Swallow (move)

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Swallow
のみこむ Swallow
Swallow V.png
[[File:|256pxpx|center]]
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Tough
Appeal  1
Jam  0  
Ups the user's condition. Helps prevent nervousness.
Condition  Tough
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Tough
Appeal  2 ♥♥
Jamming  0  
Prevents the user from being startled one time this turn.

Swallow (Japanese: のみこむ Swallow) is a non-damaging Normal-type move introduced in Generation III.

The Pokémon who are able to learn this move are also able to learn the related moves Stockpile and Spit Up, except Munchlax, Trubbish, Garbodor, and Guzzlord, which cannot learn Spit Up.

Effect

Generation III

This move will fail if the user has not used Stockpile.

Swallow will recover the user's HP depending on the amount of times the user has used Stockpile.

  • One Stockpile → 25% of the user's maximum HP
  • Two Stockpiles → 50% of the user's maximum HP
  • Three Stockpiles → 100% of the user's maximum HP

Generation IV

Swallow now removes any Defense and Special Defense boosts gained through Stockpile. However, it simply will say the effect wore off without showing stat changing, unlike Stockpile.

Generation V

The boost removal is now shown as stat drops.

Description

Games Description
RSEColo.XD Absorbs stockpiled power and restores HP.
FRLG The energy it built using Stockpile is absorbed to restore HP.
DPPtHGSS The power stored using the move Stockpile is absorbed by the user to heal its HP.
BWB2W2
XYORAS
SM
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0023 Ekans GrassIC Big.png Field Dragon 37 25 25 25
0024 Arbok GrassIC Big.png Field Dragon 46 28 27 27
0071 Victreebel GrassIC Big.png Grass Grass 1FRLG 1 1 1
0171 Lanturn GrassIC Big.png Water 2 Water 2 27 27 27
0279 Pelipper GrassIC Big.png Water 1 Flying 33 38 38BW
39B2W2
39XY
33ORAS
0303 Mawile GrassIC Big.png Field Fairy 46 51 51 50XY
41ORAS
0316 Gulpin GrassIC Big.png Amorphous Amorphous 34 34 39 39XY
28ORAS
0317 Swalot GrassIC Big.png Amorphous Amorphous 40 38 45 45XY
30ORAS
0345 Lileep GrassIC Big.png Water 3 Water 3 50 57 57 57XY
46ORAS
0346 Cradily GrassIC Big.png Water 3 Water 3 60 66 66 1, 66XY
52ORAS
0425 Drifloon GrassIC Big.png Amorphous Amorphous 27 30BW
32B2W2
32
0426 Drifblim GrassIC Big.png Amorphous Amorphous 27 32BW
34B2W2
34
0446 Munchlax GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 28 33 33
0455 Carnivine GrassIC Big.png Grass Grass 31 37 37
0568 Trubbish GrassIC Big.png Mineral Mineral 23 23
0569 Garbodor GrassIC Big.png Mineral Mineral 23 23
0631 Heatmor GrassIC Big.png Field Field 56 50
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0086 Seel GrassIC Big.png Water 1 Field HGSS
0088 Grimer GrassIC Big.png Amorphous Amorphous
0109 Koffing GrassIC Big.png Amorphous Amorphous
0194 Wooper GrassIC Big.png Water 1 Field
0218 Slugma GrassIC Big.png Amorphous Amorphous
0322 Numel GrassIC Big.png Field Field HGSS
0336 Seviper GrassIC Big.png Field Dragon
0363 Spheal GrassIC Big.png Water 1 Field
0387 Turtwig GrassIC Big.png Monster Grass HGSS
0422 Shellos GrassIC Big.png Water 1 Amorphous
0449 Hippopotas GrassIC Big.png Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Swallow restores 20 HP for one Stockpile, 40 HP after two Stockpiles, and 80 HP after three Stockpiles.

Description

Games Description
MDRB Restores the user's HP. The HP recovered depends on how often the move Stockpile was used before.


In the anime

Anthony Swalot Swallow.png
Swalot


The user swallows the foe and holds it in its stomach.
Pokémon Method
User First Used In Notes
Swalot Swalot swallows the opponent and holds it in its stomach.
Anthony's Swalot Deceit and Assist Debut


In the manga

In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 吞下 Tūnxià
The Netherlands Flag.png Dutch Doorslik
Finland Flag.png Finnish Nielaisu
France Flag.png French Avale
Germany Flag.png German Verzehrer
Greece Flag.png Greek Κατάποση
Italy Flag.png Italian Introenergia
South Korea Flag.png Korean 꿀꺽 Kkulkkeok
Brazil Flag.png Brazilian Portuguese Engolir
Serbia Flag.png Serbian Gutanje
Spain Flag.png Spanish Tragar


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.