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A '''Technical Record''' (Japanese: '''わざレコード''' ''Move Record''), or '''TR''' for short, is a type of item introduced in [[Generation VIII]] that can be used to teach a Pokémon a [[move]]. They are single-use items that are consumed after use, making them functionally similar to [[TM]]s prior to [[Generation V]]. However, TRs differ in one respect: once a TR is used to teach a Pokémon a move, that move can later be relearned from the [[Move Reminder]] for free if forgotten.
A '''Technical Record''' (Japanese: '''わざレコード''' ''Move Record''), or '''TR''' for short, is a type of item introduced in [[Generation VIII]] that can be used to teach a Pokémon a [[move]]. They are single-use items that are consumed after use, making them functionally similar to [[TM]]s prior to [[Generation V]]. However, TRs differ in one respect: once a TR is used to teach a Pokémon a move, that move can later be relearned from the [[Move Reminder]] for free if forgotten.


In {{g|Sword and Shield}}, TRs are found in the [[Wild Area]], where they can be received as rewards for completing [[Max Raid Battle]]s or can be exchanged for {{OBP|watt|currency}}s with [[Watt Trader]]s throughout the area. In [[The Isle of Armor]], TRs can be found throughout the [[Isle of Armor|island]] or created by combining specific items with the [[Cram-o-matic]].
In {{g|Sword and Shield}}, TRs are found in the [[Wild Area]], where they can be received as rewards for completing [[Max Raid Battle]]s or can be exchanged for {{OBP|Watt|currency}}s with [[Watt Trader]]s throughout the area. In [[The Isle of Armor]], TRs can be found throughout the [[Isle of Armor|island]] or created by combining specific items with the [[Cram-o-matic]]. TRs can also be found across the [[Crown Tundra]].


{{m|Fling}} can be used if the user is holding a TR. Its [[power]] is equal to the listed power of the contained move, defaulting to 10 if the move does not have a listed power.
{{m|Fling}} can be used if the user is holding a TR. Its [[power]] is equal to the listed power of the contained move, defaulting to 10 if the move does not have a listed power.
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==Incompatible Pokémon==
==Incompatible Pokémon==
Although most Pokémon are able to learn a wide range of TR moves, there are 8 Pokémon who cannot learn any outside of their natural level-up moveset. Typically, these Pokémon are low in their evolutionary line or rely on a set moveset.
Although most Pokémon are able to learn a wide range of TR moves, there are 11 Pokémon who cannot learn any that wasn't available to them before through other means. Typically, these Pokémon are low in their evolutionary line or rely on a specific set of moves.
{| class="roundy" style="margin:auto; background:#{{shield color}}; border:5px solid #{{shield color dark}}; min-width:600px"
{| class="roundy" style="margin:auto; background:#{{shield color}}; border:5px solid #{{shield color dark}}; min-width:600px"
|-
|-
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|-
|-
| 010 || {{MSP|010|Caterpie}} || {{p|Caterpie}} |{{typetable2|Bug}} || —
| 010 || {{MSP|010|Caterpie}} || {{p|Caterpie}} |{{typetable2|Bug}} || —
|-
| 010 || {{MSP|011|Metapod}} || {{p|Metapod}} |{{typetable2|Bug}} || {{m|Iron Defense}}
|-
| 132 || {{MSP|129|Magikarp}} || {{p|Magikarp}} |{{typetable2|Water}} || {{m|Hydro Pump}}
|-
|-
| 132 || {{MSP|132|Ditto}} || {{p|Ditto}} |{{typetable2|Normal}} || —
| 132 || {{MSP|132|Ditto}} || {{p|Ditto}} |{{typetable2|Normal}} || —
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|-
|-
| 360 || {{MSP|360|Wynaut}} || {{p|Wynaut}} |{{typetable2|Psychic}} || {{m|Amnesia}}<br>{{m|Encore}}
| 360 || {{MSP|360|Wynaut}} || {{p|Wynaut}} |{{typetable2|Psychic}} || {{m|Amnesia}}<br>{{m|Encore}}
|-
| 360 || {{MSP|415|Combee}} || {{p|Combee}} |{{typetable|Bug}} {{typetable|Flying}} || {{m|Bug Buzz}}
|-
|-
| 789 || {{MSP|789|Cosmog}} || {{p|Cosmog}} |{{typetable2|Psychic}} || &mdash;
| 789 || {{MSP|789|Cosmog}} || {{p|Cosmog}} |{{typetable2|Psychic}} || &mdash;
Line 561: Line 567:
|-
|-
| {{m|Endure}} || 26
| {{m|Endure}} || 26
| {{MSP|011|Metapod}}{{MSP|079|Slowpoke}}{{MSP|079G|Slowpoke}}{{MSP|129|Magikarp}}{{MSP|415|Combee}}
| None
|-
|-
| {{m|Sleep Talk}} || 27
| {{m|Sleep Talk}} || 27
| {{MSP|011|Metapod}}{{MSP|129|Magikarp}}{{MSP|415|Combee}}
| None
|-
|-
| {{m|Substitute}} || 20
| {{m|Substitute}} || 20
| {{MSP|011|Metapod}}{{MSP|129|Magikarp}}{{MSP|415|Combee}}
| None
|}
|}
|}
|}
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|-
|-
! style="background:#{{Galar color}}" colspan=2 | {{color2|FFF|Generation VIII}}
! style="background:#{{Galar color}}" colspan=2 | {{color2|FFF|Generation VIII}}
| style="background:#FFF" | {{m|Focus Blast}} • {{m|Sludge Wave}} • {{m|Scald}} • {{m|Psychic Fangs}} • {{m|Body Press}}
| style="background:#FFF" | {{m|Psychic Fangs}}  
|}
|}



Revision as of 00:30, 9 January 2021

If you were looking for the villainous team, sometimes abbreviated to TR, see Team Rocket.

A Technical Record (Japanese: わざレコード Move Record), or TR for short, is a type of item introduced in Generation VIII that can be used to teach a Pokémon a move. They are single-use items that are consumed after use, making them functionally similar to TMs prior to Generation V. However, TRs differ in one respect: once a TR is used to teach a Pokémon a move, that move can later be relearned from the Move Reminder for free if forgotten.

In Pokémon Sword and Shield, TRs are found in the Wild Area, where they can be received as rewards for completing Max Raid Battles or can be exchanged for Watts with Watt Traders throughout the area. In The Isle of Armor, TRs can be found throughout the island or created by combining specific items with the Cram-o-matic. TRs can also be found across the Crown Tundra.

Fling can be used if the user is holding a TR. Its power is equal to the listed power of the contained move, defaulting to 10 if the move does not have a listed power.

List of TRs

# Move Type Cat.
00 Swords Dance Normal Status
01 Body Slam Normal Physical
02 Flamethrower Fire Special
03 Hydro Pump Water Special
04 Surf Water Special
05 Ice Beam Ice Special
06 Blizzard Ice Special
07 Low Kick Fighting Physical
08 Thunderbolt Electric Special
09 Thunder Electric Special
10 Earthquake Ground Physical
11 Psychic Psychic Special
12 Agility Psychic Status
13 Focus Energy Normal Status
14 Metronome Normal Status
15 Fire Blast Fire Special
16 Waterfall Water Physical
17 Amnesia Psychic Status
18 Leech Life Bug Physical
19 Tri Attack Normal Special
20 Substitute Normal Status
21 Reversal Fighting Physical
22 Sludge Bomb Poison Special
23 Spikes Ground Status
24 Outrage Dragon Physical
25 Psyshock Psychic Special
26 Endure Normal Status
27 Sleep Talk Normal Status
28 Megahorn Bug Physical
29 Baton Pass Normal Status
30 Encore Normal Status
31 Iron Tail Steel Physical
32 Crunch Dark Physical
33 Shadow Ball Ghost Special
34 Future Sight Psychic Special
35 Uproar Normal Special
36 Heat Wave Fire Special
37 Taunt Dark Status
38 Trick Psychic Status
39 Superpower Fighting Physical
40 Skill Swap Psychic Status
41 Blaze Kick Fire Physical
42 Hyper Voice Normal Special
43 Overheat Fire Special
44 Cosmic Power Psychic Status
45 Muddy Water Water Special
46 Iron Defense Steel Status
47 Dragon Claw Dragon Physical
48 Bulk Up Fighting Status
49 Calm Mind Psychic Status
50 Leaf Blade Grass Physical
51 Dragon Dance Dragon Status
52 Gyro Ball Steel Physical
53 Close Combat Fighting Physical
54 Toxic Spikes Poison Status
55 Flare Blitz Fire Physical
56 Aura Sphere Fighting Special
57 Poison Jab Poison Physical
58 Dark Pulse Dark Special
59 Seed Bomb Grass Physical
60 X-Scissor Bug Physical
61 Bug Buzz Bug Special
62 Dragon Pulse Dragon Special
63 Power Gem Rock Special
64 Focus Blast Fighting Special
65 Energy Ball Grass Special
66 Brave Bird Flying Physical
67 Earth Power Ground Special
68 Nasty Plot Dark Status
69 Zen Headbutt Psychic Physical
70 Flash Cannon Steel Special
71 Leaf Storm Grass Special
72 Power Whip Grass Physical
73 Gunk Shot Poison Physical
74 Iron Head Steel Physical
75 Stone Edge Rock Physical
76 Stealth Rock Rock Status
77 Grass Knot Grass Special
78 Sludge Wave Poison Special
79 Heavy Slam Steel Physical
80 Electro Ball Electric Special
81 Foul Play Dark Physical
82 Stored Power Psychic Special
83 Ally Switch Psychic Status
84 Scald Water Special
85 Work Up Normal Status
86 Wild Charge Electric Physical
87 Drill Run Ground Physical
88 Heat Crash Fire Physical
89 Hurricane Flying Special
90 Play Rough Fairy Physical
91 Venom Drench Poison Status
92 Dazzling Gleam Fairy Special
93 Darkest Lariat Dark Physical
94 High Horsepower Ground Physical
95 Throat Chop Dark Physical
96 Pollen Puff Bug Special
97 Psychic Fangs Psychic Physical
98 Liquidation Water Physical
99 Body Press Fighting Physical

Incompatible Pokémon

Although most Pokémon are able to learn a wide range of TR moves, there are 11 Pokémon who cannot learn any that wasn't available to them before through other means. Typically, these Pokémon are low in their evolutionary line or rely on a specific set of moves.

# Pokémon Type Compatible TR moves
VIII
010 Caterpie Caterpie Bug
010 Metapod Metapod Bug Iron Defense
132 Magikarp Magikarp Water Hydro Pump
132 Ditto Ditto Normal
202 Wobbuffet Wobbuffet Psychic Amnesia
Encore
360 Wynaut Wynaut Psychic Amnesia
Encore
360 Combee Combee Bug Flying Bug Buzz
789 Cosmog Cosmog Psychic
790 Cosmoem Cosmoem Psychic Cosmic Power
824 Blipbug Blipbug Bug
840 Applin Applin Grass Dragon

Near-universal TRs

With few exceptions, all Pokémon who are compatible with TRs can learn the following moves:

Move Generation Other exceptions
VIII
Endure 26 None
Sleep Talk 27 None
Substitute 20 None

TR-exclusive moves

There have been moves exclusively taught by TRs:

Generation VIII Psychic Fangs

In other languages

Language Title
Chinese Cantonese 招式紀錄 Jīusīk Géiluhk
Mandarin 招式紀錄 / 招式记录 Zhāoshì Jìlù
France Flag.png French Disque Technique (DT)
Germany Flag.png German Technische Platte (TP)
Italy Flag.png Italian Disco Tecnico (DT)
South Korea Flag.png Korean 기술레코드 Gisul Record
Spain Flag.png Spanish Disco Técnico (DT)

See also


Lists of TM, HM, and TR locations
In the core series: Generation IGeneration IIGeneration IIIGeneration IVGeneration VGeneration VI

Generation VII • Generation VIII (SwShBDSP) • Generation IX

In spin-off games: Mystery Dungeon series


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.