Spiky Shield (move): Difference between revisions
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{{MoveInfobox | {{MoveInfobox | ||
|n=496 | |n=496 | ||
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|jtrans=Needle Guard | |jtrans=Needle Guard | ||
|jtranslit=Nīdoru Gādo | |jtranslit=Nīdoru Gādo | ||
|gameimage=Spiky Shield | |gameimage=Spiky Shield VII.png | ||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|type=Grass | |type=Grass | ||
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|magiccoat=no | |magiccoat=no | ||
|snatch=no | |snatch=no | ||
| | |mirrormove=no | ||
|kingsrock=no | |kingsrock=no | ||
|flag7=no | |flag7=no | ||
Line 30: | Line 29: | ||
|sound=no | |sound=no | ||
|target=self | |target=self | ||
|footnotes= }} | |footnotes= | ||
}} | |||
'''Spiky Shield''' (Japanese: '''ニードルガード''' ''Needle Guard'') is a non-damaging {{type|Grass}} [[move]] introduced in [[Generation VI]]. | '''Spiky Shield''' (Japanese: '''ニードルガード''' ''Needle Guard'') is a non-damaging {{type|Grass}} [[move]] introduced in [[Generation VI]]. In [[Pokémon X and Y]], it was the [[signature move]] of {{p|Chesnaught}}. | ||
==Effect== | ==Effect== | ||
Spiky Shield protects the user from all effects of moves that target the user during the turn it is used, including damage. (This does not include damage afflicted by weather conditions it is susceptible to, or damage from a status ailment that it obtained on a previous turn.) Additionally, if Spiky Shield blocks an attack that would make [[contact]] with the user, the attacker suffers damage equal to 1/8 of its maximum HP. However, if an attack is blocked by Spiky Shield, the effects of the user's [[Rocky Helmet]], {{a|Rough Skin}}, and {{a|Iron Barbs}} will not activate. If {{m|Sucker Punch}} is used on a Pokémon that has used Spiky Shield, the move fails and the Pokémon does not take damage. | |||
Spiky Shield protects the user from all effects of moves that target the user during the turn it is used, including damage. (This does not include damage afflicted by weather conditions it is susceptible to, or damage from a status ailment that it obtained on a previous turn.) Additionally, if Spiky Shield blocks an attack that would make [[contact]] with the user, the attacker suffers damage equal to 1/8 of its maximum HP. However, if an attack is blocked by Spiky Shield, the effects of the user's | |||
Using {{m|Protect}}, {{m|Detect}}, {{m|Endure}}, Spiky Shield, {{m|King's Shield}}, {{m|Wide Guard}}, or {{m|Quick Guard}} consecutively divides the chance of success of Protect, Detect, Endure, Spiky Shield, and King's Shield by 3 for each consecutive use, with a minimum (1/3)<sup>6</sup> (1/729 or ~0.1%) chance.<ref>https://twitter.com/0x7bdf/status/591858756733931521</ref> | Using {{m|Protect}}, {{m|Detect}}, {{m|Endure}}, Spiky Shield, {{m|King's Shield}}, {{m|Wide Guard}}, or {{m|Quick Guard}} consecutively divides the chance of success of Protect, Detect, Endure, Spiky Shield, and King's Shield by 3 for each consecutive use, with a minimum (1/3)<sup>6</sup> (1/729 or ~0.1%) chance.<ref>https://twitter.com/0x7bdf/status/591858756733931521</ref> | ||
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It is an increased [[priority]] move that will always go before attacks during the turn. | It is an increased [[priority]] move that will always go before attacks during the turn. | ||
{{m|Feint}}, {{m|Phantom Force}}, {{m|Shadow Force}}, {{m|Hyperspace Hole}}, and {{m|Hyperspace Fury}} lift Spiky Shield's protection for the rest of the turn. | {{m|Feint}}, {{m|Phantom Force}}, {{m|Shadow Force}}, {{m|Hyperspace Hole}}, and {{m|Hyperspace Fury}} lift Spiky Shield's protection for the rest of the turn. If a damaging [[Z-Move]] targets a Pokémon that used Spiky Shield, the Z-Move will bypass Spiky Shield but only do 25% of the original damage (the effects of Spiky Shield are not lifted). | ||
Spiky Shield is unable to defend against any of the following moves: | In addition to damaging [[Z-Move]]s, Spiky Shield is unable to defend against any of the following moves: | ||
{| style="background:#{{grass color light}}; {{roundy|1em}}; border:5px solid #{{grass color}}" | {| style="background:#{{grass color light}}; {{roundy|1em}}; border:5px solid #{{grass color}}" | ||
|- | |- | ||
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{{movelist|Acupressure|Normal|cat=Status}} | {{movelist|Acupressure|Normal|cat=Status}} | ||
{{movelist|Aromatic Mist|Fairy|cat=Status}} | {{movelist|Aromatic Mist|Fairy|cat=Status}} | ||
{{movelist|Bestow|Normal|cat=Status}} | |||
{{movelist|Block|Normal|cat=Status}} | |||
{{movelist|Confide|Normal|cat=Status}} | {{movelist|Confide|Normal|cat=Status}} | ||
{{movelist|Conversion 2|Normal|cat=Status}} | {{movelist|Conversion 2|Normal|cat=Status}} | ||
Line 64: | Line 65: | ||
{{movelist|Hyperspace Hole|Psychic|cat=Special}} | {{movelist|Hyperspace Hole|Psychic|cat=Special}} | ||
{{movelist|Hold Hands|Normal|cat=Status}} | {{movelist|Hold Hands|Normal|cat=Status}} | ||
{{movelist|Mean Look|Normal|cat=Status}} | |||
{{movelist|Perish Song|Normal|cat=Status}} | {{movelist|Perish Song|Normal|cat=Status}} | ||
{{movelist|Phantom Force|Ghost|cat=Physical}} | {{movelist|Phantom Force|Ghost|cat=Physical}} | ||
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{{movelist|Shadow Force|Ghost|cat=Physical}} | {{movelist|Shadow Force|Ghost|cat=Physical}} | ||
{{movelist|Sketch|Normal|cat=Status}} | {{movelist|Sketch|Normal|cat=Status}} | ||
{{movelist|Spider Web|Bug|cat=Status}} | |||
{{movelist|Tearful Look|Normal|cat=Status}} | |||
{{movelist|Transform|Normal|cat=Status}} | {{movelist|Transform|Normal|cat=Status}} | ||
{{movelist|Whirlwind|Normal|cat=Status}} | {{movelist|Whirlwind|Normal|cat=Status}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
{{cat|Moves that target the user}}, {{cat|moves that target the user and all allies}}, {{cat|moves that target all Pokémon}}, and [[entry hazard]] moves cannot be blocked by Spiky Shield. | |||
If powered up by a [[Grassium Z]] into Z-Spiky Shield, the user's {{stat|Defense}} stat rises by one stage. | |||
If powered up by a | |||
==Description== | ==Description== | ||
{{movedesc|grass}} | {{movedesc|grass}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7| | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact.}} | ||
|} | |} | ||
|} | |} | ||
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{{Moveentry/2|777|Togedemaru|type=Electric|type2=Steel|2|Field|Fairy||49}} | {{Moveentry/2|777|Togedemaru|type=Electric|type2=Steel|2|Field|Fairy||49}} | ||
{{Movefoot|Grass|2}} | {{Movefoot|Grass|2}} | ||
===By {{pkmn|breeding}}=== | |||
{{Movehead/Breed|Grass|6}} | |||
{{Moveentry/2|511|Pansage|type=Grass|1|Field|Field||✔{{sup/7|USUM}}}} | |||
{{Movefoot|Grass|2}} | |||
==In other games== | |||
==={{g|Mystery Dungeon series}}=== | |||
The user obtains the Spiky Shield [[Status conditions in the Mystery Dungeon series|status]] and is shielded from enemies' attacks and move effects for one turn. Any contact moves from the enemy will deal damage back to the enemy equal to 10% of their max HP. Using {{m|Protect}}, {{m|Detect}}, {{m|Endure}}, Spiky Shield, {{m|King's Shield}}, {{m|Wide Guard}}, or {{m|Quick Guard}} consecutively reduces the chance of success of the move. | |||
===Description=== | |||
{{movedesc|grass}} | |||
{{movedescentry|{{gameabbrevmd|SMD}}|You'll get the Spiky Shield, which protects you from enemies' attacks and move effects. You counterattack when you're attacked by a contact move. This move's chance of failure rises if you use it after you use a move that evades enemies' attacks.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
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{{movemanga|type=grass|exp=yes|gen=The user produces a protective shield.|image1=Marisso Spiky Shield.png|image1p=Chesnaught}} | {{movemanga|type=grass|exp=yes|gen=The user produces a protective shield.|image1=Marisso Spiky Shield.png|image1p=Chesnaught}} | ||
{{movep|type=grass|ms=652|pkmn=Chesnaught|method=Chesnaught forms a round shield from its forearms, protecting it from attacks.}} | {{movep|type=grass|ms=652|pkmn=Chesnaught|method=Chesnaught forms a round shield from its forearms, protecting it from attacks.}} | ||
{{movebtmManga|type=grass|user=Marisso|user1=X's Marisso|startcode=PAXY35|startname= | {{movebtmManga|type=grass|user=Marisso|user1=X's Marisso|startcode=PAXY35|startname=Yveltal Steals|notes=Debut}} | ||
==In other generations== | |||
{{Movegen| | |||
type=Grass| | |||
genVI=Spiky Shield 2| | |||
}} | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{grass color}}|bordercolor={{grass color light}} | {{Langtable|color={{grass color}}|bordercolor={{grass color light}} | ||
|zh_yue=尖刺防守 ''{{tt|Jīmchi Fòhngsáu|Spike Guard}}'' | |||
|zh_cmn=尖刺防守 ''{{tt|Jiāncì Fángshǒu|Spike Guard}}'' | |||
|fr=Pico-Défense | |fr=Pico-Défense | ||
|de=Schutzstacheln | |de=Schutzstacheln | ||
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|ko=니들가드 ''Needle Guard'' | |ko=니들가드 ''Needle Guard'' | ||
|pt_br=Escudo Espinhoso | |pt_br=Escudo Espinhoso | ||
|pt_eu=Proteção Espinhosa<br>Escudo Espinhoso | |||
|es=Barrera Espinosa | |es=Barrera Espinosa | ||
}} | }} | ||
Line 133: | Line 161: | ||
[[de:Schutzstacheln]] | [[de:Schutzstacheln]] | ||
[[es:Barrera espinosa]] | |||
[[fr:Pico-Défense]] | [[fr:Pico-Défense]] | ||
[[it:Agodifesa | [[it:Agodifesa]] | ||
[[ja:ニードルガード]] | [[ja:ニードルガード]] | ||
[[zh:尖刺防守(招式)]] | [[zh:尖刺防守(招式)]] |
Revision as of 17:54, 12 April 2019
Spiky Shield ニードルガード Needle Guard | ||||||||||||||
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Spiky Shield (Japanese: ニードルガード Needle Guard) is a non-damaging Grass-type move introduced in Generation VI. In Pokémon X and Y, it was the signature move of Chesnaught.
Effect
Spiky Shield protects the user from all effects of moves that target the user during the turn it is used, including damage. (This does not include damage afflicted by weather conditions it is susceptible to, or damage from a status ailment that it obtained on a previous turn.) Additionally, if Spiky Shield blocks an attack that would make contact with the user, the attacker suffers damage equal to 1/8 of its maximum HP. However, if an attack is blocked by Spiky Shield, the effects of the user's Rocky Helmet, Rough Skin, and Iron Barbs will not activate. If Sucker Punch is used on a Pokémon that has used Spiky Shield, the move fails and the Pokémon does not take damage.
Using Protect, Detect, Endure, Spiky Shield, King's Shield, Wide Guard, or Quick Guard consecutively divides the chance of success of Protect, Detect, Endure, Spiky Shield, and King's Shield by 3 for each consecutive use, with a minimum (1/3)6 (1/729 or ~0.1%) chance.[1]
It is an increased priority move that will always go before attacks during the turn.
Feint, Phantom Force, Shadow Force, Hyperspace Hole, and Hyperspace Fury lift Spiky Shield's protection for the rest of the turn. If a damaging Z-Move targets a Pokémon that used Spiky Shield, the Z-Move will bypass Spiky Shield but only do 25% of the original damage (the effects of Spiky Shield are not lifted).
In addition to damaging Z-Moves, Spiky Shield is unable to defend against any of the following moves:
Moves that target the user, moves that target the user and all allies, moves that target all Pokémon, and entry hazard moves cannot be blocked by Spiky Shield.
If powered up by a Grassium Z into Z-Spiky Shield, the user's Defense stat rises by one stage.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||
---|---|---|---|---|---|---|---|---|---|
VI | VII | VIII | IX | ||||||
0332 | |
Grass | Human-Like | 32ORAS | 1, Evo. | ||||
0556 | Grass | 1ORAS | 1 | ||||||
0652 | |
Field | 36, 75 | 1, Evo. | |||||
0777 | |
Field | Fairy | 49 | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||
---|---|---|---|---|---|---|---|---|---|
VI | VII | VIII | IX | ||||||
0511 | Field | ✔USUM | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
The user obtains the Spiky Shield status and is shielded from enemies' attacks and move effects for one turn. Any contact moves from the enemy will deal damage back to the enemy equal to 10% of their max HP. Using Protect, Detect, Endure, Spiky Shield, King's Shield, Wide Guard, or Quick Guard consecutively reduces the chance of success of the move.
Description
|
In the anime
The user produces a protective force field. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Chesnaught slams its fists together, and forms a round shield from its forearms. The shield then produces a green force field covered with spikes that protects Chesnaught and those standing behind it. | |||
Millis Steel's Chesnaught | Diancie and the Cocoon of Destruction | Debut |
In the manga
In the movie adaptations
The user produces a protective force field. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Chesnaught forms a round shield from its forearms, protecting Chesnaught from attacks. | |||
Millis Steel's Chesnaught | Diancie and the Cocoon of Destruction | Debut |
In the Pokémon Adventures manga
The user produces a protective shield. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Chesnaught forms a round shield from its forearms, protecting it from attacks. | |||
X's Marisso | Yveltal Steals | Debut |
In other generations
In other languages
|
References
Variations of the move Protect | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |