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Any chance someone could include the flavours of PokéBlocks that each nature favours? It's hell trying to figure that out... ~~Ketsuban

I just want to know how to make a graph so I can make a TM chart.LedianX 17:46, 26 Feb 2005 (UTC)

Generation IV Natures

I'm deleting the two natures "Friovolous" and "Meticulous"; there has been no word on these two new presumed natures since August 2006 at the latest, and all of the current major Pokémon sites have either not mentioned or denied these two natures' existence. - Ultraflame

I'll delete the generation column because it has no relevance, as no new natures were introduced. - Chosen


Could someone add how Natures affect Purification?

Mostly rewording for clarity...

I reworded and expanded the pre-table description. There wasn't anything particularly horrible about what was there before, but it's more descriptive and more soundly worded now, imo.


I want to learn why is it "naïve" and not "naive" in this article. --Johans 01:38, 21 December 2008 (UTC)


Do natures affect the breeding compatability in the daycare? (ie how much they like each other) Sidnoea 17:15, 22 June 2009 (UTC)

No. Egg groups, species and OT are the only things that affect breeding. Why? Luna Tiger * the Arc Toraph 17:23, 22 June 2009 (UTC)


what about the other stat influencing thing? you know "Proud of its Power" "Likes to run" all that stuff we need that on here too Happizelpom 20:42, 27 June 2009 (UTC)

That's on a separate page...--PsychicRider 20:48, 27 June 2009 (UTC)

Conflicting Nature and Characteristic

I have a Pokémon with a Rash Nature (+Sp Atk, -Sp Def) and "Somewhat Stubborn" Characteristic (+Sp Def). How will this affect the growth of its Sp. Def? --Arima 05:48, 20 November 2009 (UTC)

The characteristic doesn't affect the stats like nature does, it just means that it's highest IV is in the Special Defense stat, and so it isn't really +Sp. Def. Werdnae (talk) 06:37, 20 November 2009 (UTC)

Typo (I think)

is it just me or does it say dv instead of iv on the article look at this: Note that despite these relationships to a Pokémon's development, natures do not affect experience or DVs.) see what I mean? (The snargret guy 17:52, 23 January 2010 (UTC))

IVs can also be considered DVs for determinant values. but everyone calls them IVs so, i changed it to that. -- MAGNEDETH 18:05, 23 January 2010 (UTC)

thanks (The snargret guy 23:47, 25 January 2010 (UTC))


In HG/SS/Pt you can tell what effect the nature has on a Pokemon by looking at its stats. The increasing stat faintly glows red while the decreasing stat faintly glows blue. Can I add this to the article? ~♪ Zaveno (Talk) 20:15, 6 May 2010 (UTC)

From the second paragraph:
In HeartGold and SoulSilver the stats increased and decreased by a Pokémon's nature are outlined in red and blue respectively when viewing that Pokémon's Summary Screen.
It's already there. Werdnae (talk) 22:16, 6 May 2010 (UTC)


Shouldn't we add how Natures effect a Pokémon's Performance? I'll make the table if I have 00:14, 1 June 2010 (UTC)

Please do. —darklordtrom 01:02, 1 June 2010 (UTC)

Wild Pokémon

Does the nature of a wild Pokémon effect how it will battle? Or are all moves chosen at random? For example, I battled two wild Torkoal in a row. One used Protect as much as possible while the other didn't use it at all. Could this be related to their nature? If this were true, would it be possible to predict how a Pokémon will battle in the Battle Palace by observing how it battles in the wild? FrozenStrategy 21:33, 21 July 2010 (UTC)

Chance for a Specific Nature

Are there percentages on which nature is more likely to "spawn" or is it completely random with a 4% chance for every nature? Greetz -Cipher- 22:23, 27 July 2010 (UTC)

It depends on the Personality value of each Pokémon, and so is a completely random 4% chance. Unless you have a Pokémon with Synchronize. Werdnae (talk) 22:39, 27 July 2010 (UTC)
If you want to go really precise, you could say that the Gentle, Sassy, Careful, and Quirky natures are very slightly less likely to be encountered due to the personality value's upper bound. (There are 171,179,861 possible personality values for each of the four natures I mentioned, but 171,179,862 possible personality values for each of the other 21 natures.) Ultraflame 03:56, 28 July 2010 (UTC)
I feel like spinda now ^^, the less precise answer was more then enough =P but thx to both of you and werdnae are you tracking me down? xD if so, there's a new question in the sudowoodo talk page xD Greetz -Cipher- 14:00, 28 July 2010 (UTC)
No, I'm not tracking you down, I just happen to see your edits in the RC, or they happen to be pages on my watchlist. And if I know the answer to a question, I'll answer it. Werdnae (talk) 21:14, 28 July 2010 (UTC)

Berry preferences?

Hello, I'm new to actually editing these pages. Forgive me if this action is a bit noobish, but I don't quite know where else to ask.

I was wondering why the section detailing which berries and such are preferred by pokemon of specific natures was removed. I can't seem to find it anywhere else on this site, and it was wonderfully helpful to me. D:

Is there a reason, or could it be re-inserted? ^_^; - unsigned comment from Aecy (talkcontribs)

It is there, but you have to understand the graphics. By the way, you have to sign your name only after your comment, not where you signed. --Netto-kun TalkContribs 22:48, 2 December 2010 (UTC)

OH! I see. It's far harder to extract the info I seek quickly, but I guess I can make use of it. Though perhaps it might be useful to put a quick reference chart for berry/nature preference on the berry page for the forgetful like myself... Because, come to think of it, it would be far more appropriate there. ~~Aecy

New Table is terrible

Ewwww... the new table added by AquaDragon looks awful, and in fact has less functionality than the previous version (can't sort the table!). I don't want to just revert it without a bit of consensus though, so: Vote that table be scrapped for old version. Anaphysik 19:03, 10 December 2010 (UTC)

Do tell me why the table is awful. I know that if you are accustomed to the sortable list and you see a table, you would most probably reject the table. However during the change, I sought to make the list look more presentable and clearer, while preserving all the information on it (i.e. to say, the list and table are equivalent in content, only differing in presentation).
First of all, the list is already somewhat repetitive; the colors already repeat themselves, (increases stat to favorite flavor, decreased stat to disliked flavor) and I do not think the colors make searching any easier (unless the colors are memorized and the searcher knows what each color represent). Secondly, I guarantee that searching through a table is faster: the whole table is within the searcher's field of vision, meaning to say the person searching can look at the whole table at one glance instead of up and down for the list. The sorting functionalities on the list only eases the search (rearranging alphabetically, I still have to search downwards for natures that appear in the center like Jolly, then look up and down [if i didn't remember] what each column represents. The need for sorting also proves that the list is quite messy to begin with).
Lastly, the table takes up less space: visually its more squat and compact, and digitally, taking 4.3kb less space than the list means it loads faster (older browsers may not support sorting as well).
OK, I'm not saying the table is the best solution to present the natures and all the data shown. Ultimately clarity and ease of understanding prevails, and if you do find a better solution (I think you will go with the list), then by all means go ahead and change it. Only time will tell :) ---> AquaDragon 02:26, 11 December 2010 (UTC)
Remember the Code of Conduct and don't just attack users like that, Anaphysik. Now, I know that the table currently does not look it's best right now but that's not how you should refer to users. It can be fixed. Jellotalk 02:41, 11 December 2010 (UTC)
I think you misread or something; I never attacked AquaDragon, and was talking entirely about the edit that he/she made (as can be seen in the page's history, it was made in one edit by, as I mentioned to be precise, AquaDragon). This is entirely about the edit, and not the author, so please do not have such a seemingly aggressive attitude (it almost sounds like you're trying to demonize me; that's not nice). Anaphysik 20:57, 11 December 2010 (UTC)
Singling out a specific user in association with something you think looks awful is rather insulting when you are on the recieving end. It would be better to say "I don't like the look of the new table, can we improve it by . . . ?" There is no need to "be precise" by specifying a specific user or edit unless it has been modified several times very recently, as doing so is insulting to the user on the recieving end more often than not. Werdnae (talk) 02:50, 12 December 2010 (UTC)

I would like to second the motion of replacing the table with the original. It was hard to tell which column represents what in the new one. Personally, I think it's better to just look up the nature to see what it increases/decreases, rather than seeing which stat is benefit/demerit by a certain nature. Example: In the old table, if I needed to see which stat increases Attack, I can just look at the multiple boxes labeled "Attack" and see the corresponding natures, followed by the stat demerits, as well as Poffin flavors, etc in the following boxes. I will say, for the record, that I can understand the new table now. Regardless, it was a change that seemed unnecessary and not as easy on the eyes. Knuclear200x 08:26, 13 December 2010 (UTC)

I find the new table to be much more efficient for quickly and easily looking up which nature I want, which is not the case with the old list. Although, I must say that the left column definitely doesn't need to be that wide. --Flib 05:23, 16 April 2011 (UTC)

with regard to the nature table

(also in response to the above) OK, I've been thinking for a while, and I agree that the main problem of the table is understanding it more than searching for information. Therefore, for the time being, I've restored the original list, and put the table in expandable mode. Yes, I do know we do not usually put up repetitive information, but for the sake of discussion I shall reiterate my point on why I support the table.

  • Firstly, the table cuts down on repetition. I'm also referring to the list's flavor column. Each stat is tagged to a flavor (attack-spicy), and if the nature boosts the stat, then the Pokémon will come to like the flavor (boost attack → likes spicy food), and will likewise dislike it for a hindered stat. I'm not sure why it seems important to have it beside and sortable with the nature; it sounds like the favorite flavor might depend on the nature.
All right, so assume we get rid of the flavor column and then put up a separate explanation/table saying how each flavor is tagged to a stat and so on and so on, then we're practically left with a natures and the stats, which goes on to my second point, which is
  • a table is much neater and organised. I know the list can do things like sort alphabetically, make it look nice and the table looks awkwardly messy because there doesn't seem to have any order (i don't think they will design the natures so that they look nice or ordered alphabetically in rows), but the table does present the same (or even more) information in a tidier fashion.
OK, say you want to look up a nature, like Impish. So you look through the table, find it, then want to know what stats it boosts or hinders... so by looking at the column (decrease sp.atk) and the row (increase def), you know what it does, and additionally it tells you what flavors it likes/dislikes.
Now for your example on searching for natures that increases Attack... won't it be more convenient to look up the row for attack instead of searching all the orange-colored boxes?
  • Next is about space. OK it might not be a plus point, and I've mentioned it above, but I'd like to add that there are only 25 natures, so if a table can fit all that, then why not?
  • Lastly, even if the list has to be there, the table would act as a compliment. Its like showing the two different solutions to a maths problem... after all, if anyone needed to copy down an offline version of the natures, i'm sure he/she will choose the table ;) ---> AquaDragon 14:27, 13 December 2010 (UTC)

Everstone + breeding with male Pokémon

Currently, the article states, "From Emerald onwards, a Ditto or a female Pokémon (though increasing evidence points to BOTH genders) that holds an Everstone has a 50% chance of passing its nature to its offspring when at the Pokémon daycare[...]". (The emphasis is mine.) I understand that there's a lot of debate on the Internet whether a male Pokémon can pass down a nature with an Everstone, and I can say that's definitely true in Black/White. I bred a female Lax Gligar with a male Impish Gligar, with the male one holding an Everstone. I obtained approximately 15 eggs, and half of them were Impish. So, I think that we can conclude that this definitely works in B/W. (Also, as an aside, the female Gligar was Japanese, so the language restriction (which never made sense in the first place) was removed in B/W as well.) I haven't tried giving Everstones yet to male Pokémon in Gen IV games yet, but I will soon (or if someone else wants to try, be my guest.) --Blaziken257 01:08, 6 May 2011 (UTC)

OK, as a follow up, I have decided to test all the Gen IV games I have: Diamond, Platinum, and HeartGold. Here are all the results:
  • Diamond: Bred a male Adamant Aerodactyl (holding an Everstone) with a female Impish Aerodactyl. Both of them are English. 13 eggs were produced; none of them were Adamant.
  • Platinum: Bred a male Quirky Slowpoke (holding an Everstone) with a female Lonely Slowpoke. Both of them are English. 15 eggs were produced; only one of them was Quirky, which probably was due to random chance as opposed to being influenced by the Everstone.
  • HeartGold: Bred a male Adamant Mareep (holding an Everstone) with a female Docile Mareep. Both of them are English. 13 eggs were produced; eight of them were Adamant. So Everstone works on male Pokémon here.
In conclusion: The first games where Everstone worked when given to male Pokémon were HeartGold and SoulSilver, and this was carried over to Black and White. In Diamond, Pearl, and Platinum, Everstone only has an effect when given to females and Dittos. --Blaziken257 04:13, 6 May 2011 (UTC)

that darn chart!

I thought someone restored the chart? Why can I still not organize it the way I would like to so that it is organized my increased stat? Please fix this somebody, I do not know how! Nokota 17:01, 25 September 2011 (UTC)

Click the little icon next to "Increased stat" in the top table. That sorts them by increased stat. Alternatively, read across the rows of the second table. Werdnae (talk) 00:41, 26 September 2011 (UTC)

Opposing Natures

This isn't very important, but has anyone else noticed that natures that have opposing effects are usually opposite adjectives? For example, Brave is +Attack/-Speed, while Timid is -Speed/+Attack; Rash is +Special Attack/-Special Defense, while Careful is +Special Defense/+Special Attack; and so on? Dimenticare (talk) 01:17, 9 August 2012 (UTC)

I'd say that is a pretty sharp observation. I don't know where it would be included in the article though--maybe in a Trivia section. I'd like to know if I'm the only one who thinks this belongs in a Trivia section of this article. Superbreeder 13:35, 13 August 2012 (UTC)
Since it isn't true for all the natures I think it falls through. --Spriteit (talk) 12:25, 15 August 2012 (UTC)

Japanese names in table and grid

Is there any particular reason the Japanese names appear on this page? There's already a separate page for translations linked at the bottom, and moreover it clutters up the grid making it harder to read at a glance. DuBistKomisch (talk) 12:03, 2 September 2012 (UTC)


Would it be possible to gather some details about the nature-specific phrases? PLA (talk) 10:27, 17 October 2012 (UTC)