Difference between revisions of "Talk:Castform (Pokémon)"

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:There is none unfortunately.--[[User:MisterE13|<span style="color:#0000FF">Mister</span>]][[User talk:MisterE13|<span style="color:#008000">'''E'''</span>]][[Special:Contributions/MisterE13|<span style="color:#800080">13</span>]] 21:42, 3 May 2010 (UTC)
:There is none unfortunately.--[[User:MisterE13|<span style="color:#0000FF">Mister</span>]][[User talk:MisterE13|<span style="color:#008000">'''E'''</span>]][[Special:Contributions/MisterE13|<span style="color:#800080">13</span>]] 21:42, 3 May 2010 (UTC)
::darn, oh well. at least not having a rotator makes sence then... [[User:Megadog|Megadog]] 03:46, 9 May 2010 (UTC)
::darn, oh well. at least not having a rotator makes sence then... [[User:Megadog|Megadog]] 03:46, 9 May 2010 (UTC)
== Sprite ==
Why is the Shiny sprite from Emerald so small?

Revision as of 03:34, 27 January 2011

Marking Solarbeam as a STAB move

In most pages, Solarbeam isn't marked as a STAB move for Fire pokémon, since it usually isn't Fire type. However, in the case of Castform, any time that Castform is Fire, so is Solarbeam. Because of this, I marked Solarbeam as a STAB move for Castform's Fire type form. User142 (Talk) 10:11, 14 June 2006 (UTC)

Your logic is flawed for two reasons: one is quite simply that Solarboam is not powered up during strong sunlight (but rather becomes a one-turn move), the other is that whatever the case, STAB refers only to boosts due to type. This means that even if you were correct about Solarbeam's boost, it would still not be called STAB. If to elaborate, during strong sunlight or rain, not only does Castform type change (hence STAB), but Fire or Water-type moves receive an equivalent boost to that of STAB. It is necessary to distinguish between the two effects, if only for the fact that they can be combined into a 2.25 boost when a Fire or Water-type Pokémon (or Castform) is involved. Treating them as one effectively disregards that advantage - a vital one in Castform's case.

As a rule, the different terminology are best left separate. This also applies to base stats and type effectiveness - factoring Defense and Special Defense into the latter results in meaningless statistics. Simply put, the damage formula is not in direct proportion to the defense stat, unlike your assumption in computing the numbers. I will be glad to explain the formula at length if you are not convinced, as I hope to recruit you to revert your many edits pertaining to type effectiveness. --Unown Lord

Reading your sentence again, it seems that I was confused as to the source of your misconception. I imagined you had thought Solarbeam was powered up under strong sunlight in addition to Fire-type moves, which I could understand, but you actually seem to have thought its type changed. Either way, it is a mistake.

I will say that in Castform's case, weather effects deserve to be taken into account when computing type effectiveness in the same way Ninetales' Flash Fire ability is factorized. However, you considered weather effects as doubling or halving, when it is, in fact, a 1.5 or 0.66 multiplier. --Unown Lord

There are only THREE moves that change their type at all: Hidden Power (varies between each individual Pokémon), Weather Ball (changes type depending on the weather), and Judgment (changes type to match the Plate held by the user; Normal-type if it's not holding a Plate). Solarbeam is ALWAYS a Grass-type attack, no matter who uses it. Diachronos 17:27, 15 September 2008 (UTC)

Sand Form

Castform has a sand form, correct? If so, some should get a pic up.

No it doesn't. --Shiny Noctowl 12:15, 23 August 2007 (UTC)

Custom Forms

Can somoene like, make their own custom sandform sprites: I want to see what people think sandstorm castform, night time castform, fog castform, the magical glitter thing that happens in snowpoint and their shiny sprites would look like!!!!!!!--1i2h3c4c5e6 05:09, 8 March 2008 (UTC)

Uh, no, this isn't a fake sprite request page. Also, the Castform forms don't have different shiny sprites, just the normal form does. TTEchidnaFire echy 05:55, 8 March 2008 (UTC)
Yea, we're an informitive wiki, not a fan site. --Theryguy512 13:39, 8 March 2008 (UTC)

Castform being a non-artificial pokemon

I don't think Castform should be marked as an artificial pokémon because a) it cn be found in the wild b) you can breed it and c) Mewtwo is a one-off genetically mutated pokémon therefore it is an artificial pokemo because there is only one of it and it was manmade. Also all porygon are manmade and cannot breed and therefore the species should be marked as an artificial pokemon. Finally as an ending note Castform are said to prefer grass lands in the wild which goes to support point A showng it not to be an artificial pokémon. Hence I would like to change the information about Castform being an artficial pokemon --Wikid

Porygon can be found in the wild, too. Same place as Castform, in fact! And let's not forget, Porygon can breed. Get a Ditto, put it in the daycare with Porygon or any of its evolutions. Pow. Egg.
Anyway, I honestly don't know who marked Castform as artificial, though I initially thought it may have been created due to its home of the Weather Institute. Who freaking knows, anyway. TTEchidna 01:10, 30 April 2008 (UTC)
Well yeah but almost anything can breed with ditto and besides castform can actually have genders and breed with other pokemon besies ditto. Also, who's t say that those porygon aren't imported to the trophy garden (the only actual place to find "wild" porygon)?
Also porygon is JUST programming, nothing else and Mewtwo is basically just a pimped up version of Mew. Castform isn't from any template like programming or another pokemon, its a pokeon in its own right, therefore it should be marked as one and not artificial.--Wikid
Well if you wanted to change it you're free to. I wouldn't have noticed otherwise, actually. TTEchidna 01:24, 3 May 2008 (UTC)

Teruteru bozu

Isn't Castform based on this guy? --Kaoz 13:29, 25 August 2008 (UTC)

Seems very likely. Why not add it to the article? Flicky1991 18:16, 26 August 2008 (UTC)

Can this be made a bit clearer?

The article says that Castform will not transform in fog or a sandstorm. Does that mean it stays fire-form if it goes from sunny to sandstorm? If it changes to normal-form, it should say that. Flicky1991 18:24, 26 August 2008 (UTC)


The orange colored silhouette featured on the Platinum hand-out leaflet looks similar to Castform. It may in fact be either a fog or sandstorm form for Castform. Anyone else's thoughts? --Wikifixer 17:35, 1 September 2008 (UTC)

Those are all alternate forms of Rotom. The silhouettes are just another continuation of Game Freak's "Alternate Form" obsession they seem to have now. Diachronos 16:16, 12 September 2008 (UTC)
Obsession or not, I really like the idea of alternate forms. Flicky1991 18:25, 15 September 2008 (UTC)


Shouldn't we change them so it shows all the forms (but not shiny of course) I made templates for it but they don't work. Here they are: Template:Sprite/4/4formes/1shiny and Template:Sprite/3/4formes/1shiny. Does any one else theink that this should be changed?--MisterE13 16:02, 22 November 2008 (UTC)

Of course they don't work. They aren't integrated into the main template. I'll get to work doing so. TTEchidna 00:01, 25 November 2008 (UTC)
I had an idea for Pokémon with completly different types between their forms (like Castform and Wormadam). I copied my GenIII Castform Spritebox as an example and posted it in the sandbox. If an admin could take a look at it and give it the thumbs up/down then change the templates if necessary they could then remove it from the Sandbox.

P.S. the lines seperating the boxes could still be the primary type of the Normal form.--MisterE13 22:24, 26 November 2008 (UTC)

About the whole Sun/Rain/Hail forme-thing

Currently, this article labeled it's forms as Sun/Rain/Hail. However, according to the TCG, it's cards referred it's formes as: Sunny/Rain/Snow-cloud respectively.

Assuming that the TCG's the "official" thing (seeing as they did the same thing for the upcoming Rotom-formes cards), shouldn't we rename it's other formes, then? Just asking for some confirmation. InfinityByZero 23:27, 22 November 2008 (UTC)

Ithink it already said that but someone changed it. It was probably right before.--MisterE13 04:20, 23 November 2008 (UTC)
The TCG's classifications were superseded by a guidebook. TTEchidna 00:00, 25 November 2008 (UTC)


Isn't Castform a Normal-type? It says Normal-type in the first statement but it has Water marked as its type. It also has blue everywhere. Did it change types in Platinum? shanegon34 22:33, 5 April 2009 (UTC)Shanegon34

Yeah, it's normal but the page is set up to show a type randomly. You ended up seeing the water one, but over time the Fire and Ice will show also. — THE TROM — 22:54, 5 April 2009 (UTC)
It changes with the seasons: Spring's Water, Summer's Fire, Fall's Normal and Winter's Ice. It's mostly aesthetic anyways, most people know that Castform can change types and it says so in the article, the colours just make the article pretty anyways and I should hope people can figure out STAB for the four types. - unsigned comment from MisterE13 (talkcontribs)
A WHOLE SEASON before it changes again??? That's 3 MONTHS!!! That time has to be shortened to like a day, at most. --Theryguy512 01:46, 6 April 2009 (UTC)
TTE likes all the changers to be different among the evolution families. I thought that seasons worked: There's the right number (4), like Castform, they are greatly associated with nature and each one has a "signature" weather condition associated with it which all fit with Castform (spring has rain, summer has sun, winter has snow and fall has no real weather (barring perhaps fog which keeps Castform Normal anyways)). Feel free to respond on my talk page, I've pretty much made it my personnal mission to perfect the display of all alternate forms on this site.--MisterE13 02:19, 6 April 2009 (UTC)
I like them to be different, yes, but a whole year for the cycle?! That's just gonna confuse the hell out of people, especially since it's only in its base form in fall, and there's no note unlike what Arceus has. TTEchidna 06:47, 27 April 2009 (UTC)
I'd like to weigh in here. In my opinion, we should only have #switch changes when the Pokémon in question can maintain that form outside of battle. It makes logical sense to me, especially since these are the Pokémon that generally different???? movesets for each form. Because, really, the point of this was to not only show off fancy artwork and coding, but to identify the differences between the two (or more) forms. Nothing about Castform changes, except the picture and a few STABs. As MisterE13 said, people should be clever enough to figure out how that changes for every form it has. It really is confusing, especially since hardly anything changes, and it changes very rarely. — THE TROM — 08:12, 27 April 2009 (UTC)
It's just the type colours and STAB that change. Not eve artwork. I'll soon whip up a notice for Pokémon with different forms anyways.--MisterE13 20:36, 27 April 2009 (UTC)
Well if there's no artwork, why do we bother? There is nothing wrong with Castform being displayed as a normal type, like it is, say, in the party (unlike Arceus). — THE TROM — 21:13, 27 April 2009 (UTC)
It started being with show/hiding the type effectiveness. But then, I thought it might look better if, like Arceus, the effectiveness shown corresponded to the type. I'm about to make a notice template for them all. It will be great.--MisterE13 01:08, 28 April 2009 (UTC)
I guess I wasn't the only person who thought this was a bad idea. That is way to long for a cycle. MaverickNate 01:56, 4 June 2009 (UTC)


Colors should be fixed to match up with the rest of the page. ht14 16:08, 23 June 2009 (UTC)

I just made some modifications yesterday. I just need to tell an admin so it can be changed. I also made one for Shaymin.--MisterE13 16:15, 23 June 2009 (UTC)

Italics indicate an evolution of this Pokémon

Water, Ice, and Fire-type attacks are listed in italics as getting stab for an evolution of this Pokémon. That's all fine and good, but Castform doesn't have an evolution. Or a pre evolution. At least, not at the time being.

Anyways, I understand that this is part of the template with all Pokémon, but is can't this be an exception? If not, can the italics be removed? I don't think it belongs here. - unsigned comment from Skaiisdead (talkcontribs)

Evo/prevo/alternate forms... They're all the same. I've made a note on the template. — THE TROM — 23:43, 29 June 2009 (UTC)


Doesn't the SRE and the DPPt and the HGSS sprites for the other forms look a bit too similar? If so, shouldn't something like this be in the trivia section?

"In Diamond, Pearl, Platinum, Heartgold, and Soulsilver, the weather sprites for Castform are just recolored sprites from Ruby, Sapphire, and Emerald."

--PKFL 531 03:12, 16 October 2009 (UTC)

They aren't even recolored (except for maybe the white), the only change is a smile added to the Hail form. R S E FR LG 18:03, 26 December 2009 (UTC)

Just an Idea

why don't we have something like we do on the arceus page, the rotom page, and a lot of other pages which has a "rotator", so different formes can be shown. Just an idea. If you tell me how i'll gladly help you do it. SpecialK Leiks Lucario and The Celebi Glitch 10:40, 13 February 2010 (UTC)

well? SpecialK Leiks Lucario and The Celebi Glitch 13:46, 13 February 2010 (UTC)
Arcues and Rotom are different from Castform, as they can be kept in their form outside of battle, while Castform can only change during weather. So, no. --Mr.lol 15:02, 13 February 2010 (UTC)
Small issue with that. Cherrim gets a rotator, despite not keeping its form outside of battle --Icalasari 07:14, 15 February 2010 (UTC)
Agreed. I'll try and make one... SpecialK Leiks Lucario and The Celebi Glitch 19:25, 15 February 2010 (UTC)


Where is the artwork for the other three Castform formes? (The same problem arises with Unown.) Megadog 19:36, 3 May 2010 (UTC)

There is none unfortunately.--MisterE13 21:42, 3 May 2010 (UTC)
darn, oh well. at least not having a rotator makes sence then... Megadog 03:46, 9 May 2010 (UTC)


Why is the Shiny sprite from Emerald so small?