Talk:Klinklang (Pokémon)

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Revision as of 06:44, 12 December 2012 by Jo The Marten (talk | contribs) (Flipped Klinklang)
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Flipped Klinklang

This was removed as "not notable":

The smaller gear on Klinklang always appears on the viewer's left, not Klinklang's, whether the front or back sprite is being viewed. The same thing happens to Klink and Klang.

Why is this not notable? There is mention of sprite errors on Kakuna and Togepi. --HeroicJay (talk) 05:50, 12 December 2012 (UTC)

Because it is shown that in Pokedex 3D that the gears are capable of shifting positions. Also, while we do have some sprite trivia, we try to avoid it most of the time. Crystal Talian 06:03, 12 December 2012 (UTC)
In Pokédex 3D, the smaller gear doesn't suddenly flip over to Klinklang's left side when you look at it from the back! Indeed, it's never seen on Klinklang's left side in Pokedex 3D. --HeroicJay (talk) 06:05, 12 December 2012 (UTC)
...So? That doesn't mean it can't shift sides. If it can move at all, there's no reason to assume it can't move to that area.Ataro (talk) 06:08, 12 December 2012 (UTC)
In the case of Kakuna, it refers to an anatomical difference not seen in any other game. (which was also seen in the Bandai cards) So it was literally a design change and not just general sprite trivia. We have similar trivia for Jynx and Registeel. Togepi's applies because it refers to the fact that you can see its entire body in the back sprite. Every Pokémon has a back sprite, but very very few show their entire bodies. The Klinklang trivia merely points out something you can already see in the sprite box and has no other meaning or value. Jo the Marten ಠ_ಠ 06:44, 12 December 2012 (UTC)