Sleep Talk (move): Difference between revisions
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|jtrans=Sleep Talk | |jtrans=Sleep Talk | ||
|jtranslit=Negoto | |jtranslit=Negoto | ||
|gameimage=Sleep Talk | |gameimage=Sleep Talk VIII.png | ||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|type=Normal | |type=Normal | ||
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|tm7=yes | |tm7=yes | ||
|tm#7=88 | |tm#7=88 | ||
|tr8=yes | |||
|tr#8=27 | |||
|mtb2w2=yes | |mtb2w2=yes | ||
|na=no | |na=no | ||
|target=self | |target=self | ||
}} | }} | ||
'''Sleep Talk''' (Japanese: '''ねごと''' ''Sleep Talk'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. It | '''Sleep Talk''' (Japanese: '''ねごと''' ''Sleep Talk'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. It was [[TM35]] in Generation II, [[TM82]] in [[Generation IV]] and [[TM88]] in Generations VI and {{gen|VII}}. It is [[TR27]] in [[Generation VIII]]. | ||
==Effect== | ==Effect== | ||
===Generation II=== | ===Generation II=== | ||
Sleep Talk | Sleep Talk will fail if the user is not {{status|Sleep|asleep}}. Sleep Talk randomly chooses one of the user's moves other than Sleep Talk itself and uses it. [[PP]] will be deducted from Sleep Talk only, which means that it can be used to execute moves that have no PP left. Sleep Talk can call a {{m|Disable}}d move. If Sleep Talk calls {{m|Rest}}, and the user does not have full HP, the user will use Rest, regain HP, and reset its sleep counter. | ||
Because Sleep Talk has normal move [[priority]], a move with higher or lower priority may not be executed when it normally would. For instance, Sleep Talk may cause {{m|Quick Attack}} to be used after a normal priority move or {{m|Vital Throw}} to be used before a normal priority move. | Because Sleep Talk has normal move [[priority]], a move with higher or lower priority may not be executed when it normally would. For instance, Sleep Talk may cause {{m|Quick Attack}} to be used after a normal priority move or {{m|Vital Throw}} to be used before a normal priority move. | ||
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If Sleep Talk calls {{m|Metronome}} or {{m|Mirror Move}} and thus in turn calls a two-turn move, the move will fail. | If Sleep Talk calls {{m|Metronome}} or {{m|Mirror Move}} and thus in turn calls a two-turn move, the move will fail. | ||
Sleep Talk will not select itself | Sleep Talk will not select itself or any of the unselectable moves [[#Unselectable moves|listed below]]. If the user does not know any moves other than Sleep Talk or the unselectable moves, Sleep Talk will fail. | ||
===Generation III=== | ===Generation III=== | ||
If {{m|Rest}} is called by Sleep Talk it will automatically fail. In [[Double Battle|Double]] and [[Triple Battle]]s, because of the inability to select a target, the chosen move will always hit the opponent directly across from the user, if the move called normally hits only one Pokémon. | If {{m|Rest}} is called by Sleep Talk it will automatically fail. In [[Double Battle|Double]] and [[Triple Battle]]s, because of the inability to select a target, the chosen move will always hit the opponent directly across from the user, if the move called normally hits only one Pokémon. | ||
When using Sleep Talk while holding a [[Choice Band]], the first use will work normally, but all subsequent uses will always fail, even if the user only has one move other than Sleep Talk. Sleep Talk can call a move with no | When using Sleep Talk while holding a [[Choice Band]], the first use will work normally, but all subsequent uses will always fail, even if the user only has one move other than Sleep Talk. Sleep Talk can call a move with no [[PP]] remaining, but will fail to execute it due to a lack of PP. | ||
If Sleep Talk or {{m|Snore}} is used at least once consecutively in the turns right before switching out, the Pokémon will sleep for the same amount of turns as were remaining prior to the usage of those two moves when switched back in. | If Sleep Talk or {{m|Snore}} is used at least once consecutively in the turns right before switching out, the Pokémon will sleep for the same amount of turns as were remaining prior to the usage of those two moves when switched back in. | ||
Sleep Talk will not select itself | Sleep Talk will not select itself or any of the unselectable moves [[#Unselectable moves|listed below]]. | ||
Sleep Talk can also be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining extra three appeal points if {{m|Rest}} was used in the prior turn. | Sleep Talk can also be used as part of a [[Contest combination|Pokémon Contest combination]], with the user gaining extra three appeal points if {{m|Rest}} was used in the prior turn. | ||
===Generation IV=== | ===Generation IV=== | ||
When using Sleep Talk while holding a | When using Sleep Talk while holding a {{cat|Choice items|Choice item}} or under the effect of {{m|Encore}}, the first use will work normally, but all subsequent uses will always fail, even if the user only has one move other than Sleep Talk. Sleep Talk can call and successfully execute a move with no [[PP]] remaining. | ||
Turns where Sleep Talk is used are always counted towards waking the Pokémon. | Turns where Sleep Talk is used are always counted towards waking the Pokémon. | ||
Sleep Talk will not select itself | Sleep Talk will not select itself or any of the unselectable moves [[#Unselectable moves|listed below]]. | ||
===Generation V onwards=== | ===Generation V onwards=== | ||
Sleep Talk now works multiple times if used while holding a | Sleep Talk now works multiple times if used while holding a Choice item. | ||
Sleep Talk can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if {{m|Rest}} was used in the prior turn. | Sleep Talk can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if {{m|Rest}} was used in the prior turn. | ||
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===Unselectable moves=== | ===Unselectable moves=== | ||
{{incomplete|section|needs=Geomancy and Shadow Force in G8}} | |||
Moves marked with ✔ cannot be selected by Sleep Talk. | |||
{| class="roundy" style="margin:auto; background: #{{normal color light}}; border:5px solid #{{normal color}}" | {| class="roundy" style="margin:auto; background: #{{normal color light}}; border:5px solid #{{normal color}}" | ||
| | | | ||
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!rowspan=2|{{color2|000|Move}} | !rowspan=2|{{color2|000|Move}} | ||
!rowspan=2|{{color2|000|Type}} | !rowspan=2|{{color2|000|Type}} | ||
!colspan= | !colspan=7|{{color2|000|Generation|Generations}} | ||
|- style="background: #{{normal color light}}" | |- style="background: #{{normal color light}}" | ||
!style="min-width:20px"|{{color2|000|Generation II|II}} | !style="min-width:20px"|{{color2|000|Generation II|II}} | ||
Line 98: | Line 101: | ||
!style="min-width:20px"|{{color2|000|Generation VI|VI}} | !style="min-width:20px"|{{color2|000|Generation VI|VI}} | ||
!style="min-width:20px"|{{color2|000|Generation VII|VII}} | !style="min-width:20px"|{{color2|000|Generation VII|VII}} | ||
{{movelist|Assist|Normal}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | !style="min-width:20px"|{{color2|000|Generation VIII|VIII}} | ||
{{movelist| | {{movelist|Assist|Normal}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}|| | ||
{{movelist| | {{movelist|Belch|Poison}}|| || || || ||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist| | {{movelist|Beak Blast|Flying}}|| || || || || ||{{Yes}}|| | ||
{{movelist|Bounce|Flying}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Bide|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}|| | ||
{{movelist|Copycat|Normal}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Bounce|Flying}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Dig|Ground}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Copycat|Normal}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Dive|Water}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Dig|Ground}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Freeze Shock|Ice}}|| || || ||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Dive|Water}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Fly|Flying}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Dynamax Cannon|Dragon}}|| || || || || || ||{{Yes}} | ||
{{movelist|Focus Punch|Fighting}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Freeze Shock|Ice}}|| || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Geomancy|Fairy}}|| || || || ||{{Yes}}||{{Yes}} | {{movelist|Fly|Flying}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Ice Burn|Ice}}|| || || ||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Focus Punch|Fighting}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Me First|Normal}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Geomancy|Fairy}}|| || || || ||{{Yes}}||{{Yes}}|| | ||
{{movelist|Metronome|Normal}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Ice Burn|Ice}}|| || || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Mirror Move|Flying}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Me First|Normal}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Mimic|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Metronome|Normal}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Phantom Force|Ghost}}|| || || || ||{{Yes}}||{{Yes}} | {{movelist|Mirror Move|Flying}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}|| | ||
{{movelist|Razor Wind|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Mimic|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Shadow Force|Ghost}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Phantom Force|Ghost}}|| || || || ||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Shell Trap|Fire}}|| || || || || ||{{Yes}} | {{movelist|Razor Wind|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}|| | ||
{{movelist|Sketch|Normal}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Shadow Force|Ghost}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}|| | ||
{{movelist|Skull Bash|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Shell Trap|Fire}}|| || || || || ||{{Yes}}||{{Yes}} | ||
{{movelist|Sky Attack|Flying}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Sketch|Normal}}||{{No}}||{{No}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}}|| | ||
{{movelist|Sky Drop|Flying}}|| || || ||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Skull Bash|Normal}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Solar Blade|Grass}}|| || || || || ||{{Yes}} | {{movelist|Sky Attack|Flying}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Solar Beam|Grass}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Sky Drop|Flying}}|| || || ||{{Yes}}||{{Yes}}||{{Yes}}|| | ||
{{movelist|Uproar|Normal}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Solar Blade|Grass}}|| || || || || ||{{Yes}}||{{Yes}} | ||
{{movelist|Solar Beam|Grass}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | |||
{{movelist|Uproar|Normal}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | |||
|} | |} | ||
|} | |} | ||
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{{movedescentry|{{gameabbrev3|FRLG}}|While asleep, the user randomly uses one of the moves it knows.}} | {{movedescentry|{{gameabbrev3|FRLG}}|While asleep, the user randomly uses one of the moves it knows.}} | ||
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Uses its own moves randomly while asleep.}} | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Uses its own moves randomly while asleep.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}|While it is asleep, the user randomly uses one of the moves it knows.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwSh}}|While it is asleep, the user randomly uses one of the moves it knows.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Normal|2}} | {{Movehead/Level|Normal|2}} | ||
{{Moveentry/ | {{Moveentry/7|143|Snorlax|type=Normal|1|Monster|Monster||37{{sup/3|FRLG}}|28|33|33|33|20}} | ||
{{Moveentry/ | {{Moveentry/7|293|Whismur|type=Normal|2|Monster|Field||41|41|45|45{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36|15}} | ||
{{Moveentry/ | {{Moveentry/7|294|Loudred|type=Normal|2|Monster|Field||51|51|57|57{{sup/6|XY}}<br>41{{sup/6|ORAS}}|41|15}} | ||
{{Moveentry/ | {{Moveentry/7|295|Exploud|type=Normal|2|Monster|Field||55|55|63|63{{sup/6|XY}}<br>42{{sup/6|ORAS}}|42|15}} | ||
{{Movefoot|Normal|6}} | {{Movefoot|Normal|7}} | ||
===By [[TM]]/[[TR]]=== | |||
{{Movehead/TM|Normal|2||TM35|no|TM82|no|TM88|TM88|TR27}} | |||
|- | |||
| colspan=14 style="text-align: center; background-color: #{{Red color light}}" | '''Every Pokémon can learn this move by TM or TR ''except''<br> the ones listed below and only if marked with ✘.''' | |||
|- | |||
{{Moveentry/7|010|Caterpie|type=Bug|1|Bug|Bug|✘||✘||✘|✘|✘}} | |||
{{Moveentry/7|011|Metapod|type=Bug|1|Bug|Bug|✘||✘||✘|✘|✘}} | |||
{{Moveentry/7|013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘||✘||✘|✘|✘}} | |||
{{Moveentry/7|014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘||✘||✘|✘|✘}} | |||
{{Moveentry/7|129|Magikarp|type=Water|2|Water 2|Dragon|✘||✘||✘|✘|✘}} | |||
{{Moveentry/7|132|Ditto|type=Normal|1|Ditto|Ditto|✘||✘||✘|✘|✘}} | |||
{{Moveentry/7|201|Unown|type=Psychic|1|Undiscovered|Undiscovered|✘||✘||✘|✘|✘}} | |||
{{Moveentry/7|202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|✘||✘||✘|✘|✘}} | |||
{{Moveentry/7|235|Smeargle|type=Normal|1|Field|Field|✘||✘||✘|✘|✘}} | |||
{{Moveentry/7|265|Wurmple|type=Bug|1|Bug|Bug|||✘||✘|✘|✘}} | |||
{{Moveentry/7|266|Silcoon|type=Bug|1|Bug|Bug|||✘||✘|✘|✘}} | |||
{{Moveentry/7|268|Cascoon|type=Bug|1|Bug|Bug|||✘||✘|✘|✘}} | |||
{{Moveentry/7|327|Spinda|type=Normal|2|Field|Human-Like|||||✘{{sup/6|XY}}||}} | |||
{{Moveentry/7|360|Wynaut|type=Psychic|1|Undiscovered|Undiscovered|||✘||✘|✘|✘}} | |||
{{Moveentry/7|374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral|||✘||✘|✘|✘}} | |||
{{Moveentry/7|401|Kricketot|type=Bug|1|Bug|Bug|||✘||✘|✘|✘}} | |||
{{Moveentry/7|412|Burmy|type=Bug|1|Bug|Bug|||✘||✘|✘|✘}} | |||
{{Moveentry/7|415|Combee|type=Bug|type2=Flying|1|Bug|Bug|||✘||✘|✘|✘}} | |||
{{Moveentry/7|602|Tynamo|type=Electric|1|Amorphous|Amorphous|||||✘|✘|✘}} | |||
{{Moveentry/7|664|Scatterbug|type=Bug|1|Bug|Bug|||||✘|✘|✘}} | |||
{{Moveentry/7|665|Spewpa|type=Bug|1|Bug|Bug|||||✘|✘|✘}} | |||
{{Moveentry/7|789|Cosmog|type=Psychic|1|Undiscovered|Undiscovered||||||✘|✘}} | |||
{{Moveentry/7|790|Cosmoem|type=Psychic|1|Undiscovered|Undiscovered||||||✘|✘}} | |||
{{Moveentry/7|801|Magearna|type=Steel|type2=Fairy|1|Undiscovered|Undiscovered||||||✘|✘}} | |||
{{Moveentry/7|824|Blipbug|type=Bug|1|Bug|Bug|||||||✘}} | |||
{{Moveentry/7|840|Applin|type=Grass|type2=Dragon|2|Grass|Dragon|||||||✘}} | |||
{{Movefoot|Normal|7}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{Movehead/Breed|Normal|2}} | {{Movehead/Breed|Normal|2}} | ||
{{Moveentry/ | {{Moveentry/7|054|Psyduck|type=Water|2|Water 1|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|056|Mankey|type=Fighting|1|Field|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1||✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|086|Seel|type=Water|2|Water 1|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|108|Lickitung|type=Normal|1|Monster|Monster||✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|118|Goldeen|type=Water|1|Water 2|Water 2||✔|✔|✔|✔|✔|note=Chain breed}} | ||
{{Moveentry/ | {{Moveentry/7|131|Lapras|type=Water|type2=Ice|2|Monster|Water 1||✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|174|Igglybuff|type=Normal|type2=Fairy|1|Fairy|Fairy||||✔|✔|✔|note=Breed from TM or B2W2 Move Tutor}} | ||
{{Moveentry/ | {{Moveentry/7|194|Wooper|type=Water|type2=Ground|2|Water 1|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|206|Dunsparce|type=Normal|1|Field|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|216|Teddiursa|type=Normal|1|Field|Field||✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|241|Miltank|type=Normal|1|Field|Field||✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|261|Poochyena|type=Dark|1|Field|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|263|Zigzagoon|type=Normal|1|Field|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|287|Slakoth|type=Normal|1|Field|Field||✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|320|Wailmer|type=Water|2|Field|Water 2||✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|324|Torkoal|type=Fire|1|Field|Field||✔|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|363|Spheal|type=Ice|type2=Water|2|Water 1|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|369|Relicanth|type=Water|type2=Rock|2|Water 1|Water 2||✔|✔|✔|✔|✔|note=Chain breed}} | ||
{{Moveentry/ | {{Moveentry/7|399|Bidoof|type=Normal|2|Water 1|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|441|Chatot|type=Normal|type2=Flying|1|Flying|Flying||||✔|✔|✔|note=Breed from TM or B2W2 Move Tutor}} | ||
{{Moveentry/ | {{Moveentry/7|449|Hippopotas|type=Ground|1|Field|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|498|Tepig|type=Fire|1|Field|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|513|Pansear|type=Fire|1|Field|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|517|Munna|type=Psychic|1|Field|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|531|Audino|type=Normal|1|Fairy|Fairy||||✔|✔|✔|note=Breed from TM or B2W2 Move Tutor}} | ||
{{Moveentry/ | {{Moveentry/7|535|Tympole|type=Water|1|Water 1|Water 1||||✔|✔|✔|note=Chain breed}} | ||
{{Moveentry/ | {{Moveentry/7|554|Darumaka|type=Fire|1|Field|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|572|Minccino|type=Normal|1|Field|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|585|Deerling|type=Normal|type2=Grass|1|Field|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|613|Cubchoo|type=Ice|1|Field|Field||||✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/7|618|Stunfisk|type=Ground|type2=Electric|2|Water 1|Amorphous||||✔|✔|✔|note=Chain breed}} | ||
{{Moveentry/ | {{Moveentry/7|631|Heatmor|type=Fire|1|Field|Field||||✔|✔|✔}} | ||
{{Movefoot|Normal| | {{Movefoot|Normal|7}} | ||
===By [[Move Tutor]]=== | ===By [[Move Tutor]]=== | ||
:'' | {{Movehead/Tutor|Normal|2}} | ||
{{Movehead/Tutor/3|no|yes|no}} | |||
{{Movehead/Tutor/5|no|yes}} | |||
|- | |||
| colspan=8 style="text-align: center; background-color: #{{Red color light}}" | '''Every Pokémon can learn this move by Move Tutor ''except''<br> the ones listed below and only if marked with ✘.''' | |||
|- | |||
{{Moveentry/2|010|Caterpie|type=Bug|1|Bug|Bug|✘|✘}} | |||
{{Moveentry/2|011|Metapod|type=Bug|1|Bug|Bug|✘|✘}} | |||
{{Moveentry/2|013|Weedle|type=Bug|type2=Poison|1|Bug|Bug|✘|✘}} | |||
{{Moveentry/2|014|Kakuna|type=Bug|type2=Poison|1|Bug|Bug|✘|✘}} | |||
{{Moveentry/2|129|Magikarp|type=Water|2|Water 2|Dragon|✘|✘}} | |||
{{Moveentry/2|132|Ditto|type=Normal|1|Ditto|Ditto|✘|✘}} | |||
{{Moveentry/2|201|Unown|type=Psychic|1|Undiscovered|Undiscovered|✘|✘}} | |||
{{Moveentry/2|202|Wobbuffet|type=Psychic|1|Amorphous|Amorphous|✘|✘}} | |||
{{Moveentry/2|235|Smeargle|type=Normal|1|Field|Field|✘|✘}} | |||
{{Moveentry/2|265|Wurmple|type=Bug|1|Bug|Bug|✘|✘}} | |||
{{Moveentry/2|266|Silcoon|type=Bug|1|Bug|Bug|✘|✘}} | |||
{{Moveentry/2|268|Cascoon|type=Bug|1|Bug|Bug|✘|✘}} | |||
{{Moveentry/2|360|Wynaut|type=Psychic|1|Undiscovered|Undiscovered|✘|✘}} | |||
{{Moveentry/2|374|Beldum|type=Steel|type2=Psychic|1|Mineral|Mineral|✘|✘}} | |||
{{Moveentry/2|401|Kricketot|type=Bug|1|Bug|Bug||✘}} | |||
{{Moveentry/2|412|Burmy|type=Bug|1|Bug|Bug||✘}} | |||
{{Moveentry/2|415|Combee|type=Bug|type2=Flying|1|Bug|Bug||✘}} | |||
{{Moveentry/2|602|Tynamo|type=Electric|1|Amorphous|Amorphous||✘}} | |||
{{Movefoot|Normal|2}} | |||
===By {{pkmn2|event}}=== | ===By {{pkmn2|event}}=== | ||
Line 211: | Line 270: | ||
==In other games== | ==In other games== | ||
===[[Pokémon Mystery Dungeon]]=== | |||
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]], and [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], Sleep Talk is a move with a 17PP. Using it will have no effect; rather, it will automatically be used if the Pokémon that uses it is asleep and is attacked. When triggered, the user will face in the direction of attacker and use one of its moves (including itself, in which case it will fail). Any links the selected move has are ignored. Sleep Talk is unaffected by the cowering and cringing status condition, but is affected by {{m|Taunt}} and {{DL|Status condition (Mystery Dungeon)|Muzzled}} status condition. This move will be picked only if the user does not have {{m|Snore}} in their moveset. This move is counted as Pokémon's most recent move only if it was used manually. | |||
===Description=== | ===Description=== | ||
{{translation notice|Japanese}} | {{translation notice|Japanese}} | ||
Line 219: | Line 281: | ||
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}} | {{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}} | ||
{{movedescentry|{{gameabbrevmd|SMD}}|If you're sleeping, a move you know will be used automatically on the Pokémon near you, if any. But keep in mind that nothing will happen if you use this while you're wide awake.}} | {{movedescentry|{{gameabbrevmd|SMD}}|If you're sleeping, a move you know will be used automatically on the Pokémon near you, if any. But keep in mind that nothing will happen if you use this while you're wide awake.}} | ||
{{movedescentry|{{gameabbrevmd|RTDX}}|If you're sleeping, a move you know will be used automatically on an enemy near you. But keep in mind that nothing will happen if you use this while you're wide awake.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
==In the anime== | ==In the anime== | ||
{{moveanime|type=normal|exp=yes|gen=The user attacks the opponent while sleeping.|image1=Ash Heracross Sleep Talk.png|image1p=Heracross}} | {{moveanime|type=normal|exp=yes|gen=The user attacks the opponent while sleeping.|image1=Ash Heracross Sleep Talk.png|image1p=Heracross;<br>using {{mcolor|Focus Punch|{{normal color dark}}}}}} | ||
{{movep|type=normal|ms=214|pkmn=Heracross|method=While asleep, Heracross randomly uses one of its other moves.}} | {{movep|type=normal|ms=214|pkmn=Heracross|method=While asleep, Heracross randomly uses one of its other moves.}} | ||
{{movebtm|normal|user=Ash's Heracross|startcode=DP183|startname=League Unleashed!|notes=Debut}} | {{movebtm|type=normal|user=Ash's Heracross|startcode=DP183|startname=League Unleashed!|notes=Debut}} | ||
==In the manga== | ==In the manga== | ||
=== | ===Pokémon Adventures=== | ||
{{movemanga|type=normal|exp=yes|gen=The user uses a move while asleep.|image1=Carl Magcargo Sleep Talk Adventures.png|image1p=Magcargo}} | {{movemanga|type=normal|exp=yes|gen=The user uses a move while asleep.|image1=Carl Magcargo Sleep Talk Adventures.png|image1p=Magcargo}} | ||
{{movep|type=normal|ms=219|pkmn=Magcargo|method=Magcargo uses one of its moves while it is sleeping.}} | {{movep|type=normal|ms=219|pkmn=Magcargo|method=Magcargo uses one of its moves while it is sleeping.}} | ||
Line 240: | Line 303: | ||
|genIII=Sleep Talk III | |genIII=Sleep Talk III | ||
|genIV=Sleep Talk IV | |genIV=Sleep Talk IV | ||
|genV=Sleep Talk V | |||
}} | }} | ||
{{Movegen | {{Movegen | ||
|type=Normal | |type=Normal | ||
| | |genVI=Sleep Talk VI | ||
| | |genVII=Sleep Talk VII | ||
}} | }} | ||
===Side series games=== | ===Side series games=== | ||
{{Movegen | {{Movegen | ||
Line 258: | Line 323: | ||
|type=Normal | |type=Normal | ||
|PMDRB=Sleep Talk PMD RB | |PMDRB=Sleep Talk PMD RB | ||
|PSMD=Sleep Talk PSMD | |||
}} | }} | ||
Line 274: | Line 340: | ||
|id=Mengigau | |id=Mengigau | ||
|it=Sonnolalia | |it=Sonnolalia | ||
|ko=잠꼬대 ''Jamkkodae'' | |ko=잠꼬대 ''{{tt|Jamkkodae|Sleep Talk}}'' | ||
|pl=Lunatykowanie | |pl=Lunatykowanie | ||
|pt_br=Sonambulismo | |pt_br=Ataque Sonâmbulo (manga)<br>Sonambulismo | ||
|pt_eu=Sonambulismo | |pt_eu=Sonambulismo | ||
|sr=Pričanje u snu | |sr=Pričanje u snu | ||
Line 288: | Line 354: | ||
{{Generation VI TMs}} | {{Generation VI TMs}} | ||
{{Generation VII TMs}} | {{Generation VII TMs}} | ||
{{Generation VIII TMs}} | |||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves that call other moves]] | [[Category:Moves that call other moves]] | ||
[[Category:Moves usable in Pokémon Sword and Shield]] | |||
[[Category:Moves that require use of mouth]] | |||
[[Category:Moves in Pokémon Mystery Dungeon: Rescue Team DX]] | |||
[[de:Schlafrede]] | [[de:Schlafrede]] |
Revision as of 07:52, 6 March 2021
Sleep Talk ねごと Sleep Talk | ||||||||||||
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Sleep Talk (Japanese: ねごと Sleep Talk) is a non-damaging Normal-type move introduced in Generation II. It was TM35 in Generation II, TM82 in Generation IV and TM88 in Generations VI and VII. It is TR27 in Generation VIII.
Effect
Generation II
Sleep Talk will fail if the user is not asleep. Sleep Talk randomly chooses one of the user's moves other than Sleep Talk itself and uses it. PP will be deducted from Sleep Talk only, which means that it can be used to execute moves that have no PP left. Sleep Talk can call a Disabled move. If Sleep Talk calls Rest, and the user does not have full HP, the user will use Rest, regain HP, and reset its sleep counter.
Because Sleep Talk has normal move priority, a move with higher or lower priority may not be executed when it normally would. For instance, Sleep Talk may cause Quick Attack to be used after a normal priority move or Vital Throw to be used before a normal priority move.
If Sleep Talk calls Metronome or Mirror Move and thus in turn calls a two-turn move, the move will fail.
Sleep Talk will not select itself or any of the unselectable moves listed below. If the user does not know any moves other than Sleep Talk or the unselectable moves, Sleep Talk will fail.
Generation III
If Rest is called by Sleep Talk it will automatically fail. In Double and Triple Battles, because of the inability to select a target, the chosen move will always hit the opponent directly across from the user, if the move called normally hits only one Pokémon.
When using Sleep Talk while holding a Choice Band, the first use will work normally, but all subsequent uses will always fail, even if the user only has one move other than Sleep Talk. Sleep Talk can call a move with no PP remaining, but will fail to execute it due to a lack of PP.
If Sleep Talk or Snore is used at least once consecutively in the turns right before switching out, the Pokémon will sleep for the same amount of turns as were remaining prior to the usage of those two moves when switched back in.
Sleep Talk will not select itself or any of the unselectable moves listed below.
Sleep Talk can also be used as part of a Pokémon Contest combination, with the user gaining extra three appeal points if Rest was used in the prior turn.
Generation IV
When using Sleep Talk while holding a Choice item or under the effect of Encore, the first use will work normally, but all subsequent uses will always fail, even if the user only has one move other than Sleep Talk. Sleep Talk can call and successfully execute a move with no PP remaining.
Turns where Sleep Talk is used are always counted towards waking the Pokémon.
Sleep Talk will not select itself or any of the unselectable moves listed below.
Generation V onwards
Sleep Talk now works multiple times if used while holding a Choice item.
Sleep Talk can also be used as part of a Contest Spectacular combination, with the user gaining an extra three appeal points if Rest was used in the prior turn.
If powered up by a Normalium Z into Z-Sleep Talk, the user's critical hit rate increases by two stages. Additionally, the copied move will become its corresponding Z-Move. If the copied move is a status move, it will not receive its Z-Power effect.
Sleep Talk will not select itself or any of the unselectable moves listed below.
Unselectable moves
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Geomancy and Shadow Force in G8 |
Moves marked with ✔ cannot be selected by Sleep Talk.
|
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0143 | Monster | 37FRLG | 28 | 33 | 33 | 33 | 20 | ||||||
0293 | Monster | Field | 41 | 41 | 45 | 45XY 36ORAS |
36 | 15 | |||||
0294 | Monster | Field | 51 | 51 | 57 | 57XY 41ORAS |
41 | 15 | |||||
0295 | Monster | Field | 55 | 55 | 63 | 63XY 42ORAS |
42 | 15 | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM/TR
# | Pokémon | Types | Egg Groups | Machine | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II TM35 |
III -- |
IV TM82 |
V -- |
VI TM88 |
VII TM88 |
VIII TR27 |
IX -- | ||||||
Every Pokémon can learn this move by TM or TR except the ones listed below and only if marked with ✘. | |||||||||||||
0010 | Bug | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||
0011 | Bug | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||
0013 | |
Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||
0014 | |
Bug | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||
0129 | Water 2 | Dragon | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||
0132 | Ditto | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||
0201 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✘ | ✘ | ✘ | ✘ | ✘ | ||||||
0202 | Amorphous | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||
0235 | Field | ✘ | ✘ | ✘ | ✘ | ✘ | |||||||
0265 | Bug | ✘ | ✘ | ✘ | ✘ | ||||||||
0266 | Bug | ✘ | ✘ | ✘ | ✘ | ||||||||
0268 | Bug | ✘ | ✘ | ✘ | ✘ | ||||||||
0327 | Field | Human-Like | ✘XY | ||||||||||
0360 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✘ | ✘ | ✘ | ✘ | |||||||
0374 | |
Mineral | ✘ | ✘ | ✘ | ✘ | |||||||
0401 | Bug | ✘ | ✘ | ✘ | ✘ | ||||||||
0412 | Bug | ✘ | ✘ | ✘ | ✘ | ||||||||
0415 | |
Bug | ✘ | ✘ | ✘ | ✘ | |||||||
0602 | Amorphous | ✘ | ✘ | ✘ | |||||||||
0664 | Bug | ✘ | ✘ | ✘ | |||||||||
0665 | Bug | ✘ | ✘ | ✘ | |||||||||
0789 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✘ | ✘ | |||||||||
0790 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✘ | ✘ | |||||||||
0801 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✘ | ✘ | ||||||||
0824 | Bug | ✘ | |||||||||||
0840 | |
Grass | Dragon | ✘ | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0054 | Water 1 | Field | ✔ | ✔ | ✔ | ||||||||
0056 | Field | ✔ | ✔ | ✔ | |||||||||
0079 | |
Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0086 | Water 1 | Field | ✔ | ✔ | ✔ | ||||||||
0108 | Monster | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0118 | Water 2 | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0131 | |
Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0174 | |
Fairy | ✔ | ✔ | ✔ | ||||||||
0194 | |
Water 1 | Field | ✔ | ✔ | ✔ | |||||||
0206 | Field | ✔ | ✔ | ✔ | |||||||||
0216 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0241 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0261 | Field | ✔ | ✔ | ✔ | |||||||||
0263 | Field | ✔ | ✔ | ✔ | |||||||||
0287 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0320 | Field | Water 2 | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0324 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0363 | |
Water 1 | Field | ✔ | ✔ | ✔ | |||||||
0369 | |
Water 1 | Water 2 | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0399 | Water 1 | Field | ✔ | ✔ | ✔ | ||||||||
0441 | |
Flying | ✔ | ✔ | ✔ | ||||||||
0449 | Field | ✔ | ✔ | ✔ | |||||||||
0498 | Field | ✔ | ✔ | ✔ | |||||||||
0513 | Field | ✔ | ✔ | ✔ | |||||||||
0517 | Field | ✔ | ✔ | ✔ | |||||||||
0531 | Fairy | ✔ | ✔ | ✔ | |||||||||
0535 | Water 1 | ✔ | ✔ | ✔ | |||||||||
0554 | Field | ✔ | ✔ | ✔ | |||||||||
0572 | Field | ✔ | ✔ | ✔ | |||||||||
0585 | |
Field | ✔ | ✔ | ✔ | ||||||||
0613 | Field | ✔ | ✔ | ✔ | |||||||||
0618 | |
Water 1 | Amorphous | ✔ | ✔ | ✔ | |||||||
0631 | Field | ✔ | ✔ | ✔ | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
# | Pokémon | Types | Egg Groups | Game | |||
---|---|---|---|---|---|---|---|
E | B2W2 | ||||||
Every Pokémon can learn this move by Move Tutor except the ones listed below and only if marked with ✘. | |||||||
0010 | Bug | ✘ | ✘ | ||||
0011 | Bug | ✘ | ✘ | ||||
0013 | |
Bug | ✘ | ✘ | |||
0014 | |
Bug | ✘ | ✘ | |||
0129 | Water 2 | Dragon | ✘ | ✘ | |||
0132 | Ditto | ✘ | ✘ | ||||
0201 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✘ | ✘ | |||
0202 | Amorphous | ✘ | ✘ | ||||
0235 | Field | ✘ | ✘ | ||||
0265 | Bug | ✘ | ✘ | ||||
0266 | Bug | ✘ | ✘ | ||||
0268 | Bug | ✘ | ✘ | ||||
0360 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✘ | ✘ | |||
0374 | |
Mineral | ✘ | ✘ | |||
0401 | Bug | ✘ | |||||
0412 | Bug | ✘ | |||||
0415 | |
Bug | ✘ | ||||
0602 | Amorphous | ✘ | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0060 | Water 1 | Dream World - Pleasant Forest | ||||
0086 | Water 1 | Field | Dream World - Sparkling Sea | |||
0108 | Monster | Dream World - Pleasant Forest | ||||
0119 | Water 2 | Dream World - Sparkling Sea | ||||
0173 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | Dream World - Icy Cave | |||
0235 | Field | Dream World - Pokémon Café Forest and Spooky Manor | ||||
0320 | Field | Water 2 | Dream World - Sparkling Sea | |||
0339 | |
Water 2 | Dream World - Sparkling Sea | |||
0369 | |
Water 1 | Water 2 | Dream World - Sparkling Sea | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon
In Red Rescue Team and Blue Rescue Team, and Explorers of Time, Darkness and Sky, Sleep Talk is a move with a 17PP. Using it will have no effect; rather, it will automatically be used if the Pokémon that uses it is asleep and is attacked. When triggered, the user will face in the direction of attacker and use one of its moves (including itself, in which case it will fail). Any links the selected move has are ignored. Sleep Talk is unaffected by the cowering and cringing status condition, but is affected by Taunt and Muzzled status condition. This move will be picked only if the user does not have Snore in their moveset. This move is counted as Pokémon's most recent move only if it was used manually.
Description
This article has information requiring translation. If you are able to translate Japanese and would like to help, please add the English translation to the section or sections in Japanese. |
|
In the anime
| |||
The user attacks the opponent while sleeping. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
While asleep, Heracross randomly uses one of its other moves. | |||
Ash's Heracross | League Unleashed! | Debut |
In the manga
Pokémon Adventures
The user uses a move while asleep. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Magcargo uses one of its moves while it is sleeping. | |||
Carl's Magcargo | Slick Slowking | Debut |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- Sleep Talk is the only move to have regained its TM status twice, as well as the only move to have ever been assigned three different TM numbers.
- In Pokémon Ruby and Sapphire, Sleep Talk's description erroneously says "Uses an own move" instead of "Use its own move". This was fixed in Pokémon Colosseum and Pokémon XD: Gale of Darkness.
In other languages
|
Generation II TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation II HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 |
Generation IV TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 | |
Generation IV HMs | |
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08 |
Generation VI TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 26 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 (XY • ORAS) • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VI HMs | |
01 • 02 • 03 • 04 • 05 • 06ORAS • 07ORAS |
Generation VII TMs | |
---|---|
SMUSUM | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 • 100 | |
PE | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 |
Generation VIII TMs | |
---|---|
SwSh | |
00 • 01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 • 96 • 97 • 98 • 99 | |
BDSP | |
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Generation VIII TRs (SwSh) | |
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Generation II TM moves
- Emerald tutor moves
- Generation IV TM moves
- Black 2 and White 2 tutor moves
- Generation VI TM moves
- Sun, Moon, Ultra Sun, and Ultra Moon TM moves
- Sword and Shield TR moves
- Moves
- Moves that target the user
- Normal-type moves
- Cute moves
- Status moves
- Generation II moves
- Articles needing more information
- Articles needing translation
- Machine moves
- Moves that call other moves
- Moves usable in Pokémon Sword and Shield
- Moves that require use of mouth
- Moves in Pokémon Mystery Dungeon: Rescue Team DX