Sonic Boom (move)

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Revision as of 18:37, 17 June 2008 by Metagross72 (talk | contribs) (Effect)
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SonicBoom
ソニックブーム Sonic Boom
[[File:|center]]
Type  Normal
Category  Special
PP  20 (max. 32)
Power  Varies
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  2 ♥♥
Jam  0  
 ???
Condition  Cool
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Cool
Appeal  0  
Jamming  0  

SonicBoom (Japanese: ソニックブーム Sonic Boom) is a slightly inaccurate Template:Type2 move introduced in Generation I that deals a fixed amount of damage.

Effect

Unless it misses, SonicBoom will always do 20 points of Normal damage to the opponent. Its type will not alter the amount of damage it inflicts, except against Template:Type2s, who are immune. In Pokemon Mystery Dungeon, this move does 55 damage instead of 20 damage.

In the anime

Pokémon

Buizel. Buizel's tail glows white and Buizel does a flip. After it flips, a massive shockwave is sent flying at the opponent.

Yanmega. Yanmega's wings glow white, then flaps its wings and a shockwave is sent flying at the opponent.

Yanma. Same as above.

  • Used by Taisei's Yanma in DP080

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

Portugese: Detonação Sônica, French: Sonicboom, German: Ultraschall , Spanish: Bomba Sónica.

Template:Project MoveDex notice