Smoke Ball: Difference between revisions
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| [[Goldenrod Tunnel]] B2F, [[Blackthorn City]] (held by [[in-game trade]] {{p|Dodrio}}){{sup/2|C}} | | [[Goldenrod Tunnel|Goldenrod Underground]] B2F, [[Blackthorn City]] (held by [[in-game trade]] {{p|Dodrio}}){{sup/2|C}} | ||
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| [[Trick House]] (Fourth Puzzle) | | [[Trick House]] (Fourth Puzzle) | ||
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Revision as of 15:34, 28 August 2018
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The Smoke Ball (Japanese: けむりだま Smoke Ball) is a type of held item introduced in Generation II. It is an in-battle effect item that guarantees the holder fleeing from a wild Pokémon.
In the core series games
Price
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Effect
Held item
Generation II
If held by the player's Pokémon, fleeing from a wild Pokémon is guaranteed to succeed. It does not ignore trapping moves.
Generations III and IV
If held by a Pokémon, it can flee and Teleport successfully, regardless of trapping moves and Abilities. If the player's Pokémon holding a Smoke Ball faints, if the player attempts to flee instead of sending out another Pokémon, they will escape without fail.
In Generation III only, the Smoke Ball plays a special animation when used.
Generation V
Wild Pokémon cannot successfully Teleport while trapped, even if they hold a Smoke Ball.
If the player's Pokémon holding a Smoke Ball faints, the player is no longer guaranteed to flee successfully.
Generation VI onward
If held by a Pokémon, it can Teleport successfully, regardless of trapping moves and Abilities.
Description
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Acquisition
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Trivia
- In Pokémon XD: Gale of Darkness, despite its effect not being applicable in most battles due to the inability to flee, it does still have its effect. If a wild Trapinch encountered at a Poké Spot has Arena Trap, the player can successfully use Teleport if the user holds a Smoke Ball.
In other languages
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This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |