Teeter Dance (move): Difference between revisions
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{{MoveInfobox | {{MoveInfobox | ||
|n=298 | |n=298 | ||
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|jtrans=Dizzy Dance | |jtrans=Dizzy Dance | ||
|jtranslit=Fura Fura Dansu | |jtranslit=Fura Fura Dansu | ||
|gameimage=Teeter Dance | |gameimage=Teeter Dance VII.png | ||
|gameimagewidth=300 | |||
|type=Normal | |type=Normal | ||
|damagecategory=Status | |damagecategory=Status | ||
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Teeter Dance can now be copied by {{m|Mirror Move}}. | Teeter Dance can now be copied by {{m|Mirror Move}}. | ||
If powered up by a [[Normalium Z]] into Z-Teeter Dance, the user's {{stat|Special Attack}} | If powered up by a [[Normalium Z]] into Z-Teeter Dance, the user's {{stat|Special Attack}} stat rises by one stage. | ||
==Description== | ==Description== | ||
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{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Confuses all <sc>Pokémon</sc> on the scene except the user.}} | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Confuses all <sc>Pokémon</sc> on the scene except the user.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user performs a wobbly dance that confuses all the Pokémon in battle. }} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user performs a wobbly dance that confuses all the Pokémon in battle. }} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7| | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|The user performs a wobbly dance that confuses the Pokémon around it.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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{{Moveentry/1|025|Pikachu|type=electric|2|Field|Fairy|{{DL|List of local event Pokémon distributions in Generation VII|Carnival Pikachu}}}} | {{Moveentry/1|025|Pikachu|type=electric|2|Field|Fairy|{{DL|List of local event Pokémon distributions in Generation VII|Carnival Pikachu}}}} | ||
{{Movefoot|Normal|1}} | {{Movefoot|Normal|1}} | ||
==In other games== | |||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts the Confused status on all Pokémon on the floor, making their attacks and movements erratic.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Afflicts all the Pokémon in the room with a Confused status condition. A Pokémon with the Confused status will find that its movements and attacks go astray.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|おなじへやの すべてのポケモンを こんらんじょうたいにかえる こんらんじょうたいに なると こうげきや わざを へんなほうこうに くりだしてしまう|Afflicts all the Pokémon in the room with a Confused status condition. A Pokémon with the Confused status will find that its movements and attacks go astray}}}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}|It causes the Confused status condition to all Pokémon in the same room except you. The Confused status impairs their sense of direction.}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|It makes Pokémon in the same room confused except for you.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
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{{movep|type=normal|ms=439|pkmn=Mime Jr.|method=Mime Jr. does a hula-like dance, making everyone around it, people and Pokémon, do the same dance. Sometimes its body becomes outlined in light blue while it is dancing. When it does, the opponent also becomes outlined in light blue when affected. Sometimes, instead of dancing, the opponent becomes outlined in light blue and becomes dazed and disoriented, or Mime Jr. does a hula-like dance. When it does, its body becomes outlined in light purple and it releases waves of light purple from its body all around it. When the opponent is hit by the waves, its body becomes outlined in light purple and it jumps back and forth uncontrollably.}} | {{movep|type=normal|ms=439|pkmn=Mime Jr.|method=Mime Jr. does a hula-like dance, making everyone around it, people and Pokémon, do the same dance. Sometimes its body becomes outlined in light blue while it is dancing. When it does, the opponent also becomes outlined in light blue when affected. Sometimes, instead of dancing, the opponent becomes outlined in light blue and becomes dazed and disoriented, or Mime Jr. does a hula-like dance. When it does, its body becomes outlined in light purple and it releases waves of light purple from its body all around it. When the opponent is hit by the waves, its body becomes outlined in light purple and it jumps back and forth uncontrollably.}} | ||
{{movemid|type=normal|user=James's Mime Jr.|startcode=AG165|startname=King and Queen for a Day!}} | {{movemid|type=normal|user=James's Mime Jr.|startcode=AG165|startname=King and Queen for a Day!}} | ||
{{movep|type=normal|ms=741Po|pkmn=Oricorio|method=Oricorio dances and creates waves of pink mist which spreads outwards and hits the opponent. The opponent then becomes confused.}} | {{movep|type=normal|ms=741Po|pkmn=Oricorio|method=Pom-Pom Style Oricorio dances and creates waves of pink mist which spreads outwards and hits the opponent. The opponent then becomes confused.}} | ||
{{ | {{movemid|type=normal|user=Hobbes|user1=Hobbes's Oricorio|startcode=SM008|startname=Lillie's Egg-xhilarating Challenge!}} | ||
{{movep|type=normal|ms=549|pkmn=Lilligant|method=Lilligant dances and creates waves of pink mist which spreads outwards and hits the opponent. The opponent then becomes confused.}} | |||
{{movebtm|type=normal|user=Lusamine|user1=Lusamine's Lilligant|startcode=SM053|startname=Rescuing the Unwilling!}} | |||
==In the manga== | ==In the manga== | ||
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|genIII=Teeter Dance III | |genIII=Teeter Dance III | ||
|genIV=Teeter Dance IV | |genIV=Teeter Dance IV | ||
|genV=Teeter Dance V | |||
|genVI=Teeter Dance VI | |||
}} | }} | ||
=== | ===Side series games=== | ||
{{Movegen | {{Movegen | ||
|type=Normal | |type=Normal | ||
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}} | }} | ||
===Spin-off series games=== | |||
{{Movegen | {{Movegen | ||
|type=Normal | |type=Normal | ||
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[[de:Taumeltanz]] | [[de:Taumeltanz]] | ||
[[es:Danza caos]] | |||
[[fr:Danse-Folle]] | [[fr:Danse-Folle]] | ||
[[it:Strampadanza | [[it:Strampadanza]] | ||
[[ja:フラフラダンス]] | [[ja:フラフラダンス]] | ||
[[zh:摇晃舞(招式)]] | [[zh:摇晃舞(招式)]] |
Revision as of 22:20, 25 March 2019
Teeter Dance フラフラダンス Dizzy Dance | ||||||||||||
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Teeter Dance (Japanese: フラフラダンス Dizzy Dance) is a non-damaging Normal-type move introduced in Generation III. Prior to Generation V, it was the signature move of Spinda.
Effect
Generation III
Teeter Dance confuses all Pokémon adjacent to the user.
Generation IV onward
Teeter Dance can now be copied by Mirror Move.
If powered up by a Normalium Z into Z-Teeter Dance, the user's Special Attack stat rises by one stage.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0326 | Field | 32ORAS | 1, Evo. | |||||||||
0327 | Field | Human-Like | 34 | 37 | 37 | 37XY 32ORAS |
32 | |||||
0549 | Grass | 10 | 10 | 10 | ||||||||
0648 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 21 | 21 | 21 | ||||||
0741 | |
Flying | 26 | |||||||||
0761 | Grass | 25 | ||||||||||
0762 | Grass | 25 | ||||||||||
0763 | Grass | 25 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0043 | |
Grass | ✔HGSS | ✔ | ✔ | ✔ | ||||||
0122 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||
0270 | |
Water 1 | Grass | ✔ | ✔ | ✔ | ||||||
0331 | Grass | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0427 | Field | Human-Like | ✔ | ✔ | ||||||||
0439 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0043 | |
Grass | Dream World - Pleasant Forest | |||
0122 | Human-Like | Dream World - Spooky Manor | ||||
0331 | Grass | Human-Like | Dream World - Rugged Mountain | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation III
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0069 | |
Grass | Egg Pokémon Present | |||
0172 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | Pokémon Center 5th Anniversary Pokémon Stamp Ruby and Sapphire Contest Pichu | |||
0293 | Monster | Field | PokéPark Eggs | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0025 | Field | Fairy | Singing Pikachu | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VI
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0025 | Field | Fairy | Yokohama Pikachu Beginner Trainer Pikachu | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation VII
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0025 | Field | Fairy | Carnival Pikachu | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In the anime
The user performs a wobbly dance that confuses all the Pokémon in battle. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Spinda starts dancing by jumping from one leg to the other. The opponent then starts to dance the same dance uncontrollably. | |||
Claire and Kain's Spinda | Going for a Spinda | Debut | |
Clefable dances by jumping back and forth, making the opponent do a hula dance. | |||
Multiple wild Clefable | A Real Cleffa-Hanger | Used via Metronome | |
Mime Jr. does a hula-like dance, making everyone around it, people and Pokémon, do the same dance. Sometimes its body becomes outlined in light blue while it is dancing. When it does, the opponent also becomes outlined in light blue when affected. Sometimes, instead of dancing, the opponent becomes outlined in light blue and becomes dazed and disoriented, or Mime Jr. does a hula-like dance. When it does, its body becomes outlined in light purple and it releases waves of light purple from its body all around it. When the opponent is hit by the waves, its body becomes outlined in light purple and it jumps back and forth uncontrollably. | |||
James's Mime Jr. | King and Queen for a Day! | None | |
Pom-Pom Style Oricorio dances and creates waves of pink mist which spreads outwards and hits the opponent. The opponent then becomes confused. | |||
Hobbes's Oricorio | Lillie's Egg-xhilarating Challenge! | None | |
Lilligant dances and creates waves of pink mist which spreads outwards and hits the opponent. The opponent then becomes confused. | |||
Lusamine's Lilligant | Rescuing the Unwilling! | None |
In the manga
In the Pokémon Adventures manga
The user does a wobbly dance. After a while, the opponent becomes confused. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Spinda does a wobbly dance. After some time passes, the opponent becomes confused. | |||
Norman's Spinda | Rayquaza Redemption I | Debut |
In other generations
Core series games
Side series games
Spin-off series games
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |