospace" |
| style="font-family:monospace" | #256
| {{MSP|256|Combusken}}
| {{p|Combusken|Gallivolt (Combusken regional variant)}}
| style="text-align:center; background:#{{electric color}}" | [[Electric (type)|<span style="color:#FFF">Electric </span>]]
| style="text-align:center; background:#{{fighting color}}" | [[Fighting (type)|<span style="color:#FFF">Fighting</span>]]
|- style="background:#FFF"
| style="font-family:monospace" |
| style="font-family:monospace" | #257
| {{MSP|257M|Blaziken}}
| {{p|Blaziken|Brontoken (Blaziken regional variant)}}
| style="text-align:center; background:#{{electric color}}" | [[Electric (type)|<span style="color:#FFF">Electric </span>]]
| style="text-align:center; background:#{{fighting color}}" | [[Fighting (type)|<span style="color:#FFF">Fighting</span>]]
{{rdex|122|616|Shelmet|1|Bug}}
{{rdex|122|616|Shelmet|1|Bug}}
{{rdex|123|617|Accelgor|1|Bug}}
{{rdex|123|617|Accelgor|1|Dark}}
{{rdex|094|588|Karrablast|1|Bug}}
{{rdex|094|588|Karrablast|1|Bug}}
{{rdex|095|589|Escavalier|2|Bug|Steel}}
{{rdex|095|589|Escavalier|2|Bug|Steel}}
{{rdex|110|325|Spoink|1|Fairy}}
{{rdex|111|326|Grumpig|2|Fairy|Psychic}}
{{rdex|096|590|Foongus|2|Grass|Poison}}
{{rdex|096|590|Foongus|2|Grass|Poison}}
{{rdex|097|591|Amoonguss|2|Grass|Poison}}
{{rdex|097|591|Amoonguss|2|Grass|Poison}}
{{rdex|032|167|Spinarak|2|Bug|Poison}}
{{rdex|053|415|Combee|2|Bug|Flying}}
{{rdex|033|168|Ariados|2|Bug|Poison}}
{{rdex|054|416|Vespiquen|2|Bug|Flying}}
{{rdex|105|599|Klink|1|Steel}}
{{rdex|105|599|Klink|1|Steel}}
{{rdex|106|600|Klang|1|Steel}}
{{rdex|106|600|Klang|1|Steel}}
Line 1,255: Line 2,772:
{{rdex|125|619|Mienfoo|1|Fighting}}
{{rdex|125|619|Mienfoo|1|Fighting}}
{{rdex|126|620|Mienshao|1|Fighting}}
{{rdex|126|620|Mienshao|1|Fighting}}
{{rdex|198|216|Teddiursa|1|Normal}}
{{rdex|199|217|Ursaring|1|Normal}}
{{rdex|127|621|Druddigon|1|Dragon}}
{{rdex|127|621|Druddigon|1|Dragon}}
{{rdex|128|622|Golett|2|Ground|Ghost}}
{{rdex|128|622|Golett|2|Ground|Ghost}}
Line 1,266: Line 2,785:
{{rdex|066Co|698|Amaura|2|Rock|Ice}}
{{rdex|066Co|698|Amaura|2|Rock|Ice}}
{{rdex|067Co|699|Aurorus|2|Rock|Ice}}
{{rdex|067Co|699|Aurorus|2|Rock|Ice}}
{{rdex|085Co|700|Sylveon|1|Fairy}}
{{rdex|124Co|703|Carbink|2|Rock|Fairy}}
{{rdex|124Co|703|Carbink|2|Rock|Fairy}}
{{rdex|050Mo|707|Klefki|2|Steel|Fairy}}
{{rdex|050Mo|707|Klefki|2|Steel|Fairy}}
{{rdex|131|234|Stantler|1|Normal}}
{{rdex|131|234|Stantler|1|Normal}}
{{rdex|194|225|Delibird|2|Ice|Flying}}
|- style="background:#FFF"
| style="font-family:monospace" | #015
| style="font-family:monospace" | #163
| {{MSP|163|Hoothoot}}
| {{p|Hoothoot|Hoothoot (regional variant)}}
| style="text-align:center; background:#{{ice color}}" | [[Ice (type)|<span style="color:#FFF">Ice </span>]]
| style="text-align:center; background:#{{flying color}}" | [[Flying (type)|<span style="color:#FFF">Flying</span>]]
|- style="background:#FFF"
| style="font-family:monospace" | #016
| style="font-family:monospace" | #164
| {{MSP|164|Noctowl}}
| {{p|Noctowl|Noctowl (regional variant)}}
| style="text-align:center; background:#{{ice color}}" | [[Ice (type)|<span style="color:#FFF">Ice </span>]]
| style="text-align:center; background:#{{flying color}}" | [[Flying (type)|<span style="color:#FFF">Flying</span>]]
{{rdex|029|029|Nidoran♀|1|Ice}}
{{rdex|032|032|Nidoran♂|1|Ice}}
{{rdex|030|030|Nidorina|1|Ice}}
{{rdex|033|033|Nidorino|1|Ice}}
{{rdex|031|031|Nidoqueen|2|Ice|Poison}}
{{rdex|034|034|Nidoking|2|Ice|Poison}}
{{rdex|078|572|Minccino|1|Ice}}
{{rdex|078|572|Minccino|1|Ice}}
{{rdex|079|573|Cinccino|1|Ice}}
{{rdex|079|573|Cinccino|1|Ice}}
{{rdex||027A|Sandshrew|1|Steel}}
{{rdex||028|Sandslash|1|Steel}}
{{rdex|121|615|Cryogonal|1|Ice}}
{{rdex|121|615|Cryogonal|1|Ice}}
{{rdex|079Mo|712|Bergmite|1|Ice}}
{{rdex|079Mo|712|Bergmite|1|Ice}}
{{rdex|080Mo|713|Avalugg|1|Ice}}
{{rdex|080Mo|713|Avalugg|2|Ice|Water}}
{{rdex|113Mo|714|Noibat|2|Flying|Dragon}}
{{rdex|094|439|Mime Jr.|1|Psychic}}
{{rdex|114Mo|715|Noivern|2|Flying|Dragon}}
{{rdex|122|122|Mr. Mime|1|Psychic}}
{{rdex|154|238|Smoochum|1|Fairy}}
{{rdex|124|124|Jynx|2|Ghost|Ice}}
{{rdex|219|200|Misdreavus|1|Ghost}}
{{rdex|073|429|Mismagius|1|Ghost}}
{{rdex||491|Darkrai|1|Dark}}
{{rdex|113Mo|714|Noibat|2|Normal|Flying}}
{{rdex|114Mo|715|Noivern|2|Dragon|Flying}}
{{rdex|115|447|Riolu|1|Fighting}}
{{rdex|115|447|Riolu|1|Fighting}}
{{rdex|116|448|Lucario|2|Ghost|Fighting}}
{{rdex|116|448|Lucario|2|Ghost|Fighting}}
{{rdex|019Mo|704|Goomy|2|Dragon|Water}}
{{rdex|068Ce|669|Flabébé|1|Fairy}}
{{rdex|020Mo|705|Sliggoo|2|Dragon|Water}}
{{rdex|069Ce|670|Floette|1|Fairy}}
{{rdex|021Mo|706|Goodra|2|Dragon|Water}}
{{rdex|070Ce|671|Florges|1|Fairy}}
{{rdex|139|633|Deino|2|Dark|Dragon}}
{{rdex|139|633|Deino|2|Dark|Dragon}}
{{rdex|140|634|Zweilous|2|Dark|Dragon}}
{{rdex|140|634|Zweilous|2|Dark|Dragon}}
Line 1,290: Line 2,836:
{{rdex|146|640|Virizion|2|Grass|Fighting}}
{{rdex|146|640|Virizion|2|Grass|Fighting}}
{{rdex|153|647|Keldeo|2|Water|Fighting}}
{{rdex|153|647|Keldeo|2|Water|Fighting}}
{{rdex|148Mo|716|Xerneas|1|Fairy}}
{{rdex|148Mo|716|Xerneas|2|Ground|Fairy}}
{{rdex|149Mo|717|Yveltal|2|Dark|Flying}}
{{rdex|149Mo|717|Yveltal|2|Dark|Flying}}
{{rdex|150Mo|718|Zygarde|2|Dragon|Ground}}
{{rdex|150Mo|718|Zygarde|1|Normal}}
{{rdex|151Ce|719|Diancie|2|Rock|Fairy}}
{{rdex|151Ce|719|Diancie|2|Rock|Fairy}}
{{rdex|000|494|Victini|2|Fairy|Fire}}
{{rdex|000|494|Victini|2|Fire|Flying}}
{{rdex||492|Shaymin|1|Grass}}
{{rdex|154|648|Meloetta|2|Normal|Psychic}}
{{rdex|154|648|Meloetta|2|Normal|Psychic}}
{{rdex|154|648P|Meloetta|2|Normal|Fighting}}
{{rdex|154|648P|Meloetta|2|Normal|Fighting}}
{{rdex|152Ce|720|Hoopa|2|Psychic|Ghost}}
{{rdex|152Ce|720U|Hoopa|2|Psychic|Dark}}
{{rdex|153Ce|721|Volcanion|2|Fire|Water}}
{{rdex|155|649|Genesect|2|Bug|Steel}}
{{rdex|155|649|Genesect|2|Bug|Steel}}
|}
|}


*The {{p|Snivy}} evolutionary lines is no longer treated as starters. Pokémon from this family may be caught freely in the wild.  
*The {{p|Snivy}} evolutionary lines is no longer treated as starters. Pokémon from this family may be caught freely in the wild.  
*The {{p|Sandshrew}}-variant and {{p|Hoothoot}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.


==Generation Reboot: Updated Leagues==
 
=== Alola ===
 
{{rdexh|sun|moon|A}}
{{rdex|001|722|Rowlet|2|Grass|Flying}}
{{rdex|002|723|Dartrix|2|Grass|Flying}}
{{rdex|003|724|Decidueye|2|Grass|Ghost}}
{{rdex|004|725|Litten|1|Fire}}
{{rdex|005|726|Torracat|1|Fire}}
{{rdex|006|727|Incineroar|2|Fire|Dark}}
{{rdex|007|728|Popplio|1|Water}}
{{rdex|008|729|Brionne|1|Water}}
{{rdex|009|730|Primarina|2|Water|Fairy}}
{{rdex|010|731|Pikipek|2|Normal|Flying}}
{{rdex|011|732|Trumbeak|2|Normal|Flying}}
{{rdex|012|733|Toucannon|2|Normal|Flying}}
{{rdex|013|734|Yungoos|1|Normal}}
{{rdex|014|735|Gumshoos|1|Normal}}
{{rdex|027|736|Grubbin|1|Bug}}
{{rdex|028|737|Charjabug|2|Bug|Electric}}
{{rdex|029|738|Vikavolt|2|Bug|Electric}}
{{rdex||019A|Rattata|1|Dark}}
{{rdex||020A|Raticate|1|Dark}}
{{rdex||027A|Sandshrew|1|Steel}}
{{rdex||028|Sandslash|1|Steel}}
{{rdex||037A|Vulpix|1|Ice}}
{{rdex||038A|Ninetales|2|Ice|Fairy}}
{{rdex||050A|Diglett|2|Ground|Steel}}
{{rdex||051A|Dugtrio|2|Ground|Steel}}
{{rdex||074A|Geodude|2|Rock|Electric}}
{{rdex||075A|Graveler|2|Rock|Electric}}
{{rdex||076A|Golem|2|Rock|Electric}}
{{rdex|105A|105A|Marowak|2|Fire|Ghost}}
{{rdex|109|109|Koffing|1|Fire}}
{{rdex|110|110|Weezing|1|Fire}}
{{rdex||103A|Exeggutor|2|Grass|Dragon}}
|- style="background:#FFF"
| style="font-family:monospace" | #154
| style="font-family:monospace" | #238
| {{MSP|238|Smoochum}}
| {{p|Smoochum|Smoochum (regional variant)}}
| style="text-align:center; background:#{{water color}}" | [[Water (type)|<span style="color:#FFF">Water </span>]]
| style="text-align:center; background:#{{ghost color}}" | [[Ghost (type)|<span style="color:#FFF">Ghost</span>]]
|- style="background:#FFF"
| style="font-family:monospace" | #124
| style="font-family:monospace" | #124
| {{MSP|124|Jynx}}
| {{p|Jynx|Jynx (regional variant)}}
| style="text-align:center; background:#{{water color}}" | [[Water (type)|<span style="color:#FFF">Water </span>]]
| style="text-align:center; background:#{{ghost color}}" | [[Ghost (type)|<span style="color:#FFF">Ghost</span>]]
{{rdex|059|739|Crabrawler|1|Fighting}}
{{rdex|060|740|Crabominable|2|Fighting|Ice}}
{{rdex|082|741|Oricorio|2|Fire|Flying}}
{{rdex|082|741|Oricorio|2|Psychic|Flying}}
{{rdex|082|741|Oricorio|2|Electric|Flying}}
{{rdex|082|741|Oricorio|2|Ghost|Flying}}
{{rdex|083|742|Cutiefly|2|Bug|Fairy}}
{{rdex|084|743|Ribombee|2|Bug|Fairy}}
{{rdex|103|744|Rockruff|1|Rock}}
|- style="background:#FFF"
| style="font-family:monospace" | #745
| style="font-family:monospace" | #745
| {{MSP|745|Lycanroc}}
| {{p|Lycanroc|Lycanroc (Dawn)}}
| colspan=2 style="text-align:center; background:#{{rock color}}" | [[Rock (type)|<span style="color:#FFF">Rock</span>]]
|- style="background:#FFF"
| style="font-family:monospace" | #745
| style="font-family:monospace" | #745
| {{MSP|745D|Lycanroc}}
| {{p|Lycanroc|Lycanroc (Dusk)}}
| style="text-align:center; background:#{{rock color}}" | [[Rock (type)|<span style="color:#FFF">Rock</span>]]
| style="text-align:center; background:#{{dark color}}" | [[Dark (type)|<span style="color:#FFF">Dark</span>]]
{{rdex|110|746|Wishiwashi|1|Water}}
{{rdex|113|747|Mareanie|2|Poison|Water}}
{{rdex|114|748|Toxapex|2|Poison|Water}}
{{rdex|060|299|Nosepass|1|Rock}}
|- style="background:#FFF"
| style="font-family:monospace" | #476
| style="font-family:monospace" | #476
| {{MSP|476|Probopass}}
| {{p|Probopass|Probonav (Probopass)}}
| style="text-align:center; background:#{{rock color}}" | [[Rock (type)|<span style="color:#FFF">Rock</span>]]
| style="text-align:center; background:#{{steel color}}" | [[Steel (type)|<span style="color:#FFF">Steel</span>]]
{{rdex|132|749|Mudbray|1|Ground}}
{{rdex|133|750|Mudsdale|1|Ground}}
{{rdex|141|751|Dewpider|2|Water|Bug}}
{{rdex|142|752|Araquanid|2|Water|Bug}}
{{rdex|143|753|Fomantis|1|Grass}}
{{rdex|144|754|Lurantis|1|Grass}}
{{rdex|145|755|Morelull|2|Grass|Fairy}}
{{rdex|146|756|Shiinotic|2|Grass|Fairy}}
{{rdex|161|757|Salandit|2|Poison|Fire}}
{{rdex|162|758|Salazzle|2|Poison|Fire}}
{{rdex|169|759|Stufful|1|Normal}}
{{rdex|170|760|Bewear|2|Normal|Fighting}}
{{rdex|171|761|Bounsweet|1|Grass}}
{{rdex|172|762|Steenee|1|Grass}}
{{rdex|173|763|Tsareena|2|Grass|Fighting}}
{{rdex|174|764|Comfey|1|Fairy}}
{{rdex|150|357|Tropius|2|Grass|Flying}}
{{rdex|176|765|Oranguru|1|Psychic}}
{{rdex|177|766|Passimian|1|Fighting}}
{{rdex|182|767|Wimpod|2|Bug|Water}}
{{rdex|183|768|Golisopod|2|Bug|Water}}
{{rdex|186|769|Sandygast|2|Ghost|Ground}}
{{rdex|187|770|Palossand|2|Ghost|Ground}}
{{rdex|200|771|Pyukumuku|1|Water}}
{{rdex|203|772|Type: Null|1|Normal}}
{{rdex|204|773|Silvally|1|Normal}}
{{rdex|213|774|Minior|2|Rock|Flying}}
{{rdex|105|324|Torkoal|1|Fire}}
{{rdex|224|776|Turtonator|2|Fire|Dragon}}
{{rdex|225|777|Togedemaru|2|Electric|Steel}}
{{rdex|242|778|Mimikyu|2|Ghost|Fairy}}
{{rdex|243|779|Bruxish|2|Water|Psychic}}
{{rdex|244|780|Drampa|2|Dragon|Flying}}
{{rdex|263|781|Dhelmise|2|Ghost|Grass}}
{{rdex|271|782|Jangmo-o|1|Dragon}}
{{rdex|272|783|Hakamo-o|2|Dragon|Fighting}}
{{rdex|273|784|Kommo-o|2|Dragon|Steel}}
{{rdex|285|785|Tapu Koko|2|Electric|Fairy}}
{{rdex|286|786|Tapu Lele|2|Psychic|Fairy}}
{{rdex|287|787|Tapu Bulu|2|Grass|Fairy}}
{{rdex|288|788|Tapu Fini|2|Water|Fairy}}
{{rdex|301|801|Magearna|2|Steel|Fairy}}
{{rdex|302|802|Marshadow|2|Ghost|Fighting}}
{{rdex|???|807|Zeraora|2|Electric|Fighting}}
|}
 
=== [[Ultra Beast]]s ===
 
{{rdexh|sun|moon|A}}
{{rdex|289|789|Cosmog|1|Psychic}}
{{rdex|290|790|Cosmoem|1|Psychic}}
{{rdex|291|791|Solgaleo|2|Psychic|Fire}}
{{rdex|292|792|Lunala|2|Psychic|Fairy}}
{{rdex|293|793|Nihilego|2|Poison|Dark}}
{{rdex|294|794|Buzzwole|2|Bug|Fighting}}
{{rdex|295|795|Pheromosa|2|Fairy|Fighting}}
{{rdex|296|796|Xurkitree|1|Electric}}
{{rdex||806|Blacephalon|2|Fairy|Fire}}
{{rdex|297|797|Celesteela|1|Steel}}
{{rdex|298|798|Kartana|1|Grass}}
{{rdex||805|Stakataka|2|Rock|Psychic}}
{{rdex||485|Heatran|2|Fire|Steel}}
{{rdex||646|Kyurem|2|Ice|Rock}}
{{rdex|299|799|Guzzlord|2|Psychic|Dark}}
{{rdex|300|800|Necrozma|2|Psychic|Electric}}
{{rdex||803|Poipole|2|Steel|Poison}}
{{rdex||804|Naganadel|2|Steel|Poison}}
|}
 
==Generation Reboot: Updated Regions & Leagues==




=== Johto ===
=== Johto ===
''Please note that the Plain Badge has been renamed the Charm Badge and the Rising Badge has been renamed the Storm Badge. [[Jasmine]]'s Mineral Badge has been redesigned.''


{| class="roundy" style="margin:auto; text-align:center; background: #{{johto color dark}}; border: 4px solid #{{johto color dark}};" colspan=4 cellspacing="1" cellpadding="2"
{| class="roundy" style="margin:auto; text-align:center; background: #{{johto color dark}}; border: 4px solid #{{johto color dark}};" colspan=4 cellspacing="1" cellpadding="2"
Line 1,321: Line 3,020:
! style="background: #{{johto color light}};" | {{color2|{{johto color dark}}|Type}}
! style="background: #{{johto color light}};" | {{color2|{{johto color dark}}|Type}}
! style="background: #{{johto color light}}; {{roundytr|5px}};" | {{color2|{{johto color dark}}|Badge}}
! style="background: #{{johto color light}}; {{roundytr|5px}};" | {{color2|{{johto color dark}}|Badge}}
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Violet City|cjap=キキョウシティ|crm=Kikyō City|bdg=Zephyr}}
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}
{{gldr|type=Normal|pic=VSWhitney.png|ldr=Whitney|djap=アカネ|drm=Akane|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}
{{gldr|type=Fairy|pic=DP_Marley_Back.png|ldr=Marley|djap=マイ|drm=Mai|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}
{{gldr|type=Ghost|pic=VSMorty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}
{{gldr|type=Ghost|pic=VSMorty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}
{{gldr|type=Fighting|pic=VSChuck.png|ldr=Chuck|djap=シジマ|drm=Shijima|loc=Cianwood City|cjap=タンバシティ|crm=Tanba City|bdg=Storm}}
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Driftveil City|cjap=ホドモエシティ|crm=Hodomoe City|bdg=Zephyr}}
{{gldr|type=Steel|pic=VSJasmine.png|ldr=Jasmine|djap=ミカン|drm=Mikan|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Mineral}}
{{gldr|type=Steel|pic=VSJasmine.png|ldr=Jasmine|djap=ミカン|drm=Mikan|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Freeze}}
{{gldr|type=Fighting|pic=VSMarshal.png|ldr=Marshal|djap=レンブ|drm=Renbu|loc=Lacunosa Town|cjap=カゴメタウン|crm=Kagome Town|bdg=Cobble}}
{{gldr|type=Ice|pic=VSBrycen.png|ldr=Brycen|djap=ハチク|drm=Hachiku|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}
{{gldr|type=Ice|pic=VSBrycen.png|ldr=Brycen|djap=ハチク|drm=Hachiku|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}
Line 1,332: Line 3,031:
{{-}}
{{-}}


=== Sinnoh (Unova is no more) ===
* During your first battle against [[Falkner]], a {{p|Farfetch'd}} with the ability {{a|Defiant}} and the move {{m|Roost}} (acquired via [[TM]]) will be his signature Pokémon in lieu of an under-levelled {{p| Pidgeotto}}.
* In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout & names of cities across the rebooted Johto:
** [[Cherrygrove City]] has replaced the location of [[New Bark Town]] at the foot of [[Tohjo Falls]], becoming the player's new hometown. Cherrygrove City now boasts an observation deck built onto a hill at the city's northernmost point, similar to (the former) [[Aspertia City]]. Looking through a pair of binoculars there, the player alludes to a [[Mt. Silver|a distance snowy mountain in the distance]].
** Your new hometown also features a Pokémon Center and PokéMart.
** The land occupied by the former Cherrygrove City has become the ''Berry Collective'', an extenson of [[Johto Route 29|Route 29]] where the [[Berry]]-growing enthusiasts work and reside alongside a large garden similar to the Berry Master's garden located on [[Hoenn Route 123]]. The ''Berry Collective'' house is also a rest stop for trainers to heal their teams.
** [[Johto Route 30|Route 30]], [[Johto Route 31|Route 31]], and [[Johto Route 46|Route 46]] have become part of a rugged canyon (named Fennel Canyon) with fewer trees & more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes. You cannot fully navigate [[Johto Route 30|Route 30]] or [[Johto Route 31|Route 31]] during your first approach.
** [[Violet City]] has been replaced by [[Lacunosa Town]], ''An oasis cut into canyon rock'' along Fennel Canyon. This town still has exits out onto [[Johto Route 31|Route 31]], [[Johto Route 32|Route 32]], and [[Johto Route 36|Route 36]].
** [[Marshal]] is now the Gym Leader of Lacunosa Town…but won't be available during your first visit, as his [[Battle Girl]] girlfriend will inform you when you first arrive to challenge him. He'll be off training deep in [[Mt. Mortar]], requiring a SIDE QUEST for players to find him there after acquiring access to {{m|Strength}} outside of battle. Defeating Marshal will also grant access to {{m|Rock Climb}} outside of battle.
** <del>Marshal's hometown is actually called ''Majolica Town'', but the layout is based on [[Lacunosa Town]]. (''Or should [[Sandgem Town]] be renamed ''Majolica Town''?)</del>
** You cannot fully navigate [[Johto Route 32|Route 32]] during your first approach as the north half of the coastal route now features slopes, cliffs, & small caves only accessible by {{m|Rock Climb}}. These cliffs and small caves might hold [[Fossil]]s, or [[Shoal Shell]]s that can be used by the Treasure Hunter in Driftveil City to craft a [[Shell Bell]].
** [[Union Cave]] now holds [[Shoal Salt]]s that can be used by the Treasure Hunter in Driftveil City to craft a [[Shell Bell]], as well as (randomly regenerated) [[Heart Scale]]s to trade for the expertise of the Move Reminder (now found in Olivine City).
** The small strip formerly known as [[Johto Route 33|Route 33]] is now considered the tail-end of [[Johto Route 32|Route 32]]. Instead, ''Route 33'' will refer to a trainer-filled sea route navigable by {{m|Surf}} leading back to the Berry Farm on Route 29. An {{wp|wind farm|offshore wind farm}} is seen in the background along the route!
** [[Cilan]], [[Chili]], and [[Cress]] run a ''Battle Café'' in [[Goldenrod City]] allowing for a [[Multi Battle]]/[[Battle Royal]](?) once per day. In fact, during your first visit to Goldenrod City, you will be required to team up alongside Marley against the restaurateur brothers (and win) before Marley agrees to accept your challenge to a gym battle.
** The eastern half of [[Johto Route 36|Route 36]] will be rugged and craggy from the rock faces of Fennel Canyon. The "{{m|Cut}}-able tree" at the center of the route has been replaced by a "smashable rock" as a roadblock. Defeating Gym Leader Marley in Goldenrod City will allow players to use {{m|Rock Smash}} outside of battle to clear the path.
** [[Johto Route 38|Route 38]] and [[Johto Route 39|Route 39]] now feature much more rugged terrain with tall karst formations and irrigated paddy fields inspired by {{wp|Wulingyuan}}, otherwise the Forest of Ten Thousands Peaks. There is also a river navigable by {{m|Surf}} requiring {{m|Waterfall}} to reach a ledge high above. This area will be known as [[Forina]] Valley.
** [[Moomoo Farm]] has been relocated from [[Johto Route 39]] to [[Kanto Route 13]], just north of the infamous "maze of fences".
** [[Cianwood City]] has been replaced by [[Driftveil City]], a ''City of billowing sails where nostalgia for old traditions meets the gossip of new currents''. [[Sprout Tower]] is also located here, with the top floors repurposed as [[Falkner]]'s gym.
** The tall grass in [[Kanto Route 6]], [[Kanto Route 7]], and [[Kanto Route 11] has become [[marsh tile|marshy areas]], similar to {{weather|sandstorm}}.
** [[Kanto Route 3]] now includes an [[Ace Trainer]] or [[Triathlete]] named Ben who mentions, "I like shorts! They're comfy and easy to wear while I train!"
** [[Kanto Route 8]] now features more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes.
** The south side of [[Kanto Route 15]] now opens onto a beach straddling a strip of navigable water. The north side now features more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes.
* [[Cinnabar Island]] now takes on the layout of [[Humilau City]]. The island's volcano has since collapsed into ''Cinnabar {{wp|Caldera}}'', a separate landmass just south of Cinnabar Island that is reachable by {{m|Surf}} and ''features wild Pokémon migrating from other regions''.
* [[Johto Route 41|Route 41]] will comprise a much larger area and the [[Whirl Islands]] will also be more prominent islands in their own right, each featuring a different enclosed {{wp|microclimate}} above-ground.
** {{wp|Speciation}} offers many surprises on islands in particular so the four Whirl Islands will have something to offer: different sets of rare berries to find hidden in the ground, a much higher rate of finding Shiny Pokémon (4× as likely), and different sets of wild Pokémon across four different environments
** A) the four different environments are swamp (generally {{t|Poison}}, {{t|Ground}}, {{t|Ghost}}, and {{type|Dark}}); volcanic hot springs (generally {{t|Fire}}, {{t|Water}}, and {{t|Dragon}}); windswept rock outcroppings (generally {{t|Rock}}, {{t|Steel}}, and {{type|Flying}}); and flower meadow (generally {{t|Grass}}, {{t|Bug}}, {{t|Normal}}, and {{type|Fairy}}).
** B) each island will feature wild Pokémon from a different region: [[Hoenn]], [[Sinnoh]], [[Kalos]], or [[Alola]].
* Weather conditions – usually [[harsh sunlight]] or [[rain]] – vary across across many Johto and Kanto routes.
** [[Johto Route 35|Route 35]], [[Johto Route 34|Route 34]], and [[Johto Route 32|Route 32]] have a 50% chance of clear weather, 25% chance of harsh sunlight, or 25% chance of rain during each visit.
** [[Johto Route 37|Route 37]] and [[Johto Route 42|Route 42]] in particular have a 50% chance of fog during each visit. [[Johto Route 37|Route 37]] will always be foggy during your first visit as a sort of introduction to [[Ecruteak City]].
** [[Johto Route 38|Route 38]] and [[Johto Route 39|Route 39]] in particular have a 25% chance each of experiencing rain, thunderstorms, fog, or clear weather during each visit.
** [[Johto Route 41|Route 41]] has a 50% chance of clear weather, 25% chance of rain, or 25% chance of thunderstorms during each visit.
** The same rain and flooding patterns from [[Generation IV]] persist at [[Gyarados Lake]].
** [[Johto Route 45|Route 45]] and [[Johto Route 46|Route 46]] in particular have a 50% chance each of experiencing sandstorms, 25% chance of rain, or 25% chance of clear weather during each visit. These routes will experience the same weather changes simultaneously (ie, you won't get rain on one route, followed by a sandstorm on the next route).
** [[Kanto Route 26]] has a 25% chance each of experiencing rain, thunderstorms, sandstorms, or clear weather during each visit.
** [[Kanto Route 3]] and [[Kanto Route 4]] will always feature {{m|Misty Terrain}} ''at night'' that will be present throughout battles in these areas.
** [[Kanto Route 24]] and [[Kanto Route 25]] offers a 25% chance each of rain, fog, harsh sunlight, or clear weather during each visit. These routes will experience the same weather changes simultaneously (ie, you won't get rain on one route, followed by a fog the next route).
** [[Kanto Route 17]] (Kanto's Cycling Road) is now a bridge elevated over the bay and will always feature {{m|Tailwind}} that will be present throughout battles in this area.
** [[Kanto Route 8]] and [[Kanto Route 9]] in particular have a 50% chance of fog, 25% chance of rain, and 25% chance of clear weather during each visit. [[Kanto Route 9|Route 9]] will always be foggy during your first visit.
** [[Kanto Route 28]] and the base/exterior of Mt. Silver will typically be shrouded by fog 50% of the time and by hail 25% of the time (otherwise clear weather 25% of the time).
** {{weather|hail|Heavy snowfall}} is present at the summit of [[Mt. Silver]].
* SIDE QUEST When walking along [[Johto Route 31|Route 31]] for the first time, Elite Four member [[Karen]] OR Gym Leader [[Jasmine]] will be seen blocking the entrance to [[Dark Cave]]. Return after gaining access to {{m|Rock Smash}} outside of battle to "join" Karen OR Jasmine in search of a rare {{p|Sableye}} OR {{p|Mawile}}, respectively (by "joining" you will guide them through Dark Cave and actually be allowed to play as either of these characters in-battle to catch Sableye/Mawile).
* SIDE QUEST A trio of {{p|Dragonair}} have replaced {{p|Ampharos}} at [[Glitter Lighthouse]]. With one having fallen ill, [[Jasmine]] requests that you acquire a medicinal recipe from [[Falkner]] in Driftveil City across the bay before she accepts your challenge to a Gym Battle.
* SIDE QUEST Find Marshal in [[Mt. Mortar]] to challenge him to a Gym Battle. His [[Battle Girl]] girlfriend can't reach him tucked deep in the mountain ("No signal") to confirm that his newly redesigned gym is ready for challengers. Deliver her Letter to him to convince him to wrap up his training and return.
* SIDE QUEST The [[Ruins of Alph]] are "Closed for Excavations" until you earn your sixth badge from Marshal.
 
 
=== Hoenn ===
 
{{elt/h|gen=III and VI|l={{hoenn color light}}|d={{hoenn color dark}}|league=Hoenn|col=2|col2=4}}
{{elt|col=2|type=Dark|pic=VSGrimsley.png|m=Grimsley|mjap=ギーマ|mrm=Giima|size=150px}}
{{elt|col=2|type=Ghost|pic=VSPhoebe.png|m=Phoebe|mjap=フヨウ|mrm=Fuyō|size=150px}}
{{elt|col=2|type=Grass|pic=Cheryl_PG.png|m=Cheryl|mjap=モミ|mrm=Momi|size=150px}}
{{elt|col=2|type=Dragon|pic=VSDrake.png|m=Drake|mjap=ゲンジ|mrm=Genji|size=150px}}
{{elt|col=2|type=Steel|pic=VSSteven2.png|m=Steven Stone|mjap=ダイゴ|mrm=Daigo|size=150px}}
|}
{{-}}
 
 
=== Sinnoh (Unova is no more) ===
 
''Please note that the correct names for the renamed Badges below should be the Relic Badge (formerly Quake) and  Edifice or Industry Badge (formerly Coal).''




Line 1,346: Line 3,105:
! style="background: #{{sinnoh color light}};" | {{color2|{{sinnoh color dark}}|Type}}
! style="background: #{{sinnoh color light}};" | {{color2|{{sinnoh color dark}}|Type}}
! style="background: #{{sinnoh color light}}; {{roundytr|5px}};" | {{color2|{{sinnoh color dark}}|Badge}}
! style="background: #{{sinnoh color light}}; {{roundytr|5px}};" | {{color2|{{sinnoh color dark}}|Badge}}
{{gldr|type=Psychic|pic=VSLenora.png|ldr=Lenora|djap=アロエ|drm=Aloe|loc=Eterna City|cjap=ハクタイシティ|crm=Hakutai City|bdg=Relic}}
{{gldr|type=Ghost|pic=VSLenora.png|ldr=Lenora|djap=アロエ|drm=Aloe|loc=Eterna City|cjap=ハクタイシティ|crm=Hakutai City|bdg=Quake}}
{{gldr|type=Rock|pic=VSRoark.png|ldr=Roark|djap=ヒョウタ|drm=Hyouta|loc=Oreburgh City|cjap=クロガネシティ|crm=Kurogane City|bdg=Coal}}
{{gldr|type=Rock|pic=VSRoark.png|ldr=Roark|djap=ヒョウタ|drm=Hyouta|loc=Oreburgh City|cjap=クロガネシティ|crm=Kurogane City|bdg=Mine}}
{{gldr|type=Poison|pic=VSRoxie.png|ldr=Roxie|djap=ホミカ|drm=Homika|loc=Virbank City|cjap=タチワキシティ|crm=Tachiwaki City|bdg=Toxic}}
{{gldr|type=Poison|pic=VSRoxie.png|ldr=Roxie|djap=ホミカ|drm=Homika|loc=Virbank City|cjap=タチワキシティ|crm=Tachiwaki City|bdg=Toxic}}
{{gldr|type=Electric|pic=VSElesa.png|ldr=Elesa|djap=カミツレ|drm=Kamitsure|loc=Nimbasa City|cjap=ライモンシティ|crm=Raimon City|bdg=Beacon}}
{{gldr|type=Electric|pic=VSElesa.png|ldr=Elesa|djap=カミツレ|drm=Kamitsure|loc=Nimbasa City|cjap=ライモンシティ|crm=Raimon City|bdg=Beacon}}
{{gldr|type=Grass|pic=VSGardenia.png|ldr=Gardenia|djap=ナタネ|drm=Natane|loc=Pastoria City|cjap=ノモセシティ|crm=Nomose City|bdg=Fen}}
{{gldr|type=Grass|pic=VSGardenia.png|ldr=Gardenia|djap=ナタネ|drm=Natane|loc=Pastoria City|cjap=ノモセシティ|crm=Nomose City|bdg=Fen}}
{{gldr|type=Steel|pic=VSByron.png|ldr=Byron|djap=トウガン|drm=Tougan|loc=Castelia City|cjap=ヒウンシティ|crm=Hiun City|bdg=Mine}}
{{gldr|type=Steel|pic=VSByron.png|ldr=Byron|djap=トウガン|drm=Tougan|loc=Castelia City|cjap=ヒウンシティ|crm=Hiun City|bdg=Mine}}
{{gldr|type=Ice|pic=VSCandice.png|ldr=Candice|djap=スズナ|drm=Suzuna|loc=Icirrus City|cjap=セッカシティ|crm=Sekka City|bdg=Icicle}}
{{gldr|type=Ice|pic=Cerah.png|ldr=Candice|djap=スズナ|drm=Suzuna|loc=Icirrus City|cjap=セッカシティ|crm=Sekka City|bdg=Icicle|size=150px}}
{{gldrb|type=Alder|t=Various|pic=VSAlder.png|ldr=Alder|mjap=アデク|drm=Adeku|loc=Hearthome City|cjap=ヨスガシティ|crm=Yosuga City|bdg=Legend}}
{{gldrb|type=Alder|t=Various|pic=VSAlder.png|ldr=Alder|mjap=アデク|drm=Adeku|loc=Hearthome City|cjap=ヨスガシティ|crm=Yosuga City|bdg=Legend}}
|}
|}
{{-}}
{{-}}


* In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout and names of cities across the rebooted Sinnoh:
* In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout and names of cities and routes across the rebooted Sinnoh:
** The player's hometown is now [[Oreburgh City]] where Roark is a childhood friend and newly minted Gym Leader.
** The player's hometown is now [[Oreburgh City]] where Roark is a childhood friend and newly minted Gym Leader.
** ''Jubilife City'' has been replaced by [[Hearthome City]]. In addition to Alder's new gym, this is also where Professor Rowan now maintains his lab.
** ''Jubilife City'' has been replaced by [[Hearthome City]]. In addition to Alder's new gym, this is also where Professor Rowan now maintains his lab.
Line 1,367: Line 3,126:
** After winning the Beacon Badge from Elesa in your fourth Gym Battle, players gain access to HM Surf, opening up travel to [[Pastoria City]] or [[Castelia City]] in the far southwest corner of Sinnoh (southwest of what was once Twinleaf Town). As such, either Gardenia or Byron can be challenged next.
** After winning the Beacon Badge from Elesa in your fourth Gym Battle, players gain access to HM Surf, opening up travel to [[Pastoria City]] or [[Castelia City]] in the far southwest corner of Sinnoh (southwest of what was once Twinleaf Town). As such, either Gardenia or Byron can be challenged next.
** To reach Pastoria City through {{rt|213|Sinnoh}}, players must now use HM Surf to travel along mangroves at the southwestern edge of the route.
** To reach Pastoria City through {{rt|213|Sinnoh}}, players must now use HM Surf to travel along mangroves at the southwestern edge of the route.
** {{rt|218|Sinnoh}} should offer a longer path for crossing with [[HM03]] {{m|Surf}}.
* The [[Desert Resort|Resort Desert]] is now located on [[Sinnoh Route 229]] as an expansive desert area featuring a raging {{weather|sandstorm}}. The [[Resort Area]] to the immediate south is now known as the <del>''Oasis Resort''</del> ''Undella Oasis Resort''. [[Cynthia]] can be found relaxing in a house here. [[Misty]], [[Flannery]], [[Winona]], and [[Jasmine]] occasionally visit her and offer to battle the player. (During each encounter, their Pokémon will copy the level of highest leveled Pokémon in the player's party.)
* {{rt|230|Sinnoh}} now includes an opening along its south reef of rocks leading to [[Undella Bay]] and the [[Abyssal Ruins]].


* Furthermore, given the new location of [[Hearthome City]]:
* Furthermore, given the new location of [[Hearthome City]]:
Line 1,377: Line 3,139:
** [[Floaroma Town]] is no more. Instead, [[Valley Windworks]] takes its place, with a larger field of wind turbine towers taking up the remaining space.
** [[Floaroma Town]] is no more. Instead, [[Valley Windworks]] takes its place, with a larger field of wind turbine towers taking up the remaining space.
** [[Flint]] and Roxie are members of the same punk rock band. That goes for [[Volkner]] as well, who while no longer a Gym Leader, still makes a cameo appearance.
** [[Flint]] and Roxie are members of the same punk rock band. That goes for [[Volkner]] as well, who while no longer a Gym Leader, still makes a cameo appearance.
** [[Snowpoint City]] is renamed ''Icirrus City'' and is known for its local delicacy, ''Icirrus Soba'' soup (a variation of [[Lava Cookie]]s, etc).
* [[Mars]]' signature partner is now ''Gorgonna'' instead of {{p|Purugly}}.
* [[Cyrus]] is now a {{type|Psychic}} specialist; his team includes {{p|Xatu}}, ''Zendaruma'', and {{p|Beheeyem}} (he later adds) {{type|Psychic}} regional variant {{p|Torkoal}}. Apparently, he abandoned his longtime partner {{p|Espeon}} in favor of {{p|Absol}} sometime after creating [[Team Galactic]] – renamed ''{{wp|Quasar|Quazon Corp}}''.
** [[Cyrus]] is not the leader of [[Team Galactic]] – renamed ''{{wp|Quasar|Quazon Corp}}''. Instead, he is a high-ranking Executive but seeks to use the company's resources and scientists to investigate the legends of {{p|Dialga}} and {{p|Palkia}} as well as develop the [[Red Chain]].
** Instead [[Charon]] is the CEO of ''{{wp|Quasar|Quazon Corp}}'' who dotes on Cyrus' brilliance, oblivious to his ulterior motives. However, it is implied that Charon is corrupt in some of his business practices, which Cyrus resents.
* [[Barry]]'s character replaces appearances by [[Cheryl]], [[Riley]], and [[Buck]]. [[Barry]]'s character is still [[Palmer]]'s son.


{{-}}
{{-}}
Line 1,384: Line 3,153:
{{elt|type=Fire|pic=VSFlint.png|m=Flint (Elite Four)|m2=Flint|mjap=オーパ|mrm=Ōba}}
{{elt|type=Fire|pic=VSFlint.png|m=Flint (Elite Four)|m2=Flint|mjap=オーパ|mrm=Ōba}}
{{elt|type=Water|pic=VSCrasher Wake.png|m=Crasher Wake|djap=マキシマム仮面|mrm=Maximum Mask}}
{{elt|type=Water|pic=VSCrasher Wake.png|m=Crasher Wake|djap=マキシマム仮面|mrm=Maximum Mask}}
{{eltb|type=Dragon|pic2=VSIris cropped.png|m2=Iris|mjap2=アイリス|mrm2=Iris}}
{{eltb|type=Cynthia|t=Various|pic=VSCynthia.png|m=Cynthia|mjap=シロナ|mrm=Shirona}}
|}
|}
{{-}}
{{-}}


* [[Iris]], the daughter of [[Alder]] and [[Aloe]] will be your rival throughout your Sinnoh journey, replacing [[Barry]]'s original appearances.
** SIDE QUEST [[Iris]] will replace [[Mira]]'s appearance at [[Wayward Cave]]. You can accompany her on a journey to capture an elusive {{p|Gible}}. This side quest is no longer available after reaching the Sinnoh's Victory Road for the first time.
** <del>[[Iris]] will get ahead of you to become Sinnoh's latest Champion, replacing [[Cynthia]].</del>
* [[Cynthia]]'s team now features an {{p|Umbreon}} (revamped as a {{type|Fairy}}) in lieu of {{p|Lucario}}. It is suggested that she also has an {{p|Espeon}} (abandoned by [[Cyrus]]).
** The egg [[Cynthia]] gifts the player in [[Eterna City]] will instead hatch into an {{p|Eevee}}.


'''Thanks you for your time and interest in my User page!'''
=== Kalos ===


''[[Ramos]]' Badge is now known as the Vine Badge. [[Fantina]]'s Badge is now named the Momentum Badge.''


=== Template Sandbox ===
{| class="roundy" style="margin:auto; text-align:center; background: #{{kalos color dark}}; border: 4px solid #{{kalos color}};" colspan=4 cellspacing="1" cellpadding="2"
 
|-
{{rdexh|red|green|dexname|ability={{color2|000|List of Pokémon by Kanto Pokédex number|Kdex|Ability 1|Ability 2}}}
! style="background: #{{kalos color dark}};" colspan="4" | {{color2|{{kalos color light}}|Kalos League}}
{{rdex|001|001|Bulbasaur|1|Grass|Overgrow|||Chlorophyll}}
|-
! style="background: #{{kalos color dark}};" colspan="2" | {{color2|{{kalos color light}}|Generation VI}}
! style="background: #{{kalos color dark}};" colspan="2" | {{color2|{{kalos color light}}|Region|Region:}} {{color2|{{kalos color light}}|Kalos}}
|-
! colspan="1" style="background: #{{kalos color light}}; {{roundytl|5px}}" | {{color|{{kalos color dark}}|Gym Leader<br><small>Japanese</small>}}
! style="background: #{{kalos color light}};" | {{color|{{kalos color dark}}|Location<br><small>Japanese</small>}}
! style="background: #{{kalos color light}};" | {{color2|{{kalos color dark}}|Type}}
! style="background: #{{kalos color light}}; {{roundytr|5px}}" | {{color2|{{kalos color dark}}|Badge}}
{{gldr|type=Bug|pic=VSViola.png|ldr=Viola|djap=ビオラ|drm=Viola|loc=Santalune City|cjap=ハクダンシティ|crm=Hakudan City|bdg=Bug|size=150px}}
{{gldr|type=Rock|pic=VSGrant.png|ldr=Grant|djap=ザクロ|drm=Zakuro|loc=Cyllage City|cjap=ショウヨウシティ|crm=Shōyō City|bdg=Cliff|size=150px}}
{{gldr|type=Fighting|pic=VSKorrina.png|ldr=Korrina|djap=コルニ|drm=Koruni|loc=Shalour City|cjap=シャラシティ|crm=Shara City|bdg=Rumble|size=150px}}
{{gldr|type=Grass|pic=VSRamos.png|ldr=Ramos|djap=フクジ|drm=Fukuji|loc=Coumarine City|cjap=ヒヨクシティ|crm=Hiyoku City|bdg=Forest|size=150px}}
{{gldr|type=Electric|pic=VSClemont.png|ldr=Clemont|djap=シトロン|drm=Citron|loc=Lumiose City|cjap=ミアレシティ|crm=Miare City|bdg=Voltage|size=150px}}
{{gldr|type=Fairy|pic=VSValerie.png|ldr=Valerie|djap=マーシュ|drm=Mache|loc=Laverre City|cjap=クノエシティ|crm=Kunoe City|bdg=Fairy|size=150px}}
{{gldr|type=Psychic|pic=VSFantina.png|ldr=Fantina|djap=メリッサ|drm=Melissa|loc=Anistar City|cjap=ヒャッコクシティ|crm=Hyakkoku City|bdg=Relic|size=110px}}
{{gldrb|type=Ice|pic=VSWulfric.png|ldr=Wulfric|djap=ウルップ|drm=Urup|loc=Snowbelle City|cjap=エイセツシティ|crm=Eisetsu City|bdg=Iceberg|size=150px}}
|}




'''New Moves'''
== New Moves ==
 
''Dust Devil'' is a damage-dealing {{type|Ground}} [[move]]. It inflicts damage as a special move if the user's {{stat|Special Attack}} base stat is greater; otherwise, it inflicts damage as a physical move (if the user's {{stat|Attack}} base stat is greater). Dust Devil inflicts damage and has no secondary effects.


<!--
{{MoveInfobox
{{MoveInfobox
|name=Dust Devil
|name=Dust Devil
Line 1,421: Line 3,210:
|kingsrock=yes
|kingsrock=yes
|sound=no
|sound=no
|target=adjacentfoes
|target=anyadjacent
}}
}}
-->


===Learnset by [[Level|leveling up]]===
'''Dust Devil''' ('''Tolvanera''' in Spanish) is a damage-dealing {{type|Ground}} [[move]]. <del>It inflicts damage as a special move if the user's {{stat|Special Attack}} base stat is greater; otherwise, it inflicts damage as a physical move (if the user's {{stat|Attack}} base stat is greater).</del> It inflicts damage as a [[special move|special]] move using the user's {{stat|Attack}} base stat. Dust Devil inflicts damage and has a 25% chance of causing the target to flinch.
 
Dust Devil can hit targets during the semi-invulnerable turn of {{m|Bounce}}, {{m|Fly}}, and {{m|Sky Drop}}; if it does, this move will inflict double damage.
 
'''Learnset by [[Level|leveling up]]'''


{{Movehead/Level|Ground|1}}
{{Movehead/Level|Ground|1}}
{{Moveentry/7|023|Ekans|1|type=Poison|STAB='''}}
{{Moveentry/7|024|Arbok|1|type=Poison|STAB='''}}
{{Moveentry/7|027|Sandshrew|type=Ground|1|STAB='''}}
{{Moveentry/7|027|Sandshrew|type=Ground|1|STAB='''}}
{{Moveentry/7|028|Sandslash|type=Ground|1|STAB='''}}
{{Moveentry/7|028|Sandslash|type=Ground|1|STAB='''}}
{{Moveentry/7|031|Nidoqueen|type=Poison|type2=Ground|1|STAB='''}}
{{Moveentry/7|034|Nidoking|type=Poison|type2=Ground|1|STAB='''}}
{{Moveentry/7|050|Diglett|type=Ground|1|STAB='''}}
{{Moveentry/7|050|Diglett|type=Ground|1|STAB='''}}
{{Moveentry/7|050A|Diglett|type=Ground|STAB='''|form=Alola Form}}
{{Moveentry/7|050A|Diglett|type=Ground|STAB='''|form=Alola Form}}
{{Moveentry/7|051|Dugtrio|type=Ground|1|STAB='''}}
{{Moveentry/7|051|Dugtrio|type=Ground|1|STAB='''}}
{{Moveentry/7|051A|Dugtrio|type=Ground|form=Alola Form}}
{{Moveentry/7|051A|Dugtrio|type=Ground|form=Alola Form}}
{{Moveentry/7|206|Dunsparce|type=Dragon|1|STAB='''}}
{{Moveentry/7|207|Gligar|type=Ground|type2=Flying|1|STAB='''}}
{{Moveentry/7|207|Gligar|type=Ground|type2=Flying|1|STAB='''}}
{{Moveentry/7|472|Gliscor|type=Ground|type2=Flying|1|STAB='''}}
{{Moveentry/7|472|Gliscor|type=Ground|type2=Flying|1|STAB='''}}
{{Moveentry/7|227|Skarmory|type=Steel|type2=Flying|1|STAB='''}}
{{Moveentry/7|246|Larvitar|type=Rock|type2=Ground|1|STAB='''}}
{{Moveentry/7|246|Larvitar|type=Rock|type2=Ground|1|STAB='''}}
{{Moveentry/7|247|Pupitar|type=Rock|type2=Ground|1|Monster|Monster||56|56|47|54|54|54|STAB='''}}
{{Moveentry/7|247|Pupitar|type=Rock|type2=Ground|1|Monster|Monster||56|56|47|54|54|54|STAB='''}}
{{Moveentry/7|248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster||61|61|47|54|54|54}}
{{Moveentry/7|248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster||61|61|47|54|54|54}}
{{Moveentry/7|322|Numel|type=Fire|type2=Ground|1|STAB='''}}
{{Moveentry/7|322|Numel|type=Ground|1|STAB='''}}
{{Moveentry/7|323|Camerupt|type=Fire|type2=Ground|1|STAB='''}}
{{Moveentry/7|323|Camerupt|type=Fire|type2=Water|1|STAB='''}}
{{Moveentry/7|328|Trapinch|type=Ground|1|STAB='''}}
{{Moveentry/7|328|Trapinch|type=Ground|1|STAB='''}}
{{Moveentry/7|329|Vibrava|type=Ground|type2=Dragon|1|STAB='''}}
{{Moveentry/7|329|Vibrava|type=Ground|type2=Bug|1|STAB='''}}
{{Moveentry/7|330|Flygon|type=Ground|type2=Dragon|1|STAB='''}}
{{Moveentry/7|330|Flygon|type=Ground|type2=Dragon|1|STAB='''}}
{{Moveentry/7|331|Cacnea|type=Grass|1|STAB='''}}
{{Moveentry/7|332|Cacturne|type=Grass|type2=Dark|1|STAB='''}}
{{Moveentry/7|449|Hippopotas|type=Ground|1|STAB='''}}
{{Moveentry/7|449|Hippopotas|type=Ground|1|STAB='''}}
{{Moveentry/7|450|Hippowdon|type=Ground|1|STAB='''}}
{{Moveentry/7|450|Hippowdon|type=Ground|1|STAB='''}}
{{Moveentry/7|504|Patrat|type=Normal|1|STAB='''}}
{{Moveentry/7|505|Watchog|type=Normal|1|STAB='''}}
{{Moveentry/7|529|Drilbur|type=Ground|1|STAB='''}}
{{Moveentry/7|529|Drilbur|type=Ground|1|STAB='''}}
{{Moveentry/7|530|Excadrill|type=Ground|type2=Steel|1|STAB='''}}
{{Moveentry/7|530|Excadrill|type=Ground|type2=Steel|1|STAB='''}}
{{Moveentry/7|551|Sandile|type=Ground|type2=Dark|1|STAB='''}}
{{Moveentry/7|551|Sandile|type=Ground|1|STAB='''}}
{{Moveentry/7|552|Krokorok|type=Ground|type2=Dark|1|STAB='''}}
{{Moveentry/7|552|Krokorok|type=Ground|1|STAB='''}}
{{Moveentry/7|553|Krookodile|type=Ground|type2=Dark|1|STAB='''}}
{{Moveentry/7|553|Krookodile|type=Ground|type2=Dark|1|STAB='''}}
{{Moveentry/7|563|Cofagrigus|type=Ghost|type2=Rock|1|STAB='''}}
{{Moveentry/7|622|Golett|type=Ground|type2=Ghost|1|STAB='''}}
{{Moveentry/7|622|Golett|type=Ground|type2=Ghost|1|STAB='''}}
{{Moveentry/7|623|Golurk|type=Ground|type2=Ghost|1|STAB='''}}
{{Moveentry/7|623|Golurk|type=Ground|type2=Ghost|1|STAB='''}}
{{Moveentry/7|629|Vullaby|type=Ground|type2=Flying|1|STAB='''}}
{{Moveentry/7|629|Mandibuzz|type=Ground|type2=Flying|1|STAB='''}}
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB='''}}
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB='''}}
{{Moveentry/7|769|Sandygast|type=Ghost|type2=Ground|1|STAB='''}}
{{Moveentry/7|769|Sandygast|type=Ghost|type2=Ground|1|STAB='''}}
Line 1,458: Line 3,265:




''Charm Offense'' is a damage-dealing {{type|Fairy}} [[move]]. It inflicts damage as a physical move if the user's {{stat|Attack}} base stat is greater; otherwise, it inflicts damage as a special move (if the user's {{stat|Special Attack}} base stat is greater). Charm Offense inflicts damage and has a 30% chance of lowering the target's {{stat|accuracy}} by one stage. Charm Offense hits a single target at a time.
'''Charm Offense''' is a damage-dealing {{type|Fairy}} [[move]]. It inflicts damage as a physical move if the user's {{stat|Attack}} base stat is greater; otherwise, it inflicts damage as a special move (if the user's {{stat|Special Attack}} base stat is greater). Charm Offense inflicts damage and has a 30% chance of lowering the target's {{stat|accuracy}} by one stage. Charm Offense hits a single target at a time.




<!--
{{MoveInfobox
{{MoveInfobox
|name=Charm Offense
|name=Charm Offense
Line 1,481: Line 3,289:
|target=anyadjacent
|target=anyadjacent
}}
}}
-->




''Sand Pit'' prevents all [[grounded]] foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle. Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will fail upon use but {{m|Teleport}} may still be used. Holding a [[Smoke Ball]] or [[Shed Shell]] allows the Pokémon to flee or Teleport, but not switch. {{type|Ghost}} and {{type|Flying}} Pokémon as well as Pokémon with the abilities {{a|Levitate}} or {{a|Run Away}} are unaffected.
<!--
 
If a wild Pokémon uses ''Sand Pit'' and the player's Pokémon faints, the move no longer bind the player to battle should the player attempt to flee instead of sending out another Pokémon.
 
''Sand Pit'' does not affect allies.
 
{{MoveInfobox
{{MoveInfobox
|name=Sand Pit
|name=Sand Pit
Line 1,509: Line 3,313:
|target=adjacentfoes
|target=adjacentfoes
}}
}}
-->




===Learnset by [[Level|leveling up]]===
{{type|Ground}} ''Sand Pit''' prevents all [[grounded]] foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle. Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will fail upon use but {{m|Teleport}} may still be used. Holding a [[Smoke Ball]] or [[Shed Shell]] allows the Pokémon to flee or Teleport, but not switch. {{type|Ghost}} and {{type|Flying}} Pokémon as well as Pokémon with the abilities {{a|Levitate}} or {{a|Run Away}} are unaffected.
 
If a wild Pokémon uses ''Sand Pit'' and the player's Pokémon faints, the move no longer bind the player to battle should the player attempt to flee instead of sending out another Pokémon.
 
''Sand Pit'' does not affect allies.
 
 
'''Learnset by [[Level|leveling up]]'''


{{Movehead/Level|Ground|1}}
{{Movehead/Level|Ground|1}}
Line 1,520: Line 3,332:
{{Moveentry/7|051|Dugtrio|type=Ground|1|STAB='''}}
{{Moveentry/7|051|Dugtrio|type=Ground|1|STAB='''}}
{{Moveentry/7|051A|Dugtrio|type=Ground|form=Alola Form}}
{{Moveentry/7|051A|Dugtrio|type=Ground|form=Alola Form}}
{{Moveentry/7|098|Krabby|type=Water|1|STAB='''}}
{{Moveentry/7|099|Kingler|type=Water|1|STAB='''}}
{{Moveentry/7|162|Furret|type=Ground|1|STAB='''}}
{{Moveentry/7|162|Furret|type=Ground|1|STAB='''}}
{{Moveentry/7|246|Larvitar|type=Rock|type2=Ground|1|STAB='''}}
{{Moveentry/7|246|Larvitar|type=Rock|type2=Ground|1|STAB='''}}
{{Moveentry/7|247|Pupitar|type=Rock|type2=Ground|1|STAB='''}}
{{Moveentry/7|247|Pupitar|type=Rock|type2=Ground|1|STAB='''}}
{{Moveentry/7|248|Tyranitar|type=Rock|type2=Dark|1|STAB='''}}
{{Moveentry/7|248|Tyranitar|type=Rock|type2=Dark|1|STAB='''}}
{{Moveentry/7|162|Mightyena|type=Dark|1|STAB='''}}
{{Moveentry/7|262|Mightyena|type=Dark|type2=Ground|1|STAB='''}}
{{Moveentry/7|443|Gible|type=Dragon|type2=Ground|1|STAB='''}}
{{Moveentry/7|443|Gible|type=Dragon|type2=Ground|1|STAB='''}}
{{Moveentry/7|444|Gabite|type=Dragon|type2=Ground|1|STAB='''}}
{{Moveentry/7|444|Gabite|type=Dragon|type2=Ground|1|STAB='''}}
Line 1,530: Line 3,344:
{{Moveentry/7|529|Drilbur|type=Ground|1|STAB='''}}
{{Moveentry/7|529|Drilbur|type=Ground|1|STAB='''}}
{{Moveentry/7|530|Excadrill|type=Ground|type2=Steel|1|STAB='''}}
{{Moveentry/7|530|Excadrill|type=Ground|type2=Steel|1|STAB='''}}
{{Moveentry/7|551|Sandile|type=Ground|type2=Dark|1|STAB='''}}
{{Moveentry/7|551|Sandile|type=Ground|1|STAB='''}}
{{Moveentry/7|552|Krokorok|type=Ground|type2=Dark|1|STAB='''}}
{{Moveentry/7|552|Krokorok|type=Ground|1|STAB='''}}
{{Moveentry/7|553|Krookodile|type=Ground|type2=Dark|1|STAB='''}}
{{Moveentry/7|553|Krookodile|type=Ground|type2=Dark|1|STAB='''}}
{{Moveentry/7|557|Dwebble|type=Bug|type2=Rock|1|STAB='''}}
{{Moveentry/7|557|Dwebble|type=Bug|type2=Rock|1|STAB='''}}
{{Moveentry/7|558|Crustle|type=Bug|type2=Rock|1|STAB='''}}
{{Moveentry/7|558|Crustle|type=Bug|type2=Rock|1|STAB='''}}
{{Moveentry/7|563|Cofagrigus|type=Ghost|type2=Rock|1|STAB='''}}
{{Moveentry/7|622|Golett|type=Ground|type2=Ghost|1|STAB='''}}
{{Moveentry/7|622|Golett|type=Ground|type2=Ghost|1|STAB='''}}
{{Moveentry/7|623|Golurk|type=Ground|type2=Ghost|1|STAB='''}}
{{Moveentry/7|623|Golurk|type=Ground|type2=Ghost|1|STAB='''}}
Line 1,541: Line 3,356:
{{Moveentry/7|770|Palossand|type=Ghost|type2=Ground|1|STAB='''}}
{{Moveentry/7|770|Palossand|type=Ghost|type2=Ground|1|STAB='''}}
{{Movefoot|Ground|7}}
{{Movefoot|Ground|7}}
<!--
{{MoveInfobox
|name=Fog Call
|jname=
|jtrans=
|jtranslit=
|type=Ghost
|damagecategory=Status
|basepp=5
|maxpp=8
|power=—
|accuracy=—
|touches=no
|protect=no
|magiccoat=no
|snatch=no
|mirrormove=no
|kingsrock=no
|sound=no
|tm2=yes
|tm3=yes
|tm4=yes
|tm#2=11
|tm#3=11
|tm#4=11
|tm5=yes
|tm#5=11
|tm6=yes
|tm#6=11
|tm7=yes
|tm#7=11
|na=false
|target=all
}}
-->
When {{type|Ghost}} [[status move]] '''Fog Call''' is used, [[Fog|fog will roll over]] the field. This effect will last for 5 turns. This overrides any other previous type of [[weather]].
While this move is in effect, the {{stat|Accuracy}} of all Pokémon battling – EXCEPT {{type|Ghost}} and {{type|Flying}} Pokémon – is multiplied by 75% (ie, reduced by 25%). Also, the base power of {{type|Ghost}} and {{type|Flying}} moves will be increased by 25%. Furthermore:
* the power of {{m|Weather Ball}} is doubled and it becomes {{type|Ghost}}.
* the power of {{m|Solar Beam}} is halved.
* {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} only recover ¼ of max HP.
<!--
{{MoveInfobox
|name=Scorched Earth
|jname=
|jtrans=
|jtranslit=
|type=Fire
|damagecategory=Status
|basepp=10
|maxpp=16
|power=—
|accuracy=—
|priority=0
|touches=no
|protect=no
|magiccoat=no
|snatch=no
|mirrormove=no
|kingsrock=no
|sound=no
|target=all
|footnotes= }}
-->
{{type|Fire}} [[status move]] '''Scorched Earth''' creates [[terrain]] that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.
While in effect, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:
*the base damage of {{t|Water}}-, {{t|Grass}}-, AND {{type|Bug}} moves will be halved (DECREASED by 50%)
*at the end of each turn, this terrain restores the {{stat|HP}} of any and all Pokémon with the abilities {{a|Flame Body}} (yes, that includes ''Magma Armor''), {{a|Flash Fire}}, {{a|White Smoke}}, {{a|Drought}}, {{a|Desolate Land}}, or {{a|Flare Boost}} by ⅛ of its maximum HP.
*any instance of {{m|Ingrain}} that remains active will end and further attempts to use the move will fail – eg, in-battle message: ''Scorched Earth burned through {{p|Cacturne}}'s Ingrain!''
If Scorched Earth is in effect, {{m|Nature Power}} becomes {{m|Flamethrower}}; {{m|Secret Power}} uses the animation of {{m|Incinerate}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Fire}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Rain Dance}}, {{m|Sandstorm}}, {{m|Hail}}, or ''Fog Call'' will cause Scorched Earth to end; however, Scorched Earth can be stacked with {{m|Sunny Day}} or the ability {{a|Drought}} to generate '''extremely harsh sunlight'''.
'''Learnset by [[Level|leveling up]]'''
{{Movehead/Level|Fire|1}}
{{Moveentry/7|006|Charizard|type=Fire|type2=Flying|1|STAB='''}}
{{Moveentry/7|467|Magmortar|type=Fire|1|STAB='''}}
{{Moveentry/7|130|Gyarados|type=Water|1|STAB='''}}
{{Moveentry/7|136|Flareon|type=Fire|1|STAB='''}}
{{Moveentry/7|146|Moltres|type=Fire|type2=Flying|1|STAB='''}}
{{Moveentry/7|157|Typhlosion|type=Fire|1|STAB='''}}
{{Moveentry/7|229|Houndoom|type=Dark|type2=Fire|1|STAB='''}}
{{Moveentry/7|219|Magcargo|type=Fire|type2=Rock|1|STAB='''}}
{{Moveentry/7|244|Entei|type=Fire|1|STAB='''}}
{{Moveentry/7|485|Heatran|type=Fire|type2=Steel|1|STAB='''}}
{{Moveentry/7|373|Salamence|type=Dragon|type2=Flying|1|STAB='''}}
{{Moveentry/7|392|Infernape|type=Fire|type2=Fighting|1|STAB='''}}
{{Moveentry/7|500|Emboar|type=Fire|type2=Dark|1|STAB='''}}
{{Moveentry/7|635|Hydreigon|type=Dark|type2=Dragon|1|STAB='''}}
{{Moveentry/7|637|Volcarona|type=Bug|type2=Fire|1|STAB='''}}
{{Moveentry/7|717|Yveltal|type=Dark|type2=Flying|1|STAB='''}}
{{Movefoot|Ground|7}}
<!--
{{MoveInfobox
|name=Tidal Surge
|jname=
|jtrans=
|jtranslit=
|type=Water
|damagecategory=Status
|basepp=10
|maxpp=16
|power=—
|accuracy=—
|priority=0
|touches=no
|protect=no
|magiccoat=no
|snatch=no
|mirrormove=no
|kingsrock=no
|sound=no
|target=all
|footnotes= }}
-->
{{type|Water}} [[status move]] '''Tidal Surge''' creates [[terrain]] that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.
While in effect, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:
* the base damage of {{t|Fire}}-, {{t|Ground}}-, AND {{type|Rock}} moves will be halved (DECREASED by 50%). Pokémon with the ability {{a|Water Compaction}} are immune to this effect
* <del>damage from {{t|Water}}-, {{t|Grass}}-, AND {{type|Electric}} moves will get a 50% boost (×1.5)</del>
*activates the abilities {{a|Hydration}}, {{a|Swift Swim}}, and {{a|Rain Dish}}
* any instance of {{m|Ingrain}} will remain active
* now a two-turn move, {{m|Surf}} can be executed immediately if ''Tidal Surge'' [[terrain]] is in effect.
If Tidal Surge is in effect, {{m|Nature Power}} becomes {{m|Surf}}; {{m|Secret Power}} uses the animation of {{m|Hydro Pump}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Water}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Sunny Day}}, {{m|Sandstorm}}, {{m|Hail}}, or ''Fog Call'' will cause Tidal Surge to end; however, Tidal Surge can be stacked with {{m|Rain Dance}} or the ability {{a|Drizzle}} to generate '''heavy rain'''.
<!--
{{MoveInfobox
|name=Thorn Whip
|jname=
|jtrans=
|jtranslit=
|type=Grass
|damagecategory=Physical
|basepp=30
|maxpp=48
|power=25
|accuracy=90
|touches=no
|protect=yes
|magiccoat=no
|snatch=no
|mirrormove=yes
|kingsrock=yes
|sound=no
|target=anyadjacent
|footnotes=
}}
-->
{{type|Grass}} '''Thorn Whip''' is {{p|Roserade}}'s new [[signature move]]. ''Thorn Whip'' inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has an equal chance to be a [[critical hit]]. Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Thorn Whip unless it misses. As a physical move, Thorn Whip is affected by {{m|Counter}} rather than Mirror Coat.
Thorn Whip may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Mirror Coat}} will only acknowledge the last strike of this move. If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}. If the target has {{a|Weak Armor}}, each strike will activate it.
'''Learnset by [[Level|leveling up]]'''
{{Movehead/Level|Grass|1}}
{{Moveentry/7|003|Venusaur|type=Grass|type2=Poison|1|STAB='''}}
{{Moveentry/7|407|Roserade|type=Grass|type2=Poison|1|STAB='''}}
{{Moveentry/7|455|Carnivine|type=Grass|type2=Steel|1|STAB='''}}
{{Moveentry/7|497|Serperior|type=Grass|1|STAB='''}}
{{Moveentry/7|598|Ferrothorn|type=Grass|type2=Steel|1|STAB='''}}
{{Movefoot|Ground|7}}
<!--
{{MoveInfobox
|n=
|name=Macabre Dance
|jname=
|jtrans=
|jtranslit=
|type=Ghost
|damagecategory=Status
|basepp=20
|maxpp=32
|power=—
|accuracy=—
|touches=no
|protect=no
|magiccoat=no
|snatch=yes
|mirrormove=no
|kingsrock=no
|target=any
|footnotes=
}}
-->
'''Dance Macabre''' randomly raises two stats – {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, {{stat|Speed}}, or {{stat|Accuracy}} – of the user or any other Pokémon on the field by one stage for each use. However, should the user of this move faint in the same turn, the original target of Macabre Dance this turn will also faint at the end of the turn.
'''Learnset by [[Level|leveling up]]'''
{{Movehead/Level|Ghost|2}}
{{Moveentry/6|092|Gastly|type=Ghost|type2=Poison|1|STAB='''}}
{{Moveentry/6|093|Haunter|type=Ghost|type2=Poison|1|STAB='''}}
{{Moveentry/6|094|Gengar|type=Ghost|type2=Dark|1|STAB='''}}
{{Moveentry/6|200|Misdreavus|type=Ghost|1|STAB='''}}
{{Moveentry/6|429|Mismagius|type=Ghost|1|STAB='''}}
{{Moveentry/6|292|Shedinja|type=Bug|type2=Ghost|1|STAB='''}}
{{Moveentry/6|302|Sableye|type=Fairy|type2=Dark|1|STAB='''}}
{{Moveentry/6|353|Shuppet|type=Ghost|type2=Dark|1|STAB='''}}
{{Moveentry/6|354|Banette|type=Ghost|type2=Dark|1|STAB='''}}
{{Moveentry/6|355|Duskull|type=Ghost|1|STAB='''}}
{{Moveentry/6|356|Dusclops|type=Ghost|1|STAB='''}}
{{Moveentry/6|402|Kricketune|type=Bug|1|STAB='''}}
{{Moveentry/6|478|Froslass|type=Ice|type2=Fairy|2|STAB='''}}
{{Moveentry/6|562|Yamask|type=Ghost|2|STAB='''}}
{{Moveentry/6|563|Cofagrigus|type=Ghost|type2=Rock|2|STAB='''}}
{{Moveentry/6|571|Zoroark|type=Fire|type2=Ghost|2|STAB='''}}
{{Moveentry/6|682|Spritzee|type=Fairy|2|STAB='''}}
{{Moveentry/6|683|Aromatisse|type=Fairy|2|STAB='''}}
{{Moveentry/6|710|Pumpkaboo|type=Ghost|type2=Grass|1|STAB='''}}
{{Moveentry/6|711|Gourgeist|type=Ghost|type2=Grass|1|STAB='''}}
{{Movefoot|Ghost|6}}
* {{p|Ralts}}, {{p|Litwick}}, and {{p|Spritzee}} can learn Macabre Dance as an [[Egg Move]].
<!--
{{MoveInfobox
|n=
|name=Entrancing Song
|jname=
|jtrans=
|jtranslit=
|type=Normal
|damagecategory=Status
|basepp=15
|maxpp=24
|power=—
|accuracy=55
|touches=no
|protect=yes
|magiccoat=yes
|snatch=no
|mirrormove=yes
|kingsrock=no
|sound=yes
|target=anyadjacent
}}
-->
'''Entrancing Song''' changes the target's Ability to {{a|Mummy}} and prevents the target from switching out or fleeing (including via {{m|Teleport}}). These effects only apply as long as the Pokémon that used this move remains in battle. Pokémon with Ability {{a|Soundproof}} are not affected by this move.
{{Movehead/Level|Normal|1}}
{{Moveentry/7|200|Misdreavus|type=Ghost|1|STAB='''}}
{{Moveentry/7|429|Mismagius|type=Ghost|1|STAB='''}}
{{Moveentry/7|333|Swablu|type=Dragon|type2=Flying|1|STAB='''}}
{{Moveentry/7|334|Altaria|type=Dragon|type2=Flying|1|STAB='''}}
{{Moveentry/7|402|Kricketune|type=Bug|1|STAB='''}}
{{Moveentry/7|730|Primarina|type=Water|type2=Fairy|1|STAB='''}}
{{Movefoot|Ground|7}}
<!--
{{MoveInfobox
|n=149
|name=Echo Wave
|jname=
|jtrans=
|jtranslit=
|type=Normal
|damagecategory=Special
|basepp=15
|maxpp=24
|power=Varies
|touches=no
|protect=yes
|magiccoat=no
|snatch=no
|mirrormove=yes
|kingsrock=yes
|sound=no
|target=anyadjacent
|na=no
|tm1=yes
|tm#1=46
}}
-->
{{type|Normal}} '''Echo Wave''' is a {{Cat|sound-based moves|sound-based move}} that inflicts a random amount of damage, varying between 0.5× and <del>1.5×</del> 2× the user's level. The damage is always rounded down; however, Echo Wave will always deal at least 1 {{stat|HP}} of damage.
<!--
{{MoveInfobox
|n=
|name=Lava Bomb
|jname=
|jtrans=
|jtranslit=
|type=Fire
|damagecategory=Physical
|basepp=15
|maxpp=24
|power=Varies
|touches=no
|protect=yes
|magiccoat=no
|snatch=no
|mirrormove=yes
|kingsrock=yes
|sound=no
|target=anyadjacent
|na=no
|tm1=yes
|tm#1=46
}}
-->
'''Lava Bomb''' is a  {{type|Fire}}  [[physical move]] that inflicts a random amount of damage, varying between 0.5× and 2× the user's level. The damage is always rounded down; however, Lava Bomb will always deal at least 1 {{stat|HP}} of damage. '''Lava Bomb''' is blocked by the ability {{a|Bulletproof}}.
'''Learnset by [[Level|leveling up]]'''
{{Movehead/Level|Fire|1}}
{{Moveentry/7|464|Rhyperior|type=Ground|type2=Rock|1|STAB='''}}
{{Moveentry/7|467|Magmortar|type=Fire|1|STAB='''}}
{{Moveentry/7|157|Typhlosion|type=Fire|1|STAB='''}}
{{Moveentry/7|323|Camerupt|type=Fire|type2=Ground|1|STAB='''}}
{{Moveentry/7|324|Torkoal|type=Fire|1|STAB='''}}
{{Moveentry/7|776|Turtonator|type=Fire|type2=Dragon|1|STAB='''}}  
{{Moveentry/7|377|Regirock|type=Rock|1|STAB='''}}
{{Moveentry/7|383|Groudon|type=Ground|1|STAB='''}}
{{Moveentry/7|485|Heatran|type=Fire|type2=Steel|1|STAB='''}}
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB='''}}
{{Moveentry/7|703|Carbink|type=Rock|type2=Fairy|1|STAB='''}}
{{Movefoot|Ground|7}}
* {{p|Slugma}}, {{p|Tepig}}, and {{p|Carbink}} can learn Lava Bomb as an [[Egg Move]].
<!--
{{MoveInfobox
|n=
|name=Vapor Therapy
|jname=
|jtrans=
|jtranslit=
|gameimage=
|gameimagewidth=
|type=Water
|damagecategory=Status
|basepp=5
|maxpp=8
|power=—
|accuracy=—
|bdesc=
|touches=no
|protect=no
|magiccoat=no
|snatch=yes
|mirrormove=no
|kingsrock=no
|flag7=no
|flag8=no
|sound=no
|target=team
|footnotes=
}}
-->
{{type|Water}} '''Vapor Therapy''' <del>'''Vapor Therapy'''</del> cures the user, all Pokémon in the user's party, and the user's allies, of all [[status condition]]s ({{status|sleep}}, {{status|poison}}, {{status|paralysis}}, {{status|freeze}}, and {{status|burn}}).
<!--
{{MoveInfobox
|name=Phoenix Ascent
|jname=
|jtrans=
|jtranslit=
|type=Fire
|damagecategory=Status
|basepp=10
|maxpp=16
|power=—
|accuracy=—
|bdesc=
|target=self
|priority=0
|touches=no
|protect=no
|magiccoat=no
|snatch=yes
|mirrormove=no
|kingsrock=no
|flag7=no
|flag8=yes
|sound=no
|footnotes= }}
-->
'''Phoenix Ascent''' (or ''Fire Rebirth''?) is a two-turn {{type|Fire}} [[status move]] that resets all the user's stat stages (positive and negative) to 0, fully restores the user's {{stat|HP}} (but not {{PP}}), as well as removes all [[status condition]]s…after an initial turn when the user is semi-invulnerable.
** turn 1, in-battle message: ''A mystical fire seems to consume [user]!''
** turn 2, in-battle message: ''[user] rises from the ashes, renewed!''
<del>The user sent out at the end of the second turn after all other Pokémon have moved.</del>
<!--
{{MoveInfobox
|n=105
|name=Flame Rite
|jname=
|jtrans=
|jtranslit=
|type=Fire
|basepp=10
|maxpp=16
|power=—
|accuracy=—
|touches=no
|protect=no
|magiccoat=no
|snatch=yes
|mirrormove=no
|kingsrock=no
|sound=no
|target=self
}}
-->
'''Flame Rite''' is a non-damaging {{type|Fire}} [[status move]] that restores up to 50% of the user's maximum {{stat|Hit Points|HP}} and then causes the user to discard its {{type|Fire}} <del>for three turns</del> until the user switches out of battle. ''Flame Rite'' fails if the user isn't {{type|Fire}}, which means the move will always fail after the first use until the Pokémon regains its {{type|Fire}} – eg, by switching out, using the move {{m|Reflect Type}}, or through an ability like {{a|Protean}}. If the user is a pure {{type|Fire}} Pokémon, it will <del>become typeless</del> be treated as {{type|Normal}} until further notice.
''Flame Rite'' will also thaw out the user if is {{status|Freeze|frozen}} upon using this move; however, this move cannot thaw out the user if the move would fail due to the user losing its {{type|Fire}}.
<!--
{{MoveInfobox
|n=
|name=Temper
|jname=
|jtrans=
|jtranslit=
|type=Fire
|damagecategory=Status
|basepp=20
|maxpp=32
|power=—
|accuracy=—
|touches=no
|protect=no
|magiccoat=no
|snatch=no
|mirrormove=no
|kingsrock=no
|sound=no
|target=selfadjacentally
|footnotes=
}}
-->
'''Temper''' is a non-damaging {{type|Fire}} [[status move]] that "applies heat" to raise the {{stat|Attack}} stat and {{stat|Defense}} stat of the user or an adjacent ally by one stage each.
If the target ally is {{type|Steel}}, their {{stat|Attack}} stat and {{stat|Defense}} stats are instead boosted two stages each. This move will fail if used on an ally that is ''Botan-type'' ({{type|Grass}}), {{type|Ice}}, {{type|Water}}, or {{type|Bug}}.
<!--
{{MoveInfobox
|n=
|name=
ilver
|jname=
|jtrans=
|jtranslit=
|gameimage=
|gameimagewidth=300
|type=Steel
|damagecategory=Physical
|basepp=30
|maxpp=48
|power=40
|accuracy=100
|priority=+1
|gen=IV
|target=anyadjacent
|touches=no
|protect=yes
|magiccoat=no
|snatch=no
|mirrormove=yes
|kingsrock=yes
|footnotes=
}}
-->
{{type|Steel}} '''Quicksilver''' launches a volley of metal pellets to inflict physical damage (base power 80). It has a [[priority]] of +1, so is used before all moves that do not have increased priority.
This move can also hit the target during the semi-invulnerable turn of {{m|Fly}}, {{m|Sky Drop}}, or {{m|Sky Attack}}. This move cannot affect a target with the ability {{a|Bulletproof}}.
<!--
{{MoveInfobox
|n=
|name=Metal Lash
|jname=
|jtrans=
|jtranslit=
|gameimage=
|gameimage2=
|gameimagewidth=
|type=Steel
|damagecategory=Physical
|basepp=15
|maxpp=24
|power=100
|accuracy=75
|touches=no
|protect=yes
|magiccoat=no
|snatch=no
|mirrormove=yes
|kingsrock=no
|sound=no
|tm2=yes
|tm#2=23
|tm3=yes
|tm#3=23
|tm4=yes
|tm#4=23
|mtb2w2=yes
|mtoras=yes
|mtusum=yes
|na=no
|target=anyadjacent
}}
-->
'''Effect'''
{{type|Steel}} ''Metal Lash'' inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has a 30% chance of lowering the target's {{stat|Defense}} stat by one stage. Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Thorn Whip unless it misses. As a physical move, Thorn Whip is affected by {{m|Counter}} rather than Mirror Coat.
Thorn Whip may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Mirror Coat}} will only acknowledge the last strike of this move. If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
If the user is holding a [[King's Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}. If the target has {{a|Weak Armor}}, each strike will activate it.
<!--
{{MoveInfobox
|n=
|name=Can-Can
|jname=
|jtrans=
|jtranslit=
|gameimage=
|gameimagewidth=
|type=Fairy
|damagecategory=Physical
|basepp=10
|maxpp=16
|power=80
|accuracy=100
|touches=yes
|protect=yes
|magiccoat=no
|snatch=no
|mirrormove=yes
|kingsrock=yes
|sound=no
|target=self
}}
-->
{{type|Fairy}} '''Can-Can''' inflicts damage for 2-3 turns (PP is deducted only on the turn Thrash is first called) after which the user becomes {{status|Confusion|confused}}.
In battles with multiple opponents, the user selects itself as the target, but hits an adjacent opponent that is selected at random upon each use of the move.
The move is disrupted if it is not successful due to missing, sleeping, paralysis, freeze, flinching, a {{m|Protect}}ing target, or {{a|Wonder Guard}} immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Can-Can, the user will still become confused.
Furthermore, a target hit by this move has a 30% chance of having its ability change to {{a|Mummy}} for the following <del>2-5</del> 2-3 turns; a message will read ''"(target) joined the dance!"''
A [[physical move|physical]] {{type|Psychic}} version of {{m|Petal Dance}}, <del>'''Whirling Dance'''</del> '''Whirligig''' is {{p|Hitmontop}}'s new [[signature move]]. ''Whirligig'' is considered a {{cat|dance moves|dance move}} and will thus activate another Pokémon's  {{a|Dancer}} ability.
<!--
{{MoveInfobox
|n=443
|name=Sure Shot
|jname=
|jtrans=
|jtranslit=
|gameimage=
|gameimage2=
|gameimagewidth=300px
|type=Rock
|damagecategory=Physical
|basepp=20
|maxpp=32
|power=60
|accuracy=—
|bdesc=
|gen=IV
|category=Cool
|appealsc=3
|scdesc=A basic performance using a move known by the Pokémon.
|appeal6=2
|jam6=0
|cdesc6=Works great if the user goes first this turn.
|pokefordex=
|touches=no
|protect=yes
|magiccoat=no
|snatch=no
|mirrormove=yes
|kingsrock=yes
|flag7=no
|flag8=no
|sound=no
|target=anyadjacent
|footnotes=
}}
-->
{{type|Rock}} '''Sure Shot''' inflicts damage and bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dig}} or has the ability {{a|Bulletproof}}. <del>Furthermore, this move [[grounded|grounds]] the target if it was ungrounded.</del>
<!--
{{MoveInfobox
|n=
|name=Bengala
|jname=
|jtranslit=
|jtrans=
|gameimage=
|gameimagewidth=300px
|type=Normal
|damagecategory=Status
|basepp=10
|maxpp=16
|power=-
|accuracy=100
|priority=+3{{tt|*|+1 in Generations III-IV}}
|gen=III
|mtxd=yes
|category=Cute
|appeal=2
|jam=1
|cdesc=Startles Pokémon that made a same-type appeal.
|appealsc=2
|scdesc=Earn +2 if the Pokémon performs first in the turn.
|appeal6=2
|jam6=3
|cdesc6=Startles the last Pokémon to act before the user.
|touches=no
|protect=yes
|magiccoat=no
|snatch=no
|mirrormove=yes
|kingsrock=no
|sound=no
|target=anyadjacent
}}
-->
{{type|Fire}} '''Bengala''' does not inflict damage but always makes the target {{status|flinch}}, unless it has the [[Ability]] {{a|Inner Focus}} or {{a|Shield Dust}}. It has a [[priority]] of +3, so is used before all moves that do not have higher or increased priority.
This [[status move]] can be used more than once per battle; however the user can hit any target only on the first turn it has entered battle and not been switched out. This move does not make [[contact]].
<!--
{{MoveInfobox
|n=
|name=Lightning
|jname=
|jtrans=
|jtranslit=
|gameimage=
|gameimagewidth=300
|type=Electric
|damagecategory=Status
|basepp=10
|maxpp=16
|power=-
|accuracy=85
|bdesc=???
|gen=
|category6=Beautiful
|appeal6=2
|jam6=1
|cdesc6=Badly startles Pokémon that the audience has high expectations of.
|pokefordex=
|touches=no
|protect=yes
|magiccoat=no
|snatch=no
|mirrormove=yes
|kingsrock=yes
|mtb2w2=yes
|mtoras=yes
|mtusum=yes
|tm8=yes
|tm#8=82
|na=no
|flag7=no
|flag8=no
|sound=yes
|target=adjacentfoes
|footnotes=
}}
-->
{{type|Electric}} '''Lightning''' does not inflict damage but does reduce an adjacent foe's Special Defense by one level. During [[rain]] or ''Thunderstorm'' weather, this effect is boosted to reducing an adjacent foe's Special Defense by two levels. In Double Battles, '''Lightning''' may affect both adjacent foes.
<del>Additionally, ''Lightning'' has a [[priority]] of +1, so is used before all moves that do not have higher or increased priority.</del>
'''Lightning''' will not affect foes with the ''improved'' {{a|Own Tempo}} ability as well as the abilities {{a|Oblivious}}, {{a|Reckless}}, or ''Stolid''.
'''Lightning''' is a {{Cat|sound-based moves|sound-based move}} and therefore will not affect foes with the ability {{a|Soundproof}}.
<!--
{{MoveInfobox
|n=
|name=Invigorate
|jname=
|jtrans=
|jtranslit=
|gameimage=
|gameimagewidth=300
|type=Grass
|damagecategory=Status
|basepp=20
|maxpp=32
|power=—
|accuracy=—
|gen=VI
|category6=Smart
|appeal6=1
|jam6=0
|cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too.
|touches=no
|protect=no
|magiccoat=no
|snatch=no
|kingsrock=no
|flag7=no
|flag8=no
|sound=no
|target=adjacentally
|footnotes= }}
-->
{{p|Shuckle}}'s new [[signature move]] allows the user to consume a berry and confer its effects to a target ally. The consumed berry may be recovered using the move {{m|Recycle}} or the ability {{a|Harvest}}, if applicable. The ability ''Ravenous'' will only take effect in a triple battle if the Pokémon with that ability was not originally selected as the target ally for this move.
''Invigorate'' has a [[priority]] of +3, so is used before all moves that do not have higher or increased priority.
{{p|Meganium}} and {{p|Tropius}} can also learn this move.
<!--
{{MoveInfobox
|n=
|name=Padmasana
|jname=
|jtrans=Lotus Pose
|jtranslit=
|gameimage=
|gameimage2=
|gameimagewidth=300px|
type=Psychic |
damagecategory=Status |
basepp=20 |
maxpp=32 |
power=— |
accuracy=— |
bdesc=??? |
gen=III |
category=Smart |
appeal=2 |
jam=0 |
cdesc=Can avoid being startled by others once. |
appealsc=0 |
scdesc=Earn double the score in the next turn. |
category6=Clever |
appeal6=1 |
jam6=0 |
cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too. |
pokefordex=
|touches=no |
protect=no |
magiccoat=no |
snatch=yes |
mirrormove=no |
kingsrock=no |
flag7=no |
flag8=no |
sound=no |
tm3=yes|
tm#3=04|
tm4=yes|
tm#4=04|
tm5=yes|
tm#5=04|
tm6=yes|
tm#6=04|
tm7=yes|
tm#7=04|
tmpe=yes
|tm#pe=33
|tr8=yes
|tr#8=49
|na=no
|target=self
|footnotes=
}}
-->
'''Padmasana''' (Japanese: ''Lotus Pose'') is a non-damaging {{type|Psychic}} status move that raises the user's {{stat|Special Defense}} stat by two stages during the first turn and then levitates the user into the air for three turns starting at the end of the next turn (another move may still be used during the user's second turn<del>, except if that moves requires a recharge move immediately after</del>). While the user remains suspended, it will be immune to {{type|Ground}} moves, {{m|Spikes}}, {{m|Toxic Spikes}}, and {{a|Arena Trap}}. However, the levitating effects of this move may be interrupted by {{m|Smack Down}} or ''Sure Shot''.
<!--
{{MoveInfobox
|n=
|name=Dank Beat
|jname=
|jtranslit=
|jtrans=
|gameimage=Acid VIII.png
|gameimage2=Acid VIII 2.png
|gameimagewidth=300
|type=Poison
|damagecategory=Special
|basepp=30
|maxpp=48
|power=40
|accuracy=100
|gen=I
|category=Smart
|appeal=1
|jam=4
|cdesc=Badly startles the Pokémon in front.
|appealsc=3
|scdesc=A basic performance using a move known by the Pokémon.
|category6=Clever
|appeal6=3
|jam6=0
|cdesc6=Brings down the energy of any Pokémon that have already used a move this turn.
|touches=no
|protect=yes
|magiccoat=no
|snatch=no
|mirrormove=yes
|kingsrock=no
|sound=yes
|target=adjacentfoes
}}
-->
{{p|Toxtricity}}'s new [[signature move]] '''Dank Beat''' is a damage-dealing [[special move|special]] {{type|Poison}} attack that hits all adjacent foes (but not allies) and has a 30% chance of confusing each target.
'''Dank Beat''' is a {{Cat|sound-based moves|sound-based move}} and therefore will not affect foes with the ability {{a|Soundproof}}.
'''THANK YOU for your time and interest in my User page!'''
== Template Sandbox ==
* Twin {{type|Electric}} Gym Leaders named Cathy ({{wp|Cathode}}) and Anne ({{wp|Anode}}), possibly granddaughters to [[Wattson]].
* Either [[Aaron]] or [[Bugsy]] are renamed ''Anton''.
* {{type|Ice}} Gym Leader named ''Hailey'' who also happens to be a celebrated (female) hockey player.
* {{type|Poison}} Gym Leader named ''Violet'' or ''Hortensia'' is a (female) chemist.
* {{type|Ground}} Gym Leader named ''Warren''.
=== Johto League ===
{| class="roundy" style="margin:auto; text-align:center; background: #{{johto color dark}}; border: 4px solid #{{johto color dark}};" colspan=4 cellspacing="1" cellpadding="2"
|-
! style="background: #{{johto color dark}};" colspan="4" | {{color2|{{johto color light}}|Johto League}}
|-
! style="background: #{{johto color dark}}; color:#{{johto color light}}" colspan="2" | Generations {{color2|{{johto color light}}|Generation II|II}} and {{color2|{{johto color light}}|Generation IV|IV}}
! style="background: #{{johto color dark}};" colspan="2" | {{color2|{{johto color light}}|Region|Region:}} {{color2|{{johto color light}}|Johto}}
|-
! style="background: #{{johto color light}}; {{roundytl|5px}};" | {{color|{{johto color dark}}|Gym Leader<br><small>Japanese</small>}}
! style="background: #{{johto color light}};" | {{color|{{johto color dark}}|Location<br><small>Japanese</small>}}
! style="background: #{{johto color light}};" | {{color2|{{johto color dark}}|Type}}
! style="background: #{{johto color light}}; {{roundytr|5px}};" | {{color2|{{johto color dark}}|Badge}}
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}
{{gldr|type=Fairy|pic=DP_Marley_Back.png|ldr=Marley|djap=マイ|drm=Mai|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}
{{gldr|type=Ghost|pic=VSMorty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Driftveil City|cjap=ホドモエシティ|crm=Hodomoe City|bdg=Zephyr}}
{{gldr|type=Water|pic=VSMarlon.png|ldr=Marlon|djap=シズイ|drm=Shizui|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Wave}}
{{gldr|type=Fighting|pic=VSMarshal.png|ldr=Marshal|djap=レンブ|drm=Renbu|loc=Lacunosa Town|cjap=カゴメタウン|crm=Kagome Town|bdg=Cobble}}
{{gldr|type=Ice|pic=VSBrycen.png|ldr=Brycen|djap=ハチク|drm=Hachiku|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}
|}
{{-}}
* Marshal's hometown is actually called ''Majolica Town'', but the layout is based on [[Lacunosa Town]].
** ''Or should [[Sandgem Town]] be renamed ''Majolica Town''?
{{elt/h|gen=II and IV|l={{johto color light}}|d={{johto color dark}}|league=Johto}}
{{elt|type=Psychic|pic=VSLucian.png|m=Will|mjap=ゴヨウ|mrm=Goyō}}
{{elt|type=Dark|pic=VSKaren.png|m=Karen|mjap=カリン|mrm=Karin}}
{{elt|type=Poison|pic=VSKoga.png|m=Koga|mjap=キョウ|mrm=Kyō}}
{{elt|type=Steel|pic=VSJasmine.png|m=Jasmine|mjap=ミカン|mrm=Mikan}}
{{eltb|type=Dragon|pic=VSLance.png|m=Lance|mjap=ワタル|mrm=Wataru}}
|}
{{-}}
=== Post-Game KANTO LEAGUE ===
After completing the Johto Main Game, players can proceed to challenge the Kanto ''Master'' League. Henceforth, the order of gyms is less linear and each gym will award a [[Z-Crystal]] in addition to a (roughly) type-matching TM. Players can also obtain a Lv 5 Kanto starter Pokémon from Prof. Elm's colleague Prof. Oak in [[Pallet Town]] at any point during this journey. Unless otherwise noted, the following gym leaders challenge the player to [[Double Battle]]s.
{| class="roundy" style="margin:auto; text-align:center; background: #{{kanto color dark}}; border: 4px solid #{{kanto color dark}};" colspan=4 cellspacing="1" cellpadding="2"
|-
! style="background: #{{kanto color dark}};" colspan="6" | {{color|{{kanto color light}}|Indigo League}}
|-style="background: #{{kanto color dark}};"
! colspan="3" | {{color|{{kanto color light}}|Generations}} {{color2|{{kanto color light}}|Generation I|I}}{{color|{{kanto color light}}|,}} {{color2|{{kanto color light}}|Generation II|II}}{{color|{{kanto color light}}|,}} {{color2|{{kanto color light}}|Generation III|III}}{{color|{{kanto color light}}|, and}} {{color2|{{kanto color light}}|Generation IV|IV}}
! colspan="3" | {{color2|{{kanto color light}}|Region|Region:}} {{color2|{{kanto color light}}|Kanto}}
|-
! colspan="2" style="background: #{{kanto color light}}; {{roundytl|5px}};" | {{color|{{kanto color dark}}|Gym Leader<br><small>Japanese</small>}}
! style="background: #{{kanto color light}};" | {{color|{{kanto color dark}}|Location<br><small>Japanese</small>}}
! colspan="2" style="background: #{{kanto color light}};" | {{color2|{{kanto color dark}}|Type}}
! style="background: #{{kanto color light}}; {{roundytr|5px}};" | {{color2|{{kanto color dark}}|Badge}}
{{gldr|col=2|tcol=2|type=Grass|pic=VSErika.png|ldr=Erika|djap=エリカ|drm=Erika|loc=Viridian City|cjap=トキワシティ|crm=Tokiwa City|bdg=Earth}}
{{gldr|col=2|tcol=2|type=Rock|pic=VSBrock.png|ldr=Brock|djap=タケシ|drm=Takeshi|loc=Pewter City|cjap=ニビシティ|crm=Nibi City|bdge=Boulder}}
{{gldr|col=2|tcol=2|type=Water|pic=VSMisty.png|ldr=Misty|djap=カスミ|drm=Kasumi|loc=Cerulean City|cjap=ハナダシティ|crm=Hanada City|bdg=Cascade}}
{{gldr|col=2|tcol=2|type=Psychic|pic=VSSabrina.png|ldr=Sabrina|djap=ナツメ|drm=Natsume|loc=Saffron City|cjap=ヤマブキシティ|crm=Yamabuki City|bdg=Marsh}}
{{gldr|col=2|tcol=2|type=Electric|pic=VSVolkner.png|ldr=Volkner|djap=デンジ|drm=Denzi|loc=Vermilion City|cjap=クチバシティ|crm=Kuchiba City|bdg=Thunder}}
{{gldrb2|type=Poison|type2=Dark|pic=VSJanine.png|ldr=Janine|djap=アンズ|drm=Anzu|loc=Fuchsia City|cjap=セキチクシティ|crm=Sekichiku City|bdg=Soul}}
{{gldr|col=2|tcol=2|type=Fairy|pic=Tucker_anime.png|ldr=Tucker|djap=ヒース|drm=Heath|loc=Celadon City|cjap=タマムシシティ|crm=Tamamushi City|bdg=Rainbow|size=150px}}
{{gldr|col=2|tcol=2|type=Blue|t2=Various|pic=VSBlue_SM.png|ldr=Blue|djap=グリーン|drm=Green|loc=Cinnabar Island|cjap=グレンじま|crm=Guren Island|bdg=Volcano|size=150px}}
|}
{{-}}
* Since her father [[Koga]] joined the [[Kanto Elite Four]], [[Janine]] has taken the reins of Fuchsia City Gym, operating it as a dual-type {{t|Poison}}/{{t|Dark}} themed gym. "It's one thing to learn from the past. It's another to get stuck in the past. Every generation has to try something new, I think." She explains to the player. Janine awards [[TM42]] {{m|Facade}} and [[Darkinium Z]] after defeating her.
* [[Sabrina]] will challenge the player to an [[Inverse Battle]]. She awards [[TM92]] {{m|Trick Room}} and [[Psychium Z]] after defeating her.
* [[Tucker]]'s challenge will consist of a series of 3-on-3 [[Rotation Battle]]s. Although Tucker's signature Pokémon is {{type|Fairy}} ''Lunamoth'', he and other trainers in this gym will feature randomly assorted parties of various types.
** Players may challenge Tucker's gym at any time in the post-game, but they will face one fewer round for every additional Kanto badge on hand. Given none to at least one Kanto badge, players can only face Tucker after winning 10 successive rounds; two Kanto badges in hand means nine wins before facing Tucker, and so on until a player with seven Kanto badges only requires four consecutive wins to battle Tucker in his impressive arena before roaring crowds.
** Players can only select three Pokémon from their party per round for battle but Tucker will feature a 6-on-6 [[Rotation Battle]].
* Rather than award a TM or Z-Crystal for defeating him, [[Blue]] will offer to teach any of your starter Pokémon the moves {{m|Frenzy Plant}}, {{m|Blast Burn}}, or {{m|Hydro Cannon}} as often as you'd like. (See notes for Frenzy Plant, Blast Burn, and Hydro Cannon under ''Changes to Pokémon Moves'' section.)
** [[Firium Z]] will be located at the pit of ''Cinnabar {{wp|Caldera}}''.
* A family in [[Lavender Town]] will pass onto you [[Ghostium Z]] in thanks for joining them to pay respects for a departed Pokémon.
* If you show Picnicker Carol (renamed [[Mira]]) on [[Kanto Route 10]] a "chunky, pink Pokémon with floral patterns" (ie, {{p|Munna}}), she will award you a [[Normalium Z]].
* A side quest off the [[Seafoam Islands]] featuring {{p|Lapras}} and [[Lorelei]] of the Kanto Elite Four will allow you to be awarded [[Icium Z]] as thanks.
* [[Steven Stone]] can be found be visiting the lobby of [[Silph Co.]] Headquarters. Approach him at any point of your Kanto journey: he will recognize the player as a fellow Champion and award one of the Hoenn starters (Lv 5): {{p|Treecko}}, {{p|Torchic}}, or {{p|Mudkip}}.
** [[Steven Stone]] will explain that he's learning about [[Silph Co.]]'s latest project: recreating [[Alola]]'s Z-Crystals for broader use. He admits that he feels conflicted about replicating those "sacred treasures" but will award you [[Steelium Z]] after earning 16 badges to "help you face the Kanto Elite Four".
{{elt/h|gen=II and IV|l={{johto color light}}|d={{johto color dark}}|league=Johto}}
{{elt|type=Fire|pic=VSBlaine.png|m=Blaine|mjap=カツラ|mrm=Katsura}}
{{elt|type=Ice|pic=Lorelei_Stadium.png|m=Lorelei|mjap=カンナ|mrm=Kanna|size=100px}}
{{elt|type=Fighting|pic=VSBruno.png|m=Bruno|mjap=シバ|mrm=Siba}}
{{elt|type=Ghost|pic=Agatha_PG.png|m=Agatha|mjap=キクコ|mrm=Kikuno|size=150px}}
|}
{{-}}
* Upon clearing the Kanto Elite Four, players will proceed to the Champion's room to find none other than [[Lance]] yet again. Lance will explain that "these days" he usually fights challengers in lieu of the previous Champion who "has stepped away for more intensive training". Lance will offer to battle you again but then reconsider offering you access to [[Mt. Silver]] to challenge Kanto's original Champion yourself.
==Kalos Elite Four==
In [[Kalos]], the Elite Four may be challenged in any order. In {{g|X and Y}}, the Elite Four at the Kalos {{kal|Pokémon League}} consists of:
{| style="margin:auto; text-align:center; background:#{{Kalos color}}; border:4px solid #{{Kalos color dark}}" cellspacing="1" cellpadding="2" class="roundy"
! rowspan="2" style="background:#{{Kalos color light}}; {{roundytl|5px}}" | {{color|{{Kalos color dark}}|Member<br><small>Japanese</small>}}
! rowspan="2" style="background:#{{Kalos color light}}" | {{color2|{{Kalos color dark}}|Type}}
! colspan="2" style="background:#{{Kalos color light}}; {{roundytr|5px}}" | {{color2|{{Kalos color dark}}|Party|Teams}}
|-style="background:#{{Kalos color light}}"
! {{color2|{{Kalos color dark}}|Pokémon X and Y|X}}
! {{color2|{{Kalos color dark}}|Pokémon X and Y|Y}}
|- style="background:#{{fire color}}"
| [[File:VSMalva.png|150px]]<br>{{color2|{{fire color dark}}|Malva}}<br><small>{{color|{{fire color dark}}|パキラ Pachira}}</small>
| {{tcolor|Fire|{{fire color dark}}}}
| colspan="2" | {{MSP|668F|Pyroar}}{{MSP|609|Chandelure}}{{MSP|078|Rapidash}}<br>{{MSP|663|Talonflame}}{{MSP|229|Houndoom}}
|- style="background:#{{water color}}"
| [[File:VSSiebold.png|150px]]<br>{{color2|{{water color dark}}|Siebold}}<br><small>{{color|{{water color dark}}|ズミ Zumi}}</small>
| {{tcolor|Water|{{water color dark}}}}
| colspan="2" | {{MSP|693|Clawitzer}}{{MSP|131|Lapras}}{{MSP|121|Starmie}}<br>{{MSP|199|Slowking}}{{MSP|689|Barbaracle}}
|- style="background:#{{ghost color light}}"
| [[File:Riley_anime.png|120px]]<br>{{color2|{{ghost color dark}}|Riley}}<br><small>{{color|{{ghost color dark}}|ゲン Gen}}</small>
| {{tcolor|Ghost|{{ghost color dark}}}}
| colspan="2" | {{MSP|681|Aegislash}}{{MSP|623|Golurk}}{{MSP|448|Lucario}}<br>{{MSP|709|Trevenant}}{{MSP|448|Lucario}}
|- style="background:#{{dragon color}}
| [[File:VSDrake.png|150px]]<br>{{color2|{{dragon color dark}}|Drake}}<br><small>{{color|{{dragon color dark}}|ゲンジ Genji}}</small>
| style="background:#{{dragon color}}" | {{tcolor|Dragon|{{dragon color dark}}}}
| colspan="2" style="background:#{{dragon color}}; {{roundybr|5px}}" | {{MSP|691|Dragalge}}{{MSP|142|Aerodactyl}}{{MSP|115|Kangaskhan}}<br>{{MSP|635|Hydreigon}}{{MSP|621|Druddigon}}
|}{{-}}
==Hoenn Elite Four==
* PLEASE NOTE There are now two modes of gameplay: BASIC and EXPERT
** BASIC Standard gameplay. Completing the game through the Elite Four/Champion in this mode will award the player a Silver Ribbon.
** EXPERT Gym leaders and the Elite Four/Champion will generally feature an additional Pokémon in their rosters, their Pokémon may be one to two levels higher, their AI will be more adept, and evolved forms will feature more prominently where applicable. For instance:
{| style="margin:auto; text-align:center; background:#{{Kalos color}}; border:4px solid #{{Kalos color dark}}" cellspacing="1" cellpadding="2" class="roundy"
! rowspan="2" style="background:#{{Kalos color light}}; {{roundytl|5px}}" | {{color|{{Kalos color dark}}|Member<br><small>Japanese</small>}}
! rowspan="2" style="background:#{{Kalos color light}}" | {{color2|{{Kalos color dark}}|Type}}
! colspan="2" style="background:#{{Kalos color light}}; {{roundytr|5px}}" | {{color2|{{Kalos color dark}}|Party|Teams}}
|-style="background:#{{Kalos color light}}"
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Basic}}
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Expert}}
|- style="background:#{{fire color}}"
| [[File:VSFlannery.png|150px]]<br>{{color2|{{fire color dark}}|Flannery}}<br><small>{{color|{{fire color dark}}|アスナ Asuna}}</small>
| {{tcolor|Fire|{{fire color dark}}}}
| {{MSP|156|Quilava}}{{MSP|109|Koffing}}{{MSP|323|Camerupt}}
| {{MSP|156|Quilava}}{{MSP|109|Koffing}}<br>{{MSP|323|Camerupt}}{{MSP|313|Volbeat}}
|- style="background:#{{psychic color}}"
| [[File:VSLiza_%26_Tate.png|150px]]<br>{{color2|{{psychic color dark}}|Tate and Liza}}<br><small>{{color|{{psychic color dark}}|フウとラン Fū and Lan}}</small>
| {{tcolor|Psychic|{{psychic color dark}}}}
| {{MSP|308|Medicham}}{{MSP|281|Kirlia}}<br>{{MSP|337|Solrock}}{{MSP|338|Lunatone}}
| {{MSP|308|Medicham}}{{MSP|281|Kirlia}}<br>{{MSP|337|Solrock}}{{MSP|338|Lunatone}}<br>{{MSP|203|Girafarig}}{{MSP|038|Ninetales}}
|- style="background:#{{water color}}"
| [[File:VSWallace.png|150px]]<br>{{color2|{{water color dark}}|Wallace}}<br><small>{{color|{{water color dark}}|ミクリ Mikuri}}</small>
| {{tcolor|Water|{{water color dark}}}}
| {{MSP|364|Sealeo}}{{MSP|272|Ludicolo}}{{MSP|321|Wailord}}<br>{{MSP|350|Milotic}}{{MSP|368|Gorebyss}}
| {{MSP|226|Mantine}}{{MSP|365|Walrein}}{{MSP|272|Ludicolo}}<br>{{MSP|350|Milotic}}{{MSP|368|Gorebyss}}
|}{{-}}
** Furthermore, fighting the Elite Four/Champion in EXPERT mode comes with additional restrictions:
1) Player will be limited to four mid-battle ''forced'' switches (NOT INCLUDING switching resulting from moves like {{m|Baton Pass}}, {{m|Parting Shot}}, {{m|U-turn}} and its variants, etc) per battle.
2) Battles against the Elite Four/Champion in this mode will also occur as Double Battles only.
** Completing Expert Mode through the Elite Four/Champion will award the player a Gold Ribbon. A player may only obtain the Silver or Gold Ribbon per save file and is locked into either BASIC/EXPERT
{| style="margin:auto; text-align:center; background:#{{Kalos color}}; border:4px solid #{{Kalos color dark}}" cellspacing="1" cellpadding="2" class="roundy"
! rowspan="2" style="background:#{{Kalos color light}}; {{roundytl|5px}}" | {{color|{{Kalos color dark}}|Member<br><small>Japanese</small>}}
! rowspan="2" style="background:#{{Kalos color light}}" | {{color2|{{Kalos color dark}}|Type}}
! colspan="2" style="background:#{{Kalos color light}}; {{roundytr|5px}}" | {{color2|{{Kalos color dark}}|Party|Teams}}
|-style="background:#{{Kalos color light}}"
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Basic}}
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Expert}}
|- style="background:#{{grass color}}"
| [[File:Cheryl_PG.png|150px]]<br>{{color2|{{grass color dark}}|Cheryl}}<br><small>{{color|{{grass color dark}}|モミ Momi}}</small>
| {{tcolor|Grass|{{grass color dark}}}}
| {{MSP|286|Breloom}}{{MSP|301|Delcatty}}<br>{{MSP|332|Cacturne}}{{MSP|407|Roserade}}
| {{MSP|286|Breloom}}{{MSP|301|Delcatty}}{{MSP|332|Cacturne}}<br>{{MSP|272|Ludicolo}}{{MSP|346|Cradily}}
|- style="background:#{{poison color}}; {{roundybl|5px}}"
| [[File:Pike_Queen_Lucy.png|140px]]<br>{{color2|{{poison color dark}}|Lucy}}<br><small>{{color|{{poison color dark}}|アザミ Azami}}</small>
| {{tcolor|Poison|{{poison color dark}}}}
| {{MSP|452|Drapion}}{{MSP|317|Swalot}}<br>{{MSP|336|Seviper}}{{MSP|031|Nidoqueen}}
| {{MSP|407|Roserade}}{{MSP|336|Seviper}}{{MSP|317|Swalot}}<br>{{MSP|336|Seviper}}{{MSP|031|Nidoqueen}}
|- style="background:#{{ghost color light}}"
| [[File:VSPhoebe.png|150px]]<br>{{color2|{{ghost color dark}}|Phoebe}}<br><small>{{color|{{ghost color dark}}|フヨウ Fuyō}}</small>
| {{tcolor|Ghost|{{ghost color dark}}}}
| {{MSP|711|Gourgeist}}{{MSP|356|Dusclops}}<br>{{MSP|105A|Marowak}}{{MSP|292|Shedinja}}
| {{MSP|711|Gourgeist}}{{MSP|356|Dusclops}}{{MSP|105A|Marowak}}<br>{{MSP|356|Dusclops}}{{MSP|292|Shedinja}}
|- style="background:#{{dark color}}"
| [[File:VSGrimsley.png|150px]]<br>{{color2|{{dark color dark}}|Grimsley}}<br><small>{{color|{{dark color dark}}|ギーマ Giima}}</small>
| {{tcolor|Dark|{{dark color dark}}}}
| {{MSP|262|Mightyena}}{{MSP|630|Mandibuzz}}<br>{{MSP|275|Shiftry}}{{MSP|367|Huntail}}
| {{MSP|262|Mightyena}}{{MSP|630|Mandibuzz}}{{MSP|275|Shiftry}}<br>{{MSP|367|Huntail}}{{MSP|452|Drapion}}
|- style="background:#{{rock color}}; {{roundybl|5px}}"
| [[File:VSSteven2.png|150px]]<br>{{color2|{{rock color dark}}|Steven Stone}}<br><small>{{color|{{rock color dark}}|ダイゴ Daigo}}</small>
| style="background:#{{rock color}}" | {{tcolor|Rock|{{rock color dark}}}}
| {{MSP|248|Tyranitar}}{{MSP|227|Skarmory}}{{MSP|369|Relicanth}}<br>{{MSP|378|Regice}}{{MSP|377|Regirock}}{{MSP|379|Registeel}}<br>{{MSP|376|Metagross}}{{MSP|348|Armaldo}}
| {{MSP|248|Tyranitar}}{{MSP|227|Skarmory}}{{MSP|131|Lapras}}<br>{{MSP|378|Regice}}{{MSP|377|Regirock}}{{MSP|379|Registeel}}<br>{{MSP|376|Metagross}}{{MSP|348|Armaldo}}
|}{{-}}
* Champion Steven will include {{p|Regice}}, {{p|Regirock}}, or {{p|Registeel}} based on the player's starter Pokémon: Regice if the player chose {{p|Treecko}}, Regirock if the player chose {{p|Torchic}}, Registeel if the player chose {{p|Mudkip}}.
* PLEASE NOTE {{type|Grass}} now only inflicts normal damage (×1) against {{type|Rock}}, ie {{type|Grass}} is no longer super-effective against {{type|Rock}}. (See "Changes to Battle Mechanics & Abilities" section above.) Also:
** {{type|Rock}} is no longer super-effective against {{type|Ice}}. {{type|Rock}} inflicts normal-damage (×1) against {{type|Ice}}.
** {{type|Fighting}} is no longer super-effective against {{type|Steel}} or {{type|Ice}}, inflicting only normal-damage (×1) against either type.
** {{type|Electric}} is now super-effective against {{type|Steel}}.
'''Other Possible Regional Variants'''
{{rdexh|diamond|pearl|dexname={{color2|000|List of Pokémon by Sinnoh Pokédex number|Sdex}}}}
{{rdex|001|001|Bulbasaur|2|Grass|Ground}}
{{rdex|003|003|Venusaur|2|Grass|Ground}}
{{rdex|021|021|Spearow|2|Water|Flying}}
{{rdex|022|022|Fearow|2|Water|Flying}}
{{rdex|109|109|Koffing|1|Fire}}
{{rdex|110|110|Weezing|1|Fire}}
{{rdex|116|116|Horsea|2|Fire|Water}}
{{rdex|192|230|Kingdra|2|Fire|Dragon}}
{{rdex|131|131|Lapras|2|Dragon|Steel}}
{{rdex|101|193|Yanma|2|Bug|Electric}}
{{rdex|184|469|Yanmega|2|Bug|Electric}}
{{rdex|198|216|Teddiursa|1|Ice}}
{{rdex|199|217|Ursaring|2|Ice|Water}}
{{rdex|034|285|Shroomish|2|Grass|Electric}}
{{rdex|035|286|Breloom|2|Grass|Electric}}
{{rdex|105|324|Torkoal|2|Fairy|Rock}}
{{rdex|029|280|Ralts|2|Rock|Fairy}}
{{rdex|031|282|Gardevoir|2|Rock|Fairy}}
{{rdex|160|475|Gallade|2|Rock|Fighting}}
{{rdex|005|391|Monferno|1|Fighting}}
{{rdex|006|392|Infernape|2|Steel|Fighting}}
|}
{{rdexh|ruby|sapphire|dexname={{color2|000|List of Pokémon by Hoenn Pokédex number|Hdex}}}}
|- style="background:#FFF"
| style="font-family:monospace" |
| style="font-family:monospace" | #218
| {{MSP|218|Slugma}}
| {{p|Slugma|Slugma (regional variant)}}
| style="text-align:center; background:#{{steel color}}" | [[Steel (type)|<span style="color:#FFF">Steel </span>]]
|- style="background:#FFF"
| style="font-family:monospace" |
| style="font-family:monospace" | #219
| {{MSP|219|Magcargo}}
| {{p|Magcargo|Magcargo (regional variant)}}
| style="text-align:center; background:#{{steel color}}" | [[Steel (type)|<span style="color:#FFF">Steel </span>]]
|}

Revision as of 21:50, 5 May 2022

WELCOME! Please leave feedback & suggestions on my Talk Page

If you're a programmer, sprite artist, or game developer interested in developing a fan-made game, let's collaborate!

Updated: 05/10/2019


About Myself

  • I am a Bulbapedia user from Florida, USA, aged 26 who has played every generation since Gen I. Well, except for Gen V – while I appreciate the plot in BW, that was a poorly conceieved generation overall with a lot of flimsily designed species.
  • I am only a fan of the primary canon of Pokémon games.
  • I do not support or engage in Poké-shipping.


[Note: In the following section, lower numbers indicate higher preference for that enumerated item.]

  • favorite Pokémon:
    • 1: Lucario - Has satisfactory Speed and a diverse movepool with exceptional moves for Offense. Dark Pulse and Aura Sphere complete the wonderful package!
    • 2: Sceptile - Finally! Here comes a phenomenal Grass-type for speedy Offense.
    • 3: Venasaur - Has a diverse movepool with exceptional Support moves.
    • 4: Vigoroth
  • favorite types:
    • 1: Grass - Thankfully, Generation IV was very generous with this type.
    • 2: Fighting - Poliwrath, Blaziken (and its carbon copy Infernape), Breloom, Gallade, and Lucario as well as the increased availability of TM31 Brick Break (for Electabuzz, Ampharos, Magmar, various normal types, etc.) in Generation III made this type worthwhile additons to my teams. Alas, if only Donphan and Granbull could join their ranks! (see "IF ONLY, IF ONLY").
  • favorite moves:
    • 1: Aura Sphere
    • 2: Leaf Blade
    • 3: Brick Break
    • 4: Dark Void
    • 5: Fire Punch / Ice Punch / Thunder Punch

Modest Proposals & Musings: Changes to Pokémon Species & Movelists

Spr 4p 205.png  Spr 3r 232.png  Spr 4d 301.png  078.png  Spr 3r 105.png  Spr 4h 115.png  108.png  Spr 4p 405 m.png  Spr 4p 409.png

TYPECATNIDOREX (♀)NIDOREX (♂)
Bulldoze (Evo)GroundPhysicalEvoEvo
Poison Fang PoisonPhysical11
Body SlamNormalPhysical1-
Drill PeckElectricStatus-1
CrunchDarkPhysical11
Fire PunchFirePhysical-1
Thunder PunchElectricPhysical-1
Ice PunchIcePhysical-1
Fire FangFirePhysical1-
Thunder FangElectricPhysical1-
Ice FangIcePhysical1-
Erosion (Chip Away)NormalPhysical2323
Dust DevilGroundSpecial3535
Smack DownRockPhysical4343
Poison JabPoisonPhysical5555
Toxic SpikesPoisonStatus63-
MegahornBugPhysical-63
SuperpowerFightingPhysical75-
Hammer ArmFightingPhysical-75
TYPECATSKITTYINARI (DELCATTY)
Grass TerrainGrassStatus-1
ChargeElectricStatus-1
GrowthNormalStatus1-
NuzzleElectricPhysical-1
Discharge (Evo)ElectricSpecial-Evo
Bullet SeedGrassPhysical1-
SporeGrassStatus7-
PowderBugStatus101
IngrainGrassStatus131
Magical LeafGrassStatus161
Shock WaveElectricSpecial-16
Grass KnotGrassSpecial2222
Leech SeedGrassStatus2525
Pollen PuffBugSpecial281
Natural GiftNormalPhysical3131
SynthesisGrassStatus34-
Charge BeamElectricSpecial-34
AromatherapyGrassStatus3737
Seed BombGrassPhysical431
Solar BreamGrassPhysical49-
TYPECATCANDELAILLUMISE
FlashNormalStatus11
Helping HandNormalStatus11
TackleNormalPhysical1-
PoundNormalPhysical-1
Vacuum WaveFlyingPhysical99
Confuse RayGhostStatus1212
Flame ChargeFirePhysical15-
Charge BeamElectricSpecial-15
Double TeamNormalStatus1919
Signal BeamBugSpecial2222
Will-O-WispFireStatus26-
Thunder WaveElectricStatus-26
Tail GlowBugStatus2929
LungeBugPhysical33-
Bug BuzzBugSpecial-33
MoonlightFairyStatus3636
U-TurnBugPhysical40-
Volt SwitchElectricSpecial-40
Play RoughFairyPhysical47-
Dazzling GleamFairySpecial-47
Flare BlitzFirePhysical57-
Electro BallElectricSpecial-57
(or Discharge)
TYPECATKRICKETOTKRICKETUNE
Belly DrumNormalStatus11
Grass WhistleGrassStatus11
InstructPsychicStatus-1
Disarming VoiceFairySpecial81
Echoed Voice (Evo)NormalSpecial-Evo
Fury CutterBugPhysical-14
SteamrollerBugPhysical14-
SupersonicNormalStatus1818
MoonlightFairyStatus2222
Echo WaveNormalSpecial2626
Night SlashDarkPhysical-30
ScreechNormalStatus30-
Role PlayPsychicStatus-34
Bug BuzzBugSpecial3438
Baton PassNormalStatus3842
Entrancing SongNormalStatus-46
Follow MeNormalStatus4250
Perish SongGhostStatus-54
Dance MacabreGhostStatus46-
TYPECATMOTHIM (day)MOTHIM (night)
Quiver DanceBugStatus11
GustFlyingSpecial11
ProtectNormalStatus11
Gust (Evo)FlyingSpecialEvoEvo
EmberFireSpecial14-
Icy WindIceSpecial-14
Silver WindBugStatus2020
Will-O-WispFireStatus23-
MistIceStatus-23
PluckFlyingStatus2626
Fire SpinFireSpecial29-
Ice ShardIcePhysical-29
Morning SunNormalStatus32-
MoonlightFairyStatus-32
Wicked FlameFireSpecial38-
Aurora BeamIceSpecial-38
U-TurnBugPhysical4141
Quiver DanceBugStatus4747
Solar BeamGrassSpecial50-
MoonblastFairySpecial-50

Spr 4d 414.png Mothim day form  Spr 4p 414 s.png  Mothim night form

TYPECATDARUMAKADARMANITANZENDARUMA
CharmFairyFire1--
Hammer ArmFightingPhysical-1-
RestPsychicStatus--1
(or Flame Rite)
PoundNormalPhysical11-
BideNormalPhysical--1
Defense CurlNormalStatus111
Fire Punch (Evo)FirePhysical-Evo-
Zen Headbutt (Evo)PsychicPhysical--Evo
Flame WheelFirePhysical666
Dizzy PunchFairyPhysical1111-
Future SightPsychicSpecial--11
Wake-Up SlapNormalPhysical19--
Arm ThrustFightingPhysical-19-
Will-O-WispFireStatus--19
FacadeDarkPhysical252525
Lucky ChantFairyStatus30-30
Flame ChargeFirePhysical-30-
Work UpNormalStatus3333-
Cosmic PowerPsychicStatus--33
(or Calm Mind)
Natural GiftNormalPhysical39-39
(or Hidden Power)
Heat CrashFirePhysical-39-
Lunar DanceFairyStatus42-42
Belly DrumNormalStatus-42-
Play RoughFairyPhysical4747-
Stored PowerPsychicSpecial--47
EruptionFirePhysical-54-
PsychicPsychicSpecial--54
(or Aura Sphere)
Flare BlitzFirePhysical-62-
Burn UpFireSpecial54-62
Sacred FireFirePhysical607474


Changes to Eeveelutions  


Changes to Ultra Beast Species

Other Regional Variants

Sdex Ndex MS Pokémon Type
#029 #0029 Nidoran♀ Nidoran♀ Ice
#032 #0032 Nidoran♂ Nidoran♂ Ice
#030 #0030 Nidorina Nidorina Ice
#033 #0033 Nidorino Nidorino Ice
#031 #0031 Nidoqueen Nidoqueen Ice Poison
#034 #0034 Nidoking Nidoking Ice Poison
#056 #0056 Mankey Mankey Ice
#057 #0057 Primeape Primeape Ice Fighting
#072 #0072 Tentacool Tentacool Electric Water
#073 #0073 Tentacruel Tentacruel Electric Water
#109 #0109 Koffing Koffing Fire
#110 #0110 Weezing Weezing Fire
#116 #0116 Horsea Horsea Water Fire
#117 #0117 Seadra Seadra Dragon Fire
#154 #0238 Smoochum Smoochum Water Ghost
#124 #0124 Jynx Jynx Water Ghost
#131 #0131 Lapras Lapras Dragon Steel
#015 #0163 Hoothoot Hoothoot Ice Flying
#016 #0164 Noctowl Noctowl Ice Flying
#101 #0193 Yanma Yanma Bug Electric
#184 #0469 Yanmega Yanmega Bug Electric
#216 #0218 Slugma Slugma Steel
#217 #0219 Magcargo Magcargo Steel
#255 Torchic Sparchic (Torchic regional variant) Electric
#256 Combusken Gallivolt (Combusken regional variant) Electric Fighting
#257 Blaziken Brontoken (Blaziken regional variant) Electric Fighting
#034 #0285 Shroomish Shroomish Grass Electric
#035 #0286 Breloom Breloom Grass Electric
#069 #0303 Mawile Mawile Grass Dark
#069 #303 Mawile Gorgonna (Mega Mawile) Grass Dark
#105 #0324 Torkoal Torkoal Psychic
#017 #0403 Shinx Shinx Ice
#018 #0404 Luxio Luxio Ice
#019 #0405 Luxray Luxray Ice

Spr 7s 027A.png Alolan Sandshrew  Spr 7s 028 s.png Alolan Sandslash


Changes to Pokémon Moves


Updated TMs


Egg Group Edits


Changes to HMs


Changes to Battle Mechanics & Abilities

  • The ability to learn Sunny Day, Rain Dance, Toxic, Focus Blast, or Earthquake via TM should be much more limited.
  • While Rain Dance or rain is in effect, the base damage of Water-type AND Electric-type moves will be increased by 50% 30%.
  • Normal-type is no longer immune to Ghost-type but does resist Fairy-type.
  • Electric-type is now super-effective against Steel-type.
  • While Ground-type remains immune to Electric-type, Rock-type is now resistant to Electric-type.
  • Rock-type is now resistant to Dragon-type.
  • Bug-type is now immune to Ghost-type.
  • Fighting-type is no longer super-effective against Steel-type or Ice-type, inflicting only normal-damage (×1) against either type.
  • Rock-type is no longer super-effective against Ice-type. Rock-type moves inflict normal-damage (×1) against Ice-type targets.
  • Now Water-type only inflicts normal damage (×1) against Ground-type, ie Water-type is no longer super-effective against Ground-type.
  • Now Grass-type only inflicts normal damage (×1) against Rock-type, ie Grass-type is no longer super-effective against Rock-type.
  • Steel-type is now super-effective against Grass-type.
  • Poison-type is now super-effective against Water-type and Ground-type as well as Grass-type.
  • Both Psychic-type and Fire-type moves are now super-effective against Fairy-type targets. Meanwhile, Steel-type still resists Fairy-type but is no longer super-effective against Fairy-type. Steel-type is now immune to Fairy-type and remains super-effective against Fairy-type.
  • Now Ice-type and Grass-type targets in addition to Fire-type and Poison-type targets are resistant to Fairy-type moves.
  • Fighting-type and Bug-type no longer resist one another, now only inflicting normal-damage (×1) against each other.
  • STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.
  • Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed first reduces damages from a weaker-type by two-thirds (×0.33) while the type listed second reduces damages from a weaker-type by a third (×0.66). An attack that is weak against both of the target's types inflicts 1 HP in damage. (The in-battle text will read "Attack inflicted negligible damage.")
  • In addition to immunity against most Ground-type moves and most entry hazards, Levitate also provides Pokémon with this ability immunity to the effects – positive or negative – of any terrain currently active on the field.
  • Fond of sweet delicacies, a new NPC named Pokémon Whisperer allows players to change the ability of a select Pokémon to its Hidden Ability in exchange for a regional specialty: Pewter Crunchies, Rage Candy Bar, Lava Cookie, Old Gateau, Casteliacone, Lumiose Galette, Shalour Sable, or Big Malasada
  • Sheer Force is now the Fighting-type equivalent of Aerilate, Pixilate, etc: Sheer Force causes all Normal-type moves used by the Pokémon to become Fighting-type and receive a 30% base power boost in addition to all other modifiers, such as STAB.
  • Steelworker is now now a Steel-type variation (not equivalent) of Aerilate, Pixilate, etc: Steelworker causes all Normal-type moves used by the Pokémon to become Steel-type and receive a 30% base power boost in addition to all other modifiers, such as STAB. Moves that are already Steel-type also receive a 30% base power boost regardless of the user's type (not stackable if STAB already applies for user).
  • During harsh sunlight, a Pokémon with ability Solar Power gains a 1.25× boost to its Special Attack AND RECOVERS one-eighth (⅛) of its maximum HP at the end of each turn.
  • Illuminate now has in-battle effects: a Pokémon on the field with this Ability will grant a 30% boost to the original accuracy of moves by all allies AND reduce the original accuracy of moves by all foes by 30%. It will also prevent foes from using the abilities Compound Eyes, Keen Eye, or Tinted Lens while a Pokémon with this ability remains in battle. (The accuracy boost from Illuminate does not stack upon the accuracy boost from Compound Eyes by allies.)
  • Magnet Pull prevents Steel-type foes from fleeing (including Teleport) or switching out as long as the user remains in battle. As an additional effect, this ability redirects all Steel-type moves used by foes to target the Pokémon with this Ability: if the move is a physical move, the Pokémon with this Ability absorbs the attack and its Defense is raised one stage; if the move is a special move, the Pokémon with this Ability absorbs the attack and its Special Attack is raised one stage.
  • Wonder Guard now allows a Pokémon with this ability (namely Shedinja) to automatically copy the max HP of an opponent for the remainder of the battle (HP will only reset after end of battle). Upon joining a double/triple/etc battle, the Pokémon with this ability copies the higher HP of adjacent opponents. Wonder Guard also retains its original effect: a Pokémon with this ability is immune to damage from attacks that are not super effective.
  • Flash Fire makes a Pokémon with this ability AND its allies on the field immune to damage from Fire-type attacks. Furthermore, in lieu of suffering damage, a Pokémon with this ability receives a one-stage boost to its Attack if targeted by a physical Fire-type attack or one-stage boost to its Special Attack if targeted by a special Fire-type attack. Furthermore, once activated, the terrain becomes Scorched Earth as long as the Pokémon with this ability remains on the field.
  • Aura and pulse moves (which gain an base power boost from the ability Mega Launcher) and ball and bomb moves (which are negated by the ability Bulletproof) are now part of the same category of moves, ie all these moves gain a base power boost from the ability Mega Launcher but are negated by the ability Bulletproof.
  • In addition to a speed boost during a hailstorm, Pokémon on the field with the Ability Slush Rush become immune to damage from hail regardless of said Pokémon's type.
  • A new ability named Stealthy allows the Pokémon with this ability to avoid entry hazards, including Spikes, Toxic Spikes, Stealth Rock, and Sticky Web.
  • As an additional effect, Infiltrator also allows Pokémon with this ability to avoid entry hazards, including Spikes, Toxic Spikes, Stealth Rock, and Sticky Web.
  • Liquid Ooze causes HP-draining moves used on the Pokémon with this Ability to damage their user instead of healing them. But as a secondary effect, this ability also clears entry hazards after coming into contact with and inflicting damage to a Pokémon with this Ability.
  • As an additional effect, Pokémon with the abilities Compound Eyes and Keen Eye can bypass an opponent's Substitute to attack the target directly.
  • When a Pokémon with the ability Aftermath is knocked out by an opponent's attack – whether it makes contact or not – damage is dealt to that opponent equal to the amount of HP the fainted Pokémon had left before last being hit or equal to ⅓ of the opponent's maximum HP, whichever is greater. (Innards Out is no more!)
  • The ability Flower Gift increases the Attack and Special Defense stats of the Pokémon with this Ability and its allies by 1.5× regardless of the weather, so long as the Pokémon with this ability remains on the field.
  • The ability Intimidate lowers the Attack stat of all adjacent opponents by half. Another new counterpart ability, Dazzle, lowers the Special Attack stat of all adjacent opponents by half.
  • In addition to lowering the Attack stat of all adjacent opponents by two stages, the ability Intimidate prevents an opponent from using a priority move (including moves boosted by Prankster, Gale Wings or Triage) against a Pokémon with this ability or its allies. Another new counterpart ability, Dazzle, has all the same effects but instead lowers the Special Attack stat of all adjacent opponents by two stages.
  • The effects of Sticky Hold and Gooey are combined into a single ability, an improved Sticky Hold. All prior instances of Gooey become Sticky Hold.
  • The effects of Magma Armor and Flame Body are combined into a single ability, an improved Flame Body. All prior instances of Magma Armor become Flame Body.
    • As an additional effect, a Pokémon with this improved Flame Body is immune to burns.
    • But as a secondary effect, this improved ability also clears entry hazards after coming into contact with and inflicting damage to a Pokémon with this Ability. eg, in-battle message: Spikes got caught in Magcargo's Flame Body!
    • In short, this improved Flame Body inflicts burn status to opponents upon contact (30% chance), prevents freezing for Pokémon with this Ability, AND clears entry hazards.
  • The effects of Vital Spirit and Moxie are combined into a single ability, an improved Vital Spirit. All prior instances of Moxie become Vital Spirit.
  • The effects of Limber and Steadfast are combined into a single ability, an improved Limber. All prior instances of Steadfast become Limber.
  • The effects of Own Tempo and Inner Focus are combined into a single ability, an improved Own Tempo.
  • The effects of Stench and Aroma Veil are combined into a single ability, an improved Stench.
  • The in-battle and overworld effects of Poison Point and Poison Touch are combined into a single ability, an improved Poison Point.
  • Whereas Huge Power doubles the Attack stat of the Pokémon with this Ability, Pure Power now doubles the Special Attack stat of the Pokémon with that Ability.
  • As an additional effect, a Pokémon with the ability Motor Drive may use Moves that require recharging without resting the following turn.
  • Pokémon with the ability Motor Drive may use Electric-type moves with +1 priority so long as their HP remains at 30% or greater.
  • Gale Wings grants +1 priority for all Flying-type moves used by a Pokémon with this ability and grants a 20% power boost to Flying-type attacks used by said Pokémon, if applicable.
  • Pokémon with the ability Gale Wings may use any Flying-type move with +1 priority so long as their HP remains at 30% or greater.
  • As an additional effect, a Pokémon with the ability Sap Sipper (Herbivorous) regains 1/16 of its maximum HP at the end of each turn while Grassy Terrain remains in effect.
  • As an additional effect, Fur Coat negates the passive damage or added effects from abilities that react to contact.
  • As an additional effect, a Pokémon with the ability Pressure is immune to non-damaging effects from the moves Gravity, Magnet Rise, Telekinesis, Smack Down, Sure Shot, and Thousand Arrows.
  • Hyper Cutter is renamed Vorpal Cutter. This ability now prevents a Pokémon with this ability from having its Attack lowered, whether by an opponent's move or its own.
  • NEW ABILITY: Full Metal Sound causes all sound-based moves used by a Pokémon to become Steel-type and confers STAB damage, if applicable for the user. Furthermore, a Pokémon with this ability becomes immune to all non-Steel-type non-damaging [[[status move|status]] sound-based moves.
  • NEW ABILITY: Aegis Vorpal Guard prevents a Pokémon with this ability from having its Defense AND Special Defense lowered, whether by an opponent's move or its own.
  • REVAMPED During double / triple battles, etc, if a Pokémon with Symbiosis has a held item, it also copies the effects of that item (but not the item itself) onto an ally or allies on the field once said item is consumed
  • NEW ABILITY: Slick reduces the final calculated damage received from physical attacks by 25% half. Critical hits that target a Pokémon with this Ability inflict normal damage.
  • The ability Run Away should be renamed Nimble.
  • NEW ABILITY: Nocturnal replaces Insomnia – ie, all prior instances of Insomnia become Nocturnal. Nocturnal prevents the Pokémon with this ability from being afflicted by sleep by an opponent's moves, including Yawn; however, this Pokémon may still use Rest, unlike Pokémon with the ability Vital Spirit. Pokémon with Nocturnal also receive a STAB-boost for using Ghost or Dark-type attacks, regardless of the user's own type.
  • NEW ABILITY: The move Echoed Voice should be renamed Crescendo but a new ability Echoed Voice (Amplify?) grants a 30% boost to the base accuracy as well as 20% boost to the base power of sound-based moves used by this ability.
  • NEW ABILITY: Ravenous allows the Pokémon with this ability to copy the effects of an item consumed by an ally in the same or immediately previous turn. If more than one item was consumed by more than one ally, all effects may be copied.
  • NEW ABILITY: Juggernaut reduces the multiplier of super-effective damaging moves targeting a Pokémon with this ability to ×1 (normal damage). A Pokémon with Juggernaut clears the field of opposing entry hazards after receiving damage from said entry hazards upon entering battle.
  • NEW ABILITY: Stolid (Dauntless?) reduces the final calculated damage from Dark-type moves used against a Pokémon with this ability by half. Any Dark-type status moves targeting a Pokémon with this ability will fail.
  • The original ability Moody is no more! Instead, Moody becomes the new name for the ability Contrary.
  • The original ability Unaware is renamed Insouciant.
  • NEW ABILITY: Cavalier takes on the same effects as the original ability Simple. (The original ability Simple is no more!)
  • NEW ABILITY: Daredevil is now a copy of Simple – ie, the number of stages that a stat is increased or decreased by a move, Ability, or item is doubled for a Pokémon with this ability.
  • NEW ABILITY: Maverick is now a copy of Unaware – ie, if a Pokémon with this Ability uses a damaging move or is targeted by a damaging move, the other Pokémon's stat stages are ignored during damage and accuracy calculation.
  • NEW ABILITY: Dauntless
  • NEW WEATHER TYPE: Thunderstorm, a variation of rain. During a thunderstorm, each turn there is a 12.5% (⅛) chance that any Pokémon in battle may be struck by Thunderbolt from the environment; Steel-type Pokémon on the field will have a 25% (¼) chance of being struck. Pokémon on the field with ability Lightning Rod will attract Thunderbolt every time (multiple Pokémon on the field with this ability will share the probability of getting struck among themselves).

Using Thunder during rain will generate a Thunderstorm for as long as the rain lasts – ie, A thunderstorm rolled in with the call of Thunder!

  • Moon Balls have a 4× catch rate modifier when used against wild Fairy-type Pokémon or on a wild Pokémon from an evolutionary family that includes a Pokémon which evolves using a Moon Stone.
  • The Grass-type-type is known now as Botan.
  • The Dark-type-type is known now as Umbra Scourge.
  • The Steel-type-type is known now as Metal.
  • The Psychic-type-type is known now as Physic, alluding to the ability to manipulate physical forces as well as physical space and time.


NEW TERRAINS

Up for Grabs

Changes to Evolution Mechanics

WANTED: Evolutions and 'Pre-Evolutions Spr 3f 083.png  Spr 4d 206.png  Spr 4d 302.png  Spr 4d 303.png‎  Spr 4h 222.png  Spr 4d 227.png  Spr 4d 192.png  Spr 4d 211.png   Spr 4d 201-F.png


Revamped Type Chart According to AceTrainerAlvaro

UNDER CONSTRUCTION Please refer to Changes to Battle Mechanics & Abilities section for my latest changes.

Main article: Type/Type chart

Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed first reduces damages from a weaker-type by two-thirds (×0.33) while the type listed second reduces damages from a weaker-type by a third (×0.66). An attack that is weak against both of the target's types inflicts 1 HP in damage. (The in-battle text will read "Attack inflicted negligible damage.") A complete ineffectiveness against either type will still make the move deal no damage, since 0 multiplied by any number is 0. Also, STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.


× Defending type
Normal Fighting Flying Poison Ground Rock Bug Ghost Steel Fire Water Grass Electric Psychic Ice Dragon Dark Fairy
A
t
t
a
c
k
i
n
g

t
y
p
e
Normal ½× ½×
Fighting ½× ½× ½× ½×
Flying ½× ½× ½×
Poison ½× ½× ½× ½×
Ground ½× ½×
Rock ½× ½× ½×
Bug ½× ½× ½× ½× ½× ½× ½×
Ghost ½×
Steel ½× ½× ½× ½×
Fire ½× ½× ½× ½×
Water ½× ½× ½×
Grass ½× ½× ½× ½× ½× ½× ½×
Electric ½× ½× ½×
Psychic ½× ½×
Ice ½× ½× ½× ½×
Dragon ½×
Dark ½× ½× ½×
Fairy ½× ½× ½×
These matchups are suitable for Generation VI.

In Inverse Battles, a different type chart is used that essentially inverts the normal type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances.


Generation Reboot: List of Pokémon by National Pokédex No

Pokédex also below reflects my suggested changes. Some types have been changed. Some species have been eliminated altogether. Some evolutionary lines have been rearranged.


Kanto

Kdex Ndex MS Pokémon Type
#001 #0001 Bulbasaur Bulbasaur Grass
#002 #0002 Ivysaur Ivysaur Grass Poison
#003 #0003 Venusaur Venusaur Grass Poison
#004 #0004 Charmander Charmander Fire
#005 #0005 Charmeleon Charmeleon Fire
#006 #0006 Charizard Charizard Fire Flying
#007 #0007 Squirtle Squirtle Water
#008 #0008 Wartortle Wartortle Water
#009 #0009 Blastoise Blastoise Water
#010 #0010 Caterpie Caterpie Bug
#011 #0011 Metapod Metapod Bug
#012 #0012 Butterfree Butterfree Bug Flying
#013 #0013 Weedle Weedle Bug
#014 #0014 Kakuna Kakuna Bug
#015 #0015 Beedrill Beedrill Bug Flying
#016 #0016 Pidgey Pidgey Normal Flying
#017 #0017 Pidgeotto Pidgeotto Normal Flying
#018 #0018 Pidgeot Pidgeot Normal Flying
#019 #0019 Rattata Rattata Normal
#020 #0020 Raticate Raticate Normal
#021 #0021 Spearow Spearow Normal Flying
#022 #0022 Fearow Fearow Normal Flying
#023 #0023 Ekans Ekans Poison
#024 #0024 Arbok Arbok Poison
#110Co #0702 Dedenne Dedenne Electric
#025 #0025 Pikachu Pikachu Electric
#026 #0026 Raichu Raichu Electric
#027 #0027 Sandshrew Sandshrew Ground
#028 #0028 Sandslash Sandslash Ground
#029 #0029 Nidoran♀ Nidoran♀ Poison
#032 #0032 Nidoran♂ Nidoran♂ Poison
#030 #0030 Nidorina Nidorina Poison
#033 #0033 Nidorino Nidorino Poison
#031 #0031 Nidoqueen Nidoqueen Poison Ground
#034 #0034 Nidoking Nidoking Poison Ground
#035 #0035 Clefairy Clefairy Fairy
#036 #0036 Clefable Clefable Fairy
#037 #0037 Vulpix Vulpix Fire
#038 #0038 Ninetales Ninetales Fire Psychic
#039 #0039 Jigglypuff Jigglypuff Normal
#037 #0531 Audino Audino Normal
#041 #0041 Zubat Zubat Poison Flying
#042 #0042 Golbat Golbat Poison Flying
#039 #0169 Crobat Crobat Poison Flying
#043 #0043 Oddish Oddish Grass Poison
#044 #0044 Gloom Gloom Grass Poison
#045 #0045 Vileplume Vileplume Grass Poison
#086 #0182 Bellossom Bellossom Grass
#046 #0046 Paras Paras Bug Grass
#047 #0047 Parasect Parasect Bug Grass
#048 #048 Venonat Natly (Venonat) Bug
#049 #049 Venomoth Lunamoth (Venomoth) Bug Fairy
#050 #0050 Diglett Diglett Ground
#051 #0051 Dugtrio Dugtrio Ground
#052 #0052 Meowth Meowth Normal
#053 #0053 Persian Persian Normal
#054 #0054 Psyduck Psyduck Water
#055 #0055 Golduck Golduck Water Psychic
#118 #0118 Goldeen Goldeen Water
#119 #0119 Seaking Seaking Water
#056 #0056 Mankey Mankey Normal
#057 #0057 Primeape Primeape Dark
#038 #0289 Slaking Slaking Dark
#058 #0058 Growlithe Growlithe Fire
#059 #0059 Arcanine Arcanine Fire
#060 #0060 Poliwag Poliwag Water
#061 #0061 Poliwhirl Poliwhirl Water
#062 #0062 Poliwrath Poliwrath Water Fighting
#075 #186 Politoed Lefrog Water Grass
#063 #0063 Abra Abra Psychic
#064 #0064 Kadabra Kadabra Psychic
#065 #0065 Alakazam Alakazam Psychic
#066 #0066 Machop Machop Fighting
#067 #0067 Machoke Machoke Fighting
#068 #0068 Machamp Machamp Fighting
#069 #0069 Bellsprout Bellsprout Grass Poison
#070 #0070 Weepinbell Weepinbell Grass Poison
#071 #0071 Victreebel Victreebel Grass Poison
#114 #0114 Tangela Tangela Grass
#131 #0455 Carnivine Carnivine Grass
#074 #0074 Geodude Geodude Rock Ground
#075 #0075 Graveler Graveler Rock Ground
#076 #0076 Golem Golem Rock Ground
#057Ce #0667 Litleo Litleo Fire
#058Ce #0668 Pyroar Pyroar Fire Fighting
#078 #0572 Minccino Minccino Ice
#079 #0573 Cinccino Cinccino Ice
#079 #0079 Slowpoke Slowpoke Water
#080 #0080 Slowbro Slowbro Water Psychic
#082 #0199 Slowking Slowking Water Psychic
#098 #0098 Krabby Krabby Water
#099 #0099 Kingler Kingler Water
#083 #0083 Farfetch'd Farfetch'd Normal Flying
#084 #0084 Doduo Doduo Normal
#085 #0085 Dodrio Dodrio Normal
#086 #0086 Seel Seel Water
#087 #0087 Dewgong Dewgong Water Ice
#092 #0092 Gastly Gastly Ghost Poison
#093 #0093 Haunter Haunter Ghost Poison
#094 #0094 Gengar Gengar Ghost Dark
#023 #0517 Munna Munna Ghost
#023 #517 Munna Mesmur (Munna) Ghost
#096 #0096 Drowzee Drowzee Ghost
#097 #0097 Hypno Hypno Ghost
#109 #0109 Koffing Koffing Poison
#110 #0110 Weezing Weezing Poison
#100 #0100 Voltorb Voltorb Electric
#101 #0101 Electrode Electrode Electric
#081 #0081 Magnemite Magnemite Electric Steel
#082 #0082 Magneton Magneton Electric Steel
#180 #0462 Magnezone Magnezone Electric Steel
#102 #0102 Exeggcute Exeggcute Grass Psychic
#103 #0103 Exeggutor Exeggutor Grass Psychic
#104 #0104 Cubone Cubone Ground
#105 #0105 Marowak Marowak Ground Fighting
#115 #0115 Kangaskhan Kangaskhan Dragon Fighting
#095 #0095 Onix Onix Rock Ground
#063 #0208 Steelix Steelix Steel Ground
#111 #0111 Rhyhorn Rhyhorn Ground Rock
#112 #0112 Rhydon Rhydon Ground Rock
#188 #0464 Rhyperior Rhyperior Ground Rock
#108 #0108 Lickitung Lickitung Dragon
#113 #0113 Chansey Chansey Normal
#223 #0242 Blissey Blissey Normal
#127 #0127 Pinsir Pinsir Bug
#123 #0123 Scyther Scyther Bug Flying
#112 #0212 Scizor Scizor Bug Steel
#216 #0218 Slugma Slugma Steel
#217 #0219 Magcargo Magcargo Steel Rock
#116 #0116 Horsea Horsea Water
#117 #0117 Seadra Seadra Water
#192 #230 Exploud Karabys (Kingdra) Water Dragon
#090 #0090 Shellder Shellder Water
#091 #0091 Cloyster Cloyster Water Ice
#072 #0072 Tentacool Tentacool Poison Water
#073 #0073 Tentacruel Tentacruel Poison Water
#120 #0120 Staryu Staryu Water Rock
#121 #0121 Starmie Starmie Water Rock
#353 #0871 Pincurchin Pincurchin Electric
#145 #0236 Tyrogue Tyrogue Fighting
#106 #0106 Hitmonlee Hitmonlee Fighting
#107 #0107 Hitmonchan Hitmonchan Fighting
#148 #0237 Hitmontop Hitmontop Fighting Psychic
#080 #0574 Gothita Gothita Fairy
#081 #0575 Gothorita Gothorita Fairy Psychic
#082 #0576 Gothitelle Gothitelle Fairy Psychic
#156 #0239 Elekid Elekid Electric
#125 #0125 Electabuzz Electabuzz Electric
#199 #0466 Electivire Electivire Electric
#152 #0240 Magby Magby Fire
#126 #0126 Magmar Magmar Fire
#202 #0467 Magmortar Magmortar Fire
#128 #0128 Tauros Tauros Fighting
#151 #0241 Miltank Miltank Normal
#129 #0129 Magikarp Magikarp Water
#130 #0130 Gyarados Gyarados Water
#131 #0131 Lapras Lapras Water Ice
#132 #0132 Ditto Ditto Normal
#133 #0133 Eevee Eevee Normal
#134 #0134 Vaporeon Vaporeon Water
#135 #0135 Jolteon Jolteon Electric
#136 #0136 Flareon Flareon Fire
#492SMS #492SMS Shaymin Cereon (Shaymin Sky Forme) Grass
#170 #0471 Glaceon Glaceon Ice
#188 #0196 Espeon Espeon Psychic
#189 #0197 Umbreon Umbreon Fairy
#137 #0137 Porygon Porygon Electric
#221 #0233 Porygon2 Porygon2 Electric
#194 #0474 Porygon-Z Porygon-Z Electric Dark
#138 #0138 Omanyte Omanyte Water Rock
#139 #0139 Omastar Omastar Water Rock
#140 #0140 Kabuto Kabuto Rock Water
#141 #0141 Kabutops Kabutops Rock Water
#142 #0142 Aerodactyl Aerodactyl Rock Flying
#144 #0144 Articuno Articuno Ice Flying
#145 #0145 Zapdos Zapdos Electric Flying
#146 #0146 Moltres Moltres Fire Flying
#147 #0147 Dratini Dratini Dragon
#148 #0148 Dragonair Dragonair Dragon
#149 #0149 Dragonite Dragonite Dragon Flying
#150 #0150 Mewtwo Mewtwo Psychic
#151 #0151 Mew Mew Psychic



Johto

Jdex Ndex MS Pokémon Type
#001 #0152 Chikorita Chikorita Grass
#002 #0153 Bayleef Bayleef Grass
#003 #0154 Meganium Meganium Grass
#004 #0498 Tepig Tepig Fire
#005 #0499 Pignite Pignite Fire
#006 #0500 Emboar Emboar Fire Dark
#007 #0501 Oshawott Oshawott Water
#008 #0502 Dewott Dewott Water
#009 #0503 Samurott Samurott Water Fighting
#019 #0161 Sentret Sentret Normal
#020 #0162 Furret Furret Ground
#015 #0163 Hoothoot Hoothoot Normal Flying
#016 #0164 Noctowl Noctowl Normal Flying
#030 #0165 Ledyba Ledyba Bug Flying
#031 #0166 Ledian Ledian Bug Flying
#101 #0595 Joltik Joltik Bug Electric
#102 #0596 Galvantula Galvantula Bug Electric
#053 #0179 Mareep Mareep Electric
#054 #0180 Flaaffy Flaaffy Electric
#055 #0181 Ampharos Ampharos Electric
#132 #0183 Marill Marill Ice
#133 #0184 Azumarill Azumarill Ice
#067 #0187 Hoppip Hoppip Grass
#068 #0188 Skiploom Skiploom Grass
#069 #0189 Jumpluff Jumpluff Grass
#004 #0155 Cyndaquil Cyndaquil Fire
#005 #0156 Quilava Quilava Fire
#006 #0157 Typhlosion Typhlosion Fire
#007 #0158 Totodile Totodile Water
#008 #0159 Croconaw Croconaw Water
#009 #0160 Feraligatr Feraligatr Water Fighting
#058 #0420 Cherubi Cherubi Grass
#059 #421S Cherrim Cherrim Grass Fairy
#101 #0193 Yanma Yanma Bug Flying
#184 #0469 Yanmega Yanmega Bug Flying
#056 #0194 Wooper Wooper Water Ground
#057 #0195 Quagsire Quagsire Water Ground
  #019A Rattata Rattata Dark
  #020A Raticate Raticate Dark
#213 #0198 Murkrow Murkrow Dark Flying
#075 #0430 Honchkrow Honchkrow Dark Flying
#082 #0433 Chingling Chingling Ghost
#151 #0358 Chimecho Chimecho Ghost
#160 #0360 Wynaut Wynaut Normal
#108 #0202 Wobbuffet Wobbuffet Normal
#093 #0204 Pineco Pineco Bug
#094 #0205 Forretress Forretress Bug Rock
#114 #0214 Heracross Heracross Bug Fighting
#125 #0209 Snubbull Snubbull Fairy
#126 #0210 Granbull Granbull Fighting
#091Ce #0674 Pancham Pancham Fighting
#092Ce #0675 Pangoro Pangoro Fighting Dark
#195 #0220 Swinub Swinub Ice Ground
#196 #0221 Piloswine Piloswine Ice Ground
#205 #0473 Mamoswine Mamoswine Ice Ground
#163 #0211 Qwilfish Qwilfish Water Poison
#183 #0370 Luvdisc Luvdisc Water
#100 #0594 Alomomola Alomomola Water
#010Co #0686 Inkay Inkay Dark Psychic
#011Co #0687 Malamar Malamar Dark Psychic
#171 #0361 Snorunt Snorunt Ice
#172 #0362 Glalie Glalie Ice Rock
#208 #0478 Froslass Froslass Ice Fairy
#121 #0333 Swablu Swablu Normal Flying
#122 #0334 Altaria Altaria Dragon Flying
#092 #0438 Bonsly Bonsly Rock
#107 #0185 Sudowoodo Sudowoodo Rock
#131 #0343 Baltoy Baltoy Ground Psychic
#132 #0344 Claydol Claydol Ground Psychic
#088 #0436 Bronzor Bronzor Steel Psychic
#089 #0437 Bronzong Bronzong Steel Psychic
#069 #0303 Mawile Mawile Steel Fairy
#068 #0302 Sableye Sableye Fairy Dark
#061 #0201 Unown Unown Psychic
#070 #0304 Aron Aron Steel Rock
#071 #0305 Lairon Lairon Steel Rock
#304 #304 Aron Helmite (Aron) Steel Rock
#305 #305 Lairon Helmiron (Lairon) Steel Rock
#072 #0306 Aggron Aggron Steel Rock
#116 #0610 Axew Axew Dragon
#117 #0611 Fraxure Fraxure Dragon
#118 #0612 Haxorus Haxorus Dragon
#243 #0243 Raikou Raikou Electric
#244 #0244 Entei Entei Fire
#245 #0245 Suicune Suicune Ice
#252 #0249 Lugia Lugia Water Psychic
#253 #0250 Ho-Oh Ho-Oh Fire Flying
#256 #0251 Celebi Celebi Psychic Grass



Hoenn

Hdex Ndex MS Pokémon Type
#001 #0252 Treecko Treecko Grass
#002 #0253 Grovyle Grovyle Grass
#003 #0254 Sceptile Sceptile Grass
#004 #0255 Torchic Torchic Fire
#005 #0256 Combusken Combusken Fire Fighting
#006 #0257 Blaziken Blaziken Fire Fighting
#007 #0258 Mudkip Mudkip Water
#008 #0259 Swampert Swampert Water Ground
#009 #0260 Marshtomp Marshtomp Water Ground
#010 #0261 Poochyena Poochyena Ground
#011 #0262 Mightyena Mightyena Dark Ground
#012 #0263 Zigzagoon Zigzagoon Normal
#013 #0264 Linoone Linoone Normal
#014 #0265 Wurmple Wurmple Bug
#015 #0266 Silcoon Silcoon Bug
#016 #0267 Beautifly Beautifly Bug Flying
#017 #0268 Cascoon Cascoon Bug
#018 #0269 Dustox Dustox Bug Poison
#019 #0270 Lotad Lotad Water Grass
#020 #0271 Lombre Lombre Water Grass
#021 #0272 Ludicolo Ludicolo Water Grass
#022 #0273 Seedot Seedot Grass
#023 #0274 Nuzleaf Nuzleaf Grass
#024 #0275 Shiftry Shiftry Grass Dark
#025 #0276 Taillow Taillow Normal Flying
#026 #0277 Swellow Swellow Normal Flying
#027 #0278 Wingull Wingull Water Flying
#028 #0279 Pelipper Pelipper Water Flying
#029 #0280 Ralts Ralts Fairy
#030 #0281 Kirlia Kirlia Fairy
#031 #0282 Gardevoir Gardevoir Fairy Psychic
#160 #0475 Gallade Gallade Fairy Fighting
#032 #0283 Surskit Surskit Bug Water
#033 #0284 Masquerain Masquerain Fairy Water
#034 #0285 Shroomish Shroomish Grass
#035 #0286 Breloom Breloom Grass Fighting
#061 #0300 Skitty Skitty Grass
#062 #301 Delcatty Inari (Delcatty) Grass Electric
#036 #0287 Slakoth Slakoth Normal
#037 #0288 Vigoroth Vigoroth Normal
#143 #0143 Snorlax Snorlax Normal
#042 #0290 Nincada Nincada Bug Ground
#043 #0291 Ninjask Ninjask Bug Flying
#044 #0292 Shedinja Shedinja Bug Ghost
  #074A Geodude Geodude Rock Electric
  #075A Graveler Graveler Rock Electric
  #076A Golem Golem Rock Electric
#045 #0293 Whismur Whismur Normal
#046 #294 Loudred Exploud (Loudred) Normal
#047 #295 Exploud Sonorus (Exploud) Steel
#083 #0577 Solosis Solosis Normal
#084 #0578 Duosion Duosion Normal
#085 #0579 Reuniclus Reuniclus Normal
#048 #0296 Makuhita Makuhita Fighting
#049 #0297 Hariyama Hariyama Fighting
#249 #0246 Larvitar Larvitar Rock Ground
#250 #0247 Pupitar Pupitar Rock Ground
#251 #0248 Tyranitar Tyranitar Rock Dark
#076 #0307 Meditite Meditite Fighting Psychic
#077 #0308 Medicham Medicham Fighting Psychic
#080 #0311 Plusle Plusle Electric
#081 #0312 Minun Minun Electric
#086 #313 Volbeat Candela (Volbeat) Bug Fire
#087 #0314 Illumise Illumise Bug Electric
#025 #0406 Budew Budew Grass
#094 #0315 Roselia Roselia Grass
#027 #0407 Roserade Roserade Grass Poison
#127 #0451 Skorupi Skorupi Poison Ground
#452 #452 Drapion Mantigore (Drapion) Poison Ground
#095 #0316 Gulpin Gulpin Poison
#096 #0317 Swalot Swalot Poison
#029 #0029 Nidoran♀ Nidoran♀ Poison
#032 #0032 Nidoran♂ Nidoran♂ Poison
#030 #0030 Nidorina Nidorina Poison
#033 #0033 Nidorino Nidorino Poison
#031 #0031 Nidoqueen Nidoqueen Poison Ground
#034 #0034 Nidoking Nidoking Poison Ground
#101 #0000 Numel Numel Ground
#102 #0323 Camerupt Camerupt Fire Water
#216 #0218 Slugma Slugma Steel
#217 #0219 Magcargo Magcargo Steel Rock
#109 #109 Koffing Koffing (regional variant) Fire
#110 #110 Weezing Weezing (regional variant) Fire
#004 #0155 Cyndaquil Cyndaquil Fire
#005 #0156 Quilava Quilava Fire
#006 #0157 Typhlosion Typhlosion Fire
#116 #0328 Trapinch Trapinch Bug Ground
#117 #0329 Vibrava Vibrava Bug Flying
#118 #0330 Flygon Flygon Dragon Flying
#119 #0331 Cacnea Cacnea Grass
#120 #0332 Cacturne Cacturne Grass Dark
#135 #0629 Vullaby Vullaby Ground
#136 #0630 Mandibuzz Mandibuzz Ground Flying
#084 #0084 Doduo Doduo Normal Flying
#085 #0085 Dodrio Dodrio Normal Flying
#203 #0227 Skarmory Skarmory Steel Flying
#123 #0335 Zangoose Zangoose Normal
#124 #0336 Seviper Seviper Poison Dark
#125 #0337 Lunatone Lunatone Rock Psychic
#126 #0338 Solrock Solrock Rock Psychic
#127 #0339 Barboach Barboach Water Ground
#128 #0340 Whiscash Whiscash Water Ground
#129 #0341 Corphish Corphish Water Ground
#130 #0342 Crawdaunt Crawdaunt Water Ground
#133 #0345 Lileep Lileep Rock Grass
#134 #0346 Cradily Cradily Rock Grass
#135 #0347 Anorith Anorith Rock Bug
#136 #0348 Armaldo Armaldo Rock Bug
#097 #0318 Carvanha Carvanha Water Dark
#098 #0319 Sharpedo Sharpedo Water Dark
#099 #0320 Wailmer Wailmer Water
#100 #0321 Wailord Wailord Water
#140 #0349 Feebas Feebas Water
#141 #0350 Milotic Milotic Water
#142 #0351 Castform Castform Water
#142 #351S Castform Castform Fire
#142 #351H Castform Castform Electric
#142 #351S Castform Castform Ice
#142 #351H Castform Castform Ground
#142 #0351 Castform Castform Flying
#066 #0426 Drifblim Drifblim Water Flying
#066 #0426 Drifblim Drifblim Fire Flying
#066 #0426 Drifblim Drifblim Electric Flying
#066 #0426 Drifblim Drifblim Ice Flying
#066 #0426 Drifblim Drifblim Ground Flying
#066 #0426 Drifblim Drifblim Flying
#145 #0352 Kecleon Kecleon Normal
#149 #0203 Girafarig Girafarig Electric Psychic
#150 #0357 Tropius Tropius Grass Flying
  #103A Exeggutor Exeggutor Grass Dragon
#028 #0522 Blitzle Blitzle Electric
#029 #0523 Zebstrika Zebstrika Electric
#200 #0231 Phanpy Phanpy Fighting
#201 #0232 Donphan Donphan Fighting
#102 #0441 Chatot Chatot Normal Flying
#123 #0190 Aipom Aipom Normal
#064 #0424 Ambipom Ambipom Fighting
#063Mo #0710 Pumpkaboo Pumpkaboo Ghost Grass
#064Mo #0711 Gourgeist Gourgeist Ghost Grass
#148 #0355 Duskull Duskull Ghost
#149 #0356 Dusclops Dusclops Ghost
  #105A Marowak Marowak Fire Ghost
#173 #0363 Spheal Spheal Ice Water
#174 #0364 Sealeo Sealeo Ice Water
#175 #0365 Walrein Walrein Ice Water
# #131 Lapras Lapras (regional variant) Dragon Steel
#173 #0222 Corsola Corsola Water Rock
#176 #0366 Clamperl Clamperl Water
#177 #0367 Huntail Huntail Water Dark
#178 #0368 Gorebyss Gorebyss Water Psychic
#176 #0170 Chinchou Chinchou Water Electric
#177 #0171 Lanturn Lanturn Water Electric
#179 #0369 Relicanth Relicanth Water Rock
#175 #0224 Octillery Octillery Water
#174 #0223 Remoraid Remoraid Water
#202 #0226 Mantine Mantine Water
#187 #0371 Bagon Bagon Dragon
#188 #0372 Shelgon Shelgon Dragon
#189 #0373 Salamence Salamence Dragon Flying
#190 #0374 Beldum Beldum Steel Psychic
#191 #0375 Metang Metang Steel Psychic
#192 #0376 Metagross Metagross Steel Psychic
#142 #0636 Larvesta Larvesta Bug Fire
#143 #0637 Volcarona Volcarona Bug Fire
#175 #0468 Togekiss Togekiss Fairy Flying
#047 #0176 Togetic Togetic Fairy Flying
#196 #0380 Latias Latias Dragon Fairy
#197 #0381 Latios Latios Dragon Fairy
#193 #0377 Regirock Regirock Rock
#194 #0378 Regice Regice Ice
#195 #0379 Registeel Registeel Steel
#198 #0382 Kyogre Kyogre Water
#199 #0383 Groudon Groudon Ground
#200 #0384 Rayquaza Rayquaza Dragon Flying
#202 #0386 Deoxys Deoxys Psychic
#202 #386A Deoxys Deoxys Psychic
#202 #386D Deoxys Deoxys Psychic
#202 #386S Deoxys Deoxys Psychic
  #0489 Phione Phione Water
#151 #0490 Manaphy Manaphy Water Fairy

Sinnoh

Sdex Ndex MS Pokémon Type
#001 #0387 Turtwig Turtwig Grass
#002 #0388 Grotle Grotle Grass
#003 #0389 Torterra Torterra Grass Rock
#004 #0390 Chimchar Chimchar Fire
#005 #0391 Monferno Monferno Fire
#006 #0392 Infernape Infernape Fire Fighting
#007 #0393 Piplup Piplup Water
#008 #0394 Prinplup Prinplup Water
#009 #0395 Empoleon Empoleon Water Steel
#010 #0396 Starly Starly Normal Flying
#011 #0397 Staravia Staravia Normal Flying
#012 #0398 Staraptor Staraptor Dark Flying
#010 #0504 Patrat Patrat Normal
#011 #0505 Watchog Watchog Normal
#034 #0831 Wooloo Wooloo Normal
#035 #0832 Dubwool Dubwool Normal
#045 #0412 Burmy Burmy Bug
#045 #412G Burmy Burmy Bug
#045 #412S Burmy Burmy Bug
#046 #0413 Wormadam Wormadam Bug Grass
#046 #413G Wormadam Wormadam Bug Ground
#046 #413S Wormadam Wormadam Bug Steel
#047 #0414 Mothim Mothim Bug Fire
#047 #0414 Mothim Mothim Bug Ice
#093 #0587 Emolga Emolga Electric Flying
#103 #0191 Sunkern Sunkern Grass
#104 #0192 Sunflora Sunflora Grass
#063Mo #0710 Pumpkaboo Pumpkaboo Ghost Grass
#064Mo #0711 Gourgeist Gourgeist Ghost Grass
#061Mo #0708 Phantump Phantump Grass Ghost
#062Mo #0709 Trevenant Trevenant Grass Ghost
#056 #0418 Buizel Buizel Water
#057 #0419 Floatzel Floatzel Water
#060 #0422 Shellos Shellos Water
#060 #422E Shellos Shellos Water
#061 #0423 Gastrodon Gastrodon Water Ground
#061 #423E Gastrodon Gastrodon Water Ground
#072 #0072 Tentacool Tentacool Poison Water
#073 #0073 Tentacruel Tentacruel Poison Water
#134 #0456 Finneon Finneon Water
#135 #0457 Lumineon Lumineon Water
#180 #0846 Arrokuda Arrokuda Water
#181 #0847 Barraskewda Barraskewda Water
#076 #0431 Glameow Glameow Normal
#077 #0432 Purugly Purugly Normal
#035 #0529 Drilbur Drilbur Ground
#036 #0530 Excadrill Excadrill Ground Steel
#030 #0524 Roggenrola Roggenrola Rock
#031 #0525 Boldore Boldore Rock
#032 #0526 Gigalith Gigalith Rock
#108 #0602 Tynamo Tynamo Electric
#109 #0603 Eelektrik Eelektrik Electric
#110 #0604 Eelektross Eelektross Electric
#078 #0309 Electrike Electrike Electric
#079 #0310 Manectric Manectric Electric
#214 #0228 Houndour Houndour Dark Fire
#215 #0229 Houndoom Houndoom Dark Fire
#084 #0434 Stunky Stunky Poison
#085 #0435 Skuntank Skuntank Poison
#060 #0554 Darumaka Darumaka Fire Fairy
#061 #0555 Darmanitan Darmanitan Fire Fairy
#061 #555Z Darmanitan Zendaruma (Darmanitan Zen Mode) Fire Psychic
#108 #0442 Spiritomb Spiritomb Ghost Dark
#068 #0562 Yamask Yamask Ghost
#069 #0563 Cofagrigus Cofagrigus Ghost Rock
#122 #0449 Hippopotas Hippopotas Ground
#123 #0450 Hippowdon Hippowdon Ground
  #050A Diglett Diglett Ground Steel
  #051A Dugtrio Dugtrio Ground Steel
#124 #0618 Stunfisk Stunfisk Ground Electric
#007 #0158 Totodile Totodile Water
#008 #0159 Croconaw Croconaw Water
#009 #0160 Feraligatr Feraligatr Water Fighting
#129 #0453 Croagunk Croagunk Poison Fighting
#130 #0454 Toxicroak Toxicroak Poison Dark
#049 #0543 Venipede Venipede Bug Poison
#050 #0544 Whirlipede Whirlipede Bug Poison
#051 #0545 Scolipede Scolipede Bug Poison
#101 #0595 Joltik Joltik Bug Electric
#102 #0596 Galvantula Galvantula Bug Electric
#159 #0850 Sizzlipede Sizzlipede Fire Bug
#160 #0851 Centiskorch Centiskorch Fire Bug
#103 #0597 Ferroseed Ferroseed Grass Steel
#104 #0598 Ferrothorn Ferrothorn Grass Steel
#069 #303 Mawile Mawile (regional variant) Grass Dark
#069 #303 Mawile Gorgonna (Mega Mawile) Grass Dark
#091 #0585 Deerling Deerling Normal Grass
#092 #0586 Sawsbuck Sawsbuck Normal Grass
#161 #0177 Natu Natu Psychic Flying
#162 #0178 Xatu Xatu Psychic Flying
#111 #0111 Rhyhorn Rhyhorn Ground Rock
#112 #0112 Rhydon Rhydon Ground Rock
#188 #0464 Rhyperior Rhyperior Ground Rock
#036 #0408 Cranidos Cranidos Rock
#037 #0409 Rampardos Rampardos Rock Fighting
#038 #0410 Shieldon Shieldon Rock Steel
#039 #0411 Bastiodon Bastiodon Rock Steel
#070 #0564 Tirtouga Tirtouga Water Rock
#071 #0565 Carracosta Carracosta Water Rock
#072 #0566 Archen Archen Rock Flying
#073 #0567 Archeops Archeops Rock Flying
#128 #0622 Golett Golett Ground Ghost
#129 #0623 Golurk Golurk Ground Ghost
#193 #0207 Gligar Gligar Poison Flying
#154 #0472 Gliscor Gliscor Poison Flying
#218 #0215 Sneasel Sneasel Dark Ice
#152 #0359 Absol Absol Dark Ice
  #037A Vulpix Vulpix Ice
  #038A Ninetales Ninetales Ice Fairy
#119 #0613 Cubchoo Cubchoo Ice
#120 #0614 Beartic Beartic Ice Water
#142 #0459 Snover Snover Grass Ice
#143 #0460 Abomasnow Abomasnow Grass Ice
#154 #238 Smoochum Smoochum (regional variant) Water Ghost
#124 #124 Jynx Jynx (regional variant) Water Ghost
#089Co #0701 Hawlucha Hawlucha Fighting Flying
#132 #0626 Bouffalant Bouffalant Normal
#105 #324 Torkoal Torkoal (regional variant) Psychic
#168 #0213 Shuckle Shuckle Grass Rock
#116 #116 Horsea Horsea (regional variant) Water Fire
#117 #117 Seadra Seadra (regional variant) Dragon Fire
#152 #0479 Rotom Rotom Ghost Electric
#152 #479O Rotom Rotom Ghost Fire
#152 #479W Rotom Rotom Ghost Water
#152 #479R Rotom Rotom Ghost Ice
#152 #479F Rotom Rotom Ghost Flying
#152 #479L Rotom Rotom Ghost Grass
#191 #0477 Dusknoir Dusknoir Ghost Electric
#111 #0605 Elgyem Elgyem Psychic
#112 #0606 Beheeyem Beheeyem Psychic
#109 #0443 Gible Gible Dragon Ground
#110 #0444 Gabite Gabite Dragon Ground
#111 #0445 Garchomp Garchomp Dragon Ground
#146 #0480 Uxie Uxie Fairy
#147 #0481 Mesprit Mesprit Fairy
#148 #0482 Azelf Azelf Fairy
  #0488 Cresselia Cresselia Fairy
#147 #0641 Tornadus Tornadus Flying
#148 #0642 Thundurus Thundurus Flying Electric
#151 #0645 Landorus Landorus Flying Ground
  #0486 Regigigas Regigigas Normal
#149 #0483 Dialga Dialga Psychic Steel
#150 #0484 Palkia Palkia Psychic Dragon
#210 #0487 Giratina Giratina Ghost Dragon
#210 #487O Giratina Giratina Ghost Dragon
  #0493 Arceus Arceus Normal
#152Ce #0720 Hoopa Hoopa Psychic Ghost
#152Ce #720U Hoopa Hoopa Psychic Dark
#153Ce #0721 Volcanion Volcanion Fire Water
#201 #0385 Jirachi Jirachi Fairy Steel

Kalos (Unova is no more)

Ce/Co/Mo
Kdex
Ndex MS Pokémon Type
#001Ce #0650 Chespin Chespin Grass
#002Ce #0651 Quilladin Quilladin Grass
#003Ce #0652 Chesnaught Chesnaught Grass Fighting
#076 #570 Fennekin Fennekin (Zorua) Fire
#077 #654 Delphox Delphox (Braixen) Fire
#077 #0571 Zoroark Zoroark Fire Ghost
#007Ce #0656 Froakie Froakie Water
#008Ce #0657 Frogadier Frogadier Water
#009Ce #0658 Greninja Greninja Water Dark
#010Ce #0659 Bunnelby Bunnelby Ground
#011Ce #0660 Diggersby Diggersby Ground
#013 #0399 Bidoof Bidoof Normal
#014 #0400 Bibarel Bibarel Normal Water
#012 #0506 Lillipup Lillipup Normal
#013 #0507 Herdier Herdier Normal
#014 #0508 Stoutland Stoutland Normal
#014Ce #0661 Fletchling Fletchling Normal Flying
#015Ce #0662 Fletchinder Fletchinder Fire Flying
#016Ce #0663 Talonflame Talonflame Fire Flying
#020Ce #0664 Scatterbug Scatterbug Bug
#021Ce #0665 Spewpa Spewpa Bug
#022Ce #0666 Vivillon Vivillon Bug Flying
#032 #0167 Spinarak Spinarak Bug
#032 #167 Ariados Ariados♂ Bug Psychic
#033 #168 Ariados Ariados♀ Poison Dark
#015 #0401 Kricketot Kricketot Bug
#016 #0402 Kricketune Kricketune Bug
#019Mo #0704 Goomy Goomy Water
#020Mo #0705 Sliggoo Sliggoo Water
#021Mo #0706 Goodra Goodra Dragon Water
#001 #0495 Snivy Snivy Grass
#002 #0496 Servine Servine Grass
#003 #0497 Serperior Serperior Grass
#089Ce #0672 Skiddo Skiddo Grass
#090Ce #0673 Gogoat Gogoat Grass
#077 #0077 Ponyta Ponyta Fire
#078 #0078 Rapidash Rapidash Fire
#046 #0540 Sewaddle Sewaddle Bug Grass
#047 #0541 Swadloon Swadloon Bug Grass
#048 #0542 Leavanny Leavanny Bug Grass
#086 #313 Volbeat Candela (Volbeat) Bug Fire
#087 #0314 Illumise Illumise Bug Electric
#052 #0546 Cottonee Cottonee Grass
#053 #0547 Whimsicott Whimsicott Grass
#093Ce #0676 Furfrou Furfrou Normal
#114Ce #0677 Espurr Espurr Psychic
#115Ce #0678 Meowstic Meowstic Psychic
#115Ce #678F Meowstic Meowstic Psychic
#117Ce #0679 Honedge Honedge Steel Ghost
#118Ce #0680 Doublade Doublade Steel Ghost
#119Ce #0681 Aegislash Aegislash Steel Ghost
#061Mo #0708 Phantump Phantump Grass Ghost
#062Mo #0709 Trevenant Trevenant Grass Ghost
#146 #0353 Shuppet Shuppet Ghost Dark
#147 #0354 Banette Banette Ghost Dark
#033 #0527 Woobat Woobat Fairy Flying
#034 #0528 Swoobat Swoobat Fairy Flying
#052 #0206 Dunsparce Dunsparce Dragon
#159 #0235 Smeargle Smeargle Normal
#129Ce #0682 Spritzee Spritzee Fairy
#130Ce #0683 Aromatisse Aromatisse Fairy Poison
#131Ce #0684 Swirlix Swirlix Fairy
#132Ce #0685 Slurpuff Slurpuff Fairy
#041 #0535 Tympole Tympole Water
#042 #0536 Palpitoad Palpitoad Water Ground
#043 #0537 Seismitoad Seismitoad Water Ground
#086 #0580 Ducklett Ducklett Water Flying
#087 #0581 Swanna Swanna Water Flying
#056 #0550 Basculin Basculin Water
#056 #550B Basculin Basculin Water
#021Co #0688 Binacle Binacle Rock Water
#022Co #0689 Barbaracle Barbaracle Rock Water
#030Co #0690 Skrelp Skrelp Poison Water
#031Co #691 Dragalge Dracaena (Dragalge) Poison Dragon
#031Co #0691 Dragalge Dragalge Poison Dragon
#032Co #0692 Clauncher Clauncher Water
#033Co #0693 Clawitzer Clawitzer Water
#072 #072 Tentacool Tentacool (regional variant) Electric Water
#073 #073 Tentacruel Tentacruel (regional variant) Electric Water
#079 #0079 Slowpoke Slowpoke Water Psychic
#080 #0080 Slowbro Slowbro Water Psychic
#082 #0199 Slowking Slowking Water Psychic
#015 #0509 Purrloin Purrloin Dark
#016 #0510 Liepard Liepard Dark
#025 #0519 Pidove Pidove Normal Flying
#026 #0520 Tranquill Tranquill Normal Flying
#027 #0521 Unfezant Unfezant Normal Flying
#027 #521F Unfezant Unfezant Normal Flying
#161 #0837 Rolycoly Rolycoly Rock
#162 #0838 Carkol Carkol Rock Fire
#163 #0839 Coalossal Coalossal Rock Fire
#044 #0538 Throh Throh Fighting
#045 #0539 Sawk Sawk Fighting
#046Co #0694 Helioptile Helioptile Electric
#047Co #0695 Heliolisk Heliolisk Electric
#062 #0556 Maractus Maractus Grass
#063 #0557 Dwebble Dwebble Bug Rock
#064 #0558 Crustle Crustle Bug Rock
#138 #0632 Durant Durant Bug Steel
#057 #0551 Sandile Sandile Ground
#058 #0552 Krokorok Krokorok Ground
#059 #0553 Krookodile Krookodile Ground Dark
  #0000 Trubbish Trubbish Bug Poison
  #0000 Garbodor Garbodor Bug Poison
#055 #0417 Pachirisu Pachirisu Electric
#017 #0403 Shinx Shinx Electric
#018 #0404 Luxio Luxio Electric
#019 #0405 Luxray Luxray Electric
#255 Torchic Sparchic (Torchic regional variant) Electric
#256 Combusken Gallivolt (Combusken regional variant) Electric Fighting
#257 Blaziken Brontoken (Blaziken regional variant) Electric Fighting
#122 #0616 Shelmet Shelmet Bug
#123 #0617 Accelgor Accelgor Dark
#094 #0588 Karrablast Karrablast Bug
#095 #0589 Escavalier Escavalier Bug Steel
#110 #0325 Spoink Spoink Fairy
#111 #0326 Grumpig Grumpig Fairy Psychic
#096 #0590 Foongus Foongus Grass Poison
#097 #0591 Amoonguss Amoonguss Grass Poison
#053 #0415 Combee Combee Bug Flying
#054 #0416 Vespiquen Vespiquen Bug Flying
#105 #0599 Klink Klink Steel
#106 #0600 Klang Klang Steel
#107 #0601 Klinklang Klinklang Steel
#113 #0607 Litwick Litwick Ghost Fire
#114 #0608 Lampent Lampent Ghost Fire
#115 #0609 Chandelure Chandelure Ghost Fire
#125 #0619 Mienfoo Mienfoo Fighting
#126 #0620 Mienshao Mienshao Fighting
#198 #0216 Teddiursa Teddiursa Normal
#199 #0217 Ursaring Ursaring Normal
#127 #0621 Druddigon Druddigon Dragon
#128 #0622 Golett Golett Ground Ghost
#129 #0623 Golurk Golurk Ground Ghost
#130 #0624 Pawniard Pawniard Dark Steel
#131 #0625 Bisharp Bisharp Dark Steel
#133 #0627 Rufflet Rufflet Normal Flying
#134 #0628 Braviary Braviary Normal Flying
#064Co #0696 Tyrunt Tyrunt Rock Dragon
#065Co #0697 Tyrantrum Tyrantrum Rock Dragon
#066Co #0698 Amaura Amaura Rock Ice
#067Co #0699 Aurorus Aurorus Rock Ice
#124Co #0703 Carbink Carbink Rock Fairy
#050Mo #0707 Klefki Klefki Steel Fairy
#131 #0234 Stantler Stantler Normal
#015 #163 Hoothoot Hoothoot (regional variant) Ice Flying
#016 #164 Noctowl Noctowl (regional variant) Ice Flying
#029 #0029 Nidoran♀ Nidoran♀ Ice
#032 #0032 Nidoran♂ Nidoran♂ Ice
#030 #0030 Nidorina Nidorina Ice
#033 #0033 Nidorino Nidorino Ice
#031 #0031 Nidoqueen Nidoqueen Ice Poison
#034 #0034 Nidoking Nidoking Ice Poison
#078 #0572 Minccino Minccino Ice
#079 #0573 Cinccino Cinccino Ice
  #027A Sandshrew Sandshrew Steel
  #0028 Sandslash Sandslash Steel
#121 #0615 Cryogonal Cryogonal Ice
#079Mo #0712 Bergmite Bergmite Ice
#080Mo #0713 Avalugg Avalugg Ice Water
#094 #0439 Mime Jr. Mime Jr. Psychic
#122 #0122 Mr. Mime Mr. Mime Psychic
#154 #0238 Smoochum Smoochum Fairy
#124 #0124 Jynx Jynx Ghost Ice
#219 #0200 Misdreavus Misdreavus Ghost
#073 #0429 Mismagius Mismagius Ghost
  #0491 Darkrai Darkrai Dark
#113Mo #0714 Noibat Noibat Normal Flying
#114Mo #0715 Noivern Noivern Dragon Flying
#115 #0447 Riolu Riolu Fighting
#116 #0448 Lucario Lucario Ghost Fighting
#068Ce #0669 Flabébé Flabébé Fairy
#069Ce #0670 Floette Floette Fairy
#070Ce #0671 Florges Florges Fairy
#139 #0633 Deino Deino Dark Dragon
#140 #0634 Zweilous Zweilous Dark Dragon
#141 #0635 Hydreigon Hydreigon Dark Dragon
#144 #0638 Cobalion Cobalion Steel Fighting
#145 #0639 Terrakion Terrakion Rock Fighting
#146 #0640 Virizion Virizion Grass Fighting
#153 #0647 Keldeo Keldeo Water Fighting
#148Mo #0716 Xerneas Xerneas Ground Fairy
#149Mo #0717 Yveltal Yveltal Dark Flying
#150Mo #0718 Zygarde Zygarde Normal
#151Ce #0719 Diancie Diancie Rock Fairy
#000 #0494 Victini Victini Fire Flying
  #0492 Shaymin Shaymin Grass
#154 #0648 Meloetta Meloetta Normal Psychic
#154 #648P Meloetta Meloetta Normal Fighting
#155 #0649 Genesect Genesect Bug Steel
  • The Snivy evolutionary lines is no longer treated as starters. Pokémon from this family may be caught freely in the wild.
  • The Sandshrew-variant and Hoothoot-variant evolutionary lines are considered Version-exclusive Pokémon and counterparts to one another.


Alola

Adex Ndex MS Pokémon Type
#001 #0722 Rowlet Rowlet Grass Flying
#002 #0723 Dartrix Dartrix Grass Flying
#003 #0724 Decidueye Decidueye Grass Ghost
#004 #0725 Litten Litten Fire
#005 #0726 Torracat Torracat Fire
#006 #0727 Incineroar Incineroar Fire Dark
#007 #0728 Popplio Popplio Water
#008 #0729 Brionne Brionne Water
#009 #0730 Primarina Primarina Water Fairy
#010 #0731 Pikipek Pikipek Normal Flying
#011 #0732 Trumbeak Trumbeak Normal Flying
#012 #0733 Toucannon Toucannon Normal Flying
#013 #0734 Yungoos Yungoos Normal
#014 #0735 Gumshoos Gumshoos Normal
#027 #0736 Grubbin Grubbin Bug
#028 #0737 Charjabug Charjabug Bug Electric
#029 #0738 Vikavolt Vikavolt Bug Electric
  #019A Rattata Rattata Dark
  #020A Raticate Raticate Dark
  #027A Sandshrew Sandshrew Steel
  #0028 Sandslash Sandslash Steel
  #037A Vulpix Vulpix Ice
  #038A Ninetales Ninetales Ice Fairy
  #050A Diglett Diglett Ground Steel
  #051A Dugtrio Dugtrio Ground Steel
  #074A Geodude Geodude Rock Electric
  #075A Graveler Graveler Rock Electric
  #076A Golem Golem Rock Electric
#105A #105A Marowak Marowak Fire Ghost
#109 #0109 Koffing Koffing Fire
#110 #0110 Weezing Weezing Fire
  #103A Exeggutor Exeggutor Grass Dragon
#154 #238 Smoochum Smoochum (regional variant) Water Ghost
#124 #124 Jynx Jynx (regional variant) Water Ghost
#059 #0739 Crabrawler Crabrawler Fighting
#060 #0740 Crabominable Crabominable Fighting Ice
#082 #0741 Oricorio Oricorio Fire Flying
#082 #0741 Oricorio Oricorio Psychic Flying
#082 #0741 Oricorio Oricorio Electric Flying
#082 #0741 Oricorio Oricorio Ghost Flying
#083 #0742 Cutiefly Cutiefly Bug Fairy
#084 #0743 Ribombee Ribombee Bug Fairy
#103 #0744 Rockruff Rockruff Rock
#745 #745 Lycanroc Lycanroc (Dawn) Rock
#745 #745 Lycanroc Lycanroc (Dusk) Rock Dark
#110 #0746 Wishiwashi Wishiwashi Water
#113 #0747 Mareanie Mareanie Poison Water
#114 #0748 Toxapex Toxapex Poison Water
#060 #0299 Nosepass Nosepass Rock
#476 #476 Probopass Probonav (Probopass) Rock Steel
#132 #0749 Mudbray Mudbray Ground
#133 #0750 Mudsdale Mudsdale Ground
#141 #0751 Dewpider Dewpider Water Bug
#142 #0752 Araquanid Araquanid Water Bug
#143 #0753 Fomantis Fomantis Grass
#144 #0754 Lurantis Lurantis Grass
#145 #0755 Morelull Morelull Grass Fairy
#146 #0756 Shiinotic Shiinotic Grass Fairy
#161 #0757 Salandit Salandit Poison Fire
#162 #0758 Salazzle Salazzle Poison Fire
#169 #0759 Stufful Stufful Normal
#170 #0760 Bewear Bewear Normal Fighting
#171 #0761 Bounsweet Bounsweet Grass
#172 #0762 Steenee Steenee Grass
#173 #0763 Tsareena Tsareena Grass Fighting
#174 #0764 Comfey Comfey Fairy
#150 #0357 Tropius Tropius Grass Flying
#176 #0765 Oranguru Oranguru Psychic
#177 #0766 Passimian Passimian Fighting
#182 #0767 Wimpod Wimpod Bug Water
#183 #0768 Golisopod Golisopod Bug Water
#186 #0769 Sandygast Sandygast Ghost Ground
#187 #0770 Palossand Palossand Ghost Ground
#200 #0771 Pyukumuku Pyukumuku Water
#203 #0772 Type: Null Type: Null Normal
#204 #0773 Silvally Silvally Normal
#213 #0774 Minior Minior Rock Flying
#105 #0324 Torkoal Torkoal Fire
#224 #0776 Turtonator Turtonator Fire Dragon
#225 #0777 Togedemaru Togedemaru Electric Steel
#242 #0778 Mimikyu Mimikyu Ghost Fairy
#243 #0779 Bruxish Bruxish Water Psychic
#244 #0780 Drampa Drampa Dragon Flying
#263 #0781 Dhelmise Dhelmise Ghost Grass
#271 #0782 Jangmo-o Jangmo-o Dragon
#272 #0783 Hakamo-o Hakamo-o Dragon Fighting
#273 #0784 Kommo-o Kommo-o Dragon Steel
#285 #0785 Tapu Koko Tapu Koko Electric Fairy
#286 #0786 Tapu Lele Tapu Lele Psychic Fairy
#287 #0787 Tapu Bulu Tapu Bulu Grass Fairy
#288 #0788 Tapu Fini Tapu Fini Water Fairy
#301 #0801 Magearna Magearna Steel Fairy
#302 #0802 Marshadow Marshadow Ghost Fighting
#??? #0807 Zeraora Zeraora Electric Fighting

Ultra Beasts

Adex Ndex MS Pokémon Type
#289 #0789 Cosmog Cosmog Psychic
#290 #0790 Cosmoem Cosmoem Psychic
#291 #0791 Solgaleo Solgaleo Psychic Fire
#292 #0792 Lunala Lunala Psychic Fairy
#293 #0793 Nihilego Nihilego Poison Dark
#294 #0794 Buzzwole Buzzwole Bug Fighting
#295 #0795 Pheromosa Pheromosa Fairy Fighting
#296 #0796 Xurkitree Xurkitree Electric
  #0806 Blacephalon Blacephalon Fairy Fire
#297 #0797 Celesteela Celesteela Steel
#298 #0798 Kartana Kartana Grass
  #0805 Stakataka Stakataka Rock Psychic
  #0485 Heatran Heatran Fire Steel
  #0646 Kyurem Kyurem Ice Rock
#299 #0799 Guzzlord Guzzlord Psychic Dark
#300 #0800 Necrozma Necrozma Psychic Electric
  #0803 Poipole Poipole Steel Poison
  #0804 Naganadel Naganadel Steel Poison

Generation Reboot: Updated Regions & Leagues

Johto

Please note that the Plain Badge has been renamed the Charm Badge and the Rising Badge has been renamed the Storm Badge. Jasmine's Mineral Badge has been redesigned.

Johto League
Generations II and IV Region: Johto
Gym Leader
Japanese
Location
Japanese
Type Badge
{{{size}}}
Bugsy
ツクシ Tsukushi
Azalea Town
ヒワダタウン
Hiwada Town
Bug Hive Badge.png
Hive Badge
{{{size}}}
Marley
マイ Mai
Goldenrod City
コガネシティ
Kogane City
Fairy Plain Badge.png
Plain Badge
{{{size}}}
Morty
マツバ Matsuba
Ecruteak City
エンジュシティ
Enju City
Ghost Fog Badge.png
Fog Badge
{{{size}}}
Falkner
ハヤト Hayato
Driftveil City
ホドモエシティ
Hodomoe City
Flying Zephyr Badge.png
Zephyr Badge
{{{size}}}
Jasmine
ミカン Mikan
Olivine City
アサギシティ
Asagi City
Steel Freeze Badge.png
Freeze Badge
{{{size}}}
Marshal
レンブ Renbu
Lacunosa Town
カゴメタウン
Kagome Town
Fighting Cobble Badge.png
Cobble Badge
{{{size}}}
Brycen
ハチク Hachiku
Mahogany Town
チョウジタウン
Chōji Town
Ice Glacier Badge.png
Glacier Badge
{{{size}}}
Clair
イブキ Ibuki
Blackthorn City
フスベシティ
Fusube City
Dragon Rising Badge.png
Rising Badge


  • During your first battle against Falkner, a Farfetch'd with the ability Defiant and the move Roost (acquired via TM) will be his signature Pokémon in lieu of an under-levelled Pidgeotto.
  • In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout & names of cities across the rebooted Johto:
    • Cherrygrove City has replaced the location of New Bark Town at the foot of Tohjo Falls, becoming the player's new hometown. Cherrygrove City now boasts an observation deck built onto a hill at the city's northernmost point, similar to (the former) Aspertia City. Looking through a pair of binoculars there, the player alludes to a a distance snowy mountain in the distance.
    • Your new hometown also features a Pokémon Center and PokéMart.
    • The land occupied by the former Cherrygrove City has become the Berry Collective, an extenson of Route 29 where the Berry-growing enthusiasts work and reside alongside a large garden similar to the Berry Master's garden located on Hoenn Route 123. The Berry Collective house is also a rest stop for trainers to heal their teams.
    • Route 30, Route 31, and Route 46 have become part of a rugged canyon (named Fennel Canyon) with fewer trees & more boulders and cliffs, as well as places to use Rock Smash to break rocks or Rock Climb to scale slopes. You cannot fully navigate Route 30 or Route 31 during your first approach.
    • Violet City has been replaced by Lacunosa Town, An oasis cut into canyon rock along Fennel Canyon. This town still has exits out onto Route 31, Route 32, and Route 36.
    • Marshal is now the Gym Leader of Lacunosa Town…but won't be available during your first visit, as his Battle Girl girlfriend will inform you when you first arrive to challenge him. He'll be off training deep in Mt. Mortar, requiring a SIDE QUEST for players to find him there after acquiring access to Strength outside of battle. Defeating Marshal will also grant access to Rock Climb outside of battle.
    • Marshal's hometown is actually called Majolica Town, but the layout is based on Lacunosa Town. (Or should Sandgem Town be renamed Majolica Town?)
    • You cannot fully navigate Route 32 during your first approach as the north half of the coastal route now features slopes, cliffs, & small caves only accessible by Rock Climb. These cliffs and small caves might hold Fossils, or Shoal Shells that can be used by the Treasure Hunter in Driftveil City to craft a Shell Bell.
    • Union Cave now holds Shoal Salts that can be used by the Treasure Hunter in Driftveil City to craft a Shell Bell, as well as (randomly regenerated) Heart Scales to trade for the expertise of the Move Reminder (now found in Olivine City).
    • The small strip formerly known as Route 33 is now considered the tail-end of Route 32. Instead, Route 33 will refer to a trainer-filled sea route navigable by Surf leading back to the Berry Farm on Route 29. An offshore wind farm is seen in the background along the route!
    • Cilan, Chili, and Cress run a Battle Café in Goldenrod City allowing for a Multi Battle/Battle Royal(?) once per day. In fact, during your first visit to Goldenrod City, you will be required to team up alongside Marley against the restaurateur brothers (and win) before Marley agrees to accept your challenge to a gym battle.
    • The eastern half of Route 36 will be rugged and craggy from the rock faces of Fennel Canyon. The "Cut-able tree" at the center of the route has been replaced by a "smashable rock" as a roadblock. Defeating Gym Leader Marley in Goldenrod City will allow players to use Rock Smash outside of battle to clear the path.
    • Route 38 and Route 39 now feature much more rugged terrain with tall karst formations and irrigated paddy fields inspired by Wulingyuan, otherwise the Forest of Ten Thousands Peaks. There is also a river navigable by Surf requiring Waterfall to reach a ledge high above. This area will be known as Forina Valley.
    • Moomoo Farm has been relocated from Johto Route 39 to Kanto Route 13, just north of the infamous "maze of fences".
    • Cianwood City has been replaced by Driftveil City, a City of billowing sails where nostalgia for old traditions meets the gossip of new currents. Sprout Tower is also located here, with the top floors repurposed as Falkner's gym.
    • The tall grass in Kanto Route 6, Kanto Route 7, and [[Kanto Route 11] has become marshy areas, similar to sandstorm.
    • Kanto Route 3 now includes an Ace Trainer or Triathlete named Ben who mentions, "I like shorts! They're comfy and easy to wear while I train!"
    • Kanto Route 8 now features more boulders and cliffs, as well as places to use Rock Smash to break rocks or Rock Climb to scale slopes.
    • The south side of Kanto Route 15 now opens onto a beach straddling a strip of navigable water. The north side now features more boulders and cliffs, as well as places to use Rock Smash to break rocks or Rock Climb to scale slopes.
  • Cinnabar Island now takes on the layout of Humilau City. The island's volcano has since collapsed into Cinnabar Caldera, a separate landmass just south of Cinnabar Island that is reachable by Surf and features wild Pokémon migrating from other regions.
  • Route 41 will comprise a much larger area and the Whirl Islands will also be more prominent islands in their own right, each featuring a different enclosed microclimate above-ground.
    • Speciation offers many surprises on islands in particular so the four Whirl Islands will have something to offer: different sets of rare berries to find hidden in the ground, a much higher rate of finding Shiny Pokémon (4× as likely), and different sets of wild Pokémon across four different environments
    • A) the four different environments are swamp (generally Poison, Ground, Ghost, and Dark-type); volcanic hot springs (generally Fire, Water, and Dragon); windswept rock outcroppings (generally Rock, Steel, and Flying-type); and flower meadow (generally Grass, Bug, Normal, and Fairy-type).
    • B) each island will feature wild Pokémon from a different region: Hoenn, Sinnoh, Kalos, or Alola.
  • Weather conditions – usually harsh sunlight or rain – vary across across many Johto and Kanto routes.
    • Route 35, Route 34, and Route 32 have a 50% chance of clear weather, 25% chance of harsh sunlight, or 25% chance of rain during each visit.
    • Route 37 and Route 42 in particular have a 50% chance of fog during each visit. Route 37 will always be foggy during your first visit as a sort of introduction to Ecruteak City.
    • Route 38 and Route 39 in particular have a 25% chance each of experiencing rain, thunderstorms, fog, or clear weather during each visit.
    • Route 41 has a 50% chance of clear weather, 25% chance of rain, or 25% chance of thunderstorms during each visit.
    • The same rain and flooding patterns from Generation IV persist at Gyarados Lake.
    • Route 45 and Route 46 in particular have a 50% chance each of experiencing sandstorms, 25% chance of rain, or 25% chance of clear weather during each visit. These routes will experience the same weather changes simultaneously (ie, you won't get rain on one route, followed by a sandstorm on the next route).
    • Kanto Route 26 has a 25% chance each of experiencing rain, thunderstorms, sandstorms, or clear weather during each visit.
    • Kanto Route 3 and Kanto Route 4 will always feature Misty Terrain at night that will be present throughout battles in these areas.
    • Kanto Route 24 and Kanto Route 25 offers a 25% chance each of rain, fog, harsh sunlight, or clear weather during each visit. These routes will experience the same weather changes simultaneously (ie, you won't get rain on one route, followed by a fog the next route).
    • Kanto Route 17 (Kanto's Cycling Road) is now a bridge elevated over the bay and will always feature Tailwind that will be present throughout battles in this area.
    • Kanto Route 8 and Kanto Route 9 in particular have a 50% chance of fog, 25% chance of rain, and 25% chance of clear weather during each visit. Route 9 will always be foggy during your first visit.
    • Kanto Route 28 and the base/exterior of Mt. Silver will typically be shrouded by fog 50% of the time and by hail 25% of the time (otherwise clear weather 25% of the time).
    • Heavy snowfall is present at the summit of Mt. Silver.
  • SIDE QUEST When walking along Route 31 for the first time, Elite Four member Karen OR Gym Leader Jasmine will be seen blocking the entrance to Dark Cave. Return after gaining access to Rock Smash outside of battle to "join" Karen OR Jasmine in search of a rare Sableye OR Mawile, respectively (by "joining" you will guide them through Dark Cave and actually be allowed to play as either of these characters in-battle to catch Sableye/Mawile).
  • SIDE QUEST A trio of Dragonair have replaced Ampharos at Glitter Lighthouse. With one having fallen ill, Jasmine requests that you acquire a medicinal recipe from Falkner in Driftveil City across the bay before she accepts your challenge to a Gym Battle.
  • SIDE QUEST Find Marshal in Mt. Mortar to challenge him to a Gym Battle. His Battle Girl girlfriend can't reach him tucked deep in the mountain ("No signal") to confirm that his newly redesigned gym is ready for challengers. Deliver her Letter to him to convince him to wrap up his training and return.
  • SIDE QUEST The Ruins of Alph are "Closed for Excavations" until you earn your sixth badge from Marshal.


Hoenn

Hoenn League
Generation III and VI
Member
Japanese
Type
VSGrimsley.png
Grimsley
ギーマ Giima
Dark
VSPhoebe.png
Phoebe
フヨウ Fuyō
Ghost
Cheryl PG.png
Cheryl
モミ Momi
Grass
VSDrake.png
Drake
ゲンジ Genji
Dragon
VSSteven2.png
Steven Stone
ダイゴ Daigo
Steel



Sinnoh (Unova is no more)

Please note that the correct names for the renamed Badges below should be the Relic Badge (formerly Quake) and  Edifice or Industry Badge (formerly Coal).


Sinnoh League
Generation IV Region: Sinnoh
Gym Leader
Japanese
Location
Japanese
Type Badge
{{{size}}}
Lenora
アロエ Aloe
Eterna City
ハクタイシティ
Hakutai City
Ghost Quake Badge.png
Quake Badge
{{{size}}}
Roark
ヒョウタ Hyouta
Oreburgh City
クロガネシティ
Kurogane City
Rock Mine Badge.png
Mine Badge
{{{size}}}
Roxie
ホミカ Homika
Virbank City
タチワキシティ
Tachiwaki City
Poison Toxic Badge.png
Toxic Badge
{{{size}}}
Elesa
カミツレ Kamitsure
Nimbasa City
ライモンシティ
Raimon City
Electric Beacon Badge.png
Beacon Badge
{{{size}}}
Gardenia
ナタネ Natane
Pastoria City
ノモセシティ
Nomose City
Grass Fen Badge.png
Fen Badge
{{{size}}}
Byron
トウガン Tougan
Castelia City
ヒウンシティ
Hiun City
Steel Mine Badge.png
Mine Badge
Cerah.png
Candice
スズナ Suzuna
Icirrus City
セッカシティ
Sekka City
Ice Icicle Badge.png
Icicle Badge
{{{size}}}
Alder
オーキド博士 Adeku
Hearthome City
ヨスガシティ
Yosuga City
Various Legend Badge.png
Legend Badge


  • In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout and names of cities and routes across the rebooted Sinnoh:
    • The player's hometown is now Oreburgh City where Roark is a childhood friend and newly minted Gym Leader.
    • Jubilife City has been replaced by Hearthome City. In addition to Alder's new gym, this is also where Professor Rowan now maintains his lab.
    • Veilstone City has been replaced by Virbank City, complete with the gasoline processing facilities seen in B2W2 replacing the Team Galactic HQ.
    • The former location of Hearthome City is now occupied by Village Bridge, which has also been renamed Canalave City. This city has no Gym but serves as a rest stop for trainers. However, the Pokémon Fan Club and the Poffin House are located here. The Super Contest arena has also been constructed on along the river bank. An entrace to Amity Square is located in the north-eastern corner of town.
    • Solaceon Town is no more, its wilderness incorporated into Route 209, but the Pokémon Day Care and Solaceon Ruins remain intact.
    • Sunyshore City has been renamed as Nimbasa City and now also features a Big Stadium and Small Court.
    • Route 222 is now also known by the locals as Belo Horizonte Beach.
    • After winning the Beacon Badge from Elesa in your fourth Gym Battle, players gain access to HM Surf, opening up travel to Pastoria City or Castelia City in the far southwest corner of Sinnoh (southwest of what was once Twinleaf Town). As such, either Gardenia or Byron can be challenged next.
    • To reach Pastoria City through Route 213, players must now use HM Surf to travel along mangroves at the southwestern edge of the route.
    • Route 218 should offer a longer path for crossing with HM03 Surf.
  • The Resort Desert is now located on Sinnoh Route 229 as an expansive desert area featuring a raging sandstorm. The Resort Area to the immediate south is now known as the Oasis Resort Undella Oasis Resort. Cynthia can be found relaxing in a house here. Misty, Flannery, Winona, and Jasmine occasionally visit her and offer to battle the player. (During each encounter, their Pokémon will copy the level of highest leveled Pokémon in the player's party.)
  • Route 230 now includes an opening along its south reef of rocks leading to Undella Bay and the Abyssal Ruins.



Sinnoh League
Generation IV
Member
Japanese
Type
{{{size}}}
Burgh
オーキド博士 Arty
Bug
{{{size}}}
Clay
オーキド博士 Yakon
Ground
{{{size}}}
Flint
オーパ Ōba
Fire
{{{size}}}
Crasher Wake
オーキド博士 Maximum Mask
Water
{{{size}}}
Champion
Cynthia
シロナ Shirona
Various


  • Iris, the daughter of Alder and Aloe will be your rival throughout your Sinnoh journey, replacing Barry's original appearances.
    • SIDE QUEST Iris will replace Mira's appearance at Wayward Cave. You can accompany her on a journey to capture an elusive Gible. This side quest is no longer available after reaching the Sinnoh's Victory Road for the first time.
    • Iris will get ahead of you to become Sinnoh's latest Champion, replacing Cynthia.
  • Cynthia's team now features an Umbreon (revamped as a Fairy-type) in lieu of Lucario. It is suggested that she also has an Espeon (abandoned by Cyrus).

Kalos

Ramos' Badge is now known as the Vine Badge. Fantina's Badge is now named the Momentum Badge.

Kalos League
Generation VI Region: Kalos
Gym Leader
Japanese
Location
Japanese
Type Badge
VSViola.png
Viola
ビオラ Viola
Santalune City
ハクダンシティ
Hakudan City
Bug Bug Badge.png
Bug Badge
VSGrant.png
Grant
ザクロ Zakuro
Cyllage City
ショウヨウシティ
Shōyō City
Rock Cliff Badge.png
Cliff Badge
VSKorrina.png
Korrina
コルニ Koruni
Shalour City
シャラシティ
Shara City
Fighting Rumble Badge.png
Rumble Badge
VSRamos.png
Ramos
フクジ Fukuji
Coumarine City
ヒヨクシティ
Hiyoku City
Grass Forest Badge.png
Forest Badge
VSClemont.png
Clemont
シトロン Citron
Lumiose City
ミアレシティ
Miare City
Electric Voltage Badge.png
Voltage Badge
VSValerie.png
Valerie
マーシュ Mache
Laverre City
クノエシティ
Kunoe City
Fairy Fairy Badge.png
Fairy Badge
VSFantina.png
Fantina
メリッサ Melissa
Anistar City
ヒャッコクシティ
Hyakkoku City
Psychic Relic Badge.png
Relic Badge
VSWulfric.png
Wulfric
ウルップ Urup
Snowbelle City
エイセツシティ
Eisetsu City
Ice Iceberg Badge.png
Iceberg Badge


New Moves

Dust Devil (Tolvanera in Spanish) is a damage-dealing Ground-type move. It inflicts damage as a special move if the user's Special Attack base stat is greater; otherwise, it inflicts damage as a physical move (if the user's Attack base stat is greater). It inflicts damage as a special move using the user's Attack base stat. Dust Devil inflicts damage and has a 25% chance of causing the target to flinch.

Dust Devil can hit targets during the semi-invulnerable turn of Bounce, Fly, and Sky Drop; if it does, this move will inflict double damage.

Learnset by leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0023 Ekans PoisonIC Big.png Monster Monster
0024 Arbok PoisonIC Big.png Monster Monster
0027 Sandshrew GroundIC Big.png Monster Monster
0028 Sandslash GroundIC Big.png Monster Monster
0031 Nidoqueen PoisonIC Big.png
GroundIC Big.png
Monster Monster
0034 Nidoking PoisonIC Big.png
GroundIC Big.png
Monster Monster
0050 Diglett GroundIC Big.png Monster Monster
050A Diglett
Diglett
Alola Form
GroundIC Big.png Monster Monster
0051 Dugtrio GroundIC Big.png Monster Monster
051A Dugtrio
Dugtrio
Alola Form
GroundIC Big.png Monster Monster
0206 Dunsparce DragonIC Big.png Monster Monster
0207 Gligar GroundIC Big.png
FlyingIC Big.png
Monster Monster
0472 Gliscor GroundIC Big.png
FlyingIC Big.png
Monster Monster
0227 Skarmory SteelIC Big.png
FlyingIC Big.png
Monster Monster
0246 Larvitar RockIC Big.png
GroundIC Big.png
Monster Monster
0247 Pupitar RockIC Big.png
GroundIC Big.png
Monster Monster 56 56 47 54 54 54
0248 Tyranitar RockIC Big.png
DarkIC Big.png
Monster Monster 61 61 47 54 54 54
0322 Numel GroundIC Big.png Monster Monster
0323 Camerupt FireIC Big.png
WaterIC Big.png
Monster Monster
0328 Trapinch GroundIC Big.png Monster Monster
0329 Vibrava GroundIC Big.png
BugIC Big.png
Monster Monster
0330 Flygon GroundIC Big.png
DragonIC Big.png
Monster Monster
0331 Cacnea GrassIC Big.png Monster Monster
0332 Cacturne GrassIC Big.png
DarkIC Big.png
Monster Monster
0449 Hippopotas GroundIC Big.png Monster Monster
0450 Hippowdon GroundIC Big.png Monster Monster
0504 Patrat NormalIC Big.png Monster Monster
0505 Watchog NormalIC Big.png Monster Monster
0529 Drilbur GroundIC Big.png Monster Monster
0530 Excadrill GroundIC Big.png
SteelIC Big.png
Monster Monster
0551 Sandile GroundIC Big.png Monster Monster
0552 Krokorok GroundIC Big.png Monster Monster
0553 Krookodile GroundIC Big.png
DarkIC Big.png
Monster Monster
0563 Cofagrigus GhostIC Big.png
RockIC Big.png
Monster Monster
0622 Golett GroundIC Big.png
GhostIC Big.png
Monster Monster
0623 Golurk GroundIC Big.png
GhostIC Big.png
Monster Monster
0629 Vullaby GroundIC Big.png
FlyingIC Big.png
Monster Monster
0629 Mandibuzz GroundIC Big.png
FlyingIC Big.png
Monster Monster
0645 Landorus GroundIC Big.png
FlyingIC Big.png
Monster Monster
0769 Sandygast GhostIC Big.png
GroundIC Big.png
Monster Monster
0770 Palossand GhostIC Big.png
GroundIC Big.png
Monster Monster
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Charm Offense is a damage-dealing Fairy-type move. It inflicts damage as a physical move if the user's Attack base stat is greater; otherwise, it inflicts damage as a special move (if the user's Special Attack base stat is greater). Charm Offense inflicts damage and has a 30% chance of lowering the target's accuracy by one stage. Charm Offense hits a single target at a time.




Ground-type Sand Pit' prevents all grounded foes from fleeing (including Teleport) or switching out as long as the user remains in battle. Using Baton Pass, U-turn, Volt Switch, or Parting Shot will fail upon use but Teleport may still be used. Holding a Smoke Ball or Shed Shell allows the Pokémon to flee or Teleport, but not switch. Ghost-type and Flying-type Pokémon as well as Pokémon with the abilities Levitate or Run Away are unaffected.

If a wild Pokémon uses Sand Pit and the player's Pokémon faints, the move no longer bind the player to battle should the player attempt to flee instead of sending out another Pokémon.

Sand Pit does not affect allies.


Learnset by leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0027 Sandshrew GroundIC Big.png Monster Monster
0028 Sandslash GroundIC Big.png Monster Monster
0050 Diglett GroundIC Big.png Monster Monster
050A Diglett
Diglett
Alola Form
GroundIC Big.png Monster Monster
0051 Dugtrio GroundIC Big.png Monster Monster
051A Dugtrio
Dugtrio
Alola Form
GroundIC Big.png Monster Monster
0098 Krabby WaterIC Big.png Monster Monster
0099 Kingler WaterIC Big.png Monster Monster
0162 Furret GroundIC Big.png Monster Monster
0246 Larvitar RockIC Big.png
GroundIC Big.png
Monster Monster
0247 Pupitar RockIC Big.png
GroundIC Big.png
Monster Monster
0248 Tyranitar RockIC Big.png
DarkIC Big.png
Monster Monster
0262 Mightyena DarkIC Big.png
GroundIC Big.png
Monster Monster
0443 Gible DragonIC Big.png
GroundIC Big.png
Monster Monster
0444 Gabite DragonIC Big.png
GroundIC Big.png
Monster Monster
0445 Garchomp DragonIC Big.png
GroundIC Big.png
Monster Monster
0529 Drilbur GroundIC Big.png Monster Monster
0530 Excadrill GroundIC Big.png
SteelIC Big.png
Monster Monster
0551 Sandile GroundIC Big.png Monster Monster
0552 Krokorok GroundIC Big.png Monster Monster
0553 Krookodile GroundIC Big.png
DarkIC Big.png
Monster Monster
0557 Dwebble BugIC Big.png
RockIC Big.png
Monster Monster
0558 Crustle BugIC Big.png
RockIC Big.png
Monster Monster
0563 Cofagrigus GhostIC Big.png
RockIC Big.png
Monster Monster
0622 Golett GroundIC Big.png
GhostIC Big.png
Monster Monster
0623 Golurk GroundIC Big.png
GhostIC Big.png
Monster Monster
0645 Landorus GroundIC Big.png
FlyingIC Big.png
Monster Monster
0769 Sandygast GhostIC Big.png
GroundIC Big.png
Monster Monster
0770 Palossand GhostIC Big.png
GroundIC Big.png
Monster Monster
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.



When Ghost-type status move Fog Call is used, fog will roll over the field. This effect will last for 5 turns. This overrides any other previous type of weather.

While this move is in effect, the Accuracy of all Pokémon battling – EXCEPT Ghost-type and Flying-type Pokémon – is multiplied by 75% (ie, reduced by 25%). Also, the base power of Ghost-type and Flying-type moves will be increased by 25%. Furthermore:


Fire-type status move Scorched Earth creates terrain that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.

While in effect, this terrain has the following effects on Pokémon that are on the ground and not in the semi-invulnerable turn of a move:

  • the base damage of Water-, Grass-, AND Bug-type moves will be halved (DECREASED by 50%)
  • at the end of each turn, this terrain restores the HP of any and all Pokémon with the abilities Flame Body (yes, that includes Magma Armor), Flash Fire, White Smoke, Drought, Desolate Land, or Flare Boost by ⅛ of its maximum HP.
  • any instance of Ingrain that remains active will end and further attempts to use the move will fail – eg, in-battle message: Scorched Earth burned through Cacturne's Ingrain!

If Scorched Earth is in effect, Nature Power becomes Flamethrower; Secret Power uses the animation of Incinerate and has a 30% chance of inflicting a burn; while Camouflage causes the user to become Fire-type. Natural objects disappear while is in effect. The weather-modifying moves Rain Dance, Sandstorm, Hail, or Fog Call will cause Scorched Earth to end; however, Scorched Earth can be stacked with Sunny Day or the ability Drought to generate extremely harsh sunlight.


Learnset by leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0006 Charizard FireIC Big.png
FlyingIC Big.png
Monster Monster
0467 Magmortar FireIC Big.png Monster Monster
0130 Gyarados WaterIC Big.png Monster Monster
0136 Flareon FireIC Big.png Monster Monster
0146 Moltres FireIC Big.png
FlyingIC Big.png
Monster Monster
0157 Typhlosion FireIC Big.png Monster Monster
0229 Houndoom DarkIC Big.png
FireIC Big.png
Monster Monster
0219 Magcargo FireIC Big.png
RockIC Big.png
Monster Monster
0244 Entei FireIC Big.png Monster Monster
0485 Heatran FireIC Big.png
SteelIC Big.png
Monster Monster
0373 Salamence DragonIC Big.png
FlyingIC Big.png
Monster Monster
0392 Infernape FireIC Big.png
FightingIC Big.png
Monster Monster
0500 Emboar FireIC Big.png
DarkIC Big.png
Monster Monster
0635 Hydreigon DarkIC Big.png
DragonIC Big.png
Monster Monster
0637 Volcarona BugIC Big.png
FireIC Big.png
Monster Monster
0717 Yveltal DarkIC Big.png
FlyingIC Big.png
Monster Monster
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.



Water-type status move Tidal Surge creates terrain that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.

While in effect, this terrain has the following effects on Pokémon that are on the ground and not in the semi-invulnerable turn of a move:

If Tidal Surge is in effect, Nature Power becomes Surf; Secret Power uses the animation of Hydro Pump and has a 30% chance of inflicting a burn; while Camouflage causes the user to become Water-type. Natural objects disappear while is in effect. The weather-modifying moves Sunny Day, Sandstorm, Hail, or Fog Call will cause Tidal Surge to end; however, Tidal Surge can be stacked with Rain Dance or the ability Drizzle to generate heavy rain.



Grass-type Thorn Whip is Roserade's new signature move. Thorn Whip inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has an equal chance to be a critical hit. Pokémon with the Ability Skill Link will always hit five times when using Thorn Whip unless it misses. As a physical move, Thorn Whip is affected by Counter rather than Mirror Coat.

Thorn Whip may continue attacking after breaking a substitute. Bide and Mirror Coat will only acknowledge the last strike of this move. If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.

If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch. If the target has Weak Armor, each strike will activate it.


Learnset by leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0003 Venusaur GrassIC Big.png
PoisonIC Big.png
Monster Monster
0407 Roserade GrassIC Big.png
PoisonIC Big.png
Monster Monster
0455 Carnivine GrassIC Big.png
SteelIC Big.png
Monster Monster
0497 Serperior GrassIC Big.png Monster Monster
0598 Ferrothorn GrassIC Big.png
SteelIC Big.png
Monster Monster
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.



Dance Macabre randomly raises two stats – Attack, Defense, Special Attack, Special Defense, Speed, or Accuracy – of the user or any other Pokémon on the field by one stage for each use. However, should the user of this move faint in the same turn, the original target of Macabre Dance this turn will also faint at the end of the turn.

Learnset by leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0092 Gastly GhostIC Big.png
PoisonIC Big.png
Monster Monster
0093 Haunter GhostIC Big.png
PoisonIC Big.png
Monster Monster
0094 Gengar GhostIC Big.png
DarkIC Big.png
Monster Monster
0200 Misdreavus GhostIC Big.png Monster Monster
0429 Mismagius GhostIC Big.png Monster Monster
0292 Shedinja BugIC Big.png
GhostIC Big.png
Monster Monster
0302 Sableye FairyIC Big.png
DarkIC Big.png
Monster Monster
0353 Shuppet GhostIC Big.png
DarkIC Big.png
Monster Monster
0354 Banette GhostIC Big.png
DarkIC Big.png
Monster Monster
0355 Duskull GhostIC Big.png Monster Monster
0356 Dusclops GhostIC Big.png Monster Monster
0402 Kricketune BugIC Big.png Monster Monster
0478 Froslass IceIC Big.png
FairyIC Big.png
Monster Monster
0562 Yamask GhostIC Big.png Monster Monster
0563 Cofagrigus GhostIC Big.png
RockIC Big.png
Monster Monster
0571 Zoroark FireIC Big.png
GhostIC Big.png
Monster Monster
0682 Spritzee FairyIC Big.png Monster Monster
0683 Aromatisse FairyIC Big.png Monster Monster
0710 Pumpkaboo GhostIC Big.png
GrassIC Big.png
Monster Monster
0711 Gourgeist GhostIC Big.png
GrassIC Big.png
Monster Monster
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.



Entrancing Song changes the target's Ability to Mummy and prevents the target from switching out or fleeing (including via Teleport). These effects only apply as long as the Pokémon that used this move remains in battle. Pokémon with Ability Soundproof are not affected by this move.

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0200 Misdreavus GhostIC Big.png Monster Monster
0429 Mismagius GhostIC Big.png Monster Monster
0333 Swablu DragonIC Big.png
FlyingIC Big.png
Monster Monster
0334 Altaria DragonIC Big.png
FlyingIC Big.png
Monster Monster
0402 Kricketune BugIC Big.png Monster Monster
0730 Primarina WaterIC Big.png
FairyIC Big.png
Monster Monster
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.



Normal-type Echo Wave is a sound-based move that inflicts a random amount of damage, varying between 0.5× and 1.5× 2× the user's level. The damage is always rounded down; however, Echo Wave will always deal at least 1 HP of damage.


Lava Bomb is a  Fire-type  physical move that inflicts a random amount of damage, varying between 0.5× and 2× the user's level. The damage is always rounded down; however, Lava Bomb will always deal at least 1 HP of damage. Lava Bomb is blocked by the ability Bulletproof.


Learnset by leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0464 Rhyperior GroundIC Big.png
RockIC Big.png
Monster Monster
0467 Magmortar FireIC Big.png Monster Monster
0157 Typhlosion FireIC Big.png Monster Monster
0323 Camerupt FireIC Big.png
GroundIC Big.png
Monster Monster
0324 Torkoal FireIC Big.png Monster Monster
0776 Turtonator FireIC Big.png
DragonIC Big.png
Monster Monster  
0377 Regirock RockIC Big.png Monster Monster
0383 Groudon GroundIC Big.png Monster Monster
0485 Heatran FireIC Big.png
SteelIC Big.png
Monster Monster
0645 Landorus GroundIC Big.png
FlyingIC Big.png
Monster Monster
0703 Carbink RockIC Big.png
FairyIC Big.png
Monster Monster
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.



Water-type Vapor Therapy Vapor Therapy cures the user, all Pokémon in the user's party, and the user's allies, of all status conditions (sleep, poison, paralysis, freeze, and burn).


Phoenix Ascent (or Fire Rebirth?) is a two-turn Fire-type status move that resets all the user's stat stages (positive and negative) to 0, fully restores the user's HP (but not PP), as well as removes all status conditions…after an initial turn when the user is semi-invulnerable.

    • turn 1, in-battle message: A mystical fire seems to consume [user]!
    • turn 2, in-battle message: [user] rises from the ashes, renewed!

The user sent out at the end of the second turn after all other Pokémon have moved.


Flame Rite is a non-damaging Fire-type status move that restores up to 50% of the user's maximum HP and then causes the user to discard its Fire-type for three turns until the user switches out of battle. Flame Rite fails if the user isn't Fire-type, which means the move will always fail after the first use until the Pokémon regains its Fire-type – eg, by switching out, using the move Reflect Type, or through an ability like Protean. If the user is a pure Fire-type Pokémon, it will become typeless be treated as Normal-type until further notice.

Flame Rite will also thaw out the user if is frozen upon using this move; however, this move cannot thaw out the user if the move would fail due to the user losing its Fire-type.


Temper is a non-damaging Fire-type status move that "applies heat" to raise the Attack stat and Defense stat of the user or an adjacent ally by one stage each.

If the target ally is Steel-type, their Attack stat and Defense stats are instead boosted two stages each. This move will fail if used on an ally that is Botan-type (Grass-type), Ice-type, Water-type, or Bug-type.


Steel-type Quicksilver launches a volley of metal pellets to inflict physical damage (base power 80). It has a priority of +1, so is used before all moves that do not have increased priority.

This move can also hit the target during the semi-invulnerable turn of Fly, Sky Drop, or Sky Attack. This move cannot affect a target with the ability Bulletproof.


Effect Steel-type Metal Lash inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has a 30% chance of lowering the target's Defense stat by one stage. Pokémon with the Ability Skill Link will always hit five times when using Thorn Whip unless it misses. As a physical move, Thorn Whip is affected by Counter rather than Mirror Coat.

Thorn Whip may continue attacking after breaking a substitute. Bide and Mirror Coat will only acknowledge the last strike of this move. If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.

If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch. If the target has Weak Armor, each strike will activate it.


Fairy-type Can-Can inflicts damage for 2-3 turns (PP is deducted only on the turn Thrash is first called) after which the user becomes confused.

In battles with multiple opponents, the user selects itself as the target, but hits an adjacent opponent that is selected at random upon each use of the move.

The move is disrupted if it is not successful due to missing, sleeping, paralysis, freeze, flinching, a Protecting target, or Wonder Guard immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Can-Can, the user will still become confused.

Furthermore, a target hit by this move has a 30% chance of having its ability change to Mummy for the following 2-5 2-3 turns; a message will read "(target) joined the dance!"

A physical Psychic-type version of Petal Dance, Whirling Dance Whirligig is Hitmontop's new signature move. Whirligig is considered a dance move and will thus activate another Pokémon's Dancer ability.


Rock-type Sure Shot inflicts damage and bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of Dig or has the ability Bulletproof. Furthermore, this move grounds the target if it was ungrounded.


Fire-type Bengala does not inflict damage but always makes the target flinch, unless it has the Ability Inner Focus or Shield Dust. It has a priority of +3, so is used before all moves that do not have higher or increased priority.

This status move can be used more than once per battle; however the user can hit any target only on the first turn it has entered battle and not been switched out. This move does not make contact.


Electric-type Lightning does not inflict damage but does reduce an adjacent foe's Special Defense by one level. During rain or Thunderstorm weather, this effect is boosted to reducing an adjacent foe's Special Defense by two levels. In Double Battles, Lightning may affect both adjacent foes.

Additionally, Lightning has a priority of +1, so is used before all moves that do not have higher or increased priority.

Lightning will not affect foes with the improved Own Tempo ability as well as the abilities Oblivious, Reckless, or Stolid.

Lightning is a sound-based move and therefore will not affect foes with the ability Soundproof.


Shuckle's new signature move allows the user to consume a berry and confer its effects to a target ally. The consumed berry may be recovered using the move Recycle or the ability Harvest, if applicable. The ability Ravenous will only take effect in a triple battle if the Pokémon with that ability was not originally selected as the target ally for this move.

Invigorate has a priority of +3, so is used before all moves that do not have higher or increased priority.

Meganium and Tropius can also learn this move.


Padmasana (Japanese: Lotus Pose) is a non-damaging Psychic-type status move that raises the user's Special Defense stat by two stages during the first turn and then levitates the user into the air for three turns starting at the end of the next turn (another move may still be used during the user's second turn, except if that moves requires a recharge move immediately after). While the user remains suspended, it will be immune to Ground-type moves, Spikes, Toxic Spikes, and Arena Trap. However, the levitating effects of this move may be interrupted by Smack Down or Sure Shot.


Toxtricity's new signature move Dank Beat is a damage-dealing special Poison-type attack that hits all adjacent foes (but not allies) and has a 30% chance of confusing each target.

Dank Beat is a sound-based move and therefore will not affect foes with the ability Soundproof.


THANK YOU for your time and interest in my User page!

Template Sandbox

Johto League

Johto League
Generations II and IV Region: Johto
Gym Leader
Japanese
Location
Japanese
Type Badge
{{{size}}}
Bugsy
ツクシ Tsukushi
Azalea Town
ヒワダタウン
Hiwada Town
Bug Hive Badge.png
Hive Badge
{{{size}}}
Marley
マイ Mai
Goldenrod City
コガネシティ
Kogane City
Fairy Plain Badge.png
Plain Badge
{{{size}}}
Morty
マツバ Matsuba
Ecruteak City
エンジュシティ
Enju City
Ghost Fog Badge.png
Fog Badge
{{{size}}}
Falkner
ハヤト Hayato
Driftveil City
ホドモエシティ
Hodomoe City
Flying Zephyr Badge.png
Zephyr Badge
{{{size}}}
Marlon
シズイ Shizui
Olivine City
アサギシティ
Asagi City
Water Wave Badge.png
Wave Badge
{{{size}}}
Marshal
レンブ Renbu
Lacunosa Town
カゴメタウン
Kagome Town
Fighting Cobble Badge.png
Cobble Badge
{{{size}}}
Brycen
ハチク Hachiku
Mahogany Town
チョウジタウン
Chōji Town
Ice Glacier Badge.png
Glacier Badge
{{{size}}}
Clair
イブキ Ibuki
Blackthorn City
フスベシティ
Fusube City
Dragon Rising Badge.png
Rising Badge


  • Marshal's hometown is actually called Majolica Town, but the layout is based on Lacunosa Town.


Johto League
Generation II and IV
Member
Japanese
Type
{{{size}}}
Will
ゴヨウ Goyō
Psychic
{{{size}}}
Karen
カリン Karin
Dark
{{{size}}}
Koga
キョウ Kyō
Poison
{{{size}}}
Jasmine
ミカン Mikan
Steel
{{{size}}}
Champion
Lance
ワタル Wataru
Dragon



Post-Game KANTO LEAGUE

After completing the Johto Main Game, players can proceed to challenge the Kanto Master League. Henceforth, the order of gyms is less linear and each gym will award a Z-Crystal in addition to a (roughly) type-matching TM. Players can also obtain a Lv 5 Kanto starter Pokémon from Prof. Elm's colleague Prof. Oak in Pallet Town at any point during this journey. Unless otherwise noted, the following gym leaders challenge the player to Double Battles.

Indigo League
Generations I, II, III, and IV Region: Kanto
Gym Leader
Japanese
Location
Japanese
Type Badge
{{{size}}}
Erika
エリカ Erika
Viridian City
トキワシティ
Tokiwa City
Grass Earth Badge.png
Earth Badge
{{{size}}}
Brock
タケシ Takeshi
Pewter City
ニビシティ
Nibi City
Rock Boulder Badge.png
Boulder Badge
{{{size}}}
Misty
カスミ Kasumi
Cerulean City
ハナダシティ
Hanada City
Water Cascade Badge.png
Cascade Badge
{{{size}}}
Sabrina
ナツメ Natsume
Saffron City
ヤマブキシティ
Yamabuki City
Psychic Marsh Badge.png
Marsh Badge
{{{size}}}
Volkner
デンジ Denzi
Vermilion City
クチバシティ
Kuchiba City
Electric Thunder Badge.png
Thunder Badge
VSJanine.png
Janine
アンズ Anzu
Spr Y Oak.png
Professor Oak
オーキド博士 Dr. Okido
Fuchsia City
セキチクシティ
Sekichiku City
Poison Dark Soul Badge.png

Soul Badge


Tucker anime.png
Tucker
ヒース Heath
Celadon City
タマムシシティ
Tamamushi City
Fairy Rainbow Badge.png
Rainbow Badge
VSBlue SM.png
Blue
グリーン Green
Cinnabar Island
グレンじま
Guren Island
Blue Volcano Badge.png
Volcano Badge


  • Since her father Koga joined the Kanto Elite Four, Janine has taken the reins of Fuchsia City Gym, operating it as a dual-type Poison/Dark themed gym. "It's one thing to learn from the past. It's another to get stuck in the past. Every generation has to try something new, I think." She explains to the player. Janine awards TM42 Facade and Darkinium Z after defeating her.
  • Sabrina will challenge the player to an Inverse Battle. She awards TM92 Trick Room and Psychium Z after defeating her.
  • Tucker's challenge will consist of a series of 3-on-3 Rotation Battles. Although Tucker's signature Pokémon is Fairy-type Lunamoth, he and other trainers in this gym will feature randomly assorted parties of various types.
    • Players may challenge Tucker's gym at any time in the post-game, but they will face one fewer round for every additional Kanto badge on hand. Given none to at least one Kanto badge, players can only face Tucker after winning 10 successive rounds; two Kanto badges in hand means nine wins before facing Tucker, and so on until a player with seven Kanto badges only requires four consecutive wins to battle Tucker in his impressive arena before roaring crowds.
    • Players can only select three Pokémon from their party per round for battle but Tucker will feature a 6-on-6 Rotation Battle.
  • Rather than award a TM or Z-Crystal for defeating him, Blue will offer to teach any of your starter Pokémon the moves Frenzy Plant, Blast Burn, or Hydro Cannon as often as you'd like. (See notes for Frenzy Plant, Blast Burn, and Hydro Cannon under Changes to Pokémon Moves section.)
  • A family in Lavender Town will pass onto you Ghostium Z in thanks for joining them to pay respects for a departed Pokémon.
  • If you show Picnicker Carol (renamed Mira) on Kanto Route 10 a "chunky, pink Pokémon with floral patterns" (ie, Munna), she will award you a Normalium Z.
  • A side quest off the Seafoam Islands featuring Lapras and Lorelei of the Kanto Elite Four will allow you to be awarded Icium Z as thanks.
  • Steven Stone can be found be visiting the lobby of Silph Co. Headquarters. Approach him at any point of your Kanto journey: he will recognize the player as a fellow Champion and award one of the Hoenn starters (Lv 5): Treecko, Torchic, or Mudkip.
    • Steven Stone will explain that he's learning about Silph Co.'s latest project: recreating Alola's Z-Crystals for broader use. He admits that he feels conflicted about replicating those "sacred treasures" but will award you Steelium Z after earning 16 badges to "help you face the Kanto Elite Four".


Johto League
Generation II and IV
Member
Japanese
Type
{{{size}}}
Blaine
カツラ Katsura
Fire
Lorelei Stadium.png
Lorelei
カンナ Kanna
Ice
{{{size}}}
Bruno
シバ Siba
Fighting
Agatha PG.png
Agatha
キクコ Kikuno
Ghost


  • Upon clearing the Kanto Elite Four, players will proceed to the Champion's room to find none other than Lance yet again. Lance will explain that "these days" he usually fights challengers in lieu of the previous Champion who "has stepped away for more intensive training". Lance will offer to battle you again but then reconsider offering you access to Mt. Silver to challenge Kanto's original Champion yourself.


Kalos Elite Four

In Kalos, the Elite Four may be challenged in any order. In Pokémon X and Y, the Elite Four at the Kalos Pokémon League consists of:

Member
Japanese
Type Teams
X Y
VSMalva.png
Malva
パキラ Pachira
Fire PyroarChandelureRapidash
TalonflameHoundoom
VSSiebold.png
Siebold
ズミ Zumi
Water ClawitzerLaprasStarmie
SlowkingBarbaracle
Riley anime.png
Riley
ゲン Gen
Ghost AegislashGolurkLucario
TrevenantLucario
VSDrake.png
Drake
ゲンジ Genji
Dragon DragalgeAerodactylKangaskhan
HydreigonDruddigon



Hoenn Elite Four

  • PLEASE NOTE There are now two modes of gameplay: BASIC and EXPERT
    • BASIC Standard gameplay. Completing the game through the Elite Four/Champion in this mode will award the player a Silver Ribbon.
    • EXPERT Gym leaders and the Elite Four/Champion will generally feature an additional Pokémon in their rosters, their Pokémon may be one to two levels higher, their AI will be more adept, and evolved forms will feature more prominently where applicable. For instance:
Member
Japanese
Type Teams
Basic Expert
VSFlannery.png
Flannery
アスナ Asuna
Fire QuilavaKoffingCamerupt QuilavaKoffing
CameruptVolbeat
VSLiza & Tate.png
Tate and Liza
フウとラン Fū and Lan
Psychic MedichamKirlia
SolrockLunatone
MedichamKirlia
SolrockLunatone
GirafarigNinetales
VSWallace.png
Wallace
ミクリ Mikuri
Water SealeoLudicoloWailord
MiloticGorebyss
MantineWalreinLudicolo
MiloticGorebyss


    • Furthermore, fighting the Elite Four/Champion in EXPERT mode comes with additional restrictions:

1) Player will be limited to four mid-battle forced switches (NOT INCLUDING switching resulting from moves like Baton Pass, Parting Shot, U-turn and its variants, etc) per battle. 2) Battles against the Elite Four/Champion in this mode will also occur as Double Battles only.

    • Completing Expert Mode through the Elite Four/Champion will award the player a Gold Ribbon. A player may only obtain the Silver or Gold Ribbon per save file and is locked into either BASIC/EXPERT
Member
Japanese
Type Teams
Basic Expert
Cheryl PG.png
Cheryl
モミ Momi
Grass BreloomDelcatty
CacturneRoserade
BreloomDelcattyCacturne
LudicoloCradily
Pike Queen Lucy.png
Lucy
アザミ Azami
Poison DrapionSwalot
SeviperNidoqueen
RoseradeSeviperSwalot
SeviperNidoqueen
VSPhoebe.png
Phoebe
フヨウ Fuyō
Ghost GourgeistDusclops
MarowakShedinja
GourgeistDusclopsMarowak
DusclopsShedinja
VSGrimsley.png
Grimsley
ギーマ Giima
Dark MightyenaMandibuzz
ShiftryHuntail
MightyenaMandibuzzShiftry
HuntailDrapion
VSSteven2.png
Steven Stone
ダイゴ Daigo
Rock TyranitarSkarmoryRelicanth
RegiceRegirockRegisteel
MetagrossArmaldo
TyranitarSkarmoryLapras
RegiceRegirockRegisteel
MetagrossArmaldo



Other Possible Regional Variants

Sdex Ndex MS Pokémon Type
#001 #0001 Bulbasaur Bulbasaur Grass Ground
#003 #0003 Venusaur Venusaur Grass Ground
#021 #0021 Spearow Spearow Water Flying
#022 #0022 Fearow Fearow Water Flying
#109 #0109 Koffing Koffing Fire
#110 #0110 Weezing Weezing Fire
#116 #0116 Horsea Horsea Fire Water
#192 #0230 Kingdra Kingdra Fire Dragon
#131 #0131 Lapras Lapras Dragon Steel
#101 #0193 Yanma Yanma Bug Electric
#184 #0469 Yanmega Yanmega Bug Electric
#198 #0216 Teddiursa Teddiursa Ice
#199 #0217 Ursaring Ursaring Ice Water
#034 #0285 Shroomish Shroomish Grass Electric
#035 #0286 Breloom Breloom Grass Electric
#105 #0324 Torkoal Torkoal Fairy Rock
#029 #0280 Ralts Ralts Rock Fairy
#031 #0282 Gardevoir Gardevoir Rock Fairy
#160 #0475 Gallade Gallade Rock Fighting
#005 #0391 Monferno Monferno Fighting
#006 #0392 Infernape Infernape Steel Fighting


Hdex Ndex MS Pokémon Type
#218 Slugma Slugma (regional variant) Steel
#219 Magcargo Magcargo (regional variant) Steel