Suicune (Pokémon)/Generation II learnset: Difference between revisions

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{{pokelinkback|245|Suicune}}
{{pokelinkback|245|Suicune|2}}
__NOTOC__
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|water|water|2|2|Suicune}}
{{learnlist/levelh|Suicune|Water|Water|2|2}}
{{mlentry2|Start|Bite|Dark|60|100|25}}
{{learnlist/level2|1|Bite|Dark|60|100|25}}
{{mlentry2|Start|Leer|Normal|—|100|30}}
{{learnlist/level2|1|Leer|Normal|—|100|30}}
{{mlentry2|11|Water Gun|Water|40|100|25||'''|GS}}
{{learnlist/level2|11|Water Gun|Water|40|100|25||'''|GS}}
{{mlentry2|11|Bubblebeam|Water|65|100|20||'''|C}}
{{learnlist/level2|11|BubbleBeam|Water|65|100|20||'''|C}}
{{mlentry2|21|Roar|Normal|—|100|20|||GS}}
{{learnlist/level2|21|Roar|Normal|—|100|20|||GS}}
{{mlentry2|21|Rain Dance|Water|—|—|5|||C}}
{{learnlist/level2|21|Rain Dance|Water|—|—|5|||C}}
{{mlentry2|31|Gust|Flying|40|100|35}}
{{learnlist/level2|31|Gust|Flying|40|100|35}}
{{mlentry2|41|Bubblebeam|Water|65|100|20||'''|GS}}
{{learnlist/level2|41|BubbleBeam|Water|65|100|20||'''|GS}}
{{mlentry2|41|Aurora Beam|Ice|65|100|20|||C}}
{{learnlist/level2|41|Aurora Beam|Ice|65|100|20|||C}}
{{mlentry2|51|Mist|Ice|—|—|30}}
{{learnlist/level2|51|Mist|Ice|—|—|30}}
{{mlentry2|61|Mirror Coat|Psychic|—|100|20}}
{{learnlist/level2|61|Mirror Coat|Psychic|—|100|20}}
{{mlentry2|71|Hydro Pump|Water|120|80|5||'''}}
{{learnlist/level2|71|Hydro Pump|Water|120|80|5||'''}}
{{movelist/note|2}}
{{learnlist/levelf|Suicune|Water|Water|2|2}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|water|water|2|2|Suicune}}
{{learnlist/tmh|Suicune|Water|Water|2|2}}
{{mlentry2|[[TM02]]|Headbutt|Normal|70|100|15}}
{{learnlist/tm2|TM02|Headbutt|Normal|70|100|15}}
{{mlentry2|[[TM03]]|Curse|???|—|—|10}}
{{learnlist/tm2|TM03|Curse|???|—|—|10}}
{{mlentry2|[[TM05]]|Roar|Normal|—|100|20}}
{{learnlist/tm2|TM05|Roar|Normal|—|100|20}}
{{mlentry2|[[TM06]]|Toxic|Poison|—|85|10}}
{{learnlist/tm2|TM06|Toxic|Poison|—|85|10}}
{{mlentry2|[[TM08]]|Rock Smash|Fighting|20|100|15}}
{{learnlist/tm2|TM08|Rock Smash|Fighting|20|100|15}}
{{mlentry2|[[TM09]]|Psych Up|Normal|—|—|10}}
{{learnlist/tm2|TM09|Psych Up|Normal|—|—|10}}
{{mlentry2|[[TM10]]|Hidden Power|Normal|—|100|15}}
{{learnlist/tm2|TM10|Hidden Power|Normal|—|100|15}}
{{mlentry2|[[TM11]]|Sunny Day|Fire|—|—|5}}
{{learnlist/tm2|TM11|Sunny Day|Fire|—|—|5}}
{{mlentry2|[[TM13]]|Snore|Normal|40|100|15}}
{{learnlist/tm2|TM13|Snore|Normal|40|100|15}}
{{mlentry2|[[TM14]]|Blizzard|Ice|120|70|5}}
{{learnlist/tm2|TM14|Blizzard|Ice|120|70|5}}
{{mlentry2|[[TM15]]|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm2|TM15|Hyper Beam|Normal|150|90|5}}
{{mlentry2|[[TM16]]|Icy Wind|Ice|55|95|15}}
{{learnlist/tm2|TM16|Icy Wind|Ice|55|95|15}}
{{mlentry2|[[TM17]]|Protect|Normal|—|—|10}}
{{learnlist/tm2|TM17|Protect|Normal|—|—|10}}
{{mlentry2|[[TM18]]|Rain Dance|Water|—|—|5}}
{{learnlist/tm2|TM18|Rain Dance|Water|—|—|5}}
{{mlentry2|[[TM20]]|Endure|Normal|—|—|10}}
{{learnlist/tm2|TM20|Endure|Normal|—|—|10}}
{{mlentry2|[[TM21]]|Frustration|Normal|—|100|20}}
{{learnlist/tm2|TM21|Frustration|Normal|—|100|20}}
{{mlentry2|[[TM23]]|Iron Tail|Steel|100|75|15}}
{{learnlist/tm2|TM23|Iron Tail|Steel|100|75|15}}
{{mlentry2|[[TM27]]|Return|Normal|—|100|20}}
{{learnlist/tm2|TM27|Return|Normal|—|100|20}}
{{mlentry2|[[TM28]]|Dig|Ground|60|100|10}}
{{learnlist/tm2|TM28|Dig|Ground|60|100|10}}
{{mlentry2|[[TM31]]|Mud-Slap|Ground|20|100|10}}
{{learnlist/tm2|TM31|Mud-Slap|Ground|20|100|10}}
{{mlentry1|[[TM32]]|Double Team|Normal|—|—|15}}
{{learnlist/tm2|TM32|Double Team|Normal|—|—|15}}
{{mlentry2|[[TM34]]|Swagger|Normal|—|90|15}}
{{learnlist/tm2|TM34|Swagger|Normal|—|90|15}}
{{mlentry2|[[TM35]]|Sleep Talk|Normal|—|—|10}}
{{learnlist/tm2|TM35|Sleep Talk|Normal|—|—|10}}
{{mlentry2|[[TM37]]|Sandstorm|Rock|—|—|10}}
{{learnlist/tm2|TM37|Sandstorm|Rock|—|—|10}}
{{mlentry2|[[TM39]]|Swift|Normal|60|—|20}}
{{learnlist/tm2|TM39|Swift|Normal|60|—|20}}
{{mlentry1|[[TM43]]|Detect|Fighting|—|—|5}}
{{learnlist/tm2|TM43|Detect|Fighting|—|—|5}}
{{mlentry2|[[TM44]]|Rest|Psychic|—|—|10}}
{{learnlist/tm2|TM44|Rest|Psychic|—|—|10}}
{{mlentry2|[[HM01]]|Cut|Normal|50|95|30}}
{{learnlist/tm2|HM01|Cut|Normal|50|95|30}}
{{mlentry2|[[HM03]]|Surf|Water|95|100|15||'''}}
{{learnlist/tm2|HM03|Surf|Water|95|100|15||'''}}
{{mlentry2|[[HM06]]|Whirlpool|Water|15|70|15||'''}}
{{learnlist/tm2|HM06|Whirlpool|Water|15|70|15||'''}}
{{mlentry2|[[HM07]]|Waterfall|Water|80|100|15||'''}}
{{learnlist/tm2|HM07|Waterfall|Water|80|100|15||'''}}
{{movelist/note|2}}
{{learnlist/tmf|Suicune|Water|Water|2|2}}


====By [[move tutor|tutoring]]====
{{learnlist/tutorh|Suicune|Water|Water|2|2}}
{{learnlist/tutor2|Ice Beam|Ice|95|100|10}}
{{learnlist/tutorf|Suicune|Water|Water|2|2}}


====By [[breeding]]====
[[fr:Suicune/Génération 2]]
None.
[[it:Suicune/Mosse apprese nella seconda generazione]]
 
[[ja:スイクン/第二世代以前のおぼえるわざ]]
====By [[move tutor|tutoring]]====
[[zh:水君/第二世代招式表]]
{{tutor|water|water|2|2|Suicune}}
{{mtentry2|yes|Ice Beam|Ice|95|100|10}}
{{tutor/note|2}}

Revision as of 08:57, 10 March 2019

← Suicune Suicune

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Bite Dark 06060 100}}100% 25
011 Leer Normal 0000 100}}100% 30
1111GS Water Gun Water 04040 100}}100% 25
1111C BubbleBeam Water 06565 100}}100% 20
2121GS Roar Normal 0000 100}}100% 20
2121C Rain Dance Water 0000 —}}—% 5
3131 Gust Flying 04040 100}}100% 35
4141GS BubbleBeam Water 06565 100}}100% 20
4141C Aurora Beam Ice 06565 100}}100% 20
5151 Mist Ice 0000 —}}—% 30
6161 Mirror Coat Psychic 0000 100}}100% 20
7171 Hydro Pump Water 120120 080}}80% 5
  • Bold indicates a move that gets STAB when used by Suicune
  • Italic indicates a move that gets STAB only when used by an evolution of Suicune
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM ??? Sprite.png TM03 Curse ??? —% 10
Bag TM Normal Sprite.png TM05 Roar Normal 100% 20
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Fighting Sprite.png TM08 Rock Smash Fighting 20 100% 15
Bag TM Normal Sprite.png TM09 Psych Up Normal —% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Steel Sprite.png TM23 Iron Tail Steel 100 75% 15
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Ground Sprite.png TM28 Dig Ground 60 100% 10
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Rock Sprite.png TM37 Sandstorm Rock —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Fighting Sprite.png TM43 Detect Fighting —% 5
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Water Sprite.png HM06 Whirlpool Water 15 70% 15
Bag HM Water Sprite.png HM07 Waterfall Water 80 100% 15
  • Bold indicates a move that gets STAB when used by Suicune
  • Italic indicates a move that gets STAB only when used by an evolution of Suicune
  • Click on the generation numbers at the top to see TM moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Power   Accuracy   PP 
C Ice Beam Ice 95 100% 10
  • A black abbreviation in a colored box indicates that Suicune can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Suicune cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Suicune
  • Italic indicates a move that gets STAB only when used by an evolution of Suicune
  • Click on the generation numbers at the top to see Move Tutor moves from other generations