Timer Ball: Difference between revisions
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==In the anime== | ==In the anime== | ||
[[File:DotchiNyo Poké Balls 4.png|thumb| | [[File:DotchiNyo Poké Balls 4.png|thumb|250px|A Timer Ball in the {{pkmn|anime}}]] | ||
A Timer Ball appeared in [[Which One ~ Is It?]], a Japanese ending theme from the {{series|Diamond & Pearl}}. | A Timer Ball appeared in [[Which One ~ Is It?]], a Japanese ending theme from the {{series|Diamond & Pearl}}. | ||
{{-}} | {{-}} | ||
==In the manga== | ==In the manga== | ||
[[File:Generation III Poké Balls Adventures.png|thumb| | [[File:Generation III Poké Balls Adventures.png|thumb|250px|A Timer Ball in Pokémon Adventures]] | ||
===In the Pokémon Adventures manga=== | ===In the Pokémon Adventures manga=== | ||
A Timer Ball first appeared in ''[[PS314|A Sketchy Smattering of Smeargle]]'' and ''[[PS315|Skirting Around Surskit I]]'', where {{adv|Emerald}} tried to use one to catch {{p|Jirachi}}. However, [[Guile Hideout]], seeking to catch Jirachi himself, used his sword to slice the Ball in two before it could hit its target. | A Timer Ball first appeared in ''[[PS314|A Sketchy Smattering of Smeargle]]'' and ''[[PS315|Skirting Around Surskit I]]'', where {{adv|Emerald}} tried to use one to {{pkmn2|caught|catch}} {{p|Jirachi}}. However, [[Guile Hideout]], seeking to catch Jirachi himself, used his sword to slice the Ball in two before it could hit its target. | ||
{{-}} | {{-}} | ||
Revision as of 18:24, 16 June 2019
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The Timer Ball (Japanese: タイマーボール Timer Ball) is a type of Poké Ball introduced in Generation III. It can be used to catch a wild Pokémon, being more likely to succeed the longer it has been since the start of the battle.
In the core series games
Price
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Effect
Manual activation
When used from the Bag in a wild encounter, it attempts to catch the wild Pokémon. It has a catch rate modifier that increases with the number of turns that have passed in the encounter (so this counter is 0 on the first turn), calculated as follows:
From Generation III to IV: File:Timer Ball formula 3-4.png
From Generation V onward: File:Timer Ball formula 5-.png
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If used on an Ultra Beast, the catch rate modifier is instead always set to 0.1×.
The Timer Ball cannot be used in situations in which Poké Balls cannot be used, such as in wild battles with two or more opponents currently present or against a trial Pokémon. If used in a Trainer battle (except if used as a Snag Ball on a Shadow Pokémon), the opposing Trainer will deflect it, wasting the ball. If used on the ghost Marowak, it will dodge it, wasting the ball.
Held item
Fling fails if the user is holding a Timer Ball.
Description
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Acquisition
Artwork
Artwork by Ken Sugimori |
Sprites
In-battle and Summary sprite from Generation III |
Summary sprite from Colosseum |
Summary sprite from XD: Gale of Darkness |
Summary sprite from Generations IV and V |
In-battle sprite in Generation IV |
In-battle sprite in Generation V |
Models
In-battle model X, Y, Omega Ruby, Alpha Sapphire, Sun, Moon, Ultra Sun, and Ultra Moon |
In the anime
A Timer Ball appeared in Which One ~ Is It?, a Japanese ending theme from the Diamond & Pearl series.
In the manga
In the Pokémon Adventures manga
A Timer Ball first appeared in A Sketchy Smattering of Smeargle and Skirting Around Surskit I, where Emerald tried to use one to catch Jirachi. However, Guile Hideout, seeking to catch Jirachi himself, used his sword to slice the Ball in two before it could hit its target.
In the TCG
- Main article: Timer Ball (Sun & Moon 134)
The Timer Ball, first found in Collection Sun, allows the player to flip two Coins, search for an Evolution Pokémon for each heads gotten from their Deck, reveal them to the other player, and add them to their hand.
In other languages
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This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |