Difference between revisions of "Talk:List of glitches in Generation V"

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:In short I'd like to second that this isn't a glitch, but rather just differing sprite behavior. [[User:Chicobo329|Chicobo329]] 05:35, 28 May 2012 (UTC)
:In short I'd like to second that this isn't a glitch, but rather just differing sprite behavior. [[User:Chicobo329|Chicobo329]] 05:35, 28 May 2012 (UTC)
==Not Sure==
I found a few trainers that can be battled multiple times if you leave the route and go back onto it. When you walk in front of them you engage in battle again.
[[User: Tybo10000|Tybo]][[User talk: Tybo10000|10000]] 01:40, 27 July 2012 (UTC)

Revision as of 01:40, 27 July 2012

Daily events

I think I found a glitch with things you can do daily (battle in black city, ride the ferris wheel, ect.). If you attempt to do it again the next day, the game will act as if you already did everything. - unsigned comment from Auragirl (talkcontribs)

You probably changed DS or the clock on the DS. Doing either of these will suspend all daily events for 24 hours. --SnorlaxMonster 15:47, 17 July 2011 (UTC)

ok, I just forgot I used my sister's ds that day. But why isn't there anything here about the fainted pokemon glitch?Auragirl 01:14, 11 August 2011 (UTC)

Do you mean the false glitch mentioned two sections below this, or something else? --SnorlaxMonster 10:02, 11 August 2011 (UTC)

I mean the one where a pokemon faints, but the hp bar will stay and show 1hp even though the pokemon has fainted. I have had it happen to me several times already. Go look on youtube if you dont understand.Auragirl 12:56, 11 August 2011 (UTC)

Well, I have a battle video saved (not mine), 72-38980-27648, which I believe is similar to what you are talking about, but the HP bar does not stay. I have heard of the other one however. I believe we do not note it because we do not know why it happens, or even a way to make it consistently occur. --SnorlaxMonster 13:20, 11 August 2011 (UTC)

ok. If it helps, it usually happens to me when i'm having a double battle in the giant chasm or when i'm battling the trainer with the dynamicpunching machamp in black city.Auragirl 04:24, 16 August 2011 (UTC)

Icirrus Gym glitch

Well, I found the actual glitch for the Icirrus gym glitch. However, since I had no access to a camcorder at the time, Zowayixx created a video. I later recorded my own glitch and put it on this page, but someone keeps reverting it back. I did discover that glitch.(see Zow's video description) Pupcakepup 15:36, 17 July 2011 (UTC)

The discoverer is unimportant. Zowayixx's video doesn't have background noise, and yours reall isn't better than his in any way. --SnorlaxMonster 15:47, 17 July 2011 (UTC)
Just in case you wanted a reference, I can confirm she did discover it. OwnageMuch 22:58, 17 July 2011 (UTC)

Double battle glitch

I encountered this one glitch today in White, or so I think it's a glitch, and was wondering if it could be investigated into and maybe added. I was in a double battle, and both of my Pokemon had fainted on the exact same turn. I went to 'Shift' my Beartic out. But when I went to pick my second choice, which was a healthy Emboar, it wouldn't let me. I tried the other healthy Pokemon, and nothing. It kept telling me "____ cannot be sent out" despite them being perfectly healthy. In the end, it wouldn't let me send out anything, and I was basically just stuck there and forced to turn off the DS. So yeah, that's it. Rai Marshall 05:27, 24 July 2011 (UTC)

I've also encountered this glitch (a lot) in my White (UK), put me right off the double battles. XVuvuzela2010X 06:07, 24 July 2011 (UTC)
From memory, I believe you have to select which Pokémon you wish to exchange it with. it isn't a glitch just a bit counter-intuitive. Basically, because both Pokémon have just fainted, if you just select Emboar, then it does not know which spot to put it in. Select a fainted Pokémon first, then you should be able to switch out (I know I was confused the first time as well)Dion24 06:50, 24 July 2011 (UTC)
Yeah, this has tricked a lot of people. It's not a glitch. If both Pokémon faint at the same time, you need to pick the Pokémon you are going to send in, then the Pokémon you are going to swap it for, then the Pokémon you are going to send in again. --SnorlaxMonster 07:55, 24 July 2011 (UTC)
Well, that certainly is counter-intuitive. I think I'm actually a bit more confused now, but whatever. Rai Marshall 03:19, 25 July 2011 (UTC)
Ill see if I can explain. This occurs if the two simultaneous fainting pokemon are in the first and second slot. In order to fix it, select one of your pokemon that isnt knocked out. At the Summery/Check moves/Shift screen, hit "Shift" as normal. You will be returned to the main pokemon selection screen. At this point, tap the fainted first-slot pokemon. This will shift the non-fainted pokemon into the first slot, as if you had changed its order out of battle. At this point you can proceed normally. Hope that cleared it up. PowerPlantRaichu 10:06, 19 November 2011 (UTC)

Mistralton gym glitch

There is a glitch in the mistralton gym: By shooting yourself using the second last cannon, you'll be thrown at the wall instead of the ground. You should try it yourself. Flygonfanno1

Nope, that is intentional. If it were a glitch, you would probably go through the wall. --SnorlaxMonster 12:04, 2 September 2011 (UTC)

Battle Subway Glitch

Hey, I've just encountered a glitch while on the BS. I was using my Dusknoir and Banette (Dream World abilities) in the Double Train and used Curse and Toxic on the foe Ducklett. Eventually the foe Ducklett's HP NEVER reduces, even when afflicted by poison, curse and attacked. Thus, I was forced to quit. Lugia61617 17:39, 28 September 2011 (UTC)

Did you save the film? Hezekiah 17:46, 28 September 2011 (UTC)
No, unfortunately... But I have found, on later attempts, that it seemed any time a combination of Curse and poisoning via Toxic is used on a pokemon - notably the left one - would stop going down (originally I believed this to be only when it hit 1 HP, though in the second test the Pokemon was stuck with green health). Strangely my third attempt at replicating this failed as the glitch didn't occur... Lugia61617 18:11, 28 September 2011 (UTC)

Pinwheel Forest and Moor of Icirrus music glitch

I finally got around making a video of a glitch I discovered some time ago.(http://www.youtube.com/watch?v=fp5JI-n2Gps) I haven't seen this documented anywhere yet, so should it be added here? Hheebo 22:03, 5 December 2011 (UTC)

I'd say go ahead, there's nothing stopping you as long as it's valid and can be replicated. --Chickasaurus 22:33, 5 December 2011 (UTC)
Created an entry for it. My cart is European, bought 3/4/11 but I'm fairly certain it works on all versions. If someone wants to make a better video, be my guest, the quality of my camera is kinda bad and I didn't have a platform to stabilize it. Hheebo 12:09, 6 December 2011 (UTC)

1 hp glitch

I was battling the elite four trying to evolve yanma, and he had already leveled up so i switched him out so he would stop getting exp. and an attack that should have killed him didn't and he was left with 1 hp but i couldn't attack or switch out or use items or anything so i had to turn my 3ds off. this happened again today when i was training a duskull to evolve and i was trying to purposely lose so i could check on a pokemon in gts but the game acted like he fainted but he had 1 hp left and i switched to my volcarona and the game froze. sorry for no capitalization or punctuation im just typing this really fast. MasterGiygas 03:38, 21 December 2011 (UTC)

  • It's another version of the fainted pokemon glitch. We don't know what triggers this glitch but try to put it on this talk page whenever it happens.Auragirl 15:42, 24 December 2011 (UTC)
That happened to me a few times, too. Apparently (at least in this instance) you can't switch out, use items, or even Struggle. I think it happens mostly if you send out a low-leveled Pokémon against a much higher-level Pokémon. Here's a link [1]. Dimenticare (talk) 19:18, 13 June 2012 (UTC)

Walk through NPCs glitch

I was playing Pokemon White on the school bus and I accidently walked through a NPC. It happened when I walked onto the same spot as someone else at the exact same time as they did. It happened twice, actually, once with the guy in the house on route 14, and once with the old lady that tells stories in Lacunosa town, but inside of the house. The NPCs did not move, but I could walk out of them. Also, there isn't any way to do this glitch other than just timing it right. PokemonPearl 23:53, 4 February 2012 (UTC)

Wrong Pokemon Glitch?

Hi guys. I found a glitch where if you hatch a traded level 1 Zorua in the front of your party, have an Archen at the back of your party, and enter a wild Pokemon battle, the Zorua will be called "Archen" and have Archen's sprite, but still function as Zorua.

That's Zorua's ability, Illusion. Yamiidenryuu 23:23, 11 March 2012 (UTC)

PP Glitch

I found a glitch in Pokémon White where if you replace a move with less PP than the move the Pokémon is trying to learn, then the new move will only have that much PP until you heal it at the Pokémon Center. For example, if you get rid of Sheer Cold, which has 5 PP, and replace it with Surf, which has 15 PP, Surf's PP will be 5/15 instead of 15/15 until you heal at a Pokémon Center. Is this worth mentioning? It can happen with any move. (Charizard101 23:19, 7 April 2012 (UTC))

That's not a glitch. It's intended to keep players from using TMs multiple times to restore PP. See here --Darth Zekrom 00:53, 8 April 2012 (UTC)
Thanks a lot. :) (Charizard101 20:26, 8 April 2012 (UTC))

Relic Castle Glitch

Thanks to whoever updated this section! :) I couldn't figure out exactly where it was, since I didn't have my Black game with me at the moment. (KyuremsIceBlade 22:58, 13 April 2012 (UTC))

Is this considered a Glitch?

When leveling up against the Elite Four, in the middle of the battle the Pokémon I am leveling up has a messed up HP level. For example, instead of saying HP 150/150, It would say HP 151/150. If my Pokémon does not have the ability Sturdy, and then is KO'd by a Pokémon; it will freeze my game and say that the Pokémon has fainted with 1 HP remaining. 태권도 합기도 11:09, 28 April 2012 (UTC)

It sounds like an extension of the 1 HP fainting glitch mentioned in a few sections above this one. Never heard of it having an effect before the faint, though. Hmm. Yamiidenryuu 14:09, 28 April 2012 (UTC)
It's entirely possible this is what causes the 1HP glitch. As for what causes this though... --SnorlaxMonster 14:33, 28 April 2012 (UTC)

Are these glitches?

The track doesn't change to the instrumental one if you use Fly within Opelucid City. I flew from the Gym to the PokéCenter and the music did not change. I noticed this in White. The second's in Opelucid City as well, inside the Gym: There is a ledge square before the first dragon, where you can walk on air on both sides. The area you can walk on is only one square. Ariano 07:11, 29 April 2012 (UTC)

The first one is a glitch, the second one I can't find the tile you're talking about. --SnorlaxMonster 13:12, 30 April 2012 (UTC)
I've tried the second one and it does indeed seem to be a glitch. You can walk on either side of one of the little staircases. I'll try and see if I can find the place again and get photographs. Yamiidenryuu 22:09, 30 April 2012 (UTC)

Can't wait. The Gen V gitches is actually my fave page. In fact, the only rrason I joined here was to post a barrellload of glitches that I found.

I even started doing the craziest glitch tests recently. (Yes, I tried to surf while facing out the door in Cafe Warehouse.)

Back on topic, I don't get the first glitch. Can it be explained any simpler please? PS I found a third glitch. You see the 2 small pyramids at the bottom when you enter the gym? You can walk on them. - unsigned comment from AWild------Appeared (talkcontribs)

Well, I am not sure for 100%. Assist in Generation III wouldn't call Eggs' moves, according to article it doesn't that in Gen IV either, but it can call Eggs' moves in Gen V. And, description seems like if it shouldn't, as description mentions only Pokémon, not Eggs. Also, please check if the things you found are actually glitches. If you're unsure, ask someone, like SnorlaxMonster. Marked +-+-+ 12:50, 8 May 2012 (UTC)
I believe AWild------Appeared was referring to the first glitch mentioned in this section, not the first glitch listed on the page (if you did mean the Assist Egg glitch, then I apologize). Since the term "variable scoring" isn't that well known, I added the musicians next to each town name. As for the Opelucid Gym glitch, you are not walking on top of the pyramids, but behind them. Try taking a step back; that is the tile that the pyramid occupies. Anyway, I actually prefer having the questions asked on these talk pages, since I still see them and other people can answer them too if they want. --SnorlaxMonster 13:19, 8 May 2012 (UTC)

I still don't get it. Do you mean if you fly from opelucid to nacrene and you aproach the acordion man he would sound like violin? ps i think you can go through those pyramids, VERY SLIGHTLY :) And the solid blocks before the gym pedestal. Glitch? AWild------Appeared 16:45, 8 May 2012 (UTC)

Oh, that's where you're confused. You need to fly to the town you're already in; I'll clarify that in the article. As for the pyramids, I don't see any clipping. I'm unsure about those Gym pedestals; no other Gym pedestal does it, so I think they are. --SnorlaxMonster 11:21, 10 May 2012 (UTC)

NOW I see. :dumbwitface: When you're near the musician the music stickes when you fly to where you are.

Mabye you're right about the pyramids. If you're wanting to know about the floating guy glitch: You see the sloping bit b4 the first dragon tail? Press ^ or v and float.

PS When you reach the gym leader you cant walk on the shadowed bits at the very back. Glitch? EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE14:39, 10 May 2012 (UTC)

I found the walking on air glitch thanks to your description. I don't think the shadowed tiles behind the Gym Leader is a glitch though. --SnorlaxMonster 14:50, 10 May 2012 (UTC)

I can't put up this video.

My article editing skills (like I have any) have failed me. I have this video that you need for the Fainted Pokemon Glitch section but I can't put it up. Here is the link so somebody else can. http://www.youtube.com/watch?v=sWXjGusQZd0 --DrBrock

Done. --SnorlaxMonster 13:19, 8 May 2012 (UTC)


I posted a few glitches but don't have videos for them (I am NOT signing up to yuotube!)so can I get help?

Please perform the following glitches, record them and put the vids on youtube and the glitch page:

o Music memory glitch

o Globle Terminal healing gitch

tq AWild------Appeared 14:15, 7 May 2012 (UTC)

Thanks Wtfhloser for the GTS morphing glitch vid ;) Me? A Rufflet named Lampent and a Carnivine named Nosepass I've heard about an Oshawott named Whimsicott - unsigned comment from AWild------Appeared (talkcontribs)

Bronzong "glitch"

The fact that Bronzong's eyes flash when on the field but not in the summary or Pokedex screens is not a glitch. If you'll notice, Pokemon will always blink randomly on the field but only perform their set animations elsewhere. This likely isn't a glitch because the blinking is random and an addition to the Pokemon's set animation; it is likely a mechanic that is intentionally activated only during battle.

The flashing of Bronzong's eyes IS its blinking. It just can't close its eyes as most Pokemon can, so they flash white. That runs on the same generator that causes Pokemon's eyes to randomly blink in battle but not in the summary or Pokedex. It is not a glitch. Kianglo 02:15, 28 May 2012 (UTC)

I can see the reasoning behind Kianglo's view on the 'glitch'. If one were to look at spritesheets for the Pokemon in Gen V, there are several 'parts' that make up the whole sprite and some are stored differently (see here for example: http://spriters-resource.com/ds/pokemonblackwhite/sheet/34139 ). One of the main parts stored differently are the Pokemon's eyes, which is used for making them close when put to sleep. Because it's independent from the main sprite we'd see, different things can be applied to them during battle or out of battle, such as blinking.
In short I'd like to second that this isn't a glitch, but rather just differing sprite behavior. Chicobo329 05:35, 28 May 2012 (UTC)

Not Sure

I found a few trainers that can be battled multiple times if you leave the route and go back onto it. When you walk in front of them you engage in battle again. Tybo10000 01:40, 27 July 2012 (UTC)