Strength (move): Difference between revisions
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{{MoveInfobox | {{MoveInfobox | ||
|n=70 | |n=70 | ||
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|jtranslit=Kairiki | |jtranslit=Kairiki | ||
|jtrans=Super Strength | |jtrans=Super Strength | ||
|gameimage=Strength.png | |gameimage=Strength VII.png | ||
|gameimage2=Strength | |gameimage2=Strength VII 2.png | ||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|type=Normal | |type=Normal | ||
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Strength can now only be activated when there is a boulder in the vicinity. | Strength can now only be activated when there is a boulder in the vicinity. | ||
====Generation V==== | ====Generation V and VI==== | ||
Boulders are now significantly bigger in size and are required to be pushed into holes and walked across, as opposed to pushed into corners and walked around. Once pushed into a hole, the boulders typically do not reset upon subsequent visits, and they do not need to be pushed again. | Boulders are now significantly bigger in size and are required to be pushed into holes and walked across, as opposed to pushed into corners and walked around. Once pushed into a hole, the boulders typically do not reset upon subsequent visits, and they do not need to be pushed again. | ||
====Generation VII==== | |||
Strength is no longer usable outside of battle. In [[Pokémon Sun and Moon|Pokémon Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]], its functions are given to the [[Poké Ride|Ride Pokémon]] {{p|Machamp}}. In [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]], the player can use [[Secret Technique]] Strong Push instead. | |||
==Description== | ==Description== | ||
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{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Builds enormous power, then slams the target.}} | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Builds enormous power, then slams the target.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}|The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.}} | ||
{{movedescentry|{{gameabbrevss|PBR}}|The foe is hit with a punch thrown at maximum power.}} | |||
{{movedescentry|{{gameabbrev5|BWB2W2}}|The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders.}} | {{movedescentry|{{gameabbrev5|BWB2W2}}|The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}|The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.}} | {{movedescentry|{{gameabbrev6|XYORAS}}|The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders.}} | ||
{{movedescentry|{{gameabbrev7| | {{movedescentry|{{gameabbrev7|SMUSUM}}|The target is slugged with a punch thrown at maximum power.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Normal|1}} | {{Movehead/Level|Normal|1}} | ||
{{Moveentry/7|068|Machamp|1|Human-Like|Human-Like|||||||1}} | {{Moveentry/7|068|Machamp|type=Fighting|1|Human-Like|Human-Like|||||||1, {{tt|Evo.|Learned upon evolving}}}} | ||
{{Movefoot|Normal}} | {{Movefoot|Normal|7}} | ||
===By [[HM]]=== | ===By [[HM]]=== | ||
{{Movehead/TM|Normal|1|HM04|HM04|HM04|HM04|HM04|HM04|no}} | {{Movehead/TM|Normal|1|HM04|HM04|HM04|HM04|HM04|HM04|no}} | ||
{{Moveentry/7|001|Bulbasaur|type=Grass|type2=Poison|2|Monster|Grass|||✔|✔|✔|✔|}} | |||
{{Moveentry/7|002|Ivysaur|type=Grass|type2=Poison|2|Monster|Grass|||✔|✔|✔|✔|}} | |||
{{Moveentry/7|003|Venusaur|type=Grass|type2=Poison|2|Monster|Grass|||✔|✔|✔|✔|}} | |||
{{Moveentry/7|004|Charmander|type=Fire|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|}} | |||
{{Moveentry/7|005|Charmeleon|type=Fire|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|}} | |||
{{Moveentry/7|006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|✔|✔|✔|✔|✔|✔|}} | |||
{{Moveentry/7|007|Squirtle|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|}} | |||
{{Moveentry/7|008|Wartortle|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|}} | |||
{{Moveentry/7|009|Blastoise|type=Water|2|Monster|Water 1|✔|✔|✔|✔|✔|✔|}} | |||
{{Moveentry/7|020|Raticate|type=Normal|1| | |||
==In other games== | ==In other games== | ||
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{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{gameabbrevmd|RB}}|Hurls the target at another hostile Pokémon to inflict damage.}} | {{movedescentry|{{gameabbrevmd|RB}}|Hurls the target at another hostile Pokémon to inflict damage.}} | ||
{{movedescentry|{{gameabbrevmd|TDS}}|Hurls the target at another enemy to inflict damage.}} | |||
{{movedescentry|{{gameabbrevmd|BSL}}|ポケモンを なげとばして てきポケモンに ぶつけて ダメージをあたえる}} | |||
{{movedescentry|{{gameabbrevmd|GTI}}<br>{{gameabbrevmd|SMD}}|It damages an enemy.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
==In the anime== | ==In the anime== | ||
{{moveanime|type=normal|exp=yes|gen=The user tosses its opponent(s) into the air.|image1= | {{moveanime|type=normal|exp=yes|gen=The user tosses its opponent(s) into the air.|image1=Khoury Gible Strength.png|image1p=Gible|image2=Trip Timburr Strength.png|image2p=Timburr|image3=Harriet Machamp Strength.png|image3p=Machamp|image4=Halsey Watchog Strength.png|image4p=Watchog}} | ||
{{movep|type=normal|ms=031|pkmn=Nidoqueen|method=Nidoqueen uses the horn on | {{movep|type=normal|ms=031|pkmn=Nidoqueen|method=Nidoqueen uses the horn on her head to toss the opponent.}} | ||
