Super Luck (Ability): Difference between revisions

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{{movep|type=flying|ms=430|pkmn=Honchkrow|method=Honchkrow can sense and hit the opponent's weak spot with ease.}}
{{movep|type=flying|ms=430|pkmn=Honchkrow|method=Honchkrow can sense and hit the opponent's weak spot with ease.}}
{{movemid|type=flying|user=Paul's Honchkrow|startcode=DP118|startname=Pursuing a Lofty Goal!|notes=Debut}}
{{movemid|type=flying|user=Paul's Honchkrow|startcode=DP118|startname=Pursuing a Lofty Goal!|notes=Debut}}
{{movep|type=flying|ms=520|pkmn=Tranquill|method=Tranquill is able to increase its critical hit ratios, damaging the opponent more and hitting the other Pokémon twice.}}
{{movep|type=flying|ms=520|pkmn=Tranquill|method=Tranquill has a better chance of hitting the opponent with a critical hit. When it hits the opponent with a critical hit, the spot where Tranquill strikes the opponent flashes white.}}
{{movebtm|type=flying|user=Trip|user1=Trip's Tranquill|startcode=BW010|startname=A Rival Battle for Club Champ!}}
{{movebtm|type=flying|user=Trip|user1=Trip's Tranquill|startcode=BW010|startname=A Rival Battle for Club Champ!}}



Revision as of 00:58, 10 April 2011

Super Luck きょううん
Good Luck
Flavor text
Generation IV
Heightens the critical-hit ratios of moves.
Generation V
Heightens the critical-hit ratios of moves.
Generation VI
Currently unknown
Generation VII
Currently unknown
Generation VIII
Currently unknown
Generation IX
Currently unknown

Super Luck (Japanese: きょううん Good Luck) is an ability introduced in Generation IV. Nine Pokémon can have this ability.

Effect

In battle

Super Luck enables the user to critical hit twice as often as normal. The critical hit multiplier is applied before critical hit bonuses from items, so item modifiers are not doubled.

Outside of battle

Super Luck has no effect outside of battle.

Pokémon with Super Luck

# Pokémon Types First Ability Second Ability Hidden Ability
0175 Togepi Togepi
Normal Normal Hustle Serene Grace Super Luck
0176 Togetic Togetic
Normal Flying Hustle Serene Grace Super Luck
0198 Murkrow Murkrow
Dark Flying Insomnia Super Luck Prankster
0359 Absol Absol
Dark Dark Pressure Super Luck Justified
0430 Honchkrow Honchkrow
Dark Flying Insomnia Super Luck Moxie
0468 Togekiss Togekiss
Normal Flying Hustle Serene Grace Super Luck
0519 Pidove Pidove
Normal Flying Big Pecks Super Luck Rivalry
0520 Tranquill Tranquill
Normal Flying Big Pecks Super Luck Rivalry
0521 Unfezant Unfezant
Normal Flying Big Pecks Super Luck Rivalry
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In the anime



The user can sense the opponent's weak spots and hit them easily.
Pokémon Method
User First Used In Notes
Honchkrow Honchkrow can sense and hit the opponent's weak spot with ease.
Paul's Honchkrow Pursuing a Lofty Goal! Debut
Tranquill Tranquill has a better chance of hitting the opponent with a critical hit. When it hits the opponent with a critical hit, the spot where Tranquill strikes the opponent flashes white.
Trip's Tranquill A Rival Battle for Club Champ! None


Trivia

  • Due to a translation error when the ability was first revealed, the effect was believed to allow the foe to critical hit twice as often, not the user.
  • So far, the majority of Pokémon that have this ability are based off of birds.
    • The only Pokémon that has this ability and isn't related to a bird is Absol.

In other languages

  • French: Chanceux
  • German: Glückspilz
  • Greek: Σούπερ Τύχη
  • Italian: Supersorte
  • Korean: 대운 Dae'un
  • Portuguese: Super Sorte
  • Spanish: Afortunado


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.