Trace (Ability): Difference between revisions

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{{Redirect|Trace|the {{pkmn|anime}} character who sometimes goes by this nickname|Tracey Sketchit}}
{{Redirect|Trace|the {{pkmn|anime}} character who sometimes goes by this nickname|Tracey Sketchit}}
{{incomplete|needs=when randomly copying in Triple Battle, can it copy non-adjacent Pokémon?}}
{{AbilityInfobox
{{AbilityInfobox
|name=Trace
|name=Trace
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|text5=The Pokémon copies a foe's Ability.
|text5=The Pokémon copies a foe's Ability.
|text6=The Pokémon copies an opposing Pokémon's Ability.
|text6=The Pokémon copies an opposing Pokémon's Ability.
|text7=When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
}}
}}
'''Trace''' (Japanese: '''トレース''' ''Trace'') is an [[Ability]] introduced in [[Generation III]]. Five {{OBP|Pokémon|species}} can have this Ability.
'''Trace''' (Japanese: '''トレース''' ''Trace'') is an [[Ability]] introduced in [[Generation III]].


==Effect==
==Effect==
===In battle===
===In battle===
Trace copies the Ability of the current opponent. Trace is able to copy {{a|Wonder Guard}}, but not {{a|Multitype}} or {{a|Illusion}}. If both the Pokémon and the opponent have Trace, it will do nothing. If used in a [[Double Battle]], Trace will randomly copy either opponent's Ability.
Trace changes into the Ability of a random adjacent opponent.


If the target of Trace has an untraceable Ability, then Trace will activate when next exposed to a Pokémon that has a traceable Ability.
Trace can copy {{a|Wonder Guard}}. Trace can be swapped by {{m|Skill Swap}}.
 
====Generation III====
When a Pokémon with Trace enters battle, it copies a random opponent's Ability (replacing itself). It can copy any Ability, but if it copies Trace, it will not activate again.
 
Trace can be copied by {{m|Role Play}}.
 
====Generation IV====
While a Pokémon with Trace is in battle, if at any time an opponent has an Ability that can be copied by Trace, Trace will activate and replace itself with that Ability. Trace can only activate once while a Pokémon is on the field; even if the Pokémon gains Trace again (e.g. via {{m|Skill Swap}}) after activating it the first time, Trace cannot activate until after it is switched out.
 
In a [[Double Battle]] with only one opponent remaining, if a Pokémon with Trace is sent into battle to replace a fainted Pokémon, Trace has a 50% chance to select the non-present opponent and not activate. Once a Pokémon takes its turn (uses a move, switches out, etc.), Trace will activate and copy the Ability of the opponent that is present.
 
Trace cannot copy Trace, {{a|Forecast}}, or {{a|Multitype}}.
 
Trace can be copied by {{m|Role Play}}.
 
====Generation V====
{{incomplete|Section|2=Check Imposter}}
When a Pokémon with Trace enters battle, it copies a random adjacent opponent's Ability (replacing itself). If no opponents have Abilities that can be copied by Trace when the Pokémon with Trace enters battle, Trace cannot be activated until it enters battle again.
 
Trace cannot copy Trace, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Multitype}}, {{a|Illusion}}, or {{a|Zen Mode}}.
 
Trace cannot be copied by {{m|Role Play}}. {{m|Entrainment}} will fail if used by a Pokémon with Trace.
 
====Generation VI onward====
While a Pokémon with Trace is in battle, if at any time an adjacent opponent has an Ability that can be copied by Trace, Trace will activate and replace itself with that Ability. After activating Trace, if a Pokémon gains Trace again (e.g. via {{m|Skill Swap}}), Trace will activate at the first opportunity.
 
Trace cannot copy Trace, {{a|Forecast}}, {{a|Flower Gift}}, {{a|Multitype}}, {{a|Illusion}}, {{a|Zen Mode}}, {{a|Imposter}}, {{a|Stance Change}}, {{a|Power of Alchemy}}, {{a|Receiver}}, {{a|Schooling}}, {{a|Comatose}}, {{a|Shields Down}}, {{a|Disguise}}, {{a|RKS System}}, {{a|Battle Bond}} or {{a|Power Construct}}.
 
Trace cannot be copied by {{m|Role Play}}, {{a|Power of Alchemy}}, or {{a|Receiver}}. {{m|Entrainment}} will fail if used by a Pokémon with Trace.


===Outside of battle===
===Outside of battle===
Trace has no effect outside of battle.
Trace has no effect outside of battle.


==={{g|Mystery Dungeon}}===
==={{g|Mystery Dungeon series}}===
Trace is only activated when the Pokémon is attacked, and one Ability chosen at random is copied.
Trace is only activated when the Pokémon is attacked, and one Ability chosen at random is copied.


==Pokémon with Trace==
==Pokémon with Trace==
{{Ability/head|Psychic}}
{{Ability/head|Psychic}}
{{ability/entry|137|Porygon|Normal|Normal|Trace|Download|Analytic}}
{{Ability/entry|065M|Alakazam|Psychic|Psychic|Trace|None|None|Mega Alakazam}}
{{ability/entry|233|Porygon2|Normal|Normal|Trace|Download|Analytic}}
{{Ability/entry|137|Porygon|Normal|Normal|Trace|Download|Analytic}}
{{ability/entry|280|Ralts|Psychic|Psychic|Synchronize|Trace|Telepathy}}
{{Ability/entry|233|Porygon2|Normal|Normal|Trace|Download|Analytic}}
{{ability/entry|281|Kirlia|Psychic|Psychic|Synchronize|Trace|Telepathy}}
{{Ability/entry|280|Ralts|Psychic|Fairy|Synchronize|Trace|Telepathy}}
{{ability/entry|282|Gardevoir|Psychic|Fairy|Synchronize|Trace|Telepathy}}
{{Ability/entry|281|Kirlia|Psychic|Fairy|Synchronize|Trace|Telepathy}}
{{Ability/entry|282|Gardevoir|Psychic|Fairy|Synchronize|Trace|Telepathy}}
{{Ability/foot|Psychic}}
{{Ability/foot|Psychic}}
==In the manga==
===In the Pokémon Adventures manga===
* In {{FB|Pokémon Adventures|volume 23}}, [[Blue's Porygon2]] was revealed to have Trace as its Ability.
* In the {{chap|X & Y}}, [[Diantha]] mentioned that her {{TP|Diantha|Gardevoir}} has Trace as its Ability.


==In other languages==
==In other languages==
{{langtable|color={{psychic color}}|bordercolor={{psychic color dark}}
{{langtable|color={{psychic color}}|bordercolor={{psychic color dark}}
|zh_cmn=追踪 ''Zhuīzōng''
|zh_yue=複製 ''{{tt|Fūkjai|Replicate}}'' {{tt|*|Games}}<br>追蹤 ''{{tt|Jēuijūng|Pursue}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=複製 / 复制 ''{{tt|Fùzhì|Replicate}}'' {{tt|*|Games}}<br>追蹤 ''{{tt|Zhuīzōng|Pursue}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Calque
|fr=Calque
|de=Fährte
|de=Fährte
Line 45: Line 81:
|es=Rastro
|es=Rastro
|pt=Traçar
|pt=Traçar
|tr=Kopyalama
|vi=Theo dấu
}}
}}
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Ability-changing Abilities]]
[[Category:Abilities that cannot be copied]]
[[de:Fährte]]
[[de:Fährte]]
[[fr:Calque]]
[[fr:Calque]]
[[it:Traccia (abilità)]]
[[it:Traccia (abilità)]]
[[ja:トレース]]
[[ja:トレース]]
[[pl:Odtworzenie (zdolność)]]
[[pl:Trace (zdolność)]]
[[zh:追踪(特性)]]
[[zh:复制(特性)]]

Revision as of 08:10, 24 June 2017

Trace redirects here. For the anime character who sometimes goes by this nickname, see Tracey Sketchit.
Trace トレース
Trace
Flavor text
Generation III
Copies special ability.
Generation IV
The Pokémon copies the foe's ability.
Generation V
The Pokémon copies a foe's Ability.
Generation VI
The Pokémon copies an opposing Pokémon's Ability.
Generation VII
When it enters a battle, the Pokémon copies an opposing Pokémon's Ability.
Generation VIII
Currently unknown
Generation IX
Currently unknown

Trace (Japanese: トレース Trace) is an Ability introduced in Generation III.

Effect

In battle

Trace changes into the Ability of a random adjacent opponent.

Trace can copy Wonder Guard. Trace can be swapped by Skill Swap.

Generation III

When a Pokémon with Trace enters battle, it copies a random opponent's Ability (replacing itself). It can copy any Ability, but if it copies Trace, it will not activate again.

Trace can be copied by Role Play.

Generation IV

While a Pokémon with Trace is in battle, if at any time an opponent has an Ability that can be copied by Trace, Trace will activate and replace itself with that Ability. Trace can only activate once while a Pokémon is on the field; even if the Pokémon gains Trace again (e.g. via Skill Swap) after activating it the first time, Trace cannot activate until after it is switched out.

In a Double Battle with only one opponent remaining, if a Pokémon with Trace is sent into battle to replace a fainted Pokémon, Trace has a 50% chance to select the non-present opponent and not activate. Once a Pokémon takes its turn (uses a move, switches out, etc.), Trace will activate and copy the Ability of the opponent that is present.

Trace cannot copy Trace, Forecast, or Multitype.

Trace can be copied by Role Play.

Generation V

050Diglett.png This Section is incomplete.
Please feel free to edit this Section to add missing information and complete it.
Reason: Check Imposter

When a Pokémon with Trace enters battle, it copies a random adjacent opponent's Ability (replacing itself). If no opponents have Abilities that can be copied by Trace when the Pokémon with Trace enters battle, Trace cannot be activated until it enters battle again.

Trace cannot copy Trace, Forecast, Flower Gift, Multitype, Illusion, or Zen Mode.

Trace cannot be copied by Role Play. Entrainment will fail if used by a Pokémon with Trace.

Generation VI onward

While a Pokémon with Trace is in battle, if at any time an adjacent opponent has an Ability that can be copied by Trace, Trace will activate and replace itself with that Ability. After activating Trace, if a Pokémon gains Trace again (e.g. via Skill Swap), Trace will activate at the first opportunity.

Trace cannot copy Trace, Forecast, Flower Gift, Multitype, Illusion, Zen Mode, Imposter, Stance Change, Power of Alchemy, Receiver, Schooling, Comatose, Shields Down, Disguise, RKS System, Battle Bond or Power Construct.

Trace cannot be copied by Role Play, Power of Alchemy, or Receiver. Entrainment will fail if used by a Pokémon with Trace.

Outside of battle

Trace has no effect outside of battle.

Pokémon Mystery Dungeon series

Trace is only activated when the Pokémon is attacked, and one Ability chosen at random is copied.

Pokémon with Trace

# Pokémon Types First Ability Second Ability Hidden Ability
065M Alakazam Alakazam
Psychic Psychic Trace None None
0137 Porygon Porygon
Normal Normal Trace Download Analytic
0233 Porygon2 Porygon2
Normal Normal Trace Download Analytic
0280 Ralts Ralts
Psychic Fairy Synchronize Trace Telepathy
0281 Kirlia Kirlia
Psychic Fairy Synchronize Trace Telepathy
0282 Gardevoir Gardevoir
Psychic Fairy Synchronize Trace Telepathy
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In the manga

In the Pokémon Adventures manga

In other languages

Language Title
Chinese Cantonese 複製 Fūkjai *
追蹤 Jēuijūng *
Mandarin 複製 / 复制 Fùzhì *
追蹤 Zhuīzōng *
France Flag.png French Calque
Germany Flag.png German Fährte
Italy Flag.png Italian Traccia
South Korea Flag.png Korean 트레이스 Trace
Portugal Flag.png Portuguese Traçar
Spain Flag.png Spanish Rastro
Turkey Flag.png Turkish Kopyalama
Vietnam Flag.png Vietnamese Theo dấu


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.