Suction Cups (Ability): Difference between revisions

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==Effect==
==Effect==
This Ability prevents other Pokémon from forcing the user to switch out or flee with a move ({{m|Roar}}, {{m|Whirlwind}}, {{m|Dragon Tail}}, or {{m|Circle Throw}}) or item ([[Red Card]]). Suction Cups does not affect the Pokémon switching out manually, or switching out or fleeing with its own move ({{m|Teleport}}, {{m|Baton Pass}}, etc.) or item ([[Eject Button]]).
This Ability prevents other Pokémon from forcing the Pokémon with this Ability to [[recall|switch out]] or [[escape|flee]] with {{cat|Moves that switch the target out|a move}} (e.g. {{m|Roar}}, {{m|Circle Throw}}, etc.) or item ([[Red Card]]). Suction Cups does not affect the Pokémon switching out manually, or switching out or fleeing with its own move (e.g. {{m|Baton Pass}}, {{m|Teleport}}, etc.) or item ([[Eject Button]]).


A Pokémon with the Ability Suction Cups cannot be forced to switch or flee, even if it is {{type|Ghost}} or holds a [[Smoke Ball]] or [[Shed Shell]].
Even if the Pokémon with this Ability is {{type|Ghost}} or holds a [[Smoke Ball]] or [[Shed Shell]], it cannot be forced to switch or flee. If a Pokémon with this Ability is under the effect of {{m|Ingrain}}, Suction Cups will take priority over Ingrain if it would be forced to switch or flee.
 
If a Pokémon with Suction Cups is under the effect of {{m|Ingrain}}, Suction Cups will take priority over Ingrain if it would be forced to switch or flee.


===Outside of battle===
===Outside of battle===

Revision as of 03:26, 29 December 2018

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Is a Red Card still consumed?

Suction Cups きゅうばん
Suction Cups
Flavor text
Generation III
Firmly anchors the body.
Generation IV
Negates moves that force switching out.DPPt
Negates foes' moves that force switching out.HGSS
Generation V
Negates all moves that force switching out.
Generation VI
Negates all moves and items that force switching out.
Generation VII
This Pokémon uses suction cups to stay in one spot to negate all moves and items that force switching out.
Generation VIII
Currently unknown
Generation IX
Currently unknown

Suction Cups (Japanese: きゅうばん Suction Cups) is an Ability introduced in Generation III.

Effect

This Ability prevents other Pokémon from forcing the Pokémon with this Ability to switch out or flee with a move (e.g. Roar, Circle Throw, etc.) or item (Red Card). Suction Cups does not affect the Pokémon switching out manually, or switching out or fleeing with its own move (e.g. Baton Pass, Teleport, etc.) or item (Eject Button).

Even if the Pokémon with this Ability is Ghost-type or holds a Smoke Ball or Shed Shell, it cannot be forced to switch or flee. If a Pokémon with this Ability is under the effect of Ingrain, Suction Cups will take priority over Ingrain if it would be forced to switch or flee.

Outside of battle

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: In Generation VII, does Suction Cups only make Pokémon fishing encounters more common, or does it make hooking anything more common?

From Pokémon Emerald onwards, if a Pokémon with Suction Cups is in first place in the player's party (even if fainted), bites will occur more often while fishing. Sticky Hold has the same effect.

Pokémon with Suction Cups

# Pokémon Types First Ability Second Ability Hidden Ability
0224 Octillery Octillery
Water Water Suction Cups Sniper Moody
0345 Lileep Lileep
Rock Grass Suction Cups None Storm Drain
0346 Cradily Cradily
Rock Grass Suction Cups None Storm Drain
0686 Inkay Inkay
Dark Psychic Suction Cups Contrary Infiltrator
0687 Malamar Malamar
Dark Psychic Suction Cups Contrary Infiltrator
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, Explorers of Time, Darkness and Sky, and the Mystery Dungeon (WiiWare) games, Pokémon with this Ability cannot be blown away (such as by Vital Throw or the Gust Trap), warped (such as by the Warp Trap), or be forced to move (such as by Baton Pass).

In Pokémon Super Mystery Dungeon, Pokémon with this Ability cannot be blown away (such as by Roar or Whirlwind Wand), or warped, but can be forced to move (such as by Baton Pass or U-turn).

Description

Games Description
MDRB Prevents forced movement.
MDTDS Prevents the Pokémon from being forcibly moved.
BSL ばしょを いどうさせられる こうかが きかない
MDGtI Unavailable
SMD The Pokémon can't be blown away or warped!


In other languages

Language Title
Chinese Cantonese 吸盤 Kāppún
Mandarin 吸盤 / 吸盘 Xī​pán​
France Flag.png French Ventouse
Germany Flag.png German Saugnapf
Italy Flag.png Italian Ventose
South Korea Flag.png Korean 흡반 Heupban
Portugal Flag.png Portuguese Ventosas
Spain Flag.png Spanish Ventosas


Variations of the Ability Sticky Hold
Sticky HoldSuction Cups
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.