Talk:Glitch Pokémon

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Isn't this the exact same thing as Glitch???? MERRY CHRISTMAS 02:17, 20 December 2007 (UTC)

No. A glitch is the general term for an error or programming oversight in a video game. A glitch Pokémon is an error or programming oversight in a Pokémon video game that can be raised, taught attacks, and battled. Missingno. Master 02:19, 20 December 2007 (UTC)

Okey Dokey! MERRY CHRISTMAS 11:52, 20 December 2007 (UTC)


Glitch Pokémon (In RBY anyway) are not overall harmless--they may corrupt the save file (possibly permanently) upon encountering them. Capturing them is harmless, some 'dex entries will freeze the game, but the only danger is seeing them in-battle. At least, according to this guide on GameFAQs. Any thoughts on this? Billybobfred 07:26, 19 January 2008 (UTC)

Well, I do have a thought on this. I'm afraid I might get blocked for wording it exactly as it lays out in my mind, though, so here's the general gist of it: The FAQ LIES! Glitch Pokémon are completely HARMLESS! Its the moves some of them can know that do the damage (.4 starting with the move commonly nicknamed Super Glitch has gained it a horrible reputation, given Super Glitch's exceptionally undesirable effect of, worst case scenario, destroying your saved game). Now don't get me wrong, this FAQ is astonishingly knowelegeble on many 1st generation glitches, but the claims that Missingno. can destroy the game? Absolutely false, even moreso for 'M and everything else. -- Glitch Pokémon. Official Pokémon. There is no real difference between the two. In my opinion, the two should be considered equal!-- quoted by Missingno. Master

Well, it's tecnically the Glithces/Glitch Pokémon that have the moves, so they are dangerous. --Theryguy512 11:50, 7 February 2008 (UTC)

Yeah, the capslock really convinced me that Gunbladelad's cartridge imploded on its own. Of course glitch Pokemon are 100% harmless. Silly question-- how many times have you encountered one of them on an original cartridge? Just wondering. Billybobfred 01:54, 22 June 2008 (UTC)

Me? Multiple times. I have a team on Blue of .4, A, LM4, Missingno., 'M, and h POKé. I have an entire PC box full of Missingno.. I have multiple Kangaskhan, all evolved from 'M. I have ANOTHER .4 rotting away in my PC. And both .4 no longer know Super Glitch, and are level 100, and one of them is one of my main battling Pokémon. And don't forget- RBY are old. These days, although people are no longer so gullible as to swallow this crap without question, RBY cartridges tend to conk out due to old age. Everyone, ask yourselves this; if your Red version deleted itself right after you caught a Tauros, would you run around squawking that Tauros kills games? Didn't think so. - unsigned comment from Missingno. Master (talkcontribs) 19:08, 12 April 2010 (UTC)

Other Glitches?

I don't know if I should have asked this here, but it seemed like the right place. What about the Glitches that Trainers have when you try to encounter them via Gameshark? There is a way to capture those glitches without the use of the Capture Trainer's Pokémon Code, so should these glitches have pages? --Boxman 15:34, 9 June 2008 (UTC)

I concur - a bit late. Mattiuscn 17:12, 12 April 2010 (UTC)

Notability criteria, redux

Over at Project GlitchDex I recall that we decided that Generation I glitch Pokémon are "notable" if they can be caught without using a Gameshark, so we kept the number of articles at the 24 listed in the table here. However, recently I'm seeing articles like $ and ...... appear. These glitches cannot be caught in-game without a cheat device. Now, I'm not for deleting them per se, but y'all do realize that there's about a hundred more out there, right? abwayax (t/c) 02:35, 9 December 2008 (UTC)

I would say that those are the only real "glitch Pokémon." They are glitches because the player is not supposed to be able to encounter them throughout normal gameplay. However, anything that requires an Action Replay or similar device is not a glitch pokémon, because the pokémon can not be encountered without cheating. True "glitch pokémon" are the ones from the Mew Glitch and Missingno glitch in gen 1, and the bad egg in gen 4, because apparently they can be encountered in random patches of grass that appear when one is tweaking. To put this in perspective, if I entered a bunch of random numbers/letters into my action replay, started Pokémon Diamond, and the game froze, that would not be a glitch. Red.Tide 01:27, 22 December 2008 (UTC)
He did not mean the glitch pokémon encounterable by 'random codes' but simply the Glitch Pokémon that do have their own index number. Some of those Pokémon have data which is so invalid that they crash the game when encountered via the mew trick or correspond to trainers instead; but they still exist within the game. Take Arceus, he was cheat-only when Diamond and Pearl first came out but he still had an index number and still existed within the game. Like 255-151= 104 glitch Pokémon with actual index numbers diamond and pearl have 65536-493 Pokémon with index numbers but most that don't crash the game are varients of 'blank', DP hybrids or Egg, Bad egg. Surely you could change a Pokémon's name with a code to call it 'Cidoof' but that would technically be bidoof but if you use a party modifier code those glitches you get such as 'O' in Generation I are unique. --Chickasaurus 14:20, 30 January 2010 (UTC)
I agree. A Glitch Pokémon is one that is found in the game that was not supposed to be there. Those that can not be obtained without a cheating device are still within the code of the game, but they aer not supposed to be there. Ergo, they are glitch Pokémon. Mattiuscn 17:33, 12 April 2010 (UTC)

Um, I think that there is a DP box for Platinum With a slightly different appearance than on Diamond And Pearl could Someone please help me post it? it has the ability to corrupt data so be carful, you need action replay to find. I believe viewing pokedex Data has potency to freeze game so be careful, thanks. 15:41, 1 October 2009 (UTC) Tanya3140 11:40,1 October 2009

Type effectiveness

I've been looking through different glitch Pokemon, and I've noticed that the type effectiveness boxes display both the dark and steel types. They are both under normal effectiveness for every Pokemon, regardless of whether they would have affected it otherwise, likely due to the fact that they do not exist in generation 1. Is it necessary to even include them in the list?--Skaisdead 00:07, 21 July 2009 (UTC)

Use {{RBY type effectiveness}} instead of the {{Type effectiveness}}. —darklordtrom 01:15, 21 July 2009 (UTC)

Uh? (Glitch Rhydon)

Is it actually a glitchy Rhydon.. or is it a completely different glitch that turns into a Rhydon upon capture (like many other glitch Pokémon)? And if the 8F Glitch's page is being questioned about its notability... well, is this notable? Since I'm assuming it's not actually in the data and is just a random glitch that appears because someone screwed with the memory. :| →Tinā 00:40, 9 October 2009 (UTC)

It actually is a glitch rhydon that shows up as a rhydon when fighting it.1ted59 19:58, 9 October 2009 (UTC)--

More Glitches

Glitch city's list of "obtainable without Gameshark". We have documented most of these, but it seems that there are a few more that we don't have. I'll make some, but if everyone helps it will be easier. --SnorlaxMonster 08:25, 10 November 2009 (UTC)

Gen: V glitch pokemon.

I don't have a copy of Black/White and I can't read japanese but I AM intrested in glitch pokemon so if anyone finds anyone please post it on my talk page.--Celibi25 15:50, 17 December 2010 (UTC)

View your talk page. --Chickasaurus 16:10, 17 December 2010 (UTC)

Bad clone page

Ok. We really should have a page for Bad clones. My idea is to first have everyone willing try to get a bad clone on their Gold/Silver/Crystal game and try to get a screenshot. With everyone in project glitchdex I'm positive that within a week or two someone will be able to upload a screenshot. Here is a new link to the page. Bad clone The only problem is that we need to get rid of the redirect to the Celibi egg trick...--Celibi25 02:56, 28 January 2011 (UTC)

If you wish to make an article for bad clones, you can just edit over the redirect here. And while there are many participants signed up for Project GlitchDex, it is a very inactive project. I think that if you explain exactly what a bad clone actually is, it could be a good page. However, if the page is poor, it will likely just be turned back into a redirect. --SnorlaxMonster 06:48, 10 February 2011 (UTC)

Needs New Pokemon

You should add 'v to this list. - unsigned comment from DrBrock (talkcontribs)

Sorry if this is old (no timestamp added, which is a second argument to {{unsigned}}), but I don't think there are really any new known entries for GenV (if that's what you were asking) (at least not yet). --TruePikachu 01:11, 15 June 2011 (UTC)
There actually is a Gen V glitch Poke, but I'm not sure if it counts, as it's only found through hacking. I encountered it, caught it, and ran some major studies on it... As a matter of fact, I could have a decent article on it if I needed to... But again, it's only encountered through hacking, so I'm not sure if it can be classified as a "Glitch Pokemon"... - unsigned comment from Jhuyu26 (talkcontribs)
Even if it can only be seen by hacking, I believe it should still be added. Anyway, the big reason I'm posting here is that I've found (what I believe are) a number of glitch Pokemon in White 2, while messing around with a wild modifier. I can supply the whole code I'm using, if anyone has difficulty replicating this, but the one's I've seen occupy hex slots around AAA. Anaphaxaton 17:34 28 October 2012 UTC
To answer the original question, 'v is a Generation I glitch that hadn't been added to the template, having nothing to do Generation V. -----#In Generation V is the only glitch we have. All glitches in Generation V are notable, even ones that need AR, but I don't think they are real because List of Pokémon by index number (Generation V) states that after Genesect is -----, then Bulbasaur around and around. --Abcboy (talk) 17:43, 28 October 2012 (UTC)
No, it goes around for long time, but eventually the code doesn't even correspond to Pokemon. For example, the code

94000130 FFFB0000 B2000024 00000000 C0000000 0000002F 00036B04 00000--- DC000000 00000004 D2000000 00000000

gives you a wild Prop C1. Example; [1] Anaphaxaton 20:10, 28 October 2012
What index number is that? This will be great information for the index number page. But its not technically a glitch... --Abcboy (talk) 22:49, 28 October 2012 (UTC)
Bleh, jpegs... use pngs. They don't reduce the image quality. --Abcboy (talk) 22:55, 28 October 2012 (UTC)
My apologies. I tested a similar code in the original Black & White, & just encountered glitch Unown & then Bulbasaur & whatnot. As far as I can tell though, in Black & White 2, after Genesect, there're a couple eggs with incorrect graphics [2] in 28A & 28B, & then you move directly into encountering the scenery, trainers, other miscellaneous items, & a few things that simply crash the game when they would appear. Anyone with the game & a cheating device that can run the Gameshark code above can test this, I replaced the portion of code in my above post that I've been manipulating with dashes. Anaphaxaton 00:57, 29 October 2012 (UTC)
Can you draw up a table with their index and their name/sprite? You also might want to test on the actual hardware if possible. --Abcboy (talk) 01:40, 29 October 2012 (UTC)
Yeah, I can have it done in a day or so easy. You want I should put it put it a format the site can read as a proper table & just post it here? Anaphaxaton 04:20, 29 October 2012 (UTC)

(reset indent)Yes, that would be a great idea. Where is the last Genesect anyway? Do you need to know how to make a table? --Abcboy (talk) 04:28, 29 October 2012 (UTC)

It does cycle back through somewhere, there's a Genesect at A89 that I've found, & it apparently proceeds the same as above both backward & forward from there. I can see the format from looking a random table somewhere on the site, so that shouldn't be any problem. Anaphaxaton 04:49, 29 October 2012 (UTC)
What does "it apparently proceeds the same as above both backward & forward from there" mean? --Abcboy (talk) 04:56, 29 October 2012 (UTC)
Please note that, assuming nothing has changed, Bulbapedia does not include information on glitches which are exclusively encountered through the use of cheating devices. OwnageMuch (talk) 09:15, 30 October 2012 (UTC)
This is now "which index number are the Pokéstar Studios Pokémon?" Since that's true, why don't you ask someone to delete - (glitch Pokémon), ? (glitch Pokémon), Bad Egg, and Generation IV hybrids? --Abcboy (talk) 15:47, 30 October 2012 (UTC)
Do your results match this? --Abcboy (talk) 00:55, 31 October 2012 (UTC)
Because Bulbapedia seems to handle glitch validity in an inconsistent way, and I have no jurisdiction to remove content that has been added. I believe the original reason for such a guideline was to prevent masses of speculation around cheating on glitch articles, and the large number of glitch Pokémon that cannot be found in RBY without cheating (although, I think now the Johto Guard Glitch might allow them to be found anyway?). SnorlaxMonster would be a good person to contact on this, if he's still around. OwnageMuch (talk) 06:13, 2 November 2012 (UTC)
He's on hiatus. He'll be back in a few weeks or so. --Abcboy (talk) 18:41, 2 November 2012 (UTC)
Pokéstar Studios opponents are not glitch Pokémon. - (glitch Pokémon) stays because óË e Ái is the same thing and can be encountered legitimately (I need to get around to merging those) and Bad Egg is a very major error handler that needs a page. ? (glitch Pokémon), Ten question marks, and Generation IV hybrid really only exist because they have been there for ages. I suppose they help with List of Pokémon by index number, but they could just as easily be on some "Cheating-exclusive glitch Pokémon" page rather than having their own. --SnorlaxMonster 14:48, 20 November 2012 (UTC)

Which glitches cause save data corruption?

Which are the glitches that cause save data corruption?

  • Specifically pokemon capturing / clone glitches.

Charzd 21:18, 13 November 2011 (UTC)

Glitches (but not glitch Pokémon) like the ZZAZZ glitch and if you're unlucky save corruption in general, this might also include messing with Super Glitch in boxes (from what happened to me in one occasion), and maybe encountering in the wild 'normal' Missingno. on Yellow (Fossil/Ghost Missingno. are still safe though and duplicate your items like they would on Red/Blue, so if you want to encounter Missingno. use them or if you want a normal 'Missingno.', just trade one over from Red/Blue) though I haven't ever had Yellow Missingno. erase the save file, and only freeze the game. The specifics behind Super Glitch and how they affect the save aren't really known, and it doesn't mean that they will, though I'd try to avoid Super Glitch as it can be a pain to get rid of and isn't really practical.
There aren't any glitch Pokémon by themselves capable of wiping your save in English Red/Blue, only freezing the game, however exclusively to Red and Green some glitch Pokémon such as 'normal' Missingno. (but not the fossil/ghost which are safe) and 'M's equivalent in Red and Green (though the Old man glitch does not work in Red/Green, meaning 'M's equivalent is probably not possible to be encountered directly in the wild) will consistently do that when you encounter them in the wild directly. Also of note is that when trading between English Red/Blue and Japanese Red/Green, the save file on Japanese Red/Green tends to get erased but the English Red/Blue remains intact with a glitch Pokémon. --Chickasaurus 10:34, 15 November 2011 (UTC)

Which glitch pokemon is this?

It comes up as "<glitched box> wants to fight!" before freezing the entire game. Here are pictures. . . The second one gives some letters. [3] [4] Rhodochrosite 23:40, 12 February 2012 (UTC)

Excellent article about the mechanics of glitch Pokémon

I just found this excellent article on Smogon:

It explains exactly how various bytes in the games' ROM correspond to the data of glitch Pokémon, meaning that anyone with a hex editor and a legitimate copy of the ROM can determine the exact learnset, evolution data, catch rate, etc. of any glitch Pokémon. This could be very handy for filling out some of the incomplete data here. Blueapple128 (talk) 00:49, 22 May 2013 (UTC)