Trick (move): Difference between revisions
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===[[Pokémon Mystery Dungeon series]]=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
Trick fails if either Pokémon is not holding an item. | Trick fails if either Pokémon is not holding an item. | ||
===Description=== | |||
{{movedesc|Psychic}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Switches the user's hold item with the target's hold item. It only works if both Pokémon hold items.}} | |||
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==In the anime== | ==In the anime== |
Revision as of 19:44, 29 March 2016
Trick トリック Trick | ||||||||||||
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Trick (Japanese: トリック Trick) is a non-damaging Psychic-type move introduced in Generation III.
Effect
Generations III and IV
The user switches held items with the target. It fails if neither has a held item, if either Pokémon is holding Griseous Orb, if the target has a substitute, or if either Pokémon has Sticky Hold. It also fails if either Pokémon has Multitype and either of the swapped items is a Plate. In link battles, Secret Bases, and the Trainer House items stolen will be returned at the end of the battle.
In Japanese Pokémon Ruby and Sapphire, Trick can exchange Mail, but causes the Mail Trick glitch. In international releases of Pokémon Ruby and Sapphire, as well as all releases of subsequent games, Trick will fail if either Pokémon is holding Mail.
Generation V
Trick no longer switches a Trainer's Pokémon's items permanently; however, items switched in wild battles are permanently switched. Trick will now succeed with a Griseous Orb as long as neither the user nor the target is Giratina.
Trick cannot exchange a Drive if the user or the target is a Genesect.
Generation VI
Trick fails if the user or the target is holding a Mega Stone or a colored orb that can Mega Evolve them or cause them to undergo Primal Reversion, respectively.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
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III | IV | V | VI | |||||||||
064 | Kadabra | Psychic | 43 | 46 | 52 | 50 46 | ||||||
065 | Alakazam | Psychic | 43 | 46 | 52 | 50 46 | ||||||
122 | Mr. Mime | Psychic | Fairy | 37 | 36 | 36 | 36 | 36 | ||||
353 | Shuppet | Ghost | 50 | 55 | 50 | 50 | ||||||
354 | Banette | Ghost | 66 | 75 | 58 | 58 | ||||||
439 | Mime Jr. | Psychic | Fairy | 36 | 36 | 36 | ||||||
479 | Rotom | Electric | Ghost | 1 | 1 | 1 | ||||||
710 | Pumpkaboo | Ghost | Grass | 1 | ||||||||
711 | Gourgeist | Ghost | Grass | 1 | ||||||||
720 | Hoopa Hoopa Confined |
Psychic | Ghost | 1 | ||||||||
720 | Hoopa Hoopa Unbound |
Psychic | Dark | 1 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
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III | IV | V | VI | |||||||||
122 | Mr. Mime | Psychic | Fairy | |||||||||
161 | Sentret* | Normal | ||||||||||
263 | Zigzagoon* | Normal | ||||||||||
302 | Sableye | Dark | Ghost | |||||||||
313 | Volbeat | Bug | ||||||||||
325 | Spoink* | Psychic | ||||||||||
327 | Spinda | Normal | ||||||||||
352 | Kecleon* | Normal | ||||||||||
439 | Mime Jr. | Psychic | Fairy | |||||||||
577 | Solosis | Psychic | ||||||||||
677 | Espurr* | Psychic | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
Special move
Generation V
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By event
Generation V
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In other games
Pokémon Mystery Dungeon series
Trick fails if either Pokémon is not holding an item.
Description
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In the anime
The user catches the foe off guard and swaps the foe's held item with its own. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Mr. Mime's body becomes outlined in light blue, and an item it's holding glows white and disappears. It is then replaced with an item the opponent was holding. | |||
Rhonda's Mr. Mime | Hail to the Chef! | Debut |
In the manga
In the Phantom Thief Pokémon 7 manga
The user switches its held item with the opponent's. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Mime Jr. glows brightly and any item it is holding teleports into the opponent's hand and vice versa. | |||
Hiori's Mime Jr. | Seven's Real Identity In Peril | Debut |
In the Pokémon Adventures manga
The user switches its held item with the opponent's. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Volbeat opens its arms and legs wide and a wide beam of light comes off its body and covers the opponent. The held items of both Pokémon then switch. | |||
Amber's Volbeat | Very Vexing Volbeat | Debut | |
Linoone quickly switches its held item with the opponent's. | |||
The Battle Factory's Linoone | Pinsir Me, I Must Be Dreaming | None |
In other generations
In other languages
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Variations of the move Trick | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |