Splash (move): Difference between revisions

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|jtrans=Hop
|jtrans=Hop
|jtranslit=Haneru
|jtranslit=Haneru
|gameimage=Splash VII.png
|gameimage=Splash IX.png
|gameimagewidth=300
|gameimagewidth=300
|type=Normal
|type=Normal
Line 35: Line 35:


==Effect==
==Effect==
Splash has no effect whatsoever. It simply displays a dipping animation and a text message informing the player that nothing happened.
Splash cannot be used when {{m|Gravity}} is in effect. If the user has no other usable moves besides Splash when Gravity is in effect, it will use {{m|Struggle}}.
If powered up by a [[Normalium Z]] into Z-Splash, the user's {{stat|Attack}} stat rises by three stages.
===Generation I===
===Generation I===
Splash has no effect whatsoever. After the player selects the move, the game will simply show a dipping animation and then the message, "No effect!"
Splash's message is "No effect!".


===Generation II===
===Generation II===
Line 42: Line 48:


===Generation III onwards===
===Generation III onwards===
Splash's message was altered to "But nothing happened!"
Splash's message was changed to "But nothing happened!"


Splash cannot be used while {{m|Gravity}} is in effect.
===Generation VIII===
 
====Pokémon Legends: Arceus====
If powered up by a [[Normalium Z]] into Z-Splash, the user's {{stat|Attack}} stat raises three stages.
{{LegendsMove
|type=Normal
|damagecategory=Status
|basepp=40
|actionspeed-user=0
|actionspeed-user-agile=0
|actionspeed-user-strong=0
|actionspeed-target=0
|actionspeed-target-agile=0
}}
Splash cannot be [[move mastery|mastered]].


==Description==
==Description==
Line 55: Line 71:
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|It's just a splash... Has no effect whatsoever.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|It's just a splash... Has no effect whatsoever.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user just flops and splashes around without having any effect.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user just flops and splashes around without having any effect.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user just flops and splashes around to no effect at all...}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|The user just flops and splashes around to no effect at all...}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 61: Line 77:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Normal|1}}
{{Movehead/Games|Normal|g7=2|g8=3}}
{{Moveentry/7|129|Magikarp|type=Water|2|Water 2|Dragon|1|1|1|1|1|1|1}}
{{Moveentry/12|0035|Clefairy|type=Fairy|1|Fairy|Fairy|−|−|−|−|−|−|−|−|1|1|−|1}}
{{Moveentry/7|187|Hoppip|type=Grass|type2=Flying|2|Fairy|Grass||1|1|1|1|1|1}}
{{Moveentry/12|0036|Clefable|type=Fairy|1|Fairy|Fairy|−|−|−|−|−|−|−|−|1|1|−|{{tt|Rem.|Can only be learned via Move Reminder}}}}
{{Moveentry/7|188|Skiploom|type=Grass|type2=Flying|2|Fairy|Grass||1|1|1|1|1|1}}
{{Moveentry/12|0129|Magikarp|type=Water|2|Water 2|Dragon|1|1|1|1|1|1|1|1|1|1|1|1}}
{{Moveentry/7|189|Jumpluff|type=Grass|type2=Flying|2|Fairy|Grass||1|1|1|1|1|1}}
{{Moveentry/12|0130|Gyarados|type=Water|type2=Flying|2|Water 2|Dragon|−|−|−|−|−|−|−|−|1|1|1|1}}
{{Moveentry/7|298|Azurill|type=Normal|type2=Fairy|1|Undiscovered|Undiscovered|||1|1|1|1|1}}
{{Moveentry/12|0173|Cleffa|type=Fairy|1|No Eggs Discovered|No Eggs Discovered||−|−|−|−|−|−||1|1|−|1}}
{{Moveentry/7|320|Wailmer|type=Water|2|Field|Water 2|||1|1|1|1|1}}
{{Moveentry/12|0183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy||−|−|−|−|−|−||−|1||−}}
{{Moveentry/7|321|Wailord|type=Water|2|Field|Water 2|||1|1|1|1|1}}
{{Moveentry/12|0184|Azumarill|type=Water|type2=Fairy|2|Water 1|Fairy||−|−|−|−|−|−||−|1||−}}
{{Moveentry/7|325|Spoink|type=Psychic|1|Field|Field|||1|1|1|1|1}}
{{Moveentry/12|0187|Hoppip|type=Grass|type2=Flying|2|Fairy|Grass||1|1|1|1|1|1|||1||1}}
{{Moveentry/7|326|Grumpig|type=Psychic|1|Field|Field|||1|1|1|1|1}}
{{Moveentry/12|0188|Skiploom|type=Grass|type2=Flying|2|Fairy|Grass||1|1|1|1|1|1|||1||1}}
{{Moveentry/7|349|Feebas|type=Water|2|Water 1|Dragon|||1|1|1|1|1}}
{{Moveentry/12|0189|Jumpluff|type=Grass|type2=Flying|2|Fairy|Grass||1|1|1|1|1|1|||1||1}}
{{Moveentry/7|360|Wynaut|type=Psychic|1|Undiscovered|Undiscovered|||1|1|1|1|1}}
{{Moveentry/12|0202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous||−|−|−|−|−|−||1|1}}
{{Moveentry/7|427|Buneary|type=Normal|2|Field|Human-Like||||1|1|1|1}}
{{Moveentry/12|0298|Azurill|type=Normal|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered|||1|1|1|1|1||1|1||1}}
{{Moveentry/7|428|Lopunny|type=Normal|2|Field|Human-Like||||1|1|1|1}}
{{Moveentry/12|0320|Wailmer|type=Water|2|Field|Water 2|||1|1|1|1|1||1|1}}
{{Moveentry/7|692|Clauncher|type=Water|2|Water 1|Water 3||||||1|1}}
{{Moveentry/12|0321|Wailord|type=Water|2|Field|Water 2|||1|1|1|1|1||1|1}}
{{Moveentry/7|693|Clawitzer|type=Water|2|Water 1|Water 3||||||1|1}}
{{Moveentry/12|0325|Spoink|type=Psychic|1|Field|Field|||1|1|1|1|1|||1||1}}
{{Moveentry/7|761|Bounsweet|type=Grass|1|Grass|Grass|||||||1}}
{{Moveentry/12|0326|Grumpig|type=Psychic|1|Field|Field|||1|1|1|1|1|||1||1}}
{{Moveentry/7|762|Steenee|type=Grass|1|Grass|Grass|||||||1}}
{{Moveentry/12|0349|Feebas|type=Water|2|Water 1|Dragon|||1|1|1|1|1||1|1||1}}
{{Moveentry/7|763|Tsareena|type=Grass|1|Grass|Grass|||||||1}}
{{Moveentry/12|0350|Milotic|type=Water|2|Water 1|Dragon|||−|−|−|−|−||1|1||1}}
{{Moveentry/7|778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous|||||||1}}
{{Moveentry/12|0360|Wynaut|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||1|1|1|1|1||1|1}}
{{Moveentry/7|789|Cosmog|type=Psychic|1|Undiscovered|Undiscovered|||||||1}}
{{Moveentry/12|0427|Buneary|type=Normal|2|Field|Human-Like||||1|1|1|1||1|1|−}}
{{Movefoot|Normal|7}}
{{Moveentry/12|0428|Lopunny|type=Normal|2|Field|Human-Like||||1|1|1|1||1|1|−}}
{{Moveentry/12|0692|Clauncher|type=Water|2|Water 1|Water 3||||||1|1||1|||1}}
{{Moveentry/12|0693|Clawitzer|type=Water|2|Water 1|Water 3||||||1|1||1|||1}}
{{Moveentry/12|0761|Bounsweet|type=Grass|1|Grass|Grass|||||||1||1|||1}}
{{Moveentry/12|0762|Steenee|type=Grass|1|Grass|Grass|||||||1||1|||1}}
{{Moveentry/12|0763|Tsareena|type=Grass|1|Grass|Grass|||||||1||1|||1}}
{{Moveentry/12|0778|Mimikyu|type=Ghost|type2=Fairy|1|Amorphous|Amorphous|||||||1||1|||1}}
{{Moveentry/12|0789|Cosmog|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|||||||1||1|||1}}
{{Moveentry/12|0978|Tatsugiri|type=Dragon|type2=Water|1|Water 2|Water 2|form=All forms||||||||||||1}}
{{Movefoot|Normal|12}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Normal|2}}
{{Movehead/Games|Normal|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/6|060|Poliwag|type=Water|1|Water 1|Water 1|✔|✔|✔|✔|✔|✔|note=Chain breed in Gen II}}
{{Moveentry/9|0060|Poliwag|type=Water|1|Water 1|Water 1|✔|✔|✔|✔|✔|✔|✔|✔|✔|note=Chain breed in Gen II}}
{{Moveentry/6|116|Horsea|type=Water|2|Water 1|Dragon|✔|✔|✔|✔|✔|✔}}
{{Moveentry/9|0116|Horsea|type=Water|2|Water 1|Dragon|✔|✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|173|Cleffa|type=Fairy|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔}}
{{Moveentry/9|0173|Cleffa|type=Fairy|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|−|✔|−}}
{{Moveentry/6|225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|✔|✔|✔|✔|✔|✔|note=Chain breed in Gen II}}
{{Moveentry/9|0225|Delibird|type=Ice|type2=Flying|2|Water 1|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔|note=Chain breed in Gen II}}
{{Moveentry/6|226|Mantine|type=Water|type2=Flying|1|Water 1|Water 1|||✔|✔|✔|✔}}
{{Moveentry/9|0226|Mantine|type=Water|type2=Flying|1|Water 1|Water 1|−|−|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|370|Luvdisc|type=Water|1|Water 2|Water 2||✔|✔|✔|✔|✔}}
{{Moveentry/9|0370|Luvdisc|type=Water|1|Water 2|Water 2||✔|✔|✔|✔|✔||✔|✔{{tt|*|Version 2.0.1 onwards}}}}
{{Moveentry/6|456|Finneon|type=Water|1|Water 2|Water 2|||✔|✔|✔|✔}}
{{Moveentry/9|0456|Finneon|type=Water|1|Water 2|Water 2|||✔|✔|✔|✔||✔|−}}
{{Moveentry/6|458|Mantyke|type=Water|type2=Flying|1|Water 1|Water 1|||✔|✔|✔|✔}}
{{Moveentry/9|0458|Mantyke|type=Water|type2=Flying|1|Water 1|Water 1|||✔|✔|✔|✔|✔|✔}}
{{Movefoot|Normal|6}}
{{Movefoot|Normal|9}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation II]]====
====[[Generation II]]====
{{Movehead/Special|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry/1|143|Snorlax|type=Normal|1|Monster|Monster|{{DL|List of Gotta Catch 'Em All event Pokémon|Splash Snorlax|New York Pokémon Center}}}}
{{Moveentry/1|0143|Snorlax|type=Normal|1|Monster|Monster|{{DL|List of PCNY event Pokémon distributions (Generation II)|Splash Snorlax|New York Pokémon Center}}}}
{{Moveentry/1|191|Sunkern|type=Grass|1|Grass|Grass|{{DL|List of Gotta Catch 'Em All event Pokémon|Splash Sunkern|New York Pokémon Center}}}}
{{Moveentry/1|0191|Sunkern|type=Grass|1|Grass|Grass|{{DL|List of PCNY event Pokémon distributions (Generation II)|Splash Sunkern|New York Pokémon Center}}}}
{{Movefoot|Normal|1}}
{{Movefoot|Normal|1}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], and [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the user will move to a random different tile one ratio away. If the user comes into contact with another Pokémon, both Pokémon receive 5 damage and the user returns to the tile it used the move from.
In the [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Darkness|Explorers]], and [[Pokémon Mystery Dungeon (WiiWare)|Adventure Squad]] series, Splash causes the user move to a random adjacent tile, possibly cutting a corner. If the user comes into contact with another Pokémon, both Pokémon receive 5 HP damage and the user returns to the tile it used the move from.
 
In [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]], the move has no effect whatsoever.
 
In {{g|Super Mystery Dungeon}}, the users jumps over Pokémon or group of Pokémon directly in front of it (jumping over three tiles at maximum), moving to the tile on the other side of the Pokémon. When used by a [[Gigantic Pokémon]], the move has no effect whatsoever.


In {{g|Super Mystery Dungeon}}, the users jumps over the Pokémon or group of Pokémon directly in front of it, moving to the tile on the other side of said Pokémon.
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pp=50|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=TDS|pp=50|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=BSL|pp=50|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=GTI|pp=30|ppmax=99|acc=—%|range=User|target=User}}
{{Template:MDMoveRow|game=SMD|pp=30|ppmax=99|acc=—%|range=User|target=User}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}


===[[Pokémon Conquest]]===
===[[Pokémon Conquest]]===
Line 121: Line 156:
|id=231
|id=231
|move=Splash
|move=Splash
|image=no
|type=Water
|type=Water
|pow=0
|pow=0
|energy=20
|energy=20
|duration=1.73
|duration=1.73
|users={{MSP|129|Magikarp}}{{MSP|202|Wobbuffet}}
|damage_window=1.03 - 1.23
|pow_trainer=0
|energy_trainer=12
|turns=4
|users={{MSP/GO|129|Magikarp}}{{MSP/GO|202|Wobbuffet}}{{MSP/GO|298|Azurill}}{{MSP/GO|320|Wailmer}}{{MSP/GO|325|Spoink}}{{MSP/GO|349|Feebas}}{{MSP/GO|360|Wynaut}}{{MSP/GO|370|Luvdisc}}{{MSP/GO|789|Cosmog}}{{MSP/GO|790|Cosmoem}}
|snapshot_users={{MSP/GO|235|Smeargle}}
}}
}}
*Prior to an update to [[Niantic]]'s servers on July 30, 2016, Splash had an energy gain of 7%.
 
*Prior to an update to [[Niantic]]'s servers on February 16, 2017, Splash had an energy gain of 10% and a duration of 1.23 seconds.
====Updates====
;Gyms & Raids
* '''July 30, 2016'''
** '''Energy boost''': 7 → 10
* '''February 16, 2017'''
** '''Energy boost''': 10 → 20
** '''Duration''': 1.23 → 1.73 seconds
 
==={{g|Rumble Rush}}===
In {{g|Rumble Rush}}, all [[status move]]s including Splash could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Splash could be seen as a move used by opposing {{p|Magikarp}}, {{p|Hoppip}}, {{p|Spoink}}, and {{p|Cosmog}}.
 
{{RumbleRushOtherAttack|move=Splash|type=Normal
|charge=0.66
|range=Circular (self)
|target=Enemy
|effect=None}}
 
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{normal color}}; border:3px solid #{{normal color dark}}; text-align:center"
|- style="background: #{{normal color light}}"
! style="width: 50px"|{{color2|000|Damage category|Category}}
! style="width: 50px"|Move Gauge
! style="width: 50px"|MP
! style="width: 50px"|Base {{color2|000|Power}}
! style="width: 50px"|Max {{color2|000|Power}}
! style="width: 50px"|{{color2|000|Accuracy}}
! style="width: 70px"|Target
! style="width: 55px"|Effect Tag
! style="width: 250px"|Description
! style="width: 250px"|Playable Users
|- style="background:#fff"
{{statustable|Status}}
|1
|—
|—
|—
|—%
|Self
|—
|No additional effect. It's just a splash... Has no effect whatsoever.
|[[Scottie]]/[[Bettie]] & {{p|Magikarp}} <sup>{{mas|Egg}}</sup>
|- style="background:#fff"
|}


===Description===
===Description===
Line 135: Line 216:
{{movedescentry|{{gameabbrevmd|RB}}|Makes the user flop around as it moves. If there is another Pokémon where it lands, both Pokémon are hurt.}}
{{movedescentry|{{gameabbrevmd|RB}}|Makes the user flop around as it moves. If there is another Pokémon where it lands, both Pokémon are hurt.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Makes the user flop to a different tile. If it lands on another Pokémon both Pokémon are hurt.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Makes the user flop to a different tile. If it lands on another Pokémon both Pokémon are hurt.}}
{{movedescentry|{{gameabbrevmd|SMD}}|Your flopping efforts finally pay off. You jump over an enemy or teammate and get behind it.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|じぶんが はねて いどうする はねたさきに ほかのポケモンが いたら ぶつかってしまい じぶんも あいても ダメージをうける|Makes the user flop to a different tile. If it lands on another Pokémon both Pokémon are hurt}}}}
{{movedescentry|{{gameabbrevss|Conq}}|The user just flops and splashes around to no effect at all...}}
{{movedescentry|{{gameabbrevss|Conq}}|The user just flops and splashes around to no effect at all...}}
{{movedescentry|{{gameabbrevmd|GTI}}|It's cute to see you flopping wholeheartedly. It doesn't damage an enemy, nor cause a bad status condition, but it's cute.}}
{{movedescentry|{{gameabbrevmd|SMD}}|You flop in wholeheartedly and jump over an enemy or teammate. But it seems the move causes no damage whatsoever, nor does it cause any bad status conditions.}}
{{movedescentry|{{gameabbrevmd|RTDX}}|You flop wholeheartedly and jump over an enemy or teammate.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=normal|exp=yes|gen=The user hops or splashes in place uselessly.|image1=Magikarp Splash.png|image1p=Magikarp|image2=Normajean Wynaut.png|image2p=Wynaut|image3=Cleffa Splash.png|image3p=Cleffa|image4=Whitney Clefairy Splash.png|image4p=Clefairy}}
{{moveanime|type=normal|exp=yes|gen=The user bounces in place uselessly.|image1=Whitney Clefairy Splash.png|image1p=Clefairy|image2=Normajean Wynaut.png|image2p=Wynaut|image3=Magikarp Splash.png|image3p=Magikarp|image4=Karpy Gyarados Splash.png|image4p=Gyarados}}
{{movep|type=normal|ms=129|pkmn=Magikarp|method=Magikarp uselessly splashes in place.}}
{{movep|type=normal|ms=129|pkmn=Magikarp|method=Magikarp uselessly splashes in place or spins around as it bounces up and down.}}
{{movemid|type=normal|user=James's Magikarp|startcode=EP016|startname=Pokémon Shipwreck|notes=Debut}}
{{movemid|type=normal|user=James's Magikarp|startcode=EP016|startname=Pokémon Shipwreck|notes=Debut}}
{{movemid|type=normal|user=Magikarp (Pokémon)|user1=A wild Magikarp|startcode=EP109|startname=The Wacky Watcher!}}
{{movemid|type=normal|user=Magikarp (Pokémon)|user1=A wild Magikarp|startcode=EP109|startname=The Wacky Watcher!}}
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer's Magikarp|startcode=EP215|startname=Octillery the Outcast}}
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer's Magikarp|startcode=EP215|startname=Octillery the Outcast}}
{{movemid|type=normal|user=Pokémon Coordinator|user1=A Coordinator's Magikarp|startcode=AG191|startname=Once More With Reeling!}}
{{movemid|type=normal|user=Manager (SM113)|user1=Karpy|startcode=SM113|startname=This Magik Moment!}}
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer's Magikarp|startcode=SM129|startname=Battle Royal 151!}}
{{movemid|type=normal|user=Goh's giant Magikarp|startcode=JN024|startname=A Little Rocket R & R!}}
{{movemid|type=normal|user=Kasukarp|user1=Kasukarp's Shinegoldie|startcode=JN026|startname=Splash, Dash, and Smash for the Crown!}}
{{movemid|type=normal|user=Magikarpenter|user1=Magikarpenter's Magikarp|startcode=JN026|startname=Splash, Dash, and Smash for the Crown!}}
{{movemid|type=normal|user=Pokémon Trainer|user1=A Trainer's Magikarp|startcode=JN026|startname=Splash, Dash, and Smash for the Crown!}}
{{movep|type=normal|ms=175|pkmn=Togepi|method=Togepi uselessly bounces in place.}}
{{movep|type=normal|ms=175|pkmn=Togepi|method=Togepi uselessly bounces in place.}}
{{movemid|type=normal|user=Misty's Togepi|startcode=EP114|startname=The Underground Round Up|notes=Used via {{color2|{{normal color dark}}|Metronome (move)|Metronome}}}}
{{movemid|type=normal|user=Misty's Togepi|startcode=EP114|startname=The Underground Round Up|notes=Used via {{mcolor|Metronome|000}}}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy uselessly bounces in place.}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy uselessly bounces in place.}}
{{movemid|type=normal|user=Whitney|user1=Whitney's Clefairy|startcode=EP158|startname=A Goldenrod Opportunity|notes=Used via {{color2|{{normal color dark}}|Metronome (move)|Metronome}}}}
{{movemid|type=normal|user=Whitney|user1=Whitney's Clefairy|startcode=EP158|startname=A Goldenrod Opportunity|notes=Used via {{mcolor|Metronome|000}}}}
{{movep|type=normal|ms=173|pkmn=Cleffa|method=Cleffa jumps up and down in place. It also causes the opponent to jump up and down.}}
{{movep|type=normal|ms=173|pkmn=Cleffa|method=Cleffa jumps up and down in place. It also causes the opponent to jump up and down.}}
{{movemid|type=normal|user=Cleffa (Pokémon)|user1=Multiple wild Cleffa|startcode=AG134|startname=A Real Cleffa-Hanger|notes=Used via {{color2|{{normal color dark}}|Metronome (move)|Metronome}}}}
{{movemid|type=normal|user=Cleffa (Pokémon)|user1=Multiple wild Cleffa|startcode=AG134|startname=A Real Cleffa-Hanger|notes=Used via {{mcolor|Metronome|000}}}}
{{movep|type=normal|ms=446|pkmn=Munchlax|method=Munchlax bounces up and down on its back.}}
{{movep|type=normal|ms=446|pkmn=Munchlax|method=Munchlax bounces up and down on its back.}}
{{movemid|type=normal|user=May's Munchlax|startcode=AG150|startname=May's Egg-Cellent Adventure|notes=Used via {{color2|{{normal color dark}}|Metronome (move)|Metronome}}}}
{{movemid|type=normal|user=May's Munchlax|startcode=AG150|startname=May's Egg-Cellent Adventure|notes=Used via {{mcolor|Metronome|000}}}}
{{movep|type=normal|ms=360|pkmn=Wynaut|method=Wynaut's feet glow light blue and it bounces around. Its feet can be used to block attacks as well.}}
{{movep|type=normal|ms=360|pkmn=Wynaut|method=Wynaut's feet glow light blue and it bounces around. Its feet can be used to block attacks as well.}}
{{movebtm|type=normal|user=Normajean|user1=A Wynaut under Normajean's care|startcode=DP190|startname=The Brockster Is In!}}
{{movemid|type=normal|user=Normajean|user1=A Wynaut under Normajean's care|startcode=DP190|startname=The Brockster Is In!}}
{{movep|type=normal|ms=130|pkmn=Gyarados|method=Gyarados spins around as it bounces up and down.}}
{{movemid|type=normal|user=Manager (SM113)|user1=Karpy|startcode=SM113|startname=This Magik Moment!}}
{{movep|type=normal|ms=321|pkmn=Wailord|method=Wailord jumps up in a body of water and causes a big splash when it lands.}}
{{movebtm|type=normal|user=Rocket Prize Master|user1=Team Rocket's Wailord|startcode=JN010|startname=A Test in Paradise!}}


==In the manga==
==In the manga==
===In the Ash & Pikachu manga===
===Ash & Pikachu===
{{movemanga|type=normal|exp=yes|gen=The user just jumps around.|image1=Whitney Clefairy Metronome Splash AP.png|image1p=Clefairy}}
{{movemanga|type=normal|exp=yes|gen=The user just hops and bounces around to no effect at all.|image1=Whitney Clefairy Metronome Splash AP.png|image1p=Clefairy}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy just jumps around.}}
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy hops and bounces around to no effect at all.}}
{{movebtmManga|type=normal|user=Whitney|user1=Whitney's Clefairy|startcode=SP02|startname=The Beginning Of Good Luck?! Pokémon Fortune Telling|notes=Debut<br>Used via {{color2|{{normal color dark}}|Metronome (move)|Metronome}}}}
{{movebtmManga|type=normal|user=Whitney|user1=Whitney's Clefairy|startcode=SP02|startname=The Beginning Of Good Luck?! Pokémon Fortune Telling|notes=Debut<br>Used via {{mcolor|Metronome|000}}}}


===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user jumps high into the air.|image1=Bill Magikarp Splash Adventures.png|image1p=Magikarp}}
{{movemanga|type=normal|exp=yes|gen=The user jumps high into the air.|image1=Bill Magikarp Splash Adventures.png|image1p=Magikarp}}
{{movep|type=normal|ms=129|pkmn=Magikarp|method=Magikarp jumps high into the air.}}
{{movep|type=normal|ms=129|pkmn=Magikarp|method=Magikarp jumps high into the air.}}
Line 170: Line 265:
==In other generations==
==In other generations==
===Core series games===
===Core series games===
{{incomplete|section|PE image}}
{{Movegen|
{{Movegen|
type=Normal|
type=Normal|
Line 177: Line 273:
genIV=Splash IV|
genIV=Splash IV|
}}
}}
{{Movegen|
{{Movegen|
type=Normal|
type=Normal|
genV=Splash V|
genV=Splash V|
genVI=Splash|
genVI=Splash VI|
genVII=Splash VII|
genVIII=Splash VIII|
}}
{{Movegen|
type=Normal|
LA=Splash LA
}}
}}
===Spin-off series games===
 
===Side series games===
{{Movegen|
{{Movegen|
type=Normal|
type=Normal|
Line 196: Line 298:
PBR=Splash PBR|
PBR=Splash PBR|
}}
}}
 
===Spin-off series games===
{{Movegen|
{{Movegen|
type=Normal|
type=Normal|
PMDRB=Splash PMD RB|
PMDRB=Splash PMD RB|
PMDGTI=Splash PMD GTI|
PSMD=Splash PSMD|
Masters=Splash Masters
}}
}}


==Trivia==
==Trivia==
* While its English name suggests an association with water, its Japanese name, はねる ''haneru'', can mean both ''splash'' and ''hop'', but usually the latter. This explains why the move can be learned by Pokémon such as {{p|Spoink}} and {{p|Hoppip}}—species who have no association with water but are known for hopping or jumping—and why it is disabled by {{m|Gravity}}. Its somewhat misleading English name is likely due to its initial exclusivity to {{p|Magikarp}}.
* While its English name (coupled with its [[Generation IV]] and [[Generation V]] animation) suggests an association with water, its Japanese name, はねる ''haneru'', can mean both ''splash'' and ''hop'', but usually the latter. This explains why the move can be learned by Pokémon such as {{p|Spoink}} and {{p|Hoppip}}—species who have no association with water but are known for hopping or jumping—and why it is disabled by {{m|Gravity}}. [[Nob Ogasawara]], the translator for {{game|Red and Blue|s}}, was aware of the mistranslation and suggested the name "Flop" instead, but was overruled by higher-ups.<ref>[https://www.vgfacts.com/forums/thread-636.html VGFacts: Pokemon - SPLASH mistranslation] ([https://web.archive.org/web/20230310161022/https://www.vgfacts.com/forums/thread-636.html archive])</ref>
* In the anime, Splash is the most common result of {{m|Metronome}}.
* In the anime, Splash is the most common result of {{m|Metronome}}.
* Splash and the event-exclusive moves {{m|Celebrate}} and {{m|Hold Hands}} are the only moves in the core series Pokémon games that have no effect whatsoever.
* Splash and the event-exclusive moves {{m|Celebrate}} and {{m|Hold Hands}} are the only moves in the [[core series]] Pokémon games that have no effect whatsoever.
* Splash is the only obtainable move in [[Pokémon GO]] to have a different type than in the [[core series]] games.
* Splash is the only obtainable move in [[Pokémon GO]] to have a different type than in the core series games.
* Every Pokémon that learns this move can know it at Level 1. This includes Pokémon that can only know it as an Egg Move, because they hatch at level 1 starting in Generation IV.


==In other languages==
==In other languages==
Line 213: Line 317:
|zh_yue=躍起 ''{{tt|Yeuhkhéi|Hop}}'' {{tt|*|Games}}<br>水濺躍 ''{{tt|Séuijinyeuhk|Splash}}'' {{tt|*|Later anime}}<br>跳躍 ''{{tt|Tiuyeuhk|Jump}}'' {{tt|*|Early anime}}<br>翻身 ''{{tt|Fāansān|Flip Over}}'' {{tt|*|Adventures}}
|zh_yue=躍起 ''{{tt|Yeuhkhéi|Hop}}'' {{tt|*|Games}}<br>水濺躍 ''{{tt|Séuijinyeuhk|Splash}}'' {{tt|*|Later anime}}<br>跳躍 ''{{tt|Tiuyeuhk|Jump}}'' {{tt|*|Early anime}}<br>翻身 ''{{tt|Fāansān|Flip Over}}'' {{tt|*|Adventures}}
|zh_cmn=躍起 / 跃起 ''{{tt|Yuèqǐ|Hop}}'' {{tt|*|Games}}<br>水濺躍 ''{{tt|Shuǐjiànyuè|Splash}}'' {{tt|*|Later anime, Adventures}}<br>跳躍 ''{{tt|Tiàoyuè|Jump}}'' {{tt|*|EP109}}<br>活蹦亂跳 ''{{tt|Huóbèngluàntiào|Alive and Kicking}}'' {{tt|*|Early anime}}
|zh_cmn=躍起 / 跃起 ''{{tt|Yuèqǐ|Hop}}'' {{tt|*|Games}}<br>水濺躍 ''{{tt|Shuǐjiànyuè|Splash}}'' {{tt|*|Later anime, Adventures}}<br>跳躍 ''{{tt|Tiàoyuè|Jump}}'' {{tt|*|EP109}}<br>活蹦亂跳 ''{{tt|Huóbèngluàntiào|Alive and Kicking}}'' {{tt|*|Early anime}}
|cs=Šplouchavý útok
|da=Plaske<!--source: Danish version of The Official Pokémon Handbook-->
|da=Plaske<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Spetter
|nl=Spetter
Line 220: Line 325:
|el=Παφλασμός
|el=Παφλασμός
|it=Splash
|it=Splash
|ko=튀어오르기 ''Twieo Oreugi''
|ko=튀어오르기 ''{{tt|Twi-eo-oreugi|Bouncing up}}''
|pl=Plusk
|pl=Plusk<!--{{tt|*|EP269, Sun and Moon series onwards, Diamond and Pearl (TCG)}}<br>Pluśnięcie{{tt|*|EP056}}-->
|pt_br=Borrifada (games, TCG)<br>Splash (anime)<br>Saltitar (anime)<br>Respingo (The Official Pokémon Handbook)
|pt_br=Borrifada (games, [[SM113]]-present, TCG, manga)<br>Splash (early anime)<br>Saltitar (early anime)<br>Respingo (The Official Pokémon Handbook)
|pt_eu=Chapinhar
|pt_eu=Chapinhar
|ru=Всплеск ''Vsplesk''
|ru=Всплеск ''Vsplesk''
Line 228: Line 333:
|es=Salpicadura
|es=Salpicadura
|sv=Plaskattack{{tt|*|EP269}}<br>Plask{{tt|*|EP016}}
|sv=Plaskattack{{tt|*|EP269}}<br>Plask{{tt|*|EP016}}
|th=ดิ้นกระแด่ว
|vi=Nhảy Nhót
|vi=Nhảy Nhót
}}
}}
{{-}}
 
==References==
<references/>


{{Splash}}
{{Splash}}
Line 237: Line 345:
[[Category:Moves with no effect]]
[[Category:Moves with no effect]]
[[Category:Water-type moves]]
[[Category:Water-type moves]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves in Pokémon Legends: Arceus]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Platscher]]
[[de:Platscher]]
[[es:Salpicadura]]
[[fr:Trempette]]
[[fr:Trempette]]
[[it:Splash (mossa)]]
[[it:Splash]]
[[ja:はねる]]
[[ja:はねる]]
[[pl:Splash]]
[[zh:跃起(招式)]]
[[zh:跃起(招式)]]

Latest revision as of 20:51, 13 April 2024

Splash
はねる Hop
Splash IX.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  2 ♥♥
Jam  0  
The appeal works great if performed last.
Condition  Cute
Appeal  0  
Raises the score if the Voltage is low.
Condition  Cute
Appeal  4 ♥♥♥♥
Jamming  0  
Makes the audience quickly grow bored when an appeal move has little effect.

Splash (Japanese: はねる Hop) is a non-damaging Normal-type move introduced in Generation I. Prior to Generation II, it was the signature move of Magikarp.

Effect

Splash has no effect whatsoever. It simply displays a dipping animation and a text message informing the player that nothing happened.

Splash cannot be used when Gravity is in effect. If the user has no other usable moves besides Splash when Gravity is in effect, it will use Struggle.

If powered up by a Normalium Z into Z-Splash, the user's Attack stat rises by three stages.

Generation I

Splash's message is "No effect!".

Generation II

Splash's message was changed to "But nothing happened."

Generation III onwards

Splash's message was changed to "But nothing happened!"

Generation VIII

Pokémon Legends: Arceus

Category  Status
PP  40
Agile Strong
Power  —  —  —
Accuracy  —%  —%  —%
Action speed modifier
Self  0  0  0
Target  0  0  0
Additional effect
   ?  ?
   ?  ?
   ?  ?
None

Splash cannot be mastered.

Description

Games Description
Stad A move that involves only flopping and Splashing around in front of the opponent. It has no effect.
Stad2 A move that involves only flopping and Splashing around. It has no effect.
GSC Has no effect whatsoever.
RSEColoXD It's just a splash... Has no effect whatsoever.
FRLG The user just flops and splashes around without having any effect.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
SV
The user just flops and splashes around to no effect at all...


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0035 Clefairy FairyIC Big.png Fairy Fairy 1 1 1
0036 Clefable FairyIC Big.png Fairy Fairy 1 1 Rem.
0129 Magikarp WaterIC Big.png Water 2 Dragon 1 1 1 1 1 1 1 1 1 1 1 1
0130 Gyarados WaterIC Big.png
FlyingIC Big.png
Water 2 Dragon 1 1 1 1
0173 Cleffa FairyIC Big.png No Eggs Discovered No Eggs Discovered 1 1 1
0183 Marill WaterIC Big.png
FairyIC Big.png
Water 1 Fairy 1
0184 Azumarill WaterIC Big.png
FairyIC Big.png
Water 1 Fairy 1
0187 Hoppip GrassIC Big.png
FlyingIC Big.png
Fairy Grass 1 1 1 1 1 1 1 1
0188 Skiploom GrassIC Big.png
FlyingIC Big.png
Fairy Grass 1 1 1 1 1 1 1 1
0189 Jumpluff GrassIC Big.png
FlyingIC Big.png
Fairy Grass 1 1 1 1 1 1 1 1
0202 Wobbuffet PsychicIC Big.png Amorphous Amorphous 1 1
0298 Azurill NormalIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered 1 1 1 1 1 1 1 1
0320 Wailmer WaterIC Big.png Field Water 2 1 1 1 1 1 1 1
0321 Wailord WaterIC Big.png Field Water 2 1 1 1 1 1 1 1
0325 Spoink PsychicIC Big.png Field Field 1 1 1 1 1 1 1
0326 Grumpig PsychicIC Big.png Field Field 1 1 1 1 1 1 1
0349 Feebas WaterIC Big.png Water 1 Dragon 1 1 1 1 1 1 1 1
0350 Milotic WaterIC Big.png Water 1 Dragon 1 1 1
0360 Wynaut PsychicIC Big.png No Eggs Discovered No Eggs Discovered 1 1 1 1 1 1 1
0427 Buneary NormalIC Big.png Field Human-Like 1 1 1 1 1 1
0428 Lopunny NormalIC Big.png Field Human-Like 1 1 1 1 1 1
0692 Clauncher WaterIC Big.png Water 1 Water 3 1 1 1 1
0693 Clawitzer WaterIC Big.png Water 1 Water 3 1 1 1 1
0761 Bounsweet GrassIC Big.png Grass Grass 1 1 1
0762 Steenee GrassIC Big.png Grass Grass 1 1 1
0763 Tsareena GrassIC Big.png Grass Grass 1 1 1
0778 Mimikyu GhostIC Big.png
FairyIC Big.png
Amorphous Amorphous 1 1 1
0789 Cosmog PsychicIC Big.png No Eggs Discovered No Eggs Discovered 1 1 1
0978 Tatsugiri
Tatsugiri
All forms
DragonIC Big.png
WaterIC Big.png
Water 2 Water 2 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0060 Poliwag WaterIC Big.png Water 1 Water 1
0116 Horsea WaterIC Big.png Water 1 Dragon
0173 Cleffa FairyIC Big.png Fairy Fairy
0225 Delibird IceIC Big.png
FlyingIC Big.png
Water 1 Field
0226 Mantine WaterIC Big.png
FlyingIC Big.png
Water 1 Water 1
0370 Luvdisc WaterIC Big.png Water 2 Water 2 *
0456 Finneon WaterIC Big.png Water 2 Water 2
0458 Mantyke WaterIC Big.png
FlyingIC Big.png
Water 1 Water 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0143 Snorlax NormalIC Big.png Monster Monster New York Pokémon Center
0191 Sunkern GrassIC Big.png Grass Grass New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In the Rescue Team, Explorers, and Adventure Squad series, Splash causes the user move to a random adjacent tile, possibly cutting a corner. If the user comes into contact with another Pokémon, both Pokémon receive 5 HP damage and the user returns to the tile it used the move from.

In Gates to Infinity, the move has no effect whatsoever.

In Pokémon Super Mystery Dungeon, the users jumps over Pokémon or group of Pokémon directly in front of it (jumping over three tiles at maximum), moving to the tile on the other side of the Pokémon. When used by a Gigantic Pokémon, the move has no effect whatsoever.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 50 - —% - User User -
MDTDS - - 50 - —% - User User -
BSL - - 50 - —% - User User -
MDGtI - - 30 99 —% - User User -
SMD - - 30 99 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Conquest

Splash does nothing but show an animation. The user can choose which direction to perform it in, which will leave the user facing that direction after Splash is performed.

 
>
 
Stars: 
Power: 0
Accuracy: 0
Effect: None
Users: Magikarp
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon GO

GO Water.png Splash
Fast Attack
Gyms & Raids
Power 0
Energy boost 20
Duration 1.73 seconds
Damage window 1.03 - 1.23 seconds
Splash GO.png
Trainer Battles
Power 0
Energy boost 12
Turns 4
Eligible Pokémon:
Standard eligibility
MagikarpWobbuffetAzurillWailmerSpoinkFeebasWynautLuvdiscCosmogCosmoem
By Elite Fast TM
By GO Snapshot
Smeargle
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Updates

Gyms & Raids
  • July 30, 2016
    • Energy boost: 7 → 10
  • February 16, 2017
    • Energy boost: 10 → 20
    • Duration: 1.23 → 1.73 seconds

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Splash could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Splash could be seen as a move used by opposing Magikarp, Hoppip, Spoink, and Cosmog.

NormalIC RR.png Splash
Charge time 0.66 seconds
Range type Circular (self)
Target Enemy
Additional effect None
Splash Rumble Rush.png

Pokémon Masters EX

Category Move Gauge MP Base Power Max Power Accuracy Target Effect Tag Description Playable Users
Status 1 —% Self No additional effect. It's just a splash... Has no effect whatsoever. Scottie/Bettie & Magikarp Egg

Description

Games Description
MDRB Makes the user flop around as it moves. If there is another Pokémon where it lands, both Pokémon are hurt.
MDTDS Makes the user flop to a different tile. If it lands on another Pokémon both Pokémon are hurt.
BSL じぶんが はねて いどうする はねたさきに ほかのポケモンが いたら ぶつかってしまい じぶんも あいても ダメージをうける
Conq. The user just flops and splashes around to no effect at all...
MDGtI It's cute to see you flopping wholeheartedly. It doesn't damage an enemy, nor cause a bad status condition, but it's cute.
SMD You flop in wholeheartedly and jump over an enemy or teammate. But it seems the move causes no damage whatsoever, nor does it cause any bad status conditions.
MDRTDX You flop wholeheartedly and jump over an enemy or teammate.


In the anime

Magikarp Splash.png
Magikarp
Whitney Clefairy Splash.png
Clefairy
Normajean Wynaut.png
Wynaut
Karpy Gyarados Splash.png
Gyarados
The user bounces in place uselessly.
Pokémon Method
User First Used In Notes
Magikarp Magikarp uselessly splashes in place or spins around as it bounces up and down.
James's Magikarp Pokémon Shipwreck Debut
A wild Magikarp The Wacky Watcher! None
A Trainer's Magikarp Octillery the Outcast None
A Coordinator's Magikarp Once More With Reeling! None
Karpy This Magik Moment! None
A Trainer's Magikarp Battle Royal 151! None
Goh's giant Magikarp A Little Rocket R & R! None
Kasukarp's Shinegoldie Splash, Dash, and Smash for the Crown! None
Magikarpenter's Magikarp Splash, Dash, and Smash for the Crown! None
A Trainer's Magikarp Splash, Dash, and Smash for the Crown! None
Togepi Togepi uselessly bounces in place.
Misty's Togepi The Underground Round Up Used via Metronome
Clefairy Clefairy uselessly bounces in place.
Whitney's Clefairy A Goldenrod Opportunity Used via Metronome
Cleffa Cleffa jumps up and down in place. It also causes the opponent to jump up and down.
Multiple wild Cleffa A Real Cleffa-Hanger Used via Metronome
Munchlax Munchlax bounces up and down on its back.
May's Munchlax May's Egg-Cellent Adventure Used via Metronome
Wynaut Wynaut's feet glow light blue and it bounces around. Its feet can be used to block attacks as well.
A Wynaut under Normajean's care The Brockster Is In! None
Gyarados Gyarados spins around as it bounces up and down.
Karpy This Magik Moment! None
Wailord Wailord jumps up in a body of water and causes a big splash when it lands.
Team Rocket's Wailord A Test in Paradise! None


In the manga

Ash & Pikachu


Pokémon Adventures


In other generations

Core series games

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: PE image

Side series games

Spin-off series games

Trivia

  • While its English name (coupled with its Generation IV and Generation V animation) suggests an association with water, its Japanese name, はねる haneru, can mean both splash and hop, but usually the latter. This explains why the move can be learned by Pokémon such as Spoink and Hoppip—species who have no association with water but are known for hopping or jumping—and why it is disabled by Gravity. Nob Ogasawara, the translator for Pokémon Red and Blue, was aware of the mistranslation and suggested the name "Flop" instead, but was overruled by higher-ups.[1]
  • In the anime, Splash is the most common result of Metronome.
  • Splash and the event-exclusive moves Celebrate and Hold Hands are the only moves in the core series Pokémon games that have no effect whatsoever.
  • Splash is the only obtainable move in Pokémon GO to have a different type than in the core series games.

In other languages

Language Title
Chinese Cantonese 躍起 Yeuhkhéi *
水濺躍 Séuijinyeuhk *
跳躍 Tiuyeuhk *
翻身 Fāansān *
Mandarin 躍起 / 跃起 Yuèqǐ *
水濺躍 Shuǐjiànyuè *
跳躍 Tiàoyuè *
活蹦亂跳 Huóbèngluàntiào *
The Czech Republic Flag.png Czech Šplouchavý útok
Denmark Flag.png Danish Plaske
The Netherlands Flag.png Dutch Spetter
Finland Flag.png Finnish Loiskahdus
Aalto (AG134)
France Flag.png French Trempette
Germany Flag.png German Platscher
Greece Flag.png Greek Παφλασμός
Italy Flag.png Italian Splash
South Korea Flag.png Korean 튀어오르기 Twi-eo-oreugi
Poland Flag.png Polish Plusk
Portuguese Brazil Flag.png Brazil Borrifada (games, SM113-present, TCG, manga)
Splash (early anime)
Saltitar (early anime)
Respingo (The Official Pokémon Handbook)
Portugal Flag.png Portugal Chapinhar
Russia Flag.png Russian Всплеск Vsplesk
Serbia Flag.png Serbian Skakutanje
Spain Flag.png Spanish Salpicadura
Sweden Flag.png Swedish Plaskattack*
Plask*
Thailand Flag.png Thai ดิ้นกระแด่ว
Vietnam Flag.png Vietnamese Nhảy Nhót

References


Variations of the move Splash
StatusIC HOME.png CelebrateHold HandsSplash


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.