Talk:Pokémon FireRed and LeafGreen beta

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Revision as of 20:04, 8 November 2012 by SatoMew2 (talk | contribs) (Town Map?)
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One infobox

Wouldn't it be better if we had both pictures in the same infobox (somehow). The page looks kinda messy. Takharii ~ Talk! 23:41, 25 April 2010 (UTC)

I can merge them into one file, but I dunno if I should... CuboneKing 23:43, 25 April 2010 (UTC)

Does anybody have the locations of these islands?

I could plug in a cheat to warp there and get more information - unsigned comment from Shadowater (talkcontribs)

Yeah, that'd be nice. Rip png screenshots of their map locations if you can. —darklordtrom 06:15, 5 June 2010 (UTC)
According to the game's you-know-what, Sevii Isle 6-9 are between Three Isle Port and Resort Gorgeous. 22-24 are between the Tanoby Ruins and Navel Rock. TTEchidna 22:50, 5 June 2010 (UTC)

Unincluded Sevii Isles

Could we change this page so it is all of the unincluded Sevii Isles, not just 8 and 9 (with the appropriate move of course)? --SnorlaxMonster 11:43, 25 June 2010 (UTC)

Would "Beta Sevii Isles" or "Inaccessible Sevii Isles" make a better title? —darklordtrom 09:51, 27 June 2010 (UTC)
Yeah, my title was just what I could think of. I think "Beta Sevii Islands" would be better. Perhaps even "Other Sevii Islands". --SnorlaxMonster 02:22, 30 June 2010 (UTC)

Extra routes

It seems obvious to me that "Sevii Isle 6," "Sevii Isle 7," &c. are unused routes in the Sevii Islands route system. Just look at the index numbers: if Kindle Road is route 1, then our mysterious locations correspond to routes 6–9 and 22–24. (This also gives us a definitive ordering and numbering for the Sevii Islands routes.) But why does all the discussion treat them like they're additional islands? —Typhlosion 02:30, 19 August 2010 (UTC)

Because the names ingame are 'Sevii Isle 8' and 'Sevii Isle 9'. They are unused islands, not routes. Kindle Road is clearly not an island, while these are. --SnorlaxMonster 08:40, 19 August 2010 (UTC)
It actually makes sense to me that they are beta names for the routes. At some point the developers must have decided that they wanted to give them names rather than potentially confuse people with two Route 1s in the same game. —darklordtrom 23:38, 19 August 2010 (UTC)
So at some point there going to be 24 Sevii Islands? If these are "clearly islands," that's exactly what it means. But they aren't clearly islands: the map data for 'Sevii Isle 8' and 'Sevii Isle 9' are prototypical water routes, not new islands. Furthermore, the location index numbers plop these right in the middle of the Sevii Island routes; the cities all come earlier. I don't believe these location indices are evidence that there were going to be more Sevii Islands, but that the existing islands were going to be larger, incorporating more routes until the Sevii Islands were scaled back at some point in production. —Typhlosion 19:14, 29 September 2010 (UTC)
They are clearly routes as they are programmed as such, given AdvanceMap's output of their map data. I updated the article accordingly as well as the respective information on the article about the development of FireRed/LeafGreen. SatoMew 23:07, 7 November 2012 (UTC)


Is there a reason this is listed under glitches? It doesn't seem like a glitch to me. It's Funktastic~! 02:36, 17 February 2012 (UTC)

Town Map?

If you came here and opened the Town Map, what would happen? Would it crash? --Abcboy (talk) 23:15, 7 November 2012 (UTC)

Nope. Sevii Isles 8 and 9 appear on the Town Map. Here are screenshots from Japanese FireRed/LeafGreen proving it:
Sevii Isle 8: SeviiIsle8_TownMap.png
Sevii Isle 9: SeviiIsle9_TownMap.png.

SatoMew 00:05, 8 November 2012 (UTC)

Although speculation, this could mean that they were originally routes connected to Four Island. --Abcboy (talk) 00:09, 8 November 2012 (UTC)
Wait, what about the other unused Sevii maps? --Abcboy (talk) 00:10, 8 November 2012 (UTC)
Only Sevii Isles 8 and 9 have map data. Sevii Isles 6, 7, 8, 22, 23 and 24 only have index pointers but no map data. SatoMew 17:26, 8 November 2012 (UTC)
Depending on where you are on the map, the marker moves. Also I found Sevii Isle 6 and Sevii Isle 7 to be one tile; oddly they're both connected to Three Island city via upper part. 6, 7, three times 8, and twice 9. Marked +-+-+ (talk) 19:06, 8 November 2012 (UTC)
Well, yes, I did move a bit on the islands but the routes are not that extensive to cause a significant difference in their marked location on the Town Map. And I don't exactly get what you meant with the screenshots you linked to. SatoMew 19:18, 8 November 2012 (UTC)
It's their location according to Town Map, duh. First one is Isle 6, second is Isle 7, next three are Isle 8 and the last two are Isle 9. Marked +-+-+ (talk) 19:41, 8 November 2012 (UTC)
Yes, but you said that they were connected to Three Island on Kin Island from "the upper part" (north?). Yet all your screenshots show the Town Map section for Floe and Chrono Islands, not Knot, Boon and Kin Islands. And how did you warp to Sevii Isles 6 and 7 if they have no map data? What about Sevii Isles 22, 23 and 24? SatoMew 20:04, 8 November 2012 (UTC)

Move to Sevii Isles

Just gonna chuck it out there that the page should probably be moved to the beta page and given it's own section there, as opposed to being moved to Sevii Isles. --Spriteit (talk) 01:43, 8 November 2012 (UTC)