Smoke Ball: Difference between revisions
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| {{gameabbrev4|DPPt}} | | {{gameabbrev4|DPPt}} | ||
| {{rt|210|Sinnoh}} | | {{rt|210|Sinnoh}} | ||
| Held by {{wild|Koffing}} | | Held by {{wild|Koffing}} and {{wild|Weezing}} (5% chance each) | ||
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| {{gameabbrev4|HGSS}} | | {{gameabbrev4|HGSS}} | ||
| [[Goldenrod Tunnel]] B2F, [[Blackthorn City]] (held by [[in-game trade]] {{p|Dodrio}}) | | [[Goldenrod Tunnel]] B2F, [[Blackthorn City]] (held by [[in-game trade]] {{p|Dodrio}}) | ||
| Held by {{wild|Koffing}} | | Held by {{wild|Koffing}} and {{wild|Weezing}} (5% chance each) | ||
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| {{gameabbrev5|BW}} | | {{gameabbrev5|BW}} | ||
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| {{gameabbrev5|B2W2}} | | {{gameabbrev5|B2W2}} | ||
| [[Reversal Mountain]] | | [[Reversal Mountain]], [[Opelucid City]] | ||
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| Held by {{wild|Koffing}} (5% chance) and {{wild|Spiritomb}} (100% chance)<!--check if Spiritomb's Smoke Ball respawns if stolen from, defeated, and then respawned--> | | Held by {{wild|Koffing}} (5% chance) and {{wild|Spiritomb}} (100% chance)<!--check if Spiritomb's Smoke Ball respawns if stolen from, defeated, and then respawned--> | ||
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| {{gameabbrev7| | | {{gameabbrev7|SMUSUM}} | ||
| [[Po Town]], [[Seafolk Village]]{{sup/7|USUM}} | |||
| Held by {{wild|Salandit}} and {{wild|Salazzle}}{{sup/7|USUM}} (5% chance each) | |||
| [[Po Town]], [[Seafolk Village]] | |||
| Held by {{wild|Salandit}} | |||
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Revision as of 10:43, 21 May 2019
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The Smoke Ball (Japanese: けむりだま Smoke Ball) is a type of held item introduced in Generation II. It is an in-battle effect item that guarantees the holder fleeing from a wild Pokémon.
In the core series games
Price
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Effect
Held item
Generation II
If held by the player's Pokémon, fleeing from a wild Pokémon is guaranteed to succeed. It does not ignore trapping moves.
Generations III and IV
If held by a Pokémon, it can flee and Teleport successfully, regardless of trapping moves and Abilities. If the player's Pokémon holding a Smoke Ball faints, if the player attempts to flee instead of sending out another Pokémon, they will escape without fail.
In Generation III only, the Smoke Ball plays a special animation when used.
Generation V
Wild Pokémon cannot successfully Teleport while trapped, even if they hold a Smoke Ball.
If the player's Pokémon holding a Smoke Ball faints, the player is no longer guaranteed to flee successfully.
Generation VI onward
If held by a Pokémon, it can Teleport successfully, regardless of trapping moves and Abilities.
Description
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Acquisition
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Trivia
- In Pokémon XD: Gale of Darkness, despite its effect not being applicable in most battles due to the inability to flee, it does still have its effect. If a wild Trapinch encountered at a Poké Spot has Arena Trap, the player can successfully use Teleport if the user holds a Smoke Ball.
In other languages
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This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |