Synchronize (Ability): Difference between revisions
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===Outside of battle=== | ===Outside of battle=== | ||
From {{game|Emerald}} onwards, if a Pokémon with this Ability is leading the [[party]], there is a 50% chance that wild Pokémon encountered will have the same [[Nature]] as the Pokémon with Synchronize. This does not apply to {{pkmn2|roaming}} or {{pkmn2|gift}} Pokémon. In Emerald, it | From {{game|Emerald}} onwards, if a Pokémon with this Ability is leading the [[party]], there is a 50% chance that wild Pokémon encountered will have the same [[Nature]] as the Pokémon with Synchronize. This does not apply to {{pkmn2|roaming}} or {{pkmn2|gift}} Pokémon. In Emerald, it does not apply to stationary Pokémon, such as {{p|Regirock}} or {{p|Rayquaza}}. | ||
The Ability is nullified when a Pokémon with Synchronize is strolling in the [[Pokéwalker]] or when capturing {{pkmn|Dream World}} Pokémon from the [[Entree Forest]]. | The Ability is nullified when a Pokémon with Synchronize is strolling in the [[Pokéwalker]] or when capturing {{pkmn|Dream World}} Pokémon from the [[Entree Forest]]. |
Revision as of 16:07, 27 September 2013
- Not to be confused with Synchronoise.
Synchronize | シンクロ | ||||||||||||||||||||||||||||||||||||||||
Synchro | |||||||||||||||||||||||||||||||||||||||||
Flavor text
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Synchronize (Japanese: シンクロ Synchro) is an Ability introduced in Generation III. Fifteen Pokémon can have this Ability.
Effect
In battle
Generation III to IV
When a Pokémon with Synchronize is burned, paralyzed, or poisoned by an opponent, that opponent will be inflicted with the same status problem. When a Pokémon with Synchronize is badly poisoned by an opponent, that opponent will be inflicted with the regular poison condition. Synchronize will have no effect if the opponent has a type, Ability, or field condition (e.g. Safeguard) that prevents it from being burned, paralyzed, or poisoned. However, Synchronize does affect an opponent behind a substitute.
If Psycho Shift is used by a burned, paralyzed, poisoned, or badly poisoned opponent, Synchronize activates after Psycho Shift cures the opponent of its status ailment. Therefore, Synchronize will inflict the status ailment anew in such a case.
Generation V
When a Pokémon with Synchronize is badly poisoned by an opponent, that opponent will now be inflicted with the bad poison condition, rather than the regular poison condition.
If Psycho Shift is used by a burned, paralyzed, poisoned, or badly poisoned opponent, Synchronize now activates before Psycho Shift cures the opponent of its status ailment. Therefore, Synchronize will fail to inflict the status ailment anew in such a case.
Outside of battle
From Pokémon Emerald onwards, if a Pokémon with this Ability is leading the party, there is a 50% chance that wild Pokémon encountered will have the same Nature as the Pokémon with Synchronize. This does not apply to roaming or gift Pokémon. In Emerald, it does not apply to stationary Pokémon, such as Regirock or Rayquaza.
The Ability is nullified when a Pokémon with Synchronize is strolling in the Pokéwalker or when capturing Dream World Pokémon from the Entree Forest.
Pokémon with Synchronize
In the manga
In the Pokémon Adventures manga
The user inflicts its status condition on the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
When Kirlia is inflicted with a status condition, the same status condition appears on the opponent's body, but on the opposite side as Kirlia's. | |||
Ruby's Rara | VS. Kirlia | Debut |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |