Tail Glow (move): Difference between revisions

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|jtrans=Firefly Light
|jtrans=Firefly Light
|jtranslit=Hotarubi
|jtranslit=Hotarubi
|gameimage=Tail Glow.png
|gameimage=Tail Glow VII.png
|gameimagewidth=286px
|gameimagewidth=300px
|type=Bug
|type=Bug
|damagecategory=Status
|damagecategory=Status
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Tail Glow now increases the user's {{stat|Special Attack}} by three stages.
Tail Glow now increases the user's {{stat|Special Attack}} by three stages.


If powered up by a {{DL|Z-Crystal|Buginium Z}} into Z-Tail Glow, all of the user's lowered stats are reset.
If powered up by a [[Buginium Z]] into Z-Tail Glow, all of the user's lowered stats are reset.


==Description==
==Description==
{{movedesc|bug}}
{{movedesc|bug}}
{{movedescentry|{{gameabbrev3|RSE}}|Flashes a light that sharply raises <sc>Sp. Atk</sc>.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Flashes a light that sharply raises <sc>Sp. Atk</sc>.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user flashes a light that sharply raises its <sc>Sp. Atk</sc> stat.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user flashes a light that sharply raises its <sc>Sp. Atk</sc> stat.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Flashes a light that sharply raises <sc>Sp. Atk</sc>.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}|The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Bug|3}}
{{Movehead/Level|Bug|3}}
{{Moveentry/5|313|Volbeat|type=Bug|2|Bug|Human-Like|21|21|21|21{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22}}
{{Moveentry/6|313|Volbeat|type=Bug|2|Bug|Human-Like|21|21|21|21{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22}}
{{Moveentry/5|490|Manaphy|type=Water|2|Water 1|Fairy||1|1|1|1}}
{{Moveentry/6|490|Manaphy|type=Water|2|Water 1|Fairy||1|1|1|1}}
{{Moveentry/5|796|Xurkitree|type=Electric|1|Undiscovered|Undiscovered|||||1}}
{{Moveentry/6|796|Xurkitree|type=Electric|1|Undiscovered|Undiscovered|||||1}}
{{Movefoot|Bug|5}}
{{Movefoot|Bug|6}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]] and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], Tail Glow is a move with 22PP. The user raises its Special Attack by two stages. This move is affected by {{m|Snatch}} and {{m|Taunt}}.
===Description===
===Description===
{{movedesc|Bug}}
{{movedesc|Bug}}
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Special Attack by two levels.}}
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Special Attack by two levels.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Boosts the user's Special Attack by 2 levels.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんの とくこうを 2だんかいあげる|Boosts the user's Special Attack by 2 levels}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It sharply boosts your Sp. Atk.{{tt|*|Move Summary}}<br>It sharply boosts your Sp. Atk. The stat returns to normal when you go to the next floor or step on a [[File:IconTileSMD.png]]Wonder Tile.{{tt|*|Move Description}}}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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{{movemid|type=bug|user=Romeo|user1=Romeo's Beat|startcode=AG042|startname=Love at First Flight|notes=Debut}}
{{movemid|type=bug|user=Romeo|user1=Romeo's Beat|startcode=AG042|startname=Love at First Flight|notes=Debut}}
{{movemid|type=bug|user=Romeo|user1=Romeo's Volbeat|startcode=AG042|startname=Love at First Flight|notes=Debut}}
{{movemid|type=bug|user=Romeo|user1=Romeo's Volbeat|startcode=AG042|startname=Love at First Flight|notes=Debut}}
{{movebtm|type=bug|user=Volbeat (Pokémon)|user1=A Coordinator's Volbeat|startcode=AG091|startname=Lessons in Lilycove}}
{{movebtm|type=bug|user=Pokémon Coordinator|user1=A Coordinator's Volbeat|startcode=AG091|startname=Lessons in Lilycove}}


==In the manga==
==In the manga==
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{{movep|type=bug|ms=313|pkmn=Volbeat|method=Volbeat's tail glows brightly.}}
{{movep|type=bug|ms=313|pkmn=Volbeat|method=Volbeat's tail glows brightly.}}
{{movemid|type=bug|user=Volbeat (Pokémon)|user1=Multiple wild Volbeat|startcode=PS186|startname=Brushing Past Breloom|notes=Debut}}
{{movemid|type=bug|user=Volbeat (Pokémon)|user1=Multiple wild Volbeat|startcode=PS186|startname=Brushing Past Breloom|notes=Debut}}
{{movebtmManga|type=bug|user=Aqua Admin Amber|user1=Amber's Volbeat|startcode=PS242|startname=Very Vexing Volbeat}}
{{movebtmManga|type=bug|user=Amber (Adventures)|user1=Amber's Volbeat|startcode=PS242|startname=Very Vexing Volbeat}}


==In other generations==
==In other generations==
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|genIV=Tail Glow IV
|genIV=Tail Glow IV
|genV=Tail Glow V
|genV=Tail Glow V
|genVI=Tail Glow VI
}}
}}
===Spin-off series games===
 
===Side series games===
{{Movegen
{{Movegen
|type=Bug
|type=Bug
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|PBR=Tail Glow PBR
|PBR=Tail Glow PBR
}}
}}
 
===Spin-off series games===
{{Movegen
{{Movegen
|type=Bug
|type=Bug
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==Trivia==
==Trivia==
* In [[Generation III]], the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
* {{p|Manaphy}} is able to learn Tail Glow, which contradicts both the Japanese and English names for the move (Manaphy is not a firefly nor does it have a tail). This may be due to the antennae on its head, and a reference to the {{wp|bioluminescence}} of many deep sea fish.
* {{p|Manaphy}} is able to learn Tail Glow, which contradicts both the Japanese and English names for the move (Manaphy is not a firefly nor does it have a tail). This may be due to the antennae on its head, and a reference to the {{wp|bioluminescence}} of many deep sea fish.
** {{p|Xurkitree}} is also not a firefly, and although it has a "tail", it does not light up.


==In other languages==
==In other languages==
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|zh_yue=螢火 ''{{tt|Yìhngfó|Firefly Light}}''
|zh_yue=螢火 ''{{tt|Yìhngfó|Firefly Light}}''
|zh_cmn=螢火 / 萤火 ''{{tt|Yínghuǒ|Firefly Light}}''
|zh_cmn=螢火 / 萤火 ''{{tt|Yínghuǒ|Firefly Light}}''
|fr=Lumiqueue
|fr=Lumi-Queue{{tt|*|Generation VIII onwards}}<br>Lumiqueue{{tt|*|Generations III-VII}}
|de=Schweifglanz
|de=Schweifglanz
|el=Φωσφορισμός
|el=Φωσφορισμός
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|ko=반딧불 ''Banditbul''
|ko=반딧불 ''Banditbul''
|pt_br=Cauda Ardente
|pt_br=Cauda Ardente
|pt_eu=Brilho
|es=Ráfaga
|es=Ráfaga
|sr=Svetleći Rep
|sr=Svetleći Rep
Line 130: Line 141:


[[de:Schweifglanz]]
[[de:Schweifglanz]]
[[fr:Lumiqueue]]
[[es:Ráfaga]]
[[it:Codadiluce (mossa)]]
[[fr:Lumi-Queue]]
[[it:Codadiluce]]
[[ja:ほたるび]]
[[ja:ほたるび]]
[[zh:萤火(招式)]]
[[zh:萤火(招式)]]

Revision as of 07:54, 3 October 2020

Tail Glow
ほたるび Firefly Light
Tail Glow VII.png
[[File:|300pxpx|center]]
Type  Bug
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Beauty
Appeal  1
Jam  0  
Ups the user's condition. Helps prevent nervousness.
Condition  Beauty
Appeal  0  
Earn double the score in the next turn.
Condition  Beautiful
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Tail Glow (Japanese: ほたるび Firefly Light) is a non-damaging Bug-type move introduced in Generation III. Prior to Generation IV, it was the signature move of Volbeat.

Effect

Generations III and IV

Tail Glow increases the user's Special Attack by two stages.

Generation V onward

Tail Glow now increases the user's Special Attack by three stages.

If powered up by a Buginium Z into Z-Tail Glow, all of the user's lowered stats are reset.

Description

Games Description
RSEColoXD Flashes a light that sharply raises Sp. Atk.
FRLG The user flashes a light that sharply raises its Sp. Atk stat.
DPPtHGSSPBR The user stares at flashing lights to focus its mind, sharply raising its Sp. Atk stat.
BWB2W2
XYORAS
SMUSUM
SwSh
The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0313 Volbeat BugIC Big.png Bug Human-Like 21 21 21 21XY
22ORAS
22
0490 Manaphy WaterIC Big.png Water 1 Fairy 1 1 1 1
0796 Xurkitree ElectricIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team and Explorers of Time, Explorers of Darkness and Explorers of Sky, Tail Glow is a move with 22PP. The user raises its Special Attack by two stages. This move is affected by Snatch and Taunt.

Description

Games Description
MDRB Boosts the user's Special Attack by two levels.
MDTDS Boosts the user's Special Attack by 2 levels.
BSL じぶんの とくこうを 2だんかいあげる
MDGtI IconKanji2MD.pngUNUSED
SMD It sharply boosts your Sp. Atk.*
It sharply boosts your Sp. Atk. The stat returns to normal when you go to the next floor or step on a IconTileSMD.pngWonder Tile.*


In the anime

Romeo Volbeat Tail Glow.png
Romeo's Volbeat
Volbeat Tail Glow.png
Volbeat
The user stares at flashing lights to focus its mind.
Pokémon Method
User First Used In Notes
Volbeat Volbeat's tail glows yellow.
Romeo's Beat Love at First Flight Debut
Romeo's Volbeat Love at First Flight Debut
A Coordinator's Volbeat Lessons in Lilycove None


In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
  • Manaphy is able to learn Tail Glow, which contradicts both the Japanese and English names for the move (Manaphy is not a firefly nor does it have a tail). This may be due to the antennae on its head, and a reference to the bioluminescence of many deep sea fish.
    • Xurkitree is also not a firefly, and although it has a "tail", it does not light up.

In other languages

Language Title
Chinese Cantonese 螢火 Yìhngfó
Mandarin 螢火 / 萤火 Yínghuǒ
France Flag.png French Lumi-Queue*
Lumiqueue*
Germany Flag.png German Schweifglanz
Greece Flag.png Greek Φωσφορισμός
Italy Flag.png Italian Codadiluce
South Korea Flag.png Korean 반딧불 Banditbul
Portuguese Brazil Flag.png Brazil Cauda Ardente
Portugal Flag.png Portugal Brilho
Serbia Flag.png Serbian Svetleći Rep
Spain Flag.png Spanish Ráfaga
Turkey Flag.png Turkish Kuyruk Parıltısı
Vietnam Flag.png Vietnamese Ánh Đom Đóm
Variations of the move Tail Glow
StatusIC HOME.png Tail GlowCotton Guard


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.