{{movemid|type=normal|user=Gary Oak|user1=Gary's Nidoqueen|startcode=EP115|startname=A Tent Situation|notes=Debut}} | {{movemid|type=normal|user=Gary Oak|user1=Gary's Nidoqueen|startcode=EP115|startname=A Tent Situation|notes=Debut}} | ||
{{movep|type=normal|ms=067|pkmn=Machoke|method=Machoke's body becomes surrounded by a white aura, and it becomes strong enough to lift three times its own body weight.}} | {{movep|type=normal|ms=067|pkmn=Machoke|method=Machoke's body becomes surrounded by a white aura, and it becomes strong enough to lift three times its own body weight.}} | ||
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{{movemid|type=normal|user=Khoury|user1=Khoury's Gible|startcode=DP145|startname=A Rivalry to Gible On!}} | {{movemid|type=normal|user=Khoury|user1=Khoury's Gible|startcode=DP145|startname=A Rivalry to Gible On!}} | ||
{{movep|type=normal|ms=532|pkmn=Timburr|method=Timburr's body becomes surrounded by a red aura, and it hits the opponent with its wooden beam.}} | {{movep|type=normal|ms=532|pkmn=Timburr|method=Timburr's body becomes surrounded by a red aura, and it hits the opponent with its wooden beam.}} | ||
{{movemid|type=normal|user=Trip's Timburr|startcode=BW031|startname=Ash and Trip's Third Battle!}} | {{movemid|type=normal|user=Trip|user1=Trip's Timburr|startcode=BW031|startname=Ash and Trip's Third Battle!}} | ||
{{movep|type=normal|ms=534|pkmn=Conkeldurr|method=Conkeldurr swings its concrete pillars over its head, then slams them into the opponent.}} | {{movep|type=normal|ms=534|pkmn=Conkeldurr|method=Conkeldurr swings its concrete pillars over its head, then slams them into the opponent.}} | ||
{{movemid|type=normal|user=Trip's Conkeldurr|startcode=BW071|startname=Search for the Clubultimate!}} | {{movemid|type=normal|user=Trip|user1=Trip's Conkeldurr|startcode=BW071|startname=Search for the Clubultimate!}} | ||
{{movep|type=normal|ms=623|pkmn=Golurk|method=Golurk's body becomes surrounded by a red aura, then grabs the opponent.}} | {{movep|type=normal|ms=623|pkmn=Golurk|method=Golurk's body becomes surrounded by a red aura, then grabs the opponent.}} | ||
{{movemid|type=normal|user=Ridley|user1=Ridley's Golurk|startcode=BW096|startname=Meloetta and the Undersea Temple!}} | {{movemid|type=normal|user=Ridley|user1=Ridley's Golurk|startcode=BW096|startname=Meloetta and the Undersea Temple!}} | ||
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{{movemid|type=normal|user=Halsey|user1=Halsey's Watchog|startcode=BW115|startname=The Pokémon Harbor Patrol!}} | {{movemid|type=normal|user=Halsey|user1=Halsey's Watchog|startcode=BW115|startname=The Pokémon Harbor Patrol!}} | ||
{{movep|type=normal|ms=460|pkmn=Abomasnow|method=Abomasnow's body becomes surrounded by a red aura. It then slams itself into the opponent.}} | {{movep|type=normal|ms=460|pkmn=Abomasnow|method=Abomasnow's body becomes surrounded by a red aura. It then slams itself into the opponent.}} | ||
{{ | {{movemid|type=normal|user=Morana|user1=Morana's Abomasnow|startcode=BW140|startname=Survival of the Striaton Gym!}} | ||
{{movep|type=normal|ms=068|pkmn=Machamp|method=Machamp's body becomes surrounded by a light blue aura, making it strong enough to lift and move heavy objects.}} | |||
{{movemid|type=normal|user=Harriet|user1=Harriet's Machamp|startcode=M21|startname=The Power of Us}} | |||
{{movep|type=normal|ms=185|pkmn=Sudowoodo|method=Sudowoodo's body becomes surrounded in a light blue aura and its muscles glow larger. It then becomes strong enough to lift and move heavy objects.}} | |||
{{movebtm|type=normal|user=Callahan|user1=Callahan's Sudowoodo|startcode=M21|startname=The Power of Us|notes=Used via {{mcolor|Copycat|{{normal color dark}}}}}} | |||
==In the manga== | ==In the manga== | ||
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{{movep|type=normal|ms=149|pkmn=Dragonite|method=Dragonite puts one of its hands in a fist and smashes a large boulder in front of it.}} | {{movep|type=normal|ms=149|pkmn=Dragonite|method=Dragonite puts one of its hands in a fist and smashes a large boulder in front of it.}} | ||
{{movemid|type=normal|user=Lance's Dragonite|startcode=PS082|startname=Eradicate Raticate!}} | {{movemid|type=normal|user=Lance's Dragonite|startcode=PS082|startname=Eradicate Raticate!}} | ||
{{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath grabs the opponent with both arms and slams them into the ground.}} | {{movep|type=normal|ms=062|pkmn=Poliwrath|method=Poliwrath grabs the opponent with both arms and slams them into the ground.}} | ||
{{movemidManga|type=normal|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory}} | {{movemidManga|type=normal|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory}} | ||
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==In other generations== | ==In other generations== | ||
===In battle=== | ===In battle=== | ||
====Core series games==== | |||
{{Movegen | {{Movegen | ||
|type=normal | |type=normal | ||
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|type=Normal | |type=Normal | ||
|genV=Strength V | |genV=Strength V | ||
| | |genVI=Strength VI | ||
}} | }} | ||
====Side series games==== | |||
{{Movegen | {{Movegen | ||
|type=Normal | |type=Normal | ||
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|Colo=Strength Colo | |Colo=Strength Colo | ||
|XD=Strength XD | |XD=Strength XD | ||
}} | |||
{{Movegen | |||
|type=Normal | |||
|PBR=Strength PBR | |||
}} | |||
====Spin-off series games==== | |||
{{Movegen | |||
|type=Normal | |||
|PMDRB=Strength PMD RB | |||
}} | }} | ||
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|genII=Strength II OW | |genII=Strength II OW | ||
|genIII=Strength III OW | |genIII=Strength III OW | ||
|genIV=Strength DPPt OW | |||
}} | }} | ||
{{Movegen | {{Movegen | ||
|type=normal | |type=normal | ||
|HGSS=Strength HGSS OW | |HGSS=Strength HGSS OW | ||
|genV=Strength V OW | |genV=Strength V OW | ||
|genVI=Strength VI OW | |||
}} | }} | ||
{{-}} | {{-}} | ||
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|} | |} | ||
| | | | ||
{| class="roundy" style="background: #{{sinnoh color | {| class="roundy" style="background: #{{sinnoh color dark}}" | ||
|- | |- | ||
|{{gameabbrev4|DPPt}} | |{{gameabbrev4|DPPt}} | ||
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==Trivia== | ==Trivia== | ||
* If {{m|Secret Power}} is used in a building in Generation III, it will display the animation of Strength | * If {{m|Secret Power}} is used in a building in [[Generation III]], it will display the animation of Strength. | ||
* Although HM moves cannot be used outside of battle in [[Orre]], [[Pokémon XD: Gale of Darkness]] has three locations housing puzzles similar to Strength puzzles in other [[region]]s: | |||
* Although HM moves | ** The first two puzzle are located at the [[S.S. Libra]] and [[Cipher Key Lair]], where several areas are blocked off by big wooden crates, which the [[Michael|player]] must push to either clear way, close a gap, or press a big switch in order to proceed or access an item. Similar to Strength boulders before [[Generation V]], these crates will reset if the player leaves and reenters the area. | ||
** The first two puzzle are located at the [[S.S. Libra]] and [[Cipher Key Lair]], where several areas are blocked off by big wooden crates, which the [[Michael|player]] must push to either clear way, close a gap, or press a big switch in order to proceed or access an item. Similar to Strength boulders before Generation V, these crates will reset if the player leaves and | ** The third puzzle can be found at [[Citadark Isle]], where the {{player}} must push big metal blocks down small cliffs to stop flows of lava in order to progress and access certain items. These blocks will not reset once pushed down to their proper spots. | ||
** The third puzzle can be found at [[Citadark Isle]], where the player must push big metal blocks down small cliffs to stop flows of lava in order to progress and access certain items. These blocks will not reset once pushed down to their proper spots. | * In the [[Generation IV]] [[core series]] {{pkmn|games}}, each time a Pokémon performs the animation for Strength in battle, its sprite will be translated right one pixel. | ||
* In [[Generation VII]], {{p|Machamp}} becoming the signature user of Strength coincides with its new role as a [[Poké Ride|Ride Pokémon]], which replaces Strength's out-of-battle function that existed in previous generations. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | {{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | ||
|zh_cmn=勁力 ''{{tt|Jìnlì|Strength}}'' | |zh_yue=怪力 ''{{tt|Gwaailihk|Monstrous Strength}}'' {{tt|*|Games}}<br>勁力 ''{{tt|Gihnglihk|Strength}}'' {{tt|*|Pre-Gen VII Media}} | ||
|zh_cmn=怪力 ''{{tt|Guàilì|Monstrous Strength}}'' {{tt|*|Games}}<br>勁力 / 劲力 ''{{tt|Jìnlì|Strength}}'' {{tt|*|Later anime, Adventures}}<br>拳力 ''{{tt|Quánlì|Boxing Strength}}'' {{tt|*|Early anime}} | |||
|da=Styrke{{tt|*|Pokémon Ruby and Sapphire, and Emerald manuals}} | |||
|nl=Kracht | |nl=Kracht | ||
|fr=Force | |fr=Force | ||
|de=Stärke | |de=Stärke | ||
|el=Δύναμη | |el=Δύναμη ''Dýnamē'' | ||
|id=Kekuatan | |id=Kekuatan | ||
|it=Forza | |it=Forza | ||
|ko=괴력 ''Goeryeok'' | |ko=괴력 ''{{tt|Goeryeok|Immense strength}}'' | ||
|pl=Siła | |pl=Siła | ||
|pt_br=Super Força<br>Força (TCG and manga) | |pt_br=Super Força<br>Força (TCG and manga) | ||
|pt_eu=Pujança | |pt_eu=Pujança<br>Força{{tt|*|Platinum manual}} | ||
|ro=Forța | |ro=Forța | ||
|ru=Сила ''Sila'' | |||
|sr=Snaga | |sr=Snaga | ||
|es=Fuerza | |es=Fuerza | ||
|sv=Styrka{{tt|*|Pokémon Emerald manual}} | |||
|tr=Güç | |tr=Güç | ||
|vi=Siêu Sức Mạnh | |vi=Siêu Sức Mạnh | ||
Line 617: | Line 644: | ||
[[Category:HM moves appearing in all generations]] | [[Category:HM moves appearing in all generations]] | ||
[[Category:Moves that can jam]] | [[Category:Moves that can jam]] | ||
[[Category:Signature moves]] | |||
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]] | |||
[[de:Stärke]] | [[de:Stärke]] | ||
[[es:Fuerza]] | |||
[[fr:Force]] | [[fr:Force]] | ||
[[it:Forza | [[it:Forza]] | ||
[[ja:かいりき]] | [[ja:かいりき]] | ||
[[zh:怪力(招式)]] | [[zh:怪力(招式)]] |
Revision as of 16:07, 23 June 2019
Strength かいりき Super Strength | ||||||||||||
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Target
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Availability
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Strength (Japanese: かいりき Super Strength) is a damage-dealing Normal-type move introduced in Generation I. It was HM04 in Generations I through VI. In Generation VII, it is the signature move of Machamp.
