Talk:Bug-Catching Contest: Difference between revisions

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I spent a lot of time studying the numbers and this appears to be how the score is determined: it is the combined stats (attack + defense + special attack + special defense + speed) times a multiplier (which I've found ranged from about 1.8 to 3.0. The multiplier's primarily affected by the health of the pokemon when it's caught. If you catch one without weakening it at all, you get the highest possible multiplier. Whether or not this is affected by a change in the pokemon's status condition, I'm not sure. Plus I think number of rounds taken to capture and/or number of pokeballs used in the attempt might affect the multiplier. But this appears to be the primary conditions: stats and remaining hp. I've caught a level 15 Pinsir and not even registered in the rankings because I caught it with about 4 hp remaining, but have won using a level 13 Venonat which still had all of its hp. Rarity and level affect the stats... sort of. The rarer pokemon on the field tend to have higher stats, and of course level affects stats. But if you can catch something without damaging it, you have a pretty good chance at winning. This last time, I got first place on the first try and that didn't happen hardly ever before I discovered this. (Btw, this was discovered using SoulSilver(Jpn).) --[[User:MarkoOhNo|MarkoOhNo]] 17:05, 13 October 2009 (UTC)
I spent a lot of time studying the numbers and this appears to be how the score is determined: it is the combined stats (attack + defense + special attack + special defense + speed) times a multiplier (which I've found ranged from about 1.8 to 3.0. The multiplier's primarily affected by the health of the pokemon when it's caught. If you catch one without weakening it at all, you get the highest possible multiplier. Whether or not this is affected by a change in the pokemon's status condition, I'm not sure. Plus I think number of rounds taken to capture and/or number of pokeballs used in the attempt might affect the multiplier. But this appears to be the primary conditions: stats and remaining hp. I've caught a level 15 Pinsir and not even registered in the rankings because I caught it with about 4 hp remaining, but have won using a level 13 Venonat which still had all of its hp. Rarity and level affect the stats... sort of. The rarer pokemon on the field tend to have higher stats, and of course level affects stats. But if you can catch something without damaging it, you have a pretty good chance at winning. This last time, I got first place on the first try and that didn't happen hardly ever before I discovered this. (Btw, this was discovered using SoulSilver(Jpn).) --[[User:MarkoOhNo|MarkoOhNo]] 17:05, 13 October 2009 (UTC)
I may have been premature on this. After continued study, it looks as though the length of time taken to capture or number of failed attempts may have a more significant impact on the score. I caught a level 14 Pinsir and won, but the point multiplier was barely above 2.0 (stats totaled 157, winning score was 336... I was expecting something about 100 points higher.) It took several rounds to capture this one... so... I'll continue to study this and report any further findings. I won't be satisfied until I know the mathematical formula of exactly how the score is determined. It's a question which has haunted me since G/S/C first came out. --[[User:MarkoOhNo|MarkoOhNo]] 18:48, 16 October 2009 (UTC)


== HG/SS Bug Catching Levels ==
== HG/SS Bug Catching Levels ==

Revision as of 18:48, 16 October 2009

Scoring?

How do we know for sure that shinyness and other factors don't affect the scores? I'm Missingno. Master, and I approve this message. 10:28, 11 May 2008 (UTC)

Unless shininess affects the stats (which, I've found, it doesn't) then it won't affect the score. The score is determined by the overall stats and the amount of health remaining. For further details, look a couple topics down. --MarkoOhNo 17:11, 13 October 2009 (UTC)

Crystal Catchability

According to the National Park page, Paras cannot be obtained outside the bug catching contest. If this is true, not only does this page contain false information, it leaves Venonat as the only Pokémon catchable outside the contest leading me to want this

"Except for Caterpie and Metapod in Gold, and Weedle and Kakuna in Silver, none of the above Pokémon are seen in the National Park outside the Bug-Catching Contest. In Pokémon Crystal, however, only Butterfree, Beedrill, Scyther, and Pinsir are not available in the wild outside of the contest."

change to this

"Except for Caterpie and Metapod in Gold, and Weedle and Kakuna in Silver, none of the above Pokémon are seen in the National Park outside the Bug-Catching Contest. In Pokémon Crystal, however, Venonat is also available in the wild outside the contest."

or something similar. Kanjo 20:28, 21 July 2008 (UTC)

Point System

Does anyone understand the point system? How does it work? Also, there are specific trainer names that reoccur. Check on it. I'll write it down as well. ht14 00:09, 30 July 2009 (UTC)

Cooltrainer Nick usually always wins with a Butterfree. --PsychicRider 00:16, 30 July 2009 (UTC)

I spent a lot of time studying the numbers and this appears to be how the score is determined: it is the combined stats (attack + defense + special attack + special defense + speed) times a multiplier (which I've found ranged from about 1.8 to 3.0. The multiplier's primarily affected by the health of the pokemon when it's caught. If you catch one without weakening it at all, you get the highest possible multiplier. Whether or not this is affected by a change in the pokemon's status condition, I'm not sure. Plus I think number of rounds taken to capture and/or number of pokeballs used in the attempt might affect the multiplier. But this appears to be the primary conditions: stats and remaining hp. I've caught a level 15 Pinsir and not even registered in the rankings because I caught it with about 4 hp remaining, but have won using a level 13 Venonat which still had all of its hp. Rarity and level affect the stats... sort of. The rarer pokemon on the field tend to have higher stats, and of course level affects stats. But if you can catch something without damaging it, you have a pretty good chance at winning. This last time, I got first place on the first try and that didn't happen hardly ever before I discovered this. (Btw, this was discovered using SoulSilver(Jpn).) --MarkoOhNo 17:05, 13 October 2009 (UTC)

I may have been premature on this. After continued study, it looks as though the length of time taken to capture or number of failed attempts may have a more significant impact on the score. I caught a level 14 Pinsir and won, but the point multiplier was barely above 2.0 (stats totaled 157, winning score was 336... I was expecting something about 100 points higher.) It took several rounds to capture this one... so... I'll continue to study this and report any further findings. I won't be satisfied until I know the mathematical formula of exactly how the score is determined. It's a question which has haunted me since G/S/C first came out. --MarkoOhNo 18:48, 16 October 2009 (UTC)

HG/SS Bug Catching Levels

From my experiences, the levels of the Wild Pokémon found are the exact same as they were from Gen II. Someone correct me if I'm wrong! Shoy 08:17, 17 September 2009 (UTC)

At the very least I doubt you can catch Weedle at level 35... [[Derian]] 15:12, 21 September 2009 (UTC)

Yes, and the rarity appears to be the same as well. However, after obtaining the National Pokedex, more bug-types become available. --MarkoOhNo 17:08, 13 October 2009 (UTC)

Prizes

According to serebii.net, it's possible to win other stones besides the Sun Stone if you win first place, in HG/SS. http://www.serebii.net/heartgoldsoulsilver/nationalpark.shtml So far, I've only won Sun Stones for getting first place, however. --MarkoOhNo 17:23, 13 October 2009 (UTC)