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| {{conditions}} | | {{conditions}} |
| The '''Tough Contest''' is one of five different [[Pokémon Contest]] [[Contest category|categories]], the other four being [[Cool Contest|Cool]], [[Beauty Contest|Beauty]], [[Smart Contest|Smart]], and [[Cute Contest|Cute]]. Many Tough moves are {{t|Normal}}-, {{t|Steel}}-, {{t|Ground}}-, or {{type2|Rock}}s, but other types may be Tough as well. During a Tough Contest, the following moves will excite the crowd: | | The '''Tough condition''', also called '''Toughness''' (Japanese: '''たくましさ''' ''Hardiness''), is one of the five different {{pkmn|Contest}} [[Contest condition|conditions]]. |
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| *'''[[Beauty Contest|Beauty moves]]''' - Poor
| | ==Characteristics== |
| *'''[[Cute Contest|Cute moves]]''' - Poor
| | A {{OBP|Pokémon|species}} will have its Tough condition raised when fed [[Pokéblock]]s or [[Poffin]]s made with {{Berries}} that have a sour [[flavor]]. Pokémon with [[Nature]]s that boost {{DL|Stats|Defense}}—Bold, Relaxed, Impish, and Lax—get the most benefit from sour-tasting Berries, as a result, they are the easiest to raise for a Toughness Contest. |
| *'''[[Smart Contest|Smart moves]]''' - Average
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| *'''[[Cool Contest|Cool moves]]''' - Average
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| *'''Tough moves''' - High
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| The Tough condition is raised by [[Poffin]] or [[Pokéblock]]s made with sour-flavored [[Berry|Berries]]. Pokémon with [[nature]]s that boost physical Defense - Bold, Relaxed, Lax, and Impish - get the most benefit from sour Berries, so they will be the easiest to raise for a Tough contest.
| | When competing in the Tough category, a Pokémon with an enhanced Toughness will score higher in the {{DL|Pokémon Contest|primary judging}} of a [[Pokémon Contest]] and the [[Visual Competition]] of a [[Pokémon Super Contest]]. This can also be assisted with the use of the [[Yellow Scarf]]. Most of the [[move]]s that display Toughness are {{t|Normal}}, {{t|Rock}}, {{t|Fighting}}, and {{t|Ground}}, but moves from other [[type]]s may be Tough as well. |
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| ==Tough moves==
| | During a Toughness Contest, the audience will react as follows: |
| {{movelist/contest-head|Tough}}
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| {{movelist/contest|1|Acid Armor|Poison|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}}
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| {{movelist/contest|2|AncientPower|Rock|Special|1|0|Ups the user's condition. Helps prevent nervousness.|2|Earn +2 if the Pokémon performs last in the turn.}}
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| {{movelist/contest|3|Arm Thrust|Fighting|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}}
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| {{movelist/contest|1|Barrage|Normal|Physical|2|0|Works well if it's the same type as the one before.|2|Allows performance of the same move twice in a row.}}
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| {{movelist/contest|1|Bide|Normal|Physical|1|0|Can avoid being startled by others.|2|Earns double the score on the final performance.}}
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| {{movelist/contest|1|Bind|Normal|Physical|3|0|Temporarily stops the crowd from getting excited.|0|Earn a higher score the later the Pokémon performs.}}
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| {{movelist/contest|1|Bite|Dark|Physical|1|3|Badly startles those that have made appeals.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|1|Body Slam|Normal|Physical|1|4|Badly startles the Pokémon in front.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|1|Bone Club|Ground|Physical|2|1|Startles the Pokémon that has the judge's attention.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|2|Bone Rush|Ground|Physical|4|0|A highly appealing move.|2|Allows performance of the same move twice in a row.}}
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| {{movelist/contest|1|Bonemerang|Ground|Physical|4|0|A highly appealing move.|2|Allows performance of the same move twice in a row.}}
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| {{movelist/contest|4|Bug Bite|Bug|Physical||||0|Steals the Voltage of the Pokémon that just went.}}
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| {{movelist/contest|1|Clamp|Water|Physical|3|0|Temporarily stops the crowd from getting excited.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|1|Comet Punch|Normal|Physical|2|0|Works well if it's the same type as the one before.|2|Allows performance of the same move twice in a row.}}
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| {{movelist/contest|1|Constrict|Normal|Physical|2|3|Startles the Pokémon that appealed before the user.|0|Earn a higher score the later the Pokémon performs.}}
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| {{movelist/contest|1|Counter|Fighting|Physical|2|0|Can avoid being startled by others once.|2|Earns double the score on the final performance.}}
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| {{movelist/contest|1|Crabhammer|Water|Physical|3|0|Affected by how well the appeal in front goes.|2|Earn +2 if the Pokémon performs last in the turn.}}
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| {{movelist/contest|2|Crunch|Dark|Physical|1|4|Badly startles the Pokémon in front.|2|Earn +2 if the Pokémon performs last in the turn.}}
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| {{movelist/contest|4|Crush Grip|Normal|Physical||||2|Earns double the score on the final performance.}}
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| {{movelist/contest|2|Curse|Ghost|Status|3|0|The next appeal can be made later next turn.|0|Earn a higher score the later the Pokémon performs.}}
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| {{movelist/contest|1|Double-Edge|Normal|Physical|6|0|After this move, the user is more easily startled.|0|Earn +15 if all the Pokémon choose the same Judge.}}
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| {{movelist/contest|1|DoubleSlap|Normal|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}}
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| {{movelist/contest|1|Earthquake|Ground|Physical|1|3|Badly startles those that have made appeals.|2|Earn +2 if the Pokémon performs last in the turn.}}
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| {{movelist/contest|1|Egg Bomb|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|3|Endeavor|Normal|Physical|2|0|The appeal works great if performed last.|2|Earns double the score on the final performance.}}
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| {{movelist/contest|2|Endure|Normal|Status|2|0|Can avoid being startled by others once.|2|Prevents the Voltage from going up in the same turn.}}
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| {{movelist/contest|1|Fissure|Ground|Physical|2|1|Badly startles all Pokémon that made good appeals.|0|Earn +15 if all the Pokémon choose the same Judge.}}
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| {{movelist/contest|4|Fling|Dark|Physical||||1|Earn +3 if the Pokémon gets the lowest score.}}
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| {{movelist/contest|3|Focus Punch|Fighting|Physical|3|0|The next appeal can be made later next turn.|1|Earn +3 if no other Pokémon has chosen the same Judge.}}
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| {{movelist/contest|1|Fury Swipes|Normal|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}}
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| {{movelist/contest|1|Glare|Normal|Status|1|3|Badly startles those that have made appeals.|2|Prevents the Voltage from going down in the same turn.}}
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| {{movelist/contest|3|Grudge|Ghost|Status|1|0|The appeal works better the later it is performed.|2|Lowers the Voltage of all Judges by one each.}}
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| {{movelist/contest|1|Harden|Normal|Status|2|0|Can avoid being startled by others once.|2|Prevents the Voltage from going up in the same turn.}}
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| {{movelist/contest|4|Head Smash|Rock|Physical||||2|Earn +3 if the Pokémon that just went hit max Voltage.}}
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| {{movelist/contest|1|Headbutt|Normal|Physical|2|3|Startles the Pokémon that appealed before the user.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|3|Iron Defense|Steel|Status|1|0|Can avoid being startled by others.|2|Prevents the Voltage from going up in the same turn.}}
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| {{movelist/contest|4|Iron Head|Steel|Physical||||2|Earn +2 if the Pokémon performs last in the turn.}}
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| {{movelist/contest|1|Karate Chop|Fighting|Physical|3|0|Affected by how well the appeal in front goes.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|1|Lick|Ghost|Physical|1|4|Badly startles the Pokémon in front.|0|Raises the score if the Voltage is low.}}
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| {{movelist/contest|1|Low Kick|Fighting|Physical|1|4|Badly startles the Pokémon in front.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|4|Magma Storm|Fire|Special||||2|Allows performance of the same move twice in a row.}}
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| {{movelist/contest|2|Magnitude|Ground|Physical|1|0|The appeal works best the more the crowd is excited.|2|Earn +2 if the Pokémon performs last in the turn.}}
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| {{movelist/contest|1|Mega Punch|Normal|Physical|4|0|A highly appealing move.|2|Earn +2 if the Pokémon performs last in the turn.}}
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| {{movelist/contest|3|Memento|Dark|Status|8|0|Makes a great appeal, but allows no more to the end.|0|Earn +15 if all the Pokémon choose the same Judge.}}
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| {{movelist/contest|3|Mud Shot|Ground|Special|1|3|Badly startles those that have made appeals.|2|Enables the user to perform last in the next turn.}}
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| {{movelist/contest|3|Muddy Water|Water|Special|2|1|Startles the Pokémon that has the judge's attention.|2|Earn +2 if the Pokémon performs last in the turn.}}
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| {{movelist/contest|2|Octazooka|Water|Special|2|1|Startles the Pokémon that has the judge's attention.|2|Earn +2 if the Judge's Voltage goes up.}}
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| {{movelist/contest|1|Pound|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|2|Rain Dance|Water|Status|1|0|The appeal works best the more the crowd is excited.|2|Prevents the Voltage from going up in the same turn.}}
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| {{movelist/contest|3|Revenge|Fighting|Physical|3|0|The next appeal can be made later next turn.|2|Earns double the score on the final performance.}}
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| {{movelist/contest|3|Rock Blast|Rock|Physical|2|0|Works well if it's the same type as the one before.|2|Allows performance of the same move twice in a row.}}
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| {{movelist/contest|4|Rock Polish|Rock|Status||||2|Enables the user to perform first in the next turn.}}
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| {{movelist/contest|1|Rock Slide|Rock|Physical|1|3|Badly startles those that have made appeals.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|2|Rock Smash|Fighting|Physical|1|0|The appeal works well if the user's condition is good.|2|Earn +2 if the Pokémon performs last in the turn.}}
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| {{movelist/contest|1|Rock Throw|Rock|Physical|2|0|Works well if it's the same type as the one before.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|4|Rock Wrecker|Rock|Physical||||2|Earn +3 if the Pokémon that just went hit max Voltage.}}
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| {{movelist/contest|2|Rollout|Rock|Physical|3|0|Temporarily stops the crowd from getting excited.|2|Allows performance of the same move twice in a row.}}
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| {{movelist/contest|2|Sandstorm|Rock|Status|3|0|Scrambles up the order of appeals on the next turn.|2|Prevents the Voltage from going up in the same turn.}}
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| {{movelist/contest|2|Scary Face|Normal|Status|2|1|Startles the Pokémon that has the judge's attention.|2|Enables the user to perform last in the next turn.}}
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| {{movelist/contest|1|Scratch|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|1|Seismic Toss|Fighting|Physical|2|1|Startles Pokémon that made a same-type appeal.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|1|Skull Bash|Normal|Physical|1|4|Badly startles the Pokémon in front.|1|Earn +3 if no other Pokémon has chosen the same Judge.}}