Effect
In battle
Strength inflicts damage and has no secondary effect.
Outside of battle
Generations I to III
Players can move round boulders around the field by walking into them whilst Strength is active. Many puzzles in the games require boulders to be moved around in a certain way with Strength. If the area is left, the boulders will resume their original positions and the puzzle needs to be solved again if the player wishes to go back through the area. However, the boulders will not reset after being dropped from one floor to the floor below, such as in the Ice Path and Blackthorn Gym.
Strength can be activated at any time.
Generation IV
Strength can now only be activated when there is a boulder in the vicinity.
Generation V and VI
Boulders are now significantly bigger in size and are required to be pushed into holes and walked across, as opposed to pushed into corners and walked around. Once pushed into a hole, the boulders typically do not reset upon subsequent visits, and they do not need to be pushed again.
Generation VII
Strength is no longer usable outside of battle. In Pokémon Sun, Moon, Ultra Sun, and Ultra Moon, its functions are given to the Ride Pokémon Machamp. In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, the player can use Secret Technique Strong Push instead.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0068 | Human-Like | 1, Evo. | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By HM
# | Pokémon | Types | Egg Groups | Machine | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I HM04 |
II HM04 |
III HM04 |
IV HM04 |
V HM04 |
VI HM04 |
VII -- |
VIII -- |
IX -- | ||||||
0001 | |
Monster | Grass | ✔ | ✔ | ✔ | ✔ | |||||||
0002 | |
Monster | Grass | ✔ | ✔ | ✔ | ✔ | |||||||
0003 | |
Monster | Grass | ✔ | ✔ | ✔ | ✔ | |||||||
0004 | Monster | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0005 | Monster | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0006 | |
Monster | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0007 | Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0008 | Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0009 | Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0020 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
0023 | Field | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0024 | Field | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0025 | Field | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0026 | Field | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0027 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0028 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0029 | Monster | Field | ✔ | ✔ | ✔ | ✔ | ||||||||
0030 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0031 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0032 | Monster | Field | ✔ | ✔ | ✔ | ✔ | ||||||||
0033 | Monster | Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0034 | |
Monster | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0035 | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0036 | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0039 | |
Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0040 | |
Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0054 | Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0055 | Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0056 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0057 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0058 | Field | ✔ | ✔ | ✔ | ✔ | |||||||||
0059 | Field | ✔ | ✔ | ✔ | ✔ | |||||||||
0061 | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0062 | |
Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0066 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0067 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0068 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0074 | |
Mineral | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0075 | |
Mineral | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0076 | |
Mineral | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0077 | Field | ✔ | ✔ | ✔ | ✔ | |||||||||
0078 | Field | ✔ | ✔ | ✔ | ✔ | |||||||||
0079 | |
Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0080 | |
Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0086 | Water 1 | Field | ✔ | |||||||||||
0087 | |
Water 1 | Field | ✔ | ||||||||||
0088 | Amorphous | ✔ | ✔ | ✔ | ||||||||||
0089 | Amorphous | ✔ | ✔ | ✔ | ✔ | |||||||||
0094 | |
Amorphous | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0095 | |
Mineral | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0098 | Water 3 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0099 | Water 3 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0102 | |
Grass | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0103 | |
Grass | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0104 | Monster | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0105 | Monster | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0106 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0107 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0108 | Monster | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0111 | |
Monster | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0112 | |
Monster | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0113 | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0115 | Monster | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0125 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0126 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0127 | Bug | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0128 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0130 | |
Water 2 | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0131 | |
Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0134 | Field | ✔ | ✔ | ✔ | ||||||||||
0135 | Field | ✔ | ✔ | ✔ | ||||||||||
0136 | Field | ✔ | ✔ | ✔ | ||||||||||
0142 | |
Flying | ✔ | ✔ | ✔ | ✔ | ||||||||
0143 | Monster | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0149 | |
Water 1 | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0150 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0151 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0153 | Monster | Grass | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0154 | Monster | Grass | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0156 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
0157 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
0159 | Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0160 | Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0162 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
0166 | |
Bug | ✔ | ✔ | ✔ | |||||||||
0180 | Monster | Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0181 | Monster | Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0183 | |
Water 1 | Fairy | ✔ | ✔ | ✔ | ✔ | |||||||
0184 | |
Water 1 | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0185 | Mineral | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
0186 | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
0190 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
0195 | |
Water 1 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0199 | |
Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0203 | |
Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0204 | Bug | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
0205 | |
Bug | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0206 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
0207 | |
Bug | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0208 | |
Mineral | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0209 | Field | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0210 | Field | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0212 | |
Bug | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0213 | |
Bug | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0214 | |
Bug | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0215 | |
Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0216 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
0217 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
0219 | |
Amorphous | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0220 | |
Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0221 | |
Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0222 | |
Water 1 | Water 3 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0229 | |
Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0231 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
0232 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
0236 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0237 | Human-Like | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
0241 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
0242 | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||||
0243 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0244 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0248 | |
Monster | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0249 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0250 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0252 | Monster | Dragon | ✔ | ✔ | ✔ | ✔ | ||||||||
0253 | Monster | Dragon | ✔ | ✔ | ✔ | ✔ | ||||||||
0254 | Monster | Dragon | ✔ | ✔ | ✔ | ✔ | ||||||||
0255 | Field | ✔ | ✔ | ✔ | ✔ | |||||||||
0256 | |
Field | ✔ | ✔ | ✔ | ✔ | ||||||||
0257 | |
Field | ✔ | ✔ | ✔ | ✔ | ||||||||
0258 | Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ||||||||
0259 | |
Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | |||||||
0260 | |
Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | |||||||
0262 | Field | ✔ | ✔ | ✔ | ✔ | |||||||||
0264 | Field | ✔ | ✔ | ✔ | ✔ | |||||||||
0271 | |
Water 1 | Grass | ✔ | ✔ | ✔ | ✔ | |||||||
0272 | |
Water 1 | Grass | ✔ | ✔ | ✔ | ✔ | |||||||
0274 | |
Field | Grass | ✔ | ✔ | ✔ | ✔ | |||||||
0275 | |
Field | Grass | ✔ | ✔ | ✔ | ✔ | |||||||
0286 | |
Fairy | Grass | ✔ | ✔ | ✔ | ✔ | |||||||
0287 | Field | ✔ | ✔ | ✔ | ✔ | |||||||||
0288 | Field | ✔ | ✔ | ✔ | ✔ | |||||||||
0289 | Field | ✔ | ✔ | ✔ | ✔ | |||||||||
0294 | Monster | Field | ✔ | ✔ | ✔ | ✔ | ||||||||
0295 | Monster | Field | ✔ | ✔ | ✔ | ✔ | ||||||||
0296 | Human-Like | ✔ | ✔ | ✔ | ✔ | |||||||||
0297 | Human-Like | ✔ | ✔ | ✔ | ✔ | |||||||||
0299 | Mineral | ✔ | ✔ | ✔ | ✔ | |||||||||
0301 | Field | Fairy | ✔ | ✔ | ✔ | ✔ | ||||||||
0303 | |
Field | Fairy | ✔ | ✔ | ✔ | ✔ | |||||||
0304 | |
Monster | ✔ | ✔ | ✔ | ✔ | ||||||||
0305 | |
Monster | ✔ | ✔ | ✔ | ✔ | ||||||||
0306 | |
Monster | ✔ | ✔ | ✔ | ✔ | ||||||||
0307 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||||
0308 | |
Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||||
0309 | Field | ✔ | ✔ | ✔ | ✔ | |||||||||
0310 | Field | ✔ | ✔ | ✔ | ✔ | |||||||||
0316 | Amorphous | ✔ | ✔ | ✔ | ✔ | |||||||||
0317 | Amorphous | ✔ | ✔ | ✔ | ✔ | |||||||||
0319 | |
Water 2 | ✔ | ✔ | ✔ | ✔ | ||||||||
0320 | Field | Water 2 | ✔ | ✔ | ✔ | ✔ | ||||||||
0321 | Field | Water 2 | ✔ | ✔ | ✔ | ✔ | ||||||||
0322 | |
Field | ✔ | ✔ | ✔ | ✔ | ||||||||
0323 | |
Field | ✔ | ✔ | ✔ | ✔ | ||||||||
0324 | Field | ✔ | ✔ | ✔ | ✔ | |||||||||
0327 | Field | Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||||
0328 | Bug | ✔ | ✔ | ✔ | ✔ | |||||||||
0329 | |
Bug | ✔ | ✔ | ✔ | ✔ | ||||||||
0330 | |
Bug | ✔ | ✔ | ✔ | ✔ | ||||||||
0332 | |
Grass | Human-Like | ✔ | ✔ | ✔ | ✔ | |||||||
0335 | Field | ✔ | ✔ | ✔ | ✔ | |||||||||
0336 | Field | Dragon | ✔ | ✔ | ✔ | ✔ | ||||||||
0340 | |
Water 2 | ✔ | ✔ | ✔ | ✔ | ||||||||
0341 | Water 1 | Water 3 | ✔ | ✔ | ✔ | ✔ | ||||||||
0342 | |
Water 1 | Water 3 | ✔ | ✔ | ✔ | ✔ | |||||||
0344 | |
Mineral | ✔ | ✔ | ✔ | ✔ | ||||||||
0346 | |
Water 3 | ✔ | ✔ | ✔ | ✔ | ||||||||
0348 | |
Water 3 | ✔ | ✔ | ✔ | ✔ | ||||||||
0352 | Field | ✔ | ✔ | ✔ | ✔ | |||||||||
0356 | Amorphous | ✔ | ✔ | ✔ | ✔ | |||||||||
0357 | |
Monster | Grass | ✔ | ✔ | ✔ | ✔ | |||||||
0359 | Field | ✔ | ✔ | ✔ | ✔ | |||||||||
0363 | |
Water 1 | Field | ✔ | ✔ | ✔ | ✔ | |||||||
0364 | |
Water 1 | Field | ✔ | ✔ | ✔ | ✔ | |||||||
0365 | |
Water 1 | Field | ✔ | ✔ | ✔ | ✔ | |||||||
0371 | Dragon | ✔ | ✔ | ✔ | ✔ | |||||||||
0372 | Dragon | ✔ | ✔ | ✔ | ✔ | |||||||||
0373 | |
Dragon | ✔ | ✔ | ✔ | ✔ | ||||||||
0375 | |
Mineral | ✔ | ✔ | ✔ | ✔ | ||||||||
0376 | |
Mineral | ✔ | ✔ | ✔ | ✔ | ||||||||
0377 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ||||||||
0378 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ||||||||
0379 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ||||||||
0382 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ||||||||
0383 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ||||||||
0384 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | |||||||
0386 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | ||||||||
0387 | Monster | Grass | ✔ | ✔ | ✔ | |||||||||
0388 | Monster | Grass | ✔ | ✔ | ✔ | |||||||||
0389 | |
Monster | Grass | ✔ | ✔ | ✔ | ||||||||
0390 | Field | Human-Like | ✔ | ✔ | ✔ | |||||||||
0391 | |
Field | Human-Like | ✔ | ✔ | ✔ | ||||||||
0392 | |
Field | Human-Like | ✔ | ✔ | ✔ | ||||||||
0394 | Water 1 | Field | ✔ | ✔ | ✔ | |||||||||
0395 | |
Water 1 | Field | ✔ | ✔ | ✔ | ||||||||
0400 | |
Water 1 | Field | ✔ | ✔ | ✔ | ||||||||
0402 | Bug | ✔ | ✔ | ✔ | ||||||||||
0403 | Field | ✔ | ✔ | ✔ | ||||||||||
0404 | Field | ✔ | ✔ | ✔ | ||||||||||
0405 | Field | ✔ | ✔ | ✔ | ||||||||||
0408 | Monster | ✔ | ✔ | ✔ | ||||||||||
0409 | Monster | ✔ | ✔ | ✔ | ||||||||||
0410 | |
Monster | ✔ | ✔ | ✔ | |||||||||
0411 | |
Monster | ✔ | ✔ | ✔ | |||||||||
0418 | Water 1 | Field | ✔ | ✔ | ✔ | |||||||||
0419 | Water 1 | Field | ✔ | ✔ | ✔ | |||||||||
0423 | |
Water 1 | Amorphous | ✔ | ✔ | ✔ | ||||||||
0424 | Field | ✔ | ✔ | ✔ | ||||||||||
0428 | Field | Human-Like | ✔ | ✔ | ✔ | |||||||||
0435 | |
Field | ✔ | ✔ | ✔ | |||||||||
0437 | |
Mineral | ✔ | ✔ | ✔ | |||||||||
0443 | |
Monster | Dragon | ✔ | ✔ | ✔ | ||||||||
0444 | |
Monster | Dragon | ✔ | ✔ | ✔ | ||||||||
0445 | |
Monster | Dragon | ✔ | ✔ | ✔ | ||||||||
0446 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | |||||||||
0447 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | |||||||||
0448 | |
Field | Human-Like | ✔ | ✔ | ✔ | ||||||||
0449 | Field | ✔ | ✔ | ✔ | ||||||||||
0450 | Field | ✔ | ✔ | ✔ | ||||||||||
0451 | |
Bug | Water 3 | ✔ | ✔ | ✔ | ||||||||
0452 | |
Bug | Water 3 | ✔ | ✔ | ✔ | ||||||||
0453 | |
Human-Like | ✔ | ✔ | ✔ | |||||||||
0454 | |
Human-Like | ✔ | ✔ | ✔ | |||||||||
0460 | |
Monster | Grass | ✔ | ✔ | ✔ | ||||||||
0461 | |
Field | ✔ | ✔ | ✔ | |||||||||
0463 | Monster | ✔ | ✔ | ✔ | ||||||||||
0464 | |
Monster | Field | ✔ | ✔ | ✔ | ||||||||
0465 | Grass | ✔ | ✔ | ✔ | ||||||||||
0466 | Human-Like | ✔ | ✔ | ✔ | ||||||||||
0467 | Human-Like | ✔ | ✔ | ✔ | ||||||||||
