Template talk:Pokémon/1

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Revision as of 16:17, 3 January 2015 by Kogoro (talk | contribs) (→‎Stadium and Stadium 2)
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Someone should make it so there's an option for Stadium (as well as adding that to Pokémon/2 for Stadium 2), and so it resizes the model to proper size (similarly to what's done with X and Y). Uploader (talk) 19:17, 27 November 2013 (UTC)

Small change

I think, this template will be better:


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Missingno. Lv.0
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Unknown Unknown
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000.png
Type:
Unknown Unknown
Missingno. Lv.0
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--Dominikololo (talk) 15:14, 18 May 2014 (UTC)

I'm quite sure what the reason to change to the first one would be since it's pretty much the same except slightly clunkier. --It's Funktastic~!話してください 15:22, 18 May 2014 (UTC)

Stadium and Stadium 2

To agree with the top subject of this talk page, I would like someone to modify this template and its Generation II counterpart so that when they're used for Stadium or Stadium 2, they would display the 3D models used in those games instead of the sprites from later generations. Those models are in the Archives already, at least for the original 151. This is a thing that has been bothering me for quite some time already, and it would be good to get it done. Besides, Colosseum and XD Pokémon are already displayed using their 3D models from their respective games, so why not do the same for Stadium games as well? Thank you. --FinnishPokéFan92 (talk) 15:31, 3 January 2015 (UTC)

Stadium model sizing is too heavily inconsistent. Some sprites are square in dimensions, while others are extremely rectangular. Such massive inconsistencies cause far too many issues when trying to use them within a template. The Colosseum and XD box sprites, on the other hand, are consistently sized at a square 64×64px and are extremely simple to use within a template. When the Stadium models have a consistent square size, with a minimum dimension requirement for smaller Pokémon, they may be possible to use in these templates. - Kogoro - Talk to me - 16:17, 3 January 2015 (UTC)