Snubbull (Pokémon)/Generation V learnset

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← Snubbull Snubbull

By leveling up

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Ice Fang Ice Physical 06565 09595% 15
00Start Fire Fang Fire Physical 06565 09595% 15
00Start Thunder Fang Electric Physical 06565 09595% 15
00Start Tackle Normal Physical 05050 100100% 35
00Start Scary Face Normal Status 0000 100100% 10
00Start Tail Whip Normal Status 0000 100100% 30
00Start Charm Normal Status 0000 100100% 20
077 Bite Dark Physical 06060 100100% 25
1313 Lick Ghost Physical 02020 100100% 30
1919 Headbutt Normal Physical 07070 100100% 15
2525 Roar Normal Status 0000 100100% 20
3131 Rage Normal Physical 02020 100100% 20
3737 Take Down Normal Physical 09090 08585% 20
4343 Payback Dark Physical 05050 100100% 10
4949 Crunch Dark Physical 08080 100100% 15
  • Bold indicates a move that gets STAB when used by Snubbull
  • Italic indicates a move that gets STAB only when used by an evolution of Snubbull
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal Sprite.png TM05 Roar Normal Status 0000 100}}100% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120120 070}}70% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09595 100}}100% 15
Bag TM Poison Sprite.png TM36 Sludge Bomb Poison Special 09090 100}}100% 10
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 120120 085}}85% 5
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fire Sprite.png TM50 Overheat Fire Special 140140 090}}90% 5
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 03030 100}}100% 15
Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Electric Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag TM Dark Sprite.png TM95 Snarl Dark Special 05555 095}}95% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Snubbull
  • Italic indicates a move that gets STAB only when used by an evolution of Snubbull
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
MankeyPrimeapeZangooseMonfernoInfernapeLucario
Close Combat Fighting Physical 120 100% 5
RattataRaticateArbokGrowlitheArcanineGirafarig
SnubbullGranbullHoundourHoundoomPoochyenaMightyena
ExploudMawileSeviperSnoruntGlalieWalrein
ShinxLuxioLuxrayFloatzelHippopotasHippowdon
PatratWatchogLillipupHerdierStoutlandPansage
SimisagePansearSimisearPanpourSimipourSandile
KrokorokKrookodileScraggyScrafty
Crunch Dark Physical 80 100% 15
RattataRaticateJigglypuffWigglytuffCyndaquilQuilava
TyphlosionTogeticTogekissMarillAzumarillPhanpy
DonphanSkittyDelcattyNumelCameruptSpinda
HippopotasHippowdonAudinoDeerlingSawsbuck
Double-Edge Normal Physical 120 100% 15
MeowthPersianUmbreonSneaselWeavileTeddiursa
UrsaringHoundourHoundoomNuzleafShiftrySlakoth
VigorothSlakingSkittyDelcattyMawileSpinda
KecleonGlameowPuruglyScraggyScraftyZorua
ZoroarkDeerlingSawsbuck
Faint Attack Dark Physical 60 —% 20
ArbokGrowlitheArcanineFlareonSnubbullGranbull
HoundourHoundoomDonphanExploudManectricHippowdon
StoutlandDarumakaDarmanitan
Fire Fang Fire Physical 65 95% 15
VigorothSlakingScraggyScrafty
Focus Punch Fighting Physical 150 100% 20
SkittyDelcatty
Heal Bell Normal Status —% 5
ArbokSnubbullGranbullPiloswineMamoswineExploud
SnoruntGlalieWalreinFloatzelHippowdonGlaceon
Stoutland
Ice Fang Ice Physical 65 95% 15
ClefairyClefableTogeticTogekiss
Metronome Normal Status —% 20
JigglypuffWigglytuff
Mimic Normal Status —% 10
Delibird
Present Normal Physical 90% 15
MankeyPrimeapeTorchicCombuskenBlazikenWhismur
LoudredExploudSpindaMienfooMienshao
SmellingSalt* Normal Physical 60 100% 10
TeddiursaUrsaringSpoinkGrumpigSphealSealeo
Walrein
Snore Normal Special 40 100% 15
ArbokArcanineJolteonSnubbullGranbullHoundoom
DonphanExploudElectrikeManectricShinxLuxio
LuxrayHippowdonStoutland
Thunder Fang Electric Physical 65 95% 15
  • Moves marked with an asterisk (*) must be chain bred onto Snubbull in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Snubbull in that game.
  • Bold indicates a move that gets STAB when used by Snubbull
  • Italic indicates a move that gets STAB only when used by an evolution of Snubbull
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Heal Bell Normal Status —% 5
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Super Fang Normal Physical 90% 10
B W B2 W2 Superpower Fighting Physical 120 100% 5
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
  • A black abbreviation in a colored box indicates that Snubbull can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Snubbull cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Snubbull
  • Italic indicates a move that gets STAB only when used by an evolution of Snubbull
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Spooky Manor Close Combat Fighting Physical 120 100% 5
Spooky Manor Double-Edge Normal Physical 120 100% 15
  • A superscript level indicates that Snubbull can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Snubbull
  • Italic indicates a move that gets STAB only when used by an evolution of Snubbull
  • Click on the generation numbers at the top to see event moves from other generations