0470 | Field | ✔ | ✔ | ✔ | ||||||||||
0471 | Field | ✔ | ✔ | ✔ | ||||||||||
0472 | |
Bug | ✔ | ✔ | ✔ | |||||||||
0473 | |
Field | ✔ | ✔ | ✔ | |||||||||
0475 | |
Amorphous | ✔ | ✔ | ✔ | |||||||||
0476 | |
Mineral | ✔ | ✔ | ✔ | |||||||||
0477 | Amorphous | ✔ | ✔ | ✔ | ||||||||||
0483 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ||||||||
0484 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ||||||||
0485 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ||||||||
0486 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | |||||||||
0487 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ||||||||
0491 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | |||||||||
0493 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | |||||||||
0497 | Field | Grass | ✔ | ✔ | ||||||||||
0498 | Field | ✔ | ✔ | |||||||||||
0499 | |
Field | ✔ | ✔ | ||||||||||
0500 | |
Field | ✔ | ✔ | ||||||||||
0503 | Field | ✔ | ✔ | |||||||||||
0505 | Field | ✔ | ✔ | |||||||||||
0507 | Field | ✔ | ✔ | |||||||||||
0508 | Field | ✔ | ✔ | |||||||||||
0524 | Mineral | ✔ | ✔ | |||||||||||
0525 | Mineral | ✔ | ✔ | |||||||||||
0526 | Mineral | ✔ | ✔ | |||||||||||
0529 | Field | ✔ | ✔ | |||||||||||
0530 | |
Field | ✔ | ✔ | ||||||||||
0532 | Human-Like | ✔ | ✔ | |||||||||||
0533 | Human-Like | ✔ | ✔ | |||||||||||
0534 | Human-Like | ✔ | ✔ | |||||||||||
0537 | |
Water 1 | ✔ | ✔ | ||||||||||
0538 | Human-Like | ✔ | ✔ | |||||||||||
0539 | Human-Like | ✔ | ✔ | |||||||||||
0545 | |
Bug | ✔ | ✔ | ||||||||||
0552 | |
Field | ✔ | ✔ | ||||||||||
0553 | |
Field | ✔ | ✔ | ||||||||||
0554 | Field | ✔ | ✔ | |||||||||||
0555 | Field | ✔ | ✔ | |||||||||||
0557 | |
Bug | Mineral | ✔ | ✔ | |||||||||
0558 | |
Bug | Mineral | ✔ | ✔ | |||||||||
0559 | |
Field | Dragon | ✔ | ✔ | |||||||||
0560 | |
Field | Dragon | ✔ | ✔ | |||||||||
0564 | |
Water 1 | Water 3 | ✔ | ✔ | |||||||||
0565 | |
Water 1 | Water 3 | ✔ | ✔ | |||||||||
0579 | Amorphous | ✔ | ✔ | |||||||||||
0598 | |
Grass | Mineral | ✔ | ✔ | |||||||||
0604 | Amorphous | ✔ | ✔ | |||||||||||
0610 | Monster | Dragon | ✔ | ✔ | ||||||||||
0611 | Monster | Dragon | ✔ | ✔ | ||||||||||
0612 | Monster | Dragon | ✔ | ✔ | ||||||||||
0613 | Field | ✔ | ✔ | |||||||||||
0614 | Field | ✔ | ✔ | |||||||||||
0619 | Field | Human-Like | ✔ | ✔ | ||||||||||
0620 | Field | Human-Like | ✔ | ✔ | ||||||||||
0621 | Dragon | Monster | ✔ | ✔ | ||||||||||
0622 | |
Mineral | ✔ | ✔ | ||||||||||
0623 | |
Mineral | ✔ | ✔ | ||||||||||
0626 | Field | ✔ | ✔ | |||||||||||
0627 | |
Flying | ✔ | ✔ | ||||||||||
0628 | |
Flying | ✔ | ✔ | ||||||||||
0632 | |
Bug | ✔ | ✔ | ||||||||||
0633 | |
Dragon | ✔ | ✔ | ||||||||||
0634 | |
Dragon | ✔ | ✔ | ||||||||||
0635 | |
Dragon | ✔ | ✔ | ||||||||||
0638 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | |||||||||
0639 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | |||||||||
0640 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | |||||||||
0641 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ||||||||||
0642 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | |||||||||
0643 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | |||||||||
0644 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | |||||||||
0645 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | |||||||||
0646 | Kyurem
Normal Kyurem |
|
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ||||||||
646W | Kyurem
White Kyurem |
|
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔B2W2 | ✔ | ||||||||
646B | Kyurem
Black Kyurem |
|
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔B2W2 | ✔ | ||||||||
0647 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | |||||||||
0648 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | |||||||||
0650 | Field | ✔ | ||||||||||||
0651 | Field | ✔ | ||||||||||||
0652 | |
Field | ✔ | |||||||||||
0656 | Water 1 | ✔ | ||||||||||||
0657 | Water 1 | ✔ | ||||||||||||
0658 | |
Water 1 | ✔ | |||||||||||
0659 | Field | ✔ | ||||||||||||
0660 | |
Field | ✔ | |||||||||||
0667 | |
Field | ✔ | |||||||||||
0668 | |
Field | ✔ | |||||||||||
0672 | Field | ✔ | ||||||||||||
0673 | Field | ✔ | ||||||||||||
0674 | Field | Human-Like | ✔ | |||||||||||
0675 | |
Field | Human-Like | ✔ | ||||||||||
0688 | |
Water 3 | ✔ | |||||||||||
0689 | |
Water 3 | ✔ | |||||||||||
0696 | |
Monster | Dragon | ✔ | ||||||||||
0697 | |
Monster | Dragon | ✔ | ||||||||||
0701 | |
Human-Like | ✔ | |||||||||||
0706 | Dragon | ✔ | ||||||||||||
0708 | |
Grass | Amorphous | ✔ | ||||||||||
0709 | |
Grass | Amorphous | ✔ | ||||||||||
0712 | Monster | ✔ | ||||||||||||
0713 | Monster | ✔ | ||||||||||||
0718 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ||||||||||
0721 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
Strength sends the target flying to another tile in the room. The thrown Pokémon will bounce off of a single hostile Pokémon before landing as long as at least one is in range, causing both of them take 10 damage.
Description
|
In the anime
The user tosses its opponent(s) into the air. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Nidoqueen uses the horn on her head to toss the opponent. | |||
Gary's Nidoqueen | A Tent Situation | Debut | |
Machoke's body becomes surrounded by a white aura, and it becomes strong enough to lift three times its own body weight. | |||
Kenny's Machoke | Old Rivals, New Tricks! | None | |
Gible's body becomes surrounded by a white aura. It then picks up a large rock with one arm and throws it at the opponent. | |||
Khoury's Gible | A Rivalry to Gible On! | None | |
Timburr's body becomes surrounded by a red aura, and it hits the opponent with its wooden beam. | |||
Trip's Timburr | Ash and Trip's Third Battle! | None | |
Conkeldurr swings its concrete pillars over its head, then slams them into the opponent. | |||
Trip's Conkeldurr | Search for the Clubultimate! | None | |
Golurk's body becomes surrounded by a red aura, then grabs the opponent. | |||
Ridley's Golurk | Meloetta and the Undersea Temple! | None | |
Watchog's body becomes surrounded by a red aura, and its muscles grow larger. It then becomes strong enough to lift heavy weights. | |||
Halsey's Watchog | The Pokémon Harbor Patrol! | None | |
Abomasnow's body becomes surrounded by a red aura. It then slams itself into the opponent. | |||
Morana's Abomasnow | Survival of the Striaton Gym! | None | |
Machamp's body becomes surrounded by a light blue aura, making it strong enough to lift and move heavy objects. | |||
Harriet's Machamp | The Power of Us | None | |
Sudowoodo's body becomes surrounded in a light blue aura and its muscles glow larger. It then becomes strong enough to lift and move heavy objects. | |||
Callahan's Sudowoodo | The Power of Us | Used via Copycat |
In the manga
In the Pokémon Adventures manga
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Snorlax moves large boulders out of the way. In battle, Snorlax slugs the opponent with a powerful punch. | |||
Red's Snor | What a Dragonite | Debut | |
Dragonite puts one of its hands in a fist and smashes a large boulder in front of it. | |||
Lance's Dragonite | Eradicate Raticate! | None | |
Poliwrath grabs the opponent with both arms and slams them into the ground. | |||
Chuck's Poliwrath | Scrappy Skarmory | None | |
Weavile pierces the opponent with its claws. | |||
Cyrus's Weavile | Shunning Spiritomb | None |
In other generations
In battle
Core series games
Side series games
Spin-off series games
Outside of battle
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Hole image for Gen. VI |
|
Trivia
- If Secret Power is used in a building in Generation III, it will display the animation of Strength.
- Although HM moves cannot be used outside of battle in Orre, Pokémon XD: Gale of Darkness has three locations housing puzzles similar to Strength puzzles in other regions:
- The first two puzzle are located at the S.S. Libra and Cipher Key Lair, where several areas are blocked off by big wooden crates, which the player must push to either clear way, close a gap, or press a big switch in order to proceed or access an item. Similar to Strength boulders before Generation V, these crates will reset if the player leaves and reenters the area.
- The third puzzle can be found at Citadark Isle, where the player must push big metal blocks down small cliffs to stop flows of lava in order to progress and access certain items. These blocks will not reset once pushed down to their proper spots.
- In the Generation IV core series games, each time a Pokémon performs the animation for Strength in battle, its sprite will be translated right one pixel.
- In Generation VII, Machamp becoming the signature user of Strength coincides with its new role as a Ride Pokémon, which replaces Strength's out-of-battle function that existed in previous generations.
In other languages
|
Variations of the move Drill Peck | ||||
---|---|---|---|---|
|
Generation I TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |
Generation II TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation II HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 |
Generation III TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation III HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08RSE |
Generation IV TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 | |
Generation IV HMs | |
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08 |
Generation V TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 | |
Generation V HMs | |
01 • 02 • 03 • 04 • 05 • 06 |
Generation VI TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 26 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 (XY • ORAS) • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VI HMs | |
01 • 02 • 03 • 04 • 05 • 06ORAS • 07ORAS |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves usable outside of battle
- Generation I HM moves
- Generation II HM moves
- Generation III HM moves
- Generation IV HM moves
- Generation V HM moves
- Generation VI HM moves
- Moves
- Moves that can target any adjacent Pokémon
- Normal-type moves
- Tough moves
- Physical moves
- Generation I moves
- Articles needing more information
- Machine moves
- HM moves appearing in all generations
- Moves that can jam
- Signature moves
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!