Staff of Pokémon Crystal
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This list of staff members worked on the core series Pokémon game Crystal, developed by Game Freak and published by Nintendo, as per the in-game credits. All names are given in Western order.
Global staff
Director
Called Executive Director (Japanese: エグゼクティブディレクター) in the Japanese version.
Co-director
Called Director (Japanese: ディレクター) in the Japanese version.
Programmers
Referred to as Program (Japanese: プログラム) in the Japanese version.
- Sousuke Tamada
- Hisashi Sogabe
- Keita Kagaya
- Yoshinori Matsuda
- Shigeki Morimoto
- Tetsuya Watanabe
- Takenori Oota
Graphics Director
Monster Design
Called Pokémon Design (Japanese: ポケモンデザイン) in the Japanese version.
- Ken Sugimori
- Motofumi Fujiwara
- Shigeki Morimoto
- Hironobu Yoshida
- Satoshi Oota
- Atsuko Nishida
- Muneo Saito
- Rena Yoshikawa
Pokémon Animation
- Hironobu Yoshida
- Jun Okutani
Graphics Design
- Hironobu Yoshida
- Jun Okutani
- Asuka Iwashita
- Tetsuya Watanabe
Music
Sound Effects
- Morikazu Aoki
- Junichi Masuda
- Tetsuya Watanabe
Game Design
- Junichi Masuda
- Shigeki Morimoto
- Kohji Nishino
- Tetsuji Oota
- Hitomi Sato
- Kenji Matsushima
Game Scenario
Referred to as Scenario (Japanese: シナリオ) in the Japanese version.
- Junichi Masuda
- Kohji Nishino
- Toshinobu Matsumiya
- Kenji Matsushima
Pokédex Text
Called Encyclopedia Text (Japanese: ずかんテキスト) in the Japanese version.
Tool Programming
Referred to as Tool Program (Japanese: ツールプログラム) in the Japanese version.
- Sousuke Tamada
- Takenori Oota
Parametric Design
Called Parameter Creation (Japanese: パラメーターせってい) in the Japanese version.
Script Design
Called Script Creation (Japanese: スクリプトせってい) in the Japanese version.
- Tetsuji Oota
- Nobuhiro Seya
Map Data Design
Called Map Data Creation (Japanese: マップデータせってい) in the Japanese version.
- Tetsuji Oota
- Kazuhito Sekine
Map Design
- Tetsuji Oota
- Kohji Nishino
- Nobuhiro Seya
Coordination
- Hiroyuki Zinnai
Producers
- Satoru Iwata
- Satoshi Yamato
- Shigeru Miyamoto
- Tsunekazu Ishihara
Japanese version
Mobile Project Leader
(Japanese: モバイルプロジェクトリーダー)
- Tōru Ōsawa
Mobile System Adviser
(Japanese: モバイルシステムアドバイザー)
- Takao Ōhara
- Yūichirō Itō
Mobile System Director
(Japanese: モバイルシステムディレクター)
- Takao Shimizu
Product Testing
Called Debug Play (Japanese: デバッグプレイ) in the Japanese version.
- Planning & Development Division (Japanese: 企画開発部 Kikaku Kaihatsu-bu)
- Keita Nakamura
- Hirotaka Uemura
- Hiroaki Tamura
- Noriaki Sakaguchi
- Super Mario Club (Japanese: スーパーマリオクラブ)
- Kenji Saiki
- Atsushi Tada
- Sarugakucho (Japanese: 猿楽庁)
- Tōru Hashimoto
- Noboru Matsumoto
- Miyuki Sato
Special Thanks
- Naoko Kawakami
- Akito Mori
- Gakuzi Nomoto
- Ai Mashima
- Kunimi Kawamura
- Mikihiro Ishikawa
- Hideyuki Hashimoto
Coordinator
(Japanese: コーディネーター)
- Hiroyuki Zinnai
Producers
- Satoru Iwata
- Satoshi Yamato
- Shigeru Miyamoto
- Tsunekazu Ishihara
Executive Producer
US Version Staff
US Coordination
- Gail Tilden
- Hiro Nakamura
- Junichi Masuda
- Seth McMahill
- Hiroto Alexander
- Teresa Lillygren
Text Translation
Programmers
- Teruki Murakawa
- Kazuyoshi Osawa
PAAD Testing
- Thomas Hertzog
- Erik Johnson
Product Testing
- Special Production Planning & Development Dept.
- Keita Nakamura
- Hirotaka Uemura
- Hiroaki Tamura
- Noriaki Sakaguchi
- NCL Super Mario Club
- Kenji Saiki
- Atsushi Tada
- Miyuki Sato
Special Thanks
- Kimiko Nakamichi
- Akito Mori
- Gakuzi Nomoto
- Ai Mashima
- Kunimi Kawamura
- Mikihiro Ishikawa
- Hideyuki Hashimoto
Executive Producer
This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |