From Bulbapedia, the community-driven Pokémon encyclopedia.
Take Down is a mostly accurate and very damaging Template:Type2 move introduced in Generation I.
Take Down does damage, and the user receives recoil damage equal to 25% of the damage done to
If the user of Take Down attacks first and faints itself due to recoil damage, the opponent
will not attack or be subjected to recurrent damage during that round. However, the user will
still be subject to recurrent damage.
Self-inflicted recoil damage from Take Down from the previous turn can be countered if the
opponent does not make a move on the following turn. If Take Down breaks a substitute, the user
will take no recoil damage.
In Stadium, no recoil damage is taken if Take Down knocks out an opponent.
In the anime
Rhyhorn Take Down.JPG
A Rhyhorn using Take Down.
Bulbasaur. The user charges at the opponent at a very high speed, then slams into the opponent.
Rhyhorn. Same as above.
Phanpy and Donphan. Same as above.
Tauros. Same as above.
Beldum and Metang. Same as above.
Swinub. The user glows yellow, then charged at a high speed and slams into the target.
In other languages
- Spanish: Derribo
- French: Bélier
- German: Bodycheck
- Italian: Riduttore
- Dutch: Haal Neer Aanval
Template:Project MoveDex notice