Talk:Assist (move): Difference between revisions

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== Two-Turn Moves? ==
== Two-Turn Moves? ==


I spent a good chunk of today putting together a Liepard + lagging tail team to troll the Battle Maison, but when I finally had it ready to go, I used assist on the first turn and it failed. The team was Liepard (assist/toxic/encore/spite), Wobbuffet (counter/mirror coat/destiny bond), and Smeargle (transform/fly/dig/dive). The page doesn't list these two-turn moves as being excluded from assist, and I've definitely seen people rage about such combos before, so is this new?
I spent a good chunk of today putting together a Liepard + lagging tail team to troll the Battle Maison, but when I finally had it ready to go, I used assist on the first turn and it failed. The team was Liepard (assist/toxic/encore/spite), Wobbuffet (counter/mirror coat/destiny bond), and Smeargle (transform/fly/dig/dive). The page doesn't list these two-turn moves as being excluded from assist, and I've definitely seen people rage about such combos before, so is this new? --[[User:BabelPon|BabelPon]] ([[User talk:BabelPon|talk]]) 20:21, 1 June 2015 (UTC)
 
[[User:BabelPon|BabelPon]] ([[User talk:BabelPon|talk]]) 20:21, 1 June 2015 (UTC)

Revision as of 20:22, 1 June 2015

What moves can it call

I know Assist calls a move of one of the user's teammates. What does that include?

  • 1. Fainted teammates?
  • 2. Moves with no PP left?
  • 3. Its active partner in a Double Battle?
  • 4. Metronome?

Zurqoxn 00:33, 4 April 2007 (UTC)

I believe it's any move, as long as it's in the party... ht14 02:08, 4 September 2008 (UTC)
If you can use Metronome through Assist, then it's possible to use a total of FIVE moves in a single turn (Sleep Talk>Assist>Metrenome>Nature Power>Whatever move Nature Power turns into). Diachronos 16:52, 9 October 2008 (UTC)
Even if it doesn't you could go Sleep Talk > Metronome > Assist > Nature Power > Whatever move Nature Power turns into- unsigned comment from Gastlys mama (talkcontribs)
This doesn't work. It says on the Metronome page that Metronome will not call Assist. Yenreb 01:39, 19 April 2009 (UTC)
Hmm... Maybe I've been very unlucky, or Metronome cannot be called by Assist. I've been training a Pokémon with Assist and it never calls Metronome or Protect. Protect could make more sense, but then why doesn't the game at least say "it failed" or something? But Metronome, it's never, never called. --Johans 21:30, 10 January 2009 (UTC)
Maybe try making a test-team with 2 Pokémon: one that only knows Assist, and one that only knows Metronome. Diachronos 17:22, 2 February 2009 (UTC)
Tried using Metronome through Assist and it didn't work. It basically says that the move failed. It probably follows the same list as Metronome cannot pick.
Here is a list of moves that Assist doesn't call: Protect, Detect, Endure, Counter, Mirror Coat, Trick, Switcheroo, Assist, Sleep Talk, Metronome, Destiny Bond, Focus Punch, Thief, Covet, Mirror Move, Copycat, Mimic, Feint, and presumably Sketch (which the list I saw didn't include). Also, Assist doesn't call moves in its user's movelist.

In fact, in competitive battling there is a strategy which involves fast Pokémon like Persian using Assist to call Whirlwind and Roar before the opponents could make a move, and damage them by Spikes and Stealth Rock (which is the only move Assist may call apart from Whirlwind and Roar). After reducing the opponent to the last Pokémon, the tactic is basically Swicherooing a Choice Scarf onto it, then stall it into Struggling, make it faint through Destiny Bond or KO by Counter/Mirror Coat/Focus Punch. Sleeping is easily absorbed by Sleep Talkers, and Protect helps certain Pokémon stalling with Leftover. The strategy really makes good use of the list. Bbbbbbbbba 14:19, 28 June 2010 (UTC)

Drowzee

How come for the first one Drowzee is starred? ht14 02:08, 4 September 2008 (UTC)

I didn't do it, but it is because it can only be learned through chain breeding. If you look, it says the father must be a Spinda, and a Spinda's father must be a Skitty. Does anyone know if this is the official way of doing this? Zeofar 04:37, 27 September 2008 (UTC)

No, I'm saying it's double-starred... ht14 18:10, 2 February 2009 (UTC)
Fixed. シンジShinjiLover,Edits 18:42, 2 February 2009 (UTC)
Oh, so it's nothing special... ht14 18:44, 2 February 2009 (UTC)

Furret

I'm pretty sure that the Furret in Colosseum can learn Assist through purification/level up. Can anyone confirm this.--MisterE13 01:54, 2 November 2008 (UTC)

According to our page, Furret learns assist by breeding, and Iron Tail, Helping Hand, Quick Attack, and Strength through purification. You may want to double-check with another source, though. --((Marton imos)) 01:58, 2 November 2008 (UTC)
Come to think of it, that does sound like mine's moveset. I was probably wrong.--MisterE13 03:19, 7 November 2008 (UTC)

Question concerning Assist move

Well, a while ago, I was playing my SoulSilver version and while re-battling Whitney, I noticed something strange. She sent out her last Pokémon, a Delcatty. And I sent out my Frossie (My Froslass's Nickname). Well, most of you already know that 1. Whitney's speciality is Normal-type Pokémon and 2. Froslass is an Ice/Ghost-type Pokémon. Well, while we were battling, Whitney's Delcatty used this move (recalling, the "Assist" move) and the message said. "The foe's DELCATTY used Assist!" (animation) "The foe's DELCATTY used Flamethrower!" after that I said "I'm done for :(", then, it said "It doesn't affect Frossie...". After I saw that, I was like "Shouldn't that hit my Pokémon? I mean, it's a Fire-type move after all." I hope that you can answer my doubt, and if I missed something to edit this page, sorry about that, hehe. It's been a long time since I don't edit a wiki. WiiLegend 00:00, 23 May 2010 (UTC)

Delcatty has Normalize, which turns all of its moves into Normal types, most likely for STAB boosts...however, it turned the Flamethrower normal, which took the Ghost typing into effect and it therefore didn't affect it...--Psyライダー 00:03, 23 May 2010 (UTC)
Oh, ok, I get it now. Thanks! :) WiiLegend 17:07, 23 May 2010 (UTC)
Aha, I was going to post the same question. I was also playing SoulSilver and my Steelix was hit by a Flamethrower and a Blizzard from Whitney's Delcatty, called via Assist. Steelix fainted anyways due to its atrocious Special Def., but I was wondering why both attacks listed as not very effective when Steel was weak to Fire and Steelix's secondary Ground-type cancels out its resistance to Ice. Thanks for clearing that up!Chammy 21:40, 23 October 2010 (UTC)

Probability

If I have two Pokemon in my party with the same move, is it twice as likely to call that move? --SnorlaxMonster 04:59, 17 July 2012 (UTC)


Also, if besides the Assist user you have a Pokémon with four moves and another with one (callable) move, is it a 1/5 chance of calling each move or a 1/2 chance of calling the only (callable) move of that Pokémon and a 1/8 chance of calling each of the moves of the other one? Basically, is it the same chance of calling from each Pokémon or each move? Alcadies (talk) 10:35, 6 January 2014 (UTC)

Loop

What happens if I use Assist and I only have 1 Pokémon in my party who only knows Assist? Will it cause an endless loop?--William slattery (talk) 23:42, 22 December 2012 (UTC)

I believe it would fail. --Abcboy (talk) 23:44, 22 December 2012 (UTC)

Oh, thanks.--William slattery (talk) 00:39, 23 December 2012 (UTC)

Two-Turn Moves?

I spent a good chunk of today putting together a Liepard + lagging tail team to troll the Battle Maison, but when I finally had it ready to go, I used assist on the first turn and it failed. The team was Liepard (assist/toxic/encore/spite), Wobbuffet (counter/mirror coat/destiny bond), and Smeargle (transform/fly/dig/dive). The page doesn't list these two-turn moves as being excluded from assist, and I've definitely seen people rage about such combos before, so is this new? --BabelPon (talk) 20:21, 1 June 2015 (UTC)