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| {{movelist/contest|1|Slam|Normal|Physical|2|1|Startles Pokémon that made a same-type appeal.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|1|Sludge|Poison|Special|1|4|Badly startles the Pokémon in front.|2|Earn +2 if the Pokémon performs last in the turn.}}
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| {{movelist/contest|2|Sludge Bomb|Poison|Special|2|1|Startles the Pokémon that has the judge's attention.|2|Earn +2 if the Pokémon performs last in the turn.}}
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| {{movelist/contest|1|Smog|Poison|Special|1|3|Badly startles those that have made appeals.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|4|Spacial Rend|Dragon|Special||||2|Earn +2 if the Judge's Voltage goes up.}}
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| {{movelist/contest|3|Spit Up|Normal|Special|4|0|A highly appealing move.|2|Earn +2 if the Pokémon performs last in the turn.}}
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| {{movelist/contest|2|Spite|Ghost|Status|2|0|The appeal works great if performed last.|2|Prevents the Voltage from going down in the same turn.}}
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| {{movelist/contest|3|Stockpile|Normal|Status|2|0|Can avoid being startled by others once.|0|Earn double the score in the next turn.}}
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| {{movelist/contest|1|Stomp|Normal|Physical|1|4|Badly startles the Pokémon in front.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|4|Stone Edge|Rock|Physical||||2|Earn +2 if the Judge's Voltage goes up.}}
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| {{movelist/contest|1|Strength|Normal|Physical|2|1|Startles Pokémon that made a same-type appeal.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|1|Super Fang|Normal|Physical|2|1|Badly startles all Pokémon that made good appeals.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|3|Superpower|Fighting|Physical|6|0|After this move, the user is more easily startled.|2|Earn +2 if the Pokémon performs last in the turn.}}
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| {{movelist/contest|3|Swallow|Normal|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Increased Voltage is added to the performance score.}}
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| {{movelist/contest|1|Tackle|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|1|Take Down|Normal|Physical|6|0|After this move, the user is more easily startled.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|2|Thief|Dark|Physical|1|0|Makes the appeal as good as those before it.|0|Steals the Voltage of the Pokémon that just went.}}
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| {{movelist/contest|1|Thrash|Normal|Physical|4|4|Jams the others, and misses one turn of appeals.|2|Allows performance of the same move twice in a row.}}
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| {{movelist/contest|3|Torment|Dark|Status|2|0|Makes all Pokémon after the user nervous.|0|Raises the score if the Voltage is low.}}
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| {{movelist/contest|1|ViceGrip|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|1|Waterfall|Water|Physical|2|0|The appeal works great if performed last.|3|A basic performance using a move known by the Pokémon.}}
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| {{movelist/contest|4|Wood Hammer|Grass|Physical||||2|Earn +2 if the Pokémon performs last in the turn.}}
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| {{movelist/contest|1|Wrap|Normal|Physical|3|0|Temporarily stops the crowd from getting excited.|0|Earn a higher score the later the Pokémon performs.}}
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| {{movelist/contest-foot|Tough}}
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| {{contest}} | | {| class="roundy" style="margin:auto; text-align:center; background: #{{tough color light}}; border: 3px solid #{{tough color dark}}" width="300px" cellpadding="2px" |
| | ! width="50%" | Move performed |
| | ! width="50%" | Audience reaction |
| | |- style="background:#{{cool color}}" |
| | | {{color2|000|Cool (condition)|Cool move}} |
| | | Indifference |
| | |- style="background:#{{beautiful color}}" |
| | | {{color2|000|Beautiful (condition)|Beautiful move}} |
| | | Discontent |
| | |- style="background:#{{cute color}}" |
| | | {{color2|000|Cute (condition)|Cute move}} |
| | | Discontent |
| | |- style="background:#{{Clever color}}" |
| | | {{color2|000|Clever (condition)|Clever move}} |
| | | Indifference |
| | |- style="background:#{{tough color}}" |
| | | Tough move |
| | | Excitement |
| | |- |
| | | class="roundybottom" style="background: #{{tough color light}}" colspan="2" height="2px" | |
| | |}{{-}} |
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| | ==Awards== |
| | At the end of a Toughness Contest, the winning Pokémon will receive a [[List of Ribbons in the games#Contest Ribbons|Contest]] [[Ribbon]]. Additionally, in {{game2|Diamond|Pearl|Platinum}}, {{pkmn|Coordinator}}s are awarded special [[Accessory|Accessories]] the first time they win the Contest. Different Ribbons and Accessories are awarded for winning in each of the four {{OBP|rank|Contest}}s. |
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| | ===Hoenn Contests=== |
| | {| class="roundy" style="margin: auto; text-align: center; background: #{{tough color dark}}; border: 3px solid #{{tough color}}" |
| | |- |
| | ! style="background: #{{tough color light}}; {{roundytl|5px}}" | Normal Rank |
| | ! style="background: #{{tough color light}};" | Super Rank |
| | ! style="background: #{{tough color light}};" | Hyper Rank |
| | ! style="background: #{{tough color light}}; {{roundytr|5px}}" | Master Rank |
| | |- |
| | | style="background: #FFF; {{roundybl|5px}}" | [[File:Tough Ribbon Hoenn.png]] |
| | | style="background: #FFF" | [[File:Tough Ribbon Super.png]] |
| | | style="background: #FFF" | [[File:Tough Ribbon Hyper.png]] |
| | | style="background: #FFF; {{roundybr|5px}}" | [[File:Tough Ribbon Master Hoenn.png]] |
| | |} |
| | |
| | ===Sinnoh Super Contests=== |
| | {| class="roundy" style="margin: auto; text-align: center; background: #{{tough color dark}}; border: 3px solid #{{tough color}}" |
| | |- |
| | ! style="background: #{{tough color light}}; {{roundytl|5px}}" | Normal Rank |
| | ! style="background: #{{tough color light}};" | Great Rank |
| | ! style="background: #{{tough color light}};" | Ultra Rank |
| | ! style="background: #{{tough color light}}; {{roundytr|5px}}" | Master Rank |
| | |- style="background: #FFF" |
| | | [[File:Tough Ribbon Sinnoh.png]] |
| | | [[File:Tough Ribbon Great.png]] |
| | | [[File:Tough Ribbon Ultra.png]] |
| | | [[File:Tough Ribbon Master Sinnoh.png]] |
| | |- |
| | | style="background: #FFF; {{roundybl|5px}}" | [[File:Accessory Yellow Barrette Sprite.png]] |
| | | style="background: #FFF" | [[File:Accessory Yellow Balloon Sprite.png]] |
| | | style="background: #FFF" | [[File:Accessory Heroic Headband Sprite.png]] |
| | | style="background: #FFF; {{roundybr|5px}}" | [[File:Accessory Award Podium Sprite.png]] |
| | |} |
| | |
| | ===Hoenn Contest Spectaculars=== |
| | {| class="roundy" style="margin: auto; text-align: center; background: #{{tough color dark}}; border: 3px solid #{{tough color}}" |
| | |- |
| | ! style="background: #{{tough color light}}; {{roundytop|5px}}" | Master Rank |
| | |- |
| | | style="background: #FFF; {{roundybottom|5px}}" | [[File:Toughness Master Ribbon.png]] |
| | |} |
| | |
| | ==Moves== |
| | {{movelist/contest-header|Tough}} |
| | {{movelist/contest-move|I|Acid Armor|Poison|Status|3}} |
| | {{movelist/contest-effect|III|1|0|desc=Ups the user's condition. Helps prevent nervousness.}} |
| | {{movelist/contest-effect|IV|0|N/A|desc=Earn double the score in the next turn.}} |
| | {{movelist/contest-effect|VI|1|0|desc=Prevents the user from being startled until the turn ends.}} |
| | {{movelist/contest-move|IV|Acupressure|Normal|Status}} <!--Previously a Cool move--> |
| | {{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}} |
| | {{movelist/contest-move|I|Ancient Power|Rock|Special|3}} |
| | {{movelist/contest-effect|III|1|0|desc=Ups the user's condition. Helps prevent nervousness.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest-effect|VI|1|0|desc=Gets the Pokémon pumped up. Helps prevent nervousness, too.}} |
| | {{movelist/contest-move|III|Arm Thrust|Fighting|Physical|3}} |
| | {{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} |
| | {{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}} |
| | {{movelist/contest-move|I|Barrage|Normal|Physical|2}} <!--Cute move in Gen VI--> |
| | {{movelist/contest-effect|III|2|0|desc=Works well if it's the same type as the one before.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} |
| | {{movelist/contest-move|VI|Belch|Poison|Special}} |
| | {{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}} |
| | {{movelist/contest-move|I|Bide|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|1|0|desc=Can avoid being startled by others.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earns double the score on the final performance.}} |
| | {{movelist/contest-effect|VI|3|0|desc=Causes the user to move later on the next turn.}} |
| | {{movelist/contest-move|I|Bite|Dark|Physical|3}} |
| | {{movelist/contest-effect|III|1|3|desc=Badly startles those that have made appeals.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|2|3|desc=Startles the last Pokémon to act before the user.}} |
| | {{movelist/contest-move|I|Body Slam|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|1|4|desc=Badly startles the Pokémon in front.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|1|4|desc=Badly startles the last Pokémon to act before the user.}} |
| | {{movelist/contest-move|I|Bone Club|Ground|Physical|3}} |
| | {{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|3|0|desc=An appealing move that can be used repeatedly without boring the audience.}} |
| | {{movelist/contest-move|II|Bone Rush|Ground|Physical|3}} |
| | {{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} |
| | {{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}} |
| | {{movelist/contest-move|I|Bonemerang|Ground|Physical|3}} |
| | {{movelist/contest-effect|III|4|0|desc=A highly appealing move.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} |
| | {{movelist/contest-effect|VI|2|1|desc=Badly startles Pokémon that used a move of the same type.}} |
| | {{movelist/contest-move|VI|Boomburst|Normal|Special}} |
| | {{movelist/contest-effect|VI|4|4|desc=Startles all other Pokémon. User cannot act in the next turn.}} |
| | {{movelist/contest-move|IV|Brine|Water|Special}} <!--Previously a Smart move--> |
| | {{movelist/contest-effect|VI|3|0|desc=Affected by how well the previous Pokémon's move went.}} |
| | {{movelist/contest-move|IV|Bug Bite|Bug|Physical}} <!--Cute move in Gen VI--> |
| | {{movelist/contest-effect|IV|0|0|desc=Steals the Voltage of the Pokémon that just went.}} |
| | {{movelist/contest-move|V|Bulldoze|Ground|Physical}} |
| | {{movelist/contest-effect|VI|2|2|desc=Startles all of the Pokémon to act before the user.}} |
| | {{movelist/contest-move|IV|Bullet Punch|Steel|Physical}} <!--Previously a Smart move--> |
| | {{movelist/contest-effect|VI|3|0|desc=Causes the user to move earlier on the next turn.}} |
| | {{movelist/contest-move|V|Chip Away|Normal|Physical}} |
| | {{movelist/contest-effect|VI|2|0|desc=Excites the audience in any kind of contest.}} |
| | {{movelist/contest-move|I|Clamp|Water|Physical|3}} |
| | {{movelist/contest-effect|III|3|0|desc=Temporarily stops the crowd from getting excited.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|3|0|desc=Temporarily stops the crowd from growing excited.}} |
| | {{movelist/contest-move|IV|Close Combat|Fighting|Physical}} <!--Previously a Smart move--> |
| | {{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} |
| | {{movelist/contest-move|V|Coil|Poison|Status}} |
| | {{movelist/contest-effect|VI|1|0|desc=Gets the Pokémon pumped up. Helps prevent nervousness too.}} |
| | {{movelist/contest-move|I|Comet Punch|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|2|0|desc=Works well if it's the same type as the one before.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} |
| | {{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}} |
| | {{movelist/contest-move|I|Constrict|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|2|3|desc=Startles the Pokémon that appealed before the user.}} |
| | {{movelist/contest-effect|IV|0|N/A|desc=Earn a higher score the later the Pokémon performs.}} |
| | {{movelist/contest-effect|VI|3|0|desc=Brings down the energy of any Pokémon that have already used a move this turn.}} |
| | {{movelist/contest-move|I|Counter|Fighting|Physical|3}} |
| | {{movelist/contest-effect|III|2|0|desc=Can avoid being startled by others once.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earns double the score on the final performance.}} |
| | {{movelist/contest-effect|VI|2|0|desc=Works great if the user goes last this turn.}} |
| | {{movelist/contest-move|I|Crabhammer|Water|Physical|3}} |
| | {{movelist/contest-effect|III|3|0|desc=Affected by how well the appeal in front goes.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest-effect|VI|3|0|desc=An appealing move that can be used repeatedly without boring the audience.}} |
| | {{movelist/contest-move|II|Crunch|Dark|Physical|3}} |
| | {{movelist/contest-effect|III|1|4|desc=Badly startles the Pokémon in front.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest-effect|VI|1|4|desc=Badly startles the last Pokémon to act before the user.}} |
| | {{movelist/contest-move|IV|Crush Grip|Normal|Physical|2}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earns double the score on the final performance.}} |
| | {{movelist/contest-effect|VI|3|0|desc=An appealing move that can be used repeatedly without boring the audience.}} |
| | {{movelist/contest-move|II|Curse|Ghost|Status|3}} |
| | {{movelist/contest-effect|III|3|0|desc=The next appeal can be made later next turn.}} |
| | {{movelist/contest-effect|IV|0|N/A|desc=Earn a higher score the later the Pokémon performs.}} |
| | {{movelist/contest-effect|VI|3|0|desc=Causes the user to move later on the next turn.}} |
| | {{movelist/contest-move|I|Dig|Ground|Physical}} <!--Previously a Smart move--> |
| | {{movelist/contest-effect|VI|2|0|desc=Prevents the user from being startled one time this turn.}} |
| | {{movelist/contest-move|I|Double Slap|Normal|Physical|2}} <!--Cute move in Gen VI--> |
| | {{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} |
| | {{movelist/contest-move|I|Double-Edge|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|6|0|desc=After this move, the user is more easily startled.}} |
| | {{movelist/contest-effect|IV|0|N/A|desc=Earn +15 if all the Pokémon choose the same Judge.}} |
| | {{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} |
| | {{movelist/contest-move|IV|Dragon Rush|Dragon|Physical}} <!--Previously a Cool move--> |
| | {{movelist/contest-effect|VI|3|0|desc=Affected by how well the previous Pokémon's move went.}} |
| | {{movelist/contest-move|V|Dragon Tail|Dragon|Physical}} |
| | {{movelist/contest-effect|VI|3|0|desc=Causes the user to move later on the next turn.}} |
| | {{movelist/contest-move|IV|Drain Punch|Fighting|Physical}} <!--Previously a Beauty move--> |
| | {{movelist/contest-effect|VI|1|0|desc=Shows off the Pokémon's appeal about as well as the move used just before it.}} |
| | {{movelist/contest-move|V|Drill Run|Ground|Physical}} |
| | {{movelist/contest-effect|VI|3|0|desc=Affected by how well the previous Pokémon's move went.}} |
| | {{movelist/contest-move|V|Dual Chop|Dragon|Physical}} |
| | {{movelist/contest-effect|VI|2|1|desc=Badly startles Pokemon that used a move of the same type.}} |
| | {{movelist/contest-move|I|Earthquake|Ground|Physical|3}} |
| | {{movelist/contest-effect|III|1|3|desc=Badly startles those that have made appeals.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest-effect|VI|2|1|desc=Badly startles Pokémon that successfully showed their appeal.}} |
| | {{movelist/contest-move|I|Egg Bomb|Normal|Physical|2}} <!--Cute move in Gen VI--> |
| | {{movelist/contest-effect|III|4|0|desc=A highly appealing move.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-move|III|Endeavor|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|2|0|desc=The appeal works great if performed last.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earns double the score on the final performance.}} |
| | {{movelist/contest-effect|VI|2|0|desc=Works great if the user goes last this turn.}} |
| | {{movelist/contest-move|V|Final Gambit|Fighting|Special}} |
| | {{movelist/contest-effect|VI|8|0|desc=A move of huge appeal, but using it prevents the user from taking further contest moves.}} |
| | {{movelist/contest-move|I|Fire Punch|Fire|Physical}} <!--Previously a Beauty move--> |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|I|Fissure|Ground|Physical|3}} |
| | {{movelist/contest-effect|III|2|1|desc=Badly startles all Pokémon that made good appeals.}} |
| | {{movelist/contest-effect|IV|0|N/A|desc=Earn +15 if all the Pokémon choose the same Judge.}} |
| | {{movelist/contest-effect|VI|2|1|desc=Badly startles all Pokémon that successfully showed their appeal.}} |
| | {{movelist/contest-move|IV|Fling|Dark|Physical}} <!--Cute move in Gen VI--> |
| | {{movelist/contest-effect|IV|1|N/A|desc=Earn +3 if the Pokémon gets the lowest score.}} |
| | {{movelist/contest-move|VI|Flying Press|Fighting|Physical}} |
| | {{movelist/contest-effect|VI|2|0|desc=Excites the audience in any kind of contest.}} |
| | {{movelist/contest-move|III|Focus Punch|Fighting|Physical|3}} |
| | {{movelist/contest-effect|III|3|0|desc=The next appeal can be made later next turn.}} |
| | {{movelist/contest-effect|IV|1|N/A|desc=Earn +3 if no other Pokémon has chosen the same Judge.}} |
| | {{movelist/contest-effect|VI|2|0|desc=Works great if the user goes last this turn.}} |
| | {{movelist/contest-move|I|Fury Swipes|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} |
| | {{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}} |
| | {{movelist/contest-move|IV|Gastro Acid|Poison|Status}} <!--Previously a Beauty move--> |
| | {{movelist/contest-effect|VI|3|0|desc=Brings down the energy of any Pokémon that have already used a move this turn.}} |
| | {{movelist/contest-move|IV|Giga Impact|Normal|Physical}} <!--Previously a Beauty move--> |
| | {{movelist/contest-effect|VI|4|4|desc=Startles all other Pokémon. User cannot act in the next turn.}} |
| | {{movelist/contest-move|I|Glare|Normal|Status|3}} |
| | {{movelist/contest-effect|III|1|3|desc=Badly startles those that have made appeals.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Prevents the Voltage from going down in the same turn.}} |
| | {{movelist/contest-effect|VI|1|3|desc=Badly startles all of the Pokémon to act before the user.}} |
| | {{movelist/contest-move|III|Grudge|Ghost|Status|3}} |
| | {{movelist/contest-effect|III|1|0|desc=The appeal works better the later it is performed.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Lowers the Voltage of all Judges by one each.}} |
| | {{movelist/contest-effect|VI|4|4|desc=Startles all other Pokémon. User cannot act in the next turn.}} |
| | {{movelist/contest-move|IV|Gunk Shot|Poison|Physical}} <!--Previously a Cool move--> |
| | {{movelist/contest-effect|VI|2|1|desc=Badly startles all Pokémon that successfully showed their appeal.}} |
| | {{movelist/contest-move|IV|Hammer Arm|Fighting|Physical}} <!--Previously a Cool move--> |
| | {{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} |
| | {{movelist/contest-move|I|Harden|Normal|Status|3}} |
| | {{movelist/contest-effect|III|2|0|desc=Can avoid being startled by other once.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Prevents the Voltage from going up in the same turn.}} |
| | {{movelist/contest-effect|VI|2|0|desc=Prevents the user from being startled one time this turn.}} |
| | {{movelist/contest-move|V|Head Charge|Normal|Physical}} |
| | {{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} |
| | {{movelist/contest-move|IV|Head Smash|Rock|Physical|2}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +3 if the Pokémon that just went hit max Voltage.}} |
| | {{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} |
| | {{movelist/contest-move|I|Headbutt|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|2|3|desc=Startles the Pokémon that appealed before the user.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|V|Heat Crash|Fire|Physical}} |
| | {{movelist/contest-effect|VI|3|0|desc=Works great if the user goes last this turn.}} |
| | {{movelist/contest-move|V|Heavy Slam|Steel|Physical}} |
| | {{movelist/contest-effect|VI|3|0|desc=Excites the audience a lot if used last.}} |
| | {{movelist/contest-move|V|Horn Leech|Grass|Physical}} |
| | {{movelist/contest-effect|VI|1|0|desc=Shows off the Pokémon's appeal about as well as the move used just before it.}} |
| | {{movelist/contest-move|V|Hurricane|Flying|Special}} |
| | {{movelist/contest-effect|VI|2|1|desc=Badly startles all Pokémon that successfully showed their appeal.}} |
| | {{movelist/contest-move|VI|Hyperspace Fury|Dark|Physical}} |
| | {{movelist/contest-effect|VI|3|0|desc=Excites the audience a lot if used first.}} |
| | {{movelist/contest-move|V|Incinerate|Fire|Special}} |
| | {{movelist/contest-effect|VI|3|0|desc=Makes audience expect little of other contestants.}} |
| | {{movelist/contest-move|I|Iron Defense|Steel|Status|3}} |
| | {{movelist/contest-effect|III|1|0|desc=Can avoid being startled by others.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Prevents the Voltage from going up in the same turn.}} |
| | {{movelist/contest-effect|VI|1|0|desc=Prevents the user from being startled until the turn ends.}} |
| | {{movelist/contest-move|IV|Iron Head|Steel|Physical|2}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|I|Karate Chop|Fighting|Physical|3}} |
| | {{movelist/contest-effect|III|3|0|desc=Affected by how well the appeal in front goes.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|IV|Lava Plume|Fire|Special|2}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs first in the turn.}} |
| | {{movelist/contest-effect|VI|2|2|desc=Startles all of the Pokémon to act before the user.}} |
| | {{movelist/contest-move|I|Lick|Ghost|Physical|2}} <!--Cute move in Gen VI--> |
| | {{movelist/contest-effect|III|1|4|desc=Badly startles the Pokémon in front.}} |
| | {{movelist/contest-effect|IV|0|N/A|desc=Raises the score if the Voltage is low.}} |
| | {{movelist/contest-move|I|Low Kick|Fighting|Physical|3}} |
| | {{movelist/contest-effect|III|1|4|desc=Badly startles the Pokémon in front.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|1|N/A|desc=Works better the later it is used in a turn.}} |
| | {{movelist/contest-move|IV|Magma Storm|Fire|Special|2}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} |
| | {{movelist/contest-effect|VI|2|2|desc=Startles all of the Pokémon to act before the user.}} |
| | {{movelist/contest-move|II|Magnitude|Ground|Physical|3}} |
| | {{movelist/contest-effect|III|1|0|desc=The appeal works best the more the crowd is excited.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest-effect|VI|1|0|desc=Works better the more the crowd is excited.}} |
| | {{movelist/contest-move|I|Mega Punch|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|4|0|desc=A highly appealing move.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest-effect|VI|3|0|desc=An appealing move that can be used repeatedly without boring the audience.}} |
| | {{movelist/contest-move|III|Memento|Dark|Status|3}} |
| | {{movelist/contest-effect|III|8|0|desc=Makes a great appeal, but allows no more to the end.}} |
| | {{movelist/contest-effect|IV|0|N/A|desc=Earn +15 if all the Pokémon choose the same Judge.}} |
| | {{movelist/contest-effect|VI|8|0|desc=A move of huge appeal, but using it prevents the user from taking further contest moves.}} |
| | {{movelist/contest-move|III|Mud Shot|Ground|Special|3}} |
| | {{movelist/contest-effect|III|1|3|desc=Badly startles those that have made appeals.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Enables the user to perform last in the next turn.}} |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|III|Muddy Water|Water|Special|3}} |
| | {{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest-effect|VI|2|2|desc=Startles all of the Pokémon to act before the user.}} |
| | {{movelist/contest-move|VI|Noble Roar|Normal|Status}} |
| | {{movelist/contest-effect|VI|2|0|desc=Works great if the user goes first this turn.}} |
| | {{movelist/contest-move|II|Octazooka|Water|Special|3}} |
| | {{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Judge's Voltage goes up.}} |
| | {{movelist/contest-effect|VI|3|0|desc=An appealing move that can be used repeatedly without boring the audience.}} |
| | {{movelist/contest-move|IV|Payback|Dark|Physical}} <!--Previously a Cool move--> |
| | {{movelist/contest-effect|VI|2|0|desc=Works great if the user goes last this turn.}} |
| | {{movelist/contest-move|IV|Poison Jab|Poison|Physical}} <!--Previously a Smart move--> |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|I|Pound|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|4|0|desc=A highly appealing move.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|IV|Power Whip|Grass|Physical}} <!--Previously a Beauty move--> |
| | {{movelist/contest-effect|VI|1|0|desc=Works better the more the crowd is excited.}} |
| | {{movelist/contest-move|VI|Power-Up Punch|Fighting|Physical}} |
| | {{movelist/contest-effect|VI|1|0|desc=Works well if the user is pumped up.}} |
| | {{movelist/contest-move|I|Rage|Normal|Physical}} <!--Previously a Cool move--> |
| | {{movelist/contest-effect|VI|1|3|desc=Badly startles all of the Pokémon to act before the user.}} |
| | {{movelist/contest-move|II|Rain Dance|Water|Status|2}} <!--Beautiful move in Gen VI--> |
| | {{movelist/contest-effect|III|1|0|desc=The appeal works best the more the crowd is excited.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Prevents the Voltage from going up in the same turn.}} |
| | {{movelist/contest-move|III|Revenge|Fighting|Physical|3}} |
| | {{movelist/contest-effect|III|3|0|desc=The next appeal can be made later next turn.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earns double the score on the final performance.}} |
| | {{movelist/contest-effect|VI|2|0|desc=Works great if the user goes last this turn.}} |
| | {{movelist/contest-move|III|Rock Blast|Rock|Physical|3}} |
| | {{movelist/contest-effect|III|2|0|desc=Works well if it's the same type as the one before.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} |
| | {{movelist/contest-effect|VI|1|0|desc=Effectiveness varies depending on when it is used.}} |
| | {{movelist/contest-move|IV|Rock Climb|Normal|Physical}} <!--Previously a Cool move--> |
| | {{movelist/contest-effect|VI|3|0|desc=Makes audience expect little of other contestants.}} |
| | {{movelist/contest-move|IV|Rock Polish|Rock|Status|2}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Enables the user to perform first in the next turn.}} |
| | {{movelist/contest-effect|VI|3|0|desc=Causes the user to move earlier on the next turn.}} |
| | {{movelist/contest-move|I|Rock Slide|Rock|Physical|3}} |
| | {{movelist/contest-effect|III|1|3|desc=Badly startles those that have made appeals.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|2|2|desc=Startles all of the Pokémon to act before the user.}} |
| | {{movelist/contest-move|II|Rock Smash|Fighting|Physical|3}} |
| | {{movelist/contest-effect|III|1|0|desc=The appeal works well if the user's condition is good.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|I|Rock Throw|Rock|Physical|3}} |
| | {{movelist/contest-effect|III|2|0|desc=Works well if it's the same type as the one before.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|IV|Rock Wrecker|Rock|Physical|2}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +3 if the Pokémon that just went hit max Voltage.}} |
| | {{movelist/contest-effect|VI|4|4|desc=Startles all other Pokémon. User cannot act in the next turn.}} |
| | {{movelist/contest-move|II|Rollout|Rock|Physical|2}} <!--Cute move in Gen VI--> |
| | {{movelist/contest-effect|III|3|0|desc=Temporarily stops the crowd from growing excited.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} |
| | {{movelist/contest-move|VI|Rototiller|Ground|Status}} |
| | {{movelist/contest-effect|VI|1|0|desc=Gets the Pokémon pumped up. Helps prevent nervousness, too.}} |
| | {{movelist/contest-move|II|Sandstorm|Rock|Status|3}} |
| | {{movelist/contest-effect|III|3|0|desc=Scrambles up the order of appeals on the next turn.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Prevents the Voltage from going up in the same turn.}} |
| | {{movelist/contest-effect|VI|2|1|desc=Badly startles all Pokémon that successfully showed their appeal.}} |
| | {{movelist/contest-move|V|Scald|Water|Special}} |
| | {{movelist/contest-effect|VI|2|0|desc=Makes the remaining Pokémon nervous.}} |
| | {{movelist/contest-move|II|Scary Face|Normal|Status|3}} |
| | {{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the judge's attention.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Enables the user to perform last in the next turn.}} |
| | {{movelist/contest-effect|VI|3|0|desc=Brings down the energy of any Pokémon that have already used a move this turn.}} |
| | {{movelist/contest-move|I|Scratch|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|4|0|desc=A highly appealing move.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|IV|Seed Bomb|Grass|Physical}} <!--Previously a Smart move--> |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|I|Seismic Toss|Fighting|Physical|3}} |
| | {{movelist/contest-effect|III|2|1|desc=Startles Pokémon that made a same-type appeal.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|3|0|desc=An appealing move that can be used repeatedly without boring the audience.}} |
| | {{movelist/contest-move|V|Shell Smash|Normal|Status}} |
| | {{movelist/contest-effect|VI|3|0|desc=Excites the audience a lot if used last.}} |
| | {{movelist/contest-move|I|Skull Bash|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|1|4|desc=Badly startles the Pokémon in front.}} |
| | {{movelist/contest-effect|IV|1|N/A|desc=Earn +3 if no other Pokémon has chosen the same Judge.}} |
| | {{movelist/contest-effect|VI|3|0|desc=Affected by how well the previous Pokémon's move went.}} |
| | {{movelist/contest-move|V|Sky Drop|Flying|Physical}} |
| | {{movelist/contest-effect|VI|3|0|desc=Temporarily stops the crowd from growing excited.}} |
| | {{movelist/contest-move|I|Slam|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|2|1|desc=Startles Pokémon that made a same-type appeal.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|I|Sludge|Poison|Special|3}} |
| | {{movelist/contest-effect|III|1|4|desc=Badly startles the Pokémon in front.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest-effect|VI|2|3|desc=Startles the last Pokémon to act before the user.}} |
| | {{movelist/contest-move|I|Sludge Bomb|Poison|Special|3}} |
| | {{movelist/contest-effect|III|2|1|desc=Startles the Pokémon that has the Judge's attention.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest-effect|VI|2|1|desc=Badly startles Pokémon that the audience has high expectations of.}} |
| | {{movelist/contest-move|V|Sludge Wave|Poison|Special}} |
| | {{movelist/contest-effect|VI|3|0|desc=Brings down the energy of any Pokémon that have already used a move this turn.}} |
| | {{movelist/contest-move|V|Smack Down|Rock|Physical}} |
| | {{movelist/contest-effect|VI|2|1|desc=Badly startles Pokémon that the audience has high expectations of.}} |
| | {{movelist/contest-move|III|Smelling Salts|Normal|Physical}} <!--Previously a Smart move--> |
| | {{movelist/contest-effect|VI|3|0|desc=Affected by how well the previous Pokémon's move went.}} |
| | {{movelist/contest-move|I|Smog|Poison|Special|3}} |
| | {{movelist/contest-effect|III|1|3|desc=Badly startles those that have made appeals.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|V|Snarl|Dark|Special}} |
| | {{movelist/contest-effect|VI|4|0|desc=Makes the audience quickly grow bored when an appeal move has little effect.}} |
| | {{movelist/contest-move|IV|Spacial Rend|Dragon|Special}} <!--Beautiful move in Gen VI--> |
| | {{movelist/contest-effect|VI|2|0|desc=Earn +2 if the Judge's Voltage goes up.}} |
| | {{movelist/contest-move|VI|Spiky Shield|Grass|Status}} |
| | {{movelist/contest-effect|VI|1|0|desc=Prevents the user from being startled until the turn ends.}} |
| | {{movelist/contest-move|III|Spit Up|Normal|Special|3}} |
| | {{movelist/contest-effect|III|4|0|desc=A highly appealing move.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest-effect|VI|1|0|desc=Works well if the user is pumped up.}} |
| | {{movelist/contest-move|II|Spite|Ghost|Status|3}} |
| | {{movelist/contest-effect|III|2|0|desc=The appeal works great if performed last.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Prevents the Voltage from going down in the same turn.}} |
| | {{movelist/contest-effect|VI|2|1|desc=Badly startles all Pokémon that successfully showed their appeal.}} |
| | {{movelist/contest-move|V|Steamroller|Bug|Physical}} |
| | {{movelist/contest-effect|VI|3|0|desc=An appealing move that can be used repeatedly without boring the audience.}} |
| | {{movelist/contest-move|VI|Sticky Web|Bug|Status}} |
| | {{movelist/contest-effect|VI|3|0|desc=Badly startles Pokémon that the audience has high expectations of.}} |
| | {{movelist/contest-move|III|Stockpile|Normal|Status|3}} |
| | {{movelist/contest-effect|III|2|0|desc=Can avoid being startled by others once.}} |
| | {{movelist/contest-effect|IV|0|N/A|desc=Earn double the score in the next turn.}} |
| | {{movelist/contest-effect|VI|1|0|desc=Gets the Pokémon pumped up. Helps prevent nervousness, too.}} |
| | {{movelist/contest-move|I|Stomp|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|1|4|desc=Badly startles the Pokémon in front.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|IV|Stone Edge|Rock|Physical|2}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Judge's Voltage goes up.}} |
| | {{movelist/contest-effect|VI|3|0|desc=Affected by how well the previous Pokémon's move went.}} |
| | {{movelist/contest-move|I|Strength|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|2|1|desc=Startles Pokémon that made a same-type appeal.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|I|Struggle|Normal|Physical}} <!--Previously a Cool move--> |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|I|Super Fang|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|2|1|desc=Badly startles all Pokémon that made good appeals.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|2|1|desc=Badly startles all Pokémon that successfully showed their appeal.}} |
| | {{movelist/contest-move|III|Superpower|Fighting|Physical|3}} |
| | {{movelist/contest-effect|III|6|0|desc=After this move, the user is more easily startled.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} |
| | {{movelist/contest-move|III|Swallow|Normal|Status|3}} |
| | {{movelist/contest-effect|III|1|0|desc=Ups the user's condition. Helps prevent nervousness.}} |
| | {{movelist/contest-effect|IV|0|N/A|desc=Increased Voltage is added to the performance score.}} |
| | {{movelist/contest-effect|VI|2|0|desc=Prevents the user from being startled one time this turn.}} |
| | {{movelist/contest-move|I|Tackle|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|4|0|desc=A highly appealing move.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|I|Take Down|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|6|0|desc=After this move, the user is more easily startled.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} |
| | {{movelist/contest-move|II|Thief|Dark|Physical|3}} |
| | {{movelist/contest-effect|III|1|0|desc=Makes the appeal as good as those before it.}} |
| | {{movelist/contest-effect|IV|0|N/A|desc=Steals the Voltage of the Pokémon that just went.}} |
| | {{movelist/contest-effect|VI|1|0|desc=Shows off the Pokémon's appeal about as well as the moved used just before it.}} |
| | {{movelist/contest-move|VI|Thousand Waves|Ground|Physical}} |
| | {{movelist/contest-effect|VI|3|0|desc=Brings down the energy of any Pokémon that have already used a move this turn.}} |
| | {{movelist/contest-move|I|Thrash|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|4|4|desc=Jams the others, and misses one turn of appeals.}} |
| | {{movelist/contest-effect|IV|2|N/A|desc=Allows performance of the same move twice in a row.}} |
| | {{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} |
| | {{movelist/contest-move|III|Torment|Dark|Status|3}} |
| | {{movelist/contest-effect|III|2|0|desc=Makes all Pokémon after the user nervous.}} |
| | {{movelist/contest-effect|IV|0|N/A|desc=Raises the score if the Voltage is low.}} |
| | {{movelist/contest-effect|VI|2|0|desc=Makes the remaining Pokémon nervous.}} |
| | {{movelist/contest-move|I|Vice Grip|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|4|0|desc=A highly appealing move.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|IV|Wake-Up Slap|Fighting|Physical}} <!--Previously a Smart move--> |
| | {{movelist/contest-effect|VI|3|0|desc=Affected by how well the previous Pokémon's move went.}} |
| | {{movelist/contest-move|I|Waterfall|Water|Physical|3}} |
| | {{movelist/contest-effect|III|2|0|desc=The appeal works great if performed last.}} |
| | {{movelist/contest-effect|IV|3|N/A|desc=A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest-effect|VI|4|0|desc=Quite an appealing move.}} |
| | {{movelist/contest-move|V|Wide Guard|Rock|Status}} |
| | {{movelist/contest-effect|VI|1|0|desc=Prevents the user from being startled until the turn ends.}} |
| | {{movelist/contest-move|V|Wild Charge|Electric|Physical}} |
| | {{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} |
| | {{movelist/contest-move|IV|Wood Hammer|Grass|Physical|2}} |
| | {{movelist/contest-effect|IV|2|0|desc=Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest-effect|VI|6|0|desc=A very appealing move, but after using this move, the user is more easily startled.}} |
| | {{movelist/contest-move|V|Work Up|Normal|Status}} |
| | {{movelist/contest-effect|VI|3|0|desc=Excites the audience a lot if used first.}} |
| | {{movelist/contest-move|I|Wrap|Normal|Physical|3}} |
| | {{movelist/contest-effect|III|3|0|desc=Temporarily stops the crowd from getting excited.}} |
| | {{movelist/contest-effect|IV|0|N/A|desc=Earn a higher score the later the Pokémon performs.}} |
| | {{movelist/contest-effect|VI|3|0|desc=Temporarily stops the crowd from growing excited.}} |
| | {{movelist/contest-move|IV|Wring Out|Normal|Special}} <!--Previously a Smart move--> |
| | {{movelist/contest-effect|VI|2|1|desc=Badly startles Pokémon that the audience has high expectations of.}} |
| | {{movelist/contest-footer|Tough}} |
| | |
| | ==In other languages== |
| | {{langtable|color={{tough color light}}|bordercolor={{tough color}} |
| | |zh_cmn=強壯組 / 强壮组 ''Qiángzhuàng Zǔ'' |
| | |da=Rå |
| | |de=Stärke |
| | |fr=Robustesse |
| | |it=Grinta |
| | |ko=강인함 ''Ganginham'' |
| | |es=Dureza |
| | |sv=Tuff |
| | |vi=Rắn rỏi |
| | }} |
| | |
| | {{contest}}<br> |
| | {{Project Games notice|game mechanic}} |
| | |
| | [[Category:Game mechanics]] |
| | [[Category:Tough moves|*]] |
|
| |
|
| [[de:Stärke (Wettbewerb)]] | | [[de:Stärke (Wettbewerb)]] |
| [[it:Grinta (gara)]] | | [[it:Grinta (virtù)]] |
| | [[zh:强壮]] |