Spiky Shield (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
mNo edit summary
(→‎In other languages: Added Polish)
(27 intermediate revisions by 18 users not shown)
Line 1: Line 1:
{{bad image|reason=Should be replaced with Generation VII image}}
{{MoveInfobox
{{MoveInfobox
|n=496
|n=496
Line 6: Line 5:
|jtrans=Needle Guard
|jtrans=Needle Guard
|jtranslit=Nīdoru Gādo
|jtranslit=Nīdoru Gādo
|gameimage=Spiky Shield 2.png
|gameimage=Spiky Shield VIII.png
|gameimagewidth=300
|gameimagewidth=300
|type=Grass
|type=Grass
Line 24: Line 23:
|magiccoat=no
|magiccoat=no
|snatch=no
|snatch=no
|brightpowder=no
|mirrormove=no
|kingsrock=no
|kingsrock=no
|flag7=no
|flag7=no
Line 33: Line 32:
}}
}}


'''Spiky Shield''' (Japanese: '''ニードルガード''' ''Needle Guard'') is a non-damaging {{type|Grass}} [[move]] introduced in [[Generation VI]].
'''Spiky Shield''' (Japanese: '''ニードルガード''' ''Needle Guard'') is a non-damaging {{type|Grass}} [[move]] introduced in [[Generation VI]]. In [[Pokémon X and Y]], it was the [[signature move]] of {{p|Chesnaught}}.


==Effect==
==Effect==
Spiky Shield protects the user from all effects of moves that target the user during the turn it is used, including damage. (This does not include damage afflicted by weather conditions it is susceptible to, or damage from a status ailment that it obtained on a previous turn.) Additionally, if Spiky Shield blocks an attack that would make [[contact]] with the user, the attacker suffers damage equal to 1/8 of its maximum HP. However, if an attack is blocked by Spiky Shield, the effects of the user's {{DL|In-battle effect item|Rocky Helmet}}, {{a|Rough Skin}}, and {{a|Iron Barbs}} will not activate. If {{m|Sucker Punch}} is used on a Pokémon that has used Spiky Shield, the move fails and the Pokémon does not take damage.
Spiky Shield protects the user from all effects of moves that target the user during the turn it is used, including damage. (This does not include damage afflicted by weather conditions it is susceptible to, or damage from a status ailment that it obtained on a previous turn.) Additionally, if Spiky Shield blocks an attack that would make [[contact]] with the user, the attacker suffers damage equal to 1/8 of its maximum HP. However, if an attack is blocked by Spiky Shield, the effects of the user's [[Rocky Helmet]], {{a|Rough Skin}}, and {{a|Iron Barbs}} will not activate. If {{m|Sucker Punch}} is used on a Pokémon that has used Spiky Shield, the move fails and the Pokémon does not take damage.


Using {{m|Protect}}, {{m|Detect}}, {{m|Endure}}, Spiky Shield, {{m|King's Shield}}, {{m|Wide Guard}}, or {{m|Quick Guard}} consecutively divides the chance of success of Protect, Detect, Endure, Spiky Shield, and King's Shield by 3 for each consecutive use, with a minimum (1/3)<sup>6</sup> (1/729 or ~0.1%) chance.<ref>https://twitter.com/0x7bdf/status/591858756733931521</ref>
Using {{m|Protect}}, {{m|Detect}}, {{m|Endure}}, Spiky Shield, {{m|King's Shield}}, {{m|Wide Guard}}, or {{m|Quick Guard}} consecutively divides the chance of success of Protect, Detect, Endure, Spiky Shield, and King's Shield by 3 for each consecutive use, with a minimum (1/3)<sup>6</sup> (1/729 or ~0.1%) chance.<ref>https://twitter.com/0x7bdf/status/591858756733931521</ref>
Line 83: Line 82:
{{cat|Moves that target the user}}, {{cat|moves that target the user and all allies}}, {{cat|moves that target all Pokémon}}, and [[entry hazard]] moves cannot be blocked by Spiky Shield.
{{cat|Moves that target the user}}, {{cat|moves that target the user and all allies}}, {{cat|moves that target all Pokémon}}, and [[entry hazard]] moves cannot be blocked by Spiky Shield.


If powered up by a {{DL|Z-Crystal|Grassium Z}} into Z-Spiky Shield, the user's {{stat|Defense}} stat rises by one stage.
If powered up by a [[Grassium Z]] into Z-Spiky Shield, the user's {{stat|Defense}} stat rises by one stage.


==Description==
==Description==
{{movedesc|grass}}
{{movedesc|grass}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.}}
{{movedescentry|{{gameabbrev8|SwSh}}|In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.}}
|}
|}
|}
|}
Line 94: Line 94:
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Grass|6}}
{{Movehead/Level|Grass|6}}
{{Moveentry/2|332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|32{{sup/6|ORAS}}|1, {{tt|Evo.|Learned upon evolving}}}}
{{Moveentry/3|332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like|32{{sup/6|ORAS}}|1, {{tt|Evo.|Learned upon evolving}}|}}
{{Moveentry/2|556|Maractus|type=Grass|1|Grass|Grass|1{{sup/6|ORAS}}|1}}
{{Moveentry/3|556|Maractus|type=Grass|1|Grass|Grass|1{{sup/6|ORAS}}|1|1}}
{{Moveentry/2|652|Chesnaught|type=Grass|type2=Fighting|1|Field|Field|36, 75|1, {{tt|Evo.|Learned upon evolving}}}}
{{Moveentry/3|652|Chesnaught|type=Grass|type2=Fighting|1|Field|Field|36, 75|1, {{tt|Evo.|Learned upon evolving}}|}}
{{Moveentry/2|777|Togedemaru|type=Electric|type2=Steel|2|Field|Fairy||49}}
{{Moveentry/3|777|Togedemaru|type=Electric|type2=Steel|2|Field|Fairy||49|60}}
{{Movefoot|Grass|2}}
{{Movefoot|Grass|3}}
 
===By {{pkmn|breeding}}===
{{Movehead/Breed|Grass|6}}
{{Moveentry/3|511|Pansage|type=Grass|1|Field|Field||✔{{sup/7|USUM}}|}}
{{Movefoot|Grass|3}}
 
==In other games==
==={{g|Mystery Dungeon series}}===
The user obtains the Spiky Shield [[Status conditions in the Mystery Dungeon series|status]] and is shielded from enemies' attacks and move effects for one turn. Any contact moves from the enemy will deal damage back to the enemy equal to 10% of their max HP. Using {{m|Protect}}, {{m|Detect}}, {{m|Endure}}, Spiky Shield, {{m|King's Shield}}, {{m|Wide Guard}}, or {{m|Quick Guard}} consecutively reduces the chance of success of the move.
 
===Description===
{{movedesc|grass}}
{{movedescentry|{{gameabbrevmd|SMD}}|You'll get the Spiky Shield, which protects you from enemies' attacks and move effects. You counterattack when you're attacked by a contact move. This move's chance of failure rises if you use it after you use a move that evades enemies' attacks.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=grass|exp=yes|gen=The user produces a protective force field.|image1=Millis Chesnaught Spiky Shield.png|image1p=Chesnaught}}
{{moveanime|type=grass|exp=yes|gen=The user produces a protective force field.|image1=Millis Chesnaught Spiky Shield.png|image1p=Chesnaught|image2=Sophocles Togedemaru Spiky Shield.png|image2p=Togedemaru}}
{{movep|type=grass|ms=652|pkmn=Chesnaught|method=Chesnaught slams its fists together, and forms a round shield from its forearms. The shield then produces a green force field covered with spikes that protects Chesnaught and those standing behind it.}}
{{movep|type=grass|ms=652|pkmn=Chesnaught|method=Chesnaught slams its fists together, and forms a round shield from its forearms. The shield then produces a green force field covered with spikes that protects Chesnaught and those standing behind it.}}
{{movebtm|type=grass|user=Millis Steel|user1=Millis Steel's Chesnaught|startcode=M17|startname=Diancie and the Cocoon of Destruction|notes=Debut}}
{{movemid|type=grass|user=Millis Steel|user1=Millis Steel's Chesnaught|startcode=M17|startname=Diancie and the Cocoon of Destruction|notes=Debut}}
{{movep|type=grass|ms=777|pkmn=Togedemaru|method=Togedemaru curls up and reveals its spikes. If the opponent makes contact with the spikes, they start glowing green and extend, hurting the opponent.}}
{{movebtm|type=grass|user=Sophocles's Togedemaru|startcode=SM129|startname=Battle Royal 151!}}


==In the manga==
==In the manga==
Line 115: Line 132:
{{movep|type=grass|ms=652|pkmn=Chesnaught|method=Chesnaught forms a round shield from its forearms, protecting it from attacks.}}
{{movep|type=grass|ms=652|pkmn=Chesnaught|method=Chesnaught forms a round shield from its forearms, protecting it from attacks.}}
{{movebtmManga|type=grass|user=Marisso|user1=X's Marisso|startcode=PAXY35|startname=Yveltal Steals|notes=Debut}}
{{movebtmManga|type=grass|user=Marisso|user1=X's Marisso|startcode=PAXY35|startname=Yveltal Steals|notes=Debut}}
==In other generations==
{{Movegen|
type=Grass|
genVI=Spiky Shield VI|
genVII=Spiky Shield VII|
}}


==In other languages==
==In other languages==
Line 124: Line 148:
|it=Agodifesa
|it=Agodifesa
|ko=니들가드 ''Needle Guard''
|ko=니들가드 ''Needle Guard''
|pl=Kolczasta Tarcza
|pt_br=Escudo Espinhoso
|pt_br=Escudo Espinhoso
|pt_eu=Proteção Espinhosa<br>Escudo Espinhoso
|pt_eu=Proteção Espinhosa<br>Escudo Espinhoso
Line 139: Line 164:
[[Category:Increased priority moves]]
[[Category:Increased priority moves]]
[[Category:Protection moves]]
[[Category:Protection moves]]
[[Category:Moves usable in Pokémon Sword and Shield]]


[[de:Schutzstacheln]]
[[de:Schutzstacheln]]
[[es:Barrera espinosa]]
[[fr:Pico-Défense]]
[[fr:Pico-Défense]]
[[it:Agodifesa (mossa)]]
[[it:Agodifesa]]
[[ja:ニードルガード]]
[[ja:ニードルガード]]
[[zh:尖刺防守(招式)]]
[[zh:尖刺防守(招式)]]

Revision as of 00:42, 9 June 2020

Spiky Shield
ニードルガード Needle Guard
Spiky Shield VIII.png
[[File:|300px|center]]
Type  Grass
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  +4
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Tough
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Spiky Shield (Japanese: ニードルガード Needle Guard) is a non-damaging Grass-type move introduced in Generation VI. In Pokémon X and Y, it was the signature move of Chesnaught.

Effect

Spiky Shield protects the user from all effects of moves that target the user during the turn it is used, including damage. (This does not include damage afflicted by weather conditions it is susceptible to, or damage from a status ailment that it obtained on a previous turn.) Additionally, if Spiky Shield blocks an attack that would make contact with the user, the attacker suffers damage equal to 1/8 of its maximum HP. However, if an attack is blocked by Spiky Shield, the effects of the user's Rocky Helmet, Rough Skin, and Iron Barbs will not activate. If Sucker Punch is used on a Pokémon that has used Spiky Shield, the move fails and the Pokémon does not take damage.

Using Protect, Detect, Endure, Spiky Shield, King's Shield, Wide Guard, or Quick Guard consecutively divides the chance of success of Protect, Detect, Endure, Spiky Shield, and King's Shield by 3 for each consecutive use, with a minimum (1/3)6 (1/729 or ~0.1%) chance.[1]

It is an increased priority move that will always go before attacks during the turn.

Feint, Phantom Force, Shadow Force, Hyperspace Hole, and Hyperspace Fury lift Spiky Shield's protection for the rest of the turn. If a damaging Z-Move targets a Pokémon that used Spiky Shield, the Z-Move will bypass Spiky Shield but only do 25% of the original damage (the effects of Spiky Shield are not lifted).

In addition to damaging Z-Moves, Spiky Shield is unable to defend against any of the following moves:

Move Type Cat.
Acupressure  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Aromatic Mist  Fairy  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Bestow  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Block  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Confide  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Conversion 2  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Curse  Ghost  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Doom Desire  Steel  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Feint  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Future Sight  Psychic  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Hyperspace Fury  Dark  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Hyperspace Hole  Psychic  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Hold Hands  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Mean Look  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Perish Song  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Phantom Force  Ghost  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Play Nice  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Psych Up  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Roar  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Role Play  Psychic  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Shadow Force  Ghost  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Sketch  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Spider Web  Bug  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Tearful Look  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Transform  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Whirlwind  Normal  Status {{{3}}} {{{4}}} {{{5}}} {{{6}}}


Moves that target the user, moves that target the user and all allies, moves that target all Pokémon, and entry hazard moves cannot be blocked by Spiky Shield.

If powered up by a Grassium Z into Z-Spiky Shield, the user's Defense stat rises by one stage.

Description

Games Description
XYORAS
SMUSUM
In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.
SwSh In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact.

Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0332 Cacturne GrassIC Big.png
DarkIC Big.png
Grass Human-Like 32ORAS 1, Evo.
0556 Maractus GrassIC Big.png Grass Grass 1ORAS 1 1
0652 Chesnaught GrassIC Big.png
FightingIC Big.png
Field Field 36, 75 1, Evo.
0777 Togedemaru ElectricIC Big.png
SteelIC Big.png
Field Fairy 49 60
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0511 Pansage GrassIC Big.png Field Field USUM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

The user obtains the Spiky Shield status and is shielded from enemies' attacks and move effects for one turn. Any contact moves from the enemy will deal damage back to the enemy equal to 10% of their max HP. Using Protect, Detect, Endure, Spiky Shield, King's Shield, Wide Guard, or Quick Guard consecutively reduces the chance of success of the move.

Description

Games Description
SMD You'll get the Spiky Shield, which protects you from enemies' attacks and move effects. You counterattack when you're attacked by a contact move. This move's chance of failure rises if you use it after you use a move that evades enemies' attacks.


In the anime

Millis Chesnaught Spiky Shield.png
Chesnaught
Sophocles Togedemaru Spiky Shield.png
Togedemaru
The user produces a protective force field.
Pokémon Method
User First Used In Notes
Chesnaught Chesnaught slams its fists together, and forms a round shield from its forearms. The shield then produces a green force field covered with spikes that protects Chesnaught and those standing behind it.
Millis Steel's Chesnaught Diancie and the Cocoon of Destruction Debut
Togedemaru Togedemaru curls up and reveals its spikes. If the opponent makes contact with the spikes, they start glowing green and extend, hurting the opponent.
Sophocles's Togedemaru Battle Royal 151! None


In the manga

In the movie adaptations


In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Chinese Cantonese 尖刺防守 Jīmchi Fòhngsáu
Mandarin 尖刺防守 Jiāncì Fángshǒu
France Flag.png French Pico-Défense
Germany Flag.png German Schutzstacheln
Italy Flag.png Italian Agodifesa
South Korea Flag.png Korean 니들가드 Needle Guard
Poland Flag.png Polish Kolczasta Tarcza
Portuguese Brazil Flag.png Brazil Escudo Espinhoso
Portugal Flag.png Portugal Proteção Espinhosa
Escudo Espinhoso
Spain Flag.png Spanish Barrera Espinosa

References


Variations of the move Protect
StatusIC HOME.png ProtectDetectKing's ShieldSpiky ShieldBaneful BunkerObstructSilk TrapBurning Bulwark


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.