Spikes (move)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII images

Spikes
まきびし Caltrop
[[File:|300px|center]]
Type  Ground
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Affected by Magic Coat and Magic Bounce
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects all foes
Availability
Introduced  Generation II
Condition  Smart
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Clever
Appeal  2 ♥♥
Jamming  0  
Makes the remaining Pokémon nervous.

Spikes (Japanese: まきびし Caltrop) is a non-damaging Ground-type move introduced in Generation II.

Effect

Generation II

Spikes sets an entry hazard around the enemy team's field. Pokémon who switch into the spike-ridden field take 12.5% of their maximum HP in damage. Flying-type Pokémon are immune to this damage. The move Rapid Spin removes Spikes around the user.

Generations III-IV

Spikes can now be set up to three times, each increasing the damage done to the opponent upon switching in. One layer of Spikes will damage the opponent Pokémon by 1/8 (12.5%) of its maximum HP, two layers will deal 1/6 (16.67%), and three layers will deal 1/4 (25%). Any Pokémon with Levitate will also be immune to the damage.

The move Defog will remove Spikes around its target. Any Pokémon under the effect of Magnet Rise or Magic Guard Ability are unaffected by the damage. However, Flying and Levitating Pokémon are affected under Gravity, while holding Iron Ball, or if Baton Passed an Ingrain.

Generation V

Spikes can now be reflected with Magic Coat and the Ability Magic Bounce. Any Pokémon holding an Air Balloon will be immune to the damage.

Generation VI onwards

Defog now removes all Spikes from play regardless of which side of the field they were placed on.

Spikes can be used as part of a Contest Spectacular combination, causing Circle Throw, Dragon Tail, Roar and Whirlwind to give an extra three appeal points if used in the next turn.

If powered up by a Groundium Z into Z-Spikes, the user's Defense raises one stage.

Description

Games Description
Stad2 An attack that scatters Spikes and injures opponent Pokémon when they switch.
GSC Hurts foes when they switch out.
RSColo.XD Sets spikes that hurt a foe switching out.
E Sets spikes that hurt a foe switching in.
FRLG A trap of spikes is laid around the foe's party to hurt foes switching in.
DPPtHGSSPBR The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle.
BWB2W2
XYORAS
SMUSUM
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0091 Cloyster WaterIC Big.png
IceIC Big.png
Water 3 Water 3 33C 33RSE
36FRLG
28 28 28 28
0204 Pineco BugIC Big.png Bug Bug 43 43 23DP
28PtHGSS
28 28 28
0205 Forretress BugIC Big.png
SteelIC Big.png
Bug Bug 49 49 23DP
28PtHGSS
28 28 28
0211 Qwilfish WaterIC Big.png
PoisonIC Big.png
Water 2 Water 2 1C 1 1 1 1 1
0227 Skarmory SteelIC Big.png
FlyingIC Big.png
Flying Flying 42 27DP
28PtHGSS
28 28 28
0331 Cacnea GrassIC Big.png Grass Human-Like 33 33 33 33XY
30ORAS
30
0332 Cacturne GrassIC Big.png
DarkIC Big.png
Grass Human-Like 35 35 35 35XY
30ORAS
30
386D Deoxys
Deoxys
Defense Forme
PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 20 33 33 33XY
25ORAS
25
0658 Greninja WaterIC Big.png
DarkIC Big.png
Water 1 Water 1 28 28
0707 Klefki SteelIC Big.png
FairyIC Big.png
Mineral Mineral 15 15
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0138 Omanyte RockIC Big.png
WaterIC Big.png
Water 1 Water 3
0225 Delibird IceIC Big.png
FlyingIC Big.png
Water 1 Field
0315 Roselia GrassIC Big.png
PoisonIC Big.png
Fairy Grass
0361 Snorunt IceIC Big.png Fairy Mineral
0406 Budew GrassIC Big.png
PoisonIC Big.png
Fairy Grass
0543 Venipede BugIC Big.png
PoisonIC Big.png
Bug Bug
0556 Maractus GrassIC Big.png Grass Grass
0557 Dwebble BugIC Big.png
RockIC Big.png
Bug Mineral
0568 Trubbish PoisonIC Big.png Mineral Mineral
0597 Ferroseed GrassIC Big.png
SteelIC Big.png
Grass Mineral
0616 Shelmet BugIC Big.png Bug Bug
0650 Chespin GrassIC Big.png Field Field
0659 Bunnelby NormalIC Big.png Field Field
0767 Wimpod BugIC Big.png
WaterIC Big.png
Bug Water 3
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0556 Maractus GrassIC Big.png Grass Grass Dream World - Rugged Mountain
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VII

# Pokémon Types Egg Groups Obtained with
0652 Chesnaught GrassIC Big.png
FightingIC Big.png
Field Field Island Scan - Poni MeadowUSUM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0225 Delibird IceIC Big.png
FlyingIC Big.png
Water 1 Field New York City Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Spikes creates a Spiked Tile underneath the user. Any Pokémon that steps on a Spiked Tile will lose 20 HP each. When this move is used by the player, the tile will remain hidden until a foe Pokémon steps on it; but if the move was used by a foe Pokémon, the player will be able to see it so it can be avoided at all times. However, Spiked Tile cannot be laid under one-tile ways and the entrance of a room.

Description

Games Description
MDRB The user places spikes underfoot. The Spiked Tile inflicts damage on foes that step on it.


In the anime

Barry Skarmory Spikes.png
Skarmory
Brock Pineco Spikes.png
Pineco
Barry Skarmory Spikes effect.png
Effect
Brock Forretress Spikes.png
Forretress
The user lays a trap of spikes at the foe's feet.
Pokémon Method
User First Used In Notes
Pineco Pineco spins around and purple spikes come out of its body and hit the opponent.
Brock's Pineco Ariados, Amigos Debut
Forretress Forretress spins around and glowing white spikes comes out of its body and hit the opponent, or Forretress fires black spikes at the opponent that surround it. When the opponent gets pricked by them, it hurts them.
Brock's Forretress A Tail with a Twist None
Skarmory Skarmory spins its body rapidly and multiple glowing metallic red spikes come out of its body and fall onto the battlefield. The spikes sink into the ground when they land. When the opponent switches to another Pokémon, small explosions go off under their feet, hurting them.
Barry's Skarmory Casting a Paul on Barry! None


In the manga

In the Pokémon Adventures manga


In the Pokémon Try Adventure manga


In other generations

Core series games

Spin-off series games

Trivia

  • Despite being a Ground-type move, Diggersby is the only Ground-type Pokemon capable of learning Spikes.

In other languages

Language Title
Chinese Cantonese 撒菱 Saatlìhng *
Mandarin 撒菱 Sālíng *
滿地星 Mǎn​dì​xīng *
捲捲菱 Juǎnjuǎnlíng *
The Netherlands Flag.png Dutch Spikes
Finland Flag.png Finnish Naulaisku (OS)
Piikki-isku (AG)
France Flag.png French Picots
Germany Flag.png German Stachler
Greece Flag.png Greek Καρφιά
Indonesia Flag.png Indonesian Duri
Spike
Italy Flag.png Italian Punte
South Korea Flag.png Korean 압정뿌리기 Apjeong Ppurigi
Poland Flag.png Polish Kolce
Portugal Flag.png Portuguese Farpas
Brazil Flag.png Brazilian Portuguese Espinhos
Serbia Flag.png Serbian Šiljci
Spanish CELAC Flag.png Latin America Púas (DP184-present)
Picos (EP176)
Espinas (AG008)
Agujas (AG156)
Spain Flag.png Spain Púas
Vietnam Flag.png Vietnamese Rải Đinh



Variations of the move Spikes
StatusIC HOME.png SpikesStealth RockToxic SpikesSticky Web